The Second Richest Kid In Comic History: Royal Roy

Welcome back to Rotten Ink! As you can see, we have found ourselves in the kingdom of Cashelot, a place that has the old world and modern mixed over the watchful eye of King Regal and Queen Regalia as well as their son Price Royal Roy, who love those who live on their land! But I guess I should say that it’s time once more to step into the world of Star Comics and talk about one of their original characters that tried to make Star the place for young readers to go when it came to kid’s comics! And for those wondering, Royal Roy was Stars answer for Ritchie Rich and caused the company a little bit of a headache, but we will get into that a little later in this update so if you are ready, let’s enter Cashelot and see what the Royal Family is up to.

Royal Roy 1

Royal Roy is a young prince of the Kingdom of Cashelot, and he is loved by the people and is a well-behaved and noble kid who will do what he can to make things right to all he rules over. His parents are King Regal and Queen Regalia, and they are as well good people with King Regal being a little silly and Queen Regalia being sweet natured. Roy’s pet is a toothless crocodile named Gummy that acts like a dog and is as well friendly and protective of Roy. Speaking of protection, Roy also has a bodyguard named Ascott who watches after him as well as his parents. The castle also has some butlers including the older gentleman named Shuffles and the snooty Lord Proper who are also around and both watch after and help Roy. The creator of Royal Roy was Lennie Herman who was a longtime veteran of comic art and stories for Harvey Comics who sadly passed away in 1983, or so it is reported. The series of Royal Roy would only last six issues and almost got Marvel Comics, the parents company of Star Comics, into a lawsuit with Harvey Comics who claimed the character was too close to theirs…you guessed it, Ritchie Rich…nothing came of the lawsuit. And strangely enough in the early 1980’s, Harvey Comics was having money issues and Marvel was in talks to publish many of their classic characters, that is until two of the Harvey Brothers clashed over this and the deal was void. But really thanks to Harvey as Star become something better than just publishing comics based on dated characters for the then modern kids. Give me Royal Roy over Ritchie Rich and give me Star Comics over Harvey Comics any day! And with that said, I do enjoy some of Harvey comic series and characters.

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I know this sounds like a broken record for you long time readers, but I have to stress that I truly think that Marvel pulled the plug on Star way too fast as some of the comics clearly found their readers as Top Dog, Thundercats, Care Bears, Heathcliff, Muppet Babies and Spider-Ham all lasted for pretty long runs, and I knew many kids from school that were reading them with Muppet Babies and Thundercats being very popular among my classmates. But also comics like Masters Of The Universe, SilverHawks and Ewoks were also read and discussed in the halls and on the playground. The part of the history of Star Comics that I find really weird is when Marvel decided to remove the Star brand from the covers of releases new and old but left the Star Comics Presents on the first interior page and ones that come to mind are Camp Candy and Police Academy both of whom started with issue one having Marvel on the cover and Star on the inside…just odd. And with it being 2023, I still would love to see Marvel Comics bring back the Star Comic line as younger readers right now are not being reached and it’s a big missed opportunity as the comic readership market is shrinking, and while I think bringing back Star would be a great idea, you know as well as I do that Disney will not invest any more money into the comics as they are way too busy flooding the market with the similar plotted and brand fatigued Marvel Movies and Streaming Shows to the masses. I miss the classic Marvel Comics Universe that for me defined the 1960’s-1990’s as I felt like the comics had great stories and that the company in general took more risks and the creators put more passion into the issues. The modern Marvel Comics seems to be more concerned with getting social media fans that are non-comic readers to be excited about social topics that they are shoehorning into the Marvel Universe in comics as well as all media. While I doubt this ever will happen, I hope that Marvel Comics one day can break away from Disney and become the leader in comic book industry and masters of creativity that they used to be.

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When I was a kid, one of the things that I loved to get in the mail next to my comic subscriptions was the Del Monte Country Yumkins Plush Dolls, very cool plushes based on vegetables, fruit and even other things you would find on a farm like Scarecrow and a Black Bird. If I remember, you would have to send some proof of purchases and a little cash to Del Monte and they would then send you the plush you chose. Now I had a ton of these growing up as my Mom seemed to really enjoy ordering them for me as well and my top three favorite ones were Cobbie Corn, Cocky Crow and Sweetie Pea. They were made by Trudy and to me these little guys were great promo items to promote Del Monte canned & frozen fruits and veggies and as well was a great way to get kids to eat these types of foods. The County Yumkins started in 1982 and ran through around the early 1990’s and really was the company’s most popular promo items of all time and to say that the promotion was a hit would be an understatement. And in 2022 I was chatting with Juliet about them, and we decided that we were going to order four of them and display them in our upstairs workspace. And the first one I was able to get was Sweetie Pea from Etsy and then I got Cobbie Corn & Reddie Tomato from Ebay and finally we got Cocky Crow from Ebay to make up our shelf. And I broke down and had to get Snappy Bean that I picked up on Ebay and also got Country Stawberry off Etsy as they both had to join the collection as they were some of my favorites as well as a kid. Now I am not saying that all the other fellow Country Yumkins plush will not be bought to join the collection in the future, just not anytime soon. Check out the pictures below for the plush we bought as these are the pictures that the sellers used at the time of them being for sale.

Country Yumkins Sweetie Pea PlushCountry Yumkins Cobbie Corn and Reddie Tomato PlushCountry Yumkins Snappy Bean PlushCountry Yumkins Cocky Crow PlushCountry Yumkins Country Strawberry Plush

So as you can see, Royal Roy was truly Star Comics attempt to capture the readership of Ritchie Rich and also I think was a “slap” to the face of Harvey Comics for not allowing Marvel to publish their characters and this was a way of saying see we can just create our own and compete for that kids comic market. And now it’s time for me to reread the Royal Roy series and see if it not only holds up to what I remember but also if it was a good alternative to Ritchie Rich. I would like to thank Lone Star Comics and Bell Book And Comic for having these issues in stock and making this update possible. So before we dive into the money pit, I would like to remind you that I grade these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, its entertainment value and its art and story. So with that, let’s see is Royal Roy holds up from what I remember as a kid reading.

Royal Roy Comic 1

Royal Roy # 1  **1/2
Released in 1985     Cover Price .65      Star Comics     # 1 of 6

“Mystery Of The Missing Crown” in the Kingdom of Cashelot the people are happy to celebrate the birthday of their Prince Royal Roy and his father and mother (King Regal & Queen Regalia) are very proud of him as well, as he is kind and an over all great kid. But when King Regal and their bodyguard Ascott go to the royal vault in order to fetch the royal crown for the prince they find that it’s missing! King Regal gets all his men to search the castle and even his sister the Duchess Of Muchess shows up and lend her time to try and help. Meanwhile Roy and his toothless crocodile pet Gummy also start looking around and find that the missing crown is in a picture of their ancestor William The Warhorse and he was not wearing it earlier, but before Roy can show his dad, the crown is gone again. That night Roy gets a visit from the ghost of William The Warhorse who tells him that he stole the crown as a test and that he is proud of him and returns the crown and Roy wears it for the ceremony before all his people. The second story is called “Crocadog” and has Royal Roy and his toothless pet Gummy capture some bad poachers that have been hunting in the kingdom.

The first issue of Royal Roy really is a good standard 80’s Kids Comic that really would have been at home at Archie or Harvey Comics showing that Star Comics really was a competitor in that market at the time. The first story’s plot has a the ghost of a multiple-great grandfather of Roy stealing the youngster’s crown in order to test him to see if he would look for it himself, and after Roy does that The Ghost is proud of him and gives the crown back and all ends well as the people of Cashelot get to see their Prince get his crown. The second story is a quick one and has Gummy and Roy stopping some animal killers. Royal Roy, while rich and the Prince of a whole kingdom, is very caring and well behaved and is well loved by all that meet him. His pet Gummy is also very good and acts like a dog. Because he is missing his teeth, he is harmless and Roy also has parents that care and watch after him as well as a whole staff that works for his family that also seem to adore him. This issue has two stories with the first one being the best as I like the idea of a Ghost from his bloodline testing him to make sure Roy is worthy of caring on the families legacy. The stories do have a touch of Ritchie Rich, but has its own touch to the kid comic trope of a sweet rich kid whose money does not affect him being a good person. And best of all, I feel that they stories are charming and hold a very magical feel for young readers who wanted something more than just superheroes. The cover is eye catching for the time fit right at home in layout and design for kid’s comics. The interior art by Warren Kremer is great stuff and you can tell he was a veteran of Harvey Comics. Over all a good start to this series and let’s see what Roy has in store for us next.

Royal Roy Comic 2

Royal Roy # 2  **1/2
Released in 1985     Cover Price .65      Star Comics      # 2 of 6

“The Grand Ball” Royal Roy is giving a tour of the castle and after the last one The King shows up and says he is happy it’s over as it makes him nervous having hundreds of tourists in the castle, and with that he runs into a young girl named Crystal Clear who he ends up giving a late tour to and then asks her to be his date for the ball that night, but this annoys Lorna Loot who has a crush on Roy as she wants to be a princess and is very rich and does not understand why Roy would choose a commoner girl over her. And she gets an idea after seeing the book Cinderella on her bookshelf. “Strangest Stranger” the night of the ball Roy and Crystal are having a great time when Lorna now dressed as Cinderella shows up complete with glass slippers annoys everyone trying to get Roy to notice her, and of course this does not work and Lorna leaves without Roy’s attention. The next day Roy calls Lorna to invite her to go on a hike with Crystal and him only for Lorna to yell at him cause her feet are swollen from the slippers. “Maneuvers” Royal Roy is woke up early in the morning by General Battlescar as it’s the day that Roy must attending the maneuver drills for the kingdom’s army, and Roy soon finds out the drills are just he and the General as Cashelot does not have a full army as they have not been in a war for over 900 years and all their weapons are made of cardboard! After playing along for a bit the drills are over, and Roy and the General head back to the castle and Roy is praised for his skills.

This second issue is just as fun as the first issue and has two tales of Royal Roy and his kingdom with one story being told in two parts. And I have to say all the stories in this one is lots of fun and I would say the two part story is the better of the two and that is barely as both are silly fun. Royal Roy once more in this issue shows that he is a caring young man who loves the people that make up his kingdom as well cares about the feelings of everyone, even people who annoy him. It’s also cool to see him fall in love in this issue and also shows that he kind of has a stalker who wants to be with him in order to become royalty. Crystal Clear is a young blonde girl who is very nice an captures the heart of Roy who clearly is crushing on her, and while she is from the common side of town, the Royal Family seem not to care as they see she is a good person. Lorna Loot is a very rich dark haired girl who is mean, pushy and has a crush on Roy’s power as she wants to become a Princess so bad, and will do whatever she can to get his attention. General Battlescar is crazy and seems to want a bigger army with weapons as he so wants to be in charge of soldiers, plus I love that he acts as if the cardboard weapons have real effects. This issue also has cameos by King Regal, Ascott and Shuffles all help add to the fun of the issue. The cover for this issue is pretty fun and showcases Roy pushing a crown that has a massive diamond on the top of it an the interior art by Warren Kremer is great as always. Another fun read an was just as entertaining as I remember it being as a kid, so let’s see if issue three holds up.

Royal Roy Comic 3

Royal Roy # 3  **1/2
Released in 1985     Cover Price .65      Star Comics     # 3 of 6

“Curse Of The Prince Roy Dollar Bill” King Regal & Queen Regalia have decided to make a new dollar bill for the kingdom that will feature the face of Royal Roy who is a little embarrassed by this act. Meanwhile Archduke Kraven Von Krunch, the second cousin of the King wants to take over the kingdom and adds itching powder to the ink of the bills that way everyone who handles it will have a bad case of being itchy! And as this spreads all over the kingdom Roy along with Crystal Clear head to the creepy castle of Von Krunch to get answers as Roy knows his relative is to blame. “Into The Kreepy Kastle” Roy gets Ascott to drive him to the castle and tricks Von Krunch into touching the itchy dollar bills and finds that he has a cure for the itching that Roy takes to his kingdom, and also even though he did a bad thing Roy gives Von Krunch a gift of a box of coal and that makes him happy. In the end new Royal Roy bills are printed this time featuring the back of his head in order for people to tell the difference between the good and bad ones. “Driving Him Crazy” Royal Roy wears a mask in order to take his driving test and Ascott goes along for the ride, the tester is in a bad mood and makes the test super hard for the youngster who ends up passing due to the car having some hidden features. “What’s In A Name” a world famous mapmaker named G.O. Graffic gets a tour of the land by Royal Roy so that he can make a map of the kingdom and finds that the land is filled with pearls, oil, gold and silver and that the shape of the kingdom makes a dollar sign, hence the name of the kingdom being Cashelot.

This third issue delivers three tales of adventure for Royal Roy with one being told in two parts. And I would say that the best story has to be the one featuring the itchy dollar bills as its classic kid comic stuff and even features Archduke Kraven Von Krunch who has a castle that is protected by robotic skeletons as well as werewolves and masked henchman and this adds a kids horror comic feel to the tale. And this issue takes Roy from a haunted castle to getting a diver’s license to finally giving a tour of his land, and all are silly tales that deliver some cheesy entertainment for readers. Royal Roy shows that he also has the skills of a detective as he cracks a case that is affecting all the kingdom as well as knows how to drive like a stuntman and once more proves he is a good tour guide. Archduke Kraven Von Krunch is a jerk who wants to bring down his second cousin all because he wants to be the King, and he puts the townspeople through itchy pain in order to try and bring chaos, plus he also surrounds himself with monsters and ghouls. This issue also has many cameos from past issues including Crystal Clear, King Regal, Queen Regalia, Ascott, Lorna Loot, General Battlescar, Duchess Of Muchess, Lord Proper and added a new character to the lineup of sidekicks with that being G.O. Graffic. One thing that is odd is that Gummy, Roy’s pet toothless alligato,r disappeared for many issues and is not even mentioned after the first issue. The cover is pretty cool and has Roy standing being a giant cardboard cutout of a dollar bill and the interior art by Warren Kremer is as always great stuff and is what comes to mind when you think of classic kids comic artwork. The third issue is another good one and keeps the fun nature of the series going as well as keeps building on the world of Royal Roy by showing more people who live in the kingdom as well as landmarks in it. I will also say that this issue is just as fun as I remember it being when I first read it as a kid and I do love that they added some spooky stuff in the issue to add a truly amusement park haunted house feel.

Royal Roy Comic 4

Royal Roy # 4  **1/2
Released in 1985     Cover Price .65      Star Comics     # 4 of 6

“The Curse Of The GoldEngaged Bridge” Royal Roy and Crystal Clear are hosting a TV Show about the sites and legends of Cashelot and all the while hiding and watching is Lorna Loot who is mad that Crystal is on TV and not her. But when Roy tells the legend and law of the GoldEngaged Bridge that is if a man is captured by a woman on the bridge they are set to be married in three days, it’s Lorna that rushes the bridge and captures Roy and now the two are set to be married so Lorna can be The Princess of Cashelot! Roy is upset by this law and tries to talk sense into Lorna only to find her to be a Bridezilla ordering massive cakes, rings and being just a spoiled brat. While on the bridge Roy and Crystal are talking and something she says gives him an idea to get out of this wedding. “Practice Makes Prefect” Roy has a great idea and with the help of his friends they are setting up Lorna for a tiring Princess training! She first is woke up super early to run war drills with General Battlescar, she then has to take Gummy, the toothless crocodile, for a wild walk, Lord Proper makes her wear over sized and heavy robes and crowns, the ghost of William The Warhorse tries to scare her away and the final straw is when she had to mix with the common people and she calls off the wedding and Roy is single once more. “Space Race Ace” General Battlescar is behind on time and wants for Cashelot to send a person to space and join the space race, but he only has around $24.00 to make the rocket ship! And he makes the ship from weird parts including a rowboat and a hot air balloon and quickly forces Royal Roy into a suit of armor and then onto his ship, and unknown to them all Gummy is asleep on top of the balloon! But things get scary when the balloon gets a hole in it via a hawk, Roy crashes into a river and it’s Gummy who gets him safely to shore! And in the end Gummy gets a medal for being Cashelot’s first every astronaut.

This is another fun issue that has two stories as well as a single page joke that is at the expense of Lord Proper. The main story has Royal Roy being forced to marry Lorna Loot because of an old legend and law and has to find away to break up the engagement as he wants nothing to do with her as she is a brat! The second story has Roy and his pet Gummy being forced into a make shift rocket ship that when crashing could have lead to Roy drowning if not for the help of his loyal crocodile pet. Both stories are really good but if I had to choose one, I would say the best is the Rocket Ship but only slightly as both adventures are really good! This issue also show cases many of the classic characters we have seen in past issues and is the return of Gummy who has been missing for many issues up to this point. I also like that the ghost of William The Warhorse makes a return as well and tries his best to scare away the would be Princess. We also now get a clear view that Royal Roy is in love with Crystal Clear and even thinks about making her his bride, and that they are now also co-hosts of a TV show. Lord Proper also shows a side of himself as he is helpful in the quest to break off the wedding of Roy and Lorna, showing that while he is a snob, he still does care about the Royal family he serves. The cover is pretty fun and has Royal Roy and Lorna Loot in the middle of her massive engagement ring and the interior art by Warren Kremer is as always great kid comic stuff! I am also very much looking forward to what the next issue has in store for me.

Royal Roy Comic 5

Royal Roy # 5   **1/2
Released in 1986     Cover Price .65      Star Comics      # 5 of 6

“The Royal Olympics” The Kingdom of Cashelot has been selected to be the place to hold the Royal Olympics and Roy is selected to enter the games and has to be run through Royal training by the likes of Lord Proper, General Battlescar and his aunt Duchess Of Muchess and is all about things like eating soup right, pinning medals as well as proper hand writing. This goes on for days and Roy finally snaps under the pressure and is upset that he will let his parents down, but of course his father calms his nerves and assures him that they will love him no matter what. The next day is the Olympics and the first event is the soup eating, but before it can begin, a massive thunderstorm breaks out and the crowd starts to panic and almost riot to get away from the rain and lightning, and it’s Roy who ends up grabbing a microphone and getting them all to calm down and to get to shelter and out of the rain, and due to this behavior and the events getting rained out that Royal Roy is given the gold medal. “Ship Shapes” Royal Roy takes Crystal Clear to the family’s yacht that is something very special as he plans to race it that weekend in a contest, but also in the water is Archduke Kraven Von Krunch is wants to sink the boat so that he can save Roy and he thinks the King will give him whatever he likes for doing so, but every time he tries he fails as the yacht can turn into a submarine, a helicopter as well as an off road vehicle. In the end it’s Archduke Kraven Von Krunch who is saved by Royal Roy as he almost goes over a waterfall and to show his gratefulness he becomes the janitor of the yacht during the big race that Roy of course wins.

We get two Royal Roy adventures in this issue and both a very different in nature with the big connection is both are about competition with one being how to be Royalty and the other being ready for a boat race! The first story is about the Royal Olympics and that Roy is feeling the stress of it all do to all his training that is all about being perfect, and this makes him feel like if he screws up that he will be letting his parents down. The second story has Roy on his super yacht sailing around and he is trying to show off to his crush Crystal, all the while his relative is trying to sink the ship in order to be a “hero” that saves him. Both stories are entertaining in their own way but the better of the two is the Royal Olympics that has Roy learn how to eat soup and even has cameos from many of the characters we have meet along the way in previous issues. Also I have to mention that the Archduke Kraven Von Krunch who is a blood relative to Roy so badly craves power and riches that he is willing to put his own family in danger in order to try and gain them both…like he uses bombs and such to try and sink a ship…the explosions could have also killed Roy! The cover on this issue is okay and has Roy running a race to get to a crown finish line, The Royal Olympics art is done by Warren Kremer and is great and the interior art done by Ship Shapes was done by Steve Stiles and is as well good stuff. The fifth issue keeps up the entertaining value of this Star Comic series and let’s see if the sixth and final issue has in store for us.

Royal Roy Comic 6

Royal Roy # 6   **1/2
Released in 1986     Cover Price .65      Star Comics      # 6 of 6

“The Secret Power Of Cashelot” while in the Royal Library in the castle Roy and his friend Crystal Clear find an old map in one of the books that leads to the power of the kingdom! And of course Archduke Kraven Von Krunch who was visiting the King over hears the kids talking about the map and decides that if he can find this power than he can be in charge of the Kingdom! Royal Roy, Crystal Clear as well as Ascott head down a secret passage deep into the basement of the castle and all the while behind them is Von Krunch who ends up getting lost and is so mad that he jumps up and down in a fit of anger. Roy and friends end up finding that the power that is spoke about on the map is just a big fuse box! And in the end the floor under the silly Von Krunch gives way and he falls into the fuse box and gets burnt up and has to make up a lie in order to explain why we was following them. “Great Scout” in this adventure Roy wants to become a Royal Scout and learn about nature and camping, but sadly he is shutdown when Lord Proper gets involved and takes the fun out of all things camping. But after a bear scares Proper and he and Roy get lost in the woods, it’s really like scouting that gets them back home and causes Royal Roy and Lord Proper to come up with a new club called Roy Scouts.

Well we are at the final issue of Royal Roy and it has been a six-issue adventure that really was a fun and silly read and showcased why younger readers in the mid 80’s enjoyed this comic series as for me Royal Roy was way better than Ritchie Rich who I did read when I was a kid as well. The two stories in this issue are pretty good with the first one being a mystery map that is said to lead to the power of the kingdom that of course is just a big fuse box and then the second one is all about Lord Proper taking the fun out of scouting and learning a lesson that learning about the land and nature is better than royal rules. The first story called The Secret Power Of Cashelot is the better story of the two as it has a mystery feel and even a hint of spooky haunted house as Roy and his friends travel down a dark staircase with only a candle to light the way. While I feel that the story Great Scout is good is also is slightly bland compared to the other stories we have had in the past issues. In the final issue we also get two small gag pages and one of them allow Gummy to have his final appearance in the series. Speaking of other characters, besides of course Royal Roy the other characters that appear in this swan song issue includes Crystal Clear, Lord Proper, Archduke Kraven Von Krunch, Ascott and King Regal. And I have to say that sadly this does not feel like a final issue and it’s clear that the creative team was not aware that the series was coming to an end as it seems like the characters as well as the readers just did not get closure and that’s a real shame as for an original character like this for Star Comics he should have gotten a true final issue. The thing about Royal Roy is that at first glance to really do get that Ritchie Rich knock off vibe, but when you read his issues you see that he truly is a different character and the only real connection between the two is that they are young and rich. It would be interesting if Marvel Comics would revisit the classic Star Comics characters and set them in modern time so characters like Royal Roy, Planet Terry, Wally The Wizard would all be older and we could then follow the relative of Top Dog! For me that would be an interesting idea, and I think they make them for the ages for the readers who grew up with these characters so we see what their lives are now like. The cover for this issue is cool and has Roy opening a glowing door and the interior art by Warren Kremer is as good as always and his kid comic work is top notch. Over all Royal Roy is a great kids comic and a great Star Comics original characters and if you have not read this series you should check it out and I would also say it could be a good comic series to get younger readers into comics that are not superheroes. Check out the artwork below to see the style of Warren Kremer used in this series.

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Royal Roy and the people of Cashelot sadly have been long forgotten at Marvel Comics and with Disney in control I fear that they never will see the light of print again in new stories and adventures, and we will be lucky to get them in reprint paperback novels and digital comics (Yuck!). But while I feel Marvel Comics has been a shell of itself for decades now I hope some day the House Of Ideas returns to it’s full glory, and we get the amazing stories and characters back as the focus away from pleasing social media none comic readers with “topical” tales that lack heart. Well for your next update heart and muscles is what you would have to have in order to win as we will be heading to a “Made For TV” update and cover the 1977 World’s Strongest Man contest! So until next time, read a Star Comic or three, watch a movie or two and as always support your local Horror Host! Oh and make sure to lift those weights and drink that protein shake as this Strongest Man contest is all about the power.

Worlds Strongest Man 1977 Preview Logo

SilverHawks Soar Into This Christmas Season

Welcome back to Rotten Ink. As you can see, we are in December and the weather is starting to get really cold and that also means we are getting very close to Christmas! And what better way to get us ready for the holiday then to take a look at a cartoon and toy series that spawned a Star Comic and for this one I choose SilverHawks a very cool and sometimes over looked toy and toon series that is over shaded by the more popular ones like Thundercats, Masters of The Universe, Transformers and G.I. Joe when people talk about the 80’s. So before we get started go get yourself a glass of eggnog or a mug of hot chocolate as its time to talk cartoon, toys and comics and head to space with the SilverHawks! And to be honest I really am looking forward to doing this one because as a kid I was a big fan of these characters and talking about them has been long overdue.

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SilverHawks was a cartoon created by Rankin-Bass with the animation being done by Pacific Animation Corporation with Lorimar-Telepictures being the distribution company and was a syndicated show that started airing on September 8, 1986. The show followed a group of heroes called SilverHawks who along with Commander Stargazer are trying to stop the evil Mon*Star and his henchman that are causing chaos and crimes in the galaxy. The SilverHawks are Quicksilver, The Copper Kidd, Bluegrass and the twins Steelheart and Steelwill and sometimes our heroes are joined by their SilverHawk’s that include Hotwing, Flashback, Condor and Moon Stryker. Meanwhile Mon*Star has his own band of baddies that include Yes-Man, Windhammer, Mo-Lec-U-Lar, Mumbo-Jumbo, Buzz-Saw, Poker-Face and Melodia to name a few. The SilverHawks as well as some of the baddies also have weapon-birds that are birds of prey that are part metal and they include Tally-Hawk, May-Day and Shredator among many others. The series would last for one season and have 65 episodes that would later have some episodes being released on VHS and later DVD. The series was popular with the youth but did not bring in enough merchandise sales as well as top other cartoons in the ratings and with production coasts they decided to end the series. The Silverhawks main baddie Mon*Star would appear in a episode the 2011 remake cartoon of Thundercats in a cameo and in 2021 it is said that a remake of SilverHawks is in the works. Growing up I loved SilverHawks and watched the cartoon every time it was on and was sad when it go cancelled for those wondering my favorite characters were Mon*Star, Mumbo-Jumbo and Quicksilver. If you have not seen SilverHawks and enjoy cartoon like Thundercats and even Voltron I would say check it out as you might find yourself enjoying it.

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The SilverHawks action figures were made by Kenner in 1986 and lasted only one wave and had 18 basic figures and six vehicles made with three being life size versions of Tally-Hawk, Sky-Shadow and Stronghold. Some of the figures was just different suited and different accessories like several Bluegrass and Copper Kidd had been released, but all the major cast of character got a figure and many came with their Weapon Birds. In Waynesville I remember many kids having these figures and my friend Jeremy Patton even had the Tally-Hawk and it was amazing as he let everyone play with it, he was the king of the playground that day. I as a kid had many of these figures as well like Quicksilver, Mon*Star, Steelwill, Windhammer and Buzz-Saw who was my first figure from the series I got. Sadly in my area they did not last long in the stores and I can remember being super bummed when I could got get Copper Kid, Steelheart and Mumbo-Jumbo as they were all on my must have list. The figures all had cool action features and looked pretty much like they did in the cartoon. The downside to these figures was that they were made very cheaply and the paint would come off of the SilverHawks leaving their faces and suits to look like a blotchy mess. But while the figures paint jobs was flawed they still were very cool figures and at the time among my classmates they were popular for a short time. I should also note that I remember my cousins Dino and Norman also having SilverHawk figures and Dino even had a sticker of Copper Kid on his door for the longest time. And now that I am thinking about it I think I still have a few SilverHawk figures in my toy collection, they are not the ones I had as a kids as sadly they are long gone but ones I have picked up at Comic Stores, Thrift Shops and Used Media stores over the years. I would have taken a picture of the ones I have but they are buried in the basement and it would take Indiana Jones, Pitfall Harry, Explorer Joe and Lara Croft to find them. And in 2022 Super7 released new figures of SilverHawks to the fans with high detail, but they do have a hefty price of around $56.00 a figure.

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Besides the Kenner action figures and Star Comics other cool merchandise was released when SilverHawks was on the air including a board game, stickers, fast food prizes, coloring books, lunch box, Halloween costume, fighting tops, tooth brush holder, kite, party favor bags, stamps, pencils, home media and much more like all good cartoons of that era had. And even now in modern time fans have made cool collectible items like shirts, posters, pins, buttons, statues, hats, cake toppers and more showing that fans who grew up watching SilverHawks still love them to this day. And who else reading this remembers the SilverHawks kids meal at Burger King?

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In 1987 a weird stage show took place around America that was for kids and featured actors dressed up as cartoon characters from popular shows of the time. The main attraction was Thundercats but joining them was Gumby & Pokey, Karate Kat, Street Frogs, TigerSharks and of course SilverHawks! They would perform skits and would interact with each other and kids just loved this production as the costumes looked great for the time and it was a great way for Rankin-Bass to show off their cool cartoon properties. And while many of us remember Disney or Nickelodeon stage shows, how many of you remember this cartoon jamboree? From the memories of those who went and seen the show it seems like it was a blast and that the actors did a fantastic job in their roles, and lets be honest we just don’t get this kind of stuff as often as the soulless Tech Companies that has taken over most of our entertainment just lack the love and vision to deliver stuff for fans. But while this stage show is lost to time it still is a very cool part of the SilverHawks legacy.

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Really Christmas time makes me think of all the cool toys, cartoons and movies that made up my childhood and I hope these updates I do in the month of December do bring back good memories for you as well, and I also hope that for those who do not know the topics learn about them and find a love for them. SilverHawks also was a perfect cartoon for Star Comics to tackle as the universe very much as that comic book feel and the characters are the perfect fit for the Marvel Universe at the time. Reading these comics will be lots of fun as I have not reread them for decades and am looking forward to seeing if they hold up as I was a fan of them when I was younger. I would like to also remind you readers that I these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, it’s entertainment value and it’s art and story. So if you are ready to travel to space and save the day with the SilverHawks lets get to it.

SilverHawks Comic 1

Silverhawks # 1  ***
Released in 1987    Cover Price $1.00    Star Comics    # 1 of 7

something very bad has happened and that’s the criminal Mon*Star has escape prison and has busted out all of his gang including the likes of Hardware, Melodia, Windhammer and Mumbo-Jumbo and they are ready to make the worlds pay for their time spent in a cell. The Earth responded by getting a group called The SilverHawks ready for battle and to send to space, and there are five members with Quicksilver being the leader and the other members being Copper Kidd, Bluegrass, Steelheart and Steelwill and they have a ship that’s called The Mirage. Once the SilverHawks arrive at HawkHaven they are introduced to Tally-Hawk a half robot half real hawk that acts as a scout, they also learn of Brimstar the home planets of Mon*Star who is just being told by Yes-Man about The SilverHawks arriving. Mon*Star gets his mob together and heads to HawkHaven in order to take down the SilverHawks before they can get settled in and filled in, but Mon*Star and his men are quickly out moved and defeated by the SilverHawks and this causes Mon*Star to call for a retreat while Stargazer welcomes The SilverHawks home and to the war to save the galaxy.

This first issue is a great read and was a great way to introduce all the characters in the SilverHawks universe to the readers and did a great job of bringing the cartoon and figures to the pages of a kid’s comic. The plot has the sinister Mon*Star escaping jail and also setting his loose his mob that is some of the worst criminals in the galaxy and conquering every planet is what is on their minds. So Earth sends up a team called The SilverHawks that are cyborgs to even the odds and give the galaxy a fighting chance. The main hero Quicksilver is very brave and already taking charge of his team and most importantly leads them to a win over their enemies in a very quick battle. The rest of the SilverHawks come off as good people who understand that they are on a very important mission and have no fear on bringing down the baddies that threaten the lives and freedoms of the planets. Mon*Star is very mean and very powerful as he clearly craves fear and power and seems to know that he a the might and power to shake the universe to the core, and it’s also clear he rules his mob with an iron fist as these criminals will do whatever he orders. Sadly besides the spineless Yes-Man none of the other villains personalities are flushed out and that is something I hope is worked in the next issues. I also have to say I like that Commander Stargazer is very much a take no crap kind of hero who wants to have his new team stomp Mon*Star into the ground as the two clearly have much heated history. The action and story are easy to follow and I have to once more stress how great of a job the creative team did of capturing the mood and feel of The SilverHawks cartoon and action figure line. The cover is super eye catching and showcases the whole team and I know it did it’s job as the younger me had to own this comic based on my love or SilverHawks and just how awesome the cover was. The interior art is fantastic and is done by Mike Witherby who truly must have watched the show and studied that characters as they look perfect, with his Mon*Star being epic. Over all a really great first issue and showcased that Star Comics understood how to make a top quality kids comic and that SilverHawks was a great cartoon for them to adapt into a comic series. Lets see what issue two has in store for us.

