Malibu Comics Ultraverse Memories: Hardcase

Welcome back to Rotten Ink, friends and readers, and welcome to another trip down memory lane with Malibu Comics and the Ultraverse line of heroes. For this one we will be taking a look at Hardcase! Growing up Malibu Comics characters were on my radar as I found them to be very cool modern heroes.  Cool looking characters like Prime, Sludge, Prototype and Mantra were all ones I felt I had to read and others I was lukewarm on as their looks didn’t get my attention like the Ultra Hero that we will be covering here, the powerhouse known as Hardcase who just looked like a generic hero and a knock off of Wonder Man from Marvel Comics.  But over the years I have come to really enjoy the heroic adventures of Hardcase and am looking forward to this update, so with that, let’s check out the Ultraverse world and the join Hardcase in it.

Hardcase 1

Tom Hawke was a down on his lucky actor in Hollywood who was looking for a big break with a big role, and after the “Jumpstart Effect” was unleashed by the aliens to bring out the Ultra Powers of some people, he gained some abilities that included super strength, durability and decides to team with fellow Ultra Heroes and so with Starburst, D.J. Blast and Forsa they formed the team The Squad! And Hardcase and his friends became heroes who helped stop crime as well as did what they could for charity events. But after a fight with an entity called the NM-E, his superhero life was changed forever. And after returning to Hollywood he would become an action star actor and as well would once more be forced back into being a superhero, and would become a mainstay in the world of Ultras and be involved in many of the big events. His super powers include being super strong, can leap over a mile, is able to shrug off almost all battle damage, extreme temperature change does not effect him he also can hear and see long distances away. He would later team up with a female Ultra Hero called Choice who has the power to fly, fire beams from her eyes and is super strong. So as you can see Hardcase is one of Malibu Comics big Ultraverse heroes and some would say he is the leader when it comes to all the heroes having to come together to stop world shattering threats.

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If the characters of the Ultraverse ended up in the Marvel Universe in modern times and I was writing it, this is what I would do with Hardcase! I would first start out Hardcase as a three issue mini series and set it in California and have Tom Hawke getting a gig starring as the lead in a big budget action sci-fi movie that is much in the style of films like Mars Attack and Independence Day and soon he finds out that the Alien Invasion is real and that the director of the film is using the production of the film as a contact spot to bring the aliens who are from another dimension to Earth with the goal of taking over! Hardcase would also be dating Choice and in the end he feels good about being a hero again and alerts his lady that he is returning to be a superhero and will be joining The West Coast Avengers! And from here on I would place Hardcase and Choice into The West Coast Avengers and the team members would be Hawkeye, Mockingbird, Moon Knight, Tigra, War Machine, Doctor Druid and Wonder Man, and I would play up a big rivalry with Hardcase and Wonder Man as both are Hollywood actors and at some point Wonder Man gets a crush on Choice and this would be like the Jean Grey, Cyclops and Wolverine story arch but this will end up with Hardcase and Wonder Man having a massive fight that takes the team to break them apart! And from there I would have Hardcase out of the team and being embarrassed he leaves the group as well as Choice and becomes a loner as he goes missing and I would have him end up going to the Philippines and fighting super villains, pirates as well as drug runners in his own on going series and at some point would have Choice tracking him down and trying to get him to come back to The Avengers. I really do think that Hardcase could fit into the modern Marvel Comics Universe and let’s cross our fingers that someday Disney the owners of Marvel will get the guts to bring all the Malibu Ultraverse characters back to the world of comic books.

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Hardcase was one of the heroes that appeared in the short lived Ultraverse cartoon along side Prime, Prototype, Topaz, Nightman and The Ghoul and this cartoon spawned a short lived action figure line from Galoob. And because I am a fan of Malibu Comics I of course have the Hardcase figure that while cool that it was made it is a little cheesy as he comes with a glider as his accessory. The figure has the characters look down with gold shoulder pads as well as his trademark pony tail and for some reason his eyes are a little crossed and he looks like he is trying to stare into your soul. Glad I have this figure and while he is not my favorite in the series he still is a cool one that looks great alongside the others in my collection. Oh and on a side note does anyone remember the old six-minute music video made by Malibu Comics and Wizard Magazine that featured kickboxer and actor Gary Daniels as Hardcase? If you want to watch it look it up on YouTube as it’s a fun and weird watch.

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So now that we have chatted about Hardcase and who the character is and what I think Marvel Comics could have done with the character if they did not fail the fans of Malibu Comics like they did, it’s time for us to dive into the review of his comic series! Some of these issues will be a re-read for me while others will be a first time read and I am very much looking forward to diving in as I have really loved doing these updates that allows me to talk about these Ultra Heroes as well as revisit the comic series. I want to thank Bell Book And Comic, Lone Star Comics and Game Swap Kettering for having these comics in stock and making this update possible. I want to also remind all you readers that I grade these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, it’s entertainment value and it’s art and story. So if you are ready lets go on an epic Ultra adventure with Hardcase and see how he holds up all these years later.

Hardcase Comic 1

Hardcase # 1  ***
Released in 1993     Cover Price $1.95     Malibu     # 1 of 26

Hardcase is hurt bad he is bleeding and his arm is dislocated and he is watching as one of his fellow The Guard member Forsa is being killed by a strange looking alien robot, his other friends D.J. Blast and Starburst are on the ground and are in very bad shape, as D.J. tells Hardcase to grab Starburst and get away as fast as he can and our hero does so just as D.J. forces himself to explode taking down the Alien thing. And Hardcase gets even more bad news as it looks like Starburst may never wake up as the fight left her with server brain damage. A year after this event and Hardcase is now a full time actor making action films based around himself and his co-star in all these films is a one time washed up teen actor named Justin Kuttner who is a royal jerk and still has an ego. While waiting for the next shot to be set up Hardcase is in his trailer when a cop stops by and asks him to sign a poster and tells him he wishes he was still a superhero as what he and The Squad did was very helpful to them, Hardcase tells him that his hero days are over…just as a call goes out about a bank robbery and the cop rushes off. At the bank a Ultra powered villain named Head Knocker is killing the cops who have came to stop his robbery and even their bullets seem to not affect him. When Hardcase still on set hears the gun fire he leaves the movie to help and finds the massacre, in a rage he fights Head Knocker and beats him with a car and swears he will never loose again and then tells the media that is on hand that he is back as a Ultra Hero! Meanwhile in a underground base a naked man named Rex Mundi is watching this news and is very mad to see him return to being a hero, and it’s clear he is responsible for sending the Alien Robot now named NM-E out to kill Ultras and looks like he might just do it again.

This first issue of Hardcase is lots of fun and is a great way to kick off a series as it drops you smack in the middle of a fight that has our Ultra Powered heroes loosing with them being ripped apart and blood everywhere! And out first look at the books title hero has him bleeding, broken and beaten by a very sinister looking robot alien thing. And from there the comic is about Hardcase finding his way back to being a Hero and trying to overcome the fear of loosing and letting his friends down. Hardcase is a pretty interesting character as he is super strong, has super hearing and can leap for miles but also has issues like all of us as when he was beaten up and two of his friends killed before his eyes and another beaten so bad she has yet to wake up it effects his mind and causes him to step away from who he wants to be and instead he plays the hero he wants to be in movies. I also like that when he sees that other Ultras are running around and doing very bad things he steps back up and smacks them down and finds that spark to be the hero that he knows he is. And at this point I am not sure who all will be main characters in our story but I am sure we will see more of NM-E as well as Rex Mundi who lives underground and hates Ultras and I also think maybe Justin Kuttner that weasel will also come into play and will probably be a trader and do something to screw over Hardcase. This comic is also way more bloody then I would have thought as limbs are ripped off and skulls are crushed! The cover is a little puzzling and while it showcases Hardcase it also looks very generic and not as flashy as other first issue releases in the Ultraverse. The interior art is really good and is done by Jim Callahan and his work has the classic early 90’s look. Over all a great first issue that drew me into the story of Hardcase and is making me wanting to see what the next issue has in store for him now that he has returned as a hero.

Hardcase Comic 2

Hardcase # 2  ***
Released in 1993     Cover Price $1.95     Malibu      # 2 of 26

Choice is on the run as she is being hunted down as a company wants her back as they use her as a spokes person for products, and she hates her life with them and wants to find Hardcase in order to get help. Meanwhile Hardcase himself is at the funeral of the cop he meet at the film set that was killed by Head Knocker and meets his brother who is also a cop and the two seem to build a friendship. Once back home Hardcase gets a visitor in Choice who tells him that the company she works for has messed with her mind and body and she needs his help, he agrees just as her attackers appear with orders now to kill Hardcase and bring Choice back to the company. They even blow up Hardcases home and this sets him off and he and Choice take out the attackers with one being killed as he was run over by a semi truck. It looks like Mr. Dixon of the Choice Cooperation is the one who sent them and now Hardcase and Choice are heading to his headquarters to get answers.

This second issue is good and introduces us to new characters as well as shows that Hardcase is a hero who feels lots of guilt if he feels that people have died that he could have prevented if he would have arrived quicker. The plot has a runaway Ultra being hunted down by a big company and having to find Hardcase in order to get help. Choice is the new Ultra we meet and she is very cool and has some great powers like she can fly, shoot laser beams from her eyes and also shrug off attacks…but only for an hour and when she is wearing a special suit. The raise the question that she is not really an Ultra, that she might not even be a human and also that she is crazy and only future issues will answer these questions. Hardcase is willing to help Choice as its clear he finds her attractive and he is still trying to show the world he is back as a hero and what better way to showcase his return then helping a beautiful product spokes woman! I also like that he has built two new friendships in this issue with one being Choice and the other being Officer Chuck Brown who I hope comes back into play in a future issue. Mr. Dixon and the Choice Corporation who are into making profits and as well trying their best to out do UltraCorp who has Prototype as their mascot of sorts. And while at this point they are not super threatening they do have armored suit assassins on their payroll who have no issues killing people. This issue also has a little bit of blood as one of the metal assassins is ran over by a truck and his blood is splattered all over the street! The cover for this issue is good and eye catching and has Hardcase standing looking mad and ready to fight with fire in the background. The interior art is a mixed bag as a group of artists known as Cranial Implant Studio worked on the issue with some art looking great others is 100% not my style of art. Over all a good issue that takes our hero into his first mission back as a Ultra Hero and does a great job of expanding his world and cast of characters.

Hardcase Comic 3

Hardcase # 3  **1/2
Released in 1993      Cover Price $1.95     Malibu     # 3 of 26

Mr. Dixon is holding a meeting as things have gotten out of hand as Choice has beat his forces and he fears that she and Hardcase are on their way, but we soon find that Rex Mundi who lives under ground has offered to help him stop the two Ultra Heroes and lends them a new team he has made called Omega Team (Gun Nut, The Needler & Trouble) to get Choice back as well as kill Hardcase. Meanwhile Officer Brown arrives at the destroyed house of Hardcase and warns him that the Choice Cooperation is very powerful, and Brown stays at the destroyed house and tries to get the press out of the home as Hardcase and Choice head to the beach as Choice is acting weird and saying things that contradict what she has said before and this causes Hardcase to question if she is sane, and they are attacked by Omega Team who start off by trying to blow our hero up with a missile. Omega Team strikes hard and end up taking Choice down and its Hardcase that ends up beating the three up and he and Choice talk to the press about the attack were part of Choice’s brainwashing kicks in and has here take up for the Choice Cooperation. In the end Hardcase and Choice head to another of his homes only to find the Ultra Hero team The Strangers are waiting for them.

This third issue has the story of what is the deal with Choice thicken as we learn fully that they have messed with her mind that limits what she can say about the company in public as well as they really want her back as they think she is a investment as she sells products for them and that’s all that really matters. Poor Hardcase is confused as she says lots of things that makes him question her sanity and sense meeting her has to fight Ultras as well as lost his home all for trying to help her. I like the character of Choice she is powerful and yet also flawed and not due to her own will and this makes her more interesting. Hardcase is clearly falling for Choice but is also a little shaky on her as he is not 100% sure if he can trust her as he knows that clearly something is off about her. Mr. Dixon and his company at this point are shown that while they are bad, they need help from truly bad people in order to do the bad stuff they do as Rex Mundi and his created Ultras are clearly the true evildoers as they only at this point want one thing and that’s to kill Hardcase as they have something against him. This is a good issue that keeps the story going and keeps in interesting as it shows us readers that Hardcase has found his groove and is really ready to be a hero again as he totally kicks the butts of Omega Team. The downside is I am not to happy that they already have a crossover set up as the story and issue could have done without The Strangers. The cover for this issue is ok and has Hardcase being shocked and the interior art is once more done by Jim Callahan and is good stuff and again really is the style I think of when looking back at the Ultraverse. So with that lets see what issue four has in store for us.

Hardcase Comic 4

Hardcase # 4  *1/2
Released in 1993     Cover Price $1.95     Malibu     # 4 of 26

Hardcase and Choice are ready to fight The Strangers as they do not know them, but when tempers get in check Hardcase meets his new guests by his pool as they are new to the Ultra Hero business and are asking him for advice. The Strangers start by introducing themselves as well as their powers, next Hardcase tells them about how he got his Ultra powers during a film audition and how he meet those in his original hero group The Guard and they decided to use their powers to be heroes and stop crimes in California. Hardcase then tells them about the battle against NM-E that left almost all of his friends dead and gave him mental scares of having to witness it all. Hardcase then starts to think that maybe the Aladdin Company is who sent NM-E to kill them all those years ago and along with Choice and The Strangers they head to Groom Lake in order to find the answers but are meet by Ultra Villains he attack and get all our heroes as prisoners.

This issue is just a set up for the reader to but an issue of The Strangers and that really stinks as the Hardcase story really suffers from this. While in the issue we do get to see that Choice and Hardcase are getting closer and that maybe just maybe someone form the Aladdin Company is who wanted him and his old team killed! Other wise it’s mostly filled with flashback moments to the early days of Hardcase. Really disappointed in this issue and I honestly don’t have much to even say about it. Choice in the issue is very protective of Hardcase, as she gets a little jealous of the attention he is getting from one of the female members of The Strangers. Hardcase himself is stull trying to be a hero and tries to give advice as well as takes the rookie team on a mission with him, that ends up getting them all beat up! The cover is a pull out one and is pretty cool and showcases Hardcase as well as The Strangers and Choice and is eye catching. The interior art is done by James Hudnall and is well done. The reason this issue is getting such a low star rating is that it just feels like a comic that Malibu released in order to get Hardcase readers to buy the next issue of The Strangers, and I am not a fan of that tactic that comic companies use to do. Over all the Hardcase stuff that furthers his storyline is good the cheap add on stuff of The Strangers is not. Lets just move on and see what issue five has in store for us.

Hardcase Comic 5

Hardcase # 5  **1/2
Released in 1993     Cover Price $2.50     Malibu     # 5 of 26

Hardcase and Choice go and visit Officer Brown at the station and he informs them that he has never been to Hardcase’s home and that means someone acting like him showed up and watched the home after the attack, and this puzzles them all. But before the dive to deep into that Hardcase heads to the office of Mr. Dixon as well and tells him to leave Choice alone…the meeting does not go well. And while all this is going on a Ultra killer is murdering drug sellers as he is called Hardwire and is a killer for hire, and he has now been hired by Rex Mundi to kill Hardcase! A woman shows up and warns Hardcase and Choice about Rex and his hatred for them, but our heroes ignore the warning and go on a date for the night. Hardcase and Choice go dancing and have a late dinner and on the way back home they stop at a gas station and while Choice uses the restroom Hardcase is attacked by Hardwire who’s razor like nails cuts the skin of Hardcase and this shocks our hero as his skin is tough, but things get worse when Hardwire stabs Hardcase with his nails and our hero starts to bleed to death. As Choice rushes to his side unknown what has happened Hardwire is sneaking up behind her. And worse on a beach two friends find the head of NM-E and it takes over one of their bodies and wants to rebuild it’s self and finish its job of killing Hardcase it’s self.

In this issue we have zero clue on what happened at Groom Lake with The Strangers and our story picks back up with Hardcase and Choice wanting to get Mr. Dixon off her case and the meeting does not go well as its clear that he still has control over Choice. We also learn that a shape shifting Ultra is acting like Officer Chuck Brown and is keeping an eye on Hardcase and we also find out that a killer that has Ultra Powers has been hired by that scumbag Rex Mundi to kill our hero. And crazy enough we also now see that NM-3 is back and is wanting a rematch to finish the job of killing Ultra Heroes and all Hardcase wanted to do in this issue is stand up for his lady and have a nice night out with her. The issue also is a little bloody as when NM-3 takes over one of the teens he uses his powers and blows the guts out of the other with a blast! It also stinks that Mr. Dixon has a grip on Choice and can even make it so that she cannot speak at all, and that she really is living in fear as she has no control of herself when she is around him. Also Hardwire is a snuff film watching razor nailed slashing nut job that really does love killing anyone he is asked to slaughter. And another big question that I cannot wait to see how it plays out is who is the fake Officer Brown and are they friend or foe? I also wondering how Hardcase is going to survive the attack as he has been cut and stabbed pretty bad and he is bleeding out in a parking lot late at night, makes me wonder if Choice will have to go full power on Hardwire to save them both from being killed. The cover for this issue is eye-catching cause it has Hardcase bleeding and it’s more rare to show the comics hero bleeding that bad. The interior art is done by Scott Benefiel and is pretty good and while a little too sketchy for my taste I can see how some comic readers would enjoy it. I am glad this comic series is back on track and the focus is on Hardcase and Choice as they are what is making this series very good.

Hardcase Comic 6

Hardcase # 6  **1/2
Released in 1993     Cover Price $1.95     Malibu     # 6 of 26

Hardcase is in the street dying and Choice activates her shields as well as ability to fly and dodges Hardwire and gets Hardcase to a hospital and he is lucky as he is able to heal fast and bounce back. Meanwhile Rex Mundi sees the news that he is not dead and then goes into a room that is filled with tons of Ultra Villains and they are told that they have all been hired by Rex as he wants to steal and take over The Moon! Hardware gets another visit from the mystery woman Regina who tells Choice and him that she can help them get the answers they are seeking and also tells them the location of Hardwire who is on another mission to kill. So not fully healed Hardcase and Choice head to a street that is the home of several gang members and find Hardwire there killing the crime members, but this time our heroes are prepared and they beat up the razor nailed bad guy and Hardcase even dislocates Hardwire’s shoulders to make it impossible to hurt the cops who show up to arrest him. In the end Hardcase goes home to sleep and thinks back to when he was dying and how he seen the spirit of Starburst who told him it was not his time to die.

This was another good issue in the Hardcase comic series as it starts with Hardcase at deaths gate and leaving his own body and encounters the spirit of his friend who is in a coma, and we also follow Hardcase as he heels up and gets his revenge on Hardwire they man who almost killed him! And while Hardcase and Choice are able to get their revenge on Hardwire who is brought to justice for not only the attack on them, but also all the murders he has done. But lots of new plot twists are thrown in including Regina still going out of her way in order to try and “help” our heroes, though I am not sure if I trust her as she seems to be promising lots. We also learn that while Hardcase has tough skin he can be cut by Ultra’s and can in fact die, even though he does heal fast. And the biggest new plot is why does Rex Mundi want to go to the moon and what is his end game plan for his Ultra Villains when they get there? This issue does also a great job of showing that Hardcase can be super tough and even slightly mean spirited as he uses his super strength to rip both of Hardwire’s arms out of their sockets and leaves him in pain! And due to all this other drama we still are not closer to finding anything out about Choices past and what has been done to her, and I am hoping that in the coming issues more of her backstory will start to unfold. The cover for this issue is ok and while not my taste, it does reek of 90’s Indie Superhero comic. The interior art is good and done by Scott Benefiel and looks a little less sloppy sketchy then the last issue. So another good issue that has new bait on the plot hooks to reel readers in.

Hardcase Comic 7

Hardcase # 7  **1/2
Released in 1993     Cover Price $1.95      Malibu      # 7 of 26

Hardcase and Choice stop a pair of carjackers and head to the business office of Hardcase as she meets his employees who are working on trying to figure out a way for her to get out of the contract with the Choice Cooperation. Meanwhile NM-E has created a new twisted body and is looking for more Ultra Heroes as he wants to kill them all. Later that night Hardcase and Choice meet up with Regina for a late dinner and she tells them about how Ultra’s are born and it all comes from waves from The Moon! She tells them they need to get to the Moon before Rex and his crew do as there is an object up there that needs to be rescued from their grips, and Hardcase soon finds out she is making him team with the Ultra Team called The Solution. Once back home Hardcase and Choice notice an explosion on a near by island that triggers a tsunami and our heroes do they best they can to save lives before it its, they save some but sadly many die. Before our heroes have a moment to think Regina shows up and takes them to a massive space ship and alerts them its time to get to the moon.

This issue of Hardcase is pretty interesting as we now know that an object on the moon is what has give some people on Earth their Ultra powers and that included Hardcase. We learn that Rex hates Ultras and is the one who wants them dead, and is using them in order to get a power source from the moon. Regina has some answers and gives a little and is also hiding some to keep Choice and Hardcase in line to help her. And poor Hardcase feels like a pinball as he is being attacked and tricked as well as is doing what he can to help his new girlfriend to break free and discover her dark past. And this issue while not action packed is used to further the plot of the item on the moon as well as adds a little more drama with Regina knowing lots about our hero’s pasts. Plus lets not forget that we have added the team The Solution to this mission and a few members clearly do not think highly of Hardcase as they see him as an armature hero. The stuff with the tsunami is sad stuff as our heroes have to watch as many people die, and I wish they would have played out this part as their sadness is way to short due to Regina’s appearance to summon them to get to the ship. The cover is good and has Hardcase and Choice about to be hit by the tsunami, and the interior art is once more done by Scott Benefiel and is good for the most part with some panels I feel very much lacking. Over all a good issue and I cannot wait to see Hardcase on the moon!

Hardcase Comic 8

Hardcase # 8  *1/2
Released in 1994     Cover Price $1.95     Malibu     # 8 of 26

Omega Team and the other Ultra villains have failed on the moon and are heading back to their ship only to watch it take off as Hardcase and the heroes have taken it to return to Earth leaving them stuck on the moon. They call Rex for help who tells them that he will not send a rescue ship as they have failed and if they make it back to Earth alive he will allow them to keep the money he has given them. Meanwhile back on the ship Hardcase and The Solution are starting to wonder what Regina’s real connection is to Rex as its clear that the two know each other and have the same goals, but before they can find the answers the ship is blown up by Rex still in space! Meanwhile Omega Team and the other Ultra Villains are able to get back to Earth but land in a desert when one member uses all his power to bring them home. Meanwhile in space Hardcase, Choice and The Solution survived the explosion and all head back to Earth. Once back home Choice alerts Hardcase that she has little bits of memory of her past and they find a note and some money left by Regina that tells them to head back to Groom Lake for more answers about Choice. Meanwhile Rex thinks he has killed Hardcase and is even more happy with NM-E arrives home as he now has his ultimate Ultra killing machine back.

Man Malibu Comics is really bad for these cross over series that start in one series and makes you buy another to finish the story, and with this one we miss all the moon stuff and you would have to buy Break-Thru in order to see the battle on the moon and I say that is B.S. and one reason Malibu frustrates me. The plot of this issue has our heroes coming back to Earth from the moon and wondering what Rex and Regina are all about before having the ship blown up and them having to drift their way back home. And we also see that Rex leaves his bad Ultras stuck in space and they have to use there wits and powers to as well return home. And the biggest things we get from this issue is that NM-E has returned to Rex and that Groom Lake really is the place that has the answers to Choices past. Cover is cool but miss leading as Hardcase fights no one let alone a creature in this issue and the interior art by Scott Benefiel is ok but he also uses lots of big panels to film out this rice paper thin plot of this issue. Over all just a fill in issue with some new plot elements sprinkled in.

Hardcase Comic 9

Hardcase # 9  **1/2
Released in 1994     Cover Price $1.95     Malibu     # 9 of 26

Hardcase is at the hospital talking to Starburst who has been in a coma for over a year, and he is telling her he is sorry as she was his girlfriend and he fills her in on events that just happened that is the following. While on the set of his new movie Choice visits him and is upset that he has a love scene with an actress, as she wonders why he has never made the move on her yet, he explains he feels odd doing so over Starburst and the fact he does not want to take advantage of her. The next day they have a run in with a monster Ultra named Turf that has been killing celebrities and now wants to crush the life out of Hardcase, you see Turf is an Ultra who uses the soil around him to become the monster and who is a psychopath who is obsessed with famous people and is mad when they do not write back to his weird fan letters. When Choice shows up the heroes defeat him, as like always Aladdin shows up to take Turf away. Once home Hardcase and Choice finally fully fall in love and that brings us back to the hospital were Hardcase tells Starburst that he is in love with Choice and that he is sorry. As he leaves Starburst sheds a tear.

This is a good issue as it pushes the fact that Hardcase and Choice are now a couple and that they love each other, it is also lets Hardcase finally be able to not live in the past and dwell on his failures and opens his heart to his one time lady. While you feel good for Hardcase, you have to feel a little bad for Starburst who clearly has her heartbroken as the one she loved is now walking away from her when she needs him the most. The villain Turf in this issue is very much inspired by the Greek Mythology giant named Antaeus as they both get their powers from touching the land. But Turf is crazy as he brutally murders famous people that he feels disrespected him by not responding to his crazy letters, and while as the mud looking monster he is creepy as a person he is really just a chubby dude with no confidence. While the only major thing that happens in this issue being that Hardcase and Choice start dating, it still was a very good issue that was a way to move past the old and bring in the new plot elements. The cover is action packed and shows Turf beating up our heroes and the interior art by Brent Anderson is good and I like the way he draws the monster version of Turf. Lets see if our next issue gets us on track to once more crash into Groom Lake to find out the truth about Choice.

Hardcase Comic 10

Hardcase # 10  **1/2
Released in 1994     Cover Price $1.95     Malibu      # 10 of 26

The Aladdin Company has been watching and listening to Hardcase for weeks unknown to him and Choice, as they are thinking he is a threat to them and know that Regina has left him a note to head back to the Groom Lake base to find out about Choices past as well as her powers. Right before our heroes are set to go to the base Choice shares some memories that are conflicting like having loving parents in America as well as being orphaned in Vietnam and having to hide on a cramped boat with others to travel to America to find freedom. And after hearing these details Hardcase gets super mad and says that they Aladdin will pay for all this, as its clear he is hiding something more that is making him very mad. Agent Malik is one the case of killing Hardcase once he arrives at Groom Lake and he is allowed to release two captured Ultra Baddies in order to help his team of Ultra Heroes Dirt Devil, Foxfire and War Eagle bring down the actor turned hero, and he chooses Head Knocker and Hardwire to join the cause as each of those two hate Hardcase. And as Hardcase and Choice are driving to Groom Lake a helicopter appears and the Bad Ultras start jumping out.

Well we know that The Aladdin Company has been watching Hardcase as they do not like this Ultra Hero and want him dead now that he is trying to once more get into their base. Agent Malik is the man who has been given the duty of watching Hardcase as well as be the one who leads the task force to try and kill him. While he is clearly loyal to Aladdin his mission is clearly making him nervous. The return of Hardwire and Head Knocker is a nice touch as both of these Ultra baddies clearly want revenge of Hardcase the hero that beat them both and allowed them to be captured and placed in this situation via Aladdin, but it does make me wonder if these two will work well together as well as along with the other Ultras that have been sent to stop and eliminate Hardcase. Speaking of Hardcase his rage over Aladdin is clearly deeper then what he is sharing and he kind of rages and seems to almost forget that the mission is to help Choice and not his own grudge. This is a pretty cool issue as I like the idea that a company is spying on a Superhero as they find him to be a threat to their plans and are willing to kill him in order to have zero interruptions. And with only two Ultras against five it makes you wonder how Hardcase and Choice will survive. The cover is ok for this issue and the interior art by Kelly Krantz and is pretty good. Over all a good issue that builds up to the next issue that I am very much looking forward to reading, as I want to see how our heroes get out of this mess.

