For the Honor of Greyskull: She-Ra Through the Ages

Greetings readers – it’s Juliet, reporting back in for blogging duty. Back in the early days of Rotten Ink, 2013 to be exact, Matt asked his friends what franchises they thought should have been made into comics.  Interestingly several of my picks have become comics since then with one franchise in particular enjoying a reboot and subsequent relaunch into popular culture.  That franchise is She-Ra, and today we’ll be taking a look at both the classic Princess of Power and the modern Princesses of Power series including a modern comic for younger readers.  So saddle up your flying horse, grab the Sword of Protection and let’s head to Etheria for the honor of Greyskull!

In 1985, Filmation launched a spinoff to it’s animated series He-Man and the Masters of the Universe.  Geared at young women, She-Ra: Princess of Power followed Princess Adora, the twin sister of Prince Adam (aka He-Man), who was kidnapped by Hordak at birth and was taken to Etheria where she served as Force Captain of the Horde.  After being saved by He-Man and reunited with her family, Adora then chooses to return to Etheria as a freedom fighter in the rebellion, taking up the Sword of Protection and the mantle of She-Ra.  

She-Ra: Princess of Power introduced many supporting characters, some of whom were created by Filmation and others by Mattel, presumably so they could add toys and other merchandise featuring the new characters. The series made its debut on TV in 1985, and the five episode introduction was packed as the film He-Man and She-Ra: The Secret of the Sword. She-Ra: Princess of Power would run for two seasons and a total of 93 episodes. 

The original She-Ra series is one of those cartoons that’s just always existed for me.  I was so young when it debuted, that I can’t actually remember the first time I saw the show, rather, it was ever-present throughout my childhood.  Even after it went off the air, I had a VHS copy of He-Man & She-Ra: A Christmas Special taped off TV that I’d regularly watch.  I loved the characters, but moreover, I loved the idea of the characters and their world.  These were the types of characters that I’d make my own stories about while daydreaming (hello, future fanfiction and original fiction writer). Like many cartoons of its era, it faded away for a while but saw a huge resurgence of interest with the rise of nostalgic pop culture in the late 90s/early 00s.  And of course, the release of the show on DVD helped fuel that fire.  I have the DVDs, and it’s been fun getting reacquainted with the series, especially getting the watch the entire run in order, something I didn’t get to do as a child.  

In 2018, a new version of She-Ra debuted on Netflix.  She-Ra and the Princesses of Power was developed by Noelle Stevenson, already well known for her Nimona and Lumberjanes comic series.  It focused on a teenaged Adora’s journey of love and friendship from being a Horde force captain to taking on the mantle of She-Ra, the savior of Etheria. This series ran a total of five seasons on Netflix to wide acclaim for both its storytelling and its inclusive characters and relationships.  

I had heard good things about She-Ra and the Princess of Power since its launch, but being notoriously late to the game on Netflix shows, it took me until the fifth and final season was released to start my watch.  In all honesty, however, my timing couldn’t have been better.  I watched the entire run of the show in the early days of the coronavirus pandemic and was fairly awestruck.  It was amazing to see beloved, albeit sometimes one dimensional characters from the original series reborn with intentional stories and personalities all their own in bodies and with identities that reflect the varied and awesome realities of our world with a fantasy backdrop.  And then there’s the storytelling.  I have such appreciation for shows that are geared towards younger folks that don’t shy from complex stories and don’t pander to their intended audience.  Watching She-Ra and the Princesses of Power, I was moved to tears on more than one occasion and could imagine my younger self feeling all of the feelings when watching it.  

One thing that really surprised me going from She-Ra: Princess of Power to She-Ra and the Princesses of Power was which characters became my favorite from each show.  In the original show, I was a huge fan of Adora/She-Ra but also loved the looks of Peekablue and Frosta.  In She-Ra and the Princesses of Power, I totally adored Mermista and, mostly surprisingly of all, became a diehard fan of Scorpia.  Both of those characters grow so much through the series, and with Scorpia, you just want her to win and find happiness.  

