The Incredible Coloring Hulk!

When I was a kid I can remember sitting in my room, at the kitchen table or in front of the fire place with crayons in hand coloring in one of the many coloring books based on a cartoon, comic or movie character. Some of my favorites growing up was ones based on Batman, Inhumanoids, SilverHawks and Masters Of The Universe to name a few, but my all time favorite was an Incredible Hulk one that was released in 1979 that I would color in and give the crudely colored in pictures to my mom as gifts when I was a youngster. For this countdown to Thanksgiving update, I am feeling the need to get into a nostalgic frame of mind so I have chosen to take a look and review three old coloring books that featured original very kid friendly adventures of The Incredible Hulk! So get your Crayola Crayons ready as it’s time to color in a good time on this update.

Growing up the Incredible Hulk and Captain America were my favorite superheroes followed very closely by Spider-Man. And when growing up I had a subscription to all three of those comics at one point as well as Uncanny X-Men and looked forward to reading them as soon as they arrived in the mail…and I need to note that our Waynesville mailman did not listen to the “Do Not Bend” warning on the package and would fold it long wise to fit in our mail box! I can even remember renewing them to get more issues sent, and this is how I got to read such story lines like Cap Wolf and the first appearance of Carnage among many other great arcs. The Marvel Comics Subscription was a wonderful way for me to be able to read modern comics since I had to always wait until we could get to Big Bear to go grocery shopping in order to get the issues I needed to complete a story I had started sometimes even missing issues here and there. The good news is that for modern comic readers who don’t live around a comic shop and dislike digital comics like myself, Marvel Comics still offers the subscription service via their website! I just wanted to briefly talk about how much this helped my comic collection as a kid and how it helped me stay up to date on many of the storylines at that time. Below are some cool ads that used to be in the back of Marvel Comics that would tell you about your savings getting your comics this way. Oh yeah and also notice how two of them feature this update’s hero the Incredible Hulk!

The Hulk has been going strong for Marvel Comics for over 57 years and has had many ups and downs in his publication history and over the decades has turned from having a child like mind to having the mind of a genesis. He has turned from grey to green and back to grey to green again. He has tangled with the Army, The Hulkbusters, Abomination, The Leader and even Dr. Doom in many of his issues. But besides the Marvel Comics, The Hulk has also had many other fights and adventures as he has also graced movie screens with Hulk released in 2003, Incredible Hulk from 2016 as well as all four Avengers films! On CBS The Incredible Hulk became a TV Show that ran from 1977 to 1982 for a total of five seasons and had Bill Bixby playing David Bruce Banner and bodybuilder Lou Ferrigno as The Hulk! The TV Show started after a made for TV Film and would also go on to have three more movie specials that were The Return Of The Incredible Hulk (1977), The Incredible Hulk Returns (1988), The Trail Of The Incredible Hulk (1989) and The Death Of The Incredible Hulk (1990). He has also had his fair share of adventures in pop-up books, paperback novels, coloring books, video games, recorded audio, comic strips, cartoons and even the weirdest, toilet paper! And let’s be honest, this does not even count Fan Films and even your own adventures you made with your action figures, board games and Colorforms. So as you can see, The Incredible Hulk and his legacy in entertainment goes far beyond the world of Comic Books and has made its way into all types of media given fans even more ways to enjoy their favorite hero.

Did you readers know that in 1983 a game was being made based on The Incredible Hulk for the Atari 2600 that was going to be released by Parker Brothers? Well if not, you know now! The game would have had you play as Bruce Banner with your goal being to get through levels and avoid getting too mad and turning into The Hulk, but the trick was each level would get harder and harder. The game was to be the second in the team up between Marvel Comics and Parker Brothers with the first one being Amazing Spider-Man that was released for Atari 2600 in 1982, but sadly with the video game crash of 1982 came lots of games that never got released to consumers…and sadly The Incredible Hulk was one of those games. It would have also been a two player game meaning you and your sibling or friend could have taken turns playing as Banner and seeing how many points you could rack up. The game did have some press before it was set to be released that included ads and even a cover box design building the hype for gamers and comic readers. Over the years gamers have searched, begged for and hoaxed a prototype for this game and as of this update none have been found leaving the world without at Atari 2600 game based on The Hulk. Will a prototype for this unreleased Incredible Hulk video game ever turn up? This blogger, gamer and comic reader sadly doesn’t think so but if it ever does I for one will buy it on a cart and have an Atari 2600 Challenge update all about it. Below are some of the graphics used in the pre-promotion ads for this game so check them out and try to imagine what could have been.

So way back in the day I was one of the founders of a club called the “Dayton Board Game Society” and on July 11, 2012 at our first meeting we played the board game The Incredible Hulk and The Fantastic Four that was released by Milton Bradley in 1978. At the time we only had a total of three members as it was a private club and besides myself, Stephen Alexander and Josh Weinberg made up the group. I would love to share my thoughts from 2012 with you readers here about this Hulk board game so here is my review from back then: “This one was a surprise for me and I found myself liking the simple yet fun game and this would get my rating of 2.5 out of 4! Growing up I was a huge fan of The Incredible Hulk and this game has you being a member of the Fantastic Four trying to cure the Hulk as he rampages the board! While the game is a basic spinner game, it’s more fun as you the player is also forced to move the Hulk to block and steal other players cards. Very fun game.” At some point I should get the lads back together and play this board game again and see how an older me feels about it. Check out below for some cool pictures from that day.

So as you can see, The Hulk truly is one of Marvel’s most iconic characters and is one that has always captured my imagination as I have always found the character to be interesting and appealed to this Monster Kid as he always had a dash of classic horror to him like a little Frankenstein’s Monster and even some Dr. Jekyll and Mr. Hyde. So let’s get into the main attraction of this update, three coloring books made by Whitman Publishing that feature original very kid friendly stories centered around The Hulk. I really cannot wait to revisit the one I had as a kid as I have not seen it for well over twenty years at this point! So I want to remind you readers that I grade these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, their entertainment value and their art and story. I also want to stress I am going to grade these a little differently than normal comics as the stories in these are going to be really silly and goofy so I will cut them a little slack. So with that grab your green and purple crayons, and let’s get to these coloring books.

Incredible Hulk: At The Circus  *
Released in 1977     Cover Price .49     Whitman/Marvel   # 1 of 3

The Circus is in town and The Incredible Hulk is working for them doing all types of fun things like lifting heavy weights as well as setting up the tents. The owner of the circus is Mr. Barnes and as he is counting the money, a masked baddie named The Stuntman enters and steals it and sets the trailer on fire! The Hulk smells the smoke and sets into action and saves Mr. Barnes, puts out the trailer by throwing it into water and then starts to chase The Stuntman to get the money back! The chase goes all over the circus with The Stuntman always being a few steps ahead, and The Hulk gets a good idea along with fellow circus worker Rubber Man to roll him into a ball and crash into the villain, and it works leaving Hulk saving the day and getting the money back!

The first thing I want to say about this Hulk coloring book adventure is that it’s barely a story and for the most part makes zero sense as the plot is just laughably bad! No joke, the plot is The Hulk working for a circus and loving to entertain people, getting back stolen money from a cheesy masked bad guy. The Hulk in this book is always smiling and seems to be high on life, I mean why in the heck is he working….Hulk just wants to be alone not setting up tents and hanging out with clowns! This is like opposite day Hulk as he just does not seem himself at all. The Stuntman is super lame and is so terrible he even tries to use a child as a hostage in order to get away…this guy is better left out of the comics, and I am glad this is his only appearance as this coloring book adventure should never been spoken of. The cover for this one is also really bad and has The Hulk on a trapeze looking very misshapen, and the interior art is just ok and while looks nothing like the comic art it does have a very kid friendly look. Over all this first coloring book adventure is pretty bad so lets move onto the second and the one I had growing up! Oh yeah check out the art below to see the art style of this one.

Incredible Hulk: Dot To Dot  **
Released in 1979     Cover Price .59     Whitman/Marvel   # 2 of 3

Alien race The Greenies are attacking the planet Big Zero and blow it up and only one of its citizens escaped named 00-6 and he has chosen Earth to hide out. But he makes a mistake and lands at a speedway as a race is going on causing panic as he uses his number blast power to make a racecar disappear as well as a near by tree and the picnic basket of Bruce Banner who was about to enjoy his lunch. This angers Banner who turns into The Hulk who charges 00-6 who uses his number blast and figure eight spaceship to try and escape, but Hulk follows and the pair are soon both captures by the Greenie King who looks like the Hulk! He informs 00-6 and The Hulk that is plan is to steal the color green from Earth and replace it with other colors causing a green out all thanks to the robot that is called Green Machine! Hulk does not like what he hears and is ready to smash both Green Machine and Greenie King and knocks out the King with one punch but is late with Green Machine who is on his way to Earth! 00-6 uses all his life power to make a number three flying machine that Hulk rides and is able to cut off Green Machine in space and knock him out and return to Earth on it. In the end Hulk is happy to be back home taking a nap under a tree.

Dot-To-Dot was a coloring book I loved as a kid and now looking at it as a 40 year old man, I must say this is super cheesy and super simple and really just middle of the road when it comes to a kids comic style adventure. The plot has The Hulk teaming with a number alien against a race of aliens and their robot that want to steal the coloring green from Earth as they use it as energy. The Hulk in this coloring book goes from being ready to smash 00-6 to becoming his friend to being Earth’s protector in a short amount of pages and while he is not fully Hulk of the comics in attitude, he is close enough. 00-6 is a small goofy little alien who uses number to fight against is foes, he is a good guy but also a little goofy when it comes to who he thinks are his enemies as he sees a tree as a threat. I also like how he uses all his numbers in order to save the world and dies for doing so…he is the Earth’s unknown savior. The Greenie King looks like Hulk with a crown and is an ego driven ruler who cares nor for others and only his needs. The Green Machine is a robot man who is into stealing the color green on the word of his King. The story really is super simple and is hard to break down so I will say I enjoy how Hulk goes to space, I like how he rides a space board that looks like the number three, I dig when he drops the name of the Silver Surfer. The cons are that the plot is lame, the villains are no threat and 00-6 is super goofy. The cover is pretty cool and has the Hulk being surrounded by numbers as an Unknown Artist did the interior artwork that is pretty well done. Over all this coloring book I loved as a youngster did not hold up and is pretty cheesy and for Hulk fans only. Check out the art below to see what you get with this 1979 coloring book.

Incredible Hulk: Wisdom Of The Watcher  **1/2
Released in 1980     Cover Price .69     Whitman/Marvel   # 3 of 3

The Hulk is in the desert to get a break from mankind, and while lonely he at least is not being attacked, that is until a small craft appears and uses gas to knock him out! Hulk turns back into Bruce Banner and finds himself on a craft and confronted by his enemy The Leader who places a device on Banners neck that will allow him to take control of The Hulk and use him as a weapon to take over the world and beyond. The Leader after making Banner turn back into The Hulk runs him through some tests to see what his body can withstand and how strong he truly is and once his questions are answered he shares his plan with Hulk that will have him travel to the moon and steal an artifact from The Watcher who makes his home on the moon. The Leader sends Hulk to the moon, and he is greeted by The Watcher who tells him to look around as he will not interfere in his quest all the while The Leader is in Hulk’s head giving orders as old jade jaws is trying to fight off his mind control. The Leader pots a red orb and he knows that is what he needs and to take it Hulk must fight a massive alien who has also shown up to steal the orb! Hulk defeats the alien easily and takes the orb as The Watcher witnesses him vanish back to the lab of The Leader who puts the orb on his head thinking he can learn the knowledge of all the planets and instead it over loads his mind knocking him out and allowing Hulk to free himself from the mind control and wonder away all the while The Watcher knew this is how it all would end.

This final coloring book issue of Incredible Hulk I have from Whitman is a pretty fun read as it’s pure kids comic stuff! The plot is very simple and has The Hulk being tricked and mind controlled by his foe The Leader who wants to use his power and strength in order to travel to the blue side of the moon and steal a powerful orb from The Watcher. And things go bad for The Leader when he finds out some knowledge just can not be learned no matter how smart you are. The Hulk in this issue feels a little off as at some points he is the mad kid like hulking beast and others he is mentally trying to free his mind from the control and comes off super well spoken. It’s like the writer of this coloring book forgot from time to time on what comic character he was writing this story about. But while the writing is a little flawed on how The Hulk acts, it’s still great when he is the Hulk we all know and love and is complaining about mankind. The Leader is as sinister as ever and wants nothing more than to gain power and knowledge and to rule over the whole world…he is such a smart slimy character that is easy to hate as he just oozes ego. The Watcher is as natural as ever and while he could mess people and events up he decides to play by his races rules and just watch, even if people are stealing from him. The Alien thief is big and bad and is no match for the might of The Hulk and gets his butt kicked really quick! One thing I did like about this coloring book is the fact The Watcher stayed true to who he is and just sits back and watches as all the events unfold, when he could have easily sent The Hulk away and then went to Earth and smacked The Leader around. The cover for this book is great and has The Hulk punching an alien in the face as The Watcher watches while space is in the background as well as what I would guess is the moon. The art inside is once more done by the Unknown Artist and is pretty good with sometimes characters looking a little off. Over all this is a fun short and silly Hulk adventure that brought joy to the kids of the 80’s and beyond. Oh and this one only had one small part colored in and that was The Watchers eyes were colored in blue. Check out some pages below to see how this one looked.

While coloring book comic character adventures are not the best written nor drawn stories, they still are part of the character’s history and it was fun to travel back and give them a read for this update. Plus I always enjoy taking some time to chat about The Hulk who I should cover way more often here on my blog. I am not sure if I ever will do another coloring book update based on a classic superhero, but if I choose to do so, I will cover Captain America. For my next update I am thinking I am going to put up the crayons and gear up to once more spend Thanksgiving with the mythology hero Hercules as he does 12 labors of superhuman challenges! So until then, make sure to stay young at heart my readers, and make sure to read a Marvel Comic or three, watch a movie or two and as always support your local Horror Host! See you next update for another Turkey Day Herc adventure!

From Horror Movie To Horror Comic: Phantasm

You Write A Good Blog, Boy…But Now You Die! Those words are something I would like to think The Tall Man would scream at me if he was here at my apartment while I write this update.  The Phantasm film series is a horror franchise that breaks the mold of what one thinks of when comparing it to other horror films that came before.  The film was not made up of vampires, zombies, a slasher killer, ghosts or even animals running wild; oh no, this film was something more with a killer who was beyond the realms of normal horror bad guys as The Tall Man is so much more than your normal villain of cinema. When choosing Horror Comics for this year’s countdown to Halloween many titles were considered, but one I knew for sure had to be in this year’s roundup was this Xmachina comic based on Phantasm as the movie series as well as this comic deserved to be talked about here on Rotten Ink. This marks not only our second update in our countdown to Halloween but also the first in our “From Horror Movie To Horror Comic” updates that join our returning update themes like “Horror Host Icon”, “Alien Invasion”, “Undead Files”, “NES Challenge” and “Marvel At The Movies” among others. What I am trying to showcase in these updates are horror movie themed comics that lasted for 1-4 issues (some cases could be more issues) and can be from any comic company from Marvel all the way to Blackthrone and can be an adaptation or its own story or a prequel based on the characters of the film it’s named after. This also can apply to promo comics that used to be given away at video rental stores and now come inside DVDs and Blu-Rays, plus still sometimes at the movie theaters! Many great horror movie themed comics have been released and sadly many have been forgotten, so I feel it’s my duty here on Rotten Ink to dig them up from the comic long box graveyard and give them life once more and share them with you, my friends and readers, who might have interest in tracking them down to read or collect. So with that, let’s move into the graveyard and dodge those evil metal flying spheres and get one step closer to the world of The Tall Man!

dvd-phantasmii-bluray-500

The Phantasm movie series is the brain child of director and writer Don Coscarelli who grew up a fan of horror and wanted to make his own in the booming market. Inspired by the book “Something Wicked This Way Comes” by Ray Bradbury as well as from elements from films like “Suspiria” and “Invaders From Mars,” he made a film that became a hit at the box office as well sparked a cult-like following that is still going strong to this day. So before we dive too deep into this update, I want to talk about the films. The write ups will once more come from our friends at IMDB with some info and my brief thoughts and memories of the films…so let’s dodge the spheres and leap over some tombstones and get to talking about the films that are near and dear to many horror fans’ hearts.

phantasm1phantasmphantasm-2

Phantasm (1979)

Mike, a young teenage boy who has just lost his parents, is afraid to lose his brother. This fear causes him to follow his brother to a funeral, where Mike witnesses the Tall Man lift a coffin on his own. Mike decides to investigate and discovers a horrible world where the Tall Man, along with his flying spheres, shrink them to half their normal size and reanimate them as slaves. It is then up to Mike, his brother, and Reggie the ice cream man to stop the Tall man.”