Hardcase Comic 11

Hardcase # 11  **1/2
Released in 1994     Cover Price $1.95     Malibu     # 11 of 26

Hardcase and Choice are ready for a fight and after their car is blown up our heroes go on the attack! As Hardcase takes down Dirt Devil and Choice brings down Foxfire things turn bad for War Eagle who is also taken down. Choice tells their fallen foes that they better not see them at Groom Lake or next time they will not be so nice. Meanwhile Hardwire and Head Knocker have already headed back to the Aladdin base and are waiting for the heroes to arrive so they can attack and get their revenge on Hardcase. Our heroes decide to take a rest before attacking the base to find the answers as Choice needs to have her powers recharge but their rest is cut short, as Head Knocker and Hardwire have found them.

This issue is packed with action and has our heroes dealing with other Ultra powered heroes and this time the good guys are fighting hard as they have been pushed to far, and Hardcase is mad that all of his cars keep getting destroyed! Choice as well is more aggressive and that is because she is so close to getting the answers to her past. The team of Dirt Devil, Foxfire and War Eagle are just over powered and are defeated fast, and even Foxfire is forced to spill the beans on who sent them as well as how Aladdin has been keeping tabs on Hardcase and Choice. I have to say the team of Hardwire and Head Knocker are the smart ones as they do not rush into the fight and instead wait for the heroes to already have had a fight and need a rest before they go in for the kill, and leaving us on that cliffhanger was a great way to make readers look forward to the next issue. The cover is ok and has Choice crawling on the ground and the interior art by Scott Benefiel is good and has the classic Malibu look. Over all a good action packed issue that felt like a really quick read and with that lets see how our heroes deal with Head Knocker and Hardwire.

Hardcase Comic 12

Hardcase # 12  **1/2
Released in 1994     Cover Price $1.95     Malibu     # 12 of 26

Head Knocker attacks Hardcase as Hardwire goes after Choice as the agents of Aladdin watch the battle via radar. Head Knocker is just as strong as Hardcase and lands some big punches and keeps our hero on defense and makes him worried for Choice who is being slashed at by Hardwire who has killing on his mind. And with the odds against them Hardcase makes the decision to grab Choice and retreat as he knows that they might not win this fight and they leap away. And with that Head Knocker and Hardwire decide that they are not going back to Aladdin as they are free and head towards a highway to try and steal a car to escape in. Meanwhile Hardcase tells Choice that they are going about this all wrong and when FireFox, War Eagle and Dirt Devil show up at their location they make a deal with Aladdin that they will both just leave each other alone…and the deal is accepted. Hardcase then tells Choice that he has another idea to get the answers about her past that is not them attacking the base at Groom Lake and they head to a hotel in Las Vegas and put a call to Tech from the group The Solution who will arrive in a few days, but while they wait they decide to have fun around town. Tech shows up and they raid the files of Aladdin and are all shaken badly when they find out that part of Choices brain is that of Starburst the ex-girlfriend of Hardcase that is in a coma.

This is another action packed issue that has our heroes going against two of the biggest Ultra Baddies they have fought this far, and worse this time around our heroes are both weakened from a previous battle and the odds are not in their favor to win. Hardcase who in the last two issues let his anger get the better of him shows that he can also use his mind to get the results he seeks and needs. While poor Choice finds that her mind is not her own and that she has part of another woman’s mind in hers and that very bad things have happened to her all to create a spokeswoman for a big corporation. And the people of Aladdin are clearly cold blooded and do not care who’s lives they ruin as long as their secrets do not leak out to the world. And Aladdin is also now responsible for letting two very dangerous Ultra Villains loose with Hardwire and Head Knocker who rival Hardcase in power once more in society to hurt innocent lives. The end of this issue leaves Hardcase and Choice heartbroken and crying and makes you wonder what will be in store for the Choice Corporation and Aladdin now that our heroes know the terrible backstory that lead to Choice and her powers. I really like that this issue as well shows that while Hardcase is strong he does have some major foes in Head Knocker and Hardwire who equal him in powers. The cover is pretty cool and showcases the heroes and villains fighting and the interior art by Scott Benefiel is good like before. The plot really has thickened for Choice and I like this new plot element that her brain has part of another’s and I for one am looking forward to reading the next issue.

Hardcase Comic 13

Hardcase # 13  **
Released in 1994     Cover Price $1.95     Malibu     # 13 of 26

Choice and Hardcase calm down and try and get their rage and heartbreak in check and sit down and start reading the files that Tech got from Aladdin. Meanwhile unknown beings are watching the two and are chatting that they need Choice in order to defeat their enemies. Choice learns that she was an orphaned child from Vietnam who was taken in by Aladdin once she arrived in America and was brainwashed and had her mind worked on by them and her memories erased when they choose her to be a test subject for make a Ultra that can be controlled. They use part of the brains of Starburts and other falling Ultras to give her powers, and even the boss of Choice Corporation used her and abused her. And when she started to regain memories of her own as well as that of Starblast they set her to be reprogramed in Brazil and that is when she escaped and ended up finding Hardcase for help. Choice takes a moment and then lets Hardcase and Tech know that a weight feels like it has been lifted from her, as she now knows her past and that with this information she will bring down both Aladdin and the Choice Corporation by releasing it all to the public. But just like that Choice is zapped away and finds herself face to face with the beings that welcome her to her new home.

We finally get the backstory to Choice who was a young woman who has had a very hard life from the start as her mother died, her father is an unknown American, when coming to USA she is brainwashed and experimented on and has parts of other peoples brains implanted in her own! When she is first forced with these facts she seems very upset and yet very shortly later seems to learn to be ok with it, and real quick I already dislike these alien being things that kidnap her…can we please leave aliens out of this, but to be fair they could also be demons. Hardcase is raged that Aladdin has removed part of Starburst’s brain and this will make sure she never will awake from her coma, and you know that he will not allow this to slide. This was a cool issue because they finally 12 issues in really do show the backstory of Choice, but I feel they do so poorly in presentation as its mostly done in text over splash pages of basic art and just kind of lacks the impact it should. And even more odd the shocking emotions that the characters have in the last page of issue 12 seems to disappear and they kind of all act normal and just more like “superheroes”. The cover is good and showcases Choice and the interior art this time is done by Kelly Krantz is ok but sometimes the screamy expressions on the characters faces is laughable. Over all an ok issue that does answers many lingering questions as well as moves stories along.

Hardcase Comic 14

Hardcase # 14  *1/2
Released in 1994     Cover Price $1.95     Malibu     # 14 of 26

Hardcase is filled with anger and confusion and the burning desire to kill who ever has kidnapped Choice, but he is calmed down by Tech who calls Shadowmage an alien magician who is a member of the Solution and she shows up and says that is was alien magic like from her home world that made the portal that took Choice away. Hardware gets the two ladies to follow him home and as Tech destroys all the bugs in his home placed by Aladdin while Shadowmage tries to see if any magic has been in his home to also spy and she comes up empty handed. After the two ladies leave the home Hardcase pouts for a bit before heading out in order to alert the police of Choices abduction and he as well as swings by the hospital to visit Starburst. Meanwhile Rex Mundi has used his demonic forces to use little creatures to spy on Hardcase so that the newly rebuilt NM-E can watch and learn the heroes every move. And to top it all off Hardwire shows up at the home of Hardcase and is waiting for him to get home so that he can attack and kill him.

This issue is 100% filler and for the most part really boring as all it really does is set up that Rex is priming NM-E to learn all it can about Hardcase to kill him in their next fight, that Hardwire is waiting for his time for a rematch, magic is what took Choice away and that Hardcase goes to the police to report a missing person…this issue has zero action and has plot points that are dragged out way to long. Hardcase comes off like a child throwing a temper tantrum and then goes to the cops for help to find his missing girlfriend who has been taking away to another world, and the cops are even looking at him like he is dumb as what can they do about that. This is really a bad issue and it’s a shame that Malibu released it and did not add these elements of plot around at least some sort of action or even better drama. The cover is cool and eye catching and the interior art by Steve Carr are ok and is your standard indie 90s comic style. Over all a bland issue that I don’t want to spend any more time on so lets move onto the next issue.

Hardcase Comic 15

Hardcase # 15  **1/2
Released in 1994     Cover Price $1.95     Malibu     # 15 of 26

Hardcase shows back up home and finds that not only his front door being destroyed but so is all the stuff inside all by the hands of Hardwire. And this pushes Hardcase to far who finds Hardwire in his house and the two start to fight, both want to do nothing more then destroy each other! Hardcase is really rough in his fighting style and beats the hell out of Hardwire who is still able to use his razor like nails to slice the skin and injury our hero. But Hardcase knocks Hardwire out when he rams his head through a wall and leaves him bloody on the floor. The whole fight Rex Mundi has been watching and as Hardcase wins and is injured he sends in NM-E to finish and kill Hardcase!

This is another action packed issue that has Hardcase very mad and ready to finish a feud that has been going on way to long and because of his crazy life for the past months and all the fights he has been in his fighting skill has gotten way better and he uses not only his powers but also plans out the fights better. Hardwire who is a deadly villain who has nails that slice and dice is a little to cocky and thinks the fight will be an easy win and soon finds out that he needed a better plan of action as he gets bloody and beatdown. Rex Mundi and NM-E meanwhile are enjoying the fight and will be going in for the kill when the fight is over as they both want to see Hardcase dead! The issue goes back to being bloody a trait that was missing from many issues and the fight between the two is really well done and both sides get some great hits off. This issue gives us nothing on what is going on with Choice and we focus on Hardcase and we add the new threat of the rebuilt and bigger and badder NM-E who has entered the battlefield on the last page and really makes me look forward to the next issue that I hope is as action packed as this one. The cover for this issue is great and eye catching and is pure 90’s superhero stuff! The interior art is done by two artist and one is good and the other is not my taste as the two’s style clashes and even at times they are drawing the character different! The good artist is Greg Luzniak and his style is fantastic and the not my cup of tea artist is Tim Hamilton. Over all this is a great issue and his action packed and delivers an ending that makes me really looking forward to the next issue.

Hardcase Comic 16

Hardcase # 16  **1/2
Released in 1994     Cover Price $3.50     Malibu     # 16 of 26

Hardcase has fear as he sees NM-E and knows that he must fight for his life, but like before he is no match for this monster who uses a blast that knocks Hardcase out of his home and burns his skin and even singes his hair off! NM-E also finds Hardwire and blasts him to keep him down and out of this final fight. Rex Mundi loves what he is seeing as NM-E keeps up the attack on Hardcase and keeps blasting, burning and punching him till he is near death. The media and the police show up and NM-E even takes down a media helicopter killing everyone on board. As NM-E goes in for the kill on Hardcase with orders from Rex to blow off the hero’s head he is stopped when Prime shows up and is ready to fight and protect his friend.

This is another action packed issue and has Hardcase getting his butt kicked by his worst enemy NM-E who was the thing responsible for killing his old team The Squad. And its clear from the start the Hardcase is our powered as well as his own fear is causing him to be on the loosing side of this fight, I mean his skin us burnt and his hair is gone and he looks like he just walked out of a massive explosion and he is the only survivor. Rex Mundi is loving every second of this one sided fight as he wants nothing more then to have Hardcase dead and if not for Prime I think his wish would have came true. And lets be honest seeing Prime enter this fight is great and lets hope he kicks some butt in the next issue! I like that we also went from an issue that had Hardcase being a badass to one that he looks weak and is tossed around like a ragdoll. The cover for this issue is great and showcases NM-E and really reminds me of a Dark Horse Comics cover for one of their Aliens comics. The interior art is done by Tim Hamilton again, but this time its not bad and I like the way he draws the injured Hardcase as he looks painful! Over all a great issue that now adds Prime into the action and this continues the trend of making me look forward to the next issue!

Hardcase Comic 17

Hardcase # 17  **1/2
Released in 1994     Cover Price $1.95     Malibu     # 17 of 26

NM-E does not get the chance to kill Hardcase as Prime starts a fight with the creature and he as well finds that the NM-E can cause even him hard but the strongest Ultra pushes forward in the battle as he wants to avenge his friend Hardcase as well as The Squad. Meanwhile Regina shows up as well and takes Hardcase into the ocean and tells him to drink the water as it will help heal him and she as well tells him some tips about his true Ultra powers. Meanwhile Prime is doing what he can to battle NM-E, but the Ultra hero is not doing well as NM-E is just too strong and this causes Prime to turn back into teenager Kevin Green and just as NM-E goes for the kill he is stopped by the semi-healed yet still very burnt up Hardcase who gives Kevin enough time to run away and Hardcase himself keeps getting blasted but swears that this time NM-E will be the one who dies.

Another battle filled issue of Hardcase that sees him almost arrive at deaths door and if not for the help from Prime and Regina he surly would have been killed. Hardcase who’s really in bad shape truly learns that drinking water helps him heal and that he must put his fear aside if he wants to be able to truly fight NM-E who is a creature machine who clearly has no fear and only has a mission and that’s to kill. Rex Mundi is loving the fact that his assassin is able to beat up and almost kill two Ultra heroes and in time he thinks that this battle will lead to them both dying. And I think Rex now has figured out that Regina is working against his mission to kill Hardcase as well as other Ultras. The shocking thing about this issue is that Prime who is kind of like the Superman of Malibu Comics cannot seem to hurt NM-E and is almost killed by it showing just how much of a major threat this thing really is. Plus this also makes me wonder just who much this battle will change Hardcase and Prime when it comes to their attitudes of being heroes as now they have to think about how close they came to death. The cover is pretty cool and showcases Prime, Hardcase and NM-E and this makes it eye catching and the interior art by Tim Hamilton is good and once more I like they way he draws the injured Hardcase. Over all another good issue and like a broken record it makes me look forward to the next issue.

Hardcase Comic 18

Hardcase # 18  **1/2
Released in 1994     Cover Price $1.95     Malibu     # 18 of 26

Hardcase is in a rage and goes on the attack of NM-E and while he himself is getting blasted and burned he keeps pushing the fight and this is draining NM-E who is finally starting show slowing down and showing signs of injuries as Rex Mundi is frustrated as he watches as he just wants to see Hardcase die by the hands of one of his creations. While Hardcase and NM-E are fighting the home of Hardcase is on fire and an unknown person enters the flames and saves the life of Hardwire and beams them out of danger. Finally Hardcase uses gasoline to catch NM-E on fire and then quickly tackles him into the ocean hoping that the extreme heat change from hot to cold will cause it to explode, and as NM-E sinks deeper into the water Hardcase comes ashore and is injured as the media swarms him asking silly questions. Big mistake to them as NM-E rises from the water and is firing his weapons wildly and some of the reporters are hit, Hardcase has seen enough and wants his redemption and uses all of his energy to destroy NM-E and the battle ends with the thing in pieces. After the fight is over Prime reappears and the two heroes check on each other when just like Choice our injured hero Hardcase vanishes as Prime screams out his friends name in anger.

Hardcase has finally done it as he defeats NM-E the creature machine that had killed his friends and been the source of his nightmares for years, and while Hardcase was injured bad as he is burnt horribly he still pushes himself to avenge his fallen teammates and his rage and anger no longer plays against him as it helps fuel him to victory. NM-E while super powerful and deadly shows that this creature machine even has its limits and when pushed beyond those limits it falls in battle, and this you know is the worst case scenario for Rex Mundi who’s plans keep failing when it comes to the killing of his Ultra arch nemesis. I also like how Kevin Green turns back into Prime as the battle is over and Hardcase questions him why he did not call in the other members of the Ultraforce. Another plot turn now is who is the person who saved Hardwire from burning to death and will he be coming for Hardcase again soon? I am not liking all this being zapped away to other worlds or dimensions as I feel it takes away from the true base hero stories of Hardcase and back then and even now I am sick of the alien, space and magic world adduction story lines that filled comic series for way to long. While I was not keen on the Hardcase vanishing in thin air ending I will say I do like the final fight between NM-E and Hardcase as it was a pretty brutal matchup. The cover is pretty cool and shows the twisted with anger burnt face of Hardcase and the interior art by Tim Hamilton is good and shows that Tim can do great work. Over all this is a good issue and a nice end to the nightmare of NM-E and with that lets see what the next issue has in store for us.

Hardcase Comic 19

Hardcase # 19  *1/2
Released in 1995     Cover Price $1.95     Malibu     # 19 of 26

Regina is on the beach as Prime stands over the broken parts of NM-E and the police are starting to show up as their investigation in this this battle is now underway, she wants to get her hands on the broken pieces of NM-E as she has a plan for them and tricks Prime into letting her take them by making herself look like Ultraforce member Mantra! Meanwhile Rex Mundi is mad about the loss of his # 1 assassin as well as the fact that Regina has its body parts, but his main concern is that the Ultras of the Earth need to be destroyed and Hardcase is the main one he wants to be brought down. While The Operator is mad as she has a mole in her crime group and she brings in Ultra Trauma who kills the mole for her and is now on her payroll. Meanwhile we also see Choice in another dimension and she is following some strange looking bugs and wonders if this will lead her back home.

This is another filler issue that has no Hardcase as Malibu wants you to buy their “God Wheel” mini series to find out what the title hero is up to, and things like this is why Malibu started to loose their grip on readers and would slip from being the third biggest comic company going in the 90’s. The only major plot element we get from this issue is that Regina has the parts of NM-E and has an idea for them and that The Operator who knows Rex and is the one who hired Hardwire for him now has an Ultra on her payroll with Trauma. The cover is bland and boring and the issue has several artist working on each character segment and some are good and some are ok and I don’t have much to say about this issue as it really is just a bad filler that once more I have to stress does not feature the title character as they want you to buy another mini series to see him…lets move on and hope the next issue is not bland filler.

Hardcase Comic 20

Hardcase # 20  **
Released in 1995     Cover Price $2.50     Malibu     # 20 of 26

Hardcase is on a floating city that is above the God Wheel and is talking to a hologram named Ogma who is going to send him back to Earth, but our hero asks to be sent to Choice so he can bring her home as well…Ogma sends him to her but alerts him its for a short time and that he will not be sending her back with him! Hardcase finds himself with Choice who alerts him that she has been fighting for the freedom of the people of this world against these evil god like beings and that she really can not leave until she wins! And then Choice tells Hardcase that she is pregnant with his baby, the to celebrate before Hardcase is whisked away back to Earth and at his burnt down home. Our hero knows that his lady love will return to him soon and he heads to his office were his staff at first do not recognize him due to his mask, but are soon very happy to see him back and alive. But others are not so happy to see him return like Turf, Rex Mundi and Omega Team.

This issue takes place after the events of the God Wheel mini series and has Hardcase returning to Earth after helping as well as seeing hi lady Choice and finding out he is going to be a father. We also see his new look that is a mask and a gold and black body suit. Choice seems to have found her new calling as she seems to love being a hero to the helpless on the God Wheel and she also clearly is in love with Hardcase who she is looking forward to getting back to once her work is done. We also are teased that some of his enemies are coming back around with Turf and Omega Team looking to even the score and Rex Mundi is still trying to figure out a plan that will kill off the hero for good. And while this brings Hardcase back to his own comic series as well as back to Earth the comics big revel is the fact that he and Choice are going to have a child together. The downside to the comic is if to did not read the God Wheel series you would be lost and I think the writers did a bad job of explaining to readers on what has happened with our hero as they just drop us all in like we know. The cover is good and showcases Hardcase putting on his new mask…that reminds me of a generic Deadpool clone. The interior art by Ken Bivins is ok and while some panels look great others seem a little rushed. Over all a good issue but nothing special and seems like just a way to get our hero back to Earth.

Hardcase Comic 21

Hardcase # 21  **1/2
Released in 1995     Cover Price $2.50     Malibu     # 21 of 26

Hardcase at his office finds that his life has really changed after his battle with NM-E and the few days he vanished. Not only is his face not fully healed and he is forced to wear a mask to hide the scars, Hollywood does not want to hire him due to fear of Ultra Villains showing up to set and causing death and damage and worse he has no place to stay and all his friends are afraid to have him crash at their places! Hardcase gets an idea that he will buy a Hollywood prop RV and will live in it for a short time as well as set a course to find Rex Mundi and end this cat and mouse game once and for all. Meanwhile a man named The Genius is the one who saved Hardwire from the fire and has been treating him as well as giving him injections that he claims will make him as strong as his foe. And even odder a man who is phasing in and out is tracking Hardcase and acts as if the Ultra Hero is his dad!

This is back on track and this issue is pretty entertaining and I really like that they show that being a superhero is not that glamour’s as our heroes own friends and business partners are afraid of what trouble could be following him. And this shows another layer of Hardcase as clearly his feelings are hurt but he just keeps moving forward in order to try and make his life work the best he can. We also see that he gets along with his mom while his dad is another story as they both attempt to call to check in on him. And this weird costumed phasing man is he really Hardcases son trying to contact him for the future? I guess we will have to see in further issues if this is the case. And The Genius is a character that seems like he could be a heel that will be making a play for one of the series top villains as he has the means to make Ultra Villains even stronger! Also I am thinking that Hardcases secretary has a crush on him and he knows it as he rejects the offer to stay with her as he thinks of Choice. The cover is pretty great and has Hardcase look like he is hitchhiking and this is eye catching for the time. The interior art by Tim Hamilton is good for the most part, but does seem a little rushed in spots. Over all a good issue that adds in new elements to our story as well as picks up on old ones in the Hardcase and Rex blood feud. Lets see what the next issue has in store for us.

Hardcase Comic 22

Hardcase # 22  **1/2
Released in 1995     Cover Price $2.50     Malibu     # 22 of 26

Trauma sneaks around the mansion of a Russian crime lord and uses her power to kill him and his right hand man. Meanwhile Hardware visits Officer Brown and informs him that he has found Choice on another planet and that he as well was away doing a mission on another planet. As Officer Brown listens he is shocked when Hardcase asks about info on Rex Mundi who the cops think is really just an urban legend and together they start putting together attacks that could be put together! And with that information Hardcase starts digging deep and contacts Trouble of Omega Team for a meeting at a hole in the wall bar. Trouble tells Hardcase a little about what he knows about Rex and will tell him everything as well as how to find him if Hardcase promises to kill Rex once he finds him, but our hero can not take that deal as he will not murder someone. As Trouble and Hardcase are about to leave the bar we see that Trauma and Rex Mundi are there and Trauma uses her Ultra powers to snap the neck of Trouble killing him and everyone in the bar thinks that Hardcase is the one who killed him.

Hardcase is in deep trouble now as he is being looked at for murder that of course he didn’t do and was a set up by his arch nemesis Rex Mundi! Hardcase has finally figured out that Rex is the man who has caused him all this pain over the years as he is even the one who sent NM-E and killed all of Hardcases friends! And poor Officer Brown is so out of his league when it is coming to all these Ultra issues and battles, its as if the police can do nothing but sit back and watch and try to come in at the end to arrest the bad guy if he is on the loosing end. And when being told about Gods and new worlds you can tell Officer Brown is taken back by it all, but not shocked. I also like that Hardcase is driving around now in a RV and his basically homeless and broke and has nothing but bringing down Rex who is wise to the Ultras quest and is one step ahead of him. Also it looks like Trauma is working for Rex now and with her powers being able to kill some one brutally with the wave of her hands she could be the most dangerous villain in this series! And poor old Trouble of Omega Team is a bad dude who tries to help Hardcase on his quest as he as well hates Rex Mundi but his price tag of murder makes the two at odds is also the victim of Trauma and her powers that leaves his neck snapped and him dead on the floor of a nasty bar. The cover for this issue is pretty cool and has Trouble sneaking up and leaping on Hardcase, the interior art by Tim Hamilton is good and is fitting for this era of Malibu Comics. This was a fun issue to read and really is a countdown for a big fight that is surly to take place between Hardcase and Rex Mundi.

Hardcase Comic 23

Hardcase # 23  **
Released in 1995     Cover Price $2.50     Malibu     # 23 of 26

Loki looses a time gem that falls to Earth from space and Hardcase finds it while blowing off steam in the desert, you see Hardcase had just left the police station and is being accused of killing Trouble in that bar and he knows once more that Rex has set him up and that with Choice being gone he has no one to talk to. And when he finds out that he can travel back in time he wants to save The Squad from death at the hands of NM-E and he makes the mistake of doing so and warns his old group and even helps in the fight against NM-E allowing them to win this time around and saves all their lives as well as changes the course of history. Once back in modern times Hardcase finds that his face has returned to normal and when talking to his sectary he soon finds that The Squad still died and that he now has no connection to Choice at all as she is now the spokes woman still for the Choice Company and is helping them sell soda. Hardcase rushes to the Choice Corparation and tries to speak to Choice who has no clue who he is now, and just then Loki appears and tells Hardcase to give him the gem so that he can set the world back…this of course is a trick and once the stone is in his hands he disappears and tells Hardcase to deal with this new reality he created. Rex Mundi watched this happen and is now ready for another attack on Hardcase who has confused and destroyed his own fate out of self-pity.

What has Hardcase done to his life as because of his doing he has now lost Choice in his life and this also means they are not having a child together, his friends he wanted to save still died and that now all his battles and friendships are all gone in a blink of an eye. And while an interesting turn of events I also kind of really dislike this major change as it makes the past 22 issues mean nothing as they have all been wiped out thanks to time travel…and again I really am sick of this trope in comics as time travel, other world and space have been so over done and most of these plots do not leave our character in a better place then before said event. And the appearance from Loki really feels shoehorned in and was clearly done by Marvel Comic who at this time owned Malibu Comics and wanted to use their character to try and boost sales. And it looks also like that the only person who remembers the past of Hardcase is Rex Mundi and maybe after the two fight he can force Rex if he has the power to restore things back to normal. And another kind of bad element to this time change is that Choice is once more being abused and used by the Choice Corporation and man this makes the reader mad as we know what she has been through and Hardcases dumb plan makes her stuck in this part of her life. The cover is ok and showcases Loki and the interior art by Tim Hamilton is good, so lets see what happens in the next issue as maybe this terrible plot change will be fixed.

Hardcase Comic 24

Hardcase # 24  **1/2
Released in 1995     Cover Price $2.50     Malibu     # 24 of 26

Hardcase goes to the office of J.D. Hunt and forces him to tell all he knows about Rex Mundi, and at first Hunt refuses to share any information that is until Hardcase threatens to expose Hunt’s dark dealings to the government. Hunt tells Hardcase about a building that has an American Flag painted on it that sometimes he meets Mundi at, and with that Hardcase heads to the location. Once inside the building Hardcase is greeted by Rex Mundi who is not there but is speaking to him via a intercom box and taunts the hero about never finding him, he then blows up the building with Hardcase in it and of course the police show up and blame him for the arson, and now he is facing two charges! Hardcase once out on bail contacts Shadowmage and Tech as he needs help finding some of the Ultra Villains that Mundi sent to the moon and they are able to locate Meathook and Death Dance who at first attack Hardcase until they find he came in peace, and after telling the hero about how Mundi left them for dead on the moon and that he also stole all their money they share the location of a entrance to a secret base of Mundi’s and of course Mundi is watching this happen. Meanwhile at Choice busts into the office demanding to speak to Hardcase just as the real Choice appears back on Earth at the site of our heroes burnt down house.

Hardcase’s quest to find and stop Rex Mundi continues and this time Rex blows up a building and blames our hero for it and also his own associates turn on him as Rex Mundi us truly an evil being who loves to ruin lives. Hardcase is really turning into a detective in this issue as he follows leads and asks questions to people that he might not be able to trust in order to get answers that inch him closer to his goal of capturing the man who has killed his friends and has by all accounts ruined the Ultra Heroes life! Rex Mundi as well is really playing a game as he is baiting Hardcase along and is very much enjoying doing so. And the biggest plot element shown in this issue is that there are now two versions of Choice on Earth with one being the one who is having a child with Hardcase and the other is under control of the Choice Corporation and it will be cool when these two ladies clash! Also I like that the law thinks Hardcase is turning bad as he has charges now for murder and arson and while they are trying to believe his stories of Rex Mundi being the real one responsible the lack of proof is giving them doubt. The cover is very fun and is based on the classic Amazing Fantasy # 15 and the interior art by Hugh Haynes is great and over all this really is a good solid issue and is getting the series back on track after the weird and kind of lame Loki crossover.