Before we go on, I have to talk for a moment about music.  Both She-Ra series have memorable theme songs.  The original 80s theme is a riff on the He-Man and the Masters of the Universe theme with a voiceover from titular hero and a chorus of their name, though I find the She-Ra theme to be much catchier.   The theme for She-Ra and the Princesses of Power, however, takes catchy to a whole new level with the song “Warriors” performed by Aaliyah Rose.  It’s such a great anthem that’s guaranteed to get stuck in your head.In addition to the original run of Mattel figures and their accompanying playsets upon which the show was launched, the 80s version of She-Ra had plenty of merchandise both then and now including t-shirts, coffee mugs and cups, sticker and coloring books, board games, backpacks and Funko Pops. Starting in the 2000s, Mattel began to cash in on toy collectors’ nostalgia with several series of reissued He-Man and She-Ra figure sets, beginning with Masters of the Universe Classics.  This first series ran from 2008 until 2016 and featured She-Ra characters scattered among those from He-Man throughout the line.  These were good looking collectors’ figures that were based on the original Masters of the Universe sculpts rather than the original She-Ra figures (so they were bulkier and all plastic with sculpted hair).  My own collection includes both Adora and She-Ra as well as Teela from Masters of the Universe. There have been several additional reissue series in the same vein of Masters of the Universe Classics over the years with a new one that just started (the She-Ra from that series was released in February, 2021) and a line of ReAction figures.  Like its predecessor, She-Ra and the Princesses of Power also has its share of cool merchandise including t-shirts, enamel pins, stickers, a line of books and graphic novels aimed at younger readers, and an awesome line of Target exclusive figures.  

I had many of the original She-Ra figures growing up including She-Ra and a Crystal Swiftwind.  I remember always wanting the Crystal Castle playset, but alas, never actually had it (though my extensive Jem and the Holograms collection more than made up for that), but I do still have my childhood She-Ra coloring book.  I haven’t gotten any merchandise from the new show yet – save for the topic of our review, but I blame that on having watched it entirely during the pandemic and having not set foot in a Hot Topic in over a year as of this posting.  

So let’s talk about what we’re going to review today — in 2019, Scholastic (who you may know from your childhood book fairs) released a chapter book designed for grades 1-5 called She-Ra: Origins of a Hero.  Written by Tracey West, this book kicked off an unconnected series of books for the same age group that took place in the world of the Netflix show.  The fourth book, released in early 2020, however was a graphic novel called She-Ra: Legend of the Fire Princess.  It was written by D.G. Gigi and illustrated by Pauline Ganucheau with input from Noelle Stevenson.  That graphic novel, which was a gift from Matt, is the subject of today’s review. As a reminder, here on Rotten Ink, we grade these comics on a star scale of 1 to 4 and are looking for how well the comics stay to the source material, its entertainment value and its art and story. So get ready for an adventure of friendship and wonder as we look at She-Ra: Legend of the Fire Princess

She-Ra: Legend of the Fire Princess  ****
Released in 2020   Cover Price $12.99   Scholastic   #1 of 1

The Spirit Ember is the hot topic of the day as both the Horde and the Rebellion are seeking this lost rune stone.  As Entrapta and Catra plan their search, Glimmer tells the other princess of the legend of the Fire Princess, whose years of solitude trying to master the secrets of the Spirit Ember ended up destroying her kingdom.  Adora is disturbed by the legend, but soon her attention shifts as a Horde vehicle is reported outside Thaymor.  Queen Angela sends Adora, Glimmer and the others to investigate and permits them to search for the Spirit Ember. Meanwhile, Catra and Scorpia are on their own search, but are decidedly not on the same page about their objectives for the day.  As both teams race toward the Spirit Ember, it becomes clear that everything is not as it seems with the lost runestone and each team will have to not only decide if the rune stone is worth it, but also confront issues of trust and friendship along the way.

Comics based on cartoons (as opposed to cartoons based on comics) can really go either way: they can provide fans with additional stories that are faithful to the shows they love or they can utterly pale in comparison with the source material.  Lucky for us, She-Ra: Legend of the Fire Princess is the former. Just like the show, while this graphic novel is aimed at a younger audience, it’s a great read for fans of any age.  The story of a quest for a lost rune-stone would fit perfectly in the middle seasons of the show and, like all of the episodes, manages to balance the “quest of the day” with the larger things the characters are dealing with emotionally and interpersonally.  You can tell Noelle Stevenson had a hand in this because the tone is just right.  Gigi D.G.’s script is well-paced and gives each character time to shine, and Paulina Ganucheau’s art, which you can see below, fits perfectly with the style of the show.  Given that it is aimed at young readers, this will be a quick read for most, but it still manages to pack in a lot of story and a lot of heart.  If you’re a fan of the show and are craving more She-Ra content after the final season, definitely check this one out.