SilverHawks Comic 2

Silverhawks # 2  ***
Released in 1987    Cover Price $1.00    Star Comics    # 2 of 7

Mon*Star is mad and wants revenge and sets his sights on Stargazer as he wants to kidnap him and bring him to Brimstar in order for him to murder him in front of all of the mob and he thinks this will scare away the SilverHawks and make them beatable as the thinks the lack of leadership will confuse them. And with that Hardware enters the room and informs Mon*Star that he can get to HawkHaven and enter the base and deliver Stargazer for a price as he has created a lock pick that also shuts down alarms! Mon*Star hires him to do so and Hardware along with Windhammer and Mo-Lec-U-Lar set out to do this plan that includes hijacking a taxi cab to get close to HawkHaven. But unknown to the bad guys the whole plan has been over heard by Tally-Hawk who reports it back to Stargazer who has came up with a plan of his own that will allow Hardware to kidnap him and the SilverHawk will sneak into BrimStar behind them in order to steal all the mob secrets of the crime families computers before making an exit, as what they could learn about from those files could truly help them stop Mon*Star and his mob forever. Hardware makes it to HawkHaven and kidnaps Stargazer and is able to get him into the base, but not before his backpack is knocked off by Stargazer and left outside the gate. But the SilverHawks are late to make the rescue as Windhammer notices The Mirage and attacks them with his tuning fork slowing them down, but once on Brimstar Quicksilver uses the lock pick left in Hardware’s backpack in order to enter the base of Mon*Star and they save Stargazer who is also able to get the files off the computer and they make an escape and get back to HawkHaven and even return the stolen taxi to the driver. Meanwhile Mon*Star is lava level mad at his team who was not able to stop the rescue.

The second issue is more about Mon*Star and Hardware and their plan on how to kidnap and murder Stargazer in order to try and make quick work of the forces of good that oppose their quest of dominating the universe. But they do not know that on the other side Stargazer and The SilverHawks have a plan of their own in order to get the secrets of the mob off their computer system. I love the fact that Mon*Star in this issue once more shows just how evil he is as his main goal of the issue is to murder a man in front of his goons, like really he wants to kill someone as a show of power. Hardware in the issue shows that he has the skills to make tools that could be very useful and he cares more about money then ruling the world as his goal is to pull off a kidnapping and getting paid. I also have to give credit to Windhammer and his tuning fork as he is the one that is able to hijack the taxi as well as slowdown the SilverHawks from their rescue mission. The main good guy in this issue is Stargazer who uses his mind in order to turn a kidnapping plot against him into an Intel gathering mission for himself. The SilverHawks themselves are more of the backup this issue as they do what they are told by Stargazer in order for his plan to go down. The plot of this issue was lots of fun as I like the idea of a evil plan being over heard and a good plan being planned around it, that way as the bad guys think they have won they in fact are the ones that have been played and end up on the loosing end. The cover is great as it shows Mon*Star with a captured Stargazer as The SilverHawks are coming in for the rescue. And the interior art is done by the great Mike Witherby again and like before his work is top notch and truly does justice to The SilverHawks. Another fantastic issue that held up to me after all these years, and with that lets see what issue three has in store for us.

SilverHawks Comic 3

Silverhawks # 3  **1/2
Released in 1987   Cover Price $1.00    Star Comics    # 3 of 7

An old Prospector and his mechanical mule has found gold on a weird planet and is robbed by Bandit who knocks the old man down a hole and scares off the mule. Bandit then goes to a local bar and gets two of his friends to head back to the site to get more gold, but the bartender over hears this and alerts Mon*Star who wants 99.9% of the gold and sends Melodia to go and get his cut. Meanwhile Bluegrass is on a patrol when he finds the runaway mule and gets information on who owns it from Stargazer and then heads to his last location to return his pet, but once on the planet Bluegrass is ambushed by Melodia, Bandit and his goons and is as well knocked into the hole where he and the Prospector are trapped as the bad guys above keep taking all the gold. Bluegrass sends out his guitar bird Side Man to go back to HawkHaven and get help from his fellow SilverHawks, who end up rushing to the aid of their friend and save him and the Prospector as well brings down Melodia and the bandits and they also return all the gold to the Prospector. In the end the old man is rich and is retiring as all The SilverHawks return to base with another win over Mon*Star and his mob.

This third issue is a fun adventure that mostly showcases Bluegrass as he goes on a solo mission and finds himself out numbered and captured and must find a way to escape his captors as well as save the life of an old prospector that has been targeted by space bandits do to the gold he has found. Bluegrass even when the odds are against him tries to do the right thing, and sadly from the moment he lands the odds are against him but he never backs down or losses hope even when he is tossed into a hole. The issue also shows that Bluegrass is teaching The Copper Kid on how to fly the ship and this comes in handy for situations like this. Also you have to give credit to Side Man the guitar bird that is able to escape the hole and get help when the odds were looking grim. The hole filling with oil and pushing Bluegrass and The Prospector out was also a little silly. The rest of The SilverHawks are around and do what they do best and that’s save the day. Melodia does her best to get the gold back to her boss Mon*Star, but she fails when the tide turns with the heroes being in charge. Speaking of Mon*Star I love that as soon as he hears about some bandits finding gold he wants his cut that amounts to basically all of it! The story in this issue is entertaining, but does lack something that I can not put my finger on…maybe it’s the fact it seems like the stakes of the fight are just not really that high…or maybe its that The SilverHawks make quick work of the baddies in just a couple of panels. The cover is ok and has Bluegrass being blasted out of the hole while Melodia is firing at him. The interior art by Witherby is as solid as ever and I have to say I like the way he drew the Space Bandits. Over all a good issue that adds fuel to the fire between The SilverHawks and Mon*Star’s Mob, so lets see what happens in issue four.

SilverHawks Comic 4

Silverhawks # 4  ***
Released in 1988   Cover Price $1.00     Star Comics   # 4 of 7

Percunnius Wadsworth Wellington The 62nd is a gambler who has come to HawkHaven in order to try and get the help of The SilverHawks as he tells them a story of gambling in a space casino and that some of Mon*Star’s Mob (Poker-Face, Hardware and Mumbo-Jumbo) have stolen all his money after he beat one of their rigged machines. Stargazer informs Wellington that The SilverHawks cannot help him because the casino is out of their jurisdiction and this angers the gambler who storms out. The Copper Kid feeling bad for the gambler offers him a ride, and ends up taking pity on him and heads to the casino as Copper Kid is a master of games as he uses math in order to win. Stargazer is furious as Copper Kid has disobeyed his orders, and even worse does not respond when told to return to base. It’s clear that Wellington has not been 100% truthful to Copper Kid and is tricking the young SilverHawk to fight his fight. After dodging his fellow SilverHawks that were sent to bring him back by Stargazer the Copper Kid arrives at the casino. Poker-Face makes a deal that if Copper Kid wins he can have all of Wellington’s money back and if he looses he must join Mon*Stars Mob…and of course with his skills The Copper Kid wins! But Poker-Face is a sore loser and sends Mumbo-Jumbo to smash the SilverHawk, and as the odds look bad for Copper Kid, but it’s the quick mind of Wellington that saves the day as he moves the casino over the line given the SilverHawks legal action to save their friend as well as bring down another of Mon*Stars operations. In the end Wellington understands what it means to have a friend as he and the Copper Kidd are now truly friends.

This is another very good issue and acts as a showcase for SilverHawks member Copper Kid as he takes the star position and saves the day. The plot has Copper Kid head to a casino planet in order to get back money that was stolen by Mon*Stars mob from a very shady gambler who ends up learning a lesson and understands that friendship is very important. The Copper Kid might be the youngest member of the team but he shows lots of heart as he disobeys orders in order to help someone in need, as to him doing the right thing is what is important. Plus you have to give the Copper Kid credit as he not only out maneuverers his fellow teammates but he also holds his own against three of Mon*Stars Mob members! Percunnius Wadsworth Wellington is clearly a conman who loves to gamble and lies to the SilverHawks hoping they will help him recover his lost money, but along his con game he ends up becoming not a bad person at all as he risks his own life and money in order to do the right thing. Poker-Face is the lead baddy of the issue and helps raise mob money by using crooked casino games, while he is not a fighter his brains and trickery is what make him dangerous. It was also nice to see Mumbo-Jumbo in a side roll as the casino’s bouncer. The rest of the SilverHawks are torn as they think that Stargazer is wrong for not helping Wellington and are more puzzled when they are sent out to capture him before he reaches the casino, but they also understand orders are orders. The cover art is great and eye catching and in fact reminds me more of a cover that you would have seen on a Spectacular Spider-Man or Incredible Hulk issue at that time, in other words great work. The interior art like before is top notch and done by the talented Mike Witherby who is very underrated for his work. Over all another great issue that was super entertaining to held up after all these years.

SilverHawks Comic 5

Silverhawks # 5  **1/2
Released in 1988   Cover Price $1.00     Star Comics   # 5 of 7

Steelwill is called to a planet to have a meeting with his secret informant that gives him leads on the plans and plots that the Mon*Star Mob has in store, but he soon finds out that it was all a trick by Hardware and Mo-Lec-U-Lar as they lead him into a giant TV that wipes his brain clean and turns him into mindless slave who now is working for Mon*Star! This action causes his sister Stillheart to know something is wrong and Stargazer sends them out to find their missing friend, while Tally-Hawk spies on Mon*Star and his mob and reports back to the team about the mind control TV and what has happened to Steelwill. The SilverHawks head to the TV to destroy it so that is can do no more harm as well as they hope will free the mind of their friend and teammate, but when they arrive they are greeted by an ready to fight Steelwill who has been given orders to keep them at bay as Hardware gets the TV ready and Mon*Star is also on his way to watch the event of The SilverHawks getting their minds wiped, and after a sneak attack Quicksilver, Copper Kid and Bluegrass join Steelwill into becoming mindless goons and it’s Steelheart who uses her skills and mind link to her twin brother to break the hold Mon*Star has on her brother and the two smash the TV that frees the minds of the rest of the SilverHawks and causes Mon*Star and his goons to retreat.

This is a pretty solid issue that this time around acts as a showcase for the twins Steelwill and Steelheart and allows the only female member of the team to be the true hero of the day as she is the one that saves her team from becoming the mindless drones of a criminal madman! Steelheart is awesome and she is as strong and tough as any of her male teammates. Its also shown that all the male teammates that had been brain smashed all have the same fantasy and that is to be turned into Tally-Hawk and to bring down Mon*Star…your going to tell me not a one of them had some sort of weird fantasy about Steelheart? Mon*Star so wants him to kill the SilverHawks and thanks to Hardware he came the closest to finally almost reaching the goal, and who would have thought it would have been a fantasy granting TV that made peoples brains into mashed potatoes that would have been the tool. And while the action of this issue is cool and I like the idea of the TV brain destroyer it just kind of sadly an average issue and like with issue # 3 I can just not put my finger on why. As I like that the Twins have the spotlight and I also like that for the first time The SilverHawks seem like they could be defeated. The cover is pretty cool and the interior art as always is done by Mike Witherby and is good stuff. To sum it up this is a good issue that was a fun read and shows that even the weaker issues in this series are better than most comics being released for younger readers today.

SilverHawks Comic 6

Silverhawks # 6  ***
Released in 1988   Cover Price $1.00     Star Comics   # 6 of 7

Melodia along with Windhammer and Mumbo-Jumbo are robbing a ship of all the money and jewels it’s hauling when The SilverHawks along with Stargazer arrive to stop them, but things go wrong as Stargazer is caught by the bad guys who mock him for his age and use him in order to escape. Back at HawkHaven Stargazer is questioning his usefulness to the team and sends The SilverHawks to stop Hardware and Buzz-Saw from destroying a small shop who will not pay them protection money. As The SilverHawks bring down Hardware and Buzz-Saw their leader Stargazer answers mail and gets the idea that he needs a vacation, and takes some time away from HawkHaven. When word spreads that Stargazer is away Mon*Star thinks that it’s time to attack The SilverHawks as he thinks without their leadership they will be easy to defeat, and he goes after them quickly with his mob and bring down Quicksilver, Bluegrass, Ironheart and Ironwill and Copper Kid with Tally-Hawk are the ones who escape and send a SOS message to Stargazer who is on Earth at a bar with his friends, he returns to find the galaxy under Mon*Star rule and he comes up with an idea to wait for Mon*Star to return to Brimstar in order to take him out, and does so with a big punch and with that StarGazer is able to lead to the arrest of all of Mon*Stars Mob as well as he save all The SilverHawks, showing he is not old and outdated and truly is a hero.

This issue goes from Star Comics to Marvel Comics on the price box and also changes some of the creative team behind it and for the most part the new team does a solid job of keeping the high quality of the series going. This issue is mostly about Stargazer who is feeling old and out of date when he seems to be a factor in some bad guys getting away during a robbery, and must find his faith in himself once more in order to save The SilverHawks from Mon*Star and his Mob. And I have to say seeing Stargazer drop Mon*Star with one punch to his jaw just shows how badass this old Commander is. And it also is very odd that as soon as Stargazer leaves to return to Earth the SilverHawks are defeated by the Mob very easily and loose control of their own base even. I guess proven that without Stargazer they truly do lack guidance and can be defeated. A very cool think is that almost every major Mon*Star Mob member makes an appearance in this issue and by the end they are all arrested ending their evil grip on the galaxy…well for now. The cover is pretty cool and this time reminds me of a cover from The Avengers that would have been released by Marvel at this time. The interior art this time is done by Howard Bender and is pretty solid stuff as he as well does a good job of making the character look just right. Over all another issue that shows just how good SilverHawks was in the world of comics and how great Star Comics was even if they dropped the brand name off the cover.

SilverHawks Comic 7

Silverhawks # 7  ***
Released in 1988   Cover Price $1.00     Star Comics   # 7 of 7

Lord Cash who is in charge of the Bank World lets who he thinks is Quicksilver onto the planet only to be attacked and taken prisoner! Earth thinks that The SilverHawks has turned bad and orders Stargazer to disband them, but thanks to Tally-Hawk they soon find that the SilverHawk who attacked the Bank World is really one called Darkbird and he was created by Hardware for Mon*Star who wants to use him to ruin The SilverHawks as well as kill them! The SilverHawks rush to the bank world and are able to run off Hardware and Mumbo-Jumbo who were set to steal the planets wealth, but they are attacked and Ironwill is hurt by Darkbird. Quicksilver sends his fellow SilverHawks home as he goes after his doppelganger, but unknown to Quicksilver is that Mon*Star is also on his way. Quicksilver and Darkbird fight all around and it’s Quicksilver in the end that takes down is evil clone, but just as he wins Mon*Star arrives and starts his attack on the lone SiverHawk…that is until the rest of the team show up and chase off their enemy. In the end Quicksilver finds and sets free Lord Cash who is sorry for blaming Quicksilver for the robbery to Earth, and all is forgiven.

This is the final issue in the SilverHawk series and while it is a very good issue, it sadly also is not a very fitting ending one as the story is more about mistaken identity and having Quicksilver facing a evil version of himself that was created in a lab and the human side of him removed to make a emotionless being who does what his creators tell him to do. The issue really is about Quicksilver who is the leader of the team and will always do what is right, and that includes sending his team away from extreme danger and he himself going into it in order to right the wrongs being done. Darkbird is mean and careless and not only tries to ruin the reputation of the SilverHawks but also adds kidnapping to his charges as he takes the ruler of the bank world hostage. And what is cool is that both Darkbird and Quicksilver are evenly matched making their fight very close. Stargazer and the rest of the SilverHawks know that Quicksilver is no bad guy no matter what has been reported to Earth, and thanks to Tally-Hawk they see that of course all the bad stuff being reported has been done my one of Mon*Stars minions. Speaking of Mon*Star I do like that he comes into the battle at the end and while he is chased off he is able to stress that they might be winning the battles but that they will not win the war with him and his mob…and the thing is I can believe it as unlike so many other main villains from cartoons and toys at this time Mon*Star was not a goofy character who surrounded himself with goofy henchmen making his threats seem way more impactful. In other words look at Mon*Star just like you do Mum-Ra from Thundercats as both are mean spirited baddies who would kill to get what they want and have an army of henchmen who do what they are told. I also think what this comic series did that was very cool is that it feels like every member of The SilverHawks got an issue that showcased them just a little more than the other team members and allowed for their personalities to shine, plus you know each member had their own following and this allowed some of the issues to feel like they were written just for that characters fans. The cover art for this issue is really cool and has Quicksilver and Darkbird punching it out and it was also cool to see artist Mike Witherby return to the series to end it, as I think his artwork really helped bring this comic series alive. Over all I would say that SilverHawks is one of Star Comics best lines as you can tell those behind it cared and delivered some great issues for readers back then and to discover now. Checkout the artwork below to see the style of Mike Witherby, and bask in its “Hey That Looks Like The Cartoon” glory!

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As you can see The SilverHawks was a great series by Star Comics an would easily be on my Top 5 comics they released based on a Cartoon or Toy as I think the minds behind this series truly understood the characters as well as respected it’s fan base, something I fear that is lacking in most modern comics by the Big 2 these days. I also really do wish that the series had lasted longer than only seven issues as they could have had so many more comic adventures. SilverHawks in general is an often overlooked 80’s Toon and Toy line that I think should get more respect, and lets hope soon it finally does build a bigger cult following and maybe we can even get a live action film or even a video game finally. But its time for us to leave space and HawkHeaven behind and we head to spend Christmas Eve at 29 Acacia Road in Nuttytown as we have a holiday adventure planned with the one and only Bananaman! So until next time read a comic or three, watch a cartoon or two and as always support your local Horror Host. See you next update for a goofy superhero good time!

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Marvel’s Star Police Academy

Welcome back to Rotten Ink. It really is hard to believe that this little blog of mine is 10 years old; what started out as just a silly way to feel nostalgic for things that I grew up loving has now turned into a way for many of you readers as well to take trips down memory lane about the topics covered. With that said, today’s update is no exception as growing up my brother and I loved the Police Academy films and we would watch them all the time, but in 1988 they also made an animated series…that was not watched all the time and this update is about that animated series and the Marvel Comics under the Star Comics branch comic series based on it. Who would have ever thought that Police Academy would get a cartoon and comic book series? I know growing up it seemed like Marvel and DC Comics did more oddball releases like this, and now they play it way too safe. So if you are ready let’s head to the station and see what is going on with Mahoney and his friends.

Police Academy Animated 1

The Police Academy Cartoon series started airing on September 10,1988 and was a syndicated show that was based on the movie series that was being released by Warner Brothers at the same time. The cartoon would follow Mahoney and his fellow Cadet friends as they bust crime and try to take down the evil Kingpin who is a member of the Council Of Crime and other baddies include Mr. Sleaze, Claw, Numbskull and Big Burger. The cartoon was made by Rudy-Spears and was released by Warner Bros. Television and would last for two seasons and a total of 65 episodes, as it would end on September 2, 1989. None of the movies cast would voice their cartoon counterparts and names like Dan Hennessey, Ron Rubin, Greg Morton and Frank Welker would lend their voices to help make the characters come alive. Growing up very few of my friends at school watched this cartoon as it really was not popular at all and to be honest while I did watch it from time to time it was not must see TV for me, and looking back this is a little odd as I was a big fan of the movies. I will say that the animation for the cartoon was good and that classic 80’s style but I do always remember not being a fan of the voices of the characters, as they sounded nothing like they should and even the kid friendly humor fell flat. The series would get some home media releases with select episodes making it to VHS and part of the series would get a DVD release. Now keep in mind while I was not a major fan of the cartoon I will say I enjoyed if even with all its flaws.

Police Academy Animated 2Police Academy Animated 3Police Academy Animated 4

While I was not a mega fan of the cartoon series, I was a fan of the action figures based on it that was released by Kenner that started in 1988 and ended in 1989 and only lasted three series. The first wave of figures featured Mahoney with Samson the dog, Tackleberry, Hightower, Jones and Zed for the heroes and for the baddies you could get Cat with Mouser Cat, Numbskull and Mr. Sleaze with FooFoo Dog. Wave one also had some cool play sets like the Precinct Police Station that was really just the Real Ghostbusters fire station re-done. Wave 2 had new versions of Tackleberry and Jones and then added baddies Flung Hi and Kingpin to the mix, and a mail away figure was Captain Harris that is very rare. The third and final wave that is called “Special Assignment Rookies” the cops added was House, Sweetchuck with new versions of Zed and Mahoney and no new baddies were added. They also had vehicles released that included Crazy Cruiser and Crash Cycle. And growing up I had several of these figures like Jones, Tackleberry, Mr. Sleaze and Cat and got them from of course Big Bear and Hearts. The one I always wanted was Hightower as he was at the top of my favorite characters in the films series as well as the animated one. Its weird as very few of the kids I grew up with had the Police Academy figures and I knew no kid who watched the cartoon, I do however knew a few classmates who had the Marvel Comics based on it. And to be honest I do not even remember Harts stocking them for very long and can not even remember them being at Hills Department Store, though I am sure they were as Hills was the place for Toys!

Police Academy Animated 5Police Academy Animated 6Police Academy Animated 7

And when I became a teenager I got ride of my Police Academy figures and regretted it later in life, so I did what any nerdy adult would do and I bought many of them back plus the ones I didn’t have when I was a youngster! And below is a group shot of the figures I have in my collection and I wanted to share it with you readers. No as you can see I do not have the full set as some figures are way over priced like House, Sweetchuck and Captain Harris as they are rare and while I had a chance to buy Sweetchuck at a local store I decided not to pay the price they were asking. But as you can see I do have a good amount of them with my two favorites being Hightower and Tackleberry as I do think they are good figures and are two of my favorite characters from the whole Police Academy series. But check below to see the figures I have, and yes over time I do hope to get more and complete the set, and when looking at them I really need to get more of the bad guys as I need Claw and Mr. Sleeze back.

Police Academy Cartoon Toys Mine

The Police Academy film series started in 1984 and followed Mahoney who is a cadet at the Police Academy who is a prankster and a ladies man who is hated by Lt. Harris, and worse his fellow cadets would follow his lead and they would become good cops who worked well with the people they are protecting. The series would spawn five sequels a cartoon and even a short-lived live action TV Show. The film series would star names like Steve Guttenberg as Mahoney, Bubba Smith as Hightower, Michael Winslow as Larvell Jones, David Graf as Tackleberry, Marion Ramsey as Laverne Hooks, Bobcat Goldthwait as Zed McGlunk to name a few. The first film in the series was the biggest success bringing in $81,198,894.00 at the Domestic Box Office but with each sequel the profits dropped hard as the sixth film in the series “Police Academy 6: City Under Siege” only did $11,567,217.00 showing that the series did not have much legs behind it in the end, but to be fair to the later sequels they did do great on home media and the rental market and did their job of keeping the series alive. I have worked for several used media stores over the years and have had many of customers ask if we had Police Academy films in stock, and mostly they are looking for the sequels so that’s a sign at least that they do have a fan following. I think that if I had to choose my top three films in the series I would say that for me “Police Academy”, “Police Academy 4: Citizen’s On Patrol” and “Police Academy 3: Back In Training” make up that list with my least favorite film in the series being “Police Academy 7: Mission Moscow” a barely in the theater film that had hardly none of the original cast and had many jokes that just fell flat, but to be fair the film did star Christopher Lee and Ron Perlman as Russians. Rumors of an eighth film have been floating around for years and Steve Guttenberg has also fueled those rumors in 2018 by claiming talks are taking place, but I think sadly this sequel will never happen and if anything a remake will be made that will go direct to streaming. Say what you will but Police Academy in the 80’s was a big comedy franchise that sparked so much other media and helped make Warner Brothers some money and brought laughs to movie watchers around the globe.

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I want to also take a moment before we take a look at the score for the first Police Academy film that was done by Robert Folk who is also know for his music work on such films as “Toy Soldiers (1991)”, “Beastmaster 2: Through The Portal Of Time (1991)”, “Rock-A-Doodle (1991)”, “Ace Ventura: When Nature Calls (1995)”, “Lawnmower Man 2: Beyond Cyberspace (1996)” and “Beethoven’s Big Break (2008)” to name a few. But while all the above mentioned and even the none mentioned scores are good it really is his work on the Police Academy film series that is his crown jewel as the Main Title for the series is so iconic and when it starts to play almost everyone knows that its from the film and still even more will hum along to the catchy tune, and funny enough I still even hum this song at random from time to time. And my niece plays in a marching band and my brother use to try and get her to ask her teacher if they would play the Police Academy Theme at football games, he of course said no but it was worth a try. The soundtrack was released for a limited time on CD and I was lucky enough to nab a copy before it went out of print and to be honest the whole score by Folk is really good and if you can find it cheap enough and enjoy movie score soundtracks give it a listen.

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And yet still before we review these comics we should talk about my three favorite characters in this series with my first being Hightower who was played by Bubba Smith in the films and voiced by Greg Morton in the cartoon, and the reason he is my favorite is he is as strong as a bull, is fair when busting crime, is as big as a pro wrestler and just is a very cool character. Next would have to be Tackleberry who is Rambo with a badge and carries a massive handgun and is really unstable who comes from a family of cops who all act just as intense as he is, Tackleberry is played by actor David Graf in the films and was voiced by Dan Hennessey. And my third favorite is Zed who was a one time criminal who turns a new leaf and joins the Police Force, but he is just as crazy as he was when he was a bad guy he is played by the awesome Bobcat Goldthwait in the films and voiced by Dan Hennessey in the cartoon. And now that you know who my top three favorite characters are I want you to take a few moments to think who yours are as I think every fan of this series has their most as well as least favorites.

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Well as you can see we have somehow found ourselves in Comic Book Jail all because we said we enjoy old Marvel Comics over old DC Comics in a Warner Brothers part of town and now we have to wait for Mahoney to get here to straighten this mess all out, but while we wait lets take a look at the comic book series from Marvel Comics in connection to the Star Comics brand that of course is based on the super kid friendly animated series of Police Academy. I want to thank Bell, Book And Comic as well as Lonestar Comics for having these issues in stock and making this update possible. I also want to remind you all that I grade these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, it’s entertainment value and it’s art and story. So with that let’s find a bunk and see what this comic series has in store for us. And on a side note I do remember reading the first issue as a kid and the rest will be first time reads for me.

Police Academy Animated Comic 1

Police Academy # 1  **1/2
Released in 1989     Cover Price $1.00     Marvel    # 1 of 6

Mahoney and Jones are acting as a two man parade for all of the higher officers at the academy, and this is bad news as they the higher ups showed up a day to early and this annoys many of them and worse when Hooks, Zed and Sweetchuck have made a float head that looks like criminal computer and tech mastermind Mad Byter! This gets Mahoney and his friends in hot water and they are sent on duty in a terrible part of town and while directing traffic Mad Byter and his henchmen drive by and the cops give chase, but the criminal makes it to his base that is a massive movie sound studio! Mahoney gets an idea and as he and the rest hide inside of the Mad Byter float head that they will have Sweetchuck drop off as a gift to the criminal and this will allow them to be inside the hideout…and it works! Once inside Mahoney and his fellow officers find that Byter is using props from movies against them and when he makes his escape Mahoney uses one of the props to capture him and get back into the graces of the higher ups. “Little Boy Blue” is the second story and is about Buster a kid who won a contest to be a police officer for a day, the downside is that he is a brat and Mahoney and Jones are the ones who end up having to take him out for the day. Buster is running wild and Mahoney comes up with a plan for him and Jones to wear ski masks and fake kidnap Dusty to teach him a lesson about manors, but a pair of real kidnappers beat them to it and this causes Mahoney and Jones to save the day and in the end they do teach Buster a life lesson on how to act.

This first issue of Police Academy is pure silly stuff and has one longer story as well as a small back up and both pack the same silly humor and jokes and while it is entertaining it does have lots of flaws including characters being in spots they should not be and jokes that are eye rolling bad, you know the type like a bad dad jokes. The first story has Mahoney and company screwing up a parade and being forced on a terrible part of town that they end up saving the city from a very bad man who is a computer hacker that robs places. And that baddie is Mad Byter and he does rob a place and even uses movie props to stall and keep the cops at bay as he and his goons try to escape, they do fail but at least he tried. The second story is shorter and has Mahoney and Jones having to watch the Mayors nephew and have to save him from kidnappers, and the odd part of this plot is that Mahoney himself has a plan to kidnap the kid to calm him down…very odd coming from a cop. Mahoney is clearly the leader of the cadets and is as snarky as ever and while he saves the day often he still is a joker who does so by falling backwards into being the hero as really in this comic he is very bad at his work! Jones is kind of the sidekick to Mahoney and because they are friends he seems to be roped into helping, even when the idea is a bad one. The rest of the characters like Sweetchuck, Zed, Hooks and so on are around they do very little in the stories and play background to Mahoney and Jones. So far this comic held up to what I remember it being as a kid and while the jokes are bad and I cannot stress that enough it was a very entertaining read and while the characters act nothing like they do in the film series they do act like their cartoon counterparts. The cover is eye catching and features the whole cast and the art by Howard Post is good kid friendly art, I do have to say that his Mahoney in some panels looks like an old woman. With that lets see what issue two has in store for us.

Police Academy Animated Comic 2

Police Academy # 2  **1/2
Released in 1989     Cover Price $1.00     Marvel     # 2 of 6

While on a date at the beach Mahoney sees a sea monster and rushes back to the station to warn his coworkers of this danger, and unlucky for him and his normal bank of fellow officers they get sent to the beach to stakeout and capture the creature! But when the sea monster eats Zed while he was surfing, it’s Mahoney and Jones that have to go after him in a tiny submarine that looks like a goldfish. They soon find themselves out of the sub and diving toward a sunken ship that is being robbed by diver, and Mahoney and Jones get caught in a net and captured by a Captain who is holding them and Zed prisoner as the sea monster is really a submarine that he and his crew are using to scare people away as they steal the safe from the boat! And when the criminals get the safe and try to escape, its Mahoney and Jones that escape the net and use the gold fish sub to attach onto the creature sub and crash them onshore! As the Captain and his men make a run for it with the safe to get to a van our officers go to work as Hightower makes one faint and Callahan uses her martial arts to take down another. As the Captain and one of his goons make it to the van it’s Tackleberry armed with an ice cream bazooka and Sweetchuck that brings the Captain down. The second story is “The Cookoo Commandant” and has Mahoney and his fellow officers being yelled at and sent on strange missions by Commandant Lassard who is acting very different and this has lead to The Chief to force the now missing Lassard to step down and Harris to take his place, but Mahoney thinks something is going on and after seeing an old year book he thinks he might have figured it out. Mahoney along with Jones, House and Sweetchuck head to a live taping of a kids show and soon find that the host was a former cadet at the academy at the same time as Lassard and was jealous of him because he got promoted and while the real Lassard was on vacation he wanted to show up and ruin his reputation. In the end all goes back to normal as Lassard returns from vacation and is just as laidback and silly as before.

The second issue in the Police Academy comic is slightly better than the first issue as the two stories just flow better and had less flaws in the art and character placement. The first story has Mahoney at the beach with his fellow officers and they put a stop to a sneaky Captain who is using a fake sea creature in order to rob a safe from a ship that had sunk, and in this story we see that Mahoney is a jerk as he is one a date trying to be smooth with the woman that he keeps forgetting her name. And the Captain is kind of a goofy bad guy for the story as his goal is to get the safe off the ship and he runs around like a goof on the beach with a stolen safe to get into a van! And I love how Mahoney and Jones leave Zed tied up on the ship so that Mahoney can be hero again, man Mahoney is really a jerk! The second and shorty story has a kids show host who went to the academy with Lassard being mad at him and using his master of quick change into characters to try and ruin his reputation at the academy and of course Mahoney is to smart to fall for that. Over all both stories are good fun natured stuff and Mahoney is always the hero of the day, the comedy is slightly less bad but still very goofy in nature. And like before this does a great job of capturing the feel of the cartoon series and does justice to the characters even if some are not getting the time to shine of these pages. I must also say that Tackleberry and his ice cream bazooka is amazing and I wish they would do more with him as well as Hightower as both officers are pushed back into just almost cameo roles. The cover is good and eye catching and has the officers along with the sea creature as sea and as before the talented kids comics artist Howard Post does a great job on the interior art and I like the way he draws Tackleberry! Over all a good solid kids comic that was a fun read and while the plots are simple and silly that is kind of the point with kids comics.