Hardcase Comic 25

Hardcase # 25  **1/2
Released in 1995     Cover Price $2.50     Malibu     # 25 of 26

Hardcase is driving his RV to the location that was given to him by Meathook as he takes a phone call from Choice who is mad at him for showing up at he work talking weird and calling her “Amy” as well as acting as if her bosses are treating her wrong, and thinking fast Hardcase tries to defuse what he caused and Choice storms out of the office just as the real Choice shows up at the office looking for Hardcase herself. Once Choice hears about another Choice she heads to talk to this woman that she feels is just a clone, and when the two meet the Clone Choice attacks the real one who must be super aggressive to stop her attack and make sure innocent people do not get hurt. Meanwhile Hardcase arrives at the entrance location and is attacked by massive rock people who are acting as bodyguard for Rex Mundi and as the fight goes on Hardcase finds out that he has more Ultra Powers then he expected as he freezes the rock men and wins the fight and in the end enters the hidden base of Rex Mundi.

Hardcase has turned his Ultra Powers to 11 as he is now really close to having the final fight against his arch-nemesis Rex Mundi and while Rex has set traps along the way I feel as if this has been the plan all along and that Rex wants him to arrive at his base as he has a trap set for him! And it’s clear that this fight that is coming will be epic as both men clearly hate each other and we know that Mundi wants death for Hardcase it’s unclear just how far Hardcase wants to push the fight. The real Choice being back is awesome and I am glad she is back on Earth and out of the God Wheel nonsense, and the “Clone” version of Choice is crazy and is very aggressive. The story is getting good as we approach the final issue in the series and its crazy to think that this journey has built to this moment of Hardcase and Rex Mundi and we have seen the sad life that actor turned hero has had all because a evil being has it out for him, and now we are at the verge of payback! The cover for this issue is ok and has Hardcase fighting the rock men and the interior art by Hugh Haynes is good and his style brings me back to mid 90’s comics. I am looking forward to reading the final issue in the Hardcase series and I can not wait to see how the Mundi and Hardcase feud ends as well as what will come of the Choice vs. Choice battle…and more important will Hardcase and Choice be able to live happily together.

Hardcase Comic 26

Hardcase # 26  **1/2
Released in 1995     Cover Price $2.95     Malibu     # 26 of 26

Hardcase makes it to the base of Rex Mundi and finds himself easily captured and both are now very much confused when the Time Stone is brought up and Loki as neither man seems to know who or why he was there and Mundi is impressed by the power that Loki seems to have and wonders what has changed due to the gem. Rex Mundi then tells Hardcase about who he is as we find out Mundi is the original Ultra who was a caveman who was infected by the alien ship and that over the centuries he broke the ships hold on him and had even found a mate and love in Regina, but the two found that they did not see eye to eye on how to deal with Ultras and humans on Earth and Regina left their home base to teach mankind while Mundi created NM-E to kill Ultras and his enemies. Mundi then tells him that he is really the worlds good guy as he is trying to keep is safe from Aliens as well as the raw power of Ultras and with that he starts to drain the energy from Hardcase who uses some of his new power to time jump and stops the masked version of himself from saving The Squad and when he returns to present time Rex Mundi is ready to end this struggle once and for all that is until Regina who is inside the newly rebuilt NM-E busts in and knocks Hardcase out of the base and goes after Mundi! Meanwhile the two Choice are fighting and each hit each other with a kill blow, but things can change now that Hardcase once more changed time, Hardcase forces himself to forget how to time travel and returns home to find the real Choice waiting for him and the two lovers are back together and happy. But Loki is watching this reunion and has plans of his own now that he has the gem stones.

The Hardcase comic series came to an end with this issue and while the character would float around in a few Marvel/Malibu comic series for a short time he would be gone around 1997 as Marvel walked away from the Ultraverse and the Malibu Characters as a whole. The final battle between Rex Mundi and Hardcase is a little of a letdown as most of the issue has our hero captured and the baddie Mundi explaining his history on Earth and why he does what he does, its weird as they almost try and make you feel that he is doing what is right as he wants to save the world from the harm that Ultras and Aliens cause! And while Mundi does have a fight it’s with Regina in her NM-E mech-suit and not Hardcase and the battle is not even really shown. And the lack of a fight between Hardcase and Mundi is a letdown as is the fact that this issue has to spend time just to re-change the events of the terrible Loki Time Gem crossover that was a waste of time and was just Marvel being Marvel and that was to ruin the story being created by the folks at Malibu Comics. And even the Choice vs. Choice story goes no place as we have them fighting to the death and both die…only for it to be changed thanks to time travel again. And what the heck was the masked phasing cloaked guy that appeared issues back who claimed he was the son of Hardcase that never shows back up, that was the main issue with the Hardcase comic series is that story and characters have no payouts, plot elements go in circle and I do feel that once Marvel bought Malibu you can tell that the characters attitudes change and not for the good. And while I will say that the Hardcase series is not the best we have looked at here on Rotten Ink re-reading and in some issues cases reading for the first time really did make me become a fan of his as I think the character could be used still to this day and could be a big part of the Marvel Universe in comics, shows and films if they would just give him the chance. The cover for this final issue is ok and had Hardcase and Rex Mundi facing off and the interior art by Hugh Haynes is good and as I have said before its pure 90’s stuff. While the Hardcase comic series has some really bad issues it also had many above average ones and even a few really great ones and was an enjoyable read that really does make me miss the characters that made up the Ultraverse. And if you are a comic reader who likes the 90’s Superhero boom, give Hardcase a chance and check out some of his issues. Checkout the artwork bellow to see the styles used in this comics series.

Hardcase Comic Art 1Hardcase Comic Art 2Hardcase Comic Art 3

I have been having lots of fun looking back at the Malibu Comic characters and it seems that you readers have been as well. And if you have not checked out my other updates on the likes of Prototype, Exiles, Sleepstalker and Bones make sure to do so. I can not stress just how disappointed I am in Disney and Marvel Comics for not using the character of Malibu comics anymore as they really should be just added into the regular Marvel Universe as should the characters of CrossGen another company that they bought and have buried. And Hardcase in my opinion should have been a member of The Avengers and hell the Ultraforce team should be still around. But we can not change what is when it comes to the House Of Mouse and The House Of Ideas and with that I would like to tell you that our next update will continue our 10 Year Celebration and will take us to the world of Horror Hosting as we chat about the host of Monsterpiece Theater the one and only Alistair Cookie who lives of Sesame Street! Until then make sure to read a Malibu Comic or three, watch a superhero movie or two and as always support your local Horror Host. Oh remember to bring some cookies to the next update, as Mr. Cookie loves them.

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Beware The Wrath Of The Satan’s Six!

I think if you ever have read comics at any time in your life, one creator whose work you have seen or at least have heard of his legend being spoken about in comic shops and or blogs is Jack “The King” Kirby, a man who created some very iconic characters for both Marvel and DC as well as indies! I mean he is the creative mind behind such characters as The Fantastic Four, Silver Surfer, Captain America, The New Gods, Darkseid, Iron Man, Thor, The Incredible Hulk, Nick Fury, Devil Dinosaur, Silver Star, Captain Victory, OMAC, The Eternals, Scarlet Witch, Doctor Doom and so many more! Jack Kirby really is a true icon in the world of comic books, and when people talk about how much he made an impact on the industry, they are not lying! And that’s why in 1993 indie comic publisher Topps Comics wanted to make a impact in the superhero genre and talked to Jack Kirby about bringing some of his characters from the past as well as new ones to readers hands with the Kirbyverse line. For this update we will be taking a look at one of the comic miniseries from that line call Satan’s Six! So if you are ready, let’s travel back to the early 90’s when the comic boom was going strong as we take a trip with Kirby and a pack of strange heroes of sorts.

Topps Comics was trying really hard to be a force in the world of comics, and in 1993 they licensed mostly unused characters Jack Kirby created many years in his past that other companies passed on as well as brought some of his indie comic characters like Captain Victory and Silver Star back to the comic world. This was called The Kirbyverse and was Topps’ way of entering the superhero market.  They thought that they had a very big chance of making a massive splash with Captain Glory, Bombast, Satan’s Six, NightGlider and TeenAgents…sadly, this proved to not be true. Topps Comics pushed the Kirbyverse hard and even comic retailers were itching to get new first issues  of the Kirby-created characters on their shelves so copies were ordered and shelves were well stocked, but the readers just was not there. They even gave away very cool chrome trading cards of the comic with issues, trying to give readers a little extra for their bucks. Diehard Jack Kirby fans bought them but were disappointed that Jack did none of the artwork or if he did, it was a page or so.  Some casual readers checked them out and of course the oil stain of comic collecting, the none-reading speculator resellers, bought the first issues thinking that they could sell in the future for millions, but sales dipped bad after the first issue and the line was considered a failure. Topps ended up canceling the titles with some of them never even finishing up their mini series run. And the worst part of it all is that the comics were really good and had a very classic superhero feel to them.  I think now in modern times the series is a little more respected and readers have discovered that they are good reads with interesting superhero characters. Topps pulled the plug on The Kirbyverse only one year into its run so 1994 marked the end. Sadly Topps Comics would close up shop in 1998 and thus ended an indie comic company that was doing some amazing and fun stuff. I hope that one day Topps gets back into the world of comic books and that they pick up were they left off as they did some really cool comics based on horror movies and I always say we need more companies doing that.

The Satan’s Six is a team of evildoers who are brought together by Satan himself to cause chaos and strike fear in the hearts of the living, well and he finds them to be dull and dolts and wants them to return to Earth in order to get their pitchfork and find their own place in Hell. Placed in charge of them is Odious Kamodious, a demon who made the deal with the Devil as well as our “heroes” to return to Earth to do evil deeds. The team consists of Knight Brian Bluedragon who’s evil deeds always seem to turn good, Dezira is a temptress who is too sweet to do any real harm, African warrior Kuga The Lion-Killer is a skilled warrior who has a soft side for animals, Doctor Mordius a failed serial killer who is much like a tame Jekyll and Hyde, Gambler and con-artist Hard Luck Harrigan is always looking to cheat and lastly is demon Frightful who is a member of the team to make sure they stay in line and do the deeds they are asked to do. And while these fiends are in limbo waiting to get into Hell they for some reason also have hero qualities to them as they fail in all things evil. Just wanted to give you a quick crash course of who the team members are before we head into the review part of this update. I also should state that Satan’s Six was an old concept that Jack had that was not picked up by a publisher until Topps Comics came along and gave them a shot on the comic shelves.

Did you know that also in 2000 Dark Horse Entertainment bought the film rights to Satan’s Six with the idea of developing a movie based on the comic? As of this posting of this update the film has never been made. I would also like to thank Bookie Parlor and Mavericks Cards And Comics for introducing me to this comic series when it was released back in 1993 and making this update possible. I also want to remind you that I grade these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, its entertainment value and its art and story. So if you are ready let’s travel to the offices of Odious Kamodious and see what The Satan’s Six has in store for us, and keep in mind I have not read these sense they first came out and I can remember liking them when I was a youngster so let’s see if they hold up now that I am in my 40’s!

Satan’s Six # 1  ***
Released in 1993      Cover Price $2.95      Topps Comics    # 1 of 4

Pristine is an angel who watches over comic books, comic creators, comic characters and sometimes comic fans and she is acting as our narrator in order to introduce us to our “heroes” a group of souls that are trapped in limbo as they have not got called to take their place in Heaven nor Hell. In limbo hanging out together is Dezira, Doctor Mordius, Hard Luck Harrigan and Kuga The Lion-Killer and they are looking for their friend Brian Bluedragon who is on a quest to get into Hell and ask demon Odious Kamodious to place them who argues that they have not done enough evil to be in Hell nor have they done enough good to be in heaven and as the pair go back and fourth Pristine cuts in and wants us readers to know a little more about Brian Bluedragon who was a knight that wanted to take his place with King Arthur who was insulted by the cocky nature of Bluedragon and had him kicked out of Camelot, while outside the gates he made a bad decision and signed his soul over to Satan and as the contract was signed he was ran over by a cart…and this made it impossible for him to go to Hell as he did nothing bad and the contract with Satan had him barred from Heaven and now limbo is his home. Pristine then gives us a brief history of the others that will make up this team. Back at the office of Odious Kamodious he comes up with a mission that will allow Bluedragon to earn his way into Hell and that’s by returning to Earth and the living and sway people to give their souls to Satan, he then gives him a team that is Morbius, Harrigan, Dezira and Kuga as well as two minor demons named Narvag and Sucnip who will drive the Hellicopter that will take them to Earth. Once on Earth they find that a place called Club Inferno is their base and the club uses a Satanic-Tech to make those who enter feel like they are wherever the desire, they meet Virus the man in charge of the club as well as full fledge demon Frightful who is the real boss of Satan’s Six!

The first issue of Satan’s Six is a great way to introduce this new team to readers as we get a quick crash course of who they all are and why they are stuck in limbo, we also see that they are not really evil and are just bored with being in limbo so would even take a deal to get into Hell in order to have a change of pace in the after life. Brian Bluedragon is a knight who’s ego seems to always get the better of him, and when he insults King Arthur of Camelot and is banned from his holy kingdom, he out of spite gives his soul to Satan. While Bluedragon is a screw up and clearly has an ego the size of the Empire State Building stacked on top of the Statue Of Liberty he is not a bad person, he just makes very bad decisions. And that can be said about the rest of his team as Dezira is a wannabe temptress from the Babylon days who is just an airhead, Dr. Morbius is a liar who wants to act as if he is a world infamous serial killer with a super high body count when he is just a scientist, Kuga The Lion-Killer is a warrior who is really a softy and Harrigan is just a guy with a gambling addiction. Virus seems like he is really into the Satanic-Tech and really wants to help send souls to Hell, he also seems like he is just following orders of the demons that are above him. Narvag and Sucnip are two goofy demons that can fly the Hellicopter and fight back and fourth like brothers. And Frightful we don’t get to see much of in this issue but its clear Hell is his business and business is evil. And poor Odious Kamodious is something of an accountant for Hell who wants to be ride of the hassle that is Bluedragon storming the gates every decade or so and comes up with this idea to get these lost souls to Satan but also wishing for a promotion if his team and idea pays off. Pristine is around and while an Angel she is mostly their to break the fourth wall and allow us the readers on the inside for a good and silly ride, oh and also Superman is flying around Heaven as he had died in the comics, while they do not call him Superman its clear that is who it is. What I like about this comics story is that while it is a Horror Comic the writers Jack Kirby and Tony Isabella do a great job and bringing humor into the mix as well as a dash of superhero and this makes for an entertaining read. And because of this Horror Comedy feel the characters are all super likable in their own ways with my two favorites being Brian Bluedragon and Kuga The Lion-Killer as I feel they are interesting and have a cool look to them. The cover for issue one is also amazing as its Jack Kirby and Todd McFarlane together and is super eye-catching and awesome. The issues interior art is done by two artist Jack Kirby and John Cleary and while the styles clash it some how works for me in a very odd way. I should also say that this issue has many guest inkers for the Kirby pages and its pretty impressive as Topps got names like Steve Ditko, Frank Miller, Terry Austin, Joe Sinnott and Mike Royer to lend their inking talents. Over all I myself would say that the first issue of Satan’s Six held up for me and was just as enjoyable of a read now as it was back in 1993! So with that let’s get onto issue two and see what’s next for our motley crew team.

Satan’s Six # 2  ***
Released in 1993     Cover Price $2.95      Topps Comics     # 2 of 4

The female angel Pristine once more opens up the comics and gives readers a quick look at the first issue as well as a quick bio again of our Satan’s Six members. She also goes to Club Inferno and has Virus tell the viewers what Hell’s plan is for our team as well as the souls they help send their, and once she is done we join the team in action. At a museum two security guards are attacked and knocked out by Bluedragon and Kuga as Frightful is talking to a Professor Jacob Simon a man who is selling his soul to Satan, but does not want to see the guards be hurt. You see Professor Simon is a man down on his luck when he was fired from his job and made of joke out of by being called a fraud after discovering a massive old cocoon in a temple in South America of what he thinks is the ancient god Kalazzar, his peers and the board call it a fake and so his troubles begin as he is a man left with nothing. You see Professor Simon is only selling his soul to Satan in order to get help to stop the cocoon from hatching and allowing Kalazzar to walk the Earth again and he needs the supernatural hands of the Satan’s Six to help by touching it while he reads a spell at midnight, and things go wrong when Frightful’s watch was off and the creature God breaks free and is ready to rule the world! Professor Simon argues with Frightful that the contract was not meet and Pristine shows up and agrees with the old man! Professor Simon rushes Kalazzar who snatches him up as well as the team’s new pet dog Fury and this causes Kuga and Bluedragon to go into action and they start fighting the massive godlike being Kalazzar! Pristine informs Frightful that if either of his Satan’s Six members dies in battle trying to save the life of another will be a one way ticket for them to get into Heaven and this forces the demon to now get involved in the fight as he can not loose the souls! As the fight goes on Professor Simon and Hard Luck Harrigan run to Super K-Mart and buy a ton of insect killing sprays and with Doctor Mordius throwing a bomb into the cart the gas comes out and kills the Kalazzar! As the bomb goes off Frightful uses his body to cover Pristine showing that even this demon has a good side. In the end at Club Inferno Bluedragon and his team celebrate the win as in the other room Frightful is upset that he allowed them to fail in their mission. As for Professor Simon he finds that the two guards woke up and watched as he helped save the world and will try and help him get his job back.

The Satan’s Six in this second issue shows that they are kind of clueless when it comes to being evil and tricking humans into giving their souls as they act more like noble heroes as they risk their lives in order to help save a normal mans life who they are suppose to get his soul, and this makes them heroes and opens them up to become angels in Heaven! Poor Professor Jacob Simon is a man who is good at his job and discovers the gateway for a massive insect world destroying creature and is told that he is a fake and a fraud and is fired from his job, and is willing to sell his soul to Satan in order to get help in order to stop the creature from returning showing that while what is did is wrong the reason was noble as he wanted to save the world from destruction. Kalazzar is the insect God like creature that is back on Earth and wants to take over but is stopped by the Satan’s Six as well as incest killer that were bought from K-Mart! While I am sure Kalazzar was super dangerous in his time he is no match for Raid bug spray! Pristine is awesome in this issue as she uses her powers of good to point out to Frightful that not only does he have good in him but so does his team and this is awesome as it forces them all to do good in order for the Demon to not loose total control of his team! Frightful is always ready for a fight and loves being a tricky demon that wants human souls, but also shows that he is not great at his role as the teams leader as he does not stop them from doing good deeds. But I also think that Frightful has a major crush on Pristine as he is willing to risk his safety in order to save her. The Satan’s Six are anti-heroes who think they are doing bad things when in fact they are doing good things and are helping save souls and not taking them, also its clear that Bluedragon and Dezira are becoming boyfriend and girlfriend and that they are all working well together now and are meshing as a team. They also now have a pet dog named Fury that is mean and ready to bite those who stand in the groups way! I would say that once more Bluedragon and Kuga are my two favorite characters as they are the ones who fight the insect creature hand to hand and have no fear and are true brave and noble warriors. The cover for issue two is pretty great and shows the Satan’s Six in battle with Kalazzar and is super 90’s and cool looking. The interior art is done by John Cleary and is good in its own way and has the true 90’s indie comic look to it. Over all another great issue of Satan’s Six that held up for me after all these years and makes me look forward to reading the next again as well!

Satan’s Six # 3  ***
Released in 1993      Cover Price $2.95      Topps Comics     # 3 of 4

Film director Lloyd Kaufman is walking down the street in California and he is disappointed that his actor Samson has turned into Samantha and quite acting to become a showgirl in Vegas and that leaves his new movie “Ugly Annihilator” without his star! While in Limbo two demons have been ordered to guard a hole that has been caused by human pollution and the powers that be are mad that Elvis Presley escaped in order to eat at a Burger Barn, but when the Hunchback Of Notre Dame himself Quasimodo is upset that his ex-girlfriend Dezira has been sent back to Earth he makes a break for it as he wants to save her from Satan’s deal but instead once on Earth he runs into Lloyd Kaufman who casts him as the lead in his film! Meanwhile at Club Inferno things are slow when Frightful gets an order from Hell to bring back Quasimodo and when Bluedragon finds out that the deaf bell ringer use to date his lady he gets jealous and swears to re-kill Quasimodo and send him back to limbo! At the Mann’s Chinese Theater the premier of Ugly Annihilator both Lloyd Kaufman and Quasimodo are being interviewed by a entertainment show about the film and speaking about Dezira when the Satan’s Six show up and Bluedragon wants to start a fight with Quasimodo! The fight is brutal and Quasimodo is besting Bluedragon when Pristine appears and stops the fight an alerts Quasimodo that he had gained his ticket to Heaven as he risked his own soul in order to return to Earth to warn Dezira of her bad deal with Satan! Quasimodo is so happy to be going to Heaven and decides to stay on Earth for a little bit as he now has a three picture deal with Troma! In the end Dezira and Bluedragon are happy to be together and as the Satan’s Six are going back to Club Inferno outside is another of Dezira’s ex-boyfriends and its Attila The Hun!

This is such a crazy issue that brings together so many amazing elements that include classic literature character Quasimodo, Troma Entertainment co-owner Lloyd Kaufman, Hollywood and of course our stars Satan’s Six! The plot is simple and has Satan’s Six having to bring back an escaped soul back to limbo, but like before instead of getting souls for Satan they help a soul go to God. The Satan’s Six are hired guns from Hell who are really just being used and while they try to complete their tasks they just are not very good at it, and with Dezira being a temptress and a sweet woman she has a charm to her that makes people fall in love with her and that’s why her new boyfriend Bluedragon is so protective of her and when he finds out that her Ex is back on Earth his pride and ego kicks in and leads him to making bad decisions that has him getting beat up. Really while Satan’s Six get along with each other, they are also very much at times disorganized and seem very reluctant to help at times in battles and that goes more for the likes of Harrigan who is not a fighter and is just a gambler. And this failed mission of soul gathering is the fault of Frightful, who sends the team to Hollywood alone as he claimed he has an allergy to Hollywood, and is not their to truly guide them from winning God a soul from Limbo. Quasimodo aka The Hunchback Of Notre Dame is a man who has fallen in love with a temptress by the name of Dezira and escapes limbo in order to try and save her soul from Satan and in doing so ends up not only becoming a movie star for Troma Entertainment but also gets a ticket into Heaven! Its also really cool to hear why Quasimodo was in limbo as he was a good soul but he did kill a person inside the house of God making him a strange case for where is soul would end up. Pristine once more comes to the team’s rescue as she saves another soul and is clearly doing her best to not allow the members of Satan’s Six to damn their own. And good old Lloyd Kaufman just wants to make his movie and make big profits and find his next big star, and let’s just say its awesome that they have Kaufman in this issue and I will speak more on that a little later in this update. The cover is cool and is a spoof of TV show Entertainment Tonight and has Bluedragon and Quasimodo fighting it out! The interior art is solid indie 90’s stuff and is still being done by John. Like before this issue has held up for me after all these years and I am shocked that I forgot that Lloyd Kaufman was a character in this series. Well let’s see what the fourth and final issue has in store for us.

Satan’s Six # 4  ***
Released in 1993      Cover Price $2.95      Topps Comics      # 4 of 4

At the Inferno Club Odious Kamodious is yelling at everyone and is really mad at Frightful as the Virus alerts them all that the number of souls being sent to Hell has dropped sense Satan’s Six has been sent to Earth so the team has done the opposite of what they have been contracted to do. Odious Kamodious then tells Frightful that he has a replacement as the Leader of this team set and its Jason Voorhees! And with that Jason Voorhees is in the Inferno Club and from the start tries to attack everyone and while Bluedragon, Kuga and Frightful try to hold Jason off the one who summoned him Odious Kamodious uses a spell and sends him back to Hell. Odious Kamodious then alerts them that they will no longer be trying to win over souls for Hell but they will now be soul collectors who are sent after people who have sold their souls and their first collection is a guy named Big John Gavin who signed his away for help against crime bosses and to rise to power and wealth in the city of Chicago’s crime. The team gear up and get ready as Harrigan seems to be bothered as they are returning to his home town, and they also learn that Angel Pristine is going along this bounty collecting mission. While Big John knows they are coming for him and alongside his friend and muscle bound trainer Bjorn they come up with a plan to fight the demons off and to save his soul. Satan’s Six shows up at Big John’s home and we find out that he was once a bad guy but has now turned his life around and was once the best friend of Hard Luck Harrigan and changed his life after Harrigan was killed in a Mob shootout. Frightful doesn’t care about the change as the contract was signed and its time for his soul to be collected, while Big John runs from Bluedragon and Kuga his friend Bjorn has a fist fight with Frightful as Dr. Mordius by accident turns his own head into a giant flower from a bad potion all the while Pristine and Dezira watch from the sidelines. While all this madness is going on Harrigan disappears and all of a sudden lawyers for Big John show up and discover that the world soul is spelled wrong in the contract as its sole so Big John pays up with one of his old smelly shoes and the Satan’s Six is forced to return to base with one shoe as their prize. Later that night Pristine visits Harrigan and informs him that she will put in a good word for him in Heaven as she knows that it was he who changed the wording on the contract to save his friends soul from damnation. Harrigan tells her thanks but he now has new friends that need his help as Fury is chasing Dr. Mordius around who still has a flower head mistaking him for a tree.

Satan’s Six is not for everyone as it really is a very silly Horror Comedy comic that has elements of Superhero to it and the humor is super cheesy as is the plots and jokes. The final issues plot has our team going to collect a soul on a contract date and soon finds that the one they are after was the best friend of their teammate Harrigan and he uses his gambling under hand tricks in order to save his friend from an Eternity in Hell. The Satan’s Six members seem to know that they are failures and go along with the job change as it seems like it would be more easy to do, and like always the fail in their mission and another person is saved. Hard Luck Harrigan is the main focus of the team in this final issue as we get to know that he is from Chicago and only sold his soul in order to save his but from some bad dudes he pulled a con over on, we also know that he died via being shot multiple times by Mobsters. While Harrigan has done bad things in his life he also clearly cares about his friends old and new and will do the right thing to protect them. The other member that takes a spotlight is Frightful the demon who is saddled with having to lead these goofs in mission that they always seem to fail, he is super annoyed by them and it’s clear he knows that this experiment will not end well for him nor Odious Kamodious who came up with this earn you place in Hell plan. And that’s the thing while all the members of Satan’s Six stay the same for the most part, their more good nature is brought out over the four issue mini series. Having a cameo by Jason Voorhees that also acts as a plug for the film and comic adaptation was also a nice touch and helped add to both the Horror and the Humor as he tried to slash Odious Kamodious with his trusty machete causing the demon to scream for help. And just like the Lloyd Kaufman cameo, we will talk a little more about it later in this update. The comic is bloodless and goreless and the Horror elements more come from the fact it’s about Hell and souls being taken to it than your normal 90’s Horror Comic flare. And I am proud to say that I enjoyed this mini series in 1993 when it was released and in 2021 still found myself enjoying it and wishing that Topps Comics would have given us more, well they kind of did with the three issue mini series “Satan’s Six Hellspawn” but that will be for another update in the future. The cover for this issue is eye catching as it has stars all around a chrome version of Jason Voorhees’s hockey mask and would surly bring Horror Comic readers in. The comics interior art is done by John Clary again, and I have to say I think is art got better every issue. Now one thing that many readers had issues with is that Jack Kirby only did a few pages in the first issue before John took over, and I get it as we all love Kirby’s work but keep in mind this comic series came out very shortly before his death. I would say that if you enjoy 90’s indie Horror Comedy Comics, enjoyed Topps Comics, like the characters of Jack Kirby then make sure to check out this mini series as its worth a read and is pretty dang enjoyable. Check out the artwork below with the first being Kirby and the other two being Johns to see they styles used in this comic.

Ok so let’s now quickly talk about how issue four of Satan’s Six has a cameo from Jason Voorhees from the Friday The 13th film series and the coolest part about this is that this is Jason’s first comic book appearance! The version of Jason used is from Jason Goes To Hell and that makes sense as Topps was also gearing up to do the adaptation of that film. While many reviewers trash the cameo from Jason as they use terms like “Shoe Horned In,” I myself feel like the cameo was well done and showed that even in Hell Jason can not be controlled and just has the urge to kill and kill! And even during the cameo Pristine points out that the cameo was to advertise from the film and comic, as the cameo is used as a humor bit as well as a horror one. It’s also cool to see The Satan’s Six team up on Jason to keep him at bay until he is sent away again. Take a look at the art below to see how Jason looks in this comic.