What a fun trip down the nearer and further stretches of memory lane.  When I proposed a She-Ra comic back in 2013, I had hoped that it would provide context and depth to the 80s characters.  Never could I have imagined a show as amazing as She-Ra and the Princesses of Power, and I’m so happy we have it.  For our next update, I’ll be handing the blog back to Matt, but we’ll stay in the world of nostalgia as we visit the 90s for a look at Malibu’s Prototype.  In the meantime, support your local comic shop, be strong and be brave.

Look In The Sky! It’s A Bird! It’s A Plane! It’s Hawkman!

DC Comics has been in the comic book game since 1934, and for the longest time was the top comic company in the world until Marvel Comics came onto the scene in 1939. Over the years, they have traded places off and on being the top company in the game. DC Comics has brought the world some amazing superheroes like Superman, Batman, Wonder Woman, Green Lantern and The Flash who over the years have all been on many fans’ top Superhero lists as well as have done their share of bringing in money and readers to DC, but while those heroes are household names, many of DC’s heroes slip under the cracks like Red Tornado, who I covered last year. For this update I am going to cover another hero that I feel does not get the respect and attention he deserves. I am talking about the Justice League Of America and All-Star Squadron member Hawkman, who has always been one of my favorite DC heroes and who I feel has been underrated by comic readers for many years. So let’s travel to the DC Universe and enter that Shadow War as we talk about Hawkman and breakdown his 4 Issue Mini-Series from 1985! I hope you have packed a snack as this one might get a little long as Hawkman has been around for many decades and has lots of cool stuff to talk about.

The DC Universe is filled with many Earths, each with a different history for characters and even in some cases names are changed and even characters have died with new people stepping into the shoes of the fallen hero. But while Katar Hol and Fel Andar have been Hawkman, for me, the only guy to wear the bird mask is Carter Hall! Back in the days of ancient Egypt, Prince Khufu was kidnapped and killed by his arch nemesis Hath-Set, and in the 1940’s Khufu is reincarnated as Carter Hall, an archaeologist from America who soon gains the memories of his past life and is able to figure out that his life means more to the world and that his enemy of the past is also wandering the Earth as a scientist who has kidnapped a woman. This causes Hall to become a costumed hero named Hawkman! As Hawkman he wears a mask, wings and created a gravity belt out of Nth Metal. After saving the woman Shiera and falling in love with her, she later becomes Hawkwoman! Hawkman would go on to be a member of the super hero team Justice Society Of America and even joins the Air Force and fights in World War II. Along with the JSA during the 1950’s, he took on Congress when they wanted all the heroes to tell them their real identities causing the bulk of the team to retire for some time. It wasn’t until the 1960’s when the JSA comes back and somehow meets with Earth-1’s Justice League Of America, who, for some reason over the years keeps the kids of the JSA members from joining the team and is thus responsible for the creation of the team Infinity Inc. Due to the massive age difference and after the events of Crisis On Infinite Earths, they explain that Hawkman’s aging has slowed down thanks to a super villain who put a spell on the heroes and their spouses…yep now that’s an evil deed, am I right? Now during modern times both Carter Hall Hawkman and the original Hawkman Katar Hol were active in the same Earth, and over the years Hawkman has died, been brought back, joined teams like the Justice League of America, become a terrorist and so much more! This is just a very brief look at Hawkman as sadly the world of DC Comics is one mixed with lots of silly different Earths and reboots that sadly, for the most part, becomes a tangled mess of nonsense. But one thing I must stress is that Hawkman is one kick butt character, and if you like the brief bio I supplied you readers with, make sure to visit your local comic shop and buy a few comic issues that star this mace-carrying winged hero. Check out the images below to see Hawkman in all his glory!