Police Academy Animated Comic 3

Police Academy # 3  **1/2
Released in 1989     Cover Price $1.00     Marvel     # 3 of 6

House has eaten way to many pizzas and hamburgers and has landed himself in the hospital and Mahoney and his fellow officers go to visit him on a stormy night, and when they are asked to leave the room so the doctor can look at him they learn that the doctor was a fake and now House is missing! Mahoney comes up with an idea that has them all act as staff at the hospital to find him as well as the crazed doctor. They soon find a trail of jellybeans and when they follow it they find a hidden lab and House is tied up and meet Doctor Jockensteen and his assistant Clarence who have an idea to take part of Houses brain to put into a robot monster that will be the biggest sports jock the world has ever seen. And when Doctor Jockensteen is mad cause Mahoney frees house the Jock Robot Monster goes on the attack and as the officers run off Mahoney, Jones and House jump into an ambulance and drives off only to be chased down by the robot monster, that they end up getting addicted to jellybeans and have him reprogramed to play on the youth policed baseball team. “The Singing Smash!” has Hightower being charge of a singing group that is he and his fellow officers singing, and because Zed is a fan of pro wrestling he sets up a gig at a wrestling event and they get booed out of the building but they stumble on a plot as a manger has a team kidnapped in order for his team to win the match and Mahoney comes up with an idea to teach them a lesson as Hightower, Zed and Callahan take the match and win the titles and Hightower even gets to sing for his victory.

The third issue is as well fun and the features two stories that have elements of some of my favorite things and that’s Horror and Pro Wrestling! The first tale takes place in the hospital and has a mad doctor on the loose that is trying to build a robot jock and wants to use an injured officers brain to keep it hungry for the win. While the second story has the officers having to enter a wrestling match to stop a con man from winning titles and also get the crowd to be on their side when it comes to singing Christmas carols. Mahoney as always is the main focus and the hero of the day when it comes to the first story but it is nice to see Hightower be the main officer in the second and his size and power comes in play as he beats three wrestlers pretty much by herself by slamming the whole ring on top of them! I also like that Zed as well as even House get a little more time to shine on the pages as they each have some stories, and while Mahoney and Jones are around they are not the full heroes of the issue. The main bad guy of this issue is the sinister Doctor Jockensteen who works for the hospital but is really working on his own experiments and all he cares about is making a robot that will be perfect at every sport, and the robot it’s self only follows orders and while it can be mean its only following orders. And I have to say I am glad Hightower got to be more showcased a little in the comic series, now if he can get them to do so for Tackleberry all would be good. The cover is good and fitting for a kid’s comic series and like before Howard Post did the interior art and is good for this kind of comic. With that let’s see what issue four has in store for us.

Police Academy Animated Comic 4

Police Academy # 4  **1/2
Released in 1990     Cover Price $1.00     Marvel     # 4 of 6

Lassard when he was a cadet captured a mad bomber called Baby Boomer that was tormenting the city, and after being put away for 40 years he has escaped jail and he is going after Lassard to even the score. Mahoney comes up with an idea that he along with the others will really capture Baby Boomer but will once more give Commandant Lassard the credit and make him the hero of the day again. As Baby Boomer heads into an old amusement park to get his stolen loot, Lassard goes in after him as does Mahoney and his fellow officers. After many failed attempts to capture Baby Boomer it is Mahoney and Lassard that capture him on a roller coaster and are able to stop a dropped misplaced bomb from going off, and Lassard is once more the hero as Baby Boomer heads back to jail. Our second wacky story is “Jonesy’s Day Off” has Jones off duty but yet as we walks around town he keeps seeing miner crimes being committed as well as bratty kids not listening to their parents and uses his sound effects to stop it all. He even saves a street musicians tips from being stolen before finally given up and clocking in to work.

This fourth issue in the series is good but does lack a little of the charm that the last few issues have had as both stories while silly and kid friendly do lack a little bit of charm as well as even a thought out story as they kind of come off a little generic. The first story is the better of the two and has Lassard going after an old criminal who has escaped from jail, and he is the one who put him away in the first place and along with the help of Mahoney he does so again when he recaptures him. The second story is kind of bad as it just is Jones walking around town and using the sound effects he makes with his mouth to stop small crimes, and he then because of the stress of being off work and yet still working he decides to just clock in. The main villain is Baby Boomer a criminal who likes to use bombs to strike fear as well as rob places, and when he escapes he only gets the chance to blow up on thing and that’s a package bomb that he sends to Lassard. Mahoney of is the main focus in the first story with Jones being the main cop used in the second story. Over all nothing special when it comes to this issue and the stories it brings to the readers. The cover is pretty cool and has Mahoney and his fellow officers on a roller coaster and the interior art by Howard Post is as solid as ever. While not the best issue in the series this far, it still is pretty fun I guess for the most part.

Police Academy Animated Comic 5

Police Academy # 5  **1/2
Released in 1990     Cover Price $1.00     Marvel     # 5 of 6

Sweetchuck is a big comic book reader and his favorite hero is Grasshopper and Flea Boy and he looses his mind when the movie based on the hero is shooting in their city and the cops have been asked to help keep the actors safe. But an accident on set leaves the actor playing Grasshopper believing he is the masked hero and he heads out into the city to stop crime, and this gives Sweetchuck an idea who puts on the Flea Boy costume and rushes to help keep an eye on the confused actor who ends up stopping a scam that is going on at a construction site, but as Sweetchuck makes it to the scene Grasshopper has another bump on the head and regains his memories and runs away from the scene of the crime leaving Sweetchunk to try and stop it on his own, that is until Mahoney and the others who up and help Sweetchuck become the Superhero of the city by stopping the concrete crime at the work site. “Callahan’s Big Date” is the second story and has everyone at the academy wanting Callahan to be their date at the Police Ball and Harris uses his power of being the one to select who enters the judo tournament to force a date from her, and when Mahoney and Jones tell her she should be herself on the date her power and skills scare Harris away and the date to the ball is cancelled and she still ends up being able to compete in the judo tournament.

This issue’s main story has Officer Sweetchuck being a big comic book reader who gets to live his dream of becoming a superhero as well as working on a move set that is based on his favorite comic superhero! And he gets to also along the way stop a crime that has a crooked man strong-arming a builder into having to buy a ton of concrete. And in the end Sweetchuck learns that cops are the true heroes and his new favorite hero is himself after he and his fellow officers really save the day. The second story is all about Harris being taught a lesson when he tries to bribe Callahan into being his date for a big ball, that is until he sees that she is not a Barbie doll and is a super strong woman that scares him with her fighting skills as well as weightlifting feats. While Harris is a scummy officer the issues main bad guy is the Concrete seller who is trying to force people to buy more than they need for construction work. Sweetchuck and Callahan are the two officers that get their time in the spotlight and Mahoney this time while around is not the main focus and that is a nice change of pace. The cover for this issue is fun and while not great is surly cool for a kid’s comic, and as always the interior artwork by Howard Post is good stuff for this style of comic. Over all a good issue that brings a few laughs and none threatening baddies.

Police Academy Animated Comic 6

Police Academy # 6  **1/2
Released in 1990     Cover Price $1.00     Marvel     # 6 of 6

The police van has broken down in front of a castle and when Mahoney and his fellow officers meet the owner they soon find that they are in the middle of a war as the former owners the Von Sluggs want it back and are using all types of weapons to attack from cannons to tanks and this has became dangerous for everyone involved. But when Mahoney decides that they are going to defend that castle the officers dress like knights and find ways to stop the attack. And it’s House that ends the war when he by accident is thrown from a catapult and brings down the helicopter that King Von Slugg was in, and they family surrenders. In the end the Von Slugg family are asked to live back in the castle and to give up their acts of war and are introduced to video games to get out their aggression. The second story is “Fast Company” has Mahoney being a terrible driver as he has wrecked many police cars over the weeks as he is ogling female officers and drives wreckless. Harris takes away Mahoney’s cruiser privileges and he is forced to use a super fast skateboard and of course he uses this to stop a car thief, and in the end Mahoney understands he drives everything to fast and buys himself an old car that only goes 30mph!

This sixth issue in the Police Academy comic series is also the final issue in the series, and clearly it was not suppose to be the final issue as a seventh issue is advertised in this issue and I would guess that maybe low sales is what did this Star Comics/Marvel Comics series in. The main story of this final issue has Mahoney and the officers fighting off a family who want to take over a castle that they have sold and are war hungry to get it back. And the second issue is about Mahoney wrecking cars and using a skateboard to stop a crime, when really the story is Mahoney is a sleazebag and harasses female officers and drives like a drunk person in order to catcall them. I do like in the first story House decides to order pizza during the battle as he is hungry, and when the delivery man is attacked and drops the pizza he goes out and ends the war so that he can eat. Both stories are ok and entertaining and do a pretty good job of bring a kids comic that captures the cartoon it was based on. While Mahoney and Jones get most of the attention throughout this series House, Sweetchuck, House, Callahan, Lassard, Zed and Harris get some stories while I think Hooks, Hightower and Tackleberry are very much underused and that’s a shame. And while some of the stories are better then the others I do find that over all they are fitting and deliver fun situations for Mahoney and the officers to solve and stop and this surly entertained young readers who enjoyed the cartoon. But while the stories are good they sometimes are way to simple and even at times flaws are all over them with even skin color of characters changing from panel to panel. The interior art work by Howard Post is good while very simple captures that perfect style of art that was used at the time for so many kids comics. The cover for the final issue is ok and has the officer dressed as knights on the castle. To sum this up the Police Academy comic series that was based on the cartoon was pretty good and did a good job of bringing the comic versions of these characters to the pages of a very kid friendly series that brought the humor side of law enforcement to readers. Check out the artwork bellow to see the style of Post used in this series.

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Who would have ever thought that the 1984 comedy film Police Academy would have spawned a cartoon that would in turn spawn toys and a comic book series. And it’s also great that while all outside branding of this series says Marvel Comics inside its clear that this was a Star Comics release and I really do wish that Marvel would have ran with the Star brand for longer then they did as so many cartoons and toys could have gotten the comic book treatment. While the Police Academy cartoon was never super popular in my friend circle it still did make it’s mark in the world of 80’s cartoons and this update was a lot of fun to do for Rotten Ink’s 10 Year Anniversary as growing up the brand Police Academy was big for me growing up. But for our next update we will be leaving the police academy and will be heading into our July 4th update that will feature the America Hero known as G.I. Zombie released by DC Comics. So until next time read a Star Comic or three, watch a classic cartoon or two and as always support your local Horror Host. See you next update for some fireworks, grilled food and of course a DC Horror undead monster.

GI Zombie Preview Logo

The Bright Colored Fur Balls Known As The Popples!

Welcome back to Rotten Ink, my place on the World Wide Web that brings my past and present together and allows me to chat about things I enjoy from comic books, movies, video games, music and Horror Hosts. It’s crazy to think that it’s already 2019 and 2018 is in the history books. Before we start our look at Popples, I am going to answer a few questions that I get asked by readers and friends about what are some of the most popular posts on this blog! I will break them down and share the top two posts for some of the most popular update themes, “Horror Host Icon” and “From Horror Movie To Horror Comic,” the ones you readers seem to love the most and the ones I get the most requests to cover. The “Horror Host Icon” updates are hands down one of my most popular themes as they hit home for many of you readers who grew up watching Hosts on TV and even modern viewers who catch their favorite’s on the internet. The top three most read Horror Hosts I have covered as of this posting are: Morgus The Magnificent being the most read Icon update followed very closely by both Commander USA and USA Saturday Nightmares! As for the From Horror Movie To Horror Comic update that has been the most read, that honor goes to Phantasm and is followed by I, Frankenstein and The Willies! So there you have it and with more updates in both of those themes, who knows what updates will be the top in 2020! So with that out of the way, I think it’s time we once more visit that magical world of Star Comics and chat about their mini series based on the popular 80’s plush dolls The Popples. So get your cool 80’s gear on and let’s travel back to when plush dolls were cool and no one had a smart phone glued to their face.

Popples were stuffed dolls that were weird looking animal creatures who could roll up into a ball and were a craze for a short time in he 80’s. So let’s take a look at Popples: the doll, cartoon and comics! American Greetings company Those Characters From Cleveland (TCFC) was the company behind the creation of Popples as their employee Susan Trentel was the designer who invented the roll up action of the dolls as she drew inspiration from rolling up socks! Susan was also the designer who brought to life Care Bears and Strawberry Shortcake showing that she was a pioneer of 80’s toys and characters. She along with Thomas Schneider created the first Popples prototype. They went to toy company Mattel, and in 1986, these stuffed dolls were unleashed in toy aisles as well in the world of cartoons thanks to DIC Entertainment and comic books thanks to Star Comics. The dolls would last until 1988 and would have many waves and styles released during this short run including Pocket Popples, a line that was almost like action figures. The cartoon would run for 44 episodes and would go off the air in 1987 with three episodes never airing. The comic series would last for 4 issues and would come to an end in 1987. This sadly is much like many of Star Comics releases based on toys and cartoons. But while the Popples did not make their way into the 90’s and the toy industry moved on, they had two short lived comebacks with the first being in 2007 when Playmates released new Popples figures that only lasted four releases and in 2015 Netflix did a new cartoon series for their streaming service and toy company Spin Master ended up doing a toy line based on this new show. What does the future have in store for the Popples? In 2018 they were sold to Hasbro leaving them open to be made into more toys, cartoons, comics and even video games!

Growing up a kid of the 80’s and 90’s was glorious. As you have heard me say before, we had so many amazing movies, video games, comics and toys and it really was a great time growing up! In these times before the internet was all the rage, many of the big deals that were the talk on the playgrounds was stuff like video games, wrestling, comic books and the newest toys that were on everyone’s must own list…and I can safely say that while I heard them mentioned from time to time and even saw some of the girls have them, the Popples were never a major deal at my school. I remember my neighbor Joanna had some and that’s how I got to first interact with one, and while it was cool that they could turn into a ball, I never did want one as by the time they were released so many other toys, games, comics, horror movies and one special girl were on my radar. Now I need to stress I had nothing against the Popples, they were just clearly more geared toward girls and they were just not something many boys were flocking to. In fact I can remember many toy ads for these plush dolls showing up in comic books I was reading at the time, showing that the toymakers were really trying to make youngsters pay attention to them and help create the demand for them to be on every child’s Christmas and Birthday list. So while Popples were around and a part of my youth, I never really had a major connection to them and by all accounts they just were viewed by my friends and I as girl toys.

So like all good 80’s toys at the time Popples were just not dolls and action figures as these little puffballs have graced all types of other merchandise! The Popples also had the cartoons released on VHS. They had their own vinyl records, books, coloring books, lunch box, board game, shirts, cake pan, bowls, TV tray, stickers, valentine cards and much more. In other words the Popples were everywhere, and they were being pushed to really be a powerhouse in the kids market. While they had a good run, they never did capture the market like Care Bears, Smurfs and Strawberry Shortcake did before them.

Stuffed Dolls in the 80’s and early 90’s were very popular among the youth as besides Popples ones like Pound Puppies, Care Bears, My Pet Monster, Rainbow Brite, My Buddy and Teddy Ruxpin were all on kids must have lists and many of my friends as well as myself had many of these plush. So let’s now dive into the world of Star Comics who made a very short lived comic series based on the cartoon version of the Popples and see how well they were as kid comic stars. I want to think both Lone Star Comics and Bell Book And Comic for having these issues in stock and making this review possible. I must also say that I am very shocked and yet really not that Star Comics decided to do a comic series based on Popples in 1986 as they ignored some vey popular toys from the time like Teddy Ruxpin, Jem And The Holograms, My Pet Monster, Nerfuls and so many others. Plus I still really wished that they would have done a comic series based on one of my childhood heroes and icons Commander USA, who was a Horror Host that would have made an amazing kids comic book hero. But let’s not talk about would could have been and instead, let’s focus on what was, as we take some fun adventures with the Popples. Oh and what would an update be without me reminding you all that I grade these issues on a star scale of 1 to 4 and you are looking for how well the comic stays to the source material, its entertainment value and its art and story.

Popples # 1   *1/2
Released in 1986      Cove Price .75       Star Comics      # 1 of 4

Youngsters Billy and Bonnie have gone into New York to go shopping, and after some time passes, the Popples decide to follow them and wind up wandering the city. While walking the streets they come across a dog who has stolen an orange from a stand and follow it back to a limo where they find Alice the young daughter of the ambassador, who has decided to run away from home and hide in her father’s car. Some of the Popples follow the dog into the mansion and find out the young girl’s babysitter is really Madam Spy who is looking for top-secret information! When Alice decides to go back home, the Popples warn her of Madam Spy and they all escape in the limo as a Popple uses magic to drive and Madam Spy puts on jogging shoes and gives chase! Madam Spy wants to get to the Ambassador first so she can take him hostage and find out the big secret, and Alice with the Popples want to get to him to warn of the spying! In the end the Popples and Alice warn her father of the danger and Madam Spy and her helper are arrested with Alice learning the big secret is she is going to be a big sister! In the end the Popples find Bonnie and Billy who hide them in their shopping bags and set out for home.

This Star Comic first issue based on an 80’s toyline is not very good and is so far the weakest I have read from Star to date as I found this kids comic very boring and the characters of the Popples really annoying! The plot of this issue has the Popples going to New York and helping a sad young girl to warn her father of the evil Madam Spy who wants to steal all the secrets he has. The Popples who are the heroes of this comic are riddle talking, bouncing around little fuzzy goofballs who just want to have fun and help capture a spy by accident by stumbling in on the crime. Plus I need to say the Popples also all have weird names like Potato Chip, Party and Puffball to name a few. Madam Spy is the main baddy in the issue and she is by no means dangerous, she just really wants to steal secrets and bring them to the league of spies. Alice, Billy and Bonnie are all just goofy kids who enjoy shopping, oranges and having fun. The thing about this kids comic is that it really is kind of dull and never once did I feel like Alice, her father or the Popples had any danger around them. The cover is pretty eye catching and has that true 80’s kid comic charm, and the interior art is good and done by John Costanza and has that Star Comics style. Over all I don’t have much to say about this issue besides it was a below average read, and it makes me hope the rest of this series is not this bland.

Popples # 2   **
Released in 1987      Cove Price .75       Star Comics      # 2 of 4

Bonnie and Billy come home from school super sad, and the Popples find out that they have both lost their positions on the sports teams and are down in the dumps over it. Some of the Popples stay home to try and cheer up the kids while the others go to the school to see who replaced their friends on the teams. And while there, they meet Tina Terrific a young lady who never jokes and laughs and is good at everything and have replaced Bonnie as head cheerleader and Billy as quarterback. All the other kids fear and dislike her as she shows them all that she is the best and likes to rub it in their faces. After practice a Popple tries to make Tina laugh and find himself being kidnapped by her, and as the others find out the all give chase to get their friend back and that includes Billy and Bonnie. Finally the Popples are able to get their friend back and try to make Tina laugh, and even inform her that people dislike her over her behavior and attitude. This upsets the young girl who runs away and into Billy and Bonnie who end up inviting her to a party at their house and find a new friend in her as she also changes her way of thinking and becomes a fun person.

Issue two brings this kids comic in the right direction as it offers a lesson as well as a fun and goofy adventure for our heroes the Popples. This time around the Popples meet a young girl who pushes herself to be the best at everything and has an ego about herself that drives her peers away, and our fuzzy little friends must show her the error of her ways. This comic has a message and that’s make sure to have a little fun in your life and don’t treat all other around you as if you’re better than them, it also has a message of don’t judge people before you really get to know them. The Popples in this issue are the same fun loving, cheesy joke spewing fuzz balls who just seem to be wandering through life spreading joy and laughter. Tina Terrific is a lonely young girl who has no friends and is so good at everything she walks around school like she’s pro wrestling icon Ric Flair! The thing is she is just a sad youngster who would love to have friends but doesn’t know how to make them. I want to also point out that Puzzle Popple is a jerk as he with no thought tells a young kid that nobody likes her, I mean my gosh I was surprised he didn’t just tell her to kill herself! Puzzle Popple, you’re a terrible little creature with no respect. The pacing of this issue is better than the first issue and while better is still about and average kids comic based on toys. The cover on this issue is just okay and nothing special and this time around again John Costanza does the interior artwork. Over all not a terrible issue and was entreating for the most part, so let’s see what issue three has in store for us.

Popples # 3   **1/2
Released in 1987     Cove Price .75      Star Comics      # 3 of 4

The Popples are on a camping trip with Billy and Bonnie and have decided that they wanted to explore the wilderness for awhile and have fun by building a campfire and telling stories. Meanwhile at one of the nearby cabins, a young man named Seth who only watches TV that features aliens is forced to go outside by his mother and freaks out when he sees the Popples in the woods as he thinks they are aliens! As the youngster runs for his life he runs into real aliens Yuckle, Buckle and Clive of the Kelvin Empire who look like normal people and decide to investigate these fuzzy aliens the youth is telling them about. And once the aliens find them the Popples welcome their new friends to spend time around the campfire and play and this scares the aliens out of their minds! The aliens think that the Popples are bloodthirsty war machines and run for their lives as the Popples chase them thinking they are playing chase, the aliens make it to Seth and them have themselves beamed back up to their mother ship. With the aliens gone the Popples end up talking and playing with Seth who learns they are not aliens and has made new friends.

Issue three of the Popples this far is the best in the series as it really captures the true fun and silly nature of a kid’s comic and brings more personality to them. The plot has the Popples on a camping trip were they meet a new friend who is a fan of Sci-Fi films and as well unknowingly save the Earth from an alien invasion as their fun ways chase them off. The Popples in this issue are in nature and enjoying life by playing and telling stories by a fire, and thanks to their good nature attitudes they are able to scare off aliens who wished to do us all harm. The Aliens who look like little kids start off as war focused and fearsome on wanting to take down Earth and soon turn into cowards when they come face to face with the Popples magic. What makes this issue work for me is the fact it’s a camping issue as I feel that kids comic based around doing this activity always makes for a good atmosphere and brings back so many memories of being a kid running around the woods. The cover is pretty good and is eye catching with the use of the color yellow that always makes a cover stand out. The interior art once more is done by John Costanza who really does great work in the world of kids comics done by Star as it has a really cartoonish look. Over all this is a solid and fun read and mixes Kids comics with Sci-Fi comics and this far is the best issue in the series, I wonder if the next and final issue will be as good or better…so let’s not wait and find out.

Popples # 4  **1/2
Released in 1987     Cove Price .75      Star Comics     # 4 of 4

Bonnie and Billy are down in the dumps as they do not have enough money to buy their mother a gift for her birthday, and this even has the Popples a little down. But when Billy comes home with a flyer for a pet show that pays $50.00 to the winner the Popples are go out into the world and is going to find a pet for their friends they think could win. While across town at the mansion of the Van Ritz their pet French Poodle Prince who is sick and tired of being treated like a puppy by his owners and escapes the house via the fireplace that turns his fur black and while on the streets he is being chased by a dog catcher and is saved by the Popples who take him to Billy and Bonnie as their new pet they name Champion! But things look rough as Champion due to being babied his whole life does not know any tricks or the ones he does he completes them all wrong. But the Popples and the kids don’t give up and end up training Champion so well that he becomes the winner of the contest! But during his award ceremony Champion has an itch and by scratching he knocks off the black color and the Van Ritz come alive when they see their lost dog Prince is in fact Champion! So the Van Ritz’s get their dog back and Billy and Bonnie win the money and end up buying a puppy for their mom for her birthday.

The fourth and final issue in the Popples comic series from Star Comics is a pretty good read for fans of these fluffy plush dolls and those who love 80’s kids comics. This issue’s plot has the Popples and their human friends finding a stray runaway dog and training him to win a dog show so they can get the prize money and buy the mom a great birthday gift. This one is fun as it really felt like a cartoon episode that you would have seen on Saturday Morning Cartoons back in the 80’s and as well had a little Harvey Comics feel. That’s the one thing that for me always set Star Comics apart from the other Kids comics being made in the 80’s and even early 90’s is they always delivered entertaining adventures for home grown characters as well as others that came from toys and cartoons. And while I do think that the Popples is one of the weakest series they released, it still holds lots of nostalgic fun for a reader like me who grew up in the 80’s and know what the Popples are. The Popples not only in this issue but in the whole series are silly, happy go lucky fuzz balls who enjoy pranking, partying and laughing and its clear P.C. Popple is the leader of this group as he has the true magic touch and can do what ever he wants just by snapping his fingers. Billy and Bonnie are just good kids who enjoy as well having a good time but also show they focus on being active and doing the right thing. This ones cover is ok and is eye catching for fans of these guys and once more John Costanza does the interior art and shows that he has true talent for drawing kids comics. Over all this comic series was just ok and this could be one of the cheesiest and lowest rated from me this far on Rotten Ink, but I still had lots of fun reading it and revisiting the 80’s and when Popples originated no matter how little they impacted my youth. Check out the art below to see the style of Costanza and see what I mean that his style really does fit for kid’s comics.

So now that we have had a fun time with the Popples and shared some flashback memories with many of you readers, I think my next update will be something cool from my past that did mean something to me and impacted my youth and that’s the original Star Trek and the film Wrath Of Khan! As I promised back on my update for the Marvel Comic Star Trek series, I think it’s time to start the adaptations of the films and our next update will do just that. So until next time, read a comic or three, buy a 80’s toy or two and as always support your local Horror Host! See you next time for another space adventure with Captain Kirk.

 

January The 13th: The Muppets Take Manhattan

In 1989, hockey masked killer Jason Voorhees, aboard a cruise ship filled with high school seniors, slashed his way into Manhattan, New York and took that city by brutal storm. But just five years before, in 1984, a band of goofy stage performs took it by laughter and cheer.  This band was lead by a noble green man named Kermit The Frog and his friends are The Muppets, and yes, they as well took Manhattan! This film and its STAR Comic mini series adaptation are the topic of this second update of 2018…wow, we are in 2018 and this is amazing as 2017 seemed to fly by. But let’s not focus on that; let’s focus on the third Muppet movie that starred Kermit and the gang getting into a fun and wacky adventure. Like many kids my age, growing up I loved The Muppets and saw this movie a tons of time as it played on HBO when I was a kid. I even taped it off TV on Beta when I was younger. My gal Juliet also loves The Muppets, and I almost had her do this update but decided that I also had some things to say about this movie! So let’s travel to New York with our pal Kermit and see why he and his pals decided to take Manhattan.

The Muppet Show was created by Jim Henson and was a variety show that aired on ABC from 1976-1981.  My brother Bryan and I used to watch it in reruns as even our Dad was entertained by these colorful puppets who had great personalities and added humor by interacting with their celebrity guests. Kermit The Frog was the head of this rag tag group of performers that had the likes of Fozzie Bear a terrible stand up comic, Miss Piggy a diva actress and singer, Gonzo a weird big nosed guy who would do stunts and Rowlf The Dog who played the piano and sang, to name a few. Amazing guest stars like Alice Cooper, Vincent Price and Mark Hamill added to the enjoyment of this program that would go on to spawn movies, comic books, video games, novels, cartoons and toys, and this is why Disney ended up buying Jim Henson Productions and continues to make Muppet stuff for fans to enjoy. Now I could really get into the history of The Muppets and their creation and such, but I would rather save that for another update that possibly Juliet will handle.  So our main focus for this update is the third movie adventure they had. But to sum it up, growing up I was a big fan of The Muppets and watched the show in reruns, loved the cartoon Muppet Babies and enjoyed the heck out of the movies over the years….so in other words, The Muppets Rule!

Growing up I was lucky that my Mom would buy me lots of toys from stores like Hearts, Hills and Gold Circle and would find also lots of great toys at garage sales.  Besides The Muppet Babies figures that were in Happy Meals from McDonalds, I had the cool Fisher Price figures called “The Muppet Show Players” that they released in 1978 with a total of seven figures in the set that included Kermit, Miss Piggy, Fozzie, Gonzo, Animal, Rowlf and Scooter. The figures stood about 3-4” tall and had limited movement and came with a stick that allowed you to clumsily move The Muppet around and make your own plays and shows with them. Now keep in mind that these toys were made a year before I was even born and as a kid, I got some of them from Odd Lots, who had them in stock in the 80’s!! I am not sure if maybe if Fisher Price rereleased them or if a large stock of them was found, but my brother and I had many of them growing up. As I said, our parents got us many from Odd Lots and we also found a few at garage sales. I know I owned Rowlf, Fozzie, Animal and Scooter and remember my brother owning Kermit, Animal and Gonzo, and we both really did enjoy them and kept onto them for many years before we ended up giving them to our cousins when our mom “pushed” us to give many of our toys away to them. But I can remember playing with these toys and having them on the side of the Jedi in the toy wars I used to have when I was a youngster growing up in Waynesville. So did any of you readers grow up having these Muppet Fisher Price toys?

To me, the Muppets are as iconic as Looney Tunes and Disney Cartoon characters and seem to have always been a part of my life from watching them on TV all the way to reading comic book adventures about them and everything in-between! I mean heck, one of the first vinyl records I ever owned was the soundtrack to The Muppet Movie. My favorite Muppet of the main cast of characters was Fozzie The Bear as I found him to be a lovable goofy unfunny comedian who was funny because he was not funny! The other that comes close to Fozzie in my book is Gonzo as I love the fact he is so weird, had a creative mind and his close friends are rats and chickens! But my favorite minor character always has been Sweetums, a large ogre monster who towers over Muppets and humans alike and looks like a mean son of a gun but is a semi nice guy unless he is pushed or you mess with his friends. Sweetums first appeared in the TV Special “The Frog Prince” in 1971 and was a bad guy and son of an evil witch Taminella and would later make appearances on The Muppet Show becoming more of a cast member in season two. He would also go on to be in many of The Muppet movies as well as video games, comics, books and toys throughout the run of the show and beyond. I think I have always liked Sweetums lots because I have been a Monster Kid for as long as I can remember, and he looks like a giant monster that could have been the main baddy in any G rated horror film of the 70’s. Many actors have played the character, but the one who made this giant Muppet suit monster his own was Richard Hunt who played him from 1975 to 1991 and the original suit actor was Jerry Nelson who only played him once in 1971 for his first appearance. So while Fozzie and Gonzo are amazing characters who are my main cast favorites, good old Ogre Sweetums has a special place in my heart as well. Take a look at the pics below to see why this aging Monster Kid dug him.

Growing up I always thought that the monster used as a mascot for Noble Roman’s Pizza in the 80’s was The Muppet Sweetums, and once older, thanks to YouTube, I was able to finally see that he was not indeed pushing cheep greasy pizza to hungry people in the 80’s but instead the pizza place made their own walk around Muppet who very much looked like a knock off of Sweetums complete with his under bite bulldog like jaw! But let’s be honest, I really do like the fact Noble Roman’s Pizza has a mascot, and while he is not as memorable to many fast food junkies as say Ronald McDonald, The Noid or Colonel Sanders that we have covered here on Rotten Ink, he still made his mark for those kids in the 80’s who remember him…plus it appears as if they still somewhat use him but have changed him quit a bit as he no longer has brown fur like Sweetums and now has blue and purple fur much like the My Pet Monster doll! In my youth I can only remember eating Noble Roman’s Pizza less than a handful of times and can remember eating there with my cousins Dino and Norman. I have never been a big pizza eater and can remember not really enjoying my slices of the pie from them. Just wanted to throw this in as I am not sure when in the future I would be talking about Sweetums or the knock off Noble Roman’s Pizza mascot…check out the pics below to see why younger me thought they were one and the same.

So I think we are at the point of this update where we will be taking a look at the movie that spawned this comic adaptation and was a film that my brother Bryan and I watched many times and even owned on VHS for years until I, like a fool, sold all my VHS off to a second hand store that underpaid for them all. But here is what we will do for this quick look at the film, I will take the write up from our pals at IMDB and then will talk a little about watching it for the first time aka what I can remember and then talk about how well it did at the box office and such. I hope you’re ready to talk about some Muppets cause we are about to dive in their world!

The Muppets Take Manhattan (1984)

“The Muppets graduate from college and decide to take their senior revue on the road. They hit the streets of Manhattan trying to sell their show to producers, finally finding one young and idealistic enough to take their show. After several mishaps and much confusion, things begin to come together for them.”