Ok the other shocking and super random cameo is from Lloyd Kaufman, director and co-owner of Troma Entertainment! That’s right, the mastermind behind the films Toxic Avenger and Class Of Nuke‘Em High shows up in issue three of this series! And Uncle Lloyd being in this comic just shows how much fun Topps Comics had making these issues as they did not follow the normal rules of mainstream comics and added crazy cameos as well as took chances on some classic heroes as well as unproven properties. I just wanted to quickly address how random and awesome this comic cameo was, and let’s be honest, more comics need Lloyd in them! Again all you Troma fans, make sure to check out this issue in order to see Lloyd hire the Hunchback Of Notre Dame for a movie roll.

Satan’s Six might not be the most iconic Jack Kirby created team and in reality they are not even really known to many comic readers as they failed to make a major impact on readers and comic history. But for me, a comic reader who grew up reading Topps Comics, they are a very cool and iconic part of my childhood that brought me some laughs as well as chills and even delivered some amazing cameos that pleased the Monster Kid that I was and am. I really like all the members of the team, and my favorite is Kuga The Lion-Killer as he is truly a brave warrior who has a soft spot for animals. But while Satan’s Six is over, do not worry as we will visit that world again when I do cover the Hellspawn mini series and this will also not be the last time that we take a look at the Kirbyverse here on Rotten Ink as at some point I will cover Captain Glory, Bombast and the others. But for now its time to leave the Kirbyverse as we will next be meeting up in the 1930’s and will be going on some heroic adventures with the one and only Doc Savage in the Marvel Universe! So until then, make sure to read a Topps Comics or three, watch a Horror Comedy film or two and as always support your local Horror Host. See you in a few weeks for a classic hero good time.

Malibu Comics Ultraverse Memories: Prototype

Welcome back to Rotten Ink, my little spot on the web where I enjoy looking back at things I enjoyed from my past all the way up to present day.  For this update I think it’s time that we again take a look at a hero from the world of Malibu Comics that was part of their Ultraverse comic line and one I can remember reading when I was a kid. The hero I decided to choose for this one is my third favorite character from the Ultraverse who was their version of Iron Man, and of course I am talking about Prototype! And if you are ready I am ready to talk about Malibu Comics and another hero from the Ultraverse.

Malibu Comics was, for a short time in the 90’s, the third top selling comic company in America and wanted so badly to topple Marvel Comics that was sitting at the top of the mountain, and they thought that the Ultraverse was the way to do so, as they created characters that were very similar to some of Marvel and DC’s top heroes.  With the character Prototype, they wanted to have a strong contender to Iron Man! So let’s take a brief moment and talk about who Prototype is and what powers he wields. Jimmy Ruiz is a man who works for Ultra-Tech and was an Ultra Human himself as he had his own internal energy source that was perfect for their Prototype Armor as he could power it himself. But in order to get the armor Jimmy had to allow them to surgically implant the cybernetics that allows him to also control the armor. You see Ultra-Tech on purpose injured the original wearer of the armor by the name of Bob Campbell so that they could replace him with Jimmy and the pair later on team up to break free of Ultra-Tech and become the heroes they know they are supposed to be. And after this Jimmy would go onto join the superhero team UltraForce! Jimmy’s powers are that his body acted as an energy source for the suit, with the suit on as well he could control powers he had such as the ability to fly and fire blasts from hands as well as lift up to 100 tons! And what of Bob Campbell you ask, well after Marvel Comics took over Malibu Comics, during the Black September Event they wiped away Jimmy and had Bob be the only Prototype, but before that while still being under Malibu Comics, he had a new set of Armor given to him by the group Aladdin and called himself Ranger. So that was a quick crash course on who was the hero known as Prototype.

What they could have done with the character in the Marvel Universe? Of course place him in Iron Man Comics! As Tony Stark is testing new armor and weapons, and he hires Jimmy Ruiz to test them out for him, and the reason he chooses Jimmy is he himself is a metal armored hero known as Prototype and could handle the pressure of using the armors and weapons. Imagine this in the Marvel Universe in an Iron Man comic storyline that has him teaming with Iron Will, War Machine and Prototype as they have to all come together to stop a terrorist group that has hijacked tech from a Stark Industry warehouse of old weapons of war! It’s the Iron Family vs. those who want to take over the world…in my book Prototype fits so well into the Iron Man family tree. You could also use Prototype as a member of The Avengers or even bring back the team Ultraforce and have the team being lead by Prime and the members be Prototype, Hardcase, Ghoul, Mantra, Sludge, The Night Man, Rune, Firearm and Solitaire and they are the outsiders of the Marvel Universe and stick together and fight crime and evil all the while earning the respect of the Marvel Heroes. No joke, I really do think that Prototype should be dusted off and placed in the Marvel Universe…in fact all of the Malibu Characters should be.

Okay, let’s talk about this again as I think that its worth talking about often and that’s the fact that Marvel Comics has really dropped the ball with buying the Malibu Comics library and characters as they have done nothing with them and for the most part the characters have sat around collecting dust and allowing most modern comic readers to even forget they ever existed with some never even knowing they did. We readers and fans will never get the real reason of why these comic characters are being benched and sent to the Comic Character retirement home, and that is just such a major waste of characters as I feel they all have so much more to offer to readers. I don’t think that the 5% profits to creators of the characters is really a factor as 5% of sales is really not much even with how poor comic sales have been for the past few years. The fact that former Malibu Comic owner Scott Mitchell Rosenberg is the producer for all Malibu projects could be a factor as rumor has it that he is very hard to deal with and could be making their comic returns just to miserable for Marvel to want to deal with, and this I think could be a possibility and would make more sense to why they are not being used. And it could be what Marvel Comics Tom Brevoort was speaking about when he said its had nothing to do with the 5% on why no return and the explanation could not be talked about due to a non-disclosure agreement…that makes me think that the deal must have been real bad that Marvel made to buy Malibu back in the 90’s. Plus there is always the rumor that has floated around that at the time Marvel’s powers that be decided that they disliked the Malibu characters and that they didn’t fit into the Marvel Universe vision, but I don’t believe this one and think that’s just fan/readers speculation.

Whatever the reason, I feel that Marvel Comics should work it out as they now have the power of Disney behind them and get these characters back into the pages of comics as well as get them into the Marvel movies, shows and video games! In fact why doesn’t Marvel Comics just bring back the Ultraverse characters as well as all the CrossGen characters they have bought and shelved as well like Simon Archard, Emma Bishop, Arwyn, Gareth and all the others that are being hoarded and hidden away by Disney! Why not give these characters another shot at making a splash in the stale world of mainstream comics? Why not allow Prototype to smash some baddies or have Arwyn go on anther epic adventure? But sadly I think with the sad state that mainstream comics are in right now, these characters will be left in the Retirement Home Long Box all itching to be unleashed at least one more time so they can show readers what they can bring to the table. But I really do hope that one day Marvel just opens the door and allows Ultraverse and CrossGen into the Marvel Universe as the character could work very well and add the spice needed to make their stale stories much better.

Before I get to the comics, I want to take a brief moment to remind you readers about the very short lived 1994-1995 cartoon series UltraForce that not only features Prototype but also had team members like Prime, Hardcase, Topaz, Contrary and Ghoul and they fought such characters as Rune, Sludge, Lord Pumpkin and Atalon. The cartoon would also have cameos from heroes like Night Man and the hero team The Strangers. The cartoon lasted a total of 13 episodes and aired on the USA Network. And sadly the show was met with very poor reviews from critics. And also during this time toy company Galoob did a very cool toy line for the show that allowed you to get some of your favorite Malibu Comic Characters as action figures! I have had the figure of Prime for awhile now and just recently got myself a figure of Prototype for my collection, and yes I have picked up several of the other figures and will show them off when we cover their comic series. Below is a look at the cartoon series that has never gotten an official DVD release and my figure of Prototype!

Well I don’t know about you, but I am really ready for the review part of this update as it’s been a while since I have read the comic adventures of Prototype and I want to see if they hold up as I can remember really enjoying them in my youth. I want to thank Game Swap Kettering, Bell Book And Comic and Lone Star Comics for having these in stock and making this update possible as well as by stocking these I was able to put them in my comic collection again. I want to remind you all that I grade these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, its entertainment value and its art and story. So if you are ready, let’s dive back into the Ultraverse and spend some superhero time with Prototype!

Prototype # 0  **1/2
Released in 1994     Cover Price $2.50    Malibu Comics   # 0 of 18

Stanley Leland is sitting on a couch talking to a psychiatrist as he is one of the heads of Ultratech and is talking about Bob Campbell, the original Prototype! Campbell was an ex-military and working as a stuntman on cheap Sci-Fi and Action films when he meets Leland who hires him to wear a tech suit for a demo reel that would be seen by the military powers that be, and Campbell does such a great job he is put on Ultratech payroll and travels around in the Prototype suit. But this power goes to Campbell’s head as he starts becoming a real life hero and saving the day, this angers Leland as every time he takes the suit out it coasts the company money and if pisses of Campbell’s wife Felicia as well who watches as all the ladies of the city swoon over her husband even though they can not even see his face! Campbell started drinking again and would spend his time traveling to make public appearances and fight with a metal suited bad guy named Arena that kept showing up! Bob Campbell over times keeps having a short fuse and is at odds with his employer as they want to place implants into his body and he refuses. They even create a genetic man named Glare to bring him down as they would like to see Bob die now as they just want him out of the way in order to bring in a younger man to use the Prototype suit. After Glare fails, Ultratech gets their wish when an “accident” happens that leaves Bob losing an arm and losing his job with Ultratech and that’s when Jimmy Ruiz is hired in to become Prototype.

This issue zero is a great way to try and get readers hooked on Prototype…but wait a minute this comic came out a year after the first few issues in the series was released…oh you have to love the gimmicks of 90’s comics! This comic does a fantastic job of showing the history of the original man in the Prototype suit Bob Campbell and his rise and fall of becoming the hero he thinks he was supposed to be. We see that the stress of being in this powerful suit forces him to become a hero as well and makes him start to drink heavy and even ignore his wife. Thinking about it, Bob Campbell takes to drinking just like Marvel’s Tony Stark aka Iron Man did…showing that Prototype and Iron Man really do go hand and hand. Bob Campbell aka Prototype is a military man who after serving finds himself working in movies as a stuntman and is hired by a tech company to test and showcase their new suit, but because he has a good heart he uses the suit for good and saves the day for many people who are in need, but the stress of being a hero that he thinks he needs to be drives him to drink as well as causes him to lose his wife. In the end all the good he has done for people leaves him missing and arm, no wife and no job…he is a broken hero with no suit as well. Stanley Leland, one of the heads of Ultratech, is a true scumbag as it’s clear as day that he is the one who set up Campbell’s fall from grace as he is the one who steals his wife and its very much hinted he is the one who caused the accident that took his arm as well. Stanley Leland is also the type of guy who puts profits before human life and is so greedy that he will do anything to gain cash. Arena and Glare are two villains who are clearly created by Ultratech to help show off the powers of the Prototype suit, so in other words, they are just pawns in this company’s war games for profits. I like that this comic is from three different prospective of what happened with Bob Campbell and gives you more of a look into his life and his want to truly become a hero. The cover is eye catching and shows the Prototype we all know and not the bulky suited original version that was Bob and the interior art is great and done by Gordon Purcell and is great Malibu Comics stuff. So with issue zero done, let’s see what the first issue has in store for us!

Prototype # 1  **1/2
Released in 1993     Cover Price $1.95    Malibu Comics     # 1 of 18

Bob Campbell wakes up in the morning and remembers back to his accident as the Original Prototype that caused him to lose his arm as well as job for Ultratech and he heads out as Ultratech has a shareholders event that afternoon. Meanwhile running wild in the streets is Glare who is now on a rampage, as he wants revenge on Ultratech and Stanley Leland for turning him into a green skinned monster and he is using his power to blind people on the streets. Meanwhile at the Ultratech shareholder conference and Bob sneaks in and watches as they show the new Prototype suit that is way thinner and lighter than his old bulky suit, and the new suit, while slimmer, is having some tech issues. After Prototype heads to the backstage lab, he alerts the workers and Leland that he is having bad headaches from the suit, while out front Bob is thrown out after asking about a lawsuit he has against them about his firing after the accident. After taking some pills, the new Prototype goes out to shake hands and get his picture taken with the holders at the lunch line, but before he can do so, Glare is out front of the building taking on the police force and Ultratech send Prototype into action! Outside the building the press is filming and broadcasting as Glare and Prototype start fighting it out, but the news is not the only ones watching as Bob Campbell as well as a man from a group called Aladdin are collecting details and judging the new suited hero. The fight ends with Prototype beating Glare and it appears as if he has killed him and the onlookers are not so sure what to think of this new version of Prototype.

The first issue of Prototype starts off with a bang as we follow the rise of a new man in the Prototype suit who is being judged by the original who has been shunned by the company who made the suit. We also see that Ultratech is truly a company who does not care about people as much as they care about money and fame. The new Prototype is younger and really seems to be digging his job as the man in the suit, well besides the head splitting headaches that come with the implants and the suit that glitches. The new Prototype is also very trusting of Ultratech and seems to worry about what they think of him and the job he is doing. Bob Campbell has a new mechanical arm and is super bitter of being let go from Ultratech as being Prototype was all he had left in life, and he so wants to make them pay for firing him. Stanley Leland is as big of a scumbag as he ever has been as he only worries about getting on the news as well as making large profits for Ultratech.  It’s clear as well that he will do whatever he can in order to protect himself from failure or danger and will put others in that spot to do so. And of course Glare, who was an Ultratech experiment gone wrong, is now wanting revenge as he feels that they have to pay for what they did to him…and that’s made him a green skinned monster with freaky blinding powers of light. And for his revenge filled hate he ends up dying at the hands of the new Prototype. When reading this as a new reader you get also some mysteries that will get you hooked, like who is this guy watching the fight from Aladdin and also when will heroes like Prime and Hardcase will show up as they are both mentioned. The one downside to the first issue I feel we get more character development from Bob Campbell then we do for the new young man in the Prototype suit, and they should spent a little time building him as he is the hero we will have going forward. The cover is great and eye catching and has that 90’s charm that hooked so many buyers back in the day…wait that was because it had the # 1 on it. The interior art by David Ammerman is very well done and shows why Malibu Comics had its own house style and charm. This first issue is great and has held up for me and is making me looking forward to reading some of these issues again as well as reading many for the first time. So with that let’s get to issue two!

Prototype # 2  **1/2
Released in 1993     Cover Price $1.95    Malibu Comics    # 2 of 18

Prototype is in a virtual reality training program when things go wrong and he uses his own power to override the suits programing and by doing so his levels go off the chart and this impresses the workers of Ultratech, but also causes the suit to catch on fire! Once put out, he has another pounding headache and talks to his handler Hastings about the death of Glare and still doesn’t understand how his death happened and hates that the press is painting him out as a killer. Hastings does what he can to calm Prototype’s nerves over the killing and orders a woman to come down and give him a massage. Meanwhile at Ultratech headquarters Stanley Leland is mad about all the bad press over Glare dying in the streets in front of witnesses and almost wishes that Jimmy Ruiz, the new Prototype, would have died, as his main goal is a new suit called Prototype 2000! His assistant and creator of some of the tech Marjorie informs Leland that she has hired someone to take care of Campbell once and for all ending one of the company’s major headaches. At a bar Bob Campbell is buying parts from a smuggler as he is building his own suit, but he is also the target of a woman named Kaitlyn O’Hare who claims she is a stunt talent agent casting for a new Warner Brothers film. Bob and Kaitlyn end up at his place and the she shows that she is a razor clawed assassin named Backstabber who has been sent to kill him! And after almost doing so Bob saves himself thanks to help from his cat Thelma and is able to get his home made Prototype suit and is ready to fight for his life! And with the help of a buzzsaw arm he does just that, and injured he shows up at his ex-wife’s home as she is a doctor as his wounds from Backstabbers claws are deep and he needs help.

This second issue in the series once more has most of the focus being on Bob Campbell who was the original Prototype as his former employers Ultratech who wants him dead as his outspoken nature is causing them money! And to close his mouth once and for all they hire a razor clawed woman to slice and dice him! And oh yeah there is a very small amount of Jimmy Ruiz as we get he has headaches, is becoming one with the tech, feels bad about the death of Glare and that his employers are not loyal to him at all! The loose cannon that is Bob Campbell is not only trying to get answers from Ultratech about his firing but is also building his own metal suit as he wants to become a hero again. And it’s clear that while Bob is missing an arm he does not let his handicap slow him down as he fights for his life when it’s in danger and does not let him slow him down. Jimmy Ruiz meanwhile is young and seems to be enjoying his time as the main in the Prototype suit and while is comes with side effects he thinks the fame and money it brings him will be worth it. Stanley Leland is a true scumbag as he only cares about profit and the lives of Bob and Jimmy mean nothing to him, in fact after stealing Bob’s wife he also seems to now have no time for her and he lives and breathes Ultratech. The razor nailed Backstabber is a killer female who uses her good looks to bring the targets in and then takes them out, but while she is made of a metal she is not unbeatable as Bob uses a buzzsaw in order to take her out! The main thing that this issue builds up is that Leland’s end goal is a new suit of armor that he will show off in the year 2000 that is called Prototype 2000 and that he dislikes Jimmy as well as he finds him to young and annoying. We are three issues into the series when you count issue zero and all seem to be mainly focused on Bob, and I think Malibu needed to also start building Jimmy up and laying the groundwork for him to become a hero. The cover for this issue is pretty great and very 90’s and the interior art by David Ammerman is good stuff and has that Malibu Comic style. Let’s now move onto issue three and see what happens now that Bob is at his ex-wife’s house and needs help after being attacked!

Prototype # 3  **1/2
Released in 1993     Cover Price $2.50    Malibu Comics    # 3 of 18

Jimmy Ruiz and Hastings are on a plane waiting for takeoff but like always there are delays and Jimmy is getting antsy as he wants to be on the go. Meanwhile on another plane the terrorist group Terrordyne Inc. is taking hostages as a sport team is on board and they want money for them to be returned unharmed! Jimmy hears about this and suits up as Prototype and has Hastings freaks out as they need Lelands permission to do so Prototype alerts his handler he has removed the suits shut down lock and heads off to be the hero he is hired to be. Meanwhile Bob Campbell is having his wounds treated by his ex-wife Felicia and they talk about the breakup and Bob lets her know he still cares for her very much. Meanwhile Prototype takes out the masked goons of Terrordyne Inc. but soon meats their leads the super villain called The Heater who uses fire blasts to knock Prototype down, and delivers a beating to our hero before he is able to blast Heater away. But before he can deliver a beat down to Heater he finds that the Ultratech plane has been hijacked and Hastings as been thrown from the plane that is now in the air! Prototype leaves the battle to save his friend and once back on the ground Heater is gone and Hastings alerts him that lots of tech is on that plane that needs to be saved! Prototype blows up the run away plane and this angers Leland who is getting more bad press from the event. And all the while the Aladdin company has the body of Glare and they steady it and the tech that’s inside him and then hire masked hero Wrath to follow Prototype and get the chips that are needed to make the suit any way he can.

This issues plot has a great classic superhero feel to it as a terrorist group holds hostages on a plane at an airport and out hero rushes in to save the day and by doing so more subplots are open and more tension is created between he and his employers. Jimmy Ruiz aka Prototype in this issue goes from being a bored young man into a hero who’s action saves the lives of a popular baseball team as well as takes down a bunch of henchmen that work of a terrorist company group. Jimmy also shows that he has studied his suit and is really starting to master its powers and how to control it on his own while being offline. While Jimmy is being a hero its also clear that he is making Leland very mad as he does not want him to do anything besides make money for Ultratech at public events. Leland also shows that he has more tricks up his sleeves as he wants to have staff now watch every move of Prototype as well as for them to hire more young men that can take over the role of the suited hero. We learn that Bob Campbell let Backstabber live who ran off into the night vowing revenge and that he wants his wife back! The goons of Terrordyne Inc. are masked well-armed troopers who do what they are told and they as well have an Ultra named Heater who is working for them, and he is dangerous as he has the power of fire and even puts a seed in the mind of Prototype that they are both working for criminals the only difference is his people are open about their evil deeds. And lastly we have to talk about Wrath on his way to get the chips from the Prototype suit and this hero vs. hero showdown that is about to happen has me looking forward to the next issue! Plus this issue puts us on the right track as Jimmy is the main focus and his storyline is getting new parts added to his arch. The cover is pretty dang cool and the interior art is once more great and done by David Ammerman. So let’s see what issue four has in store from Prototype as he has a list now of threats that could test his skills and even take his life as Wrath, Heater and even Backstabber are around and looking for a fight!

Prototype # 4  **1/2
Released in 1993     Cover Price $1.95   Malibu Comics   # 4 of 18

Jimmy Ruiz is living in a high rise apartment that is paid for by Ultratech and while he enjoys the life of being rich and having a job, he’s missing his friends as well as having control of his own life. While downstairs his ex Angella is looking for Jimmy and the night watchmen runs her off just as Wrath enters and drugs the guard and breaks into the hidden lab in the basement of the building to steal the chip off the Prototype suit and by trying one of the chips inside Jimmy alerts him something is wrong and he rushes downstairs to check on the suit and his punched in the face by Wrath who leaves Jimmy stunned on the floor. As Jimmy gets back on his feet he changes into Prototype and rushes to the lobby and has a back and fourth fight with Wrath with both one upping each other with hits! Meanwhile Leland gets the call about the fight and instead of calling for backup, he sends in the media to cover the fight! Wrath ends up getting the upper hand as he has been trained in fighter way better and when Prototype gets distracted by his ex-girlfriend Angella and takes a massive blast that damages the suit and allows Wrath to escape via a helicopter pick-up. With all his energy he uses a microwave ray to hit the chip and he hopes it ruined the data on it as Wrath is angry that this might have happened. Prototype who’s on fire is put out and Leland tries to pay Angella to go away but she tries her best to get Jimmy’s attention. Meanwhile Bob Campbell has finished his new metal suit and takes it for a test fly as well as uses the weapons he installed, but he his interrupted by the cops who alert him he is under arrest for breaking into an Ultratech lab.

This issue is a full fledged battle issue as we see Prototype from Ultratech take on Aladdin’s very own Wrath as they duke it out in a lobby of a building as well as in the streets of New York! Prototype in this issue goes from being a young man messing around with his hot company paid lady, drinking beer and looking at the moon to getting his first taste of a real fight with a really skilled fighter who can expose all his flaws and show that the suit can only do so much again experience. And this also alerts Jimmy to how flawed this armor is as it does not take damage well and becomes damaged very easily. Wrath is a hero who thinks he is on the right side of the tech war and uses his powers to try and right the wrongs and his powers are great as he can turn his opponent’s own blasts and powers against them! Wrath I am sure is both impressed and annoyed with Prototype and you know the two will meet again to finish the fight. Leland as always is a jerk and wants to use the fight as good press for him and Ultratech and don’t care about the safety of others. Angella is trying so hard to find and talk to Jimmy in order to tell him he is going to be a father, and instead gets money thrown at her by Leland to go away showing he don’t care about anyone besides himself. I also like that the police and Ultratech are blaming Bob Campbell for the break-in and that he has crafted his own big heavy armored suit in order to be a hero again! The cover is pretty good and eye catching for fans of Malibu and the art by David Ammerman is great and classic 90’s stuff. Really enjoyed this issue and am looking forward to see what happens with Bob as well as Jimmy cause both have really good stories going.

Prototype # 5  **
Released in 1993     Cover Price $1.95    Malibu Comics    # 5 of 18

Security Guards are all around a launchpad where a rocket called JDH-3000 is set to launch the next day, but the Ultra-Powered team The Strangers (Atom Bob, Lady Killer, Grenade, Yrial, Spectral, Zip Zap and Electrocute) break in and steal the rocket as they need to get to the moon in order to find out more about why they have these powers. J.D. who owns the rocket is very mad as it was under the watch of Ultratech who he hired as the guards and the rocket coast them a ton of money to build. While at an Ultratech meeting Mr. Bell appearing only as a hologram is ripping into Leland and the others about the bad press of Prototype and Bob Campbell, and they get interrupted by J.D. Hunt who phones in and is raising hell over his stolen rocket as he wants Ultratech to pay for it or get it back. Meanwhile in jail Bob Campbell is sprung by Jake Alexander of the Aladdin Corporation who wants to discuss so very important business with him. Leland goes to Jimmy Ruiz and has him change into Prototype and alerts him that he is going to space to fight The Strangers and get the stolen rocket back and if he screws this up he can be replaced, he is also alerted that he will be joined by Empire-7 from Vietnam and team leader being the ravishing Russian Supra and they head off to space. The Strangers find that they can not control the stolen rocket as it will not allow them to land on the moon and instead lands on an abandon Russian space station and are attacked by an alien just as Prototype and his crew land at the station and come aboard.

I want to start by saying I know that I gave this issue only two stars and that it seems low as for me 2 ½ stars means that its great and above average read and this was a great read I just felt that so much of this issue is spent on J.D. Hunt screaming, Mr. Bell screaming and Leland screaming and plotting and not enough time was spent on Prototype or even Bob Campbell. With that said, it does do its job of setting up a run in between Prototype and The Strangers in space all over a stolen rocket and the need for answers of why powers was given to some people on Earth. Prototype in this issue is watching footage of The Strangers only to find himself being forced to fly to space to fight them and is forced to team with two other unknown powered people and is even threatened with if he don’t do this and get the rocket back they stole he will be replaced. The Strangers really just want to get to the moon as they think that the origin of what gave them all their powers came from there, but they find themselves instead on a rundown space station being attacked by an alien. Leland once more is a weasel who uses his gift of talking to try and smooth things over with a client and even dodges the rage of Mr. Bell and Mr. Hunt who are both displeased with him. Supra is clearly powerful and has some type of Ultra powers and is leading the Ultratech team on getting the rocket back, and I would guess Empire-7 as well has powers. I like the rundown Russian Space Station being the place that this showdown is going to happen in and adding a dangerous Alien is a great Sci-Fi Film touch. The cover is good and eye catching and this time around Roger Robinson is doing art and it’s well done. Over all this is an okay issue that builds a story and that’s pretty much all I can say about it. I should also say that this was part of the Break-Thru story arch.

Prototype # 6  **1/2
Released in 1994    Cover Price $1.95     Malibu Comics     # 6 of 18

Prototype is heading back to Earth and is following Prime through the Earth’s atmosphere and is starting to burn up and is second-guessing if this was a good idea to trust Prime and the idea of The Strangers member Lady Killer who came up with the idea of using Prime as a heat shield. And lucky for Prototype it works and he get back to Earth, but his suit is burnt and molded together in a lump of metal. At the office of Jake Alexander he alerts Bob Campbell that he knows everything about him and they discuss that fact that Ultratech is using Jimmy Ruiz and when they are done with him they will have him killed, Jake they informs Bob that he wants the original Prototype to work for Aladdin and they even have made him a new suit that is big and heavy and filled with lots of powerful weapons. Ultratech have found the hidden office of Aladdin and have sent in a female killer that is invisible who’s touch and kiss can kill a person in minutes and she gets into the office of Jake and fights with Original Prototype and places a kiss on Jake before she flees the battle and forces Original Prototype to take Jake to the hospital to save his life. While back at the Ultratech Offices Leland gets a visit from a very angry Jimmy Ruiz who is ranting about his space mission and almost dying getting back home when Leland calms the young man down with a big money bonus as well as a new Prototype suit that once Jimmy has on Leland shows him that the suit now has a brain attack button that overloads Jimmy’s brain like a drug! Jimmy hates this new feature but before they can chat about it the office windows are blown out and the armored bad guy Arena is there, looking for a fight.