Phantasm was one of those films that when I first viewed it as a youngster, I was lost by the twist and turns of the plot, but nonetheless was so drawn in by the atmosphere. Looking back, I think I first saw this film on the USA Network or some other cable station as I can remember watching it with my brother late on a weekend night while living in Waynesville. As I grew older and into my teens when I started to collect more and more horror films on VHS, the Phantasm series was on my must-own list, and part one always remained a chilling and bizzarre classic in my eyes. The film was directed by Don Coscarelli, who also was the brain behind the idea of characters, and the cast was made up of such talents as Michael Baldwin as Mike, Bill Thornbury as Jody, Reggie Bannister as ice cream man Reggie and Angus Scrimm as The Tall Man. At the US Box Office it brought in a total of $11.988,469.00 on a $300,000.00 budget. The year it was released, it was joined by such other Horror Films as “The Amityville Horror”, “The Driller Killer”, “Tourist Trap”, “Zombie 2”, “Screams Of A Winter Night”, “Cannibal Holocaust” and “The Dark” to name a few. This first one is a true cult classic in my book and is one that you should watch this Halloween season if you have not seen it, and hell even if you have seen it, watch it again!

maxresdefaultphantasm_2_poster_01tumblr_lphrbsQj331qbjgano1_500

Phantasm II (1988)

Mike is released from psychiatry, when he agrees with the doctors that the terrible happenings in his past were just in his imagination. But once he’s free, he contacts Redge and they team up to hunt down and eliminate the “Tall Man”, who plunders the graveyards and abducts the sleeping with help of his terrible gnomes. A beautiful strange girl starts to appear in Mike’s dreams. He assumes she’s in danger and needs their help – will they find her before the Tall Man can do her any harm?”

I can remember when Phantasm II was coming out to theaters as Fangoria Magazine was pushing it, and the TV spots playing on the local stations always captured my attention. My first time seeing the film was when it hit home video and my cousins Dino and Norman rented it and had me and my brother over to watch it. I can remember when the sphere killed one of the Tall Man’s funeral workers, Norman and I cheered and were in wonder as the effects looked fantastic.  This sequel was also directed by Don Coscarelli with actors James LeGros as Mike, Reggie Bannister as Reggie, Paula Irvine as Liz and Angus Scrimm as The Tall Man. The film did okay for Universal at the US Box Office bringing in $7,282,851.00 on a $3 million dollar budget. The film came in at 103 for the year and beat such cult films as Waxwork, Hot To Trot, Mac And Me, The Unholy, Braddock: Missing In Action III, Elvira Mistress Of The Dark, Monkey Shines, Night Of The Demons, Pumpkinhead, Maniac Cop, Hero And The Terror and Critters 2: The Main Course to name a few. The sequel packs a wicked punch and adds to the mystery of The Tall Man and his wicked dead spreading ways, a great watch for your Halloween season for sure.

tumblr_ngh1hieKy11skmvzoo1_1280471758.1020.Aphantasm3

Phantasm III: Lord Of The Dead (1994)

The Tall Man, that imposing menace from Morningside Mortuary, is back and once again haunting the thoughts of the now-adult Mike and his friend, ex-Ice Cream vendor Reggie. The two continue their hunt for the mysterious figure and in his path of destruction encounter a variety of dangerous situations, friends and enemies. They also must contend with the resurrected dead plus a growing number of the infamous and deadly silver spheres which aid the Tall Man as he sets his sights on indoctrinating Mike and finishing the fight begun so many years ago”

Phantasm III was the first of the series not to make it to theaters, and the rumor going around about why it went direct to video was because Universal and Don Coscarelli were at war with each other and they did this as a way to flex their muscle, but by doing this they created one of the top selling direct to video films of all time. I first saw the film when my brother Bryan and I rented it from K&L Video, and both of us liked it but were also confused by some of it.  But that’s the real charm of the Phantasm films, they reveal answers but also make it so there are more questions that need answers from film to film. This one also adds female characters named Rocky and Tanesha who are also on a quest to take down the sinister Tall Man…part three in this series is great and was one that was worth renting and now owning on DVD.

angusscrimm526209ebff8db75d7d50f27ed0debc13p4demon

Phantasm IV: Oblivion (1998)

Taking off immediately where the last one ended, in this episode Mike travels across dimensions and time fleeing from the Tall Man, at the same time he tries to find the origins of his enemy, and what really happened the night that his brother died. Meanwhile, Reggie (accompanied by a beauty he picked up on the road) battles the spheres and the undead in a quest to find Mike before the Tall Man can complete his transformation.”

The fourth film in the series was another one that my brother Bryan and I rented from Blockbuster Video.  While good, I did find it to be the weakest in the series, but even with that said, it’s still an amazing and strange film. I don’t have much to say about this film besides I bought it on VHS and later DVD. It was great seeing The Tall Man back in 1998, and it was released by MGM this time around and not Universal. Also a fun fact is that the film was originally written under the title “Phantasm 1999 A.D.” and would have been set in a post-apocalyptic world and would have co-starred Bruce Campbell, but that script could not find funding so it disappeared into developmental hell. This film also had the lowest budget out of all the sequels that were made up to that point. Over all it’s a solid sequel that adds to the legend and mysteries that is The Tall Man.

Phantasm3-copyphantasm-v-ravager-postermaxresdefault-1

Phantasm V: Ravager (2016)

The final installment of the long-running Phantasm series.”

Not much is known about this fifth film in Phantasm series besides it was filmed in secret from 2012-2013.  Oddly enough the film has been scheduled for release this year and has yet to see the light of the movie theater or even the home viewing market, but just recently the release date of October 7th, 2016 was announced. This fifth film is also supposed to be the end of the series and is also the only film not to be directed by Don Coscarelli as David Hartman steps into the director’s chair. I am hoping that the Neon Movies in Dayton will get this film to screen when released, but I won’t hold my breath. I am very much looking forward to this film as the world needs another nightmare of celluloid featuring The Tall Man. So you friends and readers, are you looking forward to this fifth and final Phantasm film?

Tall Man in The Crypt

I am sure some of your readers would like to know who is Tall Man and what is he about. In the 19th century a mortician named Jebediah Morningside had become obsessed with finding out the connections between the worlds of the dead and the living.  He researched and built a machine that would allow him to travel through time and space via a portal that when stepping into it, lead him to an unknown destination and when returning he was no longer Jenediah; he was different…he was now The Tall Man. With these changes he became immortal, super strong, can shape shift, is telekinetic and able to control not only people but also objects with his mind.  When having a body part cut off, the severed limb not only grows back but the amputated limb can transform into insect-like creatures.  His helpers are many as he not only has humans to help in his goal to make the world a graveyard, but also small dwarves, gas mask wearing guards and spheres to name a few. His only known major weakness is cold as it’s believed that the dimension he came from is very hot and this makes is body not able to deal with freezing temperatures. Another fact is that with the change his blood is no longer red but yellow, and while he can be hurt, he has never been killed as shown for 4 films thus far (could his death be in the fifth film?). What makes The Tall Man a fascinating character is the fact that his motives are unknown for the most part besides he wants the land of the living to be the land of the dead. While he can talk, he is a bad guy of few words and mostly uses his face and eyebrow movement to show his feelings. The Tall Man is said to be 6 feet 4 inches tall, have grey hair and is always wearing a black suit. Actor Angus Scrimm has played The Tall Man for five films and his portrayal will forever lock The Tall Man as a true iconic character in the world of horror films. And one has to wonder if the Creepypasta Slenderman is slightly based on The Tall Man…think about it.

Phantasm_5_tallThe_Tall_Mantumblr_inline_nfie8dXXdu1t5qutw

Let’s talks a little about actor Angus Scrimm, shall we? Born on August 19, 1926 in Kansas City, Kansas, Scrimm started his media journey when he wrote and edited for such magazines as TV Guide and Los Angeles Herald Examiner and would also write the liner notes for LPs and CDs for bands like The Beatles and Frank Sinatra and even won a Grammy for his work on liner notes. Hits first acting role was in 1973 in the film “Sweet Kill” with another role that year being in “Sceam Bloody Murder” and after another small role in 1976 for a film called “Jim The World’s Greatest.”  His career changing role would come three years later in 1979 when he landed the role of The Tall Man in the film Phantasm.  This launched his career in acting in horror and cult films, landing roles in “Wiches’ Brew”, “Subspecies”, “Wishmaster” and “John Dies At The End,” to name a few. Angus would travel around the world acting and appearing at conventions and was always a man who made time for his fans. But sadly on January 9th 2016 at the age of 89, Angus Scrimm passed away peacefully surrounded by his family and friends.  This marked another major blow for fans of horror as the year before we lost Wes Craven and Christopher Lee. While gone, his work will live one, and I just wanted to take a moment and honor the man who truly made The Tall Man come alive and scare all those who witnessed his cinema and home video madness. This update is for you, Mr. Scrimm.

angusphantasm_bigas8664341CYV307TUAAArCR0

The Tall Man has lots of creepy helpers that are trying to usher in a world of death.  Let’s take a few moments to take a look at them. The most popular of his helpers are the Spheres, also known as Sentinels.  They are flying weapons of death that are packing drills, knives, lasers and saws inside of them and are pure killing machines. The Dwarves, also called Lurkers, are pint size terrors who are crushed down dead bodies that have their brains removed and act as his main forces in his quest. The Hearse is another of his allies, a roaming self controlled four wheeled death machine, and lastly we have the Gravers, who are gas mask wearing slaves who act as guards. All these minions help make The Tall Man a true menace that the world fears and has to combat in order to save their towns from becoming wastelands of death.

phantasm_ball tumblr_nuu5qon6I21qzr8nao1_500p4_0058_p06

Phantasm has had its share of merchandise and only VHS, DVD and Blu-Ray and other home media releases. Over the years Phantasm and its character The Tall Man have appeared on t-shirts, posters, a comic book, action figures, posters, books, wall clock, hats and many more official and unoffical products. Over the years my most favorite Phantasm item I own is my NECA action figure that not only showcases The Tall Man but also a Lurker.  I also really like my Xmachina Comic as well as an item I will be talking about very shortly. So if you’re a fan of Phantasm and are also a collector of cool things, you can find some very kick butt stuff that showcases characters and the logos for this cult classic horror film.

phan3-clock41G638GQFJLphantasmexhumed

In 2009, a Phantasm homebrew video game was made for the Atari 2600 by Scott Dayton.  During its limited release, it was placed on a cart, and I was lucky enough to get a copy of it to play. It’s an adventure game and has you looking around doors in the mausoleum trying to find your shotgun and fighting off the dwarves and dodging The Tall Man who says/screams “Boy” at you. The best part of the game is the midi version of the film’s theme…amazing! While not ground breaking, the game is very much a fun play and makes you flashback to the days when a joystick and one button were all you needed to play a game. While out of print and pretty hard to find, from time to time it will show up on Ebay, and for a high price, you too can get yourself a copy of the horror video game.

47341505941151_orig5127434

The score music for the 1979 classic Phantasm was done by Fred Myrow and Malcolm Seagrave and could be some of the most memorable horror film music to come out of the 70’s next to Goblin’s Dawn Of The Dead work. The opening theme has a creepy organ sound that blends the sound of the 70’s and yet also mixes in the eerie feel of the 60’s horror score music. The soundtrack has been released on vinyl and CD, and both are pretty much out of print and fetch a very high price in the used market. I was lucky to find a special edition CD release for Phantasm that puts the scores for the first and second film on one CD-R and play the main title during the Halloween show of Alpha Rythms on WYSO. If you’re a music score fan and have extra cash, you should check out this soundtrack as it’s worth buying and listening to.

folder

Back in 2011 as part of the podcast Gutter Trash’s Halloween special, I was asked to be a guest to review Phantams alongside hosts Jason Young and Eric Shonborn, and wow was it a fun time! We ate take out Chinese food and watched the film over at Eric’s house and after the film recorded the podcast in the Gutter Trash studio….and I was the only one trying to defend it! It was a great time, and if you want to take a trip to the past and listen to some movie and comic geeks chat about Phantasm and other topics, make sure to give it a listen here.

Screen Shot 2016-06-04 at 12.14.09 AM

So we are now in the heart of this Horror Comic Mortuary where good scary comics go to die, and it’s my job to bring them back to life and share them with you my readers – I should warn you that I have had to dodge so many Lurkers who have tried to stop me! I want to thank an Ebay seller for having this issue in stock. I also want to also tell you that this Phantasm comic series was planned to be a four issue mini series, but after Xmachina closed up the comic shop, only one issue was released. But I would like to make a prediction that may could come true; Eibon Press, the new amazing Horror Comic Company who is releasing the missing issues from the Xmachina Gates Of Hell comic series, could take the chance and release the remaining issues..again, just a guess that I could be WAY OFF on. As I am writing this, I can hear a Lurker mumbling this, “Remind them that you grade on a star scale of 1 to 4 and are looking for how well the comic stays to the source material, its entertainment value and its art and story.” And that Lurker said it best..let’s move onto the Phantasm comic that is the perfect way to countdown to Halloween with as well as kick off my new themed updates “From Horror Movie To Horror Comic” so dodge the spheres and try to outrun The Tall Man and see what this comic has to offer as this is my first time reading it.

Phantasm01

Phantasm # 1 ***
Released in 2002    Cover Price $4.95    Xmachina Comics    # 1 of 4

Mike is stuck in a world of his memories of his past run-ins with The Tall Man and his strange world and followers. He remembers back to when he was convinced it was all a dream and that his brother Jody died in a car crash and was not taken away by The Tall Man.  He also remembers when The Tall Man took him into his world and he witnessed the bizarre and weird place in between dimensions that he walked between.  He remembers going along with his best friend Reggie and meeting a female survivor named Rocky and how they had to fight to stay alive, and he remembers how The Tall Man removes his brain to show him not all is what it seems…and then he wakes up attached to machines, greeted by a hippie looking doctor named John Andrew Quezada who is dream specialist.  The year is 2047, and he has been studding Mike who he claims has been in a coma since 1979, a year after his brother Jody and friend Reggie were both killed in a car wreck.  He also claims that the world went crazy some years back and that many people went into dream comas and that The Tall Man is something that lives in dreams and only one other person has ever lived this long in a coma. Mike is still young as a serum was used to keep him youthful, and now Quezada wants him to help find a cure for the dream coma that is sweeping the world. The woman who survived is Rocky, and Dr. Quezada puts them both through dream tests that pits them against The Tall Man and his army of minions, but also what ever weapon they dream up to fight him with can be made as the clinic has a weapon manufacturing room! In one of his dream tests Mike has his own mind taking the appearance of Reggie telling him that this is all a trick of The Tall Man to get him and Rocky out of the way so he can spread death around the world and that they must fight back and end The Tall Man’s path of destruction. When he awakens, he questions Quezada who in turns answers questions but soon turns into The Tall Man and along with spheres and his minions attack Mike and Rocky, only for them to run away and smack dab into a twisted grotesque version of The Tall Man…and our story ends.