In 1984, Kenner released the first series of their DC Super Powers toy collection, and in that first wave was Superman, Batman, Robin, Wonder Woman, The Flash, Green Lantern and others that included Hawkman! When I was a youngster, my brother and I tried our best to get any and every Super Powers we could find at local stores with many of ours coming from Hills or Children’s Palace.  The first figures from this series I owned were Superman and The Joker that I got on the same day! Later on I would get Hawkman, who was one of my favorite figures from that toy line. It’s funny to think that as a kid, even though I read comics with Hawkman in them, I always made him super strong in battlers, like he has Superman level power! In 1991, Kenner, the maker of the Super Powers figures, reused many of the figure molds when they started making figures based on the Kevin Costner film Robin Hood Prince Of Thieves and the body of Hawkman was used for the Dark Warrior as well as Little John. In 1990, Toy Biz made a figure that looked like a cheap knock off of the Kenner Super Powers Hawkman, and it stunk up toy shelves. These two figures are only a small amount of toys made based on Hawkman, and for me are the two I remember the most from my youth. Check out the pics below to see what they look like.

Back in 1967, Filmation created a cartoon called “The Superman/Aquaman Hour Of Adventure” that featured 6 minute cartoons featuring the likes of Hawkman sandwiched between longer Superman and Aquaman toons. Hawkman would also go on to star in many other cartoons through the ages like Challenge Of The Super Friends, Super Powers Team: Galactic Guardians, Justice League Unlimited, The Batman, Batman: The Brave And The Bold and Young Justice, to name a few. It’s crazy to think that Hawkman has been a star in so many cartoons that spanned over many decades, and he is not nearly as remembered or loved by comic readers and those who grew up watching these toons. But again,, while he is not as popular as Batman, Superman or Wonder Woman the winged hero Hawkman still has made his mark on the world of cartoons.

Besides cartoons, Hawkman has also appeared in many live action shows and showed that while DC might not treat him with that much respect, young fans did indeed like Hawkman. In 1979, two episodes of a show called Legends Of The Superheroes were made that had Adam West and Burt Ward once more playing Batman and Robin. They were joined by many other heroes like Captain Marvel, Green Lantern, and yes, Hawkman who was played by Bill Nuckols and wore the classic outfit and hammed it up for both silly comedy kid friendly episodes that were called “The Challenge” and “The Roast”. Years later Hawkman would appear in several episodes of the hit show Smallville and was well liked by viewers, but sadly just like in the comics, they decided to kill the character off in Smallville. He was played by actor Michael Shanks. Hawkman, played by Falk Hentschel, would then go onto be in many other modern CW Shows based on DC Comic heroes like The Flash, Arrow and Legends Of Tomorrow and while he has yet to be in any live action films, here is to hoping that sometime in the future he will appear in a Justice League film. My favorite live action version of Hawkman is hands down from Legends Of The Superheroes as it’s super cheesy and his over dubbed loud hawk yell is the stuff of legend when it comes to bad TV from the 70’s, complete with laugh track. Plus while the other actors did a great job in their roles, they did not have the muscles and build to pull off the character right. Below are images from all the actors who have played Hawkman on these TV Shows and each have made their mark on the legacy of the character.

I first discovered Hawkman thanks to old comics that came from garage sales, and I was drawn in as I found the comics weird and entertaining. Besides the comics, the Kenner Super Powers figure was also a very big introduction to the character for me. Much like many of the Superheroes from DC, the main issue is that they have silly costumes and names and always seem dated as they fear making major changes to them and this causes lots of modern comic readers to dismiss some of the characters as out of time. But for me, the outdated look and Boy Scout attitude is what makes DC characters so different from those of Marvel. Over the years of buying comics from all the local shops, I always find myself picking up copies of All Star Squadron or Justice Society from .25 and $1.00 bins if Hawkman is on the cover as I enjoy reading about him trying to save the day. So this update is for Hawkman and Hawkwoman and all the creators behind them from the past and present.  While he might not be an A-List hero, he is a great hero who this comic reader has always enjoyed and it’s because of their hard work that made him so awesome.

So we are at the point of this update where we will be reviewing some Hawkman in the world of DC Comics.  The series I chose was The Shadow War Of Hawkman because I remember reading it when I was a youngster and want to see how well it holds up now that I am in my 30’s. I want to thank Bell, Book And Comic for having all the issues in stock and allowing me to be able to re-read them as it’s been too long. One thing I want to stress to all you comic collectors reading my blog is don’t be like me and sell off your collection at an early age to get money to help a girl you were dating at the time.  While I enjoyed my time with that girlfriend, I also have always regretted getting rid of 90% of my collection. With that, let me also once more remind you that I grade these on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and its art and story. So get your flight wings on, as we are going to war with Hawkman and Hawkwoman!