Malibu Comics dropped the ball as they did the one thing that I think Comics in the late 80’s and 90’s did that was really dumb and that’s make it that to finish a story they started in one series continue in multiple others the dreaded multi-book crossovers…and then they screw up even more by not really even explaining to readers what took place with The Strangers, Alien, Moon and so on in this issue as all we get is that Prototype is following hero Prime to get back to Earth. With that said and that terrible annoying comic trope exposed, this is a good and solid issue that features growth for both Jimmy and Bob who are now both officially Prototypes! Jimmy learns that he has friends with other Ultra-Heroes and that he should not fully trust the words of Ultratech as they do not have his well being in mind when they send him on mission of both no and total danger. Bob Campbell learns that he as well as new friends with the Aladdin Corporation do have his best interest at heart and even have built him a new suit and with that the Original Prototype is back in the hero business. I am guess the invisible woman who is a killer with a deadly touch and kiss, I would guess is Marjorie Fredericks who works for Ultratech and wants to cut off loose ends. Jake Alexander is in bad shape by the end of this issue and has a very deadly poison running through his veins thanks to Marjorie. I also like that Arena has returned and once more wants to clash with Prototype, but unknown to him this is a new person in the armor…but I don’t think it would change his mind much of beating him up or ending his life. This is again a great issue I just really dislike the lack of closer to The Strangers and The Moon storyline as they wanted you to buy two other comics to close the story. The cover is pretty cool and shows Bob “Original” Prototype in his new armor and the interior art is done by Roger Robinson and is really good. Issue six of Prototype really does want me to see what happens with many of the characters and also want to see how the characters will grow in more issues, so with that let’s see what issue seven has in store for us.

Prototype # 7  ***
Released in 1994    Cover Price $1.95   Malibu Comics   # 7 of 18

Prototype and Arena start a fight above the city of New York as onlooker watch as the suited up Ultra’s exchange powerful hits. As the fight goes on Prototype alerts Arena that Bob is no longer in the suit and that he Jimmy is and that he is better then the original, Arena seems not to mind as he turns up the attacks and this leads him to also drop his powerful sword to the street bellow. While at the Hospital Bob Campbell talks to the doctor and finds that he got Jake Alexander help just in time, and Bob covers for how Jake was poisoned and goes into visit his new friend. Leland is in the Ultratech Building talking with the invisible woman who is now named Veil and she turns out to be Marjorie Fredericks and she has been hired to babysit and watch after Jimmy, and while Leland wants her to still protect him she thinks they should take him out after the fight with Arena and replace him. While poor old Angella ex-girlfriend of Jimmy is being chewed out by her mother to just forget all about Jimmy and move on with her life as she says he is beyond her now. Earl and T.J are gang members who are talking to a young girl from their neighborhood when a rival gang does a drive by, while T.J returns fire the poor young girl is shot dead. The government of New York is getting sick and tired of Leland and Ultratech and they have build their own armor hero called The Manhattan Project 1994 and they plan on letting him loose soon! While back at the battle Arena is beating up Prototype and is still comparing him to Bob Campbell and this angers Jimmy who blasts his opponent with a powerful blast and is ready for a fight!

This is a battle issue that has some side stories thrown in for good measure and delivers one heck of a fun read! The plot for this issue has Arena returning for a fight and Jimmy not being fully prepared for a fight that has his enemy being more powerful than him and worse more skilled at fighting! Prototype is becoming way to cocky and thinking that his powerful suit will win him every fight, but while the suit is powerful his fighting spirit and knowledge is not good and he is slowing figuring out that he needs a battle plan before rushing in to a fight. I also like that he is getting to the point where he is sick and tired of hearing the name of Bob Campbell and is willing to now fight over it! Bob Campbell in this issue spends his time in the hospital looking after his new friend Jake, and also figures out that he should keep his mouth shut about Ultratech for awhile. Leland and Veil are watching the battle and each have their own ideas on how this one should end, and she is sick and tired of the brat Jimmy. I cannot wait to see Manhattan Project 1994 in action and see if he is with or against Prototype! Not sure what is going to happen with the gang members T.J and Earl, and to be honest what is going to happen with Angella and her baby. I also like how the Government in New York talk about Sludge living in the sewer, just a nice touch to showcase another of their character is active in New York at the same time of these events. Arena is an interesting character as he is very much into the Ying and Yang of life and is like a super powered and armored samurai who is all about battle. The cover for this issue is solid and eye-catching and like before the interior art by Roger Robinson is great 90’s stuff. This far this series is a great above average indie superhero series and this is I think the best issue to this point, even if it’s a little all over the place. Let’s see what issue eight has in store for us!

Prototype # 8  ***
Released in 1994     Cover Price $1.95   Malibu Comics   # 8 of 18

Arena is back up and now showcases some of his powers that once more show Prototype that he is losing the battle as he uses mini missiles to bring our hero down in front of a watching crowd. Bob Campbell is working in his garage when he sees the news and decides if he should put on his new suit and aid in the fight, but not before remembering back to all his battles with Arena…The Original Prototype does not come to Ultratech and Prototype’s aid this time. Besides the fight between Prototype and Arena, the news is also reporting on the state of New York going after Ultratech for a massive fine in the billion dollars and they also talk about the young girl killed in gang violence that was the cousin of poor Angella as she starts to realize that she is going to have to raise her child in a neighborhood that is overrun with gang activity. Arena defeats Prototype in the streets and has a chance to kill him, but does not and instead tells him to seek out Bob Campbell to be trained better for fights as he will alerts our hero he will return. Prototype is mad as the crowd hurl insults at him and he marches into Leland’s hidden panic room to have words with his boss, and Jimmy alerts Leland that he quits at being Prototype as well as quiets Ultratech and that he is going home!

What another great issue that showcases that Jimmy is really out of his league and is not ready for battle against any other super powered people and he gets beat up and knocked around by Arena and also comes to see that Leland and Ultratech have lied and used him this whole time! Jimmy who started off being super cocky and headstrong turns very humbled when he is handed his first major defeat. And he also does not take the defeat well at all cause he quits being the hero Prototype! Bob Campbell the Original Prototype is also interesting as he listens to the news as he works on his new suit and almost misses Arena as his battles with him seemed to be like hanging out with an old friend in his mind. Leland is a coward and during the fight runs and hides in a panic room and is scared when Jimmy comes in and quiets, as he knows that Ultratech is starting to crumble around him. Veil almost feels sorry for Jimmy after his loss as she knows what its like to be a Ultra and even a Prototype as her invisible suit is along the same line. Arena respects Jimmy’s spirit but also smartens him up to him not being a superhero like he thinks as he exposes the lack of training he has in combat. And let’s not forget to chat about poor Angella who’s having the baby of Jimmy who is paying her no attention and now also looses her young eight year old cousin for gang violence, this poor woman can not catch a break! I am really interested in finding out what Jimmy does from here as he is so filled with chips and tech and can he walk away from the suit or can they force him to come back to Ultratech and become their “hero” who is just a glorified mascot in many peoples eyes. Cover is pretty cool and showcases Arena and art by Roger is great like always. Another homerun issue and it seems that the creators at Malibu have found their stride with Prototype.

Prototype # 9  **1/2
Released in 1994     Cover Price $1.95    Malibu Comics    # 9 of 18

Ultratech is holding a job interview to find the next person to wear the Prototype suit and it’s down to three people and they are all fighting each other in a open room while wearing different versions of the Prototype suit…in the end Donovan Jones gets the job! One of the interviewees is mad that he did not get picked and talks out loud about how he is going to expose Leland and Ultratech to his friend in the news and for this he is killed by Veil’s poison touch. Jimmy Ruiz is back home and chats with Angella at her cousin’s funeral and then heads to the hangout of his old street gang The Hardboys in order to try and talk them out of all the killings, they agree to stop killing only if he brings the trigger man who killed the young girl to the cops and he has only an hour to do so! Jimmy walks into the rival gangs hideout and dukes it out with them, when the gun man pulls a Uzi on him his time runs out and The Hardboys come running in with their guns, just in time to see Jimmy float into the air and shoot fire lasers from his eyes that cuts off the arm of the trigger man and leaves Jimmy passed out…the gangs run away and The Hardboys also denounce their friendship with Jimmy as they don’t think he is human anymore. Jimmy ends up at the hospital and the doctors cannot find out whats wrong with him and while there he also is told by Angella that he is going to be a father…and Jimmy knows that he must go back to Ultratech to get money for his lady and child as well as find out what the heck is wrong with him. While at Ulrtatech Leland is showing off the New Prototype who is in a bigger suit and now is Donovan Jones.

This ninth issue in Malibu’s Prototype series focuses more on Jimmy Ruiz the man who returns home to find that his old gang The Hardboys are at war with a rival and that more and more killings are happening and that his old girlfriend is about to have his baby! Jimmy shows that he has learned a little from his time at Ultratech as he learns how to take a beating, he learns that violence is not always the answer and he learns that those he cared about are suffering while he lived high on the hog working for Ultratech. I like how Jimmy tries his best to bring peace between two gangs and even risks his own life and safety to do so, but also finds that he has hidden powers even when not wearing the suit that gives him powerful eye blasts. We also see that Leland and Ultratech just move on fast even after Jimmy quite and hires a replacement in no time and even give him a more battle ready suit! Donovan Jones is the new Prototype, and I will call him Prototype III and he seems like a man who had nothing in life and is just happy to have a high paying job and will do whatever Leland and Ultratech wants, it will be interesting to see what he thinks when Jimmy comes back looking for his job as I think Donovan will fight to keep his job. Also glad that Angella finally got to tell Jimmy that she is having his baby, and also glad to see that Jimmy seems to be happy and will take being a father serious! Also I feel like The Hardboys will come back into play and will end up helping Jimmy in some way, even if he from time to time seems to have the powers of X-Men mutant Cyclops. The cover for this issue is just okay and remind me more of Robotech than Prototype and the interior art is good and done by Roger again. Well let’s see if Jimmy gets his job back at Ultratech or if he is out forever just like Bob Campbell.

Prototype # 10  **1/2
Released in 1994     Cover Price $1.95    Malibu Comics    # 10 of 18

Terrordyne is back and has taken hostages at the Statue Of Liberty and even blow up the head of the statue and is killing hostages while filming! Bob Campbell and Jake Alexander are watching the news and they know that they have to do something to stop this terrorist attack and save lives, Bob once in his suit is now going by Ranger and the new friends head to gear up. While at Ultratech Leland is telling Prototype III that his time to be a hero is not now and tells him he will not be sending him to save the day…just yet. While at a government lab the android hero Manhattan Project 1994 is having some major bugs and attacks anyone in his sight, and this keeps it from being a hero as well as all eyes are on the Statue Of Liberty and at this point the state is without a hero. Karl is the leader of this Terrordyne group and while Ranger is getting into position Jake enters the area and takes a bullet to the knee when trying to work out a deal with Karl who informs him that they are making no deals. Jake stands back up and alerts them that he was wearing full body armor and that they are in deep trouble as he gives the signal and Ranger shows up and starts taking down all the Terrordyne agents while Jake and other Aladdin soldiers get the hostages to safety. Karl and Egon are the only two members of Terrordyne to escape and Ranger has to get ready as he has press interviews. After the interview Bob is loading up his jeep and is approached by Jimmy Ruiz who is asking him for help, Bob flies off the handle as he blames Jimmy for stealing his job and punches the young man who responds with his whole body being on fire begging Bob for his help!

Bob Campbell is now Ranger, a metal suited Ultra who is the hero New York is looking for as he stops a terrorist attack as well as saves the lives of many hostages, and he also now has Jake Alexander and the Agents of Aladdin at his side…and he loves every second of his new gig of being a hero! And the best thing for Bob is that his new suit of armor is better than his old and he no longer is saddled with the name Prototype as he is now Ranger! And Bob also in this issue gets to punch the face of Jimmy and man he blames for taken his job at Ultratech. And speaking of Jimmy, this young man is in a panic as he no longer has his Prototype suit, no longer has his job, his about to be a father and also has weird uncontrollable powers do to all the stuff Ultratech and is in a panic and needs help and Bob Campbell is the only person he can think off. Jake Alexander and Aladdin are trying to do what they can to keep New York safe from crime and terrorist and they along with Ranger are doing a great job. The Manhattan Project 1994 is a robotic would be hero that seems to be not controllable as he attacks even his own creators. This is a great issue and spends time building Bob back up at being the hero he loved being. Plus we find out in this issue that New York not only has a gang war issue but they are also having a terrorist war issue! The cover is pretty good and showcases Prototype and Ranger and like a broken record the interior art done by Roger is good stuff. I am looking forward to the next issue and seeing if Bob can not only help Jimmy but also if the two can bury the heat between them and become friends who both wear metal costumes.

Prototype # 11  **1/2
Released in 1994     Cover Price $1.95    Malibu Comics    # 11 of 18

At the Aladdin Labs the thought to be dead bad guy Glare has woken up and is on a rampage and is blinding and killing anyone who is in his way…Jake Alexander has the lab sealed and as Glare pounds his way through the steal door they call Bob Campbell asking him to bring the Ranger suit! Before the call comes through Bob Campbell watches as Jimmy Ruiz almost explodes into a total meltdown and then pass out on the street as onlookers start to get rowdy about his fire and heat glow…Bob thinks fast and picks up Jimmy and drives off just as Donovan Jones watches them and judges them by comparing them to himself. Bob calls his ex-wife Felicia to meet him at the lab and while she tries to help Jimmy, he suits up and as Ranger heads into the lab to battle Glare and the pair punch it out. Meanwhile Felicia helps Jimmy as he is having another meltdown fit and works a way to reroute the power that is coming from one of him implants put in by Ultratech as they used his body to power the suit! Glare comes busting in and is ready to blind both Jake and Felicia and Jimmy uses his surging power to knock out Glare who before going down alerts Jimmy that he as Prototype never defeated him as it was Veil who did! After Glare is down, Felicia informs Jimmy that he is an Ultra and that Ultrateh used his powers to power the suit and that he needs to get the suit back on to stop the outbursts…and Bob agrees to help Jimmy break into Ultratech and steal the Prototype suit.

This issue’s plot shows that Leland and Ultratech have been users and liars from day one and have turned Jimmy Ruiz into a science experiment and fills his body with all types of chips and circuits and have turned him into a walking dangerous battery! And while Jimmy uses his power to take down Glare he is still very much a ticking time bomb that could kill and injury people. Bob Campbell aka Ranger goes hand to hand with Glare in order to save lives at the Aladdin Lab and even ends up getting his ex-wife to help Jimmy who he seems to now understand he shares a common enemy with and that Ultratech! I like the idea of Jimmy and Bob breaking into the lab in order to steal the Prototype suit as you know that when they get there they are going to have to fight Veil and Prototype III! Plus I think it’s clear that Felicia will start helping Jake and the rest of the Aladdin Lab crew as she knows much of the tech of Ultratech and the way Ultras work. Glare coming back from the dead and causing havoc is something I did not see coming and like before it shows that revenge is all that’s on his mind as he hates Leland and wants to do nothing but kill the man he blames for his strange look and powers. I would also guess that this might not be the final time we see Glare in this series, and I for one would like to see him join the side of Aladdin and become an Ultra Hero for them and as well help bring down Leland and Ultratech. Only downside for me is that I want to see Jimmy as Prototype and not just a man with X-Men type powers…so let’s hope he gets the suit back in the next issue. Interior art work by Roger is good and this cover is great and eye catching for fans of 90’s superhero comics. Over all another great issue and shows why Prototype was one of Malibu popular characters.

Prototype # 12  **1/2
Released in 1994     Cover Price $1.95    Malibu Comics    # 12 of 18

At the Ultratech building Felicia Campbell comes to visit Leland and before she goes to visit him she knocks out the guard and brings in her ex-husband Bob as Ranger and Jimmy and they head to the basement so Jimmy can get into the Prototype suit as they all have payback on their minds to Leland, but before Jimmy can suit up, they are attacked by Donovan Jones aka Prototype III who is cocky and wants to showcase his power to Ultratech and impress Leland. While Jimmy tries to get his suit ready for battle with Felicia, Ranger springs into action and battles with Prototype III keeping him busy even with his suit being less powerful, finally Jimmy gets into his suit and as Prototype he enters the fight and its clear the fight between Jimmy and Donovan both who feel like they have something to prove and neither want to loose and in the end Jimmy defeats Donovan with a massive energy blast that destroys the Prototype III suit and as Donavon is bleeding on the floor Felicia treats his wounds as Ranger and Prototype head to Leland’s office. Marjorie Fredericks is in Leland’s office and turns invisible with orders to kill both Jimmy and Bob and as Leland distracts them with offers of hiring them both back as spokesmen for Ultratech Marjorie tries to attack them both but is stopped by a can of pepper spray fired by Felicia who then knocks out the invisible assassin with a metal briefcase. Prototype grabs Leland and is about to smash him like a bug when Ranger reminds him that they are heroes and that they are better than violence as revenge and then alerts Leland that they are going to bury him with a press conference! But Leland is not done yet as he calls in his last chance of killing Bob, Jimmy and Felicia, and it’s Prototype 2000 the same suit of armor that took Bob’s arm during a fight! As Prototype 2000 comes close he opens fire on Leland and then tells the shocked heroes that he is really Gordon Bell the founder of Ultratech!

So many Prototypes to keep track off as this issue has a total of five of them all with different looks and all with different names and model numbers! This issues plot has Bob, Jimmy and Felicia going to Ultratech towers to get the Prototype suit for Jimmy in order to control his powers as well as to alert Leland that they are going to expose his crimes to the world, and while trying to do so they meet his armored and invisible goons and then watch the man that has caused them all so much heartbreak be killed before their eyes by the founder of Ultratech! Bob Campbell aka Ranger is very level headed in this issue and fights when he needs to do so and also is the voice of reason to Jimmy who is lashing out in anger towards those who tricked him into becoming a ticking time bomb of energy. Jimmy is clearly getting out of hand and his power surges are out of control and if not for the Prototype suit he could and would end up killing a lot of innocent people. Felicia is showing that she has a great heart and is teaming with her ex-husband in order to expose Ultratech for the greedy scumbags they are. Leland is just as selfish and evil as ever and wants to kill those who stand in the way of him making money, that’s why it’s so shocking that he is killed…or so we think he is dead as he is blasted and knocked out of a window. Ultratech’s paid muscle of Prototype III and Marjorie Fredericks fail in their attempt to stop our heroes and end up both just knocked out on the floor. The long thought to be dead Gordon Bell being the one controlling the Portotype 2000 suit has be asking so many questions like was he controlling the suit when Bob was injured? Is he really alive or is he also just tech and does this mean Bob and Jimmy are now back on the payroll? I like were the story is going, but I have to say they need to chill on all the different Prototype suits as they keep pilling up! Also I like how Leland’s death was a touch of Robocop in it as it reminds me when the board member is gunned down by Ed-209! The cover for this issue is good and has a Marvel Comics feel to it and the interior art by Roger still and is good as always. Lets see what issue 13 has in store for us!

Prototype # 13  *1/2
Released in 1994     Cover Price $3.50   Malibu Comics   # 13 of 18

Prototype 2000 has the mind of Gordon Bell, but he is out of touch with the times and seems to be flashing back to the time he was always at the office and is enraged by the stock market drops of Ultratech! Bob, Felicia and Jimmy are confused and not sure what to do as Leland’s body has not been found and they cannot find a shut off switch to Prototype 2000 and when they try to get close to find one, the suit fights back. On the news hero Warstrike and bad guy Blind Faith are being attacked by what looks like Prototype at Yankee Stadium and this causes Jimmy to head to the ball park and fight with this imposter Prototype that seems to be a robot, and after a brief fight the robot gets away and Prototype gets no answers from Warstrike who was confused to why he and his super villain were attacked, and Prototype wastes no time using his energy and blowing the robot up leaving scrap metal behind and Warstrike in shock of Prototypes pure power. Meanwhile back at the Unltratech Office Bob and Felicia are getting nowhere on finding an off switch, but do know that a small amount of living organisms are inside the Prototype 2000 suit and Bob puts on his helmet and as Ranger blasts Prototype 2000 hoping to expose what’s living inside it only for the killer tech suit to figure out that their stock is under attack! We then show across town in a room filled with heroes including Night Man that they are the ones going for the stock!

What a silly issue in this series as the action is packed with goofy humor and an ending that leaves you interested but also having to but other comic series to figure out what and why heroes like Night Man are trying to buy mass amounts of Ultratech stocks! The plot has our heroes trying to figure out why Prototype 2000 thinks he is the chairman of Ultratech, why Leland’s body has not been found and why a robot version of Prototype is attacking a hero at a baseball stadium. Jimmy is puzzled by why a robot wearing his suit is trying to attack a hero and get him bad press and has to rush to Yankee Stadium in order to clear his name of this weird attack. Bob is watching as his ex-wife is acting like an employee off Ultratech in order to get answers of what Prototype 2000 really is! Warstrike is the hero who is under attack by the robot version of Prototype and he is knocked around pretty bad and is super confused by the end of his real meeting with Prototype. And as for Prototype 2000 he is a super powerful tech suit with the mind of Ultratech founder Gordon Bell who is acting super sexist and like he is from the 1930’s or something, his humor is silly and eye rolling and he smacks Felicia on the butt and makes groaning sexist remakes that will make you want to watch him explode into a million different pieces. This issue also ends with showing cool Malibu hero characters like Night Man, Teknight, Solitaire and more being the ones behind the hostile takeover of Ultratech’s stock and while cool its also very goofy and also leads to the crappy other comic series crossovers that force you to buy more books to finish the story. While this was a fun read its also very generic feeling and over all not a great issue. The cover is cool and screams 90’s Superhero Comic and the interior art is just ok and is done by Dean Zachary who is not one of my favorite artist from Malibu as at times I feel his work on panels is very sloppy and rushed looking. Over all a middle of the road issue that sets up a series crossover that brings stocks into play and does have some good moments for Prototype (Jimmy) to show his new outlook on life at being a hero.

Giant Size Prototype # 1  **1/2
Released in 1994     Cover Price $2.50    Malibu Comics    # 1 of 1

Ultratech stock is dropping fast and Nuware is buying it up dirt-cheap! Meanwhile Gordon Bell in the Prototype 2000 suit is going crazy as now the building is under attack as Ultra Heroes have shown up and Ranger heads to the lower level to confront Night Man and Solution and Prototype heads up to the roof to hold off the Teknight! After fighting the heroes in the basement Ranger is taking out of commission after putting up a good fight and the heroes have a talk with him. Meanwhile on the roof Prototype and Teknight are having a massive battle with each other and both are showing that their armor and skills are pretty evenly matched! While on the street below Ultratech workers are leaving the building with many of them quitting including Marjorie Fredericks who’s invisible and before she leaves the area decides to kill a reporter live on air! Meanwhile the battle takes Prototype and Teknight into the office of Gordon Bell and they see Ranger and the other Ultra Heroes are already there as on the street bellow J.D. Hunt of Nuware makes the announcement that his company is taking over Ultratech as they have bought the majority of the shares. Gordon Bell snaps and as the heroes run from the building her destroys Ultratech headquarters and then flies off into space with a thereat that he will one day come back for J.D. Hunt and make him pay!

This Giant Size issue showcases the end of the storyline of the Hostile Takeover and shows that Nuware and its owner J.D. Hunt was the man behind the stock takeover as well as sent the Ultra Heroes into the battlegrounds to help drive it lower so he can take it all over. Gordon Bell who is looney tunes has a part of his soul and memory inside the Prototype 2000 armor and is extremely dangerous and when pushed too far and learning that his company has been taken from him goes on a rampage and then runs away to space! He is super dangerous and to be honest all the Ultra Heroes should have teamed up and tried to destroy it before it could have went made and caused a building to come down, as think about it we have zero clue how many people might have died because of this. Prototype is fighting for Ultratech just because he needs the money that a job with them brings and Ranger is fight as he is not sure what the hell is really going on! The Ultra Heroes like Night Man and Teknight are around and while they are apart of the plot there is no real rhyme or reason for them to be helping Nuware take over Ultratech. To be honest Night Man does not even say one word! The highlight of this issue is the fight between Prototype and Teknight as they two slug it out and both are equals and each do not want to loose making them fight even harder. This also finally brings Ultrateh to an end as well as Leland and it looks as if they are bringing in a new story arch for our hero. This Giant Size comic also has a backup story that has Ranger fighting Arena and finding out that it was a she behind the armor all along. The cover is really cool and eye-catching and the interior art for the main story is done by Roger so you know its good. A great issue that helps us bring an end to the series main bad guys and that of course is the people of Ultratech.

Prototype # 14  **1/2
Released in 1994     Cover Price $1.95    Malibu Comics    # 14 of 18

Desperate to stop the chaos in New York The Manhattan Project is brought online and even kills its creator Douglas Platt. Meanwhile Prototype and his fellow heroes watch as Prototype 2000 blows up the Ultratech building as well as attacks other parts of New York calling out Prototype for a fight! And then Jimmy snaps out of his day dream of those past events (other comic issues from Malibu) and finds out that Ultratech is now merged with Nuware and while he is offered a job its at half of what he made and it forces him to move to New Jersey, but with a kid on the way he takes the job. He meets a few of the lab workers of Ultratech who are waiting to be let go and they talk about how terrible big tech businesses are to employees, this angers Jimmy and he leaves in a rush to get his Prototype suit on before he has an energy blast out of anger. While flying around New York getting his mind clear and trying to find a better way for the energy he builds up to be used he is attacked by The Manhattan Project to knocks our hero around. Once down The Manhattan Project starts to use his powers to drain all of Prototypes energy as he is not just a machine but a living thing from space that is now wanting to feed and become the most powerful being on Earth! Prototype has had enough and breaks The Manhattan Project’s hold on him and then over loads him with pure energy ending the fight. Jimmy goes to Bob Campbell’s house and finds that Felicia and him are getting back together and that they are moving to California again as Bob is going to work for the movies again as well as part time for Aladdin, and that Nuware has given Bob a large amount of money to clear their books of lawsuits. Bob and Felicia then offer to rent their home to Jimmy and his new family.

This is a pretty solid issue as it’s all about the fight between The Manhattan Project and Prototype and also closes some loose ends to the Ultratech story arch. In this issue Jimmy finds himself being hired by the company who bought out Ultratech with a massive pay cut and also finds out that he must move to Jersey to report into work or commute everyday. He also learns that his two new best friends Bob and Felicia Campbell are moving out of state leaving him without an Ultra Healthcare worker as well as a friend who can repair his suit when damaged. Jimmy’s life is changing and he is both scared, stressed and also slightly happy. It’s as if he knows that he needed a major change but he also can not get his head on straight as he has some much anger over what Leland had the workers of Ultratech do to him. The Manhattan Project is an alien life form that is mixed with tech and is craving raw power and energy and while he is super strong he has never faced the power of Prototype when he unleashes full blast on him, is The Manhattan Project dead or will he rise again to strike…only time and other issues will answer that question. This issue also shows that the creators behind this series wanted to take it into another direction as Ultratch is fully gone, Bob and Felicia are leaving the state, Leland, Gordon and Douglas are all presumed dead. And The Manhattan Project is destroyed making all the characters that Jimmy met in the start of this series have an ending or sorts. I think that making this issue a mostly battle one was a smart move as after building up the fall of Ultratech in issue 13 and then making the conclusion happen in other Ultraverse Comics was a crappy move and they needed to try and make readers of Prototype happy. Also bringing Roger Robinson back onto interior art was super smart as it was solid and great as always. The cover for this issue is also really cool as it has The Manhattan Project chocking the life out of Prototype. Over all a good quick read with battles in the middle of two big new plot directions for the series.

Prototype # 15  **1/2
Released in 1994     Cover Price $1.95     Malibu Comics     # 15 of 18

Donovan Jones is getting a laser energy tattoo of a dragon and has been accepted by Techuza, a group of Ninjas who are building him up in order to fight Prototype and Ranger in order to get revenge on the now gone Ultratech. Meanwhile Prototype and Ranger are saving people from a bridge collapse and talking about what its life to be a hero, and once everyone is safe they fly off to fanfare from those they rescued. The next day Jimmy takes the train to his new job at Nuware and meets his new boss Dennis Carlen in Marketing and the building is rundown and is a major step down for Jimmy. He gets orders that when he wears the suit he gets a $5,000 bonus from the company, but any tech repairs comes from his bonus. He then is told to sit at a desk along with many other Marketing Assistants with one massive one being called Ox. That night Jimmy takes Angella out for dinner and prepossess to her, before she answers she asks him to clear it up with her mothers as it’s a family tradition. As Jimmy and Angella leave the restaurant one of the staff is talking on the phone and is alerting someone that Jimmy is leaving and the time to strike is now. As the couple is driving away they are stopped by Donovan Jones who is now in new armor and calling himself Engine Of Destruction and Jimmy gets his Prototype suit on and the pair battle as Angella watches and questions if marrying Jimmy is what’s good for her baby and herself. We then cut to a meeting of the higher-ups of Terrordyne have a block of ice brought in and once it melts we see Leland Stanley was inside it and that he will now be the leader of the terrorist group.