Just like the movie series this is based on this comic took so many twist and turns and was so odd that it fit perfectly into the world of Phantasm! The plot mixes the elements from the four films and tries to twist Mike’s memories into nightmares and say that he has been in a coma for decades – and that The Tall Man is nothing more than a nightmare man who has infected the sleep world of many people on earth causing ones who dream of him to go into comas…this of course is all a trap as Mike and Rocky, a returning character from the film Phantasm III, soon find out that this clinic to help them is just another sick game being played by their most hated enemy The Tall Man. The things that work the most about this issue are that while you are reading it and being drawn deeper and deeper into the possibility that these nightmares of Mike are what’s causing these major and evil problems, you know in the back of your mind that it has to be the work of The Tall Man as his sinister mind games are on par with the Marvel Comic villain The Red Skull as they both get joy in watching their targets squirm as their twisted plans unfold. Mike is a great character as by the point we join him in this comic issue, he has already been through so much and he seems to be fed up with all the strange and sinister antics he has had to deal with in his young life.  Plus he knows that he is the key that can stop this approaching end of the world, and he is ready to take up the fight! Rocky is also a fighter, and she tries her best to have no fear even when the odds are stacked against her.  The best way to describe her to modern horror comic fans is that she is much like Michonne from The Walking Dead. While we see Reggie and Jody in flashbacks mostly, they are missed in the story, but I have a feeling that later on they would have played a major part in the story. Doctor John Andrew Quezada is one of those characters that from the moment you see him you’re not sure if he can be trusted and after getting to know him a little better you lighten up only to again quickly question his motives…is he good or bad or a pawn of The Tall Man…I can’t say for sure, but by the end of this issue, he sure does seem evil! The Tall Man always seems to be around in this issue whether its in flashback, on TV screens or in person, and he just wants to screw things up and mess with the minds of those who can stop his rampage. Tall Man is always also surrounded by his minions and his spheres making him a major threat. The cover has a dark mood look and for some reason The Tall Man looks like he is part Terminator with his glowing red eye.  The interior art is done by Michael Broom and is creepy and fitting for this style of story based on these characters. The story is well crafted and put together by Stephen Romano, who you could truly tell was a fan of the series.  I wish that Xmachina Comics stayed around longer so that this series could have been finished up and we horror comic readers could have seen how the story played out. Here is to hoping that sometime in the future companies like Eibon Press or Rough House Publishing will pick up the series and put out the remaining three issues in the planned miniseries. Over all, this is a great read and something that fans of the film series should track down as well as horror comic readers. Below is artwork from the comic that shows the badass nature of what this comic has in store, so enjoy!

Scan 2

So I hope you’re not too scared as we have just started with our countdown to Halloween 2016, and I think taking a look at Jaws 2 and Phantasm was the right way to kick off this season. Phantasm is one of those cult classic films that has a loyal fanbase that just cannot be beat, and I for one will always stand by the fact that I am a fan, or as they say Phan, of this film! Our next update is a comic based on another film that I am a super fan of, the 1932 classic film Dracula.  We will be taking a look at the Dark Horse Comic adaptation of that Universal Monster Classic as well as Lugosi’s Dracula and the impact it has had on society.  So make sure to join me back here for that as you will not want to miss it.  Until next time, avoid The Tall Man, watch a horror movie or two, read a horror comic or three and as always support your local Horror Host. Also watch out for flying spheres as they can be a real pain in the neck!

Universal Dracula Logo

Star Trek : The Intergalactic Icons Of Space

Space is a vast place filled with all types of mysteries and things that we have yet to discover.  Many people my age grew up with space and planets like Mars being things that sparked imagination as well as discussion in and out of school.  Not to mention things like Star Wars, Flash Gordon and The Last Star Fighter were popular films, and some even had toy lines that all kids still played with. But one space themed show always got my attention was Star Trek.  Characters like James T. Kirk, Spock and Leonard McCoy were all interesting and already had iconic status in the mid 80’s when I first remember watching the show. So for this update, I figured that in honor of the new Star Trek film in theaters, the announcement of a new TV series in the works and the fact that earlier this year Juliet spoke about Star Trek: The Next Generation, it was time for me to take a look at Marvel Comics series based on the original crew of the U.S.S. Enterprise! So set your phasers to stun and be ready to beam aboard as we boldly go where Rotten Ink has only gone once before!

Enterprise Ship In Space

Gene Roddenberry was born on August 19, 1921 in El Paso, Texas and later with his family moved to Los Angeles and became a fan of stories about Tarzan and John Carter Warlord of Mars. Roddenberry majored in police science but found his calling in aeronautical engineering that lead to his stint with the United States Army Air Corps and would lead him to later working for Pan American World Airways.  During his time as a pilot, he would be involved in a total of three crashes, two as the pilot with and one as a passenger. The last crash, while working for Pan American, was so bad that 14 people lost their lives and many others were seriously hurt.  A short time later this lead to him stepping down in the company and pursuing his love for writing fiction and working for the Los Angeles Police Department as a traffic cop and later as a member of the Public Information Division as his writing was really good. During this time, he was also able to serve as an advisor for such shows as “Mr. District Attorney” and “Highway Patrol” in the 1950’s. These shows kicked off Gene’s dive into television as a producer and writer, and he delivered for such shows as “The West Point Story”, “Bat Masterson”, “Have Gun Will Travel” and “The Wrangler”, but in 1966 it was “Star Trek” that made Gene a true icon of science fiction Television. Gene would go on through out the 70’s and 80’s writing and producing shows and the Star Trek movies. His next TV hit would be the 1987 series “Star Trek: The Next Generation.” Gene was married twice with his last wife being Majel Barrett who is the voice actress of the starships in the Star Trek universe as well as played Nurse Chapel in the original series and Lwaxana Troi in the Next Generation. He also had three children with his son Rod following in his footsteps in becoming a TV producer with his biggest upcoming work being the new 2017 Star Trek series! Sadly this icon of TV writing and producing passed away on October 24, 1991 at the age of 70, and while gone, his work lives on and entertains viewers still to this day. This update is for you, Gene Roddenberry, as well as all the cast and crew who made Star Trek possible.

Gene Roddenberry 1Gene Roddenberry 2Gene Roddenberry 3

I first watched the original Star Trek TV Show with my dad who would tune in when it aired in reruns. I can remember always being so hyped to see what strange alien was going to be on next, and Spock was my favorite character as he had pointed ears. My dad also use to tease my mom about Captain Kirk as she was not a William Shatner fan and used to say he couldn’t act.  I was around 5 or 6 years of age at the time, and as I grew up I have always had a very big attachment to this series and love it still to this day. Star Trek first aired in September 8. 1966 for CBS and was produced by Paramount and quickly became a hit for fans of science fiction television who loved the futuristic tech talk and quickly bonded with the likable crew lead by the Starfleet rebel Captain Kirk or so you would think! The truth is when Star Trek first aired, it did very poorly on the Nielsen ratings and was canceled by NBC after 3 seasons and a total of 79 episodes, and it was not until its syndication run that it built up a major cult following that sparked it into the major science fiction brand it is today. Imagine that, when originally airing the show was not catching on and was not gaining viewers, and once it was cancelled and shown in reruns it became a mega hit, much like modern shows like “Family Guy” that was cancelled and fans were able to bring it back for more seasons that lead to it wearing out its welcome years ago. Once the show picked up steam in the world of syndication, this lead to a string of movies as well as a ton of spin off TV series. It’s odd that to me as a kid, Star Trek was just so magical and filled with so much high tech wonder and was as enjoyable to me as Star Wars and Flash Gordon, both of which I also grew up with. In 2017 a new Star Trek series will be released for CBS and the premier episode will air on broadcast TV with all following episodes only available via their subscription based streaming service called “ CBS All Access,” and to me, this is a really dumb and not only limits the amount of people watching this series, but also cheapens it. I should also note that in 2006 Paramount and CBS decided to re-master and re-due the effects for the original series and once more it went into syndication, and I can remember my friend and roommate Patrick Neeley watching them at night and talking to me about them the next day. The original Star Trek series has been in my life for as long as I can remember from watching with my dad to popping it in on DVD for my viewing enjoyment, it still remains an amazing series that defines the term science fiction.

Original Star Trek Cast On Set

As I said the cheesy wonderful aliens were one of the reasons I loved this series when I was a kid, and hell, even to this day, because who could forget such characters as the lizard race Gorns, the fuzzy furballs the Tribbles, the one horned white gorilla Mugato or the Salt Vampire, not to mention the Klingons and the likes of the powerful Khan! While much of the time the aliens were just guys and women in greasepaint or rubber suits, something about these basic looking aliens was a draw for viewers like myself. I can remember as a kid loving the Gorn and Salt Vampire and wishing toys were made based on them so I could have them attack my Star Wars figures! Plus the show was our first taste of Khan who would go on to be one of the most sinister bad guys in Star Trek history. So if you’re a fan of aliens and all the different races that could be out in our shared universe…or just like cheesy TV shows with actors with greasepaint on their faces or wearing big old rubber suits, make sure to check out the original Star Trek series as its sure to please that alien need. Check out the pictures below to see some of the aliens from the series and to show you just how different they all are from each other.

Star Trek Khan TVStar Trek GornStar Trek Salt Vampaire

One thing I need to briefly talk about is the episode called “The Devil In The Dark” that has Kirk, Spock and McCoy traveling to Janus VI, a planet that has lost over 50 miners to a creature that lives underground. As the episodes goes on, Spock learns that the creature is called a Horta after a mind meld and later finds out that the Horta is just protecting eggs that will allow its race to continue. The Horta in appearance is compared to a silicon-based lifeform that has a rock and lava look. But for me as a youngster, it reminded me of meatloaf…not the singer, the food! I can even remember eating meatloaf and joking about it being on Star Trek. I mean really look at it, it’s like meatloaf with ketchup and marshmallows on it! Compare the picture below, and you be the judge.

hortaGood Old Meatloaf

Many Trekkies considered “Star Trek: The Animated Series” to be the fourth season as many of the actors returned to lend their voices to their animated versions as well as it continued the five year mission they were on. Star Trek: The Animated Series first aired on NBC on September 8, 1973 and lasted 2 seasons and a total of 22 episodes that were 24 minute long that followed Captain Kirk and his crew of the USS Enterprise on all type of adventures in space. The series was made by a team-up between Paramount Pictures and Filmation with Gene Roddenberry overseeing its production. Filmation’s original idea for the series was to have young teen characters being cadets following the main cast around turning it into more of a straight kiddy show, Roddenberry put his foot down, and that idea was later used for the 1977 live action series Space Academy. But like all Filmation Cartoons, the budget was low, and the series suffered with poor reused animation and many other small errors. The series did have William Shatner, Leonard Nimoy, DeForest Kelley, James Doohan, George Takei, Majel Barrett and Nichelle Nichols all return to voice their respected characters but sadly Walter Koenig did not return as Chekov was replaced in the cartoon by two characters called Arex (a three armed thin alien) and M’Ress (a female cat person) who were a major part of the crew now. While after its run ended and some years later, the film series started, the animated series seemed to be left out of canon as many issues and characters from the toon seemed to be missing and forgotten. The series during its run was not a huge hit with kids watching Saturday Morning Cartoons, but was respected by reviewers and parents who found it entertaining. Growing up I only saw episodes on reruns as well as on VHS, and I can remember liking it but also was confused by it as by that point I had watched the live action series as well as many of the movies. Love it or hate it, Star Trek: The Animated Series is a part of Trek history, and I for one enjoy every cheesy moment of it. Those looking to watch the series it has been released on VHS, DVD and Laserdisc and from time to time pops up on Netflix.

Star Trek The Animated Series 1Star Trek The Animated Series DVDStar Trek The Animated Series 2

With the animated series being canceled in 1974, fans would have to wait for their next Star Trek fix until 1979 when Paramount released “Star Trek: The Motion Picture” to the theater going audience. The film was directed by Robert Wise and brought back all the major actors and characters from the classic series with a budget of $46 million dollars and had a run time of 132 minutes.  It also had a score from Jerry Goldsmith and was produced by Gene Roddenberry. The film brought in $82,258,456.00 and came in at # 5 for the year beating out such films as “Alien”, “The Jerk”, “The Muppet Movie”, “Moonraker”, “The Black Hole”, “Mad Max”, “Tourist Trap” and “Zombi 2” among many others. The film was met with mix reviews with many critics being down on the film’s plot that they said was too thin and spread out for over two hours, but fans were a little more behind it as they got to see their favorite characters back on a all new adventure. Growing up I can remember watching this movie and while I found it entertaining, I think mostly cause the fact it was Star Trek. I was always more drawn into “Star Trek II: The Wrath Of Khan” and “Star Trek III: The Search For Spock” when wanting to watch them on VHS via a library rental. I don’t want to get too much into the plot of this movie as the Marvel Comic series first 3 issues in the series are an adaptation of the film so I will save it for those. While not as well loved as many of the sequels this film started it all for the film franchise that is still going to this day.

Star Trek The Motion Picture 1Star Trek The Motion Picture 2Star Trek The Motion Picture 3

Star Trek also has amazing music that helped not only the TV Show but as well as the Movies! The original TV Show soundtrack was done by the likes of Sol Kaplan and Gerald Fried among others with Alexander Courage being the man behind the Original Series title theme. With the movie soundtracks being done by the likes of Jerry Goldsmith as well as other composers like James Horner, Cliff Eldelman, Leonard Rosenman and Dennis McCarthy. The most iconic theme for the films that would latter be the opening theme for Star Trek The Next Generation was done by Jerry Goldsmith and remains a very iconic piece of score music. The soundtracks for the TV Show as well as the Movies starring the original cast has been released on many different formats from Cassette Tapes to CDs and are must haves for fans of the movie and show. I for one own many of these soundtracks on CD and play them on Alpha Rhythms on WYSO many Sunday nights, one of the listeners favorites is a track called “The Mountain” off the Star Trek V: The Final Frontier soundtrack. So if you’re a score music fan, make sure to check out some of the Star Trek movie releases they are well done and great songs to relax to.

Star Trek CDStar Trek TV SoundtrackStar Trek The Motion Picture soundtrack cd

Captain Kirk and the crew of the U.S.S. Enterprise have not only jumped from TV to movies but also to video games! Some of the top games starring the original cast include “Star Trek: Strategic Operations Simulator” was originally a arcade game and in 1984 was ported to the Atari 2600 and has you taking control of the Starship Enterprise and defend against invading Klingons. Next up “Star Trek: The Rebel Universe” for the Commodore 64, IBM PC and Atari ST in 1987 and has you take control of the bridge and try and find the secrets of the Quarantine Zone. And lastly “Star Trek: 25th Anniversary” was released in 1992 for the Nintendo Entertainment System and has you take control of Kirk, Spock and McCoy and try to solve the mystery of the tear in space-time! And of course this is just a drop in the hat of video games that was released starring the original Star Trek cast, but these three are the ones I remember best from my younger days! So what is your favorite video game starring Kirk and the crew?

Star Trek The Rebel Universe C64Star Trek Strategic Operations Simulator Atari 2600Star Trek 25th Anniversary NES

The Original Star Trek series has had its massive share of merchandise based around it and cover all types items like Halloween Costumes, Drinking Glasses, Trading Cards, Toys, Video Games, Lunch Boxes, Novels, Comic Books, Magnets, Shirts and so much more! Growing up I can remember playing a strategy board game with my Uncle Thurman that was lots of fun and I am sure we drove him mad as at my brother Bryan and I’s young age we didn’t get the rules all that well. Growing up I also had a Captain Kirk 3 ¾” Mego action figure I got from a garage sale that joined my Toy Wars alongside Star Wars and G.I. Joe figures. I also when a youngster owned many of the Novels and Book and Record sets based on the TV Show and Movies as well as some of the Marvel Comics. Funny enough early this year while working at Game Swap a young lady brought in a large box filled with vintage Star Trek figures and toys and what was really neat was seeing the Mego dolls mint in package! So if you’re a fan of Spock, Kirk or any of the other crew members of the Enterprise many amazing products are out in the world for you to collect.