If memory serves me right, I first saw this film on HBO when I was a youngster and my Mom use to hype up all the big kids movies that came to that paid station (that we would have on and off during my youth) to me and my brother who always were so eager to watch movies as we both loved cinema even at a very young age. There was always something very magical about watching a Muppet Movie as they always seemed like events much like many of the film series from the 70’s, 80’s and 90’s did.  When a new Superman, Star Wars, Star Trek, Jurassic Park or Batman film was released, it was a major deal to many of my friends as well as the film going public and for the longest time The Muppet films felt that way! While The Muppets Take Manhattan is a great family film and was one I liked, it never was my favorite Muppet film growing up as I always loved The Great Muppet Caper as that one was just over the top silly and was one I had seen more often on TV and home video. The film was released to theaters on July 13, 1984 and was a hit for Tristar as it brought in $25,534,703.00 at the US box office on a budget of $8 million and came in at # 39 for the year beating out such films as A Nightmare On Elm Street, Sixteen Candles, The Neverending Story, Children Of The Corn, Supergirl, This Is Spianl Tap and Adventures Of Buckaroo Banzai to name a few. So as you can see, in the 80’s The Muppets had box office draw and were favorites of kids and the young at heart. One thing I do want to also say is that as I kid I always thought it was amazing that the cast of Sesame Street was in this film as they are guests at a very special wedding that we will talk about in the comic review…I wonder if they will make an appearance in the comic or if they will be cut out due to rights issues?

Now that we have talked about Muppets Take Manhattan as well as about my favorite underrated b-cast Muppet, I think it’s time we dive into the adaptation comic mini series released by Star Comics! It’s been a while since I did an update about a Star Comic, and it feels good doing one based on The Muppets as they are a fun one to talk about! Also this is not the last time I will have an update here at Rotten Ink about them as sometime this year or next my gal Juliet will do a bigger update on The Muppets in general. So before we get started, I need to remind you that I grade these on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and its art and story. I also want to thank Bell Book And Comic and Lone Star Comics for having these issues in stock and making this update possible. So let’s take a trip to New York with Kermit and the rest of The Muppets and see just how they take Manhattan with laughter.

The Muppets Take Manhattan # 1  ***
Released in 1984     Cover Price .60     Star Comics   # 1 of 3

Kermit The Frog as well as his fellow Muppets have just put on a musical show the day the graduated collage and the show is such a hit the crowd and his friends push Kermit to go to New York and try and get it on Broadway! Kermit and friends pack up their stuff and head to New York with fame and stars in their eyes and the first day they go and meet Martin Price who claims to love the show and wants it to go straight to Broadway…but only if Kermit and his friends all pay him $300 a piece! The Muppets know this is wrong and before they can say no the police bust in and try to arrest Price for fraud over the years and this criminal tries to take Gonzo hostage but the blue weirdo is saved by Animal and price is brought to justice. Kermit and pals don’t loose their faith in the show even after day after day and meeting after meeting they get told NO! With no money in their pockets they stop at a diner for some soup and meet the owner, his daughter Jenny and rat waiter Rizzo who all befriend the struggling stage actors and as Kermit gets the soup, Scooter talks the rest of the gang that they should split up and make their own way to impress Kermit and themselves! As his friends all leave New York one at a time Kermit goes to the Empire State Building and looks at the city and gets motivation to get his friends back and his show on Broadway.

This first issue in the adaptation is really well done and captures the mood, music and characters of the film very well. The plot of this first issue has Kermit graduating collage and putting on a great musical show that leaves him being pushed to bring the show to Broadway by the audience and his fellow friends. And once in New York he finds that getting the show on Broadway was way harder than expected and he and his friends sleep in rented lockers and in the end his friends split off from him to get jobs and leave Kermit all alone in the Big Apple. Kermit The Frog is a very creative Muppet who believes in his projects and his friends and is chasing his dreams to be around his friends and entertain the world with his production shows. Kermit is just a great frog who has a heart of gold and makes friends wherever he goes. Scooter is a Muppet who pushes Kermit to do this show and is the goof who tells the other Muppets they should all split up and get normal jobs…what a goon…stand by your friend man if you believe in his art. The rest of The Muppets are around and all have faith in Kermit and don’t want to split away from him but it’s the idea of Scooter that forces them to all walk away, so it’s sad to say but I think Scooter is this issues bad guy next to the con man Martin Price! Jenny and the diner workers are all good people who you know will be playing a bigger part in issue # 2! Very solid issue and a great way to start off this mini series, and I must say the cover is amazing and very eye catching for fans of The Muppets and the interior art it top notch kids comic stuff done by Dean Yeagle and is the style that made me fall in love with Star Comics all those years back in my youth. I can’t wait to see how issue 2 brings the story to life.

The Muppets Take Manhattan # 2  ***
Released in 1984      Cover Price .60      Star Comics     # 2 of 3

Kermit is motivated to get his show on Broadway and his friends back in New York and heads to Pete’s Diner and gets a part tome job working in the kitchen as does Rizzo’s fellow rat friends! While Kermit is trying to get his show picked up a weird person in shadow keeps following him! Kermit has Jenny help him by designing cloths that he thinks will make agents pay him more attention and sadly this seems to not help get his show off the ground. The shadow figure following him is Miss Piggy who gets upset when she see’s Jenny hug Kermit and worse when se returns to her job she is fired after getting an extreme make over from her co-worker! Kermit does not give up and this time takes Rizzo and the other rats to a high-end restaurant in order to build up his show but once more he his tossed out and the show is not picked up. After being defeated again Kermit is down in the dumps and runs back into Miss Piggy who has beat up a would be purse snatcher and he gets her a job at Pete’s as a waitress. Good news comes via a letter when Kermit is called to meet a producer who turns out to be the young son of the producer who wants his first project to be Kermit’s musical! Super hyped Kermit calls Jenny at the restaurant and tells her that the show is going to happen and that she can do costumes and to let Piggy know that they are Broadway bound. As Kermit leaves the building to get back to Pete’s he is hit by a car and looses his memory!

Kermit in this issue pushes forward on trying his best to get his show to play in New York as well as get his friends to come back so they can all work together and make something special. Kermit also tries to change who he is in order to get the attention of producers and dresses like a goof and even acts and says things like one. Also Pete’s Diner turns out to be great place for Kermit to work as it puts a little cash in his pocket, is a home base for him as well as he has met lots of new friends. Jenny, Pete and Rizzo as well as the fellow rats are all great people who clearly believe in Kermit and his musical, as they are all willing to help him in his time of need and depression. Miss Piggy while she has walked away from Kermit she still loves him and has stayed in New York in order to keep an eye on him and once they meet back up she ends up working with him at the diner. The young producer is a good kid who clearly has seen the talent and special nature of the Kermit musical and chooses it as his first project even though his father does not share his love for Kermit’s play. This issue is great and builds up more of the will that Kermit has to make his own way and to impress his friends and also delivers us drama in the way of Kermit getting hit by a car and forgetting who he is making the musical’s future in jeopardy. The only down side of this issue is that besides Kermit, Miss Piggy and Rizzo none of the other Muppets make an appearance besides a brief cameo of The Muppet Babies in a two panel flashback and this is a bummer for fans of the other characters. This issue has a good cover and once more fantastic art by Dean Yeagle and is another top notch kids comic adapting a great kids movie. So lets see what issue three the final issue in this mini series has in store for us!

The Muppets Take Manhattan # 3  ***
Released in 1985     Cover Price .60     Star Comics   # 3 of 3

Kermit is taken to the hospital after being hit by a car and is a blank slate not even knowing his own name. Meanwhile Miss Piggy, Jenny, Rizzo and Pete are awaiting his return and when hours pass and the producer of the show stops by to say the show starts in 2 weeks they must try and find their missing friend! As they hit the streets looking for him Pete writes telegrams of the good news and The Muppets all come back to town and meet at the diner and all are told of Kermit missing and all hit the streets looking for him and all come up empty handed. Kermit is now going by Phil and is working at an ad firm and just by luck on opening night he and his co-workers stop at Pete’s for lunch and his friends are happy to see him, but he don’t remember them so they kidnap him and take him to the theater to try and jog his mind. After hours of trying they are not able to and the show starts and just before they are to go on without him Kermit laughs at the fact Miss Piggy loves him and she slaps him so hard he hits his head on the wall and snaps back to normal and rushes to get onstage on time for the start of his opening night of his big musical. The show is a hit as the crowd loves it, Kermit has his friends all around him as they do the show and he and Miss Piggy are married live on stage as part of the show and this is how The Muppet Took Manhattan!

The finial issue in this adaptation is just as good as the first two issues and shows just why Star Comics when around was the best kids comic company going, better than Archie and Harvey and all others of that time. The plot of this issue has Kermit with memory loss wondering around New York as Phil as his friends and musical are in need of him. And when all looks lost Kermit remembers who he is and pulls off a massive hit musical and even marries his long time girlfriend Piggy live during the show! I love that Kermit takes on the name Phil and works along side other frogs and creates cheesy ads and slogans for products like soap! I also love as Phil is he kind of rude and laughs in Piggy’s face when she talks of her and Kermit’s plans for marriage…yeah he laughs in her face and gets slapped for his terrible manners! But I love that when he remembers who he is Kermit kicks into creative gear and gets stuff done! Miss Piggy in this issue loves her green skinned man and worries about him missing and does what she can to try and find him, and while she tricks him into marriage she is not nearly as diva acting as she normally is. The rest of The Muppets (Gonzo, Fozzie, Scooter, ect.) are all background players and do what they do well and that’s add fun moments to this comic and story. Jenny, Pete and Rizzo show that they are great friends as they as well get worried about Kermit and do what they can to help find him and make his show a hit. I also love that they did add the Sesame Street characters to the wedding and that through out the issue you get cameos from those cranky old critics Statler And Waldorf who as well add their own brand of humor. The cover of this issue has Miss Piggy and Kermit getting married and is eye catching for fans of The Muppets and once more Dean Yeagle and is great stuff. This three issue mini series is a must read for fans of The Muppets and the film its based on as it is a pure fun all age comic series that is entertaining and just plan fun! I would say that my favorite Character in this mini series is Kermit as how can you not like a guy trying to chase his creative dream and wants to share it with his friends. While my favorite backup character would be Rizzo as who don’t like a rat who waits tables and gets all his other rat friends jobs. So to sum it up make if you dig Kermit and his friends make sure to give this a read. Check out some art from this comic series done by Dean Yeagle below and see just how fun it is.

The Muppets are icons of TV and kid friendly shows, and while they have lost some steam nowadays, they still have a special place in my heart as seeing them they make me think of my youth and all the good times I had with my family watching them on TV and movies. And as I have said, this will not be the last time you will see The Muppets here at Rotten Ink.  Juliet confirmed with me that she will indeed be doing an update about them in the future! For our next update, we will be walking away from New York and The Muppets and head to the world of Horror Hosting and a rundown mansion that is the home of the one and only Ghost Host.  This Maryland Horror Host will be the next Icon we chat about. So until next time, read a comic or three, watch a movie or two and as always support your local Horror Host. See you next update ghost and ghoulies!

Gross For One….Gross For All….Madballs!

Growing up most kids I knew had a baseball to play with, but some of us kids of the 80’s had something better to toss around with friends; we had Madballs!! And that’s the topic of today’s update, those monster and gross balls that swept the nation of must-have toys on the playground for a short time. Growing up, I can remember seeing kids on the playground tossing around the Madball of Screaming Meemie.  My friends and I even tried to play baseball with it, but it was a very poor ball to use in a game as hitting it never seemed to equal a home run. I can remember being at my cousins Dino and Norman’s house playing in the pool and throwing Madballs at each other, and as they would hit they would make a splat sound.  We also used Touchdown Terror at their house to play football on Thanksgiving one year. For my birthday one year I can remember getting a Madball birthday card from my parents that also included a metal button of Slobulus if memory serves me. It’s weird, in my youth I never owned an original Madball, but my brother and I did each have a Head-Popping Madball that our dad got for us from Hills Department Store one winter night as a way to keep us entertained when my parents took us to one of my dad’s work friend’s houses. My brother got Wolf Breath, and I got Lock Lips.  They were very cool, and I can remember our Mom yelling at us to stop shooting the heads at each other! We both had these figures for years, but sadly, like some of the other toys of my youth, they were given away or sold at a garage sale. Weirdly enough, in my 30’s I now own two Madballs, with Mavericks Cards and Comics selling me Slobulus and Horn Head for cheap prices about 3 years ago as well as my friend Max Ervin who gave me Screaming Meemie around the same time. It’s odd to think that while I never owned any of the original Madballs in my youth, they remain one of the most iconic toy lines in my mind.  Below is a picture of the original Madballs I own now as I hope you enjoy this update as much as I enjoyed writing it!

  • Note From Matt – In April 2016 Roar Comics started up a new Madballs comic series!

My Madballs

American Greetings is the company who created and produced Madballs.  They were started in 1906 by Jacob Sapirstein and are the 2nd largest greeting card company in the world, and to this day they are still run by the Sapirstein family! Over the years they continued to make greeting cards and also became sponsors for TV shows like Entertainment Tonight and Dragon Tales and ventured out into toys and cartoons. American Greetings has created iconic toy characters like Madballs, My Pet Monster, Strawberry Shortcake, Care Bears, Lady Lovely Locks and Popples, and after owning many of them for so many years, they sold Strawberry Shortcake in 2015 to Iconix Brand Group for $105 million. I should also point out that American Greetings is an Ohio founded company showing that we Ohioans really are creative people. I wanted to share a brief look at the company that created Madballs and show them some respect before we move onto the fast pitch of this update.  So here is to you, American Greetings, for making some amazing characters who helped shape many kids’ childhoods!

American Greetings Logo

Madballs hit toy shelves in 1985 and were aimed at capturing the attention of young boys who loved horror films, horror hosts and monster comics. The gross balls were made of rubber and foam and were supposed to be used to scare your friends as well as play sports with them. The commercials for these toys flooded Saturday Morning Cartoons and started a wave of kids begging their parents to get them one.  I will admit that my brother Bryan and I were those kids that they marketed them to, and sadly and strangely, as I noted above, my parents never got us any! Series One consisted of 8 characters that included “Screamin Meemie” a baseball with a face and a large Rolling Stone’s logo tongue, “Slobulus” a green creature who’s got one hanging eye and slobbers, “Aargh” was a blue skinned Frankenstein Monster also with one eye, “Horn Head” is a purple skinned Cyclops with a nose ring, “Skull Face” is a skull, “Crack Head” a cracked head with his brain exposed, “Oculus Orbus” is a giant eyeball and “Dust Brain” a green skinned Mummy! The original Madballs were a huge hit with the kids in Waynesville and were a major talking point between my brother and me for a short time. Parents flipped out over the toys, saying they were too gross and had terrible names, and this changed Crack Head’s name to Bash Brain due to the slang use of the term crack head being used for drug addicts. The worst part about Madballs was that they cracked and parts of the paint would fall off and expose the foam underneath, very annoying and one of the flaws of this toy line for sure.

Madballs Series 1

The popularity of the toyline sparked a second series that showcased “Wolf Breath” as Werewolf, “Swine Sucker” a mutated looking boar, “Bruise Brother” a messed up looking biker, “Freaky Fullback” a freak football player, “Snake Bait” a Gorgon, “Lock Lips” a monster with locks over one eye and mouth, “Fist Face” a hand holding a eyeball and “Splitting Headache” a half peeled face monster! The second series was popular but also was at the point where I noticed the kids at school had shifted towards other toy lines.  Madballs were cool but no longer the must have toy. This second set has many great characters that I would love to have had back in the day as well as even to this day: Wolf Breath, Swine Sucker and Lock Lips! Below are some pics from the second series that will show you also how the designs of the characters got better and how they dipped into the pool of classic monsters (Werewolf & Gorgon) as well as real life goons that scared people (the jock & biker). Also, in the 2000’s Madballs made a small comeback and were brought back to toy shelves as squishy toys.  They made a small impact before once more being sent off to toy heaven.

snakebaitwolfbreathswinesucker

Super Madballs were bigger and were not in the shape of a baseballs but the sport they were named after.  They were “Goal Eater” a soccer ball with teeth, “Touchdown Terror” a football missile monster and “Foul Shot” a basketball with a face and worms in his eye! These were big and bulky, and my cousins were the only kids I knew who had one of them. By the point Super Madballs were released, the steam was out of the line and over time Madballs faded into the world of forgotten toys.  I was not a fan of the Super Madballs back then and still don’t really have a soft spot for them. So let’s move on past, them shall we?

Super Madballs

Head-Popping Madballs featured the popular characters from the toy line, this time with bodies and the ability to launch their heads off as well as swap with other characters. The bodies were made of hard plastic with movable arms and legs, while the heads were rubber and detailed. The line had Screamin Meemie, Horn Head, Oculus Orbus, Slobulus, Dust Brain, Skull Face, Wolf Breath, Bruise Brother and Lock Lips who I had as a youngster like I said earlier. While the original Madballs were really cool, these figures were the ones I really liked, and I can remember playing with Lock Lips alongside my Masters Of The Universe figures. You see the Head-Popping Madballs were action figures, while the Madballs were, well, just balls! For a long time at GameSwap, the body of Skull Face was floating around, and many of us dug through a bin of old toy parts hoping to find its head that we sadly never did. Below are some examples of this series of Madballs, enjoy!

Head Popping Lock LipsHead Popping OrbusHead Popping Wolfbreath

Besides these toylines, over the years many other cool merchandise has been released based on The Madballs like greeting and Valentine Cards, stickers, wind-up toys, t-shirts, VHS tapes, comics and video games! That’s right, Madballs had a video game in 1988 that was made by Ocean for Commodore 64 and ZX Spectrum that had you playing a Madball rolling around a maze and collecting your fellow Madballs. The game got very poor reviews and never made it to the NES. In 2009, a game for the X-BOX Live Arcade called Babo: Invasion featured two Madballs as characters, Horn Head and Oculus Orbus! So while a modern generation of kids might not know what a Madball is, for us kids of the 80’s there was lots of great merchandise to choose from back then and even a little now!

Madballs Wind UpMadballs Video Game (C64)Madballs TShirt

In 1986, Madballs got the cartoon treatment, and oddly enough, the toons were not made for TV viewing but only for the home video market by Nelvana on VHS. The first cartoon was called “Escape From Orb” and has the Madballs living on Orb, a place that music is banned.  They want to escape to Earth so they can tour as a band, but Commander Wolfbreath and the Badballs want to stop them. The second tape was called “Madballs: Gross Jokes” and had our stars acting out silly skits. I can remember renting the Escape From Orb cartoon from Mary L. Cook Public Library and being super hyped to watch it and rushing to pop it into the old VCR.  After the cartoon I was so disappointed at the back story given to these characters and hated the fact that they were aspiring rock stars…so lame and to me it came off as trying to cash in on the popularity of The California Raisins who were singing their way into hearts around the same time as well as cashing in on the success of bands like Bon Jovi and Poison who were as well very popular at the time with youngsters. Plus I was not a huge fan of the personalities they gave some of the Madballs as they should have been a little more gross and a little more mean. But while I may not have liked the story of the characters, I did find that animation to be pretty cool and it made me wonder why they went the home video route and not the Saturday Morning Cartoon one that could have given the series a shot in the arm and made them last a little longer on the must-have toy list. And before you ask, no I never did own the VHS tapes as a kid and only did get them when I got older and found them dirt cheap at a thrift store.

Madballs VHS 1Madballs CartoonMadballs VHS 2

While Madballs became popular, they also sparked knock-off toys like Bonkers The Ugly Ball, a grey skull face with a grin, and even Odd Balls, a series that had a Devil and even a Mummy as part of its line. Now I must admit that I did have two Odd Balls growing up as I can remember that they were very generic rubber balls that stung when being hit with one during a came of ball tag. The ones I had were Dirty Devil, a goofy very generic devil complete with evil twisted mustache goatee combo as well as buck teeth, and the other was Evil Knievel, a Mummy with purple skin and blood stains on his wrapping. Evil Knievel is the one I played with most, and I can remember tossing him around the backyard, rolling him off the roof of the house and shed and even tossed him over in the neighbor’s yard when my school crush was visiting her just so I could come over and say hi to her…yeah, I was such a monster kid dork back then that I used a Odd Ball to talk to a crush. Below is Ugly Ball as well as the two Odd Balls that I used to have when I was a kid.

Ugly BallOdd Balls - Dirty DevilOdd Balls - Evil Knievel

So we are at the core of this update, the Star Comic reviews! My brother and I had the first three issues of Madballs growing up, and I can remember that we both thought that our issue # 1 was going to be worth a fortune when we grew up.  To no one’s shock, it’s only worth a few dollars and is really common to find in local comic store’s dollar bins. Star Comics was so cool in the 80’s and made so many amazing comics based on toys and cartoons of the time, and Madballs was one of the lucky few that were chosen to be a three issue mini series and went on to be a total of 10 issues! I am pretty hyped to see if the final issue is a true final issue or if it will just end like so many other Star Comics at the time, quickly and dirty with no respect for the readers. Before we go bouncing around with The Madballs, I need to remind you that I grade these issues on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and its art and story. I also want to thank Mavericks, Bell Book And Comic, Lone Star Comics and 2nd And Charles for having these issues in stock for this review. So let’s get ready to get totally gross with Star Comic and The Madballs!

Madballs 1

Madballs # 1  **1/2
Released in 1986   Cover Price .75   Star Comics   # 1 of 10

“The Evil Dr. Frankenbeans” A delivery truck loses 8 rubber balls from the cargo it’s carrying.  They bounce down the road and land in a pond of chemicals at the R.U.I.N. laboratories and turn into Madballs that include Screamin’ Meemie, Horn Head, Dust Brain, Crack Head, AARGH, Skull Face, Slobulus and Oculus Orbus.  They find a nearby park and meet some youths led by Tommy playing baseball, and the two groups quickly become friends. Meanwhile R.U.I.N. head scientist Viktor Frankenbeans and his dim-witted assistant Snivelitch spot the Madballs and want to capture them as Frankenbeans thinks they will lead to him winning a Nobel Prize! When Snivelitch fails to capture them, Frankenbeans plays dirty and uses free drinks to give Skull Face everlasting hiccups and tries to kidnap the Madball but is stopped thanks to Slobulus who uses his slime to trip up Frankenbeans making him fall into his own chemical pond and swearing revenge on our round heroes. In the end, Skull Face is cured of his hiccups with a look in a mirror that causes him to scare himself. The second story is called “Corn-Ered!” The Madballs are playing hide and seek with Tommy and the kids when the corn comes alive and takes the kids captive to an old barn where the Madballs come face to face with Colonel Corn who was once a normal piece of corn until he fell into the chemical pond of R.U.I.N. and now wants to take over the world! Colonel Corn uses puns and a floating ball of kernels he calls Cornball to defeat The Madballs, but they are not down for long as Screamin’ Meemie gets so mad the heat from his anger turns Colonel Corn and Cornball into popcorn!

This first issue was just as cheesy and fun as I remember it to be way back in 1986 when I first read it! This issue shows how the Madballs came to be and uses the chemical pond as a way to turn normal rubber balls into talking scary and gross living creatures who have hearts of gold and befriend the local youth as they just want to have fun. None of the Madballs stand out as the leader and each are just filled with bad puns and really silly bad habits like drooling and screaming. It’s pretty amazing seeing a kids comic use the name Crack Head as the character is used in many spots and gets his time to shine. Dr. Viktor Frankenbeans is a mad scientist who is working for R.U.I.N. and is making terrible chemicals that not only smell bad but also are causing harm to nature and people.  He seems not to care as he is only seeking fame in this issue. He reminds me of a cheaper version of Gargamel from The Smurfs as his look and attitude are kind of matching. Snivelitch is a goon who is shown to not be very bright and is the whipping boy for Frankenbeans who jumps at any chance to put his goof assistant down. I am sure Snivelitch will act as the comic relief as I can see him screwing things up in the coming issues. Colonel Corn is the master of puns and with his play on words is able to beat down The Madballs, but when he is defeated and his head kernels are popped and turned into popcorn, he is just a husk head of a man watching as the kids and The Madballs eat what was once his face…. I want you to think about that….it’s like being weak and defeated and watching as zombies ate your face flesh meat while watching the Care Bears…sick twisted stuff. The cover is top notch and fantastic and I am sure caught the eye of many kids on the newsstands.  The art inside is also well done for this style of kids comic and was done by Howie Post (Howard Post) who is known for his comic strip The Dropouts as well as his work for Harvey Comics. He also did the artwork for some issues of Wally The Wizard for Star as well as the Centipede promo comic from DC, both of which I’ve covered here on Rotten Ink. An A-list artist for kids comics was on board for this one! Over all I can say I enjoyed this comic back when I was a kid and still did when I read it again.  So let’s see how issue two holds up.

Madballs 2

Madballs # 2  **
Released in 1986   Cover Price .75   Star Comics   # 2 of 10

“Dr. Frankenbeans Returns” The Madballs are having fun with the kids when Oculus Orbus decides to go bird watching and goes on an adventure of his own. Meanwhile Dr. Frankenbean has come out of the chemical pond and comes up with a plan with Snivelitch to get The Madballs under his control.  It includes getting the help of Miss Tic The Mystic who hypnotizes The Madballs to be under Frankenbeans’ control so he can have them turn on the kids! In the end Oculus Orbus returns and reverses the spell and has Frankenbeans, Miss Tic and Snivelitch thinking they are ducks and swimming in the pond. “Meet Weirdbeard The Pirate” Tommy and the kids are fishing with The Madballs.  They enter a fog bank that takes them back in time where they are kidnapped and forced into slavery by Weirdbeard and The Madballs are tossed into the sea. Weirdbeard needs this crew as he wants to find the hidden treasure of Peg Leg Peg.  On the Island The Madballs with the help of a octopus save the kids and find the fog to get back to their time.  As for Weirdbeard, he gets himself gets captured by Peg Leg Peg who makes him her slave!

This second issue is good but did slip a little as it’s not as fun as the first issue.  In fact, the stories in this issue seemed a little rushed and both would be better as backup stories in an issue with better plotted stories. The return of Dr. Frankenbean is a letdown as his plan to get revenge is taken apart in moments by Oculus Orbus who turns the table on him and once more places him in the chemical stew pond. Miss Tic is a goth woman who has the power of hypnotizing the weak of mind and can also read minds, funny thing about that is Snivelitch has dirty ideas in his mind when it comes to Tic! The atmosphere for the first story’s castle of Miss Tic is well played as it reminded me of a set used on a Horror Host show from the 70’s. The second story of Peg Leg Peg and Weirdbeard was not my thing and for the most part I was bored reading it as it had a very generic feel. Here is to hoping we won’t see Weridbeard or Peg again but that we will see Miss Tic again as I could see her joining the fight against The Madballs more often. Oculus Orbus is the only Madball who stands out this issue as he uses his power of being a big eye to reverse the hypnotic spell and save his friends from being mindless slaves. The rest of The Madballs all kind of do what they do and that’s deliver puns and have fun doing things with their friends Tommy and his crew. The cover is well done and once more eye catching with the first story’s art by Howie Post and the second one by Roberta Edelman.  Both do a great job with the art even if the stories are a little lackluster. I’m going to move on from this issue to the third one and hope that it has better stories.

Madballs 3

Madballs # 3  **1/2
Released in 1986   Cover Price .75   Star Comics   # 3 of 10

“Attack Of The Bad Balls” Dr. Frankenbean and Snivelitch hide and listen to The Madballs and the kids talking about how the chemical pond turned 8 regular balls into their gross friends they call The Madballs. Frankenbean returns to R.U.I.N and tries to make his own version of talking gross balls.  Only after nearly giving up and using bowling balls does it work and out come The Badballs who are Smasher, Crasher and Trasher.  They have a rumble with The Madballs that leaves our heroes having to make a run for it! But once more Crack Head comes up with a plan that leaves the Badballs falling back into the chemical pond and turning back into boomerang balls that knock out Frankenbean and Snivelitch as the Madballs spin some more puns. The second story is “Now Museum, Now You Don’t” that has The Madballs running loose in a museum and the security guards are trying to stop them as hijinks run wild that leaves them all crashing into a big gross mess and being mistaken for art! The third story is “ Spaced Out” The Madballs bring down a U.F.O as they fear it might attack Tommy and the gang.  Inside is Rojad who came in peace but feels The Madballs are attacking him so he uses his shrink gun and turns them to the size of peas! As he grabs them, they muster all their power and take Rojad for a quick ride.  The alien and The Madballs patch things up, and they soon find out that his ship is out of fuel and the fuel he needs is the drool slime of Slobulus who he tries to kidnap. The Madballs must tangle with Rojad again, but after the fight they become friends as Slobulus fills his tank up and even gets a gold tooth as payment!

This third issue is a fun goofy ride and, like issue one, captures the gross nature of The Madballs and adds in some trouble for them to face that seem like actual threats. This issue also has three stories instead of two, giving you more silly adventures for the 75-cent price tag. The best story of the three has to be “Spaced Out” as I like the idea of The Madballs fighting an alien who wears yellow and has a robot like face.  The idea that drool slime fuels his ship is also classic 80’s toy and comic stuff. The Madballs in the issue are shown to be fighters and thinkers as they outsmart not only The Badballs but also Rojad and do so with smarts and might. They are also very protective of their human friends.  If they think they are in danger, they will attack and defend with all their round might. Oh yeah, Crack Head once more shows that he is smart as he comes up with a plan to defeat the Badballs that works! Like in all of the issues up to this point, the Madballs spend lots of time spewing out cheesy puns that young kids would laugh at. The Badballs are three tough as nails bowling balls who are bullies, but soon find out that their heavy nature helped them in the fight but also was their downfall. Rojad was not really a bad guy but did have The Madballs on the ropes with his shrink gun.  For an alien that came in peace he sure did turn evil when it came to kidnapping poor Slobulus! Dr. Frankenbean and Snivelitch once more come up with a plan to get revenge and as always fail at that mission. The cover is great and would catch the eye not just of Madball fans but also Monster Kids as it has a very Frankenstein feel to it, or at least I think so. The art is once more done by kids comic legend Howie Post and shows why he was a go to guy for these type of comics. I’m glad to see the series back on track with this issue, and I hope the fourth keeps it up! Plus, this is a Star Comic that went on after its 3-issue mini series, now let’s take bets if it has a true final issue.

Madballs 4

Madballs # 4  **1/2
Released in 1987   Cover Price $1.00   Star Comics   # 4 of 10

“The Madballs Meet The New Madballs” Dr. Frankenbean is depressed about not being able to get his revenge on The Madballs, and this has taken over his life until he and Snivelitch come up with a plan that has them throwing eight more rubber balls into the chemical pond.  Out comes eight new Madballs that are Wolf Breath, Swine Sucker, Snake Bait, Lock Lips, Fistface, Freaky Fullback, Splitting Headache and Bruise Brother! Frankenbeans tricks his New Madballs into going to the park and rumbling with the old ones, and boy do they, as each team has members fall.  It comes down to Horn Head and Bruise Brother clashing head on that causes the ground to crack, and Tommy falls in! When all The Madballs and New Madballs awaken, they figure out they are all brothers and they save Tommy and chase off Frankenbean and Snivelitch and all sixteen Madballs make their home in an abandoned dance hall. “Anchors Away” Tommy and the gang along with Madballs Screamin’ Meemie, Slobulus, Dust Brain, Wolf Breath, Snake Bait and Fist Face are rush home to watch the news, but before it comes on Wolf Breath along with Snake Bait and Slobulus all go for the kitchen for a snack and don’t see that news anchor Ben Defax has hypnotized his viewers into giving him all their wealth.  He’s also begun wearing a mask in the shape of a boat anchor and calling himself Anchor-Man! His power comes from his microphone, and the three Madballs figure out a way to defeat him and break his hold on the viewers when Wolf Breath’s bad breath breaks the hold on the fellow Madballs and Snake Bait uses his snakes to crush the microphone.

This issue is the first for The Madballs to break the mini series banner and become a full series as Star Comics listened to the readers and gave them more gross out adventures than what was planned. Plus this issues adds in the eight Madballs that were released in series two into the plot and has them joining the others as well as Tommy and his friends in having fun and foiling the plots of Frankenbeans. I must say that adding the New Madballs to the cast was really cool as seeing Wolf Breath and Swine Sucker in action is cool, but it also dilutes the cast as now some Madballs seem to take a backseat and others seem to be the focus as Snake Bait is showcased more in this issue than Oculus Orbus, AARGAH and Crack Head (who is now being called Bash Brain) combined! It’s nice to see Frankenbean and Snivelitch come back to the now on-going series, and they and the R.U.I.N. Lab are great as the major bad guys to the series. The main baddie is Ben Defax aka Anchor-Man, who wants to use his fame of being on TV and his hypnotizing microphone to steal from his fans.  He’s a real ego driven jerk who wears a dumb giant boat anchor mask to add fear to his life in crime. In this issue we also find out that The Madballs are make home in an abandoned old play theater and this run down setting is great for their gross home base. I enjoyed both stories equally, and it was nice to see The Madball rumble in the first story as it’s clear only a Madball can defeat a Madball. The art in this issue is done by Howie Post once more, and it’s fantastic and the cover is good.  Over all this is a solid kids comic based on a toy line, and so far I am enjoying it as much as I did when I was a kid and first read them.