The more things change the more they stay the same as it looked like we the readers had gotten away from Ultratech being the source for all the negative stuff going on in Prototypes life but while the company is gone we now see that their pains are back as Leland Stanley and Donovan Jones have came out of the wood work once more to cause some issues and deal out pain. I like that Jimmy is now working for a smaller company who just wants to use Prototype to help build their bank account and become a mascot for them of sorts, but with this new job its also clear that their bank account is not as big and that they are even more tight about money. Jimmy also is trying to be more grown up and is trying to find a way to become a “Hero” as well as a father and husband and is ready to settle his life down. Meanwhile Angella seems to be happy to have Jimmy in her life, but also seems to be fearful of his hero life and all the danger he is always in as well as what could cause issues for her and their soon-to-be born child. I like that Donovan is now working for Techuza and is now calling himself Engine Of Destruction and is so filled with hate and the want for revenge that he has forgotten his morals and just wants to kill Prototype for making him look bad and handing him his first major defeat when he was known as Prototype III. I have to be honest with you I hate the fact that Leland Stanley is back as his character had a great send off and should have been left dead, and now with him being the head of a terrorist group makes me know that his ego will be even more out of control. Over all this was a pretty solid issue that had a nice mix of adding in our new characters and stories as well as had a dash of the old story thrown in for nice measure wrapped around a grudge fight. The cover is cool and has Prototype with a cool Chinese Dragon and the interior art is done by Dean Zachary and I think that in this issue his art is really good and I will say I like it this time around and none of it looked rushed. Let’s see what issue sixteen has in store for us, and let’s hope it’s not a ton of Leland nor Jimmy being yelled at by his boss.

Prototype # 16  **1/2
Released in 1994     Cover Price $1.95   Malibu Comics   # 16 of 18

Prototype and Engine Of Destruction are fighting in the streets of New York as Angella watches on in shock and is wondering if this is what her life will be if she marries Jimmy. As the battle rages on Prototype learns that the more he hits Engine Of Destruction the stronger he becomes as the armor he wears repairs and protects itself, but by doing so it’s also making his suit more bulky and slowing him down. It works as Engine Of Destruction becomes too massive and it becomes hard for him to move around. As Angella watches, someone kidnaps her and says he is taking her to a place where Ultra babies are born. Meanwhile before Prototype can finish off Engine Of Destruction members of the Techuza attack and allow Engine Of Destruction to get the upper hand and take down Prototype and pound him into the ground, but Engine Of Destruction makes a big mistake when he removes Prototypes mask and Jimmy uses eye energy blasts to defeat Engine Of Destruction, but before he can really put him away the members of the Techuza come back and whisk their injured friend away and Jimmy sees that they also have kidnapped Angella and he is powerless now to save her as he wasted all his energy on that attack. We then see that Terrordyne doctors are working on Leland and are making him into something more than just a man.

Another battle issue that is surrounded by plot and like before this is a very entertaining issue that puts our hero in an epic battle and also ups the stakes as his lady love is taken away by his new enemies. Jimmy Ruiz who was a former gang member has a fighting nature and while it’s clear he wants to settle down and have a family, he also has way too much pride in being Prototype and cannot just stand around and allow bad guys to get away with crime. Angella who gets kidnapped also still is at war with herself as she loves her boyfriend and baby’s daddy Jimmy but also hates his fighting lifestyle. Terrordyne clearly has big plans for Leland as they have taken his corpse and are adding tech to it in order to bring him back to life to let him lead them as well as become more powerful than ever. Techuza are sneaky ninjas who watch out for each other but also seem to be very much into nabbing Angella as she has an Ultra Baby in her womb. Engine Of Destruction is a tank and can take a beating and use that beating to become stronger, but the man inside Donovan is also dealing with rage issues and this causes him to also make mistakes. The drama of Angella not being 100% sure if she can and should marry Jimmy adds that slight more human nature to this comic series and while she comes off very whinny its very understandable as who would want a life of super villains trying to kill your loved ones as well as yourself. The cover is pretty cool and eye-catching in a 90’s comic kind of way with the interior art being great and done by Roger Robinson again. Over all I have to say again a solid entertaining issue that makes me look forward to reading the next.

Prototype # 17  **1/2
Released in 1995     Cover Price $1.95    Malibu Comics    # 17 of 18

Stanley Leland wakes up after his resurrection surgery and has the body of a squid and is told by the terrorist group that he is the one they want to lead them and that they will help him get revenge on Prototype. Bob Campbell, Melina Campbell and Jake Alexander are working on the damage Prototype suit and they have made so very good adjustments to it making it run smoother and cause Jimmy far less pain when first putting it on. Once the armor is ready Prototype and Ranger fly off to save Angella from the grip of the Techuza and both in their own minds share how proud they are to be saving the day with the other. The heroes show up and fight off giant killer fish as well as Techuza henchmen and then finally they enter a room and their armor is scanned and Techuza alerts them that they have taken the fetus and that Angella is alive and they control the fate of Prototypes family! The Techuza also tells him that they are getting ready for war with Terrordyne and it will be fought with Ultras and bio-weapons and that Prototype should remember that he should be on their side as they control the fate of his family. Ranger tries to calm down Prototype who punches his hero friend and rushes to an image of Angella that turns into a pile of goo and he breaks down. Meanwhile the Techuza takes Angella back to New York and throw her out of a van minus her baby!

So a gang war between Techuza and Terrordyne is about to go down and both sides clearly will be playing for keeps as they are stockpiling Ultras as well as creating weapons that will cause mass destruction as well as death. So in other words we are in store for two terrorist groups fighting each other with heroes and normal people stuck in the middle! Prototype in this issue is filled with worry as well as rage as he just wants his girlfriend and baby back and is making bad decisions along the way cause he is lashing out and not using his mind in order to rescue her. And poor Angella has been kidnapped, her baby stolen from her womb and then dumped in a New York ally like she is trash, this poor woman has been through so much in a matter of hours. Ranger is doing his best to try and keep Prototype calm and on track and teaching him the ways of being an Ultra Hero, but is learning that Jimmy while a good guy is a little unstable and is always filled with anger. Leland is around and has the legs of an octopus, he is still snarky and ego driven and is promised revenge on Prototype if he helps Terrordyne in their quest for power, I wish Leland would have been left dead. The cover for this issue is terrible and is Leland his is octopus legs and is very cheesy and lame and not eye-catching and more laughable and the interior art this time around is done by George Dove and is good stuff. Crazy to think that we only have one more issue in this series and the Prototype would be over, let’s see how Malibu ends this series.

Prototype # 18  **1/2
Released in 1995     Cover Price $1.95.    Malibu Comics     # 18 of 18

Prototype is at a department store for their 10th Anniversary when he becomes under attack by Battlewagon a tech suited bad guy with tank treads for feet! The battle is going as reporter Lacy is on the scene broadcasting it live, when Battlewagon uses his force field to knock Prototype down with a hard blast he then uses a wall to trap our hero and reveals who he is as Battlewagon in Frankie the man who use to be Jimmy’s best friend! Frankie tells Jimmy that he feels like he was forgotten as he was given a job at Ultratech by Jimmy’s request and that was as a janitor and that one day when Prototype was fight Arena they knocked down a wall that killed Maria the love of Frankie’s life and put him into a coma. He then says that it was Terrordyne who brought him back and turned him into Battlewagon in order to get revenge on Prototype for taking everything away from him. Prototype snaps to and tries to talk to Battlewagon as he has something big to tell him, but the angry villain will not listen and as Prototype once more pulls his punches as he tries to talk to his one time friend who once more blasts Prototype with a massive shot and just as Battlewagon is about to kill our hero a voice stops him and its Maria who’s pregnant and very much alive, Terrordyne has lied to Frankie and he is overwhelmed and flees the scene. Prototype thanks Maria for coming and they both stand together wondering if Frankie will ever return.

The final issue of Prototype is a fun one that is its own story wrapped up in one issue, but it also does zero to answer the questions of issue 17 like the war between the two terrorist groups and what happed with Angella and her baby? But this issue has Prototype having a fight with a new Ultra Villain that turns out to be is one time best friend who blames Jimmy for all is issues and the death of his wife who is in fact very much alive. Battlewagon is the issue’s baddie and he is pretty cool as he has the torso of a man in a tech suit and the bottom half of a tank and he has massive firepower to boot! The downside to him is he is fighting with rage and this makes him sloppy in attacks as well as makes him way to talkative as he wants to alert our hero on why he hates him and wants him dead. Prototype in this issue is annoyed that he is having to do a meet and greet at a department store then turns into hero mode when he is attacked but ends up shocked and sadden when he fights out who his attacker is and why he is fighting. The story is very much like a soap opera and it’s clear that writer R.A. Jones knew this as he even has panels showing a soap opera on a TV, and while it feels out of place and disjointed from the last issue it still very much was an entertaining read. To be honest many times this comic series in its run feels disjointed as plots and characters seem to disappear and they also do the finish this story in this other comic series nonsense that has plagued mainstream comics for so long now. I really do enjoy Malibu Comics and Prototype is my second favorite character in the Ultraverse and it was a blast revisiting many of these issues again as well as for some a first time read and I still feel that Prototype and Ranger should be in the Marvel Universe as they are perfect fits in the Iron Man series. The cover is cool and eye-catching but has zero to do with what happens in the issue and the interior art is done by Paul Abrams and is good stuff! After this issue a mini series was suppose to be released called “Prototype Turf War” and would have been more about the terrorist war and would have wrapped up the story, but sadly it was never released thanks to the fine folks at Marvel Comics who botched everything Ultraverse from day one of them buying them. Check out some artwork bellow to see they style of art used in this series and I will say if you like 90’s Superhero comics make sure to check out Prototype as it really is a good series with some cool characters.

Prototype is one of my favorite characters from the Malibu Comics Ultraverse and his series was well done and had a nice build up and showcased many characters all with their own story arches and all building the world they live in. It’s a shame that Prototype as well as all the rest of the Malibu Ultraverse characters never fully got to have a solid ending or even found new life in the Marvel Universe. While Prototype did have flaws and some issues in storytelling, it really is a fun series to read, and I know this sounds crazy to many of you readers and friends but I would say that for me the Ultravese was better then just about everything Image Comics did in their first few years minus the likes of Spawn and Maxx, but let’s not get to much into that. For our next update I will once more be celebrating the 10 Year Anniversary Of The Horror Host Hall Of Fame and will be heading to the world of Crazyman! So until next time read a Malibu Comic or three, watch an Ultraforce episode or two and as always support your local Horror Host! On a side note I wonder if the Warden will have some beans for us to eat when we visit The Crazyman?

The Undead Files: Isle Of The Dead

So as crazy as this sounds, I decided to cover the promo comic for the PC Game “Isle Of The Dead” and bump “Batman Nosferatu” to another update in the future. When I was growing up, my parents got a computer, and while from time to time we could use it, playing games on it was few and far and mostly I would play SkiFree, Free Cell or Minesweeper, all super classic games for PC Gaming. And then some time later, my brother bought himself a computer that he planned on using for college class projects as he was about to graduate high school and had plans of becoming a schoolteacher. Along with the computer that was rocking Windows 95 and had both a CD Rom and diskette drive, he bought a printer and a hand scanner and this opened the door for us to play a ton of PC Games. What was very cool was that my brother allowed me as well to get on the computer to play games or even get online via AOL. My brother’s PC opened the world of classic PC Horror Games for me and that is why we will be taking a look at one of those games and a promo comic that came with the game for this countdown to Halloween 2020 update! So if you are ready, let’s visit the world of Isle Of The Dead and see if we can survive the hordes of the undead! Oh and I do want to warn you that some of the gifs used on this update do have some disturbing imagery, so keep that in mind as you read on.

Isle Of The Dead was developed by Rainmaker Software and released by Merit Software in 1993 for PC and was a first person adventure survival horror game. Rainmaker Software was a very short-lived game developer who besides Isle Of The Dead only had one other game under their belt, the 1995 game “Nerves Of Steel” that was a war game that played much like Isle. The creators behind this game were A. Sean Glaspell along with Myk Friedman, Bryan Kelsch and Bruce J. Mack, and they wanted to bring a story driven hack slash game to gamers that was very much inspired by comic books. The game had music done by Scott Loehr and was shown off at the 1993 Consumer Electronics Show, and even at one point a port was made and ready to go for release on the Atari Jaguar home console, but was cancelled before being unleashed. The game was massacred by reviewers as it was getting mostly low scores with Dragon Magazine giving it a 0 out of 5 stars and PC Joker giving it a 38%. To this day YouTube gamers are still giving the game poor reviews. Most of the complaints about the game were the sloppy game play, the repetitive music, the goofy gore and the lack of real direction of where you are and what you are doing. But while for many, the game is in their Top 100 Worst Classic PC Games, it has also found cult classic status as many enjoy the cheesy nature of the game, and I am proud to say that I am one of those who grew up playing it and loving it! The game was not only released on diskette but also on CD. I think that the game was harshly panned by many reviewers is because it followed in the shadow of other first person games like Wolfenstein 3D and even Doom was released in late 1993…and because of this Isle Of The Dead was just lost in shuffle. While Isle Of The Dead never got a sequel or an official remake, I will say that a game series that I feel that could be connected to it is “Dead Island” that first started in 2011 for home consoles like PS3 and Xbox 360. While it’s not really connected, at least the undead island video game adventures lived on with it.

My Brother Bryan and I would look for PC games at a local used media shop (that we both ended up working for later) called “Replay Media,” and I can remember him buying games like “Doom II”, “You Don’t Know Jack”, “Plan Nine From Outer Space” and even one that was trivia and movie reviews that was made by Blockbuster Video. I on the other had remember having games based on “X-Men”, “Tom and Jerry” and an amazing one called “WaxWorks.” We would also hit thrift stores and that’s were my brother found Isle Of The Dead and with it being a horror game, we knew we had to buy it. The edition he had was the four diskettes version and came in a very cool big box and had the comic book in it as well. I can remember that when my brother first played it, he was not that impressed with the first person horror shooter, and when it was my turn to play, I can remember I was confused on what the heck I was doing and where I was suppose to go…and even with these frustrations…we both kept playing the game over time and each time we would get a little further and figure out the puzzles and traps. Of course once technology changed and we upgraded to bigger and better PC’s, the day and age of DOS Diskette games faded away into the background, but for some reason Isle Of The Dead always stuck with me from the simple game play, to the story of an island filled with zombie and even the music that plays throughout the game have always been something I looked back on fondly. I look back at my days sitting in my brother’s room near a window trying my best to figure out and beat Isle Of The Dead very fondly, and I have no shame in saying…I never beat the game as it would crash so many times and when not crashing I just found myself wandering around. Over all, I wish I could play Isle Of The Dead again…and just maybe I can one day on my Mac laptop!

Now let’s talk about the baddies that make up the Isle Of The Dead!! The main brains behind the horrors you face is a Mad Scientist who is evil and who seems to enjoy having the island filled with the undead and chasing off anyone foolish enough to step foot on it. He also is holding a woman hostage and is super dastardly. The island is filled with tons of flesh eating zombies that range from the mutated, female, fatty with guts out, cub scout kid zombie and of course muscle bound surfer dude zombie! Also around are massive killer bats that stalk around the caves. So as you can see, the Isle Of The Dead is filled with so many terrors that all want you dead!

I almost forgot to talk about the game’s hero, Jake Dunbar, the lone survivor of a bad plane crash that leaves all his fellow passengers dead! Jake is a man who just wants off the island and wants to survive the onslaught of the undead that appear and want him dead. Jake is a hero as well as when he finds out that the Mad Scientist has a woman held captive, and he knows he must rescue her before he escapes the island. Jake is armed with two kinds of shotguns as well as a machete in order to fight off the zombie horde and also must pick up items along the way to help in his journey. Jake Dunbar is a cool character, and while he does not have a huge back story, you get to know him and bond with him along the journey. One crazy thing about this game though, is if you quit the game this makes Jake kill himself…yeah super depressing way to end this hero’s life in this game.

So as you can see, Isle Of The Dead is a PC game that is not super popular, but over the decades has built up a cult following…I mean it’s such a indie game that when I was a teenager and many of my friends were PC Gamers, none of them had ever heard of this title, let alone played it! I also am very happy that I was able to track down a copy of the comic book to make this Countdown To Halloween 2020 and Undead File update possible. Plus I want to thank the Ebay seller for having this in stock and also letting me reread this after all these years. I want to remind you all that I grade these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, its entertainment value and its art and story. So if you are ready, let’s head out into the isle and see what these zombies have in store for us.

Isle Of The Dead # 1  **1/2
Released in 1993   Cover Price $0.00     Rainmaker   # 1 of 1

Two brave pilots lose control of the plane and crash land on Nuwapu, and it leaves everyone dead onboard, well besides Jake Dunbar who was tossed out during the crash. Jake uses all the strength he has and passes out on the beach. After a while he wakes up and looks around the wreckage and finds a shotgun as well as a med kit and looks for whatever else he can find. While looking around Jake is attacked by a zombie and uses the shotgun to blow its head off, and then all scared and nervous he knows that he must find the villagers of the island and see if they can help him get off it! As Jake heads into the jungle, it’s clear that he is being watched and stocked by zombies! The comic ends with the question of if Jake will get off the island and if he will find out who the madman is who is creating the zombies.

This comic book does a great job of setting up the moments before the game takes place and even gives you a few hints of what to look for in the plane like the shotgun and med kit! The comic follows Jake Dunbar, a man who was a passenger on a plane that crashes on an island that is filled with zombies, traps and mysteries…and ends with the question of whether he will survive the island or be eaten alive! Jake is a hero that does not want to be a hero and is fighting his way through the jungle in order to survive and with the temptation of a pretty woman in distress (as seen in the game) he arms himself and becomes the hero he needs to be! The zombies are hungry for human flesh and are running on instinct to eat and consume. The comic has one massive gory moment that has a zombies head being blown off by a shotgun and it reminds me of so many of the indie zombie comics of the 90’s like The Dead, The Walking Dead and Dead World. The cover for this promo comic is great and very eye catching, but I will also say very lazy, as it’s just the box cover used for the game. The interior art is great and done by a uncredited artist and really does have a indie comic look to it and the art could be at home with companies like Aircel and Arrow. Over all this is a good short promo comic that does a good job of showcasing the PC Game it was made to promote. If you like Isle Of The Dead or indie zombie horror comics, track this one down and give it a read. Oh and I have to say, when reading this comic again after all these years, much of it came back to me. Check out the artwork below from the unknown artist and see what I mean that this art style would have been right at home at Aircel Comics in the 90’s.

Isle Of The Dead for me is up there with Doom and Wolfenstein as some of the most iconic first generation of first-person shooters released for the PC! And as I have said before, survival horror and just horror video games are things that I think about around Halloween time as I think everyone reading this update should at least play one horror video game this October. This year on the PS4 I have been playing “Zombie Army 4”, “World War Z”, “Predator: Hunting Ground” and “Blair Witch” all games that are super fun and have added to this year that has started off so badly with the virus crisis. For our next update, we are escaping the Isle and will be heading to the country to take a look at a killer warlock scarecrow that is from the 1995 direct to video movie “Night Of The Scarecrow”! So until next time, read a horror comic or three, play a horror video game or two and as always, support your local Horror Host. See you next update for a bloody good time down on the farm.

Malibu Comics Ultraverse Memories: Exiles

Remember back in the 1990’s when both Marvel and DC had some competition when it came to superhero comics with companies like Image and more important to me Malibu, who had some amazing heroes like Prime, Mantra, Prototype, Sludge and Night Man to name a few fighting for readers’ attention. Malibu also had many superhero teams like Freex, The Strangers and Exiles with the latter being the topic of this update. It’s sad that in modern times the comic industry is struggling to gain readers and most fans of superheroes don’t read the issues and only know the character from the movies or TV shows based on them. Now that I am thinking about it, I do believe that Sparkle Comics is trying to keep the world of Indie Superheroes alive with such comics as Black Jack, Silver Bullet, Black Lion and Spring Heeled Jack…so I feel good that the company I own with my friends is doing its part! Also this update really did make me miss the days of when comic companies took chances and comic shops had way more variety for readers to choose from. Around here in Dayton, I would say Bell, Book And Comic and Super-Fly Comics do the best job of offering more indies and even locally made comics to their customers and are inviting to readers. So if you are ready, let’s take a quick look at Exiles from Malibu Comics.

Malibu Comics was struggling in late 1993 as sales had dipped. The comic market was being flooded with comics and gimmicks that were hurting many of the independent companies as buyers just were not buying as many comics; the interest was fading as big events and foil covers started to annoy. And going into 1994, things got worse for Malibu as they did what they could to stay afloat and even started to cancel lower selling series as a way to cut costs and stay around in the industry. But like all mega money sharks, both DC and Marvel smelled blood in the water and opened up their checkbooks and both made bids on buying out Malibu to own their characters, logos, back issues and their coloring style and most importantly, so that the other company didn’t own it! And on November 3, 1994, Malibu was sold to Marvel Comics who became the owner of so many great superhero characters. Marvel wasted no time canceling all of the Ultraverse titles and re-launching some of the more popular ones and even crossing them over with such Marvel Characters like Spider-Man, Incredible Hulk and Wolverine all through 1995. But by 1996, Marvel Comics pretty much walked away from the Ultraverse and cancelled all their titles and just stopped using the characters sending them to the long box in the sky and leaving readers and fans of the characters wondering if they ever would return. Over the years rumors have always been talked about in comic shops, comic podcasts as well as websites about the return of the Ultraverse as well as what Marvel could do with the characters to add them into the Marvel Universe.

So before we get into the comic reviews, I am going to take a few moments and give my opinion on how they could add The Exiles into Marvel and where they would fit in. So let’s use the core original group of Exiles that includes the likes of Trax, Deadeye, Tinsel, Dr. Rachel Deming, Mustang, Catapult, Amber Hunt and Ghoul and say that events of the original comic series change when the worlds of Malibu and Marvel meet in modern times. We will also say that all of Marvel’s past Exiles teams were around, just in namesake only and had nothing to do with the original team made by Deming. I would love to see The Exiles be mixed in the world of X-Men with many of the members being mutants – they fit it really well, and to start I would love to see Dr. Rachel Deming use her team as the alternative to the X-Men and allow them to be more flashy in order to make citizens see them as stars and heroes. I would have it that Dr. Rachel Deming and Professor X have a respect for each other, they just have different ideas on how to get things done with their mutant teams. I would also have it that Dr. Rachel Deming and her Exiles open their own school of gifted students as a way to recruit for Exiles. This of course would cause friction between the two mutant groups, and while their respective leaders respect each other, the teams themselves do not and do what they can to outshine the others. I would play up on Wolverine and Mustang really disliking each other and clashing lots. While rivals, I would also make sure to have The Exiles come off as good guys who just are the Pepsi to X-Men’s Coke and are more flash as they have decided to not hide in the shadows in a world filled with super beings. The Exiles could not only be a team in Uncanny X-Men and other X-Men titles but could also spin off into their own series. One thing that would be great for The Exiles is that many of their team members are powerful and could hold their own against the likes of evil mutants like Magneto, Sabertooth and Black Tom to name a few. Just a thought of mine to bring them back, and sadly the way things look for Malibu is that Marvel and Disney have zero plans for them and if the rumors are real, the deal Marvel made when buying them was so bad that the fate of these characters are forever sealed in limbo. That’s right, the story goes that if Marvel does any new comics with characters created by Malibu they have to pay a percentage to the former owner of Malibu as well as the creators of said characters leaving the profits very low for comics being sold and not worth the time and resources Marvel would put into them…or so Comic Store Urban Legend goes.

As you can see, Malibu Comics is a company over the years I find myself thinking about what could have been if they could have survived the Comic Book Crash of the 1990’s and even what they could be if Marvel would do anything with the characters. But we are now at the point of the update for the reviews, and I want to remind all you readers that I grade these issues on a standard 1-4 star system and am looking for how well the comic stays to the source material, its entertainment value and its art and story. I want to thank Bell, Book And Comic and Game Swap Kettering for having these comics in stock and making this update possible. So if you are ready, let’s gear up and hangout with The Exiles.

Exiles # 1  **1/2
Released in 1993     Cover Price $1.95     Malibu Comics     # 1 of 4

Amber Hunt is a high school student who one day is bored in class when an explosion rocks the school, and she sees that bad guy Supreme Soviet along with his Cybernoids are fighting with members of the superhero team Exiles (Trax, Deadeye & Tinsel) all over her! The battle leaves many of the Cybernoids destroyed, Supreme Soviet tricked and defeated, and Trax injured and having to be rushed back to their base. They also take Amber Hunt who still is confused and angry on why she is being targeted. Once at the island base, Amber meets Dr. Rachel Deming who is the keeper of the team as well as the one who has cured them all of the Theta Virus and soon will also cure Amber Hunt who is infected and has special powers she just doesn’t know about yet. While there, Amber is acting like a brat and even meets team member Ghoul who she also treats terribly! Meanwhile in L.A. Supreme Soviet visits his boss Mr. Malcolm Kort who wanted Amber Hunt killed and for his failure Supreme Soviet is forced into a tube and injected with a virus that kills him and shows that Kort wants to really use this virus as a bio weapon! Meanwhile in a neighborhood in San Diego a young man named Timmy is taking out the trash when he is surrounded by Bloodbath and Bruut who have been sent by Mr. Kort and thankfully Exiles members Catapult and Mustang are near by and step in to help the kid from meeting his maker. The heroes get the upper hand but when Bruut attacks Timmy’s mom an accident happens and Mustang with his electric powers falls into the water from the broken sink and fries and kills Timmy’s Mom as well as Bruut! Bloodbath knocks out Catapult and escapes with Timmy.

This first issue of Exiles is a very good solid read that showcases the style and world of the Ultraverse. It also sets up that our heroes the Exiles are a team of powered beings who are brought together to do the right thing and are watched by after Dr. Rachel Deming going against entertainment tycoon and evildoer Mr. Malcolm Kort and his band of super powered hired guns. The story while it is your normal superhero fare the main plot of the issue is the Theta Virus and one side wanting to cure it and the other side wanting to use it to gain power as a weapon. The Exiles are a rag tag team that has many members who all have special powers and in this issue we meet Trax, Deadeye, Tinsel, Ghoul, Catapult and Mustang all who work well together and have one goal and that’s to save the youngsters who are virus carriers. This far I think my two favorite members are Tinsel as I dig her look and she can fly and fire energy from her hands, I also like Catapult who comes off as a surfer metal head guy who has the power to easily lift and throw things. I also like Ghoul as he is a green skinned zombie who we gather can talk to the dead…but he has not done much yet to make him a favorite. Dr. Rachel Deming who is the watcher of all the team is a very wise and smart woman as she has the cure for the Theta Virus and I am going to guess she as well has some sort of powers. Amber Hunt is a terrible young lady who is self centered, rude and mouthy who treats not only the Exiles like crap even after they saved her life but also fellow classmates as she calls one young lady a “cow” as they are trying to get away from the opening battle! Mr. Malcolm Kort is cold blooded and has no loyalties to even his own hired super powered beings as he will kill them if they fail him! Speaking of his hired guns Bruut, Bloodbath, Hot Rox and Supreme Soviet all are trained killers who don’t mind killing women and children as long as they get paid! This far I like the story that is being set up and it makes me wonder what the outcome will be once the Exiles and the Kort side clash all over a virus. The cover for this first issue is totally 90’s and for me not very eye catching as it looks super cheesy. The interior art is done by R.R. Phipps and is really good and embodies the art of the 90’s superhero titles. So with this lets see what happens next in issue two and see if Mustang can get his revenge for accidentally murdering a young man’s mom.