MEGO Star Trek dollsStar Trek LunchboxStar Trek Novel original cast

Playmates was a major force when I was a kid in bringing action figures into the hands of the youth with such toy lines as Teenage Mutant Ninja Turtles, Toxic Crusaders, Dick Tracy, Darkwing Duck, Monster Force, Barnyard Commandos, The Addams Family, Earthworm Jim to name a few and also on this iconic list is Star Trek! The toy line for Star Trek mostly focused on Star Trek: The Next Generation as well as the newer TV series that followed like Deep Space Nine and Voyager, but also in the line was the original series that showcased some of the characters in their younger selves and in some waves them older. While I had maybe a couple when I was a kid the older I got for some reason I started to collect them, I bought myself all the original series crew as well as Voyager and Juliet the Next Generations crew and together we have gotten many of the Deep Space Nine crew members. The Playmates figures for some reason have a collectable appeal for me and as I find them cool looking and the fact they covered not only the Starfleet crew but also many of the aliens from the past to the then present. Below is a picture of my original crew figures as well as some of the Aliens from their show and movies.

My Original Star Trek Playmates Figures

You know what just for the fun of it and cause I love going back and playing old NES games on my trusty old RES (Retro-Bit Retro Entertainment System) I picked the day May 25, 2016 to just play around and try to see how far I could get in Star Trek: 25th Anniversary in just 1 hours of play! Now this game is one I played when I was younger and never could get very far as I have found it to be a very hard play, but will it be as difficult as I remember? The weather outside was around 84 degrees with the sun pocking out from some hazy clouds, I decided to go up against the game around 6pm and stop at 7pm and see just how far in the game I could get! So with a tall glass of water I was ready to travel to 8-Bit space. I started these two hours with big dreams and hope that I would make it far and to no one’s shock I didn’t make it off the first level…as frustration of playing the same opening stage sent me into a poor game play frenzy! At first I forgot that the Blood Worms can hurt you if you don’t bring the flower to the medicine man of the village and then after getting the eye key and once in the tunnel I kept screwing up the patterns you had to memorize on the wall to get through the doors and by the time 7am came around I was still on the first level! During my little 8-Bit quest my landing Party was me as Kirk and always Spock but sometimes I would switch McCoy with a Security Officer. The game play on this game is a little clunky and has your characters follow a grid to get from point A to pint B. Still as challenging as I remember and I recommend old school gamers to give this one a try, as it’s a fun play that offers enough tough moments to make for long time play. Below is some pictures I took while playing the game.

Star Trek 25th Anniversary NES in the RESStar Trek 25th Anniversary NES RES Still 1Star Trek 25th Anniversary NES Res Still 2

Want to just touch up on this as I fell many Trekkies will agree that there is nothing more sexy than a woman who embraces geeky culture like Comic Books, Video Games and Science Fiction Films/Shows and a woman in a Starfleet uniform is pretty top notch stuff. I mean who could resist the beauty of my favorite cosplayer Ivy Doomkitty dressed as a Starfleet officer? I know I cant! But I just wanted to let all you true nerd girls out in the world that you are appreciated and keep being you!

Ivy Doomkitty star trekhottie star trek fanblonde star trek fan

So before we get into the Marvel Comic Star Trek Original Crew Series I would like to take a brief moment and just kind of give you a crash course of the main crew members of the USS Enterprise, I feel that many of you all ready know and love the characters but I figured on a slim chance their could be some newbies reading this update to the Star Trek universe I should do my duty and educate you with some slight knowledge and research. So sit back and relax and get to know the crew of the Enterprise, as I will guarantee that by the end they will seem like old friends.

Captain James Tiberius Kirkwilliam shatner

James Tiberius Kirk is the Captain of the USS Enterprise, he was born in Riverside, Iowa and as a youngster witnessed a massacre that claimed 4,000 lives by the hands of a madman. Kirk went on to join the Starfleet Academy and became the only person to every pass the Kobayashi Maru test that was designed to be unbeatable; he did so by thinking outside the box and reprograming it! He survived on many ships and even thought a class at the Academy all the while getting promotions until finally becoming the youngest Captain in Starfleet history! Kirk took over the USS Enterprise for a five year mission, and along this journey he made friends and lots of enemies as Kirk always did what was right. Kirk is also a ladies man as he has hooked up with not only human women but also a few aliens! Kirk is noble, cocky, adventures and smart and has earned the love and respect of his crew as well as higher ups of StarFleet even though he tends to break lots of rules and disobey orders. Actor William Shatner played Captain Kirk in the series who is also known for his TV Roles in shows like T.J. Hooker, Rescue 911, The Practice and TekWorld! Shatner is an icon for Sci-Fi fans and remains active in acting even at his age of 85!

Chief Science Officer SpockLeonard Nimoy

Spock is Vulcan who’s mother is human and this gives him slight emotions, something that full blooded Vulcans find illogical! His father is the very wise and highly respected Sarek, who loves his son but also finds his friendships on the Enterprise odd. On the U.S.S. Enterprise Spock has two roles: science officer and first officer and is best friend to Captain Kirk and will do whatever it takes to keep the ship and its crew safe and is very loyal to the Starfleet, Spock even gave his own life to save the lives of the crew when Kahn attacked the ship causing a radiation leak. After being reborn thanks to the Genesis Project, he rejoins the crew and takes his position on the Enterprise again and later becomes a federation ambassador where he tries to patch up the relationship between them and later also tries to help Romulus from a supernova that leaves him trapped in a parallel timeline. Actor Leonard Nimoy played Spock in the series who is also known for his TV roles in such shows as Mission: Impossible, In Search Of, Ancient Mysteries and Fringe. Sadly on February 27, 2015 the world lost Nimoy from complications of COPD. Leonard Nimoy was and still is a icon of geek culture and beyond.

Dr Leonard Bones McCoyDeforest Kelley

Leonard H. “Bones” McCoy is the medical officer for the USS Enterprise and is also very close friends with Captain Kirk. He is divorced and would later marry Natira, the priestess of Yonada, and has one daughter. McCoy at one point has to take the essence of Spock who has passed away and return it to his body on the planet Vulcon in order to return his friend and some time verbal punching bag Spock back to full life. While he gets annoyed with Spock and his logical ways, it’s clear throughout the series and movies that he really does care about him and looks at him as a good friend. While he is good at what he does in the medical field,  McCoy can be very tense and can get very angry when requests are made he feels is impossible or to demanding. One thing that has eaten away at McCoy his whole life is the fact he helped his father commit suicide when he was gravely ill, and after his father’s death a cure was found that would have cured him. McCoy is a loyal sometimes cranky crew member who is the best damn medical doctor you could ever ask for, and later in his Star Fleet career he would become an Admiral. Actor DeForest Kelley played McCoy in the series who is also known for his roles in such TV shows as The Lone Ranger, Route 66 and Bonanza among many other western shows. Kelley would sadly pass away on June 11, 1999 at the age of 79 from stomach cancer. The world lost a great character actor and one of my favorite characters of the Star Trek universe.

Commander Montgomery %22Scotty%22 ScottJames Doohan

Montgomery “Scotty” Scott acts as the Enterprise’s second officer and chief engineer and is truly the man who makes the star ship come alive and keeps up the maintenance and acts as the miracle worker when things need to be fixed in a pinch or even under pressure of battle. While many of the crew are his close friends, he looks at the Enterprise as a son and treats it with high respect and acts as if the ship is truly his responsibility. When both Kirk and Spock are off ship, Scotty becomes the acting commander of the ship, even though he would rather just be the ship’s engineer. After his retirement from the Star Fleet, Scotty gets aboard a shuttle that crashes in a Dyson Sphere and uses the transporter to store himself in the buffer for decades and is recovered by the USS Enterprise-D and its commander Captain Picard, and even in the future he saves the ship he loves one last time. Smart, witty and lovable, Scotty is a guy who is loyal to his fellow crew members and his ship. Actor James Doohan played Scotty in the original series and is also known for his TV roles in Encounter, The Man From U.N.C.L.E. and The F.B.I. to name a few. Sadly in 1994 James Doohan passed away at the age of 85 from pulmonary fibrosis. Scotty is a great character and really is the blood that keeps the star ship up and running.

Lieutenant Hikaru SuluGeorge Takei

Hikaru Sulu is the third officer, a Lieutenant and senior helmsman of the USS Enterprise and later becomes a Captain and commands the USS Excelsior. Sulu is very wise and good at what he does and has pulled the starship out of danger many times. He is a master of fencing, botany and gymnastics and when need be could and has taken control of the Enterprise as acting officer in charge. Sulu would later in life go on to have a daughter named Demora Sulu who as well is working for Star Fleet. Actor George Takei plays Sulu in the original series and also starred in such TV Shows as Batman Beyond, The Simpsons and Archer to name a very select few. Takei is still active in acting and even runs his own social media that is filled with some funny thoughts and posts.  He is 79 years old as of this update going up.

Lieutenant Nyota UhuraNichelle Nichols

Nyota Uhura is a lieutenant and chief communications officer for the Enterprise and is well respected for her talents and skills. She is skilled at singing and has entertained her fellow shipmates with songs during off duty get togethers. During her time with the Federation, she has been promoted to lieutenant commander and then full commander later on. She as well as the rest of the crew also get in trouble when they disobey orders to get the reborn body of Spock off Genesis and goes back to just being communications officer under Kirk’s crew. It’s implied that she and Scotty might have been romantic together and in the new Trek universe she is dating/romantic with Spock. Actress Nichelle Nichols plays Uhura in the original series, and she has also been on TV shows like Futurama, Batman The Animated Series and Heroes. While slowed down, Nichelle is still active as an actress and is 83 years old as of this update posting.

Ensign Pavel ChekovWalter Koenig

Pavel Andreievich Chekov is the navigator for the Enterprise and is super smart and an honor graduate from the Space Academy. When needed he can also fill in as the ship’s science officer when Spock is away and is very capable of doing so. He later gets promoted to a lieutenant as well as tactical officer and chief of security. He is loyal to Captain Kirk and the rest of the Enterprise crew and even helped Kirk hijack the Enterprise so they could get the newly reborn Spock off of the Genesis planet. Actor Walter Koenig played Chekov in the original series and also made appearances in such shows as Ben Casey, Columbo and Babylon 5. Koenig is still active as an actor and is 79 years old as of this update’s posting.

Nurse Christine ChapelMajel Barrett

Christine Chapel is the head nurse of the Enterprise and works under the orders of Dr. McCoy. She mostly stays on the ship when others explore planets but has left from time to time. While originally she was trying to work things out with her fiancé Dr. Roger Korby, his disappearance left her without a man, and she began finding herself having feelings for Spock.  The fling would end up going nowhere. Later in her career, she becomes a doctor aboard the Enterprise and later is stationed at the Starfleet headquarters. Actress Majel Barrett played Chapel.  She was the married to show creator Gene Roddenberry and appeared as the voice for the computers in many of the Star Trek shows and movies. Barrett passed away in 2008 from leukemia.  She was 76 years old.

Spock Kirk Scotty

So that was just a very brief look at the crew of the USS Enterprise and many great facts and achievements from them have been left out of this quick look as I really think that if you have never watched this show or movies, you really should check them out for yourself as they are truly great science fiction watches. So I guess we should beam onto the Marvel Comic series based on Star Trek’s original crew, and I should also thank Mavericks Cards And Comics, Bell Book And Comic, Dark Star and Lone Star Comics for having issues in stock so that I could do this review. I am also getting a message from my communicator from Kirk telling me to remind you that I grade these on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and i’s art and story. So if you’re wearing a red shirt, you might want to change out of it now as it’s time to go on 18 missions with the crew of the USS Enterprise. So beam us to it Scotty!

Marvel Star Trek 1

Star Trek # 1  ***
Released in 1980    Cover Price .40    Marvel    #1 of 18

A powerful light cloud being is floating in space and is destroying ships and what ever else gets in its way! It’s been years sense the USS Enterprise went on a mission and Kirk is able to finally talk his way back into becoming the Captain of it once more and is setting out to try and stop what ever this thing is from reaching anymore planets, his crew has many familiar faces on board like Scotty, Sulu, Chekov and Uhura as well as some new faces including Captain Decker who is forced out of running the ship and into a officer role on this mission by Starfleet and Kirk who is taking over causing some major heat between the two. At the Enterprise Crew meeting they watch in horror live as a space station is attacked and just vanishes thanks to the light cloud! And worse just before this the teleport was not ready on the remodeled Enterprise and many new crew members lost their lives, and this brings aboard a “drafted” Dr. McCoy who was retired and Ilia a Deltan who will act as the ships navigator on this dangerous mission. Decker and Ilia know each other and its clear that this once Captain had a relationship with her. While taking off on their mission the Enterprise gets stuff in a wormhole along side a meteor and Decker over rides Kirks command to use Phasers and uses torpedo’s instead and this saves the ship damage and gets them out of the wormhole but also causes even more of a rift between the two Captains! Once safe and back on track a small ship asks to board the Enterprise and to Kirks shock and joy the pilot of the small ship is Spock!

This Marvel Comic series starts off with an adaptation of “Star Trek: The Motion Picture” and to be honest it was a wise choice as it was a great way to showcase the crew as well as bring everyone up to date on what was happing with the original crew. Plus it also helped add to the amazing over all enjoyment this comic reader and Trekkie had relaxing and reading it and remembering back to the first time I had seen the movie as well as read this issue in my younger days. The story this far has Admiral Kirk hooking and crooking his way back into becoming the Captain of the Enterprise that is being sent out on a important mission to stop an unknown cloud object from reaching the planet that its two days away from. Throw in some drama between the ships former Captain as well as some old relationship baggage and your have this issue in a nutshell. Captain Kirk in this issue is a man on a mission and his mission is not just save people from the unknown that’s heading their way but to also get command of the Enterprise once more. Kirk is as cocky as ever but it’s clear he is slightly outdated when it comes to all the improvements that have been made to his ship. Captain Decker is a man of pride and he feels betrayed by Kirk and Star Fleet as he is taken off Captain duty and forced to serve under the man who weaseled the position away from him, but Decker is also a slime ball when it comes to his love life as its reveled that he just up and left Ilia without even so much as a goodbye. Speaking of Ilia she is straight business and wants to do the best at her job, but while she puts on a strong front it’s clear she was hurt by Decker’s past behavior. Dr. McCoy is upset that he was forced back into active duty as he was enjoying retirement, but quickly comes around when he sees that his good friend Kirk is the one who really wanted his help on this mission. Spock starts the issue off on his home planet trying to ride himself of emotions that his human side has and soon finds he cannot and returns to the Enterprise unannounced and is a sight for sore eyes for his friends. The rest of the original crew Scotty, Sulu, Chekov and Uhura all are present but are background players. The Cloud Light Thing in the sky is clearly a force to be wreckend with as it not only takes down a federation station but also a Klingon ship! What is this cloud…I guess we will have to read more issues to find out! The plot while slow is a good way to reintroduce the crew to fans as well as to new readers and that’s why it was wise to kick this series off with the film adaptation as it was the new Trek product out and could help kick of Trek-Mania for youngsters of 1980. The cover is cool and eye catching for classic Science Fiction fans and the art inside done by the team of Dave Cockrum & Klaus Janson (Inks) and is pretty great stuff with most the characters looking close to the actors who played them. Over all a great solid first issue to kick off Marvels Star Trek series and makes me really looking forward to the next mission…I mean issue.

Marvel Star Trek 2

Star Trek # 2  ***
Released in 1980   Cover Price .40   Marvel   #2 of 18

Captain Kirk welcomes Spock back into the crew as he takes his place as the science officer, but while everyone is happy to see him, Spock shows no emotions toward them and this causes some tension between he and McCoy. Spock also helps Scotty figure out a way to save fuel and go into warp drive and while flying they run into the cloud that attacks! After a very powerful blast the Enterprise is in trouble until they are able to send the cloud a message of peace and that attacks stops leaving them puzzled and relieved that the cloud has given up its aggression. As the Enterprise flies through the cloud the find at in the middle is a ship so huge its like nothing they have ever seen before, and worse a living energy comes aboard and kills a security officer and tries to steal the ships records and when Spock tries to stop it Ilia gets the beings rage and it makes her vanish into thin air. The alien cloud ship then pulls the Enterprise into its docking and sends a robotic version of Ilia onto the ship who is suppose to record the everyday functions of humans for a master named V’ger, while the real Ilia is deceased this robot has her memories and Kirk decides that Decker should be her guide on the ship hoping that the relationship between the two can help take it off course for Earth as it’s now only six hours away! In the end Spock lurks in the shadows and gives a crew member the Vulcan nerve pinch and the issue ends leaving us not knowing why he did his action.