Madballs 5

Madballs # 5   **1/2
Released in 1987   Cover Price $1.00   Star Comics   # 5 of 10

“Plus 3 Makes 19” Dr. Frankenbean is very upset over the 16 Madballs and how they have foiled his evil plans.  When Tommy and the gang go to get ice cream, he steals their soccer ball, football and basketball and tosses them into the chemical pond and out pops The Super Madballs named Touchdown Terror, Foul Shot and Goal Eater.  He sends them out to beat up The Madballs, and the rumble starts and ends soon as Freaky Fullback and Touchdown Terror find they have lots in common and they discover that they are all one big gross family! The Super Madballs chase down Frankenbeans and Snivelitch and toss them into the chemical pond, and all ends well for the ever growing Madball family. “Veg Out” has Dr. Frankenbean getting help from a hypnotist after his last defeat at the hands (or is that heads?) of The Madballs that has him now focusing on growing vegetables.  After a mistake made by Snivelitch, instead of water he sprays his garden with liquid from the chemical pond and out comes The Vegeterribles that include Rotten Tomato, Crushroom, Paul Onion, Spud-Nick, Pea Shooter and Iceberg Lettuce who he wants to send after The Madballs! The two groups rumble in the old Abandoned Theater, and Frankenbean and Iceberg Lettuce freezes Tommy and the kids in blocks of ice making The Madballs surrender. In the end Horn Head and Swine Sucker rush to the R.U.I.N Lab and save The Madballs, and Swine Sucker eats The Vegeterribles and they bury Frankenbean and Snivelitch as if they are vegetables!

This is another good issue but I must also point out that this comic series is also becoming very paint by numbers as many of the stories has The Madballs having a run in with some sort of bad guys who they beat is some cheesy pun filled way.  Frankenbean uses the chemical pond to create new versions of the Madballs who turn on him in no time and so on and so on. But with that out of the way, let’s take a look at this issue as both stories have select Madballs fighting against another group of mutated baddies with the first ending in friendship and the second with victory as their enemies are eaten alive! Dr. Frankenbean is becoming more and more mad with revenge as this series continues and he is even willing to put children in harm’s way in order to destroy The Maballs.  If he continues down this path, by the final issue it looks like he will have a collection of bodies buried in the basement of R.U.I.N Labs all the while thinking the clock on the wall is telling him when it’s “Revenge” time….In other words, he is going crazy! None of The Madballs really stand out as at this point, there are just too many of them and they are having to be split up just to try to work them into the plot.  Some are so loosely in the story that they don’t really add much. The Super Madballs are cool to see, but I really hope this issue is the only one they appear in though I have a bad feeling they will return and clog up the weakening stories even more. The Vegeterribles are cool but kind of a waste as they are killed, and I mean murdered, by the end of the second story. The cover is great but shows you just how clustered the characters are getting with the art from the first story being done by Howie Post and the second done by Michael Gallagher.  Both are good stuff. Over all I am being a little generous with this issue’s star rating as it’s more like a two, but I did have fun reading it.  However, if things don’t change up in the next issue I will not be as kind.

Madballs 6

Madballs # 6  **1/2
Released in 1987   Cover Price $1.00   Star Comics   # 6 of 10

“Mad Love” Dr. Frankenbean and Snivelitch find one last rubber ball near the lab and along with some make-up they toss it into the chemical pond and out comes MadBelle, a gross female who causes Horn Head, Foul Shot, Fist Face, Swine Sucker and Bash Brain to fight amongst themselves to win her heart when he tricks them to come to the lab for a party. Just as they are about to ram themselves into a tree to see who wins a date with her, Madbelle stops them and tells them she is in love with Snivelitch, and The Madballs figure out they have been set up and turn the tables once more on Dr. Frankenbeans. “Maiden Hong Kong Blues” Chin, one of Tommy’s friends, is shocked when he finds that his dad’s restaurant has been wrecked by Maiden Hong Kong and her bodyguards sumo wrestler Topknot and ninja Ninjun Joe who want bad fortune cookies given out! In the end The Madballs, come up with a plan to stop Maiden Hong Kong from getting her request and send her to jail.  After the victory they have a great Chinese food meal.

Once more Frankenbean tosses a ball into the Chemical Pond to create something to get his revenge on The Madballs.  By this point I am getting pretty sick of this format and starting to wonder why they are doing this plot over and over again. I mean, I get the comic is based on a toy and that they are trying to do a cartoon style format with it, but good God enough is enough! Madbelle is lame and her whole reason to help bring down The Madballs is thrown out the window as she is just used to deliver dumb puns and fall in love with Snivelitch. Speaking of Snivelitch, he and Frankenbeans once more are just around for blah revenge and in the end both get what’s coming to them. The second story is the better of the two by far and has select Madballs having to tangle with a sumo wrestler and ninja all in the name of fortune cookies! But still nothing new over all and in fact it’s as stale as the last issue.  While enjoyable, the been there, read that feeling creeps into your brain and makes it slightly less enjoyable. If not for the second story, this one would have been rated lower. The cover is okay, and the art is done by Howie Post and Michael Gallagher again marking at least good art quality making up for the lack of story in the first segment. Also I am pretty sure we have not seen the last of Maiden Hong Kong and her goons as I think they will be out for revenge soon, but I hope this is the end of Madbelle as she was kind of a waste. Let’s just move onto issue seven and hope it steps it up next issue.

Madballs 7

Madballs # 7   **1/2
Released in 1987   Cover Price $1.00   Star Comics   # 7 of 10

“Body Builders” Madballs Skull Face, Dust Brain, Slobulus, Snake Bait, Lock Lips and Wolf Breath are feeling down that they do not have bodies and come up with a plan to trick Frankenbean into making them bodies! After a trick that has them breaking down a old building, Frankenbean thinks they have turned evil and shares with them his new invention the FrankenTank that will be used to cause panic and help him take over the world! With the help of the chemical pond and the bodies of dolls, The Madballs now have bodies and rush off to test them out. Unbeknownst to Frankenbeans, they are really building vehicles to combat his and in the end they are able to destroy his tank and save the world from his evil plan. “Tourist Trap” has select Madballs like Screamin’ Meemie, AARGH, Goal Eater, Fistface and Bruise Brother all going on a vacation to an island where they meet the scum bag Bermuda Schwartz The Terrible Tourist, who uses his cheap cigar smoke, freezing camera and tacky shorts to rob people and places, but with the help of a cheap mirror and luck, Fistface is able to turn the tables on this terrible man and send him to jail while they enjoy the rest of their vacation.

Finally a slight change of pace that kept lots of the same feeling but added a little seasoning to spice it up. The first story has select Madballs getting bodies and tricking and defeating Frankenbeans as the second story has select Madballs stopping a terrible tourist from robbing banks, hotels and people! The second story is short and is a nice backup to the first, even if it lied and used the name Tourist Trap as I did not see Chuck Connors as Mr. Slausen from the film of the same name.  But really it’s a cool fun short story with a funny baddie set up for them to knock down as Bermuda Schwartz is the perfect example of a person who takes the fun out of being places with his only-me attitude. Frankenbeans in this issue goes from hating Madballs, to loving Madballs like they are his children to hating them again! He is who he is and while paint by numbers, I will say he is the perfect 80’s kid comic/cartoon bad guy! None of The Madballs stand out once more and share about the same panel time, but the stand out in this issue for me has to be Fistface, who is the one who beats Schwartz at his own annoying game. The art is done by Post again, and the cover on this one is pretty cool even if it misleads a little as Frankenbeans never rides a cycle and Horn Head is not in the issue at all. Over all, it’s good standard kid comic stuff that for the most part is doing these toys justice.

Madballs 8

Madballs # 8  **1/2
Released in 1988   Cover Price $1.00   Star Comics   # 8 of 10

“Younger Than Springslime” Our story starts with Frankenbeans and Snivelitch running up a mountain from Touchdown Terror, Wolf Breath and Horn Head who caught the R.U.I.N Lab workers trying to blow up their home! But while hiding in a cave, Frankenbean finds the fountain of youth and comes up with a plan that leads to the three Madballs diving into a small pool of the water and turning them into Baby Madballs! But he soon finds that the toddler Madballs are driving him crazy with trying to win his attention, and after a dip in the Chemical Pond, they turn back into adults and decide to drop Frankenbeans and Snivelitch into the youth water giving them a taste of being young all over again! “Weather I’m Right” is the second story and has Skull Face, Goal Eater, Lock Lips, Snake Bait and Screamin’ Meemie heading to the TV Station to yell at weather lady Gail Warning who reported it would be sunny but in fact it’s a severe thunderstorm! They meet up with reformed former bad guy, Ben de Fax aka Anchor Man, who tries to warn them but it’s too late as Gail is indeed evil and she controls the weather! After freezing them and sending them to the North Poll, The Madballs find away to return to town and thanks to Snake Bait’s snakes they are able to get her weather wand and break it and safely deliver her to the cops as she is booked on crimes against nature.

The Madballs in this issue turn into babies and fight the weather, and readers are treated to these two silly stories that are pure kid comic gold.  This is a fun way to showcase The Madballs as they do good and in some odd way are teaching some sort of lessons like don’t mess with nature and be proud of your age. The Madballs that stick out in this issue are Goal Eater, who saves his fellow Madballs from freezing to death, and Snake Bait, who uses is snake like charm to rid the world of the weather wand. Frankenbeans and Snivelitch are pretty much the same as every issue as revenge is on their minds, and they know that their plan will end badly but they still take the chance. Nice to see Ben de Fax aka Anchor Man back in a cameo and that the TV Station didn’t fire him even after he robbed viewers. The new TV Station evil on air personality is Gail Warning, and she is a hot to trot blonde who for some reason gets joy in reporting the weather wrong…yeah, what an odd motivation. The best story of the two I would say is Weather I’m Right as I liked the flow a little better and the story moves at a wacky and fun pace. The art for the first story was done by Post and the second one was Gallagher, and like I broken record I will say it was fantastic and fitting.  The cover as well is pretty dang cool and showcases the Madball Babies! On a side note before we move onto the next issue, this marks the final issue under the Star brand name as the next two will sport the Marvel Comics logo.

Madballs 9

Madballs # 9  ***
Released in 1988   Cover Price $1.00   Star Comics   # 9 of 10

“The Return Of Everyone” The twisted mind of Dr. Frankenbeans comes up with an idea to free Miss Tic The Mystic from jail, and when he and Snivelitch do so, they also free some of the other Madball baddies like Anchor-Man, The Bad Balls, Weird Beard The Pirate, Maiden Hong Kong and Colonel Corn.  Their plan is to attack five locations unless money is paid to them! The city calls on The Madballs for help who break into five groups to try and stop the madness and return these bad guys to jail. The first group goes to the Midwest, and they are Goal Eater, Snake Bair, Oculus Orbus and Screamin’ Meemie as they take on Colonel Corn! While in China, Dust Brain, Lock Lips, Bash Brain and Swine Sucker tangle with the sinister Maiden Hong Kong! In L.A. Wolf Breath, Splitting Headache, AARGH and Horn Head find the wicked Anchor-Man up to his old tricks, while on the Atlantic Ocean Skull Head, Fist Face, Freak Fullback and Touchdown Terror battle on a ship with Weird Beard who has kidnapped Tommy and the gang of kids! While at R.U.I.N Lab, Foul Shot, Slobulus and Bruise Brother must come face to face with the team up of The Bad Balls, Dr. Frankenbeans, Snivelitch and Miss Tic! And with the readers help to solve puzzles like cross word, connect the dots and word find The Madballs defeat their enemies and make them all jump into the Chemical Pond.

This issue is hands down one of the best in the series and tells one story that brings back almost all the series’ main bad guys for one final battle! Plus it also showcases all The Madballs, New Madballs and Super Madballs making it feel like a one issue Madball version of Secret Wars. Miss Tic The Mystic is the brains behind the newly formed team of haters, and she is also one of the last to fall in battle.  It was great seeing her again as well as all the other baddies. While the fights are not fully shown as the puzzles act as your way to defeat them, it was nice for many of them to get that one last shot at being in the comic and trying to get revenge on those dang Madballs. Once more none of The Madballs stand out as they all play a part in trying to save the world from paying these goons to not do evil deeds. I like the idea of the puzzles being the way for The Madballs to win as it gave kids a challenge and made their minds work to solve them to further the story. My favorite bad guy who returns has to be Colonel Corn who uses his corny puns to defeat his enemies, and like before The Madballs pop his head into popcorn! Plus is clear that Snivelitch wants some Miss Tic booty and even dresses up to try and impress her. The cover is great and showcases some of The Madballs as well as some of the Bad Guys and is eye catching for fans of the series. As always Post does the art and rocks it! For the first issue being done under Marvel, this one is better than almost the whole Star Comic run and that’s because this one has action, fun games and a solid story.  Let’s see how the final issue holds up!

Madballs 10

Madballs # 10  **1/2
Released in 1988   Cover Price $1.00   Star Comics   # 10 of 10

“Fantastic Voyeurs”  While walking in the field near R.U.I.N Lab,Dr. Frankenbean finds the shrink gun of Rojad and wants to use it to shrink The Madballs into micro size terrors he can deal with but Touchdown Terror, Bash Brain and Fist Face come crashing in and cause Frankenbeans to have a breakdown and a virus called Unchained Melody is running rampant in his body! Snivelitch begs them to let him shrink them so they can save Frankenbean from death’s door and after thinking about it, they agree and enter Frankenbeans throat to save his life! But they only have 20 minutes to do so as the effects of the gun will run out and they will grow normal size stuck in his body! But in the end they beat the virus and escape his body and all things go back to normal. “Compose Yourself” this last adventure has Swine Sucker, Freaky Fullback, Oculus Orbus and Screamin’ Meemie going up against Grammar Moses, an old lady who uses a grammar stick to beat people who abuse the words! After being knocked around by her, thanks to giant question marks and quotations Screamin’ Meemie uses his loud words to bust her hearing aid and is able to defeat her, but they see she is a good person and it ends with her being a tutor to them so they can speak better.

The final issue is not a farewell issue, and the series does not get its ride off into the sunset instead it just ends like so many other Star Comics and Marvel titles before it. The first story is like the film Innerspace and has The Madballs entering a human body to save a life, dumb silly and a fun read for sure. The second story is a grammar lesson and has them fighting an old lady with her board that she has dubbed the board of education. The Madballs final battle with Frankenbeans and Snivelitch is really more of a rescue mission, and I am okay with that as in my head this could be the moment the feud ended between them. Grammar Moses is pretty silly but fitting when used to educate about the use of words and grammar. Touchdown Terror is the standout in the series as he seems to be calling the shots in the first story when some of The Madballs are shrunk. Would you like to know my top four Madballs that appeared in this series? While I liked them all in my own way, I would have to say my favorites in order are Horn Head, Swine Sucker, Wolf Breath and Crack Head (Bash Brain) with Dust Brain and Fist Face also coming in very close. The art is done by Howie Post again, and I will say that his work shines in these kind of kids comics, and he would be the artist I would have loved to have seen make a Commander USA comic for Star. The cover for the final issue is okay, nothing ground breaking but would for sure get the attention of fans of the series and toys. Again to sum up this series, it was pretty good and I would say it’s on the level with such other Star Comics we have looked at like Inhumanoids, Foofur, Hugga Bunch, AniMax and Chuck Norris Karate Kommandos but not as good as Thundercats, Wally The Wizard and Defenders Of The Earth. If you grew up with the toys and enjoy comics based on toys check it out, if you like Star Comics and kid comics in general check it out. Below is some artwork from the series that showcases select Madballs in action, enjoy!

madballs art 1

Madballs is a good average kid comic series based on a toy line but it’s also very limited as they are just flying balls who can only really fight with the power of being gross and headbutting…so He-Man or G.I. Joe they are not, but entertaining they were. For our next update, we are heading back to the old theater as we take our third look at Marvel At The Movies! So make sure to come back for that one as we will be covering some fantastic adaptations in it. Until then, read a comic or three, collect your childhood toys and support your local horror host! And make sure to bring enough popcorn to share with others for the next update.

marvel-at-the-movies-3

Have You Seen This Lost Dog: Foofur

Welcome back to Rotten Ink!  This update is all about that blue dog Foofur. Dogs are a man’s best friend, and they are loving as well as loyal.  Growing up I have only had two dogs in my life but have been around many.  From the chubby old dog Two who lived at my grandparents’ house all the way to Conan who is my cousin Stephen’s hyper little Chihuahua, I have always been around dogs. The first dog that we had was a mutt named Droopy, who from what I understand was a very fun loving little guy who loved my brother Bryan and I. The sad part is I was very young and don’t remember him all that well, and to add to his sad story while my family was away, my uncle was watching him and someone stole him from the backyard! I mean what kind of scumbag steals a family pet? The second dog we got was Stella, a German Shepard, when I was around 16 years old.  She was a sweet dog who was my best pal when I first moved back to Kettering.  She used to follow me around the yard, and we would have all kinds of adventures walking around the neighborhood. Stella was a scaredy cat for the most part, but if she thought I was in trouble, she would spring into protective mode. Stella lived to an old age and I find myself missing that goofy knucklehead. If you’re a dog owner, cherish the time you have with your furry buddy and give them an extra treat after dinner. Below is a picture of Bryan and I with Droopy, and I have to make a note that for some reason I can’t find my pictures of Stella I took when I was a teenager.

Bryan and Me with Droopy

Back in the day, many of the top watched cartoons were made by Hanna-Barbera who was the company who brought us such great characters as Yogi Bear, Scooby-Doo, Jabber Jaw and Huckleberry Hound, all popular and beloved cartoon characters. Hanna-Barbera were at the top of what they did, but by the late 80’s while their classic work was still popular, many of the newer stuff was not as iconic as the past work.  Shows like Yo! Yogi, Flintstone Kids and A Pup Named Scooby-Doo were all great shows and all ones I watched when they aired in the 80’s and early 90’s, but most of those shows didn’t have the life and staying power as their classic toons did. In 1986, they made a character that was pretty well liked by the kids of Wayensville but now in 2015 is pretty much forgotten, and that’s the loveable blue dog Foofur. In 1986, on NBC during the station’s Saturday Morning Cartoons, a cartoon made by Hanna-Barbera called Foofur started airing and is about a skinny dog named Foofur who finds a mansion to live in that’s abandoned! But living in the big house by himself is lonely so Foofur, along with his niece Rocki, free fellow dogs from the kennel, and they all now live with him and dodge the dog catcher and a realtor who wants to sell the house from under Foofur’s paws. Foofur lasted for two seasons and a total of 46 episodes and was canceled in 1988, but for those of us like myself who watched Foofur when it aired those two seasons were very entertaining and had that Hanna-Barbera charm. It’s odd, with WB putting out their Warner Brothers Archive Discs for many Hanna-Barbera shows, that this series has never made it to DVD on demand. While his run was short, Foofur still made his mark on Saturday Morning Cartoons and remains a cult favorite among the fans that remember his adventures.

Foofur Cartoon 1Foofur Cartoon 2Foofur Cartoon 3

While characters like Scooby-Doo had tons of merchandise from toys to keychains, poor Foofur had very little merch.  So if you were a fan, it was pretty slim pickings to get collectibles of your blue furred pal. So let’s take a quick second to talk about some of the things that were made that included VHS tapes of some of his episodes that quickly came and went at retail stores.  I can remember finding some of these tapes in the cheap bin at Hearts and Gold Circle. Sticker story books of FooFur also came out and were geared toward young readers that helped kids not only to read but also survived as a way for kids to get more FooFur hijinks. The last thing I can remember is the stuffed doll of Foofur made by R.Dakin Co./ Phil Mandez productions that was very long and looked as lazy as possible and captured the goofball loving nature of the character. I never had any of these items, and I can remember that someone I knew had the doll and it was either my friend Joanna or my cousin Nick…but I am not 100% sure on that one.

Foofur DollFoofur BookFoofur VHS

So we just learned a little about the show as well as the merchandise so now I figure we should take a quick crash course on the side characters that made up the show. Let’s start with Fencer; he is a black and white furred cat who loves karate and thinks he can fight. Louis is a strong as an ox bulldog who can fight as well as be a loyal friend to all his fellow housemates. Annabel is a sweet female dog with long bangs that cover her eyes and is the girl of Louis. Fritz Carlos is a proper dog with a sweet mustache and has total manners as well as tall tales. Hazel is a curly eared female dog who is a clean freak and is buddies with Fritz. Dolly is Foofur’s girlfriend who is owned by a well to do woman and her best friend is Burt a snob dog. The show had many “bad guys,” but we will get to them when we cover the comics. I should thank Lone Star Comics and Bell Book And Comic for having these issues in stock and should as always remind you that I grade these on a standard 1-4 star rating and base it on entertainment value, quality of the story, the art and how true it stays to the source martial.  So with that let’s head to the old mansion and see what Foofur and the gang are up to, shall we?

Foofur 1

Foofur # 1  **1/2
Released in 1987   Cover Price $1.00   Star Comics   #1 of 6

Curly Tale” has Foofur and the gang almost being found in the mansion when it was being looked at for purchase.  Once they are safe, Dolly stops by and invites Foofur to her tea party that will be attended by many of the town’s top dogs! Foofur gets the help of Hazel to look nice for the party but uses too much conditioner and ends up putting a curl to all his fur! When he gets there, at first he’s looked at as a joke, but when the smart fashion dog likes the look, he becomes a trendsetter. “Alone Again” has that Kung-Fu cat Fencer doing his moves in the house and annoying Foofur and Annabell, who are cleaning the attic of the mansion.  When he goes outside and thinks that his pals are captured by the catchers, who he actually frees is the Ma Baker gang who kidnap Fencer and hide in Foofur’s mansion.  Once inside, they beat up Fencer and Foofur, but the gang of bad animals meet their match when the raging bulldog Louis shows up and beats them up and makes them run to the dogcatchers to be captured and safe away from him! “Trial And Error” has a group of rats living in the mansion who want to throw out Foofur and the gang and get the help of a lawyer rat who banishes Rocki from the house.  When the young dog is sad and is crying over being kicked out, Louis shows up and beats up the rats and throws them out of the mansion!

This is another kids comic that takes the route of doing multiple stories in a issue instead of one solid onem and while in the days of Goldkey and Whitman, that style worked for the likes of Bugs Bunny and Pink Panther, in my opinion it does not work for Foofur in 1987 as it clearly should have been one continuous story that helped add to the world that the cartoon was building on Saturday mornings. Each of these stories, while cheesy, packs a fun feel, and I must say I really like the abandoned mansion backdrop. Thus far only three of the characters shine and that’s Foofur, Louis and Fencer so I will give you a little of my first comic book impression of these three characters. First up is Foofur; while he is very laid back, he clearly cares about his friends and is trying his best to keep the mansion theirs. The one negative thing I noticed is when is niece Rocki is crying, he pays no attention and keeps playing cards, and it’s Louis who checks on her and takes care of the issue. Speaking of Louis, he is one tough bulldog who whoops butt not once but twice in this issue and is clearly the muscle of the group. But while he might be the meathead, it’s clear that he cares about his friends and will protect them at all cost. When I was younger and watching the cartoon, this next character was my favorite and it’s the cat who knows karate named Fencer who while noble at heart is really just a goofball who tries more then he knows, and means well when trying to stick up for his pals. Now I should also pick the best story out of the three, and I would say Alone Again not only because it shares the name of a power ballad sung by Dokken but because I love the idea of a gang of rough and ready animals taking orders from an old dog named Ma Baker who is straight out of Batman 66 if that show was played by animals. The art is pretty solid and is done by Ben Brown who captured the look and mood of the cartoon, really good stuff and reminds me of Archie and Harvey comic art. So far I would say that this Star Comic series based on the cartoon Foofur is pretty entertaining and I can’t wait to see how the rest of this series goes, so let’s move onto issue # 2!

Foofur 2

Foofur # 2  **1/2
Released in 1987   Cover Price $1.00   Star Comics   #2 of 6

The first story is called “Unreal Estate.” In it relator Mrs. Escrow is trying to sell the mansion and fills it with furniture to give it a more homey feel.  So Foofur takes an idea from Fritz Carlos, and they put the furniture in crazy places! As the open house starts all the people are mad at Mrs. Escrow and think she pulled a joke on them because of this, but it backfires as one strange man loves the mansion and the way it’s set up and agrees to buy it the next day! Foofur and the gang spend the night making the mansion look normal again and stops the buy when the man gets mad about how normal the house looks and Mrs. Escrow in the end thinks the mansion is haunted. The second story is called “Costume Canine Caper.”  Those rats are at it again and use a dog costume to try and sneak into Foofur’s group to gain secrets on how to get rid of them, but the plan is cut short when the rats are captured by the dogcatchers and must ditch the suit.  Fencer witnesses it with his own eyes, and Foofur in the end scares off the rats by wearing a giant rat costume! “User Unfriendly” has the Mayor firing Mel and Harvey from being the city’s dog catchers and replaces them with a robot named 4-D who can capture dogs super fast! 4-D goes on a capturing rampage and even gets Louis, but all things backfire on the robot when Foofur over loads its circuits by using a ton of wind up dog toys! At the end Louis breaks free from the pound and 4-D ends up in a trash can.

This second issue is just like the first issue with three stories and a one-page joke, and like before, each of the stories have a charm and each are well done and silly. Much like before, most of the time the plots are set in and around the mansion making the old structure almost feel like a character on its own. Foofur in this issue is much like the first and does show he has a prankster side as he helps move around couches and place beds in the kitchen not to mention wears a costume to scare off those pesky rats. Fritz Carlos is a proper little dog who is very British and very much a supporter of the abstract. So we should also take a look at the “bad guys” of this series.  Let’s start with the three rats who are named Sam, Chucky and Baby.  They want the mansion all to themselves and are trying to do whatever it takes to run the dogs off.  Sam is the brains of the rats and bullies the other two. Mrs. Escrow is not fully bad in the comic and is only doing her job of trying to sell the mansion, but her little dog Pepe is a jerk and hates Foofur and the gang. The last two are the dogcatchers named Mel and Harvey who once more are just doing their job but do seem to target Foofur and the gang and patrol that area a lot. Out of all these “bad guys” I would say the biggest threat to them has to be the Rats as I feel they would murder Foofur in his sleep if they could figure out a way to do so! The best story out of the three this issue has to be Unreal Estate as I like the fact Foofur and the gang are running around changing things to save their home from being sold, and I could see the Three Stooges doing something like this. The art is once more all done by Ben Brown and is fantastic for this kids’ style of comic.  I must also point out for some reason I really like this cover with the rain and Foofur being so tall he is blocking his friends from getting wet. This is another good issue, and this makes me hopeful that this whole series will stay entertaining and steady with the two and a half star ratings.

Foofur 3

Foofur # 3  **1/2
Released in 1987   Cover Price $1.00   Star Comics   #3 of 6

Foofur and the gang’s first adventure is called “History Defeats Itself!” and has Mrs. Escrow selling the mansion to land developer Cashman who wants to build a condo in the spot where the mansion sits! Foofur, along with Dolly and the gang, try to figure out how to stop the buy and most importantly stop the mansion from being torn down. They try to use some of Fritz’s old arrowheads to get the historical society to step in but that turns into a bust.  Finally Louis has an idea just as things look bad and gets a giant bone from the butcher shop and the demolition stops.  Cashman rips up the contract after what he thinks is all a waste of his time, and the mansion is saved and once more put up for sale. The second adventure is called “A Close Encounter” has an alien landing on earth and meeting the rats who he thinks are the kings of the planet.  They tell him that they are indeed and are under attack by the K-9s! The Alien takes Foofur and his friends off the planet and is about to leave them when he finds out he has been played by the Rats! And with the help of Foofur, the Alien is able to scare the Rats away from the mansion. The last story is called “Plant You Know, Dig You Later.” Annabel has her sister and her kids over at the mansion, and her sister brings her a plant as a gift and they leave it on the porch. During the visit the plant grows and grows and covers the mansion! Louis uses his brain and grabs the plant’s root and places it in the freezer causing the plant to die and detach from the mansion.

Issue three is another solid Foofur adventure packed from page to page with cartoon inspired goodness. Much like all the issues before, all three stories are well done and each hold their own charm.  If I had to pick one as my favorite, I would say History Defeats Itself would take the spot, not just cause it’s a good story but it also makes me think of the big mansion and woods in Sugarcreek that was torn down so they could build a soulless Coastco…but let’s not harp on that. But A Close Encounter comes in close second and that’s because I love the whole alien comes to Earth story that reminds me of so many classic Sci-Fi films I watched when I was a kid. Foofur remains the same in this issue, and it’s really clear he loves to play cards, cares about his pals and his girlfriend Dolly. Annabel is a sweet dog that has bangs that block her vision as this is said many times o far in the series.  We also get the fact she has a sister and is the aunt to many puppies, and she is married to Louis. Ben Brown is still doing the art, and it’s fantastic and really does make it feel like the cartoon.  One other thing I should note is that the inking in this series so far is very bright and this helps add to the over all fun feel of the comics. Not much more to say besides another good issue that brings all the Foofur action to comic readers.

Foofur 4

Foofur # 4  **1/2
Released in 1988   Cover Price $1.00   Star Comics   #4 of 6

Fernando’s Hideaway” has Foofur and his pals finding hiding spots for when Mrs. Escrow comes to the mansion to show it to a buyer. After they master the art of hiding, they all go to take a nap when crooks break in and are hiding from the police. Foofur and the gang use their new hiding spots to act as if the mansion is haunted, and the crooks run back into the arms of the police. In the end, all ends well besides the fact The Rats are mad about them being around the inside of the walls for the hiding spots claim that’s their territory! In “Show Business” Fritz Carlos is on a date with Hazel, and they see a hypnotist that by accident hypnotizes Hazel and turns her into a slob when she is the clean freak of the gang! When home she trashes the place, and worse the house is about to be shown, so Fritz and Foofur rush back to the hypnotist and have the spell broken get he back to the mansion just in time to clean it up and all ends well. The final story is called “The Buddy Guard” and is about Louis and Annabel wandering the streets looking for food when a gang of dogs led by a pitbull shows up and start calling Louis a chicken, and instead of fighting, the bulldog leaves! Foofur tells Annabel, who is worried about her man, that the dogs they ran into was once lead by Louis and he left them to become friends with Foofur. The Rats hear this and bring in the gang who attack the house, but the bad dogs soon learn Louis is no chicken as he wipes the floor with them and proves he is a smart fighter.

Louis once more shows that he is the biggest and baddest bulldog in the comic world as he beats down a pitbull and a pack of other dogs by himself! Plus I like the backstory given to him that he once was a bad dog who ran the streets and would beat up other dogs just because he could, but once he met Foofur he changed his way and became a dog who only fights when it’s called for like to protect his friends. But to play What If like The Watcher does for Marvel, imagine a world were Louis beat up Foofur instead of friending him, would Louis go on to beat up the likes of Snoopy, Odie, Scooby-Doo and so many more K-9’s in comic and cartoons…makes one wonder. My favorite story has to be The Buddy Guard just for the backstory of Louis and the fact it has Foofur being put in some major danger as a pitbull wants to rip his head off. The other two stories are well done, and I love the fact they have taken them out of the mansion and into the world a few times in this issue. One thing that I also think this series is doing right is while Foofur is the clear star of the comic, he is not over used and each character has their time to shine even if it’s only for a panel or two. The Rats are back also in this issue and once more try so hard to chase off the dogs, but as always fail at their plan. The art is done by Ben Brown again and as always looks like a classic 80’s kid comic. I should also note that this is the final issue of Foofur to come out under Star as the next in the series has the Marvel logo. So let’s see of Marvel put the care into Foofur like their kids branch did.

Foofur 5

Foofur # 5  **1/2
Released in 1988   Cover Price $1.00   Marvel Comics   #5 of 6

The Bear Facts” is the opening story and is about Mrs. Escrow having the mansion treated for termites that has Foofur and the gang going camping, but before they leave they also warn the rats who think the dogs are up to something! Rocki can use the trip to get a badge in the scouts, and while out in nature, a nearsighted mama bear takes Rocki by accident as she thinks she is one of her cubs. In the end Foofur uses cola bottles and makes the bear glasses, and she and her cubs hang out with them and get food as a way of saying thanks. The second story is a continuation of the first story and is called “Fur Better Fur Worse” and has the Rats taking fur from Fencer and pull mean pranks on the fellow house dogs trying to get the K-9s to turn on the cat. In the end Louis and Foofur are the voice of reason as all the others in the house are ready to beat up the karate cat.  In the end Louis finds out the Rats are the ones causing the issues, and he gets even by placing them on a log in the harbor! The final story is called “Pipe Down” and has those two numbskull dogcatchers Mel and Harvey get a magic flute that attracts dogs, and it’s up to Fencer and his trusty baseball to save his friends from being captured.