Exiles # 2  **1/2
Released in 1993     Cover Price $1.95     Malibu Comics     # 2 of 4

Mustang and Catapult are standing in the home of Timmy with the bodies of his mom and super villain Bruut when they are surrounded by the cops who want to take them in for questions, but Bruut is not dead and awakens and goes on a rampage that leave many cops hurt and dead and both Mustang and Catapult can not stop him from escaping by stealing a helicopter. And before the remaining cops can regroup our heroes escape and head back to their island base with news of their failed mission. While back at the base news is spreading of the fight at the house and Dr. Rachel Deming tells Amber Hunt it’s her choice on if she wants to be cured of the virus as it will cause change and Amber learns she has the power of fire. While Malcolm Kort and his team of scientist are trying to force Timmy into letting them “cure” him so his pain will stop as his hand keeps growing and shrinking back to normal. Rachel Deming now calls on the Exiles team and the order is to do a full attack on Kort’s entertainment building and get Timmy back before he can be turned into a henchman tool for evil. Before the Exiles leave Amber informs Rachel that she will take the treatments once the team is back from the rescue mission. In the end young Timmy is being treated by Kort’s science team and things go wrong as Timmy turns into a massive beat man with tusks and breaks free and knocks even the Exiles out of his way as he escapes into the city.

In this second issue the Exiles are forced to face lots of difficult things from one of their members accidentally killing a woman, being caught on camera and now the world knows that they are in town as well as must face a failed mission that clearly looks like is going to cause them major problems in the very near future. The Exiles try so hard to keep their existence low-key, as the world is not keen on the super powered humans walking among them. And worse is the team itself is torn about if they should come out and be seen or hide in the shadows and save the world. Dr. Rachel Deming is clearly in charge of the group and she also knows that they must do all they can in order to save as many of those infected by the virus as they can and do so before Kort and his goons turn them into raging monsters. Mustang in this issue feels terrible and he blames himself for the death of Timmy’s Mom and his powers of electricity is what lead to her neck being crushed by the unstoppable Bruut, even though he played a part in the death he is over taken with guilt. Meanwhile the rest of the team are ready to go to war and try and get the kidnapped kid back and cure him before he is mutated by the bad guys or killed by the virus. Kort once more shows he is an evil man as he forces a young man to be experimented on and all he cares about is power and control. Meanwhile his goons Bloodbath and Bruut one time partners are at odds as it’s clear within their group its all about the money and every super powered man for themselves. Poor Timmy in one day looses his mom, learns he has a deadly virus, is kidnapped and then forced to be turned into a raging monster. And man I cannot see this hulking tusked monster tangle with the Exiles in a battle that I am sure is going to be epic. The one thing that does stink about this issue is that one of my favorite characters Tinsel is just a background team member, and it’s a shame as I would have loved to seen her kick some butt. The cover for this second issue is way better and eye catching as it showcases our team looking like they are ready for action. The interior art is done by R.R. Phipps again and is good stuff. Over all this second issue is very entertaining and has locked me in as a fan of this team this far, and I cannot wait to read the next issue.

Exiles # 3  **1/2
Released in 1993     Cover Price $1.95     Malibu Comics     # 3 of 4

Timmy lands on the street below and is confused and just wants to be left alone, but also landing on the ground is Tinsel as well as Ghoul who try and talk to the enraged teenage monster who don’t want to hear it and just our heroes luck they are attacked by Hot Rox who takes them both prisoner as Timmy escapes deeper into the city. The remain Exiles team chase down Timmy who hides in a closed mall and they try to talk to him, but he attacks causing destruction and injuries before turning back into a young man and running off into the night. Meanwhile back at the lab Amber Hunt is trying to push Rachel Deming’s assistant into given her the treatment as she don’t wanna die from the virus and has no faith in the Exiles returning, the assistant refuses. While back at Kort’s building Ghoul has been thrown into a waste bin and barely escapes as they set it on fire with the hopes of killing him. Meanwhile Bloodbath has Tinsel in his room and is about to sexual assault her, but she is able to use her power and blind him (as she is blind as well) and he grabs his guns and fires wildly into the air and sadly kills her as Ghoul gets to her way to late and this sets him off for revenge!

Well Malibu Comics and Exiles gone and done it they killed off my favorite hero on the team and did so very brutally! You see Tinsel in this issue is taken prisoner and we learn she is also blind and needs her visor in order to see and when she wakes up she is in the room of Bloodbath who wants to rape her….and when she fights back and tries to get away he shoots her a dozen times ending her life! Why would they let a hero die like this? Don’t get me wrong it was very effective and wants me as the reader want to see Bloodbath get his, but it also makes you a little mad at the rest of the Exiles besides Ghoul as they left her in the hands of the baddies in order to save a teen who is now a monster who just wants to be left alone. That is pretty much the major plot of this issue is the Exiles trying to reach a scared Timmy who is now a massive wooly mammoth monster man who don’t trust anyone. Kort and his goons pretty much stay out of the hunt for Timmy as they figure they will just attack and get him back once the Exiles do all the hard work and get him to a safe place. Bloodbath is enemy # 1 for this comic reader as I am glad he is blind now and hopes it permit and that Ghoul once he catches up with him is able to eat his heart out! I must also say I do also really like the look of Timmy as the monster who is called Mastodon because he seems like he could be a villain for the Incredible Hulk and is well designed. The cover for this issue is also very eye catching and is a perfect cover for a 90’s superhero comic. The interior art once more is done by R.R. Phipps and is great stuff and has the 90’s look but yet also still holds a very 80’s style as well. This third issue is a great read and I cannot wait to read issue four that is the final in this very good series.

Exiles # 4  **1/2
Released in 1993     Cover Price $1.95     Malibu Comics      # 4 of 4

The Exiles decide to give up tracking down Timmy and return to the base so they can regroup and figure out a better plan. While at the lab Amber Hunt decides that she is going to just sneak and give herself the treatment so that she can survive the virus. Meanwhile Ghoul makes contact with the soul of Tinsel and gets the name of her killer Bloodbath and sets his sights to really get revenge and massacre the super powered hitman. As Bloodbath gets painkillers and head back to his room he is attacked by Ghoul who is crazed with anger and after a brief fight he is able to kill Bloodbath and not only end his life but also his soul! And once he drained him Ghoul grabs some guns and starts his one-man war against Kort and his people. While at the lab Amber has done the treatment wrong and the machine is over loading and the Exiles and Rachel Deming are rushing back to try to stop the explosion as well as save Amber from dying. Ghoul blows up the generator at the Kort building and the explosion seems to have killed anyone in it. While back at the Exiles Lab the tank and machines explode and kills many of the Exiles in the process as Heather the Assistant, Trax and Mustang are all killed with Catapult, Deadeye and Rachel Deming are all severely injured. In the end, Amber Hunt is now a flying flaming super powered woman who’s selfish nature has killed many.

This comic series had guts as many of the team members meet their maker by the end with most being killed by the hands of a terrible narcissistic spoiled teenage girl that they were helping who ended up dooming anyone around her when she decided to treat herself. This issue’s plot brings everything together for the most part but also leaves lots of things unanswered as this was a lead in to a series called “Break-Thru” that they wanted readers to buy next…and that was always one thing that annoyed me about Malibu Comics and their Ultraverse as they tied in all their comics together so in order to finish stories you would have to buy another title in order to do so, and that was some of the silly stuff Marvel Comics also did very badly in the 80’s and still do it somewhat to this day. Amber Hunt is a terrible person who becomes even more terrible when she gets power beyond most other heroes in the Ultraverse. When you really think about it all the true evil villain of this comic series is Amber Hunt as she is narcissistic and does not seem to care about others or how her actions effect anyone around her. Rachel Deming is a woman who does want to help those with powers, but also slightly seems to be doing so to stroke her own ego as some of her decisions help lead to the teams downfall. Ghoul in this issue is a true badass as he goes for revenge of the death of his friend in the last issue and does so in a brutal way…Ghoul is very cool and a great character that walks the line of superhero mutant and horror character. This series really is a great read and shows why Malibu Comics was a great alternative to Marvel and DC as they delivered good solid stories about interesting characters who had a vast world. The cover on this fourth issue is not as eye catching nor as cool as the three issues that came before it, but while a little plan it still ok. The interior art is once more done by R.R. Phipps and is good and has a very 90’s comic look and to be honest has what I would say is the Malibu Comic house style. For me Exiles is a great series and one that fans of X-Men and all their clones should check out as these characters and stories could fit in very nicely with the Universe that Marvel Comics created for their readers. Check out the artwork below to see the style of R.R. Phipps and see what I mean when I say this looks like Malibu Comics house style.

Exiles is a great team from Malibu Comics who never got the respect from Marvel Comics when they bought the characters rights way back in 1994 and even when they did use the team they only did so in name only. It’s a shame as I do not think comic readers ever will see new adventures of the Exiles as I do feel they had many more in them, but truly only time will tell if Rachel Deming’s team will see a new series. For my next update, I will be stepping away from comic books and will be once more taking a look at a Horror Host from the Dayton area as I take a look at Rayne of Studio Cinema! So until next time read a Malibu Comic or three, watch a movie or two and as always support your local Horror Host! See you next update for a spooky good time.

 

From Horror Movie To Horror Comic: Leprechaun (1993)

Happy Saint Patrick’s Day ! For this update I think we are going to revisit that nasty little movie monster killer The Leprechaun! Last time I covered him was way back in 2013 when I reviewed the very cheesy BlueWater Comic series and that was also for Saint Patrick’s Day. For this update, we will be looking at the Trimark promo comic released when the film hit theaters, and it will be a “From Horror Movie To Horror Comic” update so we can really breakdown the 1993 movie as well as Leprechaun the character. I am also doing this update in honor of the SYFY network’s newest Leprechaun sequel that is being released today. So if you’re ready to drink some green beer and look for the pot of gold on the other side of the rainbow, let’s dive into this pint size terror killer.

To start off this update, we need to take a look at our title killer of the film, the one and only Leprechaun, and while he has been in several films, we will only be talking about his killing abilities and flaws from the first film only as that is what this promo comic is based on. The Leprechaun is an over 3 feet tall supernatural creature who has a wicked nature and a thirst to kill those who make the mistake in taking his gold from him. The Leprechaun is very cunning and is a trickster and can use his size and appearance to scare his target victims leaving them open for the kill once panic sets in and they notice they are being stalked and hunted by a mythic creature with a frightening face. The Leprechaun also uses magic in order to dispatch his victims as, while he is not earth shattering with his powers, he can in fact use them on those who stole his gold and ones that get in his way. He also has no issues using his bare hands nor any weapon or item he can find around him on the sad person who crossed his path. He also has razor sharp fingernails that can also be used in hurting a human as well as his teeth that he will use to chomp down with. And all the while he also makes puns and jokes during his violence causing the victim to feel helpless and weak. He also can regrow body parts that have been cut off and can heal from wounds pretty fast. Oh and lets not forget, he is also good at leaving traps to capture his victims! While The Leprechaun is powerful, he does have weaknesses like four leaf clovers hurts him and leaves him powerless and open to attacks and is the true way of stopping him if one is placed on him. If he is forced to swallow the clover, he melts from the inside out. He also has a weakness for dirty shoes as he feels like he must polish them, once more leaving him open for an attack or for a person to get away from him. He is also very much empowered by his gold and is weaker without it, once more leaving him able to be hurt from counter attacks. He also can be hurt/stunned with more direct attacks like using a gun on him. While he can be stopped, this pint sized terror is a force of evil and when stolen from he has no issues ripping your guts out!

So now that we have taken a look at the Leprechaun and his powers and ways of killing, we should now take a look at the original movie that spawned him. For this part, the film’s plot write up is taken from our pals at IMDB with the production notes and thoughts being written by myself. So if you’re ready, let’s travel back to 1993 and enter the world of the Leprechaun.

Leprechaun (1993)

When Dan O’Grady returns to the U.S. after stealing some Irish leprechaun’s pot of gold, he thinks he can settle down and enjoy his newfound wealth. He thought wrong. The leprechaun followed him and O’Grady barely gets away with his life, having locked the little monster in his basement. Ten years later, J.D. and his spoiled daughter Tory move in. By accident, the leprechaun is released and almost immediately the annoying creature starts to look for his gold, not displaying any respect for human life.”

Mark Jones was a man who made his name producing TV shows and cartoons, and one day decided he wanted to direct and make a movie and choose the horror genre to make his debut. Inspired by the film series Critters and the breakfast cereal Lucky Charms, he went to Trimark and pitched the idea that became the company’s first home grown theatrical film release and brought them to the dance. Mark Jones wrote and directed the film and got a million dollar budget and began casting bringing in such names as Warwick Davis to play the Leprechaun, Mark Holton, Ken Olandt, Shay Duffin and a Jennifer Aniston in her first feature role! Gabe Bartalos was brought in to do the special effects that took three hours to apply and forty minuets to remove. One of the main shooting locations was Big Sky Ranch that was also used back in the day for locations for The Waltons and Little House On The Prairie. Before being released, the film received a massive push from Trimark as they really wanted this film to be a big hit and help bring them more attention and money to make future films. The film did okay for Trimark at the US Box Office bringing in $8,556,940.00 on a budget of only $1 million! The film ranked number 117 for the year and beat out such other cult films as Dazed And Confused, The Meteor Man, Children Of The Corn II, Batman: Mask Of The Phantasm, Surf Ninjas, Mr. Nanny, Warlock: The Armageddon and Ernest Rides Again to name a few. While this film might not have been a box office smash nor is Leprechaun as iconic as other Horror Killers like Michael Myers or Leatherface, he does have a cult following and has made a mark for sure in the world of horror.

I can remember in 1993 when Leprechaun was being released to theaters as of course my brother and I wanted to see it and our Dad laughed at the trailer of it, and this of course meant we did not get to see it in theaters! When I was a young Monster Kid, movies with weird creatures and monsters were ones I always felt like I had to see and Leprechaun fit that bill. And of course not much has changed as I still love these style of movies! When I was finally able to see Leprechaun, it was when it came out on VHS and my brother Bryan rented it, and I can remember we both enjoyed it for all its cheesy goodness and years later I can remember watching it with my friend Jason Gilmore and he as well always really enjoyed it! In 1993 I can also remember clipping the newspaper ad from Dayton Daily News and keeping it along with other Horror Movie ads for a short time. Later I bought the film on VHS as well as DVD and even at one point remember owning the movie score on CD that was sadly stolen during a move. Even now in 2019, I find myself enjoying the original film as well as most of the sequels with the reboot Leprechaun: Origins being my lest favorite, and I really cannot wait to see the new film coming to SYFY called “Leprechaun: Returns” that should be premiering the day this update goes live. It’s odd to think that growing up the Leprechaun films have always been a part of my childhood as I have so many good memories of this series like hanging out with my friend Dave Wean watching Leprechaun 3 and eating Spaghetti-O’s while off from school, and watching Leprechaun In Da Hood and making out with my then girlfriend Misty on our couch right after moving in together and even watching Leprechaun Origins with my gal Juliet while a thunderstorm was going crazy outside. While not my favorite of the lower level Horror Movie series, it’s one I do enjoy and recommend watching them all if you like a little cheese and humor with your horror.

The Leprechaun was such a cult hit that even Saturday Night Live got in on poking fun at it via their Wayne’s World skits that were the shows most popular at the time and was based around two goofy guys Wayne and Garth and their cheesy public access show called Wayne’s World. And during some episodes as well as the second movie as Wayne armed with a flashlight would torment Garth by acting as if he was the Leprechaun! The segment on the show was really funny and Juliet and I break out reenacting the segment at home from time to time. I don’t want to spend too much time on this but also wanted to show it a little love and respect.

So now that we have chatted about The Leprechaun and his ways of murder, I think it’s time we take a look at a promo comic that was released by Trimark in order to help promote the film. I want to thank an Ebay seller who had this comic for sale and I am happy to say that the money I spent on this film went towards a charity. I also want to remind you all that I am grading this comic on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and its art and story. So if you’re ready lets dive into this first comic based on the horror movie Leprechaun.

Leprechaun # 1  **
Released in 1992       Cover Price FREE       Trimark      #1 of 1

In Ireland Farmer O’Grady follows a rainbow to the end and finds a pot of gold and rushes to sell it to the local jeweler and gets a large sum of money for it all, but unbeknownst to them all, the Leprechaun has arrived and wants his coins and jewels back! The Leprechaun starts off with burning down O’Grady’s farm and then starts his killing spree starting with the Jeweler and makes the terrified man’s fingers turn into snakes and attack himself. Then he goes after all those who bought his gold and jewels from the shop! His path of death includes decapitating a woman, makes a man’s head explode, drives one crazy and even electrocutes another! We then find out that Farmer O’Grady is on a plane on his way to start a new life in America, and in the baggage area The Leprechaun is hiding as the Farmer has kept one of the coins…and he wants it back!

This super short Horror Comic acts as a prequel to the film and sets up how the gold coin got to America as well as how The Leprechaun did. The plot is pretty paper thin and has a farmer finding the gold of Leprechaun and the sadistic little killing machine wants it back. Farmer O’Grady is a man who falls into luck when he finds the gold at the end of a rainbow and is able to sell it off and better his life even moving to America with the money he got…but sadly, we do not get to really get much character development from him as he is just kind of a bookend character for this short comic. The Leprechaun is filled with rage when he finds his gold missing this shows that this rhyme speaking mythical creature will kill in brutal ways! I like that it shows he very much enjoys killing people and even likes to get creative with his kills. The comic is filled with violent acts but does not show blood and gore and the kills are done in shadow, off panel or in a comedic way making the comic safe for readers of all ages. While this is a quick and fun read that does do a good job of feeling like it is a part of the film it’s based on, its small page count and rushed story also kind of hurts it as the kills fly by way too fast. The cover is fantastic and is just a drawn take of the film’s poster and is 100% eye catching for fans of the flick as well as Horror Comic readers. The comic’s interior art is done by William Clausen and is well done in spots as The Leprechaun looks great…the victims not so much, but to be fair it all does have a very underground comic book look and feel to it. Over all this promo comic is a fun read and captures the silly spooky nature of the film it was made to promote and is great for collectors who love comics based on films. Check out the art below to see the style of Clausen used in this comic.

So as you can see, Leprechaun makes a great character for comic books and while this Promo Comic nor the BlueWater Comics could do him full justice, they both show that with the right writer and artist a solid comic could be made and could help add to the character’s Horror legacy. I hope you enjoyed drinking your green beer and reading about this Horror Flick icon of murder on this update, and I also hope you get home safe and watch Leprechaun Returns on TV! And I have said it once and I’ll say it again, I do not understand why more companies don’t do promo comics to advertise their upcoming film…and I am not just saying this about Hollywood films, I am also looking at you Indie creators! I mean so many amazing Horror Movies have been put out over the past years that would make for a great comic series or promo that readers and fans would love to get their hands on…but yet nothing! That’s why I do want to send a big shout out to comic companies like Eibon Press, IDW, Blood Scream Comics and Dynamite who do deliver some amazing Horror Comics based on Horror Movies. For our next update we are going to stay in the world of Horror and do another “From Horror Movie To Horror Comic update as we take a look at the promo comic for The Giant Spider Invasion! So until next time, read a Horror Comic or three, watch a Horror Film or two and as always support your local Horror Host. See you next time for an arachnid good time!

From Horror Movie To Horror Comic: The Dark (1993)

Cemeteries and small towns are packed with legends and tall tales of monsters and ghosts.  Around here in Dayton, Ohio I have heard my fair share of these stories and for our 3rd countdown to Halloween, we will be taking a look at a movie and comic that has a monster in the cemetery and is another in our “From Horror Movie To Horror Comic” updates.  I am talking about the 1993 film The Dark and the Norstar Comic based on it! During the early 90’s, horror was still going strong; the direct to video market was still very healthy as video rental stores were on almost every corner, and the youth were still very much into films with monsters, killers and supernatural beings. This film was on many video rental shelves and was watched by many monster kids of the 90s late on weekend nights. So let’s go to the cemetery and enter the tunnels as we take a look at The Dark, and the weird creature that lives in it.

We first must understand this comic and film’s monster, a hairy creature, in order to truly understand the horrors we are about to face. The creature in this film is called a Allotheria and is massive in size and has sharp claws and a very large head that supports teeth much like a dog mixed with a rat.  It makes its home in a cemetery as its main source of food is freshly dead buried bodies. The creature has lots of tunnels under the ground and seems to just attack when it feels its life is in danger or if you so happen to enter its cave. Not much is known what the creature is – some say it was an unknown species while it’s also hinted that it could be alien in nature, and this causes it to be wanted dead and alive by the government and its agents. The creature’s main means to kill is its sharp claws and teeth that it is able to use to shred human flesh.  It also can move pretty fast and can uses its tunnels to stalk its attended victim. Its main defense for  is a grey goo that is like blood and seems to heal wounds causing it to be harder to kill. The weakness of this creature is that while it can be a killing machine, it only attacks when provoked and this could leave it open for attacks. While the grey goo can heal most wounds, it does not protect from severe damage like multiple gunshots, and this can lead to the creature’s death. So this creature might not be the most powerful or most dangerous killers we have covered on one of our From Horror Movie To Horror Comic updates, but one thing is for sure, he could make any of us normal humans into bloody shredded cheese.

So as you can see, this dead human-meat eating creature just wants to be left alone and has the gruesome jaws and claws to make sure that he gets the peace he wants. But now that we have chatted about this killer creature we should now take a look at the movie it’s from and as always we will be taking the film’s write up from our friends at IMDB and after I will chat about the film’s production as well as my first time seeing it. So let’s go further underground and see what we can dig up on The Dark.

The Dark (1993)

“Something is alive beneath the surface of the graveyard. Something with the power to destroy and the power to heal. One man, a cop, is determined to kill this mysterious creature. Another, a scientist, is determined to capture and save this miraculous being. Stalking the creature in it’s subterranean habitat, neither man is aware of the battle they are about to start. A battle for science, survival and revenge.”

The Dark was released direct to video in 1993 and was produced by Lightshow Communications and had a theatrical release in Canada in 1994. The film was low budget and was directed by Craig Pryce who also directed episodes of “PSI Factor: Chronicles Of The Paranormal”, “Are You Afraid Of The Dark” and “Goosebumps” and stars such actors as Brion James, Stephen McHattie, Cynthia Belliveau and is the first movie role of Neve Campbell! The film is one that was met with mix reviews and over the years has gained a very small following among diehard 90s horror fans. Not much is out in the world wide web about the making of this film as it was one that came and went and was lost in the shuffle of horror films released in 1993 as these films over shadowed it Jason Goes To Hell: The Final Friday, Leprechaun, Return Of The Living Dead 3, Body Bags, Warlock: The Armageddon, Puppet Master 4, Maniac Cop 3 and Bloodstone: Subspecies II to name a few.

I first saw this film in August of this year and learned about it thanks to the Norstar Comic book that Pete of Bell, Book And Comic held back for me from a buy he did so that I could cover it here on Rotten Ink. So after digging around on Amazon, I found a VHS copy of the film and sadly when it showed up it was crushed and not in playing order so I had to send it back and ended up getting the film on DVD with the refunded money. Once I watched the film for the first time, I found it to be a fun monster flick that had a cool creature and an okay and simple story with cheesy lines and an ending that leaves it open for a sequel. I liked the setting mostly being a cemetery and that Neve Campbell played a young cop as she gave the film a edge as she does a good job on what little she is given. The disappointment of the film is that the monster is not shown as much as I wanted and in fact he does not seem like the biggest threat of the film as a rogue FBI Agent is clearly the more dangerous threat to our heroes. Over all while not an amazing independent horror film, it still was a fun one to watch on a boring day. You can find this film on DVD and VHS if you want to watch a film about a grey goo spewing, dead flesh eating, underground living creature who is wanted dead and alive by rival enemies.

So The Dark, as you can see, is a direct to video film from 1993 that features an underground creature, and while not a household name, it did get the comic book treatment and that to me is very cool as I think that many independent horror films should be doing this. Imagine comics based on films like Redsin Tower from Toe Tag or Babysitter Massacre from E.I. Entertainment getting their own comic books. So we are here deep in this tunnel under this cemetery, and as I look for a place to sit and read this comic, I want to thank Bell, Book And Comic for getting me this comic and scratched in the wall made of mud is this “I grade these on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and its art and story”! So I think the Creature wanted me to remind you all about this, so let’s sit back and prepare to be scared as we come face to face with The Dark!

The Dark # 1  **1/2
Released in 1993     Cover Price .80     Norstar Comics     # 1 of 1

Jake and Ed are digging a grave at the cemetery they work for when they witness a tombstone drop into the ground and Jake’s leg falls into a hole in the ground that is really a tunnel and Ed is able to get him free right before a creature is able to grab him. The cops are called to look into the tunnel and while searching it one cop is left dead as the gravediggers and female officer Jessie are greeted by Hunter and Tanya who warn them not to touch the black ooze that was left behind after the attack as he is here to capture the creature that made the tunnels and killed the cop. But as they are chatting, former FBI Agent Buckner shows up and locks all of them in a work shed besides Jake who he takes hostage and tosses in the tunnel as bait as he wants to kill this creature due to the fact the creature killed his partner years ago. Hunter and his crew escape the shed and he has a plan to bury himself in order to get the creature’s attention and try to capture it. And on this cliffhanger is how this issue ends with the question being what will the creature do.

This is a solid promo comic that gives you a taste of what to expect in the film and delivers good quick character development as well as a few cheap scares of the monster almost getting characters. The story is this: some gravediggers and a police officer team with a scientist and his new girlfriend to find a creature that lives in tunnels under a cemetery who become the target of a former FBI Agent who is hellbent on killing the creature as it killed his partner years back. Hunter is our hero of the issue as he is the scientist who wants to study the healing factors of the creature and knows that it could save many lives of injured people from all over the world. While he doesn’t get to flex his hero muscles to much in this comic he does use his brain to get them out of the shed and also comes up with an idea to bury himself to get close to the creature and find its lair. Tonya, Jake, Ed and Jessie are along for the ride and sadly are all caught up in this twisted game of kill or be killed. Buckner is a man who has turned mad and is eaten up with revenge and looks like he is willing to kill people in order to get it! The Creature is just being that an animal who is protecting its home and will kill and eat whom ever gets in its way! The comic is bloodless and doesn’t have any creature attacks and the horror aspect comes from suspense of the creature almost getting people and the drama of Buckner being crazy. The cover is an art version of the poster that hung in rental stores and is pretty eye catching for the time and for Horror Comic readers. The interior art is done by Paul Jenner and is solid and captures a true early 90’s independent comic feel. Over all this is only 12 pages long and is a great way to get readers hyped to see the film and is as well a great item for fans of the film to collect. To sum it up not life changing but a good quick read that does justice to the film. Check out the art below to see the Creature in all his ink and pen glory.

So we have gotten out of the tunnel and more importantly out of The Dark and we have found that the Allotheria Creature is a killing machine when provoked or attacked and that he jumped from movie to comic thanks to Norstar, a production company who released the film in Canada. So while we are all still in awaiting Halloween and with our next update being in October we are going to stick with our From Horror Movie To Horror Comic theme and take a look at The Willies! That’s right, the PG-13 Horror flick got its own comic and we will be taking a look at it next time we meet here at Rotten Ink. So until next time, read a Horror Comic or three, watch a Horror Movie or two and as always support your local Horror Host! The next update will give you The Willies!

Stone Protectors: Trolls Who Wanted That TMNT Money!

Can you believe that it’s already December and we are just weeks away from Christmas? This time of the year always gets me sentimental for the past and when Santa Claus coming down the chimney to bring me toys, comics, movies, music and video games was all that was on my mind and made for many sleepless nights leading up to the big day. I am sure many of you as youngsters used to toss and turn all night with your brain working overtime thinking about what wonders awaited you in your stocking as well as the presents that were just in the living room under the family Christmas Tree, but that dang pesky night time was keeping you away from your holiday wonder. Another thing that comes to mind is Christmas lights on houses.  My mom used to love to look at houses with lights on them, and my Dad would drive us around to look at them when I was a kid, mostly in our town of Waynesville and in Kettering. When I was dating Jennifer Perkins many years back, I can also remember driving around Waynesville and surrounding towns looking at lights as that was something she enjoyed. With it being so close to Christmas, I figured we would take a look at a comic series based on a toy and cartoon line that many people have forgotten about from the early 90’s – The Stone Protectors those cool Trolls with stones for power! So grab a glass of eggnog and you might as well grab a few cookies as we take a quick and fun journey into the world of Trolls!