This second issue in the Movie Adaptation part is the set up for what the story is really about as we learn the cloud is really around a giant ship that is a beings named V’ger who records and loves knowledge. The Enterprise is the only hope for Earth as they are the only ones who have gotten this close to the ship and have the key to maybe save Earth in the forum of the robotic Ilia. Captain Kirk is as sure of himself as ever and his war of words and control with Decker rises to anger in this issue as every suggestion Decker gives the Captain is ignored and this even leads to Ilia being killed causing tension between the to very hostile. The thing is Kirk is not listening to Decker but is listening to Spock who he trusts and who he doesn’t feel intimidated by, and worse Kirk orders Decker to be the guide to the robotic Ilia and try to charm this machine with the memories of his one time lover in order to save Earth. Dr. McCoy is the man who figures out the make up of the robot and is the possible key to save them all if they can teach the machine to bring the message back to it’s master that people deserve to live. Bring the question who or what is V’ger and why does he want to combine with the “Creator” and if he does what does this mean for the universe? This is the main question that should and was on the minds of readers of this comic. While besides Kirk, Spock, McCoy and Decker the rest of the crew have small parts but are all very important to the issue as their actions and jobs move the plot along. The Science Fiction action is high in this issue as we get a space battle as well as a semi fight with an alien energy being that leaves two crew members dead. Plus the issue ends on a cliffhanger as Spock knocks out one of his own fellow crew and his reasoning is left with the message “Continued Next Issue”! The issues cover is pretty great and has the energy being reeking havoc on the Enterprise bridge and the art inside is once more done by Dave Cockrum who does a solid job of capturing the actors likeness in some shots, while in others his art seems a little rushed. Over all a solid issue that moves the plot along and is doing a good job of capturing the mood and feel of the movie it’s based on. So lets get to issue three and see why Spock did what he did and who or what V’ger is!

Marvel Star Trek 3

Star Trek # 3  ***
Released in 1980   Cover Price .40   Marvel   #3 of 18

Decker is trying all he can to get to the memories of Ilia who is very robotic and just wants more and more data for her master V’ger who plans on absorbing the crew after he gets the information he seeks. Meanwhile Spock has knocked out his fellow crew member so that he could get into a space suit and float into the center of the ship that he has figured out is V’ger! Kirk goes out after Spock and they find the V’ger breaks down all that is kills and stores it as part of it’s own being, and when Spock attempts to mind meld with it and is overloaded with its power but finds the V’ger is a living machine that comes from a planet of living machines and his quest is to find out the meaning of its life as well as find God to get the answers. V’ger has reached Earth and is about to kill all humans living on it but Kirk as an idea and says he has the answers its looking for and after a small outburst V’ger allows the Enterprise to enter into it’s main brain frame were Kirk, Spock, McCoy, Decker and the robot Ilia exit the ship and find the V’ger is really a missing NASA satellite called the Voyager Six that went missing 300 years ago and that its real creator is man! Decker enters the satellite’s missing code ending its reign of terror as it now has the answers its seeks but this turns Decker and Ilia into light beings and the next evolution for mankind. In the end Kirk and the Enterprise crew have saved the day and head into space for many more adventures.

The movie adaptation ends here and has Kirk and the crew having to use their wits and knowledge to stop the destruction of Earth. So V’ger is really just a missing NASA satellite that 300 years ago did not get to fulfill its mission of sending back data is collected to the space station after it was lost in a black hole. So in reality many people lost their lives all over a satellite that could not share its data with NASA. Kirk is very quick with his plan as he is able to save the Earth by bluffing and then able to prove that man is V’ger’s creator when he comes up with the code that is needed to unload its data. Decker is also a hero as he manually enters the code after they learn the satellite has been damaged and this causes Decker to become something more than human and as well be with Ilia forever. Spock who was having issues of his own due to his failed test on Vulcon has his answers and at one point cries for V’ger who will not truly have his. The nice touch to the end of the comic is that the Enterprise heads out into space looking for more adventures and is the perfect set up for this Marvel Comic series. The cover is great and has The Enterprise in battle showcasing the ship and what it can do, the inside art is once more done by Dave Cockrum and is fitting and better looking than issue two. Marvel Comics did a great job of adapting this film into a comic and I could say that in the 80’s and 90’s no one did these types of comics as good as Marvel. So with this Motion Picture adaptation out of the way lets see what new adventures the Marvel Bullpen have in store for us.

Marvel Star Trek 4

Star Trek # 4  ***
Released in 1980    Cover Price .40    Marvel    #4 of 18

The Enterprise has been selected to transport an alien named Raytag M’Gora who is insane and was captured and must be returned to prison that he escaped from. Also on this mission they must play host to Ambassador R’Kgg who’s people are open to negations with the federation, while Kirk don’t mind given the Ambassador a ride he is very angry about the prisoner as his ship is not set up to transport a crazed alien like that. While beaming Raytag M’Gora aboard the alien breaks free and runs amok until Spock is able to use the Vulcan Nerve Pinch to knock him out and place him into his cell. Raytag M’Gora begs Kirk not to return him to the prison planet as he claims it’s a terrible place and it is what drove him mad and warns them if they get to close to the area he will not be the only prisoner! The closer they get crew members begin to see werewolves and monsters with Sulu and Chekov seeing a ghost. Kirk don’t know what to make of these supernatural sightings but believes his crew and soon comes face to face with Count Dracula who appears on the bridge and knocks security around before disappearing, adding to the mystery that is unfolding on the Enterprise. As Dracula escapes he makes his way to Ambassador R’Kgg and kills him, and after doing so the evil visions disappear until the Enterprise finds a Haunted House planet and Kirk, Spock, McCoy and other crew members beam down and find a young woman being attacked by Frankenstein’s Monster! They are able to defeat the Monster but soon find themselves surrounded by monsters and the young blonde woman tells them she has been held prisoner there for a long time and wants to leave. But no one is leaving as well armed Klingons appears and take the landing party prisoners and send a message to acting commander Scotty that they have his friends and want the ship turned over. In the cell Raytag M’Gora lets out a crazy laugh as our issues ends.

The Crew of the Enterprise vs. the monsters is the best way to describe this fun and entertaining issue, and while it does not feel like a Star Trek episode it does feel like an episode of the animated series mixed with Scooby-Doo. The plot has Kirk and crew getting tricked into a Haunted House world while trying to deliver a alien prisoner back to prison and it appears that the illusions and plan was that of the Klingons who hate the federation and want to see Kirk and his crew pay for crimes they feel the universe has infected them with. Kirk is right to not want to take this mission as the ship and crew was not prepared for the evil and madness that waited them during this one. Spock tries his best to put logic to what he is seeing as many of the monsters that appeared were based on legend of Earth’s novels and ghost stories, but he is also the one who finds that the monsters are made of a living organism. Ambassador R’Kgg seemed like a good natured alien and while killed supposedly by Dracula I think there is more to R’Kgg than what we have seen in this issue and almost think he is playing possum on the words of Raytag M’Gora who was the last person he talked to. Speaking of Raytag M’Gora while I think he is crazy and has a violent streak in him, I do think he was trying to warn the Enterprise of what was awaiting them at the Haunted House planet. Plus who is this young blonde woman and why is she in this Haunted House world? Nice to see that the Klingons are the ones behind this set up and fake haunted planet, as it makes sense that they would do whatever they can to capture Kirk and his crew. Not to mention a highlight for this Monster Kid comic reader is the fact that Dracula from the Marvel Comic series Tomb Of Dracula has a cameo as the issues also has a werewolf, ghost, grim reaper and Frankenstein’s Monster to name a few of the ghouls who attack. While again it does not feel like the TV Show nor the movie that spawned this series it does have a nice comic book feel to it and that’s what makes it fun. The cover is cool and the art is still being done by Dave Cockrum making this solid and fun issue for this reader. While again many of the crew take small roles its great to see Kirk and Spock take on monsters even if they are not real and makes me look forward to how this mission will work out for them, so lets not wait and move onto issue five.

Marvel Star Trek 5

Star Trek # 5   **1/2
Released in 1980   Cover Price .40   Marvel   #5 of 18

The Klingons to show Kirk on this Haunted House planet they mean business kill one of his crew members as everyone watches on unable to help. They then turn on Kirk and the crew and take Spock hostage and they beam up to their Bird-Of-Pray were they tell Spock that he is the only one that will survive from the Enterprise as they have orders to kill the crew and take the ship to learn how it’s new warp drive works! While Kirk and his crew deal with the unknown woman they beamed aboard that they find out is not human and worse the Kingons attack their warp drives and leaves the Enterprise stranded in that location! Spock finds out that the “Monsters” that are attacking his fellow crew members is due in part to a man who was a Horror Movie archivist who is being used as a weapon by The Klingons! Working with the Klingons on this take over mission is Raytag M’Gora who has a projector implanted in his skull that helps bring the monsters to the ship, and we also find out that the unknown woman is the image of the “weapons” wife! Spock figures out and is able to warn The Enterprise to destroy the image of the woman that triggers the archivist to wake up that in turn over loads the projector inside Raytag M’Gora killing him and sending the monsters to the Klingons ship! Spock and the Archivist beam aboard the Enterprise and they leave the area and complete there mission and deliver the dead body of Raytag to the prison planet.

The monsters of the movies run wild on the Enterprise thanks to a horror movie fan! The plot of this issue has The Klingons using a new weapon they developed that allows a persons fears to come to life against the Enterprise so they can take over the ship and learn new federation secrets, but thanks to the brilliant mind of Spock the plan not only fails but also backfires as they become the target of the monsters. Kirk and the rest of the Enterprise Crew are helpless in this saga as The Klingons dismantle their warp drive, take Spock hostage and have the monsters under their control, but I should say while the odds were grim Kirk very lost the fighting spirit. Spock meanwhile even as a hostage keeps his wits just like all Vulcans would and is the brains behind turning the tables on his captures. The Klingons are cold-blooded killers and not only murder one Star Fleet security officer but also have plans in place to kill everyone on the Enterprise! The monsters while just made real by imagination and memories are still a force of destruction and murder, and the poor sap who is creating them is just a pawn in a sick game of ship stealing. Raytag as well is a pawn but a willing one as he felt by helping the Klingons they could save him from a fate of being a prisoner the rest of his life, as for the mystery woman she is just a sad case as she is just the memory of the Archivist’s murdered wife. The classic banter between Spock and McCoy is present in this issue and that’s always fun to read as it really made me flashback to many of the scenes from the films were the two were at odds over silly disagreements or just McCoy not understanding the lack of emotions of Vulcans. While this was a silly plot for the most part I still found myself enjoying reading it and wondering what adventures the Enterprise would have next. Being five issues in I must also say that my favorite character has to be Spock as while not done perfect and for some reason is slightly off he seems to shine more than most the other crew members. Kirk is great just as is McCoy but while they are as well close to their movie and show characters they still are slightly off. The art in this issue is done by Dave Cockrum again and while it is good for some reason some panels seem off as in one panel has Kirk looking like a pig face version of The Phantom Of The Opera and another has McCoy looking like a bug eyed monster, very odd a very sloppy. The cover is great and eye catching and leaves you wanting to see why McCoy is killing a woman with a phaser. Over all a slightly above average comic adventure of the crew of the Enterprise that leaves you wanting to see what the next adventure awaits us.

Marvel Star Trek 6

Star Trek # 6  ***
Released in 1980   Cover Price .50   Marvel   #6 of 18

The Enterprise is picked to escort Ambassador Phral of the planet Yannid VI to a signing that will allow them to join the federation, but after the transporter has an issue and when Phral appears onboard he has a knife in his back and is dead! Kirk calls the palace on Yannid VI and they confirm that the Ambassador was alive and well when he left to beam aboard The Enterprise and this could cause major issues of them joining the Federation. Kirk assigns Spock and McCoy to try and figure out what happened while he tries to talk peace and confirm that they will find the murderer of their citizen. While investigating Spock and McCoy find lots of odd details about this murder like that fact it appears he has dead 15 minutes before he was beamed up as well as all video of the beam up is missing due to a power surge. Tension is running wild on Yannid VI as many of the people want to join the Federation while others want to join the Klingons and this becomes dangerous when Sulu, Chekov and a female crew member DiFalco are attacked at a bar and are able to escaped when they are beamed aboard the Enterprise. Kirk has been very edgy sense the death of the Ambassador even snapping at his crew and finally comes clean and tells them about when he was younger he on accident shot Phral on a rescue mission that at the time was a prince and put the would be ruler into a coma making him miss his turn of ruling. Spock has news for the Captain as he thinks the body on the ship is that of an imposter set up by the real Phral who wants revenge on Kirk and wants to start a new life. Kirk, Spock and McCoy put on disguises and beam down to Yannid to find a famed plastic surgeon as they think she might be helping him on this set up, but she is killed and Kirk and crew are found by the Prince and his guards who blame them for the death of the Doctor as well as the Ambassador! Spock using his logical mind is able to trick Phral who has had plastic sugary into exposing his true idientity and this clears Kirk of wrong doing as well helps Yannid VI in joining the Federation as they see Kirk and crew are men of their word.

Spock does it again as just like Sherlock Holmes, Dick Tracy or Batman he uses logic and great detective skills to solve a crime of murder, set up and betrayal. This issues plot is this an Ambassador who is to sign for his planet to join the federation and who has bad blood with Kirk is killed while beaming aboard the Enterprise and this leads to Kirk being the prime suspect and puts a strain on them joining the greater cause of peace with the Federation, but thanks to McCoy and Spock they are able to find the answers to who is the real killer and expose a plan that would have not only caused Kirk to loose his career but also could have caused war! Kirk is a man with lots of stress and some guilt as he feels like an accident when he was a young Star Fleet member left a man who was to be King in a coma making him loss his chance at ruling, not to mention he was sent to save the Prince and in turn is the one who ended up hurting him. But while Kirk is short tempered he still does his job and puts his two best crew members on the case to solve who set this murder up. Spock and McCoy are fast and solve the case in short time as all the evidence don’t add up and they are onto the twisted plan that was put into place thanks to video from Yannid and the body onboard. Nice to see Sulu and Chekov get to show off a little as they sword fight off their attackers in the bar! Ambassador Phral is a bitter, greedy and lying man who set up his own “death” in order to get away with stolen money. His actions caused a Civil War on his home planet as well as could have caused a war with the Federation! Not to mention he murdered a doctor as well as some poor soul to get away with his crimes, but thanks to Spock and McCoy his cover is blown and he is taken away for punishment. This was another great adventure and love that Sherlock Holmes reference and feel to it, not to mention McCoy gets to deliver “She’s Dead Jim” during the books final. The cover is ok and nothing special and the art is done by Dave Cockrum again and is pretty good, I should also note that Marvel’s Editor In Chief at this time was the one and only Jim Shooter! To sum it up a good issue that made for a fun read that blended Science Fiction with Detective touches that entertained for sure.

Marvel Star Trek 7

Star Trek # 7   **1/2
Released in 1980   Cover Price .50   Marvel   #7 of 18

The Enterprise is sent to a planet that in a short time will be surrounded by a poisoned cloud that will leave its 200 residents dead and the world un-livable. Captain Kirk, Spock, McCoy and two security officers beam down to the planet to try and talk to its people to come with them in order to survive. Once on the planet Kirk and crew soon find that the simple minded aliens have been awaiting them and have giant statues built of the crew members in town that have been their for millenniums, and worse they will not leave as they think Kirk, Spock and McCoy will protect them from the approaching death cloud. While Scotty takes control of the Enterprise and tries to disrupt the cloud with phasers and fail Kirk, McCoy and Spock follow a alien who is about to evolve and find that these aliens are very smart and when Spock mind melds with the alien he finds that the planet has a defense system that defeats the cloud and that this alien race can see the future and as our crew leaves they have more questions than answers.