Marvel took over Foofur after closing Star and was smart enough to keep all those working on it intact. Foofur as a character in this issues shows compassion and that he really wants to make the world he lives in a better place as he helps a bear to see and even warns the Rats that they could be caught or killed when a exterminator comes. Say what you will, but Foofur, while a silly comic based on a cartoon ,does have some positive messages and teaches readers to honor friendship, keep positive as well as try not to hold grudges. Louis in the issue goes 1-1 as he is able to beat up Mel and Harvey in an ally but gets knocked out when he tries to tackle the nearsighted bear. My favorite story has to be Pipe Down because who doesn’t like a silly take on the Pied Piper legend? Ben Brown takes the duty of art again as like the others it’s solid and shows I think he enjoyed doing this series. So are our next issue is the last issue of Foofur so let’s see if it can end as a solid cartoon adaptation comic.

Foofur 6

Foofur # 6  **1/2
Released in 1988   Cover Price $1.00   Marvel Comics   #6 of 6

Raising Spirits” opens our last issue and has the mansion being the subject of being called a haunted house and brings an oddball to try and find if the legends are true. Of course the oddball sets up the house to appear haunted so he could buy it dirt cheap,and when Foofur finds this out, he turns the fraud haunt back on them and scares them away. “Smitten Kitten” has Fencer falling for a cute grey cat named Miss Mitzi and asks her out on a date.  To get ready for the date, Fritz tries to help him get manners and ditches the karate look for a more preppy look. During the date, a group of cats start trouble and Fencer kicks into action and finds that Mitzi likes him for him and that’s the karate cat. The final story for the issue and the series is called “The Outcast” has Dolly’s snob friend Burt, a purebred dog, thinking he is a mutt and running away from home to stay at the mansion and after getting himself caught by Mel and Harvey. Foofur and the group go to save him and in turn get caught! In the end Burt saves Foofur and finds out he is indeed no mutt!

So much like the cartoon, the comic series of Foofur comes to an end way to fast! This final issue is well done and doesn’t lose a step from the rest of the series and is a good kids comic based on a cartoon that was only mildly popular. Foofur is a cool dog who has a kind heart and a sharp mind and always thinks about the well being of his friends…for the most part because if he’s playing cards he shuts down on caring. I am a cat person, and I have to say Fencer in this issue gets to shine as he goes on a date, learns manners and even whoops some butt on cats who are hassling his girl. Burt, who is a friend of Dolly’s, is also a snob and stuck on himself and treats Foofur like a fleabag.  It’s only after he thinks he’s a mutt that he shows Foofur and the gang respect. Marv and Harvey almost, and I mean almost, have Foofur in this issue but are once more outsmarted by a pack of dogs.  These two guys are as goofy as they come and are great “bad guys” in a comic series like this. What made Foofur work as a comic is the over all good nature of the stories and characters. I mean most kids love talking animals, and Foofur is a perfect fit for those type of readers. Hanna-Barbera and Star made a perfect team on this, and I wish the team up would have continued with other properties they made like The New Yogi Bear Show, The Completely Mental Misadventures of Ed Grimley or even Paddington Bear! Imagine a Star Comic based on Ed Grimley.  I know that I as well as many others including Jason Young would have read it. Ben Brown did the art for the whole run, and his style is the kind of art I love for kids comics based on toys and cartoons, I would like to see Ben make more comics of this nature. With Disney owning Marvel Comics, I am not sure why they have not reopened Star Comics and make retro style kids comics based on old Disney Shows like Ducktakes, Goof Troop, Darkwing Duck and Gummi Bears, all that wonderful stuff that was played after school in the late 80’s and 90’s. But to wrap up the look at Star’s Foofur I will say it’s a series that stayed true to its quality and stayed steady on entertainment and held true to it’s source material so I would give this series a must check out for fans of the cartoon. Below is some of Ben Brown’s artwork for the series, and it showcases the main cast to the series.

FooFur Art 1Now I am sure many of you readers don’t remember Foofur and those who do probably only slightly do so I hope that this update helped inform you about his existence in the world of comics and cartoon. One thing I should also point out is the fact that much like many classic kid comics of the 70’s and 80’s, the cover to most the issues has nothing to do with the stories inside.  Not once did they go skiing nor did Foofur and Rocki race a kangaroo and joey! And while the rats and dogcatchers were a threat to them somewhat, the main drama comes from them always living in fear that the house they live in will be sold from under their feet and they will all be homeless. Our next update will have us leaving the mansion of Foofur behind as I once more will turn Rotten Ink over to Juliet and she will take a walk on the dark side with The Witching Hour! So until next time make sure to pet your pet, read a comic or three and support your local comic shop.

The Witching Hour logo

How I Spent My Summer At Camp Candy

Summertime is upon us.  That means lots of sun, swimming pools and vacations for many of us Americans and fine people from around the world, and after the snow filled winter we had this year I am sure many of you like me are ready for some sun time. When I was in school, summer break was also the thing that got me from grade to grade, knowing that at some point I would have a few months off to do what I wanted to do and not be stuck in a classroom. So in this blog update we are going to take a look at some of the fun stuff I used to do in the summer as well as places I have been including camp during school! The comic series we will be looking at is based on the Saturday morning cartoon called Camp Candy that featured the comedian John Candy as the lead counselor and owner of the camp. But first I would like to talk about my first time going to Kings Island with my Uncle Johnnie and Aunt Debbie when I was just a young lad. Most summers my family would not go on a vacation and a lot of time was spent at our house running the streets with friends or just visiting our grandparents. Sometimes my Dad would shock us and take us to Fantasy Farm or Americana Amusement Park in Middletown and those were always fun times, but mostly it was stay at home kind of time. I will admit it was pretty embarrassing when I would return to school and the teacher would have us stand up and tell the others what we did over the summer and I would hear others talk about trips to Florida, Disney World and Kings Island and all I got to do is play Nintendo and toys at my house…pretty sad indeed. One summer however my Dad got some tickets to Kings Island from his work at Cub Foods and gave them to my brother Bryan and I, and instead of him and my mom taking us they gave the other two pairs to my Uncle Johnny and my Aunt Debbie who acted as our guide to the theme park. Before we went to the top amusement park in Ohio, we talked to our cousins Dino and Norman and they filled us in on the must experience rides that included The Vortex, King Cobra, The Racer, The Beast and one of the newest coasters at the time The Adventure Express. I can remember the night before going to the amusement park sitting in my bed restless with my mind racing with all the excitement of what was to come the next day, images of ridding a roller coaster with Yogi Bear and stories of all the large hills and fast speed told to me by Norman echoed in my brain, for this summer of 1992 I was going to Kings Island!  

Kings Island Logo

The next morning my brother Bryan and I were up early and ate up our cereal super fast and waited for our Aunt and Uncle to come pick us up, they arrived right on time and I can remember rushing to get into the car with them so that my adventure of the summer could start happening. On the ride to the park I can remember my Uncle playing Ozzy Osborne’s Dairy Of A Madman from a cassette tape and he and my aunt asking us what we were looking forward to the most. For me I really was looking forward to The Adventure Express and Hanna-Barbera Land because I was a fan of Scooby-Doo and Yogi and looked forward to the rides based around them. I can remember my brother looking forward to The Beast and The Racer as the idea of the backward coaster peaked his interest. As we pulled into the huge parking lot my excitement sky rocketed as I could see the entrance to the park and knew that so much fun rides awaited me inside. As we gave the attendant our tickets and walked in I was amazed as I seen the Eiffel Tower and fountains and knew that I had finally made it to Kings Island! That day was a blast we started the day off by riding The Racer and while I rode the one that went forward by brother rode the one that went backwards, we also rode The Beast and for the first time I became breathless as the speed and the excitement literally took my breath away! The Adventure Express was epic and fun and while not a fast coaster it still was a great gimmick of riding inside of caves with talking stone statues and parts that sprayed you with mist. We rode The Smurf Enchanted Voyage Boat ride that our Mom had ridden before and hyped up and it was a pretty fun experience as was White Water Canyon a boat ride that makes you feel as if your traveling on what its named after. We rode many rides that day and I even got to see the likes of Scooby-Doo, Yogi Bear and Huckleberry Hound wondering around and taking pictures with kids and adults. I did not get to ride The Vortex as the line was to long that day and we skipped the King Cobra cause we heard it racked ya if you were a male, I know now that it was false but as a kid you believe those type of rumors. We stayed until the park closed and watched fireworks and then headed back home, I must say my Aunt and Uncle were a blast and allowed us to be kids and have the fun we wanted…and while we went to the park a number of times after mostly with Dino and Norman and for me as I grew older with my girlfriend at the time Jennifer this first time will forever remain the most special. I have to admit that the next day after going my legs felt like rubber from all the walking and running we did that day but boy was it worth it! Oh I guess I should pick my favorite ride that first time going and it would have to be hands down The Beast as it was the one that not only took my breath away but also is the one that always stuck in my mind. 

Vortex LogoThe Beast LogoKing Cobra Logo

While during the summer I did get to go to Amusement Parks the one thing I never did get to do was go to Summer Camp and for some reason I always kind of wanted to thanks to the Friday The 13th films. But I did get to go to camp during school when I was in the 6th grade to a place called Camp Joy and let me tell ya all about the wonders of this place. Before I was set to go to Camp one of my pet mice named White Man was sick with a giant tumor that had grown on the side of her tiny body, I hated to leave her in such bad shape but I knew she was in great hands as my Brother, Mom and Dad were all going to look after her. The day of camp I had my bags packed and was ready for some fun in the woods as I was dropped off at the school and got onto the bus that was driving us there. When getting to the camp I was pretty hyped as I loved the idea of having fun in the woods with fellow classmates and boy did we do just that! We did all types of fun stuff and even pulled small animals from the near by stream to be studied and thats when the full outdoor fun ended for me as while carrying a bucket of water I tripped going down some stairs and spilled the water and sprang my ankle bad! By hurting my ankle not only did I hurt my pride but it also kept me from doing the wire walk an activity that had you rope walking high above the ground as well as a few other activities. By our last day I was limping around enough to do an activity that had us acting as slaves and escaping via the underground railroad. For me being hurt the main fun came in the cabin were at night we told horror stories, made up what ifs using Jason Voorhees, talked about girls from our grade we liked and we even went into the bathroom and played Bloody Mary in the mirror…you know the legend of Bloody Mary right? Well if not its a legend about a witch who is trapped in the mirror world or in some cases Hell that when you say her name 5 times in a mirror in a dark room she will appear in the mirror infront of you with blood pouring down her face and in some cases is said to pull you into the mirror. I can remember doing this and all us guys trying to spook the others. While I was hurt at camp I still had a blast, but sadly when I returned home White Man lost her battle to the tumor…But I would say if you have kids I would say send them to camp at least once cause I am sure they will have a fun time.  

Camp Joy 1Camp Joy LogoBloody Mary

On Halloween 1950 comedian John Candy was born in NewMarket, Ontario Canada and with this a comedy legend was delivered to the world. Candy began is acting career in 1973 by starring in a tiny uncredited role in the film“Class Of ’44” and throughout the 70’s took roles in film and TV like “The Silent Partner”, “90 Minutes Live” and his most popular role on TV “SCTV” (Second City Television) Canada’s version of Saturday Night Live. But it was not till the 80’s when Candy became the big star with roles in “1941”,“National Lampoons Vacation”, “Stripes”,“Splash”, “Little Shop Of Horrors”, “Plans Trains and Automobiles”, “Great Outdoors”, “Space Balls” and “Uncle Buck”to name a few all these films made Candy a top name in comedies and an A-List actor. Even in 1989 Candy became a cartoon star with the Saturday morning toon “Camp Candy”. But sadly the 90’s were not as nice to him and while roles in “Home Alone” and “Cool Runnings”kept his star shining he also had a string of flops at the box office like “Nothing But Trouble” and “Once Upon A Crime”making the actors roles coming fewer inbetween he changed it up and took more dramatic roles in films like “Only The Lonely”and “JFK”. His big comeback to comedy film was called “Wagons East!”were he co-starred with Richard Lewis that was released in 1994, but sadly while doing this picture Candy died of a heart attack at the age of 43. Some cool things you might not have known about the comedian are the following Candy won Emmy’s for his writing on SCTV in 1981 &1982, Candy hosted SNL on a 1983 episode, Candy was asked to play Louis in the film Ghostbusters but could not meet eye to eye on how the character should be played so the role went to Rick Moranis, he did however make a cameo in Ray Parker Jr’s Music Video for the hit song from the film. Candy alongside Hockey Legend Wayne Gretzky and racehorse owner Bruce McNall owned a Canadian Football team called the Argonauts, his crypt is bellow fellow actor Fred MacMurray best know for his role in the TV Show My Three Sons in California. I can remember growing up and loving John Candy in movies and I cant tell you how many times I have watched The Great Outdoors and Uncle Buck! While he may be gone his body of work lives on thanks to DVD, VHS and TV.

Great Outdoors PosterJohn CandyUncle buck Poster

Back in the 1980’s Saturday Morning Cartoons was a huge deal and almost every major station tried to out due the others to get kids to watch their station over the others. NBC in 1989 started to air a cartoon called Camp Candy that followed comedian John Candy as he was the head councilor and owner of a Summer Camp that was always in danger of being closed down by a rich business man named Rex DeForest III who wanted to use the land to develop condos and malls. Candy was joined my Nurse Molly and a handful of boys and girls and they would get into all types of silly adventures. The series ran for a year on NBC and lasted a total of Twenty Seven episodes before going into syndication were thirteen more episodes were made. The series last major TV airings was with reruns on Fox Family in 1998, and with the syndication episodes sometimes live action John Candy skits were attached. I watched Camp Candy when it aired originally and in fact I never missed an episode if I could help it and was a pretty bug fan of it’s simple and fun storyline. Even when Marvel Comics released the short 6 issue run based on this cartoon I got myself a copy of issue # 1 at Big Bear! The series never did get a DVD release and only a few episodes ever came out on VHS making this cartoon series one that you would have to find on the Grey Market in order to enjoy again, it’s a shame that this series never did get the fandom it deserves and even in school I remember very few kids talking about it, but the ones that did were big fans like myself I can remember my friend Jeremy Patton really liked it allot. And I can’t stress enough to the big broadcast stations when I say bring back Saturday Morning Cartoons to the glory it once was and stop just showing terrible Disney Network reruns and terrible Pokemon clone cartoons and bring back the verity and life to that magical time of the week when kids should be putting down their Iphones and Tablets and watching quality cartoons and shows. 

Camp Candy Toon 1Camp_Candy Toon 2Camp Candy Toon 3

So before we move on to the comic series brought to us by Marvel, I should introduce the characters to those of you readers who never got to watch this fun cartoon when it aired. The adults at the camp are John Candy, the lead counselor and owner of the camp. John has a good soul and will do whatever he can to entertain and protect the kids even if he is a coward and not that bright. Nurse Molly is the camp’s nurse and mother figure to the kids; one could even get the slight hint that while she is annoyed with John at times, she also seems to almost have a crush on him. These two are the only adults shown in the cartoon and makes one wonder just how the two of them run the whole camp!

John CandyNurse Molly

The boys of the camp are as follows: Rick is the blonde haired cool kid who is the popular one, Iggy is the tall nerdy type with glasses and is super smart but is also a hypochondriac and last but not least is his little brother Binky who, while short in size, is always ready for adventure. Those are the boys who are attending Camp Candy.

RickIggyBinky

As for the girls attending Camp Candy, it goes as follows: Vanessa is the rich spoiled brat who is into fashion and looking good. Alex is the tomboy who has red hair and loves sports, and last is Robin who is all into nature and saving the animals of the forest. The girls and the boys get along well besides Vanessa, who is the one who gives everyone grief.

VANESSAALEXROBIN

The bad guy of this cartoon was Rex DeForest III, a short man with lots of money and ideas that always have Camp Candy out of business and the land his to develop into condos. His assistant is Chester, a dim witted goofball who goes along with whatever his boss tells him to do. While they always have plans, they of course never win.

REX DEFOREST IIICHESTER

Camp Candy inspired very little merchandise and had no toys or video games made based on it.  Besides the Marvel/Star Comics series, the only other stuff I can think of is a plastic lunch box, VHS tapes of selected episodes and later t-shirts made by fans. It makes you wonder why some company didn’t turn out some cool things for fans of the show.  I mean it would have made a perfect NES game where you played as John and had to rescue the kids from Rex. This poor underrated show has gotten no DVD release and had very little push for other merchandise even in its prime! So if you’re looking for Camp Candy goodies, they are few and hard to find. 

Camp Candy Bear LogoCamp Candy LunchboxCamp Candy VHS

So are you readers ready for Camp? I have my backpack packed with all the stuff I need including some comics and Tiger Electronic Handheld Games, and I have my Incredible Hulk sleeping bag rolled and tied so I think we are ready to enter the cabin and see what Camp Candy has to offer! I want to remind everyone that I grade these comics on a standard 1-4 star scale and look for entertainment value, art, story and how true the comic is to its source material. I should thank Lone Star Comics and Bell Book And Comic for having these issues in stock, and I really look forward to reading issue one again as I can remember buying it when it first came out at Hearts and really liked it! So no further delay, let’s dive in shall we.. 

Camp Candy 1

Camp Candy # 1  **1/2
Released in 1990   Cover Price $1.00   Marvel Comics   #1 of 6

John Candy is tricked by that no good Rex DeForrest III into believing that he owes 5 thousand dollars to keep the camp safe, and Candy who had proof the camp was paid up lost the papers…well his campers did. Candy doesn’t have the money to pay for the “balance” owed and is bummed out as the camp is set to close the following day, but during the last night around the campfire, Candy tells a spooky story about Headless Harry, a man who found a giant gold nugget in a cave and then left it behind to play basketball with some Native Americans.  When the basketball rolled out of the cave, a witness thought it was his head. Rick gets the idea that in the morning they should go and check the cave for the gold to use to save the camp. Rex and Chester decide to follow Candy and the Campers to make sure they don’t find money to pay for the fake bill, and Chester hides in the cave and scares them away once they find the giant gold nugget, but Candy catches on and uses his own trick to spook Chester away and he calls in an expert to look at his gold. Sadly the gold nugget is fools gold, and just when it looks like the camp is doomed, a tabloid news reporter pays Candy that amount for his story of Headless Harry and his “meeting” with the legend! 

This issue throws in the spooky camp legend around a plot that is very similar to the film “Ernest Goes To Camp,” about a rich butthead wanting to build on the land of the camp. John Candy is a total goof in this issue and seems not to be bothered that his own campers are the ones who lost the papers when they came into his cabin to find paper to use to make a fake skunk and to draw on, but to be honest the fact that he does not mind is what makes me really connect with this cartoon. Candy is very likeable, and I have a feeling he will be done right through out the series. The campers don’t fully get to shine in this issue and while bits of their personalities do, I have a feeling that as we go along each camper might get spotlight. Rex and Chester are those kind of bad guys with one smart one and one goofy one who play off each other and come up with schemes to try to get what they want. The issue is broke into two stories with the first being the longer main story and the second is a quick story thrown in to fill pages. The art in this issue is done by Howard Post, and his style is great for this type of comic based on a cartoon.  The cover is also well done and eye catching. Over all, while this is not ground breaking, it’s still and average fun comic.  Plus it was nice re-reading this issue after all these years! So let’s move on to issue 2 and have more fun at Camp Candy.

Camp Candy 2

Camp Candy # 2   **1/2
Released in 1990   Cover Price $1.00   Marvel Comics   #2 of 6

John Candy is preparing Camp Candy for the safety inspector who is on her way the next day. Rex and Chester hear this and know that if the camp gets so many marks for being unsafe, it will be closed down and leave the land open for him to buy. Rex and Chester dress up and join the camp as a father counselor and his daughter and cause issues so the camp will fail, and fail it does when the flag poll falls on the inspector, the tree house falls apart with her inside and a grizzly bear in one of the cabins chases her from the camp. Before she closes the camp, she allows Camp Candy to join in on the big canoe race among all the surrounding camps and during this Rex and Chester, who are forced as their fake characters, take the wrong path and are about to drown but Candy comes to their aid and this impresses the inspector who allows the camp to stay open. 

Yet another issue that holds the charm of the cartoon and still holds some of that “Ernest Goes To Camp” spirit making this a fun read and perfect for these warm summer nights. Candy in this issue is still a loveable goon who takes pride in his camp and really seems to care that his campers are having a good time.  The one thing that you have to question about the safety of the camp is the fact Candy allowed two fake people who were really his arch enemies to work for him without even checking backgrounds, makes you wonder if Jason Voorhees wearing hockey mask and all wanted a job, would he hire him on the spot? The campers once more take a back seat to the comic comedy and are very much background players. Rex and Chester have the same chemistry they had the last issue with greed being their driving force. The second story in this one deals with a moose and is pretty standard filler stuff. Howard Post once more did the art and once more it looks good.  I should also say Post is doing the main story art and not the back up story. Pretty good standard issue that makes me want to read the third in the series.

Camp Candy 3

Camp Candy # 3   **1/2
Released in 1990   Cover Price $1.00   Marvel Comics   #3 of 6

Rick’s cousin Trooper is at a nearby camp called Camp Kickboot, and he is feeling like Campy Candy is for nerds as they don’t do half the militant stuff the other camp does. John Candy takes all his campers to visit the camp and finds that its run like a boot camp and its counselor Nayles is like a drill sergeant. During the visit it’s set up that the two camps the next day will play a game of capture the flag to show which team is better.  The Kickboot Campers are hyped as Candy Campers want nothing to do with it! If any camper or counselor gets hit with whipped cream that means they are taken prisoner and must sit out. The next day Binky runs off with the Camp Candy flag to try and win the game as Kickboot makes short work of John, Iggy and Vanessa, and just as they are about to put their flag on Camp Candy’s poll, Rick has climbed the poll and whip creams the whole Kickboot team! Binky makes it to Camp Kickboot and wins the game for his team. Oh yeah, Rex and Chester try to get involved with a real tank shooting fireworks at Camp Kickbutt.  This ends badly as always.

This is a fun issue that reminds me of the show “Hey Dude” when they played capture the flag against each other. Rick takes a front seat in this issue, and while a prankster at heart, he still tries to live up to the macho image of his cousin who he thinks is having more fun at his camp. Of course in the end Rick shows that his camp is the best and kids should be kids and have fun. John Candy is as goofy as ever and once more has pride in his camp and campers and even gets them involved in a “war game”, still a very likable character. Rex and Chester in this issue are a waste and to be honest should not have even been in this issue as they really added nothing to the story. Nayles and his campers are kind of mean and take pleasure in breaking stuff and have an almost bully aspect to them.  So it’s nice to see them lose by being outsmarted at their own game. Plus this is the first issue that had only one story, and to me that’s a good thing as this story was more fleshed out, well minus Rex’s part. The pencil art was done once more by Howard Post, and to me this guy is great at doing kids comics of this style! The cover is cheesy fun and also with this issue we mark the half way mark of this Marvel/Star series.  So far I will say it’s a solid and entertaining kids comic series so let’s get into issue # 4!

Camp Candy 4

Camp Candy # 4   **1/2
Released in 1990   Cover Price $1.00   Marvel Comics   #4 of 6

It’s open house day at Camp Candy and all the campers’ parents are on their way to visit their kids, but this year instead of showing them boring stuff they made or collected they decide to build an amusement park for them to enjoy. Binky builds a toy horse ride, Iggy builds the worlds lowest roller coaster, Vanessa’s is a house of mirrors, Rick’s is a surfboard on wheels ride that spins around fast, Alex built a fitness ride were the kids are carried in wooden boxes by her dad and Robin has a ride a grizzly bear ride! While preparing for the parents, Binky wants his ride more scary and Rex and Chester dress as workers claiming that John hired them to help. The plan is to make the ride so scary and unsafe the parents won’t trust John and the park will close so Rex can buy it. When the parents arrive all is going well and as Binky is taking his mom to his ride, Chester jumps on it before his mom can ride it and Binky jumps on to stop him, but Chester being a moron, he forgot the track was not complete and that they are headed straight for a cliff! John sees they are in danger and jumps on the wheeled surfboard to try and stop them, and when Rex hears the tracks are incomplete, he rushes to try and help as well. In the end Binky checked his ride early in the morning and placed safety rafts at the end so Chester, John (who jumped on to try and stop it) and himself are all safe and to payback the damage they did. Rex and Chester have to also carry kids in the wood boxes at Alex’s ride. 

It’s cheesy rides and danger all around in this issue as families take turns riding grizzly bears and a toy horse roller coaster almost leads to deaths! Binky gets to shine in this issue, and he is your typical 5 year old kid who wants his ride scary, but who also in the hero by knowing safety comes first and places the rubber rafts down. John is also brave in this issue as he risks his life and safety to save Binky’s and Chester’s all while riding a surfboard with skateboard wheels. The rest of the campers are given little to do as are the parents but yet they all fit in like a glove, adding to the overall. Rex in this issue does not think out his plan very well, and his worse mistake is that he trusted Chester to be in charge on this project. Like the prior issue, this is one long story with the filler story cut out of the issue, and again I must stress I like one story better than two in this series. The best part about this series so far is that it’s stayed steady and has not lost any steam, tho it could also be said that by this point it should also be gaining steam so it’s kind of a catch-22. Howard Post once more does the art and once more does a fine job.  So with that let’s get to issue # 5.

Camp Candy 5

Camp Candy # 5   **1/2
Released in 1990   Cover Price $1.00   Marvel Comics   #5 of 6

John Candy is taking his campers on a field trip to the camp he grew up going to and speaks highly of the head counselor named Hercules who was so strong and brave. Well when they get to the camp, it’s a ghost town and the cabins are run down and Hercules now is an old man with no campers to look after and worse he has Rex DeForrest II, the father to the III, coming to take his camp away and turn it into a land fill! Rex the II and Hercules make a bet that if he can get to the top of a nearby mountain and set camp that Hercules can have the camp site for as long as he lives. John and the Campers help Hercules who proves in the end all he needed was some joy as he makes it to the top and wins the honor of the camp.

This issue is a fun one.  While not as good as the past 4 issues, it still was entertaining and held the Camp Candy charm. Taking John and the Campers away from Camp Candy was a smart move and allows them to be shown out of their environment and in a new camp trying to help an old man. Hercules is a fun crazy old coot character who still has it even after all these years, and while he is strong willed and physically strong, it’s clear as day where John got a lot of his counseling skills. Adding the dad of the Rex we have all grown to dislike is cool, but really also just made me wish they would have added some sort of new butthead who wants to run a camp out of business. The issue goes back to having two stories, and the second one is about them camping and Binky being the man, more filler stuff really. Howard Post is still doing the art and it still looks good for this kind of comic book. I will also say that this is the first issue not to say “Star Comics Presents,” and I should also point out when the little box that says that was places in an issues it looked like a bad cut and paste job, think glue stick on paper kind of stuff. So let’s get to the final issue here at Camp Candy.

Camp Candy 6

Camp Candy # 6   **1/2
Released in 1990   Cover Price $1.00   Marvel Comics   #6 of 6

A gorilla has escaped from the circus and is on a path to Camp Candy. John does not know this and takes his campers on a nature walk as Rex and Chester come up with a plan for Chester to dress like a gorilla and scare off the campers so you guessed it, he can buy Camp Candy to turn the land into condos. But of course the real gorilla shows up, and the high jinks kicks into high gear. In the end the Gorilla finds his way back the circus while driving a car with Rex who thinks it’s Chester in the outfit! There are three other smaller filler stories in this issue as well, and they are just your typical short subjects.

The final issue loses a little steam as the first of four…yes four stories is the best one and for some reason the whole time I was reading it I kept thinking about Yogi Bear and how this story would have been perfect in a Yogi Bear comic or cartoon. The gorilla on the loose who knows tricks and can drive a car is pure cartoon stuff and adds to the fun theme of the Nature Walk. Neither John nor the kids are the main focus of the issue as they all share about the same importance to the story. One thing I must say is that Rex and Chester being in every issue blabbing about owning the land Camp Candy sits on was wearing thin and new characters should have been added to make more challenges for them all to have to get past. I mean the only other bad guy in the series was Rex’s dad who has the same motives for another camp’s land. The other three stories once more are just filler and that’s a shame when the main story of the escaped Gorilla should have been more fleshed out and given more panels. Howard Post did the art and wrote the main story and did a fine job on both.  It’s also a shame that Marvel being who they were back then didn’t even give this series a final issue as this one just simply ends the series. This issue was alright and was a fun adventure with John and the Campers.

Camp Candy Art

It was nice to see that in 1990 a “Star” comic series was released with this 6 issue series based on the cartoon Camp Candy.  While I would like to think they were just shutting down Star for a re-launch that would have seen more originals and more IPs and this comic was just caught in the middle of that transition, when to be honest I am sure it all came down to when the license for this cartoon was signed over to Marvel it was under the Star branch so they just cut and pasted the logo on the first page of each issue to hold true to that original contract. I found this comic series to be silly and good solid reads that held very true to the source material making it a true treat for a person like me who grew up watching the cartoon. But while this update we had fun at camp, the next update we will be visiting Dracula’s Castle as we take a look at Eternity’s mini series “The Ghosts Of Dracula”! So make sure to join me then and bring some garlic just in case.  So until next time enjoy the great outdoors, go to camp and read a comic or two.

ghosts of dracula logo

The Dead Eyed Stare Of The Hugga Bunch

Who doesn’t love to get a hug from a loved one, the warm embrace and that feeling of being loved and safe is something special. Now think about getting a hug from a creepy troll faced doll with a cold dead stare that makes E.T. look normal and the Toxic Avenger look like Brad Pitt….you don’t like that image of hugging a troll faced doll, do you? Well the folks at Kenner and Hallmark Cards in 1985 thought that all kids would love to own a creepy faced doll to hug when they released the toy line called The Hugga Bunch. I am not sure why they designed them to look as weird and odd as they did, but I can remember these creepy little guys on the toy shelves at stores like Hills and Gold Circle, and the smaller ones were given at Taco Bell for a cheap price. The only Hugga Bunch I owned was one that I got from Taco Bell that my aunt got me when she worked there, and on the playground Hugga Bunch was ice cold.  To be honest, I don’t even remember one person talking about them and only think one girl I knew owned any. Below is a quick look at the creepy dolls, and you can be the judge on if you would want to hug one of them.

huggletHuggaBunch dollsHugga Bunch doll

1985 also saw a made for TV movie about the dolls by FilmFaor Communications that was made for over a million dollars and was the most expensive special at the time! The film was a live action family film about a young girl who travels to a magical land called Huggaland to find a way to slow down the aging of her grandmother, but while on this visit she also comes across an evil Queen who wants to spoil the fun and hugs. The special did fair with getting viewers, and it was later released on Beta and VHS, where it gained cult status for being so strange. And if you thought the dolls are creepy, get a look at the Hugga Bunch in this movie.

Hugga Bunch movie 1Hugga Bunch movie 2Hugga Bunch movie 3

Besides the dolls, more merchandise was released that included a board game, books, lunch box, stickers, View Master slides, Hallmark miniature figures and much more. This shows that Kenner and Hallmark really wanted these dolls to catch on and take the place of Cabbage Patch Kids that, at the time, were the premiere stuffed dolls. And they were smart for getting the smaller dolls into Taco Bell because in the 80’s and 90’s fast food toys were very popular and could help push a toy line, movie or kids’ book series up a few notches on the must have factor.

hugga bunch lunch boxHugga Bunch board gameHugga Bunch book

Now as I have stated, I only had one of these dolls and it was one of the Taco Bell ones so I have very little connection to these dolls.  So I looked high and low and found one of my female friends who grew up owning one of these dead eyed little creepers so I asked her to give us a look at what it was like to be a female and the target audience for these dolls. Her name is Jesy Anderson, and I have known her since high school.  She is an amazing person who is super sweet and super smart. She is co-owner of a local store called Sew Dayton that custom makes clothes and sells other sewing notions as well as teaches classes. She is married to a fellow geek guy like myself who loves horror and kung-fu films as well as comics named Jermie, who I also went to school with and as well is a great guy. So with that I am going to briefly turn Rotten Ink over to Jesy so that she can give you her opinions on The Hugga Bunch creepers.