Shadow War Of Hawkman # 1  ***
Released in 1985     Cover Price .75     DC Comics     # 1 of 4

Mousy Mason is a down on his luck cat burglar who one stormy night is visited by a race of mean aliens who bully him into taking a heist for them to steal the anti gravity units from Hawkman and Hawkwoman and threaten him with harm if he refuses. Meanwhile in the city Hawkman and Hawkwoman stop a gang of crooks who have been targeting the elderly, and after making short work of them, they fly off and chat about their old home planet and whether it’s right to read the minds of humans if it is to help them. The pair change into their human identities of Carter Hall and Shiera and start to go to work as they need to set up an exhibit for Mavis Trent and her press agent Joe Tracy, but before they can start, an alarm goes off that someone has broken into their home.  Hawkman heads home to bust the intruder, and Shiera stays behind to work. As Hawkman gets home, he finds Mousy, and the pair are attacked by the aliens who murder Mousy with their vaporize gun and as quickly as they attack, they retreat. Hawkman figures out that this was just a distraction and rushes back to Hawkwoman’s side at the museum but finds that the aliens have been there and that they have used their terrible vaporize gun on Hawkwoman who is now nothing more than a shadow on a wall!

This first issue is as good as I remember it being and showcases why Hawkman is an amazing character that is underrated! The plot of this issue has Hawkman, who has just patched things up with Hawkwoman, at war with himself over the use of his alien powers to look into the minds of man. As he is dealing with that, a race of aliens with a powerful burning vaporizing gun have targeted our heroes as they want the technology that allows them to fly. Hawkman is a man deep in thought who knows that helping people is the right cause, but hates the fact that he can enter the mind of man and see what they are thinking. He is also very much homesick as he misses his home planet and it’s clear that all of this has been a strain on his relationship with Hawkwoman even though they are both very happy being with each other. While battling his own inner thoughts, when it comes to fighting Hawkman in this issue pulls no punches beating up thugs and aliens alike. Hawkwoman is such a cool character who clearly loves her mate as well as fighting crime.  She also has a sense of humor and sadly while fighting against aliens who attack her while at her day job, she is “killed” by their zap gun or so it seems. The aliens in this issue are true scumbags who use their weapons and powers to try and intimidate and kill those who they think are in their way.  They even kill two people just so they can steal a belt! Mousey Mason is just a crook who makes a living breaking into peoples homes, and he becomes the target of the aliens as they use him to distract Hawkman so they can attack Hawkwoman. This poor guy loses his life trying to help battle the aliens that have forced him to enter the home of Hawkman. Mavis Trent and Joe are great side characters with Mavis being a snob who has a crush on Hawkman and Joe Tracy is her smart mouth press agent who likes to tease her as it almost appears he has a crush on her. The cliffhanger of this issue, the “death” of Hawkwoman, is really well done and leaves the reader wanting to find out if she really is dead, and if so, how is Hawkman going to avenge her! The part that works really well for this comic is the fact that writer Tony Isabella mixes this superhero comic well with elements of drama, action, science fiction and even some comedy making for a solid read for fans of Hawkman. The cover for this first issue is fantastic and very eye catching and would surely draw in fans of the character as well as first time readers. The interior art is done by Richard Howell & Alfredo Alcala and is great stuff and showcases the great 80’s DC art style. Over all this is a great comic and held up very well for this comic reader and now makes me very much look forward to reading issue 2 again after all these years.