Crazy Christmas Lights

Troll Dolls were a popular toy back in the 1960’s and 70’s.  They were created by Thomas Dam back in 1959 in Denmark.  After he made one for his daughter for Christmas, the other kids saw and wanted one, and a toy franchise was born. The naked and some time dressed up wild bright colored haired plastic dolls were popular all over Europe and America but mostly with young girls who spent time dressing them up and collecting them on shelves. The toy fad of trolls in the US was very popular from 1963-65, making them a must have toy for Christmas and birthdays. But while the Dam Trolls were high quality, a copyright screw up in the United States lead to other companies flooding the market with cheaper made products that filled toy stores and local 5 and dimes. In the late 80’s, Troll dolls started to make a comeback in America as a new batch of youngsters discovered them at garage sales and thrift stores. They came back out with the tagline “Adopt A Norfin Troll” and were official licensee products put out by E.F.S. Marking Associates. By the 90s, Trolls were being marketed to boys with such action figure lines like Stone Protectors, Hairy Heads a series of Mighty Max toys and Battle Trolls, and this sparked video games, comics, videos and a massive amounts of Trolls dressed in all type of outfits. Lots happened with the rights, from Dam getting his copyright restored in 1994 to DreamWorks releasing a musical animated movie about the Trolls this year. But I am sure you’re wondering what my connection to Trolls is.  I grew up owning them and my Grandma Salyers had many of them as did my neighbor Joanna. I can always remember laughing about their bare butts and trying my best to play with them alongside other action figure, but they never did quite fit in. In my late teen years I worked for Krogers as a bagger and I can remember that we used to sell them for a while in the floral department, but once they sold them out at a discount they were gone for good. One day my good friend Jason Gilmore and I found one in the back stock room very high up almost to the rafters and using a broom that we threw as a spear we knocked it down! Once in my hands I used a sharpie and white out and created a voodoo priest Troll doll complete with a skull face and tribal tattoos! One bagger loved it so much he bought it from Jason and I for $20.  We turned around and used the money to buy used VHS horror films and music CDs. Years later while working at Game Swap in Kettering, Max Ervin took an old Troll Doll and made it look like Kiss Guitarist Ace Frehley! Love them or hate them, Troll Dolls made an impact in the world of toys and at some point in time I would guess most of you readers at least owned one of them in your household.

Original Troll Dolls

In 1993, Ace Novelty decided that they were going to take a stab at making Trolls hip and cool for boys too and decided that they could do so by making them in scale with Playmates Teenage Mutant Ninja Turtles figures as well as make them dress like ninjas and pro wrestlers and give them evil and nasty looking baddies to beat up on. In 1993, I was about 13 years old and all the kids I knew were very much into collecting Teenage Mutant Ninja Turtles.  I only remember one kid every having a Stone Protector at school and it was just a toy line that never caught on with me and my friends. The series had a total of seven figures made with all five of the Stone Protectors being made: Chester, Angus, Clifford, Cornelius and Maxwell as well as two of the bad guys Zok and Zink, with each figures coming with weapons and accessories. They would later also do a line of figures called “Stone Protectors: Sports Heroes” and would have our heroes dressed in sports gear like basketball and baseball outfits. Over the years of going to flea markets and thrift stores, I have seen these little guys all over the place selling as low as .09 a figure! I have also seen them used at Game Swap in Kettering and in the cheap toy bin at Mavericks Cards and Comics. I must truly admit that I have zero connection to the Stone Protectors, and by 1993, the toys I was buying were the likes of Toy Biz X-Men, Playmates Teenage Mutant Ninja Turtles and was buy tons of comic books and was well into trying to impress girls in my own awkward monster kid kind of way. So how about you friends and readers, did you collect and play with Stone Protector action figures?

Stone Protectors toys 1Stone Protectors toys 2Stone Protectors toys 3

Like any good toy line, a cartoon was made to help and push them into the minds of the youth, and Stone Protectors tried to capture the viewers who were already watching Teenage Mutant Ninja Turtles, Toxic Crusaders or even Swamp Thing but just like the toy line, it failed in its goal as only 13 episodes were made and not all of those 13 aired on TV. Each episode was 30 minutes long and was a syndicated toon that could be aired on the station who bought the package. The toon’s plot followed The Stone Protectors as they tried to protect the Mythrandir Kingdom and its princess Opal from the evil Zonk! The cartoon would also be released on VHS for home video watching, and I must say I have never watched an episode of this cartoon nor do I ever remember any of my friends talking about this show. So yeah, like the toys this cartoon was not a shining star in the time of my youth.

Stone Protectors Toon 1Stone Protectors Toon vhsStone Protectors Toon 2

SNES players were treated with a game based on Stone Protectors for their system of choice.  The Super Nintendo game came out in 1994 and is your standard beat’em up side scrolling game that has you trying to stop Zok from changing the fate of a world. The game was also planned for release for the Sega Genesis but was never released likely due to poor sales of the SNES version and the fact the Stone Protectors failed to capture the toy, comic and cartoon market. I for one have never played the Stone Protectors game and in fact never even remember seeing it on the shelf at the local video rental stores…man, it must have been hard to be the Stone Protectors game as all you wanted to do is entertain and instead all you really got to do is collect dust. Below are some screen shots of the SNES version of the game as well as its cover box.

Stone Protectors video game 1Stone Protectors video game SNESStone Protectors video game 2

Troll Dolls have always kind of been creepy, and they have the cold dead eyes just like the Hugga Bunch dolls.  When surfing the net, this picture popped up and acts as proof that these little naked, dead eyed, creepy smiling little dirt bags are up to no good! I saw this picture years back and laughed my butt off, as it was a clever way to show just how odd these little dolls really are in appearance. The look of terror in this woman’s eyes says it all as the Trolls have her tied up and for sure have wicked things on their plastic little brains. Not much is known on the fate of this woman and the Trolls in the picture are being seeked out for questioning by both the Cowboys of Moomasa and C.O.P.S, so if you have a gang of Trolls living in your house make sure that at night they are locked up as you don’t want to go missing like she did! But for real this picture is funny, and I had to add it in as I think you my readers might also get a laugh from it.

Hot Woman Slave of the Trolls

Before we move onto Harvey Comics 4 issues in the Stone Protectors series, I think I should deliver some nightmare fuel for you tonight, just by simply letting you know that out in this wonderful world we all share are some costumes that will chill your bones worse than any horror film and will forever scar your very soul as some company thought that the world needed full body Troll costumes! Imagine coming home late one night from work and your street is empty as you shut you car door you notice a shadow with hair that is wild and pulled straight up to the heavens and as you start to walk to your door you notice another and then another and as you fumble for your keys you feel something behind you only to come face to face with this costume….its dead eyes meet yours and for the first time in your life you feel total terror! Look below and feast your eyes on these terrifying costumes.

Trolls Costume 1Trolls Costume 2Trolls Costume 3

So there you have it, Troll Dolls can be fun and collectable as well as can be creepy and things of nightmares and mental torture! But we are now at the point in this Christmas Countdown update where we must take a look at the Harvey Comic series based on the Stone Protectors toy and cartoon line, and I want to thank both Game Swap in Kettering and Lone Star Comics for having these comics in stock. While you dye your hair and spike it just to get into the spirit of this update, I need to remind you that I grade these issues on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and its art and story. So if your hair is ready, let’s go on an adventure with Cornelius and the rest of the Stone Protectors and see just what these guys are made of.

Stone Protectors 0

Stone Protectors  # 0  1/2
Released in 1993     Cover Price $0.00     Harvey Comics   # 0 of 3

On the planet Mythrandir an eruption causes havoc and frees the evil Zok and his henchman Zink to attack the Crystal Castle, and just in time Princess Opal is able to split the magic crystal into gemstones that come to earth and find a terrible rock band to become a powerful group of Trolls calling themselves now the Stone Protectors! While Princess Opal becomes the prisoner of Zok, the Stone Protectors get onto their tour bus called The Rolling Stone and are sucked into space where they arrive at the Crystal Kingdom and are attacked by a giant lava monster that traps them inside the bus ship and due to magic from Zok, they are frozen in place as his the monster. But the Stone Protectors are not going to be beat that easily.  They play some good old rock n roll music causing them to break free, save Princess Opal and escape. Zok is ticked off and wants the stones that are stuck in the bodies of these troll looking rock stars, as Princess Opal tells them that they are stuck with the gems and that they must be the champions of the Crystal Kingdom! In the end, The Stone Protectors are hyped that they are now not only a rock band but heroes.

This was hands down the worst comic I read this year, and I am not just saying comics I have read for Rotten Ink updates but over all, even ones I have read without writing about…in other words, this is terrible! The plot has a numbskull band being chosen by powerful gems from space to be their protectors and by choosing them, it also gives them powers and draws them into space where an evil goblin looking troll named Zok is taking over a kingdom that was once beautiful. They save the pretty princess and now are targeted and at war with Zok and his evil henchmen. The Stone Protectors are all the same, and none really have any personality besides they all talk like dumb surfer dudes and care about their hair. They fall ass backwards into saving the day and even with super powers thanks to the gems, they still come off as numbskulls. The Stone Protectors also look like Troll Dolls but dressed in over the top hip cloths, and they never reference the fact they look like trolls once the gems attach themselves. Princess Opal looks like a normal blonde who could have been lifted from She-Ra The Princess Of Power, but not nearly as cool. She also really has no personality besides the fact she cares about her kingdom and doesn’t like being called “Babe” as the annoying Stone Protectors call her almost the whole time the meet her. Zok and Zink are evil but not really shown how evil they are as all they really due is turn the castle ugly, and Zok creates a Lava Monster. One thing funny is that by the end, Zok all but flat out says that he will murder The Stone Protectors and rip the gems from their dead bodies…now that’s evil! The cover is not really good and not eye catching.  As for the interior art, it’s done by Bill Valley and looks as sloppy and amateurish as it comes! I have seen high school artists make better-looking comics. Over all this was a poor way to kick off a comic series and really is not making me looking forward to reading and writing about the rest of the issues in this short-lived comic series.

Stone Protectors 1

Stone Protectors  # 1  *
Released in 1994     Cover Price $1.50     Harvey Comics   # 1 of 3

The Stone Protectors are attacking a Zok stronghold in the Kingdom, and the battle is pretty one sides until Zink shows up.  The bad guys are able to kidnap Maxx and force the other Stone Protectors to retreat, leaving their bandmate and friend behind. And worse, they soon find out that a spy is filling in the bad guys on plans of attacks, and it’s Haret, the teenage daughter of a top rebel warrior named Lantar.  She is helping the good side lose in this gem war. But soon Haret learns that Zok has been lying to her, and she takes Cornelius to rescue Maxx and the friends fight for their life to escape the bad guys’ base. Once free, Haret confesses to Princess Opal, and she is forgiven and goes on the rescue mission that allows them to save her dad Lantar and all make it back safely where The Stone Protectors have a rock concert to entertain the troops.

This issue is only slightly better than issue 0, and I must say that the downside to this series so far, besides the terrible art, is the fact The Stone Protectors are just bland typical party dudes who are not likable. The plot of this issue is super simple and has a spy leaking information to Zok that leads to the capture of two key fighters for the good guys. Once the spy figures out that she is wrong, she helps the good guys rescue the prisoners and all ends well. The Stone Protectors are as annoying as ever with Cornelius being the most annoying, always talking about how good looking he is and going on and on about his hair. The Stone Protectors are such a poor man’s Teenage Mutant Ninja Turtles and have no real individuality to make them cool or likable for this comic reader. Princess Opal, who also for some reason is called Empress Opal, takes a back seat for the most part and only shows that she cares once more for her people and kingdom and is willing to fight herself to try and win it all back. Zok and Zink are around but really offer not to much in the way of action and for the most part, the bad guys of the issues are just henchmen who are easily beat. The cover is better this time around and has Cornelius jumping into action with his swords…and wait a minute, Cornelius is the leader of the Stone Protectors and Leonardo is the leader of the Teenage Mutant Ninja Turtles and they both use swords…man, the Stone Protectors are true rip off artists. The art inside once more is done by Billy Valley and is as sloppy as before and not to my liking at all. Over all this is another poorly plotted and drawn issue that is something I think I just want to wrap up, so let’s move on to the next issue.

Stone Protectors 2

Stone Protectors #  2  *1/2
Released in 1994     Cover Price $1.50     Harvey Comics   # 2 of 3

The Stone Protectors are in the middle of battle once more with Zink and the evildoers, but during the fight Princess Opal is shot and is taken to safety were she is diagnosed to have a stage 5 coma, an injury that doctors say she will not recover from. Haret tells The Stone Protectors of a wise lizard man named Mystan who lives in a cave and might be able to help the Princess.  He tells them of a magic healing cloak on the dangerous planet of Turbulantia…and without a second thought The Stone Protectors head out on their quest to save the Princess. Our heroes crash land on the planet and are attacked by weird creatures that are wanting to fight just cause that’s all they know, and after the fight the Stone Protectors meet Giddy who tell them the cloak they seek is being worn by the planets evil king named Gollun who they track down beat up and take the cloak and bring not only Princess Opal back but also peace and beauty to the planet that was ruled by evil for thousands of years.

I am noticing something – this issue is slightly better than the last issue showing that the series, much like wine, was getting better with age. The plot of this issue is as simple as the issues that came before it and has Princess Opal in a coma and the Stone Protectors must take on an evil King to get his magic cloak in order to save their friend’s life. The Stone Protectors are less annoying in this issue and shockingly enough, act like heroes.  While they have cheesy things to say, it’s clear that when given a mission they focus and get it done. Princess Opal is a major part of the story even if 99% off the comic she is as stiff as a board and near death, while other heroes Lantar and his daughter Haret take backseats and only put in cameos. The series’ main bad guys Zok and Zink as well do very little in this issue besides the fact Zink is the one who shot Princess Opal and almost killed her. King Gollun is a pushover, and they take his cloak pretty easily and by doing so the evil King dies! That’s one thing I should point out: in this kids’ comic lots of henchmen and bad guys are killed most with grenades! The cover is pretty cool and reminds me of issue 7 of DC’s Crisis On Infinite Earths that has Superman holding the body of Supergirl with tears in his eyes. The art once more is done by Bill Valley, and while still very sloppy, it’s a tad better than it was in the past issues. Over all, this is another bland issue, and with this one out of the way it makes me happy that I only have one more to go!

Stone Protectors 3

Stone Protectors  # 3  *
Released in 1994     Cover Price $1.50     Harvey Comics   # 3 of 3

The Stone Protectors and Princess Opal are in a battle are pushing back Zok’s men, and this makes the evil ruler very upset.  He sets a new plan into action that consists of kidnapping the daughter of Yatzir, a powerful spiritual man who can bring to life monsters to fight for the safety of his people, and forces him to join his evil side to defeat the Stone Protectors once and for all. But good always beats evil, and The Stone Protectors save Yatzir’s daughter.  The wizard turns his power on the evil Zonk and once more the good guys get a victory, as Zonk suffers another defeat.

The final issue is super basic and has a paper thin plot showing that this series was in trouble as it was clear they had nothing to really add to the adventures of The Stone Protectors. The plot is simple and bland and has Zonk kidnapping a wizard’s daughter making him join his side in the war for the Crystal Kingdom, but the Stone Protectors save her and the wizard is able to turn his powers now to fight on the side of good. The Stone Protectors are just around, and by this point, as a reader I was just bored with them as in a total of four issues they never did really get personalities that made them likable or even made me care about them. Princes Opal is brave but pretty much has zero personality too, besides she hates being called babe and as I have stated before will fight for her people. Zok and Zink are evil but offer no major threat and both seem like normal henchmen, not the major evildoers they are supposed to be. Yatzir and his daughter have magic powers but like all characters in this series, they have no personality making them feel like throw away characters. It’s clear as day that this comic series was not a priority for Harvey Comics as no time or effort was made to make this cartoon and toy tie-in series good. And like most toy tie in comic series, this has no clear ending and for all we know, this battle for the Crystal Kingdom and the Gem Stones is still going on to this day. The cover for this final issue is back to being really bad and looks sloppy and half assed. The art inside is done by Bill Valley again and looks the same as it was last issue, so bad. Over all if I was a youngster reading these comic adventures of the Stone Protectors, a toy line I was buying, I would be very disappointed and this would not have brought any new fans to the toys as the comics were just really poorly done. Over all, I am really glad to be done with this comic series and check out below for an art sample of this series done by Bill Valley, and keep in mind this is the better panel I could find.

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After reading these comics this cold December night, I can really go for some Christmas cookies and eggnog as well as a stack of Spider-Man comics to wash the taste of these poorly told adventures of The Stone Protectors. I am also really glad that as a youngster I didn’t have a connection of the cartoon and toys as I would be very angry about the way the characters were treated by Harvey Comics for this small run series. But for those who grew up loving The Stone Protectors, I would love to know what you thought after reading these comics, did you enjoy them? But it’s almost Christmas time and for our next update I want to chat about a comic adaptation based on the classic 1980 science fiction film Flash Gordon by Whitman. So until then, stay warm, read a comic or three and as always support your local Horror Host! See you next time for a adventure in space!

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The Plagued Journey Of The Dust Devil

Welcome to Rotten Ink.  Our topic today is about dust devils, you know those whirl winds of dust that happen in the desert; they swirl like a tornado while most of the time harmless they can sometimes grow more powerful and cause damage to people and property! Oh wait, we are not chatting about those dust devils so we must be talking about the vacuum cleaners named after those whirlwinds that took homes by storm with their technology of sucking up dirt action…right…oh that’s not the topic either. Well are we talking about the Dust Devil villains in the online multiplayer games World of Warcraft or RuneScape or are we chatting about the song Dust Devil by 80’s ska band Madness or even the DC Comic character Dust Devil who is a member of the Blasters team? But while all those things would make for an odd update, the Dust Devil we are covering is the 1992 film by Richard Stanley and the small promo comic that came with the DVD when released! So grab your sunblock and cover your eyes we are heading into the harsh sand to tail a killer who might be a little more than human.

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But before we travel into the weird world of Dust Devil, I got an order from Indy Planet not too long ago that had an interesting looking horror comic in the batch and I figured we could take a look at it here real quick to help add to the horror theme of this update. So here we go as we take a look at “Ghastly Goodies,” a comic put out by Almost Normal Comics.

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Ghastly Goodies # 1  ***
Released in 2015   Cover Price $2.99   Almost Normal Comics   # 1 of ??

Our first twisted tale is called “The Hand Of Glory” and is about a thief who cuts off the hand of a hanged man that is supposed to be a good luck charm if you light candles around it’s fingers.  It works for awhile until the crook soon finds out the hand has a mind of its own and is killing the victims he is only stealing from! The second story is called “The Howling Jar” and has two young boys spying on their old neighbor that they think is a witch as she drinks from a large jar in her basement.  They break in to see what’s in the jar and find out the old woman is a witch, and they are the next drink in her jar! Third story is “Dance Of The Corpse Worm.” Ed’s uncle has passed away and during the funeral he strikes up a one night stand with the young attractive mortician who worked on his uncle.  He soon learns that this young lady really “loves” her work and passes on a nasty little pet to Ed! “The Sickness” is the final story and has parents being attacked by their ill baby who wants them to be just like him!

This is a great little independent comic that is much like Tales From The Crypt and Creepshow in its anthology styling. Its host is a strange man in a black hat with candles around the brim with a handlebar mustache wearing a straight jacket who acts as the pun master after each gruesome tale of terror…or is that ghastly tale of terror? Each story has its own charm and each seem like they could have easily been a story in Creepy or Vault Of Horror as each doesn’t end well for those involved and the outcome is always gruesome and fitting for their fates. It’s hard to pick a best and worst story as all of them were well done but I will say the weakest story was The Sickness as the zombie baby with a knife killing its parents was creepy but also the shortest and tamest of them all. The best one was tough to pick, and I had to think about it for a day before choosing, but I finally picked one and it is the opener The Hand Of Glory.  The reason I picked it was because it had a classic horror story feel to it and for some reason reminded me of a Hammer Horror Film! Warren E. Elliott is the writer and artist for this comic, and his style is great and holds a charm of 60’s underground comics mixed with late 80’s horror independent comics charm. This needs to be an ongoing series, and I wish my local comic shops Mavericks or Bell Book And Comic would stock it if a full series is in the works. I would recommend this to fans of classic horror anthology comics as I think the over all creepy and fun feel to it is sure to please. One last thing before I give you some samples of the artwork is I want to know who the host of these tales is!

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But before we get to Dust Devil, I should talk about an area here in Ohio that is said to be a portal to Hell called “Satan’s Hollow” in Blue Ash, Ohio.  It’s said that Satanist use this place to meet and sacrifice people and animals and was even said to have opened a gate to Hell and that Satan himself appeared! This is a place that I have wanted to visit on one of my adventures into the Unknown Ohio but never got the chance as stories of it being on private property among rumors that it is also used as a drug hub always pushed it back on the list of stuff to do as none of us wanted to mess with any of that kind of drama. But over the years I kept looking into Satan’s Hollow as a place that is said to have housed Satan for a short time peeked my interest and this is something that I think at some point this coming year Stephen, Josh and I might take a look into. But I have heard that it’s just really a drainage tunnel that kids have turned into an urban legend about Satan that they have spray painted with creepy messages and that the tunnels the further you get back into them get tiny, but I still want to see for myself. Below is a photo of Satan’s Hollow from the blog Creepy Cincinnati.

Satans Hollow

I first heard of director Richard Stanley from my friend and film mentor Andy Copp who was a huge fan of his renegade film style and would often talk about him in the same breath as Quentin Tarantino and Alejandro Jodorowsky showing his amount of respect for his directing style. Stanley was born on November 22 1966 in Fish Hoek, South Africa and at a young age followed his mother Penny Miller as she traveled the world to document witchcraft and folklore from all over the world for her books as she was a artist and anthropologist. Stanley got the film bug in High School when he joined the Young Filmmakers Workshop and created a 8mm short film called “Rites Of Passage” that won him an IAC International Student Film award! He would go onto follow it up with another 8mm short film called “Incidents In An Expanding Universe” and it as well won a IAC award showing that this young filmmaker had a bright future in cinema and he continued making short films. Stanley now older moved to London, England and started making music videos for bands like Public Image Limited and Fields Of The Nephilim and did a documentary on the Soviet war in Afghanistan called “Voices Of The Moon” that followed the lives of Afghani people. In 1990 he made his leap to feature films with “Hardware” a cyberpunk film starring Iggy Pop and Lemmy of Motorhead! The film made a splash and the Weinstein Brothers picked it up for distribution exposing the film to a wider audience. In 1992 he made the film “Dust Devil” and had a terrible time with the production as the budget was small and distributor Miramax kept messing with the editing of the film, this was his first bad taste of Major Hollywood studios. His next project as well was a headache as he worked with band Marilion on a video for their concept album Brave and this to was messed with during editing, so much so he disowned the finished product! His next project came in 1996 when he landed the writer and directing gig for his dream project a telling of “The Island Of Doctor Moreau” for New Line Cinema and this turned out to be a doomed project as it was plagued with lots of setbacks, heartaches and disappointments and this lead to Stanley being fired only a few days into production. Most of the drama for Stanley came from star Val Kilmer who clashed with the director and caused lots of problems for many of the cast and crew. This was the final straw for Stanley as after he watched his project get taken away he walked away from film making for awhile and returned to making documentaries and short films including 2008’s werewolf epic called “Black Tulips” among many others. Stanley also started writing films and comics for others and 2011 he directed a segment for the film “The Theatre Bizarre” called Mother Of Toads. In 2014 Stanley was interviewed for a documentary about The Island Of Doctor Moreau called “Lost Souls: The Doomed Journey Of Richard Stanley’s Island Of Dr. Moreau” that told his side of the story of what happened on set. Stanley has also hinted that his original version of Dr. Moreau might be made into a comic and a film sometime soon, and this is something I would love to see. While Stanley has been mistreated by Hollywood the man is very talented and I would love to see him make more stylish Horror Films in the future. This was just a quick look at Stanley as he is a very interesting person with some creative beliefs and if you get time you should Google him and read more about not only his cursed productions but also his interviews.

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Dust Devil started filming in 1991 in Namibia, and the story was loosely based Nhadiep, a serial killer who was said to have had dark magic powers that helped him in his killings. The film’s plot follows many paths including a cop, a female traveler as well as the killer known as The Dust Devil! IMDB has the film’s plot described like this” “A shape shifter comes from the desert in search of victims, a spirit the locals call ‘The Dust Devil’. He prays on the lonely and the unloved, those who have already lost everything but life itself. Wendy has broken up with her husband and wanders aimlessly in her car. She picks up a stranger and begins having misgivings about picking him up when strange things begin to occur. Meanwhile a local police officer tracks the killer. Aided by a shaman’s admonishments about witchcraft he sets off to try and stop the beast before it can complete its grisly task”. Late in 1991, Stanley cut the film to 120 minutes and then to 110 minutes hoping that the longer cut would be the European version as Miramax had the US rights and they wanted a much shorter film, and boy did they chop it down to a runtime of 87 minutes when they released it on VHS and Laserdisc. Off and on the film was getting cut by Miramax until finally Stanley was able to get the film prints back and cut a final cut of the film that lasted 105 minutes and later a directors cut that lasted 114 Minutes long was released on DVD by Subversive Cinema in America. The film is a weird one, and I can remember buying the DVD when I found it at a local second hand media store in Dayton called Second Time Around, and my then girlfriend sitting with me to watch it…yeah she didn’t last long as she was bored pretty quickly of the odd story line and pacing of the film. In 2015, my friends Jason Young and Eric Shonborn covered Dust Devil on their podcast Gutter Trash and that was a fun listen. Love it or hate it, Dust Devil is one strange horror film that has made it’s mark on the world. This update I would like to dedicate to Andy Copp as I am sure he would have enjoyed this one.

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So are you ready to face The Dust Devil in this short promo comic? Are you ready to see what kind of horror this has in store for us? I mean what kind of murder will this fiend commit on these pages and even better will it keep to the film’s odd nature? Before we travel to with the Dust Devil, we should grab some water or your choice of a cold beverage, and I need to remind you that I am grading this issue on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, it’s entertainment value and it’s art and story. Also thanks to Game Swap in Kettering for having this comic in stock as now I have two of them as one was also placed inside by single disc DVD release. So let’s get ready to witness a tale of madness!

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Dust Devil  # 1  **1/2
Released in 2006   Cover Price FREE   Subversive Cinema     # 1 of 1

The Dust Devil is looking at why he does what he does and talks in thought about how the souls of his victims call to him even before he has murdered them.  To top it off he also shares that he has been around for decades and even was there to kill Hitler! He says it’s the scent of his victims that draw him to places. He shares that over the years he has taken the look of animals and even things in-between human and animal but has as of late settled for a human look which opens him up for the weakness of pleasure and wanting to sex up the women. He loves what he is and loves what he does, and the thrill is wandering the world and not knowing were the scent of victims will take him.

This comic is short and sweet and is used to give you a inside look at the Dust Devil and all his bloody deeds from being the real Jack The Ripper to killing a young woman who he meets and has sex with and then decides to kill her with a knife! It shows that he collects the fingers of the famous people he kills and that as a human he has the desires of humans. I love the fact also it has taken the shape of animals as well as monsters and has disposed of many people. The Dust Devil is clearly evil and in this comic it shows that he loves to kill and that he does not care who is on his list of death. The comic also does a great job of helping you really understand the film and is a nice counter piece as it teaches you a little more about the character before you watch the film or even after! The comic is pretty violent but doesn’t go overboard on blood but does keep the sleaze and uneasy nature of the film. The cover is pretty bland, and if this was a issue that could be picked up at your local comic shop I am sure you all would look over it as would I.  The art inside is pretty cool and is done by Phil Avelli who also wrote the script.  His art is cartoonish yet holds a horror appeal. To sum it up, while very short, it is a great comic that fans of the film will surely enjoy as much as I do.

Dust Devil Art 1

Well this was a fun quick update that allowed me to relive the film Dust Devil as well as enjoy this cool promo comic that added more layers to the legacy of the film. I truly wish that more companies would make comics based on films they release besides Arrow Video.  I would love to see Troma and Pop Cinema get back in the comic game as well as would love to see companies like SRS Cinema, Tempe and Retromedia Entertainment make comics based on their films. Speaking of films being turned into comics, our next update is yet another of the Draculina Photo Comics based on The Vampire Conspiracy so make sure to grab some garlic and cover your neck for that one. Until then, read a comic or three, watch a movie or two and as always support your local horror host! Oh yeah and beware of the Dust Devil as he could be anywhere, even at your local coffee shop….beware take care…beware…see what I did there worked in a little Ed Wood Jr. for the fun of it!

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