Jesy Anderson

“Yes!”, is what 6 year old me said, when my dad handed me my Taco Bell kids meal. The awesomeness of what Taco Bell used to put in their kids meals in 1985, The Huglets! I had Hug-A-Bye. I thought it was so rad, Hallmark marketed it perfectly to my age bracket. Give Hugs! Hug everyone… Everyone… even that creepy neighbor. The Hug A Bunch Gang was flat out disturbing. From a cartoon on a Hallmark card, to plushie, and finally to movie! In 1985 “The Hugga Bunch”. It even won a Prime Time Emmy for Outstanding Visual Effects. Once you watch the movie, (you will because I know you are super curious now), you will leave with two realizations. 1. This movie is possibly the ONLY movie creepier than “The Strangers” and 2. WHAT THE *@&$ was the 6 yr old me thinking! I have great memories of being excited to get my own plush Huglet from inside my Taco Bell kids meal and watching the best made for tv movie of the summer. It’s strange how amazing awesome something is while you are a child; such an innocence. Aside from not understanding exactly how my parents pulled off saying the charaters names and still able to keep a straight face is beyond me! These Huglets are CLEARLY the result of too much “hugging” and inbreeding. All in all, the Hug A Bunch gang really worth a watch for those who haven’t and watch it again for those who haven’t seen it since the 80’s. Just remember to bring the popcorn and get ready for a disturbing movie~

Taco Bell Hugga

Thanks, Jesy, for filling me and my readers in on your Hugga Bunch thoughts. As you can see, she had a Taco Bell one as well and this makes me wonder who were the kids that went to a toy store and picked one of these dead eyed dolls out as a must have over all the other toys and dolls on the shelf.  I mean what was the draw of these things? One funny thing that I have to point out before we move on to the comic reviews, is that one of the Huglets’ name is Fluffer…for those of you who don’t know what that name means, it’s a person’s title who works in the adult film industry that keeps a male star “happy” in between takes.  So why in the holy hell would someone who named these creepy dolls name one after a person who has a job like that?! So below is the Huglet named Fluffer, and next to it is a picture of adult film star Tory Lane.  While she is no “fluffer” I want you to look at the two and tell me if you see any similarities between the two…cause I sure don’t….go on and look will ya.

flufferTory Lane

So after looking at the two, I am sure Tory will give you sweet dreams while good old Fluffer will be haunting your nightmares for weeks. So as you can see, at this point I have no connection to these dolls at all, and I am not sure what I am getting into as I am about to read these six issues based on these characters from the mighty Star Comics.  While a part of me wants these to be bad so I can really make fun of them, there is a side that is saying these might not be as bad as you think. So to ease my mind and to get this look at Hugga Bunch over, let’s move onto the wonderful comic reviews.  Remember I grade these comics on a standard 1-4 star rating and am looking at how well the comic keeps to the source material, its entertainment value, and its art and story. So let’s stare these soulless happy little boogers in the eye and travel to Huggaland!

Hugga Bunch 1

Hugga Bunch # 1   **1/2
Released in 1986   Cover Price .75   Star Comics   #1 of 6

The Hugga Bunch go on an adventure down a path called “Road To Riches”, but Huggins and her Huglet Hug-A-Bye get left behind when they hear that someone needs help.  Homer is a boy who is alone and has moved to a new town because of his fathers work, and is very sad that he has moved away from his friends and is feeling lonely.  His wishes for a new friend comes true when Huggins pops out of his mirror and takes him to Huggaland where they both are captured by the Pirate Captain Snake and become his slaves on his mighty ship. While at sea, Captain Snake attacks another ship and on board is a Princess who he wants to kidnap, but Homer comes to her aid and to everyone’s shock the Princess can also defend herself and with the help of a whale they run off Captain Snake and The Hugga Bunch return Homer to his room, and he finds the inner power to make friends.

This is a comic that is 100% for young girls of the 80’s as the story is so cheesy and silly that most boys would have walked away from the adventure a few pages into it. With all that said, I still would like to say that for what it is, the message and story are very positive and I am sure roped in a few young female readers and a few male ones as well. The Hugga Bunch live in a perfect fun filled world that is laced with some negative places, and these places are what make it an interesting place.  Huggins seems to be the ring leader of the fun loving group and seems to be the one who oozes more positive energy. Captain Snake is the “bad” guy in the issue who uses the Hugga Bunch as kid slave labor on his ship, and they are so fun loving they don’t even pay attention to the fact they are being used. Homer is a kid that anyone who moved into a new town can identify with as he has no friends and doesn’t know how to make new ones. Of course in the end Homer finds he does have friends and even made some with the creepy little freaks that live beyond his mirror known as the Hugga Bunch. Warren Kremer is the artist on this issue and it’s pretty much your standard kids comic fluff and looks all right. The cover is okay, but not one I would have for a first issue as it should be more eye catching. Well let’s move onto issue 2. 

Hugga Bunch 2

Hugga Bunch # 2  **1/2
Released in 1986   Cover Price .75   Star Comics   #2 of 6

Huggins once more gets the feeling that someone needs help and comes through a mirror in a school locker to meet Susan, who all her classmates don’t like and tease her for being too serious. Susan goes to Huggaland with Huggins, and while there they meet a young boy who is frozen in a block of ice by the Ice Queen who runs a frozen kingdom! The boy’s name is Chipper, and he is in love with the Ice Princess who is being held captive and is not allowed to see friends or boys! The Hugga Bunch, Susan and Chipper head to the ice castle and do battle with the Ice Queen to save the Princess.  After many ice block cubes and rescues, they save the Princess who when free from her ice prison grows up before their eyes and finds that she is in fact the true Queen of the ice land.  She uses her new power to melt the ice and boots the old Ice Queen from the land. Susan returns back to her school and finds time to have fun and goes to one popular girl’s party, showing she is no square.

Well another issue with a message, and this time it’s that while hard work and school are very important, you should also spend some time, have fun and live a little. Huggins once more is the main Hugga Bunch member who once more comes from the mirror to bring a young child to her world to teach some sort of underlying message.  Wait are the Hugga Bunch like Candyman?  Do they come out of mirrors to kill….wait they help…right? The Ice Queen is the main “bad” woman, and she is 100% a generic version of any Disney Princess’s evil Queen, who uses freeze and ice as her tools of evil deeds. This issue like the first is 100% geared at girls and even throws in a generic love story between a Princess and a common boy for good cheesy measure. The artwork this time is done by Anna-Maria Coleman and is slightly better than Kremer’s work in the first issue. Over all just another average issue in a comic series based on creepy eyed dolls. Let’s get onto issue 3 shall we. 

Hugga Bunch 3

Hugga Bunch # 3  **1/2
Released in 1987   Cover Price .75   Star Comics   #3 of 6

Hugsy is bored in Huggaland and wants something new besides playing and being happy all day long.  So when he hears a young girl named Bonnie crying through the mirror he comes and takes her to Huggaland as she tells the sad tale of her dog running away, but it’s because the dog is sad because she makes no time to play with him. But while they all play and talk Mr. Grabby shows up with his net, and he takes away unwanted things.  He wants Huglets and takes Hugsy’s away!! The Hugga Bunch alongside Bonnie head out to get him back and find that Mr. Grabby himself is a lonely man and after he learns his sidekick that he mistreats thinks of him as a friend, he sets all the pets and huglets free and all the pets get to go home with their owners. When Bonnie comes back to the real world she finds her dog and learns that she must find time to pay attention to her animal because they have feelings too.

Treat your animals right! Is the message of this issue and make sure to make time for them and friends because by paying no attention to them, it just might make you lose them. Hugsy is the main Hugga in this issue, and he is kind of a turd who is spoiled.  Although he learns his lesson, I was not a fan of him. Mr. Grabby is one mean man who gets joy out of taking lost and unwanted pets in his weird nets.  While he turns good and has a change of heart at the end I still would not trust him. Over all this is another average issue that holds the same mood and formula of the other two, and I am starting to see that this series will all have the same idea of a Hugga member pulling a kid into their world where he or she will learn a lesson that they will take with them when the return to the real world.  If it’s all like this I think soon it will go into yawnville! Art once more was done by Anna-Maria Coleman and looks good.  So let’s move on shall we?

Hugga Bunch 4

Hugga Bunch # 4  **
Released in 1987   Cover Price .75   Star Comics   #4 of 6

Huggins comes from the mirror and takes a chubby kid named Jackie, who overeats and is tired of hearing his parents argue, to Huggaland.  While there they meet a young cloud named Howie who wants to tell off his creator for making clouds have to do rain and thunderstorms! The Hugga Bunch and Jackie go on the adventure, and in the end with the help of Mother Nature, Howie and the rest learn why it’s important that it rains! When Jackie gets back home, he gets his parents to stop fighting and finds he has the power to have self control.

Yep, yet another lesson issue this one is to have faith in yourself and to get things done, team work is important. Huggins is the star again and is the same Huggins for the past issues, as Jackie is your typical chubby kid who doubts himself and is ashamed of his weight. While he learns a lesson of not overeating, it’s still a bland issue. The other clouds are the bad guy, and Howie is just a character to add a little more to the already so-so story. John Costanza does the art, and it looks pretty good and has that classic Harvey Comic feel to it. Over all this is just an okay issue and is nothing special, I really wish they would spice up the formula because by issue 4, I am bored with it. Let’s move on. 

Hugga Bunch 5

Hugga Bunch # 5  **
Released in 1987  Cover Price .75   Star Comics   #5 of 6

Huggins and Hugsly go through the mirror and find Alan, a young man who is super negative and looks at the downside of everything even though he has a wonderful friendship with a young lady named Doris. While is Huggaland, Alan is still negative and after kicking a tree stump he wakes up a bird named Grouse who is as negative as he is.  This little bird changes the moods of everyone he is around and is a full on mood killer! Alan gets to see how he acts towards others, and this makes him want to change as Grouse changes when he gets a massive hug from the Hugga Bunch. When Alan get back in the real world, he goes out of his way to see the positive in things and this brings he and Doris closer.

Don’t be a negative mood killer, also known as a Mood Vampire, and try to look at the good things in life as well is the message in this issue. Alan is an annoying kid who shouldn’t have any friends for acting the way he does, but changes when he sees something else act the way he does. People like this don’t change most of the time, so this one is a little lame. Huggins and Hugsly team up to bring this negative turd to their world and both are as happy and cheerful as they have been in the past 4 issues. Grouse is much like Alan and is annoying with his negative bull stuff as well. Same old, same old stuff..different kid with a different issue but it’s all stale at this point. I am so ready to move onto the last issue.

Hugga Bunch 6

Hugga Bunch # 6  **1/2
Released in 1987   Cover Price .75   Star Comics   #6 of 6

Hugsly and Hugs go through the mirror and meet Danny, a young man on a baseball team that has one of the biggest egos ever! He is taken to Huggaland to enjoy the landscape, but someone is stealing the land.  Panic sets in, and Danny thinks of ideas to try and find who is stealing the land. The thief is a gnome named Satchel who uses a magic bag to suck in whatever he wants. With team work, they beat the gnome and break his bag that frees Huggaland and returns it to normal! Danny learns that there is no I in team and returns to the real world a new man and a total team player.

I need to start by saying I am so glad to be done with the Hugga Bunch series.  While not terrible, these were not something I will ever read again. This one’s main focus is the entire Huga Bunch as they must team up to clean Huggaland and later save it.  They use the power of friendship and hugs to set all right, and they let everyone know that people make the places and not the opposite. Danny is like Lex Luger when he was in the WWF and known as The Narcissist, as he likes to look at himself in the mirror.  But after some good old fashion teamwork he finds that working with others gets stuff done. Satchel is a greedy gnome who seems to be stealing the land just to be an ass, and when he gets beat, he takes his broken bag and heads right out of town. So the lesson is don’t be an ego driven ass and work with others to reach your goal as a team. Artwork is done by John Costanza again, and it looks good. So yeah, we are done.  Below is some art from issue one to show you the style of art used in this series. 

Hugga Bunch art

One thing that I must question is how this series got a total of six issues while better comics like Defenders of Earth and Inhumanoids got less! I did notice though that Star once more did not even give this series a full fledged final issue.  Oh Star, why would you never give fans closure to the series they were reading…well most of the time we didn’t get it. As I have said before besides like one girl I knew and my Aunt, no one I knew had these dolls and no one besides them even spoke of them! The thing that made this series bland and average is the fact they really did follow the same formula and like clockwork you knew at what point the troubled kid would see the light and figure out what they needed to learn. But I am so done with the Hugga Bunch, and I am going to move onto telling you what our next update is.  It’s one I have been working on all last year, my look at the films of 2013! So come back and spend some time with me at the Rotten Ink Theater as we eat some popcorn and talk about films.  Until then enjoy a comic or two, and look under your bed to make sure a Hugga Bunch is not under there waiting for you!

Films of 2013 Logo

Thundercats Are Ho..Ho..Ho!!!

Rotten…Rotten….Rotten Ink Ho! Yeah, I know that one was lame but welcome back to my little flashback place on the web, and with it being Christmas Eve, I decided to take a look at one of the heavy hitters that Star Comics has to offer, something that I watched the cartoon of and even collected the figures when they came out.  Of course I am talking about Thundercats! The cartoon hit airwaves back in 1985 and was a solid hit with the youth at the time.  The animation was done better than Masters of The Universe and had a Japanese flair to it that made us believe we were watching something more than a cartoon. I was about six years old when the cartoon was out and was in first grade and can remember kids talking about the cartoon and how epic it was on the playground at Beavertown Elementary.  This led to every boy I knew wanting to collect the action figures that were being made by LJN. I even remember one kid saying that Thundercats was better than Masters Of The Universe and many of the kids agreeing with him.  I for one was on He-Man’s side, but I could not doubt the power and impact this cartoon was having on all our young minds. The odd thing though is when I moved to Waynesville in the 1st grade, I only remember a handful of kids being totally into the cartoon and toys, and they had other top toys to worry about. The cartoon, as I said, aired in 1985 and had a total of 130 episodes and ran for 4 seasons ending in 1989. I can remember being so hyped to watch the first episode of Thundercats and after seeing it, I was not let down.  It was adventure and fantasy wrapped into a nice package and had elements of Masters of The Universe, Voltron and The Beastmaster, and this made it a must see toon for me. I stuck with watching Thundercats till the end but will admit that midway through season 3 my watching habits had changed, my interest in them lessened and I watched it sporadically at best. My favorite characters in the cartoon were Lion-O, Mum-Ra, Jackalman and Monkian.  For some reason when I was younger I always liked the bad guys more, like in He-Man I liked Skeletor, Star Wars was Dark Vader and in G.I. Joe I liked Cobra Commander! The cartoon has been released on VHS and DVD and for those looking to capture the magic of watching again or want to share with their children, you have the chance to thanks to Warner Brothers. Well I guess it would be smart of me to tell you readers what the plot of Thundercats is about now wouldn’t it? It’s about a race of feline humanoids who have to flee their planet of Thundera and find a new place to live.  They are attacked by their enemies, the Mutants of the planet Plun-Darr, and one ship is left that holds the Sword of Omens that houses the Eye of Thundera, the source of the race’s power. They crash on Third Earth and Lion-O who was a boy at the time of his escape from his doomed planet has now has a grown up body but still the mind of a young child! Mumm-Ra is an evil powerful wizard who wants the Eye of Thundera for himselfm and this begins the long battle of The Thundercats! I could explain a whole lot more, but if I did we would be here a long time.

Thundetcats Cartoon 1Thundercats Season 1 dvdThundetcats Cartoon 2

The first episode of the cartoon also helped spark the playground talk of Cheetara being the sexiest cartoon character, and that’s because in this episode she is shown nude!! Cheetara has her boobs out, and while she had no nipples, we kids thought we were seeing something naughty. I can remember one of my friends drawing pictures of her and always talking about how much hotter she was than other cartoon girls. Isn’t it great that when I was younger in the 80’s, we spent time talking about who was hotter in cartoons and comics instead of truly looking at real life girls…but the interest in girls was close at hand for many of us. Nowadays the naked female cartoon character would not pass the censors who would be in an uproar way before it hit the airwaves, and thats why I am happy to say I grew up in the 80’s and 90’s where cartoon cat girls could be naked and we kids had the freedom to think she was hot stuff! Below is a pic of Cheetara that amazed us all!

Naked!!!

Long before all kids wanted were ipods, tablets, cell phones and ipads, actions figures, board games and video games were on all our minds. When LJN put out the action figures for Thundercats, kids went crazy and the toy shelves of Children’s Palace, Hearts, K-Mart and Hills were left with empty spots or characters no one wanted. These toys were so popular. I was also very much taken in by the hype and the cool designs of these figures, and for my 6th or 7th birthday my mom and dad took me to K-Mart and said for me to pick out three Thundercat figures that I wanted.  This was on a good day, and the shelves were filled with all the main figures.  The only one missing was Cheetara, but this didn’t matter to me as I was not looking for any of the members of the Thundercats. I was looking for the bad guys, and I was so happy when I found Jackalman, Monkian and Slithe! I already had Mum-Ra as I was able to gain him in a trade, and this made my legion of bad guys complete. At this point Mum-Ra and his crew in my toy playing world joined the side of Skeletor and were all trying to stop He-Man! I was so happy to get these figures, and my favorite was Monkian who I would carry around the house and even bring on a long trips to visit my grandparents who lived on a farm. Later on for another birthday I got the super cool Vultureman, and he became one of my favorite figures of the time. The kids on the playground with the most cool and modern toys always seemed to be the most popular and for a short time, and these figures made me a king….well a toy king. The figures were all well done and come with weapons and some even had light up eyes like Lion-O and Mum-Ra. The Thundercats figure lasted for many lines but as all things lost steam, and they were phased off toy shelves and replaced with the next popular toy. I should note that my cousins Dino and Norman had the biggest Thundercats collection of any kids I knew and even had the Cats Lair base playset!

mumm-ra toylion-o toyjackalman toy

I can remember one Christmasm I think it was 1986, that it was a very Thundercats and Masters of The Universe Brassfield Family Christmas. Back in the 80’s and most of the 90’s, we would always have Christmas Eve at my Brassfield Grandparents’ house, and all the cousins would gather in the living room that held the tree as well as a fireplace that would be cranking out super hot heat. Well this year I can remember that my aunts and uncles got me and my brother some really sweet action figures! I can remember that on this Eve I got a Lion-O figure as well as Mantenna from Masters of The Universe.  I can remember my cousion Nathan getting Beastman, Norman getting Battlecat, Dino getting a walking robot with a dinosaur head and my brother getting Panthro from the Thundercats….those were the days when the family would all be together and all us young Brassfield kids would spend the night playing with toys and having a blast. Below is a picture of that Christmas Eve of 1986 and all of us having a blast.  Yeah, that’s me with my Lion-O.

Brassfield Old School Christmas

In 1985 Burger King also had kid meals that came with Thundercat prizes like plastic cups featuring your favorite character, a light switch sticker cover, a ring and even a Snarf pencil topper! Of course when the news broke of Thundercats at Burger King, my brother and I had to go and my Mom and Dad gave in a few times and we were able to get the light switch cover both times that made our Dad get mad at us when we used it on our rooms light switch.  He got over it. The crown jewel of these prizes was the Snarf topper figure who kids wanted so they could use when they played with the LJN figures. We never got one from the kids meal but one day at school on the playground at Beavertown Elementary I found one and took it home.  Yeah, it was the old finders keepers rule.

BK Light SwitchBK Kids MealSnarf topper

As I said Thundercats had a video game for the Commodore 64 made by Elite, and it played like a standard 8-Bit action side scrolling game, making one wonder why it never made it to the Nintendo Entertainment System. The game’s plot is about Mumm-Ra stealing the Eye of Thundera, the source of the Thundercats’ power and its up to Lion-O to battle through 14 levels of action to get it back. It’ a very cool and challenging game and is well worth tracking down if you like The Thundercats and retro gaming.

Thundercats video game 1Thundercats video game c64Thundercats video game 2

In 2011 Thundercats was brought back to the airwaves in a new series thanks to Warner Brothers and Cartoon Network, the series only lasted one season but for a total of 26 episodes. The style and look was changed and was not the same. I only seen some brief moments of this series and lost interest quickly.  I would rather have just popped in the classic series than watch this new one. Sometimes you just don’t need to remake things because while it could be good, it’s also just not the same. Below is the new looks for the new Thundercats.

New Thundercats

Before we dive into Star Comics 24 issue run based on the classic Thundercats, we should take a drink of eggnog or whatever other holiday drink you like, and take a look at some cosplay girls dressed as Cheetara.  If your a kid of the 80’s you know this is kind of hot in a weird way.  My favorite is the woman in the middle but sit back and enjoy.

cheetara cosplay 1cheetara cosplay 2cheetara cosplay 3

When Star Comics was going strong in 1985, they were looking for kid popular IPs and were nabbing up such things as Star Wars: Droids, Care Bears, Fraggle Rock and of course Thundercats! Star kept the series going until 1988 for a total of 24 issues, and it was one of the longest running series for them next to Heathcliff and Muppet Babies. Growing up I watched the cartoon, collected the toys and even read a few of these comics so with that on this very cold night, I am going to sit back with a blanket and some hot chocolate and I am going to travel to Third Earth and review these comics.  Oh yes Santa Claus wanted me to remind all you readers that I grade these on a standard 1-4 star rating and am looking at how well the comic keeps to the source material, its entertainment value, its art and story. So with that while not a creature is stirring besides a Streets J. Cat (my cat I rescued from the streets of Dayton), I am ready to read Thundercats!

Thundercats 1

Thundercats # 1  ****
Released in 1985   Cover Price .65   Star Comics   #1 of 24

The Planet of Thundera is doomed and from space Jaga, along with fellow passengers Panthro, Cheetara, Tygra, Snarf, WilyKat, WilyKit and Lion-O, watch as their beloved planet explodes and is no more. Jaga takes the young Lion-O to an important part of the ship and shows him The Eye of Thundara, a stone that holds the power of their planet, as well as the Sword of Omen, a powerful sword that will house the eye and become the most powerful weapon in the world. While they all wait and learn of the things to come, they are attacked by Mutants lead by Slithe who wants The Eye of Thundara, and all their fellow ships are shot down leaving them the last survivors of their race.  As the Mutants enter the ship, the Thundercats spring into action, and young Lion-O swinging the Sword of Omen scares them off. The ship is damaged and the nearest planet they can land on is light years away so Jaga places them all into sleep pods and mans the ship and for this he dies in time for his friends to make it safely to their new home. As the ship crash-lands, the remaining Thundercats wake up from their sleep pods and Lion-O who went in as a young boy now has a grown up body yet still the mind of a young man! The Mutants followed them to the planet and after a quick fight they find an old castle crypt and make a pack with the evil old wizard inside named Mumm-Ra.

This is a perfect first issue based on a cartoon/toy line and is nothing more than a condensed version of the first episode of the cartoon. This issue is the origin story of the Thundercats and follows them from the death of their home planet to their landing on Third Earth. It also explains The Eye of Thundara and the importance of Lion-O who is to become the leader of what’s left of their race. It’s also great to see Lion-O as a young adult at the start and by the end of the issue, while still young in the mind, his body grows and he comes the hero we all know him to be. Jaga is the wise one who knows the history of their doomed planet and is the Obi Wan Kenobi to Lion-O’s Luke Skywalker as he can speak to him in spirit forum. The rest of the Thundercats in this issue are played up as more background characters. and you know that they will be more major players as the series goes on. This issue’s main bad guy is Slithe who leads the Reptilians as well as makes an alliance with Jackalman (leader of the Jackalmen) and Monkian (leader of the Simians) in order to steal the Eye of Thundera.  He is a strict leader who means business and will kill to get what he wants. Mumm-Ra in his old wizard look makes a brief cameo in the end to make an alliance with Slithe in order to rid the planet of the Thundercats. Now let’s get to Snarf who is the small cat like babysitter of Lion-O who whines and complains a lot and is that annoying sidekick character that plagued the cartoons of the 80’s.  While he is not terrible in this issue, the groundwork is being built that he will be very annoying in future issues. This issue is filled with action, drama and even a little comedy and this makes for one fun comic that is a great start to the series. The art is great and well done by Jim Mooney who is clearly Star Comics’ best artist of the time, and the cover is really bad ass and should have been made into a poster! So let’s see how issue 2 does as we go now to the follow up to this great A+ issue. 

Thundercats 2

Thundercats # 2   ***1/2
Released in 1986   Cover Price .65   Star Comics   #2 of 24

A race of robot bears named The Berbils live on Third Earth and are the allies of The Thundercats and have helped them with food as well as building a giant base called The Cats Lair. While out “practicing” with the sword of omen, Lion-O disobeys Snarf and eats a wild berry that is poisonous and leaves Lion-O with a very high fever and at death’s door! Snarf goes to the old wreckage site to find Lion-O’s old stuffed animal and is kidnapped by Slithe and the other mutants who use him as bait to lure out the rest of the Thundercats into a trap! Lion-O pushes himself forward to come to the aid of his friends and by doing so helps break his fever and not only saves himself but his friends.

This second issue packs just as much of a punch as issue one and is filled with action, drama and a message, all the things one would want from a comic based on an 80’s cartoon. Lion-O almost dying helps add the feel of doom as the mutants are attacking his friends and you find yourself cheering for him to push himself to save them, but yet you are worried that the strain and stress could also lead to his death. Snarf comes off as a caring friend for Lion-O, and it’s clear that he is not just the young leaders guardian but also his dear friend. The Berbils are pretty cool and to make the connection to Star Wars again, they are just robot versions of the Ewoks. Mumm-Ra makes a small apperance once more and this time transformers into the warrior version of himself to punk out Slithe and company who are questioning him on his part of the alliance. I feel like the rest of the Thundercats again play background parts but yet they all seem important to the story arch. The cover is pretty well done and is very eye catching for fans of the cartoon and toys, and the artwork inside done by Jim Mooney is top notch stuff and looks like the work of an A list Marvel artist. So with a solid issue # 2 let’s see how issue # 3 holds up, shall we?

Thundercats 3

Thundercats # 3   ***
Released in 1986   Cover Price .75   Star Comics   #3 of 24

Lion-O is working on the roof of the Cat’s Lair and uses the Sword of Omen to call all the Thundercats to help.  When they get there and find that no danger is around and it’s just that Lion-O wanted help moving shingles, they all get mad about the misuse of the sword and leave him and Snarf to finish the job. Panthro takes the Thundertank to get more fuel for it as well as the base and comes across a human girl named Tessa who is being attacked by a horde of Rockmen who wish to do her harm. Panthro springs into action and saves her for the time being.  As the two rush off in the Thundertank, it runs out of gas just as he is able to use it to trap them in a cave and away from the swords and spears of the Rockmen. While in the cave Tessa tells him that she is from a race of warrior women and that she left her home due to uncontrollable powers she got from a spell in order to save her village from a magical giant bird that was sent by Mumm-Ra and how the power has not left her so for the safety of her people she left and was attacked by the Rockmen who, while story time is going on, are trying to still get inside the cave. Lion-O with the Eye of Thundara sees that Panthro needs help and rushes to his aid, not calling upon his fellow Thundercats and in his rush is trapped in living vines! Panthro has the woman use her powers to charge the Thundertank, and they escape and her powers are depleted letting her return home.  Lion-O escapes the vines and is shown by Jaga that its ok to call for help when it needed but something goes wrong the Jaga’s spirit is ripped away!

This is a showcase of Panthro, and it works well to highlight another member of the Thundercats besides Lion-O. Panthro comes off as a catman who has honor and risks his own life to save that of a woman he does not know.  Plus it shows that he has a sharp mind as he is able to save them both with ideas. Tessa is a good character who when unleashing her power against the magical bird shows how powerful she was.  It’s a shame she lost the power cause she could have been a major help to the Thundercats in their war against Mumm-Ra and the Mutants. Lion-O shows that he still does have the attitude of a child but is learning to be more adult like with his powers and responsibilities. The Rockmen seem like mindless brutes who want nothing more than to destroy things, and I think I see them teaming with Mumm-Ra in a later issue. The cover is pretty good but not as eye catching as the first two, but fans of Panthro I am sure love it. The art inside is once again done by Jim Mooney and is fantastic! The issue also had a ten cent price increase for those of you readers you pay attention to those details. With this issue ending with a cliffhanger of the Ghost Spirit of Jaga being ripped from the sky, I am pretty hyped to get on to issue 4 to find out why.  So let’s get to it. 

Thundercats 4

Thundercats # 4  ***
Released in 1986   Cover Price .75   Star Comics   #4 of 24

The Thundercats are all out looking for clues to why Jaga’s spirit is missing and all are worried about the reason why.  Even though Lion-O is the only one who can see him, they all still believe in his visions. They all go out to look for clues and each are captured by an unknown attacker who seems to know the ways of the Thundercats. Lion-O finds the spirit of Jaga who tells him that what had happened to him was just a change in the planets atmoshere and that he is well and with them once again, but when Lion-O leaves to tell the others the good news it’s clear this spirit is not of their friend!  Upon returning to The Cats Lair, Lion-O finds that his friends are missing and goes to try and find them only to come face to face with female one time Thundercat Lynxana The Hunter who has captured his friends for the mutants and was banished from Thundara by Lion-O’s own father some years back! The two clash only for them to be on the same page when the Spirit of Jaga shows himself to really be the mighty Mumm-Ra! After Mumm-Ra leaves them the pair of Thundercats decide to team up and rescue rest in order to ride the planet of the evil grip of Mumm-Ra.

This issue is filled with drama and action as Lion-O must face the fact that his guiding spirit Jaga is missing still and he was duped into making bad decisions and worse that his actions of having his friends look for clues leads to them all being captured and in the hands of The Mutants! Lion-O is clearly the star of the issue, and he is the brave one that goes toe to toe with whatever stands in his way to help his friends. Mumm-Ra is a tricky one as he uses his powers to trick Lion-O into trusting him and even makes him second guess the Eye of Thundara who tries and warns him of the trap that awaits ahead of him. Lynxana The Hunter is one butt kicking woman who is part Kraven The Hunter (Amazing Spider-Man) and part Boba Fett (Star Wars) in the way she handles herself.  Shes a very nice addition to the story line this far and helps add to the building aspect of the rescue that is about to happen in the next issue, because it makes you wonder can Lion-O trust her? Very good storyline that helps build the excitement of the next issue and this is truly this far what a kid comic based on a toy/cartoon line should be! The art is once more done by Jim Mooney and is top notch and the cover is a nice homage of The Uncanny X-Men #141 cover for Days of the Future Past. Well I for one can’t wait to see what happens in issue 5, so let’s get to it.  

Thundercats 5

Thundercats # 5  ***
Released in 1986    Cover Price .75   Star Comics   #5 of 24

Lynxana The Hunter has seen how evil Mumm-Ra is and makes a plan with Lion-O to rescue the rest of The Thundercats from the Mutants who plan on torturing and killing them all by Slithe orders. Lynxana takes Lion-O prisoner and marches him to the gates of the Mutant base.  She knocks out our hero and takes the Sword of Omens and delivers both of them to Slithe who now feels as if the war with the Thundercats is over. Later in the night Lynxana free’s Lion-O and steals back the Sword of Omen, and together they fight off the mutants and rescue all the Thundercats! As they all escape the Mutants’ hideout, Mumm-Ra appears and blows up the Mutant base and now wants a battle with the Thundercats! 

A very cool issue that builds upon whether you can trust Lynxana or not.  When she knocks out Lion-O and delivers the Sword of Omen/Eye of Thundara to Slithe, you start to wonder if she can be trusted and if she has just played Lion-O like a fiddle. Of course it turns out that you can trust her and she becomes a great ally in the rescue of the Thundercats. Lion-O is growing as a hero and leader and this issue shows how brave and loyal he is to his people and his friendships. Mumm-Ra takes a back seat as the main bad guy in this issue though he is such a mean ass as he blows up his allies base and wants to show off how powerful he is to anyone who can see his actions. Slithe is one dumb leader of the Mutants as he could have ended it all by killing Lion-O and not leaving the Sword of Omen in plan sight.  I guess cheesy cartoon kid show bad guys will never learn. The odds are against the Thundercats as they all band together to escape and this adds some fun action moments that have you cheering as they make their way out of danger’s way. Jim Mooney’s artwork once again is great, and the cover this time around is okay with the Lizard man Panthro is punching face being very weird looking. Well let’s see if Lynxana stays with them to help fight Mumm-Ra and how this battle will end in issue 6!