Shadow War Of Hawkman # 2  ***
Released in 1985    Cover Price .75     DC Comics    # 2 of 4

Eddie Hamilton is a young man who dares to dream of one day being a superhero.  He has the power to grow wings and fly if he thinks hard enough about it and even has a name he wants to be known as, The Icarus Kid! While training to control his power of flight in the farmlands of Kansas, those pesky aliens show up and use a new gun to shoot Eddie from the sky, and the blast burns him alive…the aliens have killed yet again! Meanwhile Hawkman is alone in the Museum room looking at the brunt shadow on the wall that was once his wife.  As he leaves the room he asks police Captain Frazier if he could chat with him for a moment, and Hawkman even snaps at artist Mavis Trent as he does not want to speak to the woman who has a crush on his alter ego. Hawkman opens up to Frazier and tells him who he really is and allows him to witness as he disposes of alien tech that he fears is the cause of this alien attack. Hawkman asks the Frazier to keep his men at the museum as he goes off the fight the aliens alone. Hawkman talks to the birds around his house and finds a hint of radiation and is able to pick up the aliens trails that leads him to the side of a mountain that is the hideout for the aliens. As Hawkman enters and make short work of some of the aliens, he soon finds that these aliens are from his own home planet of Thanagar and are working on orders from their government that wants them to conquer the Earth first and then the rest of the universe!

This second issue has the plot thicken as we learn why the aliens are attacking and that they are attacking superheroes in order to get them out of the way before the invasion that’s planned happens! This issue has Hawkman gearing up to avenge his wife’s murder as the aliens are killing and gearing up to attack the planet Earth in order to take it over. The shocking part of this issue is that the aliens are from Thanagar, the same home planet of Hawkman and Hawkwoman, and that their home world is now on a path to try and take over the universe! It also is shown that the alien who killed Hawkwoman was not supposed to, he was only told to capture her! Hawkman in this issue is heartbroken over the loss of his wife and wastes no time getting rid of the high powered tech he has hidden and sets out to bring the aliens to justice. Captain Frazier is a good cop who Hawkman respects, and our hero tells him his true identity as well as gets his help to keep the museum safe just in case the aliens come back. Mavis Trent is upset that the superheroes have caused her some delays and bad press for her art showing, but does seem to have something important that she would like to tell Hawkman, but he just blows her off. Joe Tracy in the issue really is a terrible human as he is more worried about bad press than he is that a brave hero just died before his very eyes. The aliens are super cold blooded and are cruel to mankind and even toward each other, and they clearly have lots of high tech weapons that could kill anyone who gets in their way. And poor Eddie Hamilton aka The Icarus Kid is killed before he can truly be a hero of the world. This issue is really great and had enough drama mixed into the action to build the mini series’ story up. The cover is great as is the interior art once more done by Richard Howell & Alfredo Alcala, making this second issue just as good as the first. This issue holds up to my childhood memories, and I can’t wait to see if issue 3 does as well.

Shadow War Of Hawkman # 3  ***
Released in 1985     Cover Price .75     DC Comics    # 3 of 4

The alien who killed Hawkwoman gets a punishment from his fellow kind as they make his mind and soul bound to a computer, making him a living instrument of information and mind reading. Meanwhile Hawkman is trying to get answer from the aliens he has just beat up and finds that his home world has lost all technology and that they are no longer advanced in the ways of weapons and that’s why they targeted him and his wife. As Hawkman gets his answers, he is attacked by a group of the aliens who beat him down and bind him and just as they are going to steal his anti gravity belt, the aliens are blasted by a stun blast fired by Hawkwoman!! The heroes escape the base and after they are safely away, they take a moment to catch up with each other and Hawkwoman explains that she was not killed in the museum, and it was Mavis Trent who was killed as the artist was the one in the costume, and after she was murdered, Hawkwoman quickly dressed as her in order not to be attacked and killed herself. The pair decided that they can not get any help from anyone as they cannot allow the enemy to find out about their hidden ship and tech and travel to JLA Headquarters in order to erase their history and to do so ,they must stun Aquaman and Elongated Man, but just as they are to erase their history from the computers the screen shows a message from the aliens who have found their old war ship and are on their way to attack and kill them!