A planet is in danger over a dangerous cloud and Kirk and crew must try and stop it and save the alien race that dwells on the planet is the plot of this issue and while solid and good it does kind of feel like a throw away issue, as the dangerous cloud has a been there done that feel to it. The threat seems high for the crew as always as they must risk their own necks in order to do their job for being the saviors of the universes. The Alien race are simple weird looking creatures who are all kind hearted, but while they seem dim witted they are in fact slightly more intelligent than they appear and can also see into the future. Kirk in this issue goes to the planet to try and talk to it’s people about beaming aboard the Enterprise in order to survive but finds himself stuck on the planet and death approaching and must send his own ship and crew on what could be a suicide mission in attacking the cloud to try and break it up! Kirk is under lots of pressure but as always he holds his cool and helps lead the charge in everyone’s survival. McCoy and the security guards are just around and don’t offer too much to this issue but are at least cool to see around. Scotty steps up this issue and burns his hands bad trying to beam down Kirk and his landing party even after he warned them this was not a good idea and as well takes control of the Enterprise and tries his best to defeat the cloud and protect his fellow crew members. Spock is the true hero once more as his actions and quick thinking is what saves the day and gives him the idea of pulling a lever that activated the planets defense. The Cloud is just that a cloud that floats around space and spreads poisoned air and radiation to planets it passes by. The cover is pretty great and is very eye catching and the art inside is done by Mike Nasser and is really good! Over all a good issue but nothing special.

Marvel Star Trek 8

Star Trek # 8  **1/2
Released in 1980   Cover Price .50   Marvel   #8 of 18

The Mox an alien race has attacked The Enterprise and has the ship in a force field that is also sending out electronic waves that is driving the crew mad with massive headaches as well as is draining their weapons and warp drives of energy and if this continues to much longer the ship will explode. Kirk and crew are in bad shape and when Spock is kidnapped and beamed aboard the enemy ship it is now not only a battle for survival but also now a rescue mission. Kirk, McCoy, Chekov as well as a few fellow crew members beam down to a near by planet that is populated by The Mox and start their rescue mission as the Enterprise is still in a bad way in space. While on the planet they are attacked with older style weapons from guns to spears and find another race is on the planet that as well are after The Mox! On the ship Professor Fowler is dying from a heart element as Dr. Christine Chapel tries to explain to her that the ship is stuck due to an attack and her life is in danger as she needs a heart transplant! On the planet Kirk soon finds out that the aliens that attacked them are called The Orgs and they are on a mission to attack The Mox who are really robots who are at war with the Orgs who they find threatening as they are battling over the planet they both share. In the end Spock is able to use his skills to free the Enterprise from the force field that was holding it and in turn Kirk uses the ships phasers to stun all The Orgs and with the help of Professor Fowler who sneaks herself onto the planet she with her new robotic heart is able to bring peace between The Mox and The Orgs and this mission comes to an end.

The war between machines and humanoids takes place in this Star Trek issue as they cant get along as one wants what the other has and the other lives in fear of what the other wants to take away. Kirk and the crew are under attack as well as The Mox who are the machines go on the attack and hold them at bay as they want to steal Spock who they think can talk to some simple creatures who have strong psychic powers that live on the planet and think they can protect them from the attacking Orgs who are planning to go to total war that night, so as you can see once more Spock is the main hero who not only helps The Enterprise escape the force field trap that is about to blow up the ship from the pressure but also helps stop the war that is about to break out. So what I have learned these eight issues so far is that while Captain Kirk is in charge the really hero in Marvel Comics eyes was Spock. Professor Fowler is a character who is very sick and is in need of a heart transplant who for some reason gets a second wind knocks out several crew members, hijacks the transporter room and beams herself to the planet as the war is going on, is able to get a robotic heart and stay on the planet and brings peace to the two feuding sides. But really you could have cut Fowler out and the story would have been just as impactful and a little less mashed up feeling. The cover has Spock being surrounded by The Mox and is ok and the art inside is done by the team of Dave Cockrum & Ricardo Villamonte and looks pretty good and the characters look like the actors pretty well. Over all another fun issue and shows that Star Trek and Marvel Comics made a good team to bring entertaining issues to readers hands.

Marvel Star Trek 9

Star Trek # 9  ***
Released in 1980   Cover Price .50   Marvel   #9 of 18

The Enterprise is heading for some down time and while heading back to a base station they find a missing federation ship named the Endeavor that has been missing for 22 years! They try to communicate with the ghost ship and get no response, but they do get attacked by the ship and must defend themselves and shot down the attacking ship. Once the Endeavor is down Kirk and crew beam aboard it and find the crew all long dead and killed by phaser shots, and worse one of the Enterprise crew members becomes possessed and tries to murder his friends! Spock and McCoy get the possessed crew member under control and they all head back aboard The Enterprise and learn from the ghost ships logs that a madness swept the ship and caused people to become murderous and savage after picking up an 89 year old woman who was supposed to have died at the age of 36 who is the grand mother of Enterprise crew member Karen Hester who is a zoologist and one time lover of Captain Kirk. The mission is clear now and Kirk along with Spock, McCoy and fellow crew head to the freezing cold planet and find that it held a secret and illegal lab that was conducting transporter beam experiments that caused many deaths and the possessed crew members have the spirit of those who died being guanine pigs and want to kill Karen as she is related to the head doctor who conducted these experiments. In the end Kirk figures out a way to trap the possessed spirits that call themselves Unity on the planet and blows up the secret lab with them inside and in the end the infected crew members are getting better and Karen transfers off The Enterprise as she still loves Kirk and knows she has to let him go.

This feels like an episode of the classic Star Trek series as the plot has a ghost Starfleet ship being taken over by the spirits of people who were killed during transporter experiments and now want revenge against the doctor who conducted them, who has long been dead and they confuse her relative and currant Enterprise crew member as their target and its up to Kirk to save the day. The Unity is the spirits and by all accounts they are very dangerous as they can force living people to turn on each other in fits of rage and don’t care about anything else besides revenge. Kirk is calm and shows why he is the captain of the Enterprise as he is quick witted and able to trick The Unity to it’s death as well as saves his infected crew members from a death that would be right around the corner, so for this issue Kirk is the true hero! Karen Hester is a woman who while a member of the Federation is really just hung up on Kirk as she dated him for three years and can not get over the fact they broke up, she is an interesting character as he grandmother was responsible for the deaths that made up The Unity. The rest of the crew are around and play background characters very well and add their own touches to the adventures that unfolds before us readers eyes. The cool thing about this issue is that it allows Kirk to be the hero and not Spock like so many other issues in this series has allowed. The cover is pretty cool as The Unity looks great, but the crew members look pretty sloppy. The art is done by Dave Cockrum & Frank Springer and looks good and fitting for this sci-fi comic based on a TV Show and Movie. Over all issue nine is really solid and one that was a great read and captured the mood and feel of Star Trek really well.

Marvel Star Trek 10

Star Trek # 10  **1/2
Released in 1981   Cover Price .50   Marvel   #10 of 18

Captain Kirk is getting over the flu and worse the planet the Enterprise is researching is surrounded by magnetic fields and a ground team must take some readings form it’s surface. Spock and McCoy volunteer and after crashing on the planet thanks to the magnetic field they soon find themselves without a way to communicate with the Enterprise and have even stumbled upon a primitive race that is about to sacrifice a woman named Shulu to the dragon god, and after she escapes their grip she runs into Spock and McCoy to protect her from the angry tribe that want to see her dead! Spock and McCoy’s phasers clog up as well thanks to the magnetic field and while McCoy and the girl get away, Spock is captured and forced to be a slave to the Dragon Lizard worshiping tribe as McCoy along with the smaller tribe that Shulu comes from come up with a plan to rescue Spock that has McCoy teaching them how to make and use bow and arrows. A rescue mission happens and Spock is set free and the evil tribe leader is killed and McCoy soon learns that his new friends are just as cruel as the ones they over threw and Spock and McCoy find themselves once more being hunted as the new tribe in power turns on them for questioning their customs, in the end Kirk and a shuttle comes down and saves the pair from what would have been a for sure death at the hands of primitive humanoids.

This tenth issue adventure is pretty good but also feels a little lackluster and almost like a throwaway episode of the show as they stretch the plot out as long as they could and than padded the rest of the issue with looks at the uniforms and gear of crew members to meet the page count. The plot is this Spock and McCoy get stuck on a planet with primitive man and save the life of a young woman who was going to be killed to please a false god, Spock gets kidnapped and enslaved and this forces McCoy to team with the smaller tribe and break federation rules when he teaches them how to make new weapons and defeat their enemies and saves Spock. And before the pair is saved they learn that one mans evil ways just leads to more evil ways. Captain Kirk in this issues takes a back seat as he is sick with the flu and only in the end comes to his friends aid when they are late to report back to the Enterprise. Spock is noble and stays behind to save the life of the young woman and McCoy and becomes a slave for his deeds, Spock truly is a logical and iconic hero character. McCoy shows that he is a loyal friend to Spock as well as proves he will not stand by if human lives are in danger. The cover for this issue is great and makes it look like in the issue Spock was going to gladiator fight with a primitive man and while that would have been amazing and fit the tag line “ Spock…The Barbarian” it sadly did not live up to that epicness and instead we got a middle of the road fun story. The art in this issue is done by Leo Duranona and Klaus Janson and for the post part looks rushed and seems unfinished, and besides the ships and a few panels of crew members it’s the sloppiest work this far in the whole series up to this issue. To sum it up a cool read but by far the weakest issue this far, so lets just move on past this one.

Marvel Star Trek 11

Star Trek # 11  ***
Released in 1981   Cover Price .50   Marvel   #11 of 18

Captain Kirk and the crew of the Enterprise watch the logs of another federation ship that’s crew was slowly killed by radiation and the effects it had on their bodies and minds. The Enterprise is to move Dr. Wentworth and his patients off a planet that could be effected by the radiation and must beam them all aboard and take them to a new location. First beamed aboard is a young lady named Andrea Manning who is the doctors assistant and who also has a unknown strange past with Scotty who seems sad and not to pleased to see her. With the guests now all aboard Dr. Wentworth tries his best to spill his mumbo jumbo on the crew about not taking orders and to live their own lives as it’s clear his clinic is not so much for healing, as it is a cult! In the engineering room a Witch from classic folklore attacks Scotty, knocks Kirk and Spock around plus kills two security officers before disappearing. The Witch’s name was “Black Annis” and was a myth from Scotty’s youth and after seeing it he has fallen into a bad state of fear that leaves Kirk, McCoy and Spock worried about his health and mental well being. Meanwhile Wentworth has used his power of persuasion on Sulu and Uhura and they have changed course from the Starfleet base to now a vacation planet and this angers Kirk who does not know why now his crew are not listening to his direct orders. After arresting those who are uprising against orders they soon find that more Scottish folklore monsters are after Scotty and that Andrea Manning is the one who is responsible for these terrors! As Spock and McCoy try to stop Andrea from bringing more monster to life, Kirk has it out with Wentworth who is on a quest to take over the Enterprise and spread his mind control across the galaxy…but this don’t end well for the Doctor as Kirk with a well placed punch leaves the old man knocked out on the floor. And after summing the Loch Ness Monster to attack the Enterprise, McCoy quickly sedates Andrea and the monster vanishes and they crew snap out of their brainwashed trances and deliver the Cult members to the Starfleet base.

This issue’s mission has Captain Kirk and crew going up against a Cult ran by a doctor who has the power to mind control and his assistant who can bring things form your memories to life and use against you. This has a real 60’s Manson Family and even Health But Guru feel to it as Dr. Wentworth the madman with the power of mind control wants to rule the galaxy and will use other to get it all the while faking spreading the message of being once self, when really your just being his puppet. Andrea Manning while a cult member and the doctors # 1 (as The Joker from the Tim Burton Film would say) has he own reasons for unleashing monsters from Scottish folklore onto the Enterprise as she is very upset with Scotty who was once her boyfriend and who dumped her for so he could focus on his career in Starfleet, and man she wants to mentally break him before she murders him as she tries her best to scare him to a state of 100% terror. Kirk handles his crew turning against his orders, his friend Scotty being scared out of his wits and a cult leader trying to steal his ship really well and gets to work out his frustration from all these things with one well placed and powerful punch to the cult leaders face. Scotty gets the worst of it all as the fears of his youth are used against him and all because he broke up with a young lady many years back. Crew members McCoy, Spock and Chekov all do their part to stop this sinister plan while poor Sulu and Uhura fall victim to mind control. Over all this is a very solid fun issue that had the right blend of action and science fiction sandwiched in-between a cool cover of the Enterprise under attack. The interior art was great and done by Joe Brozowski and Tom Palmer and could be my favorite art this far in the series as the characters look like the actors who played them and all side characters as well looked fantastic. This issue is making me look forward to the next issue mission as Marvel at this point in time is doing Star Trek justice in the world of comics.

Marvel Star Trek 12

Star Trek # 12  ***
Released in 1981   Cover Price .50   Marvel   #12 of 18

Janice Rand is now a Lt. Commander of the Icarus and is married to a Phaetonians alien named Kadan who is without a body and a energy ball inside of a pyramid case and along with more of his race they are about to take on a mission to travel to uncharted space, the downside is that Rand will be the only human aboard the ship and for the rest of her life she will not have any more human contact. This upsets Kirk who has had a past relationship with Rand, as he feels that not only her time in space alone is a bad idea but so is the fact that she is married to a alien with no body! After some words Kirk gives her his blessing on this mission that turns bad quick as the barrier drives the Phaetonians mad and now her once loving and logical husband Kadan is a madman who is controlling the starship that is now gone mad killing ships that get in its way, all the while Rand is now a prisoner! Rand during the impact with the barrier gains physic powers and sends a mind message for help to Spock and this causes Kirk to spring into action and try and save his one time woman and also the planet of the Phaetonians as Kadan plans on crashing the Icarus into it as he and the crew feel homesick! Kirk, Spock, McCoy and Sulu beam aboard the Icarus and fight off traps and force fields until Spock is able to join minds with Kadan and save the planet and the Icarus crew from certain death. In the end the Phaetonians are taken to a mental asylum as they have gone mad, Janice Rand goes back to normal and is now safe and feels important as she helped Spock with Kadan’s mind meld as well as now she can divorce her husband and all ends well for Starfleet.

Captain Kirk has done it again as he on this mission not only saves a planet from destruction along with his crew but also hits on a married woman and by the end of the mission opens her mind up for a divorce! Kirk is a real ladies man as well as a great Captain and friend to those aboard his ship The Enterprise. Janice Rand is still hung up on Kirk and marries a alien who has no body, but does have a big brain and chooses to take on a mission that will have her dying in space with a ship with no human crew members! Her goal is to chart un-charted galaxies and to make an impact in her life time…but in the end does so as she truly does help Spock take control of her husbands mind who is the one controlling the out of control ship headed for impact with his home planet. Spock once more is the main man who saves the day as his mind meld technics is what allows them to take control of the ship and deliver it to a safe place. What really worked for his issue was the fact that the ships Enterprise and Icarus played cat and mouse games and the chase felt like a true episode of Star Trek! I also want to note that while Kirk and crew were on the Icarus the Enterprise was being commanded by Scotty who’s idea to save the planet was to wreck the two ships together killing everyone on board both ships, and the worst part is he was going through with the idea until Spock at the last moment was able to take control of the runaway starship! Over all while this issue is nothing to special it does have a great feel to it and I found myself enjoying reading the story as it unfolded. The cover is great and has Kadan in the center as well as an illusion of what his people use to look like above Kirk, Rand and Spock who are in pain over his power…very cool Marvel Comics stuff! The art inside is ok and is slightly sloppy in spots and is done by the team of Luke McDonnell and Tom Palmer and again while ok it does not have the appeal like the last issue did in the art department. Over all our 12 mission with the crew of the Enterprise and Marvel is well done and shows that comics based on Movies and TV Shows can be done right when in the hands of creators who care.