Thundercats 6

Thundercats # 6  ***
Released in 1986   Cover Price .75   Star Comics   #6 of 24

The Thundercats are shocked as it looks as if Slithe and all his mutants are all dead at the hands of Mumm-Ra who had blown up their base. Lion-O figures out that the destroying of the hideout was just an illusion done by Mumm-Ra and the Mutants come out and are ready for another battle.  But as the fight is taking place, the Giant Mumm-Ra shows up once more and attacks both sides declaring war with both sides who now must team up to stop the evil wizard from taken over Third Earth. Slithe and Lion-O make a treaty and join forces and head to Mumm-Ra’s pyramid and start attacking the Giant Mumm-Ra who seems unstoppable! During the attack Lion-O along with Lynxana and Cheetara use the Thunder Tank to drill into the pyramid and find that the source of Mumm-Ra’s new power lies in versions of himself from the other Earths and Jaga’s spirit that is trapped in a crystal.  After a fight with some stone soldiers, Loin-O busts the crystal and undoes the spells of Mumm-Ra leaving him weak. Slithe, who is about to attack the Thundercats now that the battle is over, is scared away by harsh words from Mumm-Ra.  The Thundercats are saddened when Lynxana turns down joining them for she needs to think about her life.

A team up that none of us readers saw coming, The Thundercats and The Mutants joining forces to save Third Earth from the mighty and more powerful Mumm-Ra who has gone even more mad with power. Lion-O once more plays the hero and with the help of Jaga, he brings the final blow that ends the battle and leaves Mumm-Ra weak from the battle. Slithe, while teaming with the Thundercats, did have it in his mind to turn on them once the fight is over, but when he hears that he and his band of goons are now on Mumm-Ra’s hit list, he and his men flee back to their hideout to make it stronger. Lynxana once more proves she was a great ally and sadly after they win, she leaves The Thindercats to get her head on straight and rethink her life.  I like this character and hope she comes back in future issues. I love the fact that Mumm-Ra’s new power was coming from not only the captured Jaga but as well as the Mumm-Ra’s of Earth 1 and Earth 2 who he held in his tomb! Very fun issue filled with lots of battles and some cool and interesting ideas and has the Multi Universe feel to it that DC Comics is in love with. The art is done by Mooney again but this time it seems a little rushed and not as detailed as the other issues, while good it’s just not as pretty. The cover is well done and eye catching and the Giant Mumm-Ra helps add to the “epic” feel of this issue. I am 6 issues in and this series has yet to lose steam, so here is to hoping this stays that way as we head into issue 7. 

Thundercats 7

Thundercats # 7  **1/2
Released in 1986   Cover Price .75   Star Comics   #7 of 24

Third Earth is having a terrible storm heavy rain and red lightning is striking all around causing damage to the small village of the Berbils when Lion-O uses the Sword of Omen to knock the lightning away and causes it to hit the near by mountain. Lion-O is missing his home world and his spirits are down.  He feels like he does not belong on Third Earth. But when a glowing light is seen on top of the mountain where the red lightning hit, the Thundercats go to investigate.  Lion-O and Cheetara get separated after a land slide, and they find a portal that leads them to the past on back on Thundara as the rest are being attacked by Insect people lead by their queen Sectra. While Lion-O and Cheetara play the role of heroes to the primitive cave Thundercat people, the rest are in deep trouble as the insect army horde just keeps coming! In the end Lion-O and Cheetara return to Third Earth to save their friends, and Lion-O learns that home is with his friends…oh yeah and the red lightning and the insect people’s attack was all set up by Mumm-Ra!

This issue only slips a little and by no means is it a bad one.  It just is very average and seems almost like a throw away issue used to fill space in the series. Lion-O is a sad sack at the start of this issue and misses his home planet, and when he gets the chance to go to the past of his home world his spirits are lifted and he even finds love in a cave girl Thundercat.  But even in his happiness, he learns that home is where you’re loved and with your friends and family. Cheetara is also homesick but she also acts as the guardian of the young leader and even tries to smooth over his disruption with one of the Cave Thundercats who seems to not like the young heros fame among his people. Mumm-Ra is the pain in the butt who had set all this up from the insect people attacking to the portal to the past all in an attempt to once again rid Third Earth of Thundercats. Sectra The Queen of the Insect people and her army are the major threat of the issue, and they are very mean as at one point they want to pour lava on the Thundercats below.  But while mean and a threat, they were played like fools by Mumm-Ra who used them to battle his enemies. The art this time is done by Jose Delbo, and while good, it’s no Mooney and lacks the charm of his artwork.  The cover on this one is also a little cheesy yet fun. Let’s see if issue 8 can lift it back into three and four stars or drop it lower than two and a half.

Thundercats 8

Thundercats #  8  **1/2
Released in 1987   Cover Price .75   Star Comics   #8 of 24

The Thundercats have built a reservoir to get fresh water to flow to the Cats Lair and decide to have a field day to enjoy themselves with sports events. But the day of fun turns into a huge argument amongst them all when WilyKat and WilyKit start fighting over tying during a race and sharing the prize. The fight leaves them all not speaking to each other, and this leads to both WilyKat and WilyKit being kidnapped by Slithe and the mutant, the reservoir being blown up and the Cats Lair being flooded and taken over by the Mutants. It takes the team work of the youngsters WilyKat and WilyKit to force the mutants out and allow the Thundercats back in.

This issue has a message that its best to work together and work out problems instead of brooding on them. WilyKat and WilyKit are the focus of the issue and their fighting and rivalry gets out of hand, but when it comes down to it they both step up to bat and help each other as well as their fellow team mates. Slithe is the main bad guy and sets up the attack on Cats Lair that actually works, once again though he and his band of mutants are out smarted and out classed. Mumm-Ra is MIA and doesn’t even have a small cameo. Over all this issue is 100% average, and there is not much to talk about for it. Art work is done by Jose Delbo and with the inks added I think it all looked a little odd and off.  The cover reminds me of that issue of Amazing Spider-Man (#33) were Spider-Man was holding back water from a cracked wall…here is to hoping issue 9 is better than 8.

Thundercats 9

Thundercats # 9  ***
Released in 1987   Cover Price .75   Star Comics   #9 of 24

The Thundercats are building a wall to help protect the Cat Lair, and Lion-O and Panthro have been working at it all day in the heat.  Little do they know that they are being spied on by the Rockmen, and an accident leaves their Prince injured and to them Lion-O was to blame. The King of the Rockmen with a little mental push from Mumm-Ra sets up attacks on the Thundercats that leaves poor Snarf with a bad head injury, and this pushes for a full on battle between The Rockmen and The Thundercats! Snarf in a daze follows his friends into battle and meets the injured Rock Prince and the two figure out the whole fight is based on an accident and together they stop Lion-O and The Rock King from killing one another in a battle that was sure to end badly for one of them. In the end it appears as if peace has happened between the two sides and Mumm-Ra’s plan once again has failed him.

This issue gets back on track and is a pretty fun read and once more has a message packed into the pages: don’t over act on things before you get the full facts. Lion-O loses his cool in this issue and acts out of pure anger and rage and is letting vengeance cloud is judgement. Poor Snarf takes a nasty hit to his head and even with his major injury, he helps set the facts straight and stops the battle. I will say I like the fact that Snarf in the comic is not annoying and is used just right in the series and not over used. Making the Rockmen return was also cool to see showing that even these other races that live on Third Earth are not forgotten and pushed to the side like some of the other Star Comics we have read, the one that sticks out the most for doing this has to be Wally The Wizard. To sum it up this issue has drama, action and even slight humor and gets the series right back on the perfect kids comic track. So let’s not wait, let’s get to issue # 10! Oh yeah, Jose Delbo does the artwork and it looks pretty dang good as does the cover. 

Thundercats 10

Thundercats # 10  ***
Released in 1987   Cover Price .75   Star Comics   #10 of 24

The Thundercats are on the hunt for meat as they are all a little sick of eating Snarf’s veggie stew. The hunt is going nowhere fast, but Panthro does not want to give up and breaks off from Lion-O and the rest who are all now heading back home.  Each hit a snag in their quest as Lion-O’s group runs into mutants who attack, and Panthro finds an old graveyard for an ancient race called the Si-Tare and upsets the spirit of the leader of the race named Ashtar who wants vengeance for what he thinks is disrespect from Panthro who entered their final resting place. As Lion-O and the rest escape the Mutants so does Panthro who flees from the angry spirit, and they all make it home to the Cats Lair

This issue once more is a spot light on Panthro who once more on his own stumbles into a bad situation.  This time instead of Rockmen, it’s the spirit of a pissed off king. Panthro in this issue as well really knows the odds are against him and runs away from the battle with the spirit causing even more drama as the spirit takes its revenge on his fellow Thundercats hoping this will cause a final fight with its attended target. At this point in the series its starting to become clear that Panthro does not mix well with other races/monsters of Third Earth and has caused many fights, even tho for the most part he does not intend for bad things to happen nor to piss them off. Lion-O once more gets a high fever and this makes one worried for this young heroe’s brain as it’s had some major illness dished out to it. Ashtar is sinister and while bad, one gets the feel that he does what he does for honor. This is a great issue and showcases Panthro again in just a way that makes you really start to bond with the character. While the momentum is this high, let’s get onto issue 11! 

Thundercats 11

Thundercats # 11  ***
Released in 1987   Cover Price $1.00   Star Comics   #11 of 24

Small earthquakes are striking all around Cats Lair causing damage and injuries and almost leading to the drowning of WilyKit! The Thundercats figure out that it was not natures doing but that of molemen who have taken residence under that Cat Lair and this was their way of striking out at those who live above them. Lion-O leads them all underground and finds that the molemen are lead by Rix who is ordering his men to destroy the Thundercats! After a quick battle, a cave-in happens that separates Panthro, WilyKit, WalyKat and Snarf from the rest and they all find themselves prisoners, as Lion-O and the rest resurface and find that the Molemen’s past home has been taken over by an insect monster.  Lion-O figures out that the molemen are blaming them for this and decides that to get things back to normal they must team with the molemen and rid the land of this insect problem. After some heated words both sides come together and kill the monster, and a new friendship is in place.

Pretty fun issue that has Lion-O using his brain over his muscles and turning a bad situation into a new friendship and a way to help a race of people get their homes back. The rest of the Thundercats are around but none of theme really get to shine tho we do find out that WilyKat is scared of the dark and not being able to see.  We also get to find out that Cheetara loves her garden…yep. No Mumm-Ra or Mutants this issue, and Rix is the main “bad” guy who really is just a headstrong leader who thinks he was doing what was right for his people. Taking the Thundercats off the land and putting them underground was a nice touch as I felt that they were truly the underdogs…wait undercats in the battle and were out of their home turf leading to be that they could loose this fight. The Insect Monster was straight out of a horror movie as many tiny bugs come together to make one giant pissed off one, I love the fact at the end it’s set on fire and dies a painful and horrible death. The art work is once again done by Jose Delbo whose stuff just keeps getting better and better issue after issue and I am starting to really dig his style.  The cover on this one is just ok and nothing special. Over all another solid issue and fits nicely in the series this far.  Now let’s get to issue # 12 that marks the half way mark for Thundercats and let’s see if it can keep up the three star ratings. This also marks the point that the series had a price markup from .75 to $1.00. 

Thundercats 12

Thundercats # 12   ***
Released in 1987   Cover Price $1.00   Star Comics   #12 of 24

A small fishing village on Third Earth has been attacked and taken over by a band of Berserkers lead by the ax wielding Horak.  One female escapes capture and asks Lion-O for help to free her people and to run these mad man from their land. Lion-O agrees to help as Cheetara is annoyed and thinks the only reason they are going to battle is cause Lion-O thinks the young lady pretty.  When they get to the village, they see that the Berserkers are terrible people, but they also see that the villagers will not help themselves and with the odds against them, the Thundercats might just be over their heads on this one.  Will Lion-O be able to raise the spirits of his team?  Will he be able to get the villagers to also fight for their own freedom and will he be able to beat Horak in a one on one fight? Well of course he can on all these questions and along the way learns that it’s a good thing to stand up for those weaker than you.

Lion-O, once more being headstrong and not looking into facts, dives his team head first into a battle that they could have easily lost. And as always once it’s too late he looks back at his rush decision and second-guesses it. I do find the sexual tension between Lion-O and Cheetara interesting, and it’s very subtle and with Lion-O being younger, it’s less on his part and more on her’s as it’s clear she kind of has a thing for him. The villagers are odd ones as they do not lift a finger to help in the battle till the very end.  It’s almost like they are too lazy to fight for their own lives. Horak is one mean mother who carries a huge ax and is ready to fight and kill at the drop of a hat.  This is a guy Mumm-Ra needs to get on his side to help kill the Thundercats! It would have also been cool to see The Molemen or The Rockmen get involved in the fight as both have joined sides with the Thundercats and would have made great allies in the battle with the berserkers. Over all this is a great issue filled with action, a message and some great art by Jose Delbo, not to mention an eye catching cover! This is a solid issue and shows that this series at the half way make shows no signs of slowing down.  So with that let’s get to issue 13 and see if the # will be unlucky and get the series its first one star or less!

Thundercats 13

Thundercats # 13  **
Released in 1987   Cover Price $1.00   Star Comics   #13 of 24

Slithe has stolen a farmer’s herd of unicorns, and she rushes to the Thundercats to help get them back. The Thundercats rush to the Forest of Silence to get them back but instead they find traps set for them all and with this they become the prisoners of Mumm-Ra who had sent the mutants out to execute his plan. The only Thundercat left is Snarf who was helping some bats make nests and now has the gift to talk to the planet’s animals. When he finds out his friends have been kidnapped he goes to rescue them with the help of animals from the planet. In the end he frees them, Lion-O beats back Mumm-Ra and they all escape and return home to Cats Lair.

This issue seems like nothing more than a fill in and was very lack luster all around! The story has the Thundercats not taking Snarf serious as a fighter and in the end his skill of talking to the animals of the planet save them from doom at the hands of Mumm-Ra….so now Snarf is like Mark Singer, The Beastmaster! Not to mention now all of a sudden Mumm-Ra is afraid of his own reflection and is beat when he sees it in the Swords of Omen. Even the art of Jose Delbo is not as good in this issue making me think that 13 might be a curse for this series.  I don’t know what else to say besides this issue is a major disappointment and is bland.  So let’s waste no more time on it and get to issue 14 that I hope is better.

Thundercats 14

Thundercats # 14   **1/2
Released in 1987   Cover Price $1.00   Star Comics   #14 of 24

Safari Joe, a galaxy famous hunter, has landed on Third Earth and is on the hunt for Thundercats! One by one Joe uses the Thundercats’ own fears and weaknesses against them leaving only Lion-O and Snarf left as the rest are all placed in cages waiting for their own D-Day. Safari Joe comes to the Cats Lair and tries to bag himself a Lion-O but with the help of Snarf, the two defeat Safari Joe who turns out to be a coward when the odds are against him.  This leads to all the Thundercats being set free and Joe promising to stop hunting.

Another issue with a message, and this time around its about bullying and how most bullies are cowards and can’t take what they dish out. Lion-O once more uses his head and outsmarts Safari Joe and uses a simple bucket and a kick from Snarf to knock him down a peg and turn his spine into jelly. Snarf comes off again as a hero and is an up swing for the character making two issues in a row where he is a hero. Safari Joe and his robot sidekick Mule are great bad guy characters who use technology to hunt and by using his machines it also points out his preys powers and flaws making him very dangerous. Once more Mumm-Ra missed the boat and should have had him join his team of baddies trying to kill The Thundercats. The art work is pretty bad, this time done by Ernie Colon, and to me looks like sketehes and not a finished product, I am hoping they don’t let this guy take over from here because his stuff is weak. The cover is pretty good, nothing special, and sums up the issue pretty well itself. Over all no one likes bullies, and Lion-O and Snarf takes one down a peg making for a fun issue.  Now let’s see what issue 15 has in store for us.

Thundercats 15

Thundercats # 15   **1/2
Released in 1987   Cover Price $1.00   Star Comics   #15 of 24

Lion-O is once more homesick and is missing Thundara.  In his downtime he gets a visit from Jaga’s spirit who tells him of a crystal that holds all of their doomed home planets history that was lost during the wreckage! Lion-O makes it a top priority for them to find this, and they all head out to find this key to the past, each go their own ways and each run into the likes of The Unicorn Farmer Girl, The Rockmen, the massive Black Widow Shark and even the Molemen! In the end Lion-O finds the crystal in the arms of some cavemen who are using its power to grow food for their village.  A fight breaks out as Lion-O wants his history back but quickly gives in when he see’s that it will do more good to help feed hungry people than to live in the past. In the end all the Thundercats meet up and each feel better about the future they will all be sharing with each other.

This issue is all about looking to the future and not allowing the past to rule your life.  It also touches on putting your own selfish wants and needs to the side if your wants and needs can negatively affect others around you. Lion-O once more learns that with being the leader of the Thundercats comes the weight of others’ fates by his decisions and that they are more important than silly quests. Rix, the leader of the Molemen, is now called Mole Master and has turned bad as he is bullying his own people and The Rockmen once more go in for the attack throwing out the friendships the past issues has built up between the two races and the Thundercats. Over all this is a pure go and fetch issue and is a fun average read.  The artwork is done by Jose Delbo again and looks fantastic.  The cover is misleading.  While the Black Widow Shark is a pretty big part of the story, it also makes it look like a solo adventure for WilyKat and WilyKit that it is not. Average sadly seems to be the new norm for the series now and here is to hoping that some of these future issues capture the magic back of the past issues….wait, I must not have learned a thing from this issue, so it’s best that we move onto issue 16.

Thundercats 16

Thundercats # 16   **1/2
Released in 1987   Cover Price $1.00   Star Comics   #16 of 24

Mumm-Ra has yet another scheme in mind to stop and kill the Thundercats and it involves the newly hatched Spidera the Queen of the spiders who is hungry for flesh. Mumm-Ra transforms himself into a tiny fairy and goes to Lion-O for help and uses his magic to hypnotize the young leader into following him into the forest and to the lair of the Spider Queen.  Lucky for Lion-O ,Snarf follows and is able to wake him from his trance but not in time to stop him from being taken to Spidera’s web where the tiny Thundercat is used as bait for Lion-O who comes to his aid along with the other Thundercats.  Together they defeat Spidera and trap her back in the egg from which she hatched.

This seems like yet another throw away issue and has filler written all over it as large panels and very little story is used to tell the very basic plot. Lion-O seems younger and not as wise as he does in issues before this, and with Jim Mooney back on art, this makes me wonder is this issue was one that had been done for awhile and had sat around the office waiting for a time when some one was behind on the current issue so they could use this one to meet the pressing. All the Thundercats besides Lion-O and Snarf are wasted and not used, and Mumm-Ra himself mostly appears as a rainbow winged fairy and in no way comes off as a threat. Spidera is a mindless insect and when the battle gets thick is easily defeated. The reason I would say that this is an average issue that holds some fun moments is because it reminds me of early Conan The Barbarian stories and pits a hero against a giant spider. Not much to say about this issue besides feels and reads like filler and served its purpose, as I was at least entertained. 

Thundercats 17

Thundercats # 17  ***
Released in 1987   Cover Price $1.00   Star Comics   #17 of 24

WilyKit and WalyKat are in the woods of Third Earth and try and help a man who is being robbed by Gargoyles who steal his daughter’s wedding gift that was left to her from her mother who had passed away.  Sadly they get away with the crime and take the gift to The Black Tower that is the hideout of Baron Karnor who is the king of these winged thieves. The Wily ones travel to the tower to get the gift back but while there WilyKat goes missing leaving WilyKit by herself, that is till Lion-O with the help of the Sword of Omens finds that his friends are in trouble and comes to their aid. Lion-O and WilyKit enter the tower and find that it’s filled with traps and dangers and finally they find WilyKat and get the gift back and find that Baron Karnor has been dead for years and the Gargoyles only do this because of magic! Lion-O calls the rest of the Thundercats and they destroy all the Gargoyles who were made out of stone and make it to the wedding on time to deliver the gift.

This is what I want from my Thundercats Star Comics, and with this issue they strike back being a A-List kids comic series with a good story and some great adventure. WilyKit takes the lead role in this issue and runs with it as she is the one who teaches WilyKat a lesson that it’s not nice to pull jokes on people.  She is the one who shows the pure heart as she wants to get back the stolen gift because she understands its meaning. WilyKat also has a bigger role and comes off as a jerk as pulling pranks seemed to be more important to him than helping a stranger in need as he plays dead after a brief scuffle. Lion-O of course plays a big part and flexes his muscles and leadership and helps the Wilys escape the tower. Great haunted house feel as well to the issue as the Tower is dark, scary and filled with traps making it feel right at place with a Vincent Price film, not to mention the Tower is also the main source of bad in the issue with the Gargoyles acting as its henchmen. Artwork done by Jose Delbo again looks amazing, and the cover once more is eye catching and well done. Here is to hoping that this is a sign that the series is back on the up swing and that it stays this solid for the remaining issues. So let’s get to issue 18 cause now I am back looking forward to the next issue. 

Thundercats 18

Thundercats # 18  **1/2
Released in 1987   Cover Price $1.00   Star Comics   #18 of 24

Slithe and mutants have attacked Cheetara and while she’s knocked out, Mumm-Ra transforms himself into a Thundercat and calls himself Pumm-Ra and acts as her savior. He is welcomed into a friendship with the rest of Thundercats for his rescue and taken to Cats Lair where at night he breaks their defense systems and steals the Sword of Omen. The next morning as all the Thundercats minus Lion-O and Snarf go on a hike Pumm-Ra shows his hand and calls in Slithe and the Mutants who take over the Thundertank.  A brawl with Pumm-Ra gets the Sword of Omens back in the hands of Lion-O and together they run off the Mutants and get Pumm-Ra to show his true identity of being Mumm-Ra and they run him off as well.

The message of this issue is don’t trust strangers because they are more than likely an evil ancient wizard! Mumm-Ra as Pumm-Ra comes very close to finally beating the Thundercats but once more puts way too much faith in the mutants for assistance who are cowards and always flee when the tide turns in battles. Lion-O once more wants to rush into things and wants to make Pumm-Ra from the start a full member of the Thundercats and if not for Jaga’s ghost he very much so would have been one! Tygra for once gets to play the hero as he risks his own life to enter a vent that could be filled with fire at any moment to get inside Cats Lair after Pumm-Ra locks himself inside, and I will say I am really happy to see him finally get a heroic moment and I feel in the series he is the least used one. Ernie Colon returns to art and while still not the style I like, it’s better than the style he had in issue 14.  The cover is eye catching and has Pumm-Ra standing over the knocked out body of Cheetara, and I am sure got a few new readers at the time to give the series a chance. Over all this is a pretty good issue and is above average but by no means a true stand out issue. 

Thundercats 19

Thundercats # 19  ***
Released in 1988   Cover Price $1.00   Star Comics   #19 of 24

A Man-O-War JellyFish Cloud has entered the small village and has kidnapped the robot bear girl Ro-Ber-Belle right before the Thundercats eyes! As Lion-O and Snarf head one way, Cheetara rushes ahead all in hopes to save their friend. Along the way Lion-O witnesses Jackal steal the shoe off a unicorn, and Cheetara has some of her hair cut off by Slithe, all in some sort of odd way this all seems to be connected. With the help of the Sword of Omen, they find that they have taken Ro-Ber-Belle to the top of a mountain and they are doing a spell to free Mumm-Ra’s sister Ta-She from a prison that has her roam the worlds forever. Ta-She is powerful and holds the power of the Doomgaze that can make anyone do what she wants them to and to be free she must have Lion-O take her place in the prison! She uses the doomgaze on him and all looks lost until he is able to use all his power and break free and send out the call that has the rest of the Thundercats crashing the party and sending the Mutants running and Mumm-Ra and Ta-She defeated…in the end Ta-She returns to her prison as Ro-Ber-Belle is rescued.

For some reason this issue reminded me of the old board game CLUE and had me thinking Mumm-Ra with the Unicorn Shoe at Cats Lair! Mumm-Ra is the main bad guy again in this issue and once more losses with the help of the coward mutants.  You would think by now he would give up using those knuckleheads and would go and find himself some major help in his quest to kill the Thundercats. His sister Ta-She gets to do very little besides use the Doomgaze on Lion-O and to everyone’s shock it fails as his will was strong enough to break it with ease. Speaking of Lion-O, he once more shows why he was chosen to lead as his will and noble heart leads them to win and save their friend. I also once more picked up on some tension between he and Cheetara as he says in a round about way he was able to break the Doomgaze cause of thinking of her…yep, he wants her. This one was a lot of fun and I enjoyed every page and action packed moment, not to mention the artwork done by Mooney again is well done. Great issue and now let’s get onto # 20!!

Thundercats 20

Thundercats # 20  ***
Released in 1988   Cover Price $1.00   Star Comics   #20 of 24

Mumm-Ra looks to the past and finds the tale of King Author and his mighty sword Excalibur and decides to trick the Lady of the Lake and get the mighty sword and use it to beat the Thundercats’ mighty Sword of Omens. Making himself look like a knight Mumm-Ra gets Excalibur and comes to Cats Lair and challenges Lion-O to a duel that happens the next morning all in the name of honor. The duel is going back and forth, and both swords and their handlers are holding their own until finally the swords take to the air by themselves.  Excalibur wins by cutting the Eye of Thundara and making all the Thundercat loose their power! As Mumm-Ra brags of his win, the great Wizard Merlin appears and takes away Excalibur and returns the power of the Eye of Thundara to the Thundercats! In the end Merlin takes Lion-O to the Lady of the Lake, and he returns Excalibur to its watery resting place.

What a fun way to mix the legend of King Arthur with that of the Thundercats and to pit two of the worlds most powerful swords Excalibur and Sword of Omens against each other in such an epic way. Lion-O has the true warrior spirit and fights for the pride of his fellow Thundercats as their honor is questioned by a knighted stranger. Mumm-Ra for once has a great idea and if not for Merlin would have beat the Thundercats once and for all making this the closest he as been in 20 issues! The artwork is done by Colon and is some of his better work. At this point in the comic run it’s clear many of these stories in the issues are just adapted from the cartoon and its scripts, but at the end of this one they flex some muscle and claim from here on out they will be doing more original stories.  So let’s see how this goes shall we?

Thundercats 21

Thundercats # 21  **
Released in 1988   Cover Price $1.00   Star Comics   #21 of 24

Snarf is home alone at Cats Lair and finds that he has been left a baby to watch who is as strong as Hercules and as destructive as a tornado! While watching from the woods, Vulture Man thinks that Snarf has invented a formula that causes superhuman strength and with the blessing of Slithe he steals the baby and his bottle and brings it to their base only for the baby to run wild and break all that’s in its way! Snarf comes after the baby to rescue it but is meet by Slithe, Jackalman and Vulture Man who beg him to take him back! In the end the parents come and pick the baby up, and Snarf is worn out from his babysitting adventure.

They break into doing an original story and what they do is one generic and stale idea of having the un-wanting babysitter and the pain in the butt kid. Snarf is the main focus of the issue and all the “action” is done in slapstick and your very typical kid comic kind of way. While reading it I was like wow look it’s Vulture Man….wait, he being beaten up by a baby….look, Jackalman….wait, a baby just threw him into the water. It was very plain and kind of bland and so far I would say the worst issue in the series. Mooney returns for art and does a pretty good job even though there is not much to the story at all. This also marks the final issue for STAR comics as the remaining issues would be put out by Marvel, and it’s a shame that this generic issue marks the end for a company I love so much. I don’t wanna waste any more time with this vanilla issue, so let’s get to # 22. 

Thundercats 22

Thundercats # 22  **1/2
Released in 1988   Cover Price $1.00   Marvel   #22 of 24

Lion-O and the Thundercats are the guests of honor at the small fishing village, and as they go to have a fun filled day WilyKat and WilyKit are left behind to watch Cats Lair and are attacked by robot clones of themselves made by Vulture Man for Slithe. When Lion-O returns to the Cats Lair, he finds out that the Wily’s are being held ransom for diamonds and will be killed if those diamonds don’t make it to them on time! Lion-O, Cheetara and Panthro go and rescue the Wily’s and spend the day playing kickball with them to show how much they all love them.

Robot Wilykittens and a greedy Slithe make up this issu,e and this marks the first issue to be made by Marvel.  While good, once more it has that VERY average feel to it. Slithe is a evil man and means to kill his prisoners who are children all over diamonds that he can’t really spend anywhere! Vulture Man shows that while a lack,y he still has a big brain as he is the one who creates the robot clones. Lion-O once more shows he is a man of honor and risks his own safety to save his fellow Thundercats in need. Art done by Jose Delbo is good, while the cover is generic and bland.  This issue is just kind of around and was so average that I am looking forward to just moving on to the next issue, so that’s what I will do. 

Thundercats 23

Thundercats # 23  **1/2
Released in 1988   Cover Price $1.00  Marvel  #23 of 24

Dr Dometone along with his giant robot frog named Hercules watches over a plug that helps keep Third Earths waters safe, but a bad man named Scrape has been sent to pull the plug that would cause doomsday for all that live on the planet. Lion-o and WilyKat and WilyKit go with Dometone to try and stop the destruction and finally with the help of the rest of the Thundercats, they are able to stop Scrape and protect the Plug from being tampered with.

This issue is filled with way too much slow drama and the action is very generic and bland.  While not 100% terrible, this is by no means a good issue. Lion-O, while the main hero, is wasted and given nothing to really do besides dress in a shark suit and swim around. The rest of the Thundercats take back seats and are barely used and are wasted on this lame story line. Scrape is no real threat and could be knocked out by a sneeze.  His only threat really is his eel ship. Dr Dometone is lame and talks way too much though I do love that his two giant frog robots are named Hercules and Samson. The art work is done by Dwayne Turner and has that classic late 80’s Marvel Charm.  In fact even the cheesy cover has that Marvel feel. Over all this issue is kind of bland and makes for a quick read. 

Thundercats 24

Thundercats # 24  ***
Released in 1988   Cover Price $1.00   Marvel   #24 of 24

WilyKat and WilyKit are in the woods when they stumble on some pods that hatch and unleash evil clones of all the Thundercats that were created by Mumm-Ra! These clones’ main purpose is to help spark a war between two mountain tribes so that the evil Mumm-Ra can weaken them and then rule them! The clones keep WilyKat and WalyKit hostage and start their evil quest and succeed in getting both sides to prepare for war. But the Wilys get free and help the good Thundercats defeat the evil clones, and Lion-O with the Sword of Omen is able to get the feuding sides to calm down and talk of peace. 

Invasion of the Body Snatchers is what this final issue reminded me of and in fact it had a very Sci-Fi meets Fantasy film feel to it. The Clones were darker versions of the Thundercats and each were turned up a notch to be very narcissistic and self serving. The Wileys were the main heros of the issue as they were the ones to help find the sinister plot, tell the right people of said sinister plot and were the ones who help the real Thundercats win. Lion-O once more is very noble and carries the weight of Third Earth on his shoulders as he tries so hard to keep it a peaceful planet. Mumm-Ra, while having a good idea to use clones to start a war, once more should have pushed harder and helped his evil army to succeed. The issue also had a feel of importance as at any moment a war was about to pop off and all sides would have lost many lives and each also were targeting the Thundercats. Marvel in my opinion did disrespect the series and let it end with this issue and did not give it a clear cut final issue like it deserved.  In fact I am going to say that Marvel as a whole disrespected Star Comics and did not fully support nor give them the time to grow as a power house in kids comics. The issue’s cover is cool looking, but not as epic as is should be, and the final issues art is done by Rodney Ramos and it looks okay. Over all this is a great issue and it makes me happy that at least the series ended on a high note!

Thundercats Comic Art

Thundercats by Star Comics had many great issue, and while it did have a few duds, this is by far my favorite series I have read this far by Star! I am sure you are all noticing that this update has been posted way after Christmas Eve, and I must say that I am sorry for that. I had a few roadblocks in getting this one up from computer issues and long days At work, normal holiday stuff and even had a terrible case of the flu! But I hope that you all had a wonderful Holiday season and that your 2014 is going well this far. But to get back on topic Thundercats was a big part of my childhood as with many kids of the 80’s, and I was glad to see Star give these characters comics that fans enjoyed. I will say I wish they had less issues that were just based on the cartoon episodes cause this took away the fun factor of this being your fix to the next cartoon cause when reading the ones based on episodes the element of surprise was gone. It was neat to see Marvel take up the series after they closed Star and ran it to see if it could hang with their long running Transformers and G.I. Joe series and if given the chance I think it could have. Well next update I am going to do something a little different and thats I am going to showcase a Horror Host that I love and talk about the impact they had on me, the memories of watching and even do a little episode guide of the ones I own on DVD! I am calling the updates Horror Host Icon and the first one we will be taking a look at is the one and only Commander USA, I am sure you long time readers are not shocked by this one. Till next time stay nerdy, and stay safe this cold winter! 

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