Wow, this issue is a roller coaster of emotions as we go from thinking Hawkwoman is dead to finding out she is alive and well! This issue’s plot has Hawkman and Hawkwoman attacking and retreating the aliens and having to sneak around and attack fellow Justice League Of America in order to keep the war they are fighting in the shadows and protect the Earth and all the people on it including those with super powers. The aliens meanwhile have figured out a way to read minds and all the world’s computer information and have highjacked the hidden spaceship of the Hawks and are on a path to use the ship to kill them! Hawkman in this issue is filled with rage and wants to not only get information from the aliens but also wants to beat them to death! His mood changes when he finds that his wife is alive, and he is filled with joy but also has the will to save the world from an unknown terror that they do not know is coming. Hawkwoman is alive and is sad that Mavis Trent died in her place, but also knows that she must pull it together and with her husband stop this Shadow War. One cool thing also in this issue is having Aquaman and Elongated Man in cameos, and it’s sad as both Hawkman and Hawkwoman feel bad that they had to stun their friends with guns in order to achieve their goal. This third issue also does a great job of building the story of the Shadow War and makes the readers wonder how Hawkman is going to stand up to a space ship that is hellbent on killing him! The cover for this issue is as well great and has Hawkman fighting with both Elongated Man and Aquaman, and the interior art once more rocks and is done by the team of Richard Howell & Alfredo Alcala and is such great 80’s DC style. With the alien ship heading toward our heroes and this issue as well holding up to this long time comic reader, I think it’s time to read the final issue in this mini series.

Shadow War Of Hawkman # 4  ***
Released in 1985     Cover Price .75     DC Comics     # 4 of 4

The aliens of Thanagar have started their war with earth in secret as they have used their mind reading computer to get the dirty little secrets of people in power and will use it against them unless they go along with what they say. Meanwhile Hawkman and Hawkwoman leave the JLA Headquarters with Aquaman and Elongated Man still knocked out and beam themselves aboard their old ship and are met with aliens who want them dead! Our heroes fight off the waves of gun firing aliens and make their way to the ships second control room in order to override its controls as they find out the ship is going to crash land in Detroit on purpose starting the war and making a statement for all mankind. While Hawkwoman works to overwrite the controls, Hawkman battles an alien and gets stabbed as they also cut off the air supply to the ship. Hawkman wounded takes over the controls and does what he thinks is best to save lives and that is he blows up his own ship just as he and Hawkwoman beam down to Earth and the explosion kills all but one of the aliens as the leader of this task force also beams down, but he meets his fate at the hands of the mega mind reading computer who uses all its last energy to blast it’s one time captain. The bleeding and wounded Hawkman and his wife Hawkwoman have saved the world from a war they did not even know was happing. In the end the new artist hired at the museum is shown to be a spy from Thanagar and the Shadow War has really just began!

The Shadow War comes to an end thanks to the heroic efforts of Hawkman and Hawkwoman who had to put their own lives, friendships and even ever returning to their home planet on the line, and the sad part is no one besides the aliens they beat and themselves will ever really know what they did to save the Earth. This final issue in the mini series plot has Hawkman and Hawkwoman beaming aboard their highjacked war ship and beating up some aliens and then blowing up their own ship that has been set to blow up Detroit by the aliens! Hawkman in this issue once more shows that he is a skilled fighter, but also is super smart and can use his brain to also defeat his enemies. Hawkwoman as well shows that she is smart and super skilled in combat and proves why she is not a sidekick but a full fledge equal in the superhero partnership. The Aliens from Thanagar so wanted to kill our heroes as well as start the war full force showing that they were cold blooded and murder and mayhem was what they enjoyed. While they might now have been super powered super villains they still were a major threat to the world as we all know and love it. The thing that works so well about this comic mini series is that at all times the odds seem against Hawkman and Hawkwoman and they seem to be trying so hard not to alert Earth to the battle and war that is gearing up to crash down on them, and all this dread and heroic moments makes this feel really more epic than it should feel. And this is why as a kid I really liked this comic series and even now as an adult I find myself still very much enjoying it. The cover of the fourth and final issue is well done and has our heroes beating up the aliens and the interior art once more is crafted by Richard Howell & Alfredo Alcala and show that they are a pair of artist that work so well together. Over all this is a great read for fans of the character Hawkman as well as those who enjoy 80’s era of DC Comics as this is a cool mini series that showcases why Hawkman is still around to this day in comics, no matter how neglected I feel he is by DC. Below is some cool artwork from this cool comic series, so check it out!

So now that we have witnessed Hawkman win the Shadow War, I think it’s time we walk away from the world of DC Comics and their underrated heroes and into a world with giant monsters that come from the deep where our only hope is giant two person controlled robots….that’s right, we will be entering the world of Pacific Rim! Thanks for spending some time with me here at Rotten Ink, and I really do hope you friends and readers enjoy my updates as much as I do writing them. So until next time, read a comic or three, watch a movie or two and as always support your local Horror Host! See you next update as we talk about war ready robots!