Marvel Star Trek 13

Star Trek # 13  ***
Released in 1981   Cover Price .50   Marvel   #12 of 18

Hephaestus is a resort planet filled with peace, as it’s a neutral zone and important minerals wanted by the Federation so Captain Kirk and the crew of the Enterprise is sent down to get permission form the planets president named Mukii and talks go well as he agrees for them to mine the minerals they need. But also on the planet is Klingon Commander Kagg and his crew who want to talk Mukii and his people out of helping the Federation and more allow them to protect them and act as their allies. As tension between Federation crew and Klingon crew heat up leaving Chekov in a fistfight with a very rude Klingon who was abusing a native of Hephaestus, this resort planet is slowly turning into a war zone. As Dr. McCoy enjoys a drink at the bar he is approached by his estranged daughter Joanna who lets out her rage on her father who in turn tries to defend is actions and even meets her ill Vulcan soon to be husband Suvak who during the argument passes out! The fight leaves the native Hephaestus dead and both the Klingon and Chekov in jail, with Dr. McCoy and Dr. Chapel having to perform an autopsy on the dead primate man learning that a chip is what gives them intelligence, and when Kagg shows up the plan is revealed that the Klingons want to take over the planet and want to know were the secret base that makes the chips that makes the Hephaestus people smart is and has found it and placed a bomb in the factory to blow it up and stop the only source for the chips to be made! In Kaggs escape he takes nurse Joanna McCoy hostage and this leaves to Spock and Kirk trying to track him down, as Dr. McCoy and Dr. Chapel stay with Suvak who is dying and shows true love and courage as he goes to his loves aid in the factory and holds Kagg at bay as Kirk and the rest of the crew are beamed aboard the Enterprise, but not before Kirk sends the blueprints of making the chips to his ship. The factory blows up killing Suvak and Kagg in the process. In the end the rift between Joanna and Dr. McCoy is even wider as her love is now dead, but words from Spock speak logic to Bones who ends up ending the issue beaming down to speak to his daughter and rebuild their relationship.

This is like classic Star Trek meets classic Planet Of The Apes as the natives of Hephaestus are smart ape people who look and dress a lot like the apes from that film series wrapped up into one classic Marvel Comic issue. The plot of this issue has the Enterprise having a showdown with Klingons on a natural planet that is run by smart primate people who are being targeted by the Klingons as they want to take over their planet and by the Federation who wants to have them as allies and use some of their land for mining. And throw is a couple of murders of the Hephaestus people as well as the drama of Dr. McCoy seeing his daughter after many years of being at odds as well as the fact she wants to marry a Vulcan who is dying and you have this action back issue wrapped up. While Kirk and Spock are the main focus of the hero part of the issue and both risk their lives to save the Hephaestus people, it’s Dr. McCoy who steals the show as his drama with his daughter and the raw emotions of hating the fact she is marring a Vulcan is what drives the issue into being more than just another space adventure and rescue comic. Joanna McCoy has followed in the footsteps of her father as she is a nurse, but her feelings toward her father are every bitter and she does not respect him nor want him in her life! The Klingons lead by Commander Kagg are as blood thirsty as ever and kill and bully their way into trying to conquer and take what they want, but as always they fail and end up one the bad end of the outcome. The Hephaestus is a race of Primate Aliens who have gotten their smarts from Aliens who visited their planet years back and gave them chips in the back of their necks that allowed them to become smart, I dig the fact that with smarts came the want to make money as they turned their planet into one giant spa! The cover is great and has Kagg holding a gun to Joanna McCoy’s head and Kirk and Spock about to spring into action to save her! The interior art is done once more by the team of Tom Palmer and Joe Brozowski and looks great! Over all another great issue and proved that Jim Shooter who was the Editor In-Chief during this time was one of the best things to happen to Marvel Comics, a great read about a fun mission from the crew of The Enterprise.

Marvel Star Trek 14

Star Trek # 14  ***
Released in 1981   Cover Price .50   Marvel   #14 of 18

The Enterprise has found a planet that looks like ancient Egypt and it’s about to be in the patch of a lethal meteor shower that will leave any living thing dead. Kirk, McCoy, Sulu, Uhura, Chekov and many more crew members beam down to look for life and warn them of the coming doom from the sky while Scotty, Spock and a small handful of others stay aboard the Enterprise to monitor the approaching meteor storm. While on the planet Kirk is possessed by the spirit of Menteptah II a long dead pharaoh who watches as the Enterprise crew have to fight off a giant sphinx robot that they finally bring down by blowing its head off with their phasers, but the crew themselves are soon on the end of a phaser blast as the possessed Kirk blasts them and keeps them hostage. Kirk then takes his new prisoners communicators and destroys them as he thinks they can help him bring his long dead people back to life, but he missed one as McCoy had taken one off of a security officer that was killed during the battle with the giant robot. When caught using it McCoy is stunned and he and Sulu are taken to a primitive sick bay that has the hole crew getting iv’s filled with drugs that will make them slaves to the possessed Kirk who has already conned Uhura into thinking she was his queen. Spock beams down to the planet and snaps Kirk back into reality as McCoy escapes the sick bay and uses modern medicine to snap the crew out of their brainwashing. The mummies come alive as they were just normal men in a state of long slumber and are beamed off the planet to a safe location away from the meteors and harmful sun radiation that was effecting their planet. Kirk and Spock were also able to save Scotty and the Enterprise that was hit by a powerful shrinking ray fired off by one of the pyramids when they figure out the ancient computer system that controls the plants defense system. In the end everyone is back to normal and once more the crew of The Enterprise has saved the day.

“Captain Kirk and the Curse of the Space Pharaoh” is what I nicknamed this issue that has Kirk being possessed by a dead pharaoh and controlled by an Egyptian God statue who wants to use the Enterprise crew to wake up his followers that have been asleep for decades. When Captain Kirk first goes to the planet he is doing so with a noble cause as he wants to save anyone that may be on the planet from the approaching meteor shower of death, but once he gets possessed he becomes a madman with power who wants slaves and wants to please his God by doing what he commands. If not for Spock Kirk and most of the Enterprise crew would have been in a trance and no longer themselves forever! Spock for most the issue hangs out on the Enterprise with Scotty and a skeleton crew, but once he hears the message from McCoy he becomes a one man army as he beams down and rescues the day. I also like the side story of the Enterprise shrinking due to a pyramid laser ray as it adds even more adventure and drama as Scotty is in total danger. The cover is classic early 80’s Marvel and the art inside is done by Luke McDonnell and Gene Day and looks fantastic! Over all this is another solid and good issue and holds the magic of the TV Show and the Characters and is worth the read for sure.

Marvel Star Trek 15

Star Trek # 15  **1/2
Released in 1981   Cover Price .50   Marvel   #15 of 18

Captain Kirk calls a meeting in his room and when McCoy and Spock show up they are greeted by a monster who shocks them, but they soon learn that its just Kirk in a costume and that many of the crew will be wearing them as they are going undercover on a prison world! Their mission is for a four man team to act as guards and break into the death row section of the planet where prisoners are killed in brutal ways no matter the crime they committed, the second part of the mission will follow after the success or failure of the first part of the mission. The Enterprise captures the real guard ship and Spock uses mild melding to calm them and sends them back home as members of the Enterprise will be taking their place as the mission is now told as they are looking for a young man named Tak who went missing heading for the prison planet and they need to bring him back safe and find out why he went their in the first place. Kirk, Spock, McCoy and Uhura put on the costumes and head for their mission were they run across just how brutal the planet and its executions really are. While sent out to find a missing prisoner Kirk and the crew find Tak as well as are busted by a guard they must knock out and leave in a ditch! Tak informs them that he wants to die on this planet as an accident he had while drunk left his true love dead! Tak once more runs away before he can be rescued and shape shifts into a prisoner about to be executed and is saved my Kirk and crew again only for they themselves to be saved by the guard they knocked out who kills the evil warden and takes over the prison and wants to run it way different. Kirk and crew along with Tak are beamed aboard the Enterprise and Tak is set to get the mental help he needs.

This fifteenth issue in this Marvel Comic series of Star Trek issues is a good read, but could be one of the weakest this far next to maybe issue ten. The issues plot has the Enterprise crew going on a top-secret mission in a territory that is hostile and must save a young alien man who has went missing on a planet that is the galaxies worst prison with the most brutal death row! Kirk tells his crew that this mission is one they can by no way connect to the federation so if they must die in order to protect their employer so be it! The crew is wearing goofy costumes most the issue, besides Kirk who’s mask is ripped off so the good old captains face is seen by not only the prison guards but also us readers. The Warden is super evil and gets pleasure in watching the killing of his prisoners as he finds that they do not deserve respect in life or death, but he meets his maker by the hands of his own guard who puts a phaser blast hole in his back as he wants to change the evil ways of the planet. The cover for this issue is pretty good as it makes it look as if Captain Kirk has turned into The Devil as the crew look on fearful! The interior art is pretty sloppy and weak and is done by Gil Kane, and that’s shocking as his work for the most part was pretty good in other Marvel and DC Comics. While this issue is not terrible and was an enjoyable read, I just found it to get semi generic and nothing special. I do like how it has a message of don’t drink or do drugs and drive as it could lead to death! To sum it up this issue is like a throw away episode of the TV series and while worth the read will be one that you would rate lower.

Marvel Star Trek 16

Star Trek # 16  ***
Released in 1981   Cover Price .50   Marvel   #16 of 18

Kirk, Spock, McCoy, Chekov, a security guard and Themon (who is Chekov’s girlfriend) beam down to a federation planet for its annual check-up to its people but what they find instead is a tribe of trolls who attack them and kidnap Themon! Before the battle gets to fierce McCoy and an injured Troll are beamed aboard the Enterprise so they can study what they are! While Kirk and the crew fight on against the trolls they are saved by gnomes that are lead by Torval who informs them that the colony people of this planet they were looking for are dead and eaten by the trolls! Kirk and his crew are lead to a cave were the trolls live in order to try and save Themon, while aboard the Enterprise beamed up with the now un-needed supplies are two bat riding trolls who attack and are quickly captured when the crew learn they are powerless with out their hats on and once this happens they turn back into gnomes! When Kirk and crew find Themon she is trying to communicate to the trolls who are far less hostile now and seems to understand what they crew are saying! Meanwhile McCoy figures out the real trolls are in fact people and with some medicine they will turn back normal and he comes down to the planet and transforms the trolls back to normal. Kirk and Spock put two and two together and figure out Torval and his gnomes are the real bad guys who have set this whole thing up, in the end they defeat the gnomes who explain that only four of their race are alive and they just wanted a place to be left alone, and they get it as the leave them be and transport the colony away and all ends well.

This issue pits Kirk and the Enterprise against Trolls and Gnomes on a planet that was set for research and once the smoke clears they find that the gnomes whom they thought were allies are in fact the enemies who are using hat magic to destroy and trick those who stand in their way of living on the planet alone! Kirk in this issues is leading not only the ship but the landing party and seems to be is a world of disbelief as he jokes off the fact that they are being attacked and saved by creatures of Earth folklore. Not sure why he is acting like those who are stating and believe what they are seeing is real are crazy, he just does. Nice to see Chekov used more in this issue and even given a girlfriend in the blue skinned Themon who seems to be just as into Chekov as he is into her. The rest of the crew serve their purpose with McCoy being the real hero as he figures out the cure to make the trolls back to normal and saving them from a terrible life. The Gnomes who get their power from the their hats are few in numbers with only four being all that’s left of their race, but when their little minds are together they can kill and disrupt to get their way of wanting to live in peace. The Trolls are savages at first but once they can calm down and understand what the Enterprise crew is saying they become as gentle as babies. The threat in this issue while small still packs a great adventure feel to it as the gnomes try their best to even crush the crew and trolls alive with a cave in! The cover is eye catching and the art inside is done by Luke McDonnell and is ok but in some spots is really bad as one panel has Kirk looking like Sloth from the film The Goonies, as he eyes are weird and off center. Over all another fun Marvel Trek mission that was well worth the read and highly entertaining for fans of the TV Show and the movies.

Marvel Star Trek 17

Star Trek # 17  ***
Released in 1981   Cover Price .50   Marvel    #17 of 18

The Enterprise is called to a planet where a federation satellite crashed, and its fuel may cause the atmosphere to become toxic when coming in touch with the air. To see if the fuel has affected the air Kirk, Spock and McCoy beam down to the planet that is very primitive in nature much like medieval times.  A young child witnesses them beaming down and believes they are angels. While in town McCoy heads to the town’s hospital that is a barbaric house of pain and suffering as the sick are not cured but left to heal by the hands of faith. While Kirk and Spock make the mistake of talking to a old man who studies the stars, the townspeople think they are evil so they are attacked and taken away, and when they discover Spock’s pointed ears they think he is a devil. McCoy finds that the air is poisoned and that the sick and elderly are being affected, but he as well is arrested and branded a devil worshiping evildoer.  The young child is also captured as they think she is mindlessly following the evil ones, and Gorman, who is the star researcher, saves her from being tortured and causes the holy warrior guards to give chase tricking them to leave and making it easier for Gorman and the young child visit Kirk and Spock in their cell and give them back their broken equipment that they use to free themselves, but sadly they must leave McCoy behind as he is in another cell and informs them that the air is turning toxic and they must get the Enterprise to drop the anti toxin into the atmosphere before it’s too late. In the end Kirk saves McCoy, who is about to be drowned by the Holy Warriors that think he is a witch, as Spock is able to contact the Enterprise by making a primitive radio that alerts them to drop the antidote right on time. In the end Kirk, Spock and McCoy return to the Enterprise, and Gorman and the young girl know that science is the way to cure and create things to better mankind.

This issue’s mission lands Kirk and select crew on a planet that is much like the medieval era where superstition runs wild and people still think witches and devil are out to get them.  In reality, the ones they target just understand science and want to use it to better mankind in its quest to evolve and cure illness and understand the world around them. This issue reminds me a lot of the third Evil Dead film “Army Of Darkness” as the future seems to clash with the past and by the end it all mashes together for the better. Kirk, Spock and McCoy put themselves in danger in order to find out if the planet’s people are in trouble from toxic air thanks once more to the federation who goofed up and wants the Enterprise to be the clean up crew in secret to protect its reputation. The people of the planet are so into superstition that they are on a witch hunt and are clueless that the air around them is slowly killing them. Gorman and the little girl are great side characters as they are clearly the only ones smart enough to figure out Kirk and crew are their to help and even are the key to how Spock and Kirk free themselves from the jail. The story feels like a classic 1960’s episode of the TV show, and once more, Marvel showed that they could do science fiction right when based on a popular franchise. The cover on this issue is okay and while not really showcasing what the issue was about, is eye catching to Trekkies for sure. The interior art this time around is being done by Ed Hannigan and looks pretty good like your typical B-Title art from Marvel. Over all this issue was great and a fun read that captured the silliness and epic nature of Star Trek missions.  So what I am saying is this issue was good stuff.

Marvel Star Trek 18

Star Trek # 18  ***
Released in 1982   Cover Price .60   Marvel   #18 of 18

The Enterprise is being blocked by a giant ship planet that sends over probes that allows it to beam aboard both Kirk and Spock.  They meet a giant robot named Sustainer who informs them that he wishes them no harm and needs their help, but this help will have one returning to the Enterprise and will leave the other dead. Before they can get answers, Kirk and Spock find themselves on opposing pirate ships.  Kirk dies saving Spock’s life when a piece of the ship falls and crushes him. As Spock carries his dead friend and Captain, the Sustainer informs him that he can bring Kirk back to life.  This confuses the pair even more as they escape the sick bay and find they are now in some sort of mechanical maze, that this time leaves Spock dead and resurrected. Sustainer brings Kirk and Spock to the bridge of his planet ship and shows them the Enterprise on the screen and starts to use his ships power to heat up the Enterprise, slowly cooking the crew alive! The only way he will stop this massacre is if Kirk or Spock give their life for them and this time the death will be final, Spock uses the nerve pinch on Kirk and volunteers death for the lives of his fellow crew members, but Kirk awakes just in time and once more saves Spock from death’s grip. Sustainer is happy this has happened as he never wanted to kill and was only stealing the emotion of friendship and doing great things for others as his creators are in sleep chambers on this ship.  They are greedy and self centered, and by stealing these emotions from Spock and Kirk, he can now install those feelings into his creators making them a better race. In the end Sustainer sends Kirk and Spock back to the Enterprise, and all ends well as the galaxy is shaping up to be a better place for all alien races.

The final Marvel Comic mission has a message about loyalty, sacrifice and helping others in need and is told between Kirk and Spock who are being tested by a giant robot who in turn is trying to use emotions to teach his creators a better way to live their lives instead of being selfish. Kirk and Spock have respect for each other as fellow Starfleet members but also are close friends as they clearly would risk their own lives to save each other from danger and death. The rest of the crew of the Enterprises sadly are just pawns in this game of stealing emotions and self sacrifice as they are trapped in a tracking beam and later are almost cooked to death like sardines in a can. Sustainer is a giant robot that is loyal to his creators and yet knows that they are flawed and that their own selfish nature is what has lead to their almost complete extinction. His plan for help is to trick Kirk and Spock into doing tests that always leave one person dead.  Each time the death comes from a selfless act in order to help the other, as Sustainer is taking that emotion and thought process and pumping it into the sleep chambers of his creators in hope it will make them better beings. It’s strange that this story is how they decided to end the Star Trek Marvel Comic series with a moral meaning issue and not a battle with the Klingons or some other alien race, as I would have liked to have seen maybe a few more aliens from the TV show make an appearance during this 18 issue run. While Marvel only ran Star Trek for 18, far less than the 107 made for Star Wars, it still was a fun and high quality science fiction comic adventure that took classic characters and allowed them to battle Klingons, fight gnomes and even find a haunted house planet to keep their mission going and act as a way to keep fans happy as they waited for the next movie to come out in the series. The cover is okay and informs you that this was the final issue in the series and showcases Kirk and Spock in a mind meld.  The final issue art duty went to Joe Brozowski, and you could tell he gave it time and respect. Being a long time fan of Star Trek I will say that while I highly enjoyed this comic series, it does have flaws like odd character attitude changes and cheesy missions, but if you like fun with your Trek I would say make sure to give this series a read. Below is some art from this series and yes it’s all taken from when they fought the monsters as it combined two things I really love lots: Star Trek and monsters!

Marvel Star Trek Art 1Marvel Star Trek Art 2Marvel Star Trek Art 3

This month I covered things that I was a huge fan of in my youth and still am to this day including Horror Host show Super Scary Saturday hosted by Grampa, Sunday Funnies iconic character Dick Tracy and last but not least sci-fi mainstay TV and movie franchise Star Trek.  It was a blast going back to my past and re-visiting my past memories and joys that these media characters gave me and still do. Our next update will be our first in our countdown to Halloween and will take us out of the unknowns of space and into the deep blue ocean as we take a look at Jaws 2 and the Marvel Comic adaptation of the film.  So until then, make sure to take a few moments and give some thought to movies, TV shows, comics, music, books, video games, horror hosts and most importantly the people who have been impactful on your life and helped shape you into the person you are today. So read a comic or three, watch a movie or two and as always support your local Horror Host, and I’ll see you on Amity Island for our next Jawsome update.

jaws_2_logo

Marvel Smurfs

I was born on September 8th 1979, and I was lucky to be a kid through both the 80’s and 90’s. Much like every kid from my generation, I loved toys, video games, horror films, Saturday Morning Cartoons, horror hosts, surgery breakfast cereal, pro wrestling and of course comic books. I grew up in a small town (Waynesville, Ohio) that was dubbed the antique capital, and from day one I was the strange kid who spent his time drawing demons, the rock band Kiss and Frankenstein’s Monster and never making the move on the girl of my dreams who just so happened to be good friends with my next door neighbor who at that time was basically my best friend. I know you’re all thinking wow what a wuss, but if you would have seen how beautiful this young lady was and how she could make your heart skip a beat you would understand why a oddball like me in my Ultimate Warrior or Alice Cooper shirt never made a move.

On Saturdays my mom would take my brother and I to the neighboring town to a store called Big Bear & Hearts and for grocery shopping/ The store was one half food (Big Bear) and the other half department store (Hearts). Cool things in this store included not only the Street Fighter II Arcade Machine but also the giant stuffed bear that was like your greeter. The toy department was magical in my eyes and was always packed with the newest G.I. Joe, Transformer, Battle Beast, WWF wrestler and every other new figures. If we were good we would get a toy and usually along with it a comic or a Mad or Cracked Magazine. I was always into The Incredible Hulk and Captain America and most of the time that’s what I would pick to go alongside my new Monster in My Pocket, G.I. Joe or whatever toy I was into that month. Then we would be off. After we checked out and would stop at the store’s snack bar for an Icee (Blue Berry or Coke) and sometimes a soft pretzel or nachos, we would get home in time to watch Commander USA’s Groovie Movies or sometimes Grandpa Munster host his Super Scary Saturday film on TBS.

Comic Books were a fun way to leave reality and to step into the boots of your favorite hero or villain, leaving behind all the annoying life drama just for the brief moments it took you to read the issue. DC had some great heroes like Superman, Batman, Swamp Thing, Wonder Woman and Flash. While they had some great issues and characters, I have always been a Marvel man due to amazing characters like Hulk, Captain America, Spider-Man, Man-Thing, Iron Man and Thor. Marvel also had great comics based on toylines like Transformers and G.I. Joe. Comic books have always been apart of my life thanks to my Mother who bought them for me, my older brother Bryan who read them to me when I was younger, my Uncle Thurman who gave me many of his older issues and my cousin Chris Jones who got me one of my first new Hulk issues off the newsstand when we has babysitting me.

Comics and other things from my youth made me more creative and lead to me to making my own comic books with such characters as Benny the Squirrel, Robo Raccoon, Fred The Mole, Mr. Emo and many more. Most of the comics I made were to amuse myself and sometimes my Mom and friends. But even without any real talent for drawing, my Mom and Dad would encourage me to keep up the good work. I was never really good at art so the hobby faded, but the creative bug stayed with me and lead me into the world of films and TV shows. To this day I am the proud owner of two small film companies, Independent B Movie and Bloodline Video, and have made such films as Werewolf of Ohio, The Sadness, Cocktober Blood, Bark at the Moon: Scars and am currently making the popular horror host show Terrifying Tales of the Macabre hosted by Baron Von Porkchop. So for all those people that were told comics will rot your brain, that’s in no way true…well maybe not completely true.

One off the wall brand that always peeked my interest even before I was in school was Star Comics, the kiddy branch of the mighty Marvel Comic juggernaut. They would make comics about popular cartoons or toy lines and were be a cheap way for parents to keep us youngsters happy till the next episode. One of the first times I discovered Star Comics was when I was really young and a cereal company gave away free issues with a mail-in. Oh the good old days of amazing and cheap prizes in your cereal! So this little blog is about re-living my youth, looking back at Star Comics, Topps Comics and other wonderful Marvel Comics that have always peeked my interest that are not normally what you would think of when someone says Marvel. And who knows, maybe I will review some other comics based on cartoons, toys, video games and TV shows from other companies. So let’s start this off with looking back at The Smurfs’ short run at Marvel.

I am going to grade these comics on a standard one to four star scale. For each issue I am going to be grading the story, the art, how true it was to the cartoon or toyline it was based on and its entertainment value. So with that said, let’s look at The Smurfs!

Smurfs #1  **

Released in 1982     Cover Price .60     Marvel Comics     #1 of 3

The premiere issue is filled with three major stories and a few small fillers. Major story number one is called “ The Smurf Plane” and shows a Smurf building an airplane to impress the other Smurfs and later using his plane to save Smurfette from the evil Gargamel. “Nearer. My Smurf, To Thee!” is the second and has a Smurf who is trying so hard to hit the bullseye on the target with his bow and arrow. The third major story “The Smurf of Youth” has Smurfette fearing she is getting old and ugly and conning two other Smurfs into following her and a strange map she found to the fountain of youth, that really is just another sinister trap from Gargamel. Once more they don’t fall for it and escape unharmed.

The first thing you notice upon opening up this issue is the so-so art work that almost seems more of an amateur’s drawings for a youngster in their family. While it’s not that bad, it’s still puzzling to me how the Smurfs in this issue just don’t seem to look right. The sub par artwork aside, for a premiere issue it seemed very dull and rushed with the third major story “The Smurf of Youth” being the best in the book and keeping a silly fun shallow vibe throughout. I am puzzled as to why no one besides Papa Smurf questioned Smurfette as she vainly insulted herself by saying that because she’s older she is ugly, so one can only imagine just how foul Papa must be in her eyes. Smurfette does not come off as a good person in this issue and like I perviously stated seems self-absorbed. The first story is fun yet really anti-climatic. And the second story while “cute” still is just a filler entry. The best moment in this part being a Smurf using bees as darts. Most of the smaller stories also seemed like page filler and while fun and silly, they really just left you wishing the writers would have just made one solid story. Oh and a really odd thing is that Gargamel keeps calling Smurfette “The Smurfette” making for some odd reading. I mean is there some fake Smurfette running around as well? This comic doesn’t capture the good natured heart and soul of the cartoon and almost seems like a strange fan made comic. This issue # 1 didn’t impress me, and really gives a person nothing to talk about besides Smurfette’s shallowness sticking out like a sore thumb. I am sure even in my youth I would have found this issue to be a bland way to bring the Smurfs to comics. The cover on this one, while okay, should not have been used for an issue one. This looks like it should have been the cover for an issue after # 6! And man look at the Smurf in the plane he just looks super pissed off to see Gargamel!

Smurfs #2  **

Released in 1982     Cover Price .60     Marvel Comics     #2 of 3

This second issue is much like the first and has three major stories and a handful of small fillers. The first major story is “The Smurfs and the Evil Bird,” in which Gargamel turns himself into a bird to sneak into the Smurf village to kill them all while they sleep. But his plan is discovered by Papa Smurf who runs him out of the village but not before he takes a hostage! With the help of Mr. Crane, they get the Smurf back and Gargamel gets his. Second is “Smurf the Birdie” where Farmer Smurf wants to protect his corn seeds from the birds and must find the perfect scarecrow. After a failed one, he gets a statue of Smurfette that keeps the birds away because of all the Smurfs are just staring at the statue! This leads also into a few pages of Smurfs trying to win Smurfette’s affections. The final story is “Sticky Smurf” in which Gargamel uses a sticky sundae to capture a Smurf but the treat turns out to be so sticky that he also gets stuck in the desert! And of course it’s up to Papa Smurf to come up with a position to free his trapped friend.

This is not an improvement over the disappointing issue one and still has the same bland art inside. This time around also rocks one hell of a lame cover, I mean take a good look at the cover. While the bird and the background look okay, the Smurfs on the ground look terrible. In this second issue the best of the main stories would have to be the opener “The Smurfs and the Evil Bird.” This seems like it could have easily been on the cartoon and also makes for a shocking moment as Gargamel tries to smother the Smurfs with smoke as he clogs the chimney of Papa Smurf hoping to kill him. Also I should state that in this issue it’s shown that the Smurfs drink Brandy! Wow, these Marvel Comic Smurfs are badass party animals! That’s one thing I have noticed so far, Marvel has changed some of this happy go lucky kids cartoon’s concepts into a little more sinister and sly ways to work in some adult style shockers from drinking to narcissism to even murder, making the issues a little more enjoyable to see just how much they will push the limit. The best moment in this one comes when a Smurf wins a kiss from Smurfette after he brings her was she thinks is a fur scarf, that turns out to be really a pet caterpillar! Smurfette being the classy woman she is throws the insect out and is mad for not getting a real fur like she thought. Wow, what a Smurfy Bitch! Issue two is only slightly better than issue one and still does not bring the charm of the cartoon to cheap comic paper. Maybe issue three, the final in the Marvel Smurf series, will be just the right amount of fun this series needs.

Smurfs #3   **1/2

Released in 1982     Cover Price .60     Marvel Comics     #3 of 3

This is the third and final issue and once more it semi-follows the formula of the past two issues with this time only two main stories and a few filler ones. Story one “ Monster Smurf” shows how all the other Smurfs get sick of Jokey Smurf’s pranks and decide to pull an ultimate prank on him in return. Then up is “Smurf Ball” were Hefty Smurf is two strong to play smurfball with the others so Handy rigs up a ball on a rubber band that Hefty can play with on his own and it leads to him on accidentally leading Gargamel to the village. It’s up to his quick thinking to save the day.

This third go around is still a major let down. While this issue is closer to the cartoon, it still lacked something to make it rise above and pull it out from being a two and a half star issue. This issue’s best offer is “Monster Smurf” just due to the fact it showed Jokey Smurf being the prankster we all knew and loved from the cartoon. This one also took out the third story and focused more on short stories that mostly dealt with Harmony Smurf and his lack of ability to carry a note. It was also nice to see an issue that focused on other Smurfs beside Smurfette who seemed to be a huge part of the past two issues. Like I said earlier, this one is the closest out of the comics run to capture the lighthearted fun tone of the cartoon and is the best issue in the series for doing so. The cover is also an improvement and is more eye catching and better drawn than the issues that came before it. So it seems just as the series seemed to be changing for the good, it was cancelled never to fully redeem itself.

My connections to the world of the Smurfs in my youth was very loose. While I watched the cartoon and enjoyed it, I only had a few of the small figures and they acted as the wussy background characters the good guys had to protect when I would have my all out toy wars. I also remember my Grandmother had a few on a shelf that when we would visit she would let us play. She also had glasses we drank from. My aunt also had a few, but again the toy line was never my thing. The cartoon and toys were always thought of more as a girl items with all their positive messages, cheesy romantic figures and no beat ’em up action or moveable parts so I am not sure why Marvel, who mostly made comics for young males, decided to make this short comic series. It also makes me wonder why only three issues – were the sales that bad they pulled the plug on it fast? Or were the people who owned the rights to the Smurfs that hard to work with? I tend to think that it probably started out as a trial run with only three issues being made with the option of more, but sales were most likely mediocre at best and the deal was just not in the cards. I happened to get these issues at Maverick Cards and Comics run by Jack Maverick in Kettering, Ohio in 2008 in a brand new sealed three pack that someone before me bought at K-Mart for a dollar when it was released. I paid three for the set! Not a bad pick up at all and they sure did come in handy for this blog. But now I am off topic. Over all Marvel’s Smurf run was a mediocre outing with some odd behavior coming from the pint size blue little bastards. The issues did not wow me now and I would be so bold to say that even in my youth I would have not been impressed.

On a fun side note in 1982, a Smurf game called “Rescue in Gargamel’s Castle” was released for both Coleco Vison and Atari 2600 and marked the first time the characters would be in a video game. The little blue mushroom house living icons would also have games on many of the top systems such as Playstation, Nintendo DS, Wii, NES, PC and many more home systems!

One thing I have noticed about Smurfs as well is that almost every one of my girlfriends (past and present) have loved them! I am not sure what the appeal is to women but they seem to really have a bound to the Smurfs. In fact here is a pic of my current girlfriend’s Smurf Collection and this is a drop in the hat compared to how many she really has.

Another thing I would like to briefly talk about is “The Smurfs Enchanted Voyage,” a boat ride at Kings Island Amusement Park here in Ohio. The ride would have you sit in a boat and travel down a path that had scenes all around you and voices and the theme song would play throughout. I first heard about this ride via my mother who went to the theme park for a Christmas celebration with her friend and was able to ride it. Many years later my brother and I went to the park with some family members and were able to ride it and I must say, being young the ride was pretty sweet! I remember being amazed by the Smurfs from around the world. Sadly the ride is no longer running and has been changed to many different things that included “The Phantom Theater”. Below are some pics of the ride. Sadly I did not take these myself – I was able to find them online, so thanks to whom ever shared these pics with the world.

In 2011 the Smurfs came to the silver screen for the first time and guess what? It was not an animated feature film but a CGI live action one! I have not seen the film nor do I have any desires to, but it did do well at the box office showing that these little blue forest dwellers still pack a punch in the eyes of the youth.

So my next update I think we will look at Marvel’s A-Team run that also only ran for three issues, and I will share some of my fond memories of Mr. T and the A-Team.

Oh yeah, and this blog is a work in progress and I am still working out the bugs of how I want things set up, but I hope you enjoyed this entry and I hope reading also helped trigger some past fun memories for you.