Star Trek : The Intergalactic Icons Of Space

Space is a vast place filled with all types of mysteries and things that we have yet to discover.  Many people my age grew up with space and planets like Mars being things that sparked imagination as well as discussion in and out of school.  Not to mention things like Star Wars, Flash Gordon and The Last Star Fighter were popular films, and some even had toy lines that all kids still played with. But one space themed show always got my attention was Star Trek.  Characters like James T. Kirk, Spock and Leonard McCoy were all interesting and already had iconic status in the mid 80’s when I first remember watching the show. So for this update, I figured that in honor of the new Star Trek film in theaters, the announcement of a new TV series in the works and the fact that earlier this year Juliet spoke about Star Trek: The Next Generation, it was time for me to take a look at Marvel Comics series based on the original crew of the U.S.S. Enterprise! So set your phasers to stun and be ready to beam aboard as we boldly go where Rotten Ink has only gone once before!

Enterprise Ship In Space

Gene Roddenberry was born on August 19, 1921 in El Paso, Texas and later with his family moved to Los Angeles and became a fan of stories about Tarzan and John Carter Warlord of Mars. Roddenberry majored in police science but found his calling in aeronautical engineering that lead to his stint with the United States Army Air Corps and would lead him to later working for Pan American World Airways.  During his time as a pilot, he would be involved in a total of three crashes, two as the pilot with and one as a passenger. The last crash, while working for Pan American, was so bad that 14 people lost their lives and many others were seriously hurt.  A short time later this lead to him stepping down in the company and pursuing his love for writing fiction and working for the Los Angeles Police Department as a traffic cop and later as a member of the Public Information Division as his writing was really good. During this time, he was also able to serve as an advisor for such shows as “Mr. District Attorney” and “Highway Patrol” in the 1950’s. These shows kicked off Gene’s dive into television as a producer and writer, and he delivered for such shows as “The West Point Story”, “Bat Masterson”, “Have Gun Will Travel” and “The Wrangler”, but in 1966 it was “Star Trek” that made Gene a true icon of science fiction Television. Gene would go on through out the 70’s and 80’s writing and producing shows and the Star Trek movies. His next TV hit would be the 1987 series “Star Trek: The Next Generation.” Gene was married twice with his last wife being Majel Barrett who is the voice actress of the starships in the Star Trek universe as well as played Nurse Chapel in the original series and Lwaxana Troi in the Next Generation. He also had three children with his son Rod following in his footsteps in becoming a TV producer with his biggest upcoming work being the new 2017 Star Trek series! Sadly this icon of TV writing and producing passed away on October 24, 1991 at the age of 70, and while gone, his work lives on and entertains viewers still to this day. This update is for you, Gene Roddenberry, as well as all the cast and crew who made Star Trek possible.

Gene Roddenberry 1Gene Roddenberry 2Gene Roddenberry 3

I first watched the original Star Trek TV Show with my dad who would tune in when it aired in reruns. I can remember always being so hyped to see what strange alien was going to be on next, and Spock was my favorite character as he had pointed ears. My dad also use to tease my mom about Captain Kirk as she was not a William Shatner fan and used to say he couldn’t act.  I was around 5 or 6 years of age at the time, and as I grew up I have always had a very big attachment to this series and love it still to this day. Star Trek first aired in September 8. 1966 for CBS and was produced by Paramount and quickly became a hit for fans of science fiction television who loved the futuristic tech talk and quickly bonded with the likable crew lead by the Starfleet rebel Captain Kirk or so you would think! The truth is when Star Trek first aired, it did very poorly on the Nielsen ratings and was canceled by NBC after 3 seasons and a total of 79 episodes, and it was not until its syndication run that it built up a major cult following that sparked it into the major science fiction brand it is today. Imagine that, when originally airing the show was not catching on and was not gaining viewers, and once it was cancelled and shown in reruns it became a mega hit, much like modern shows like “Family Guy” that was cancelled and fans were able to bring it back for more seasons that lead to it wearing out its welcome years ago. Once the show picked up steam in the world of syndication, this lead to a string of movies as well as a ton of spin off TV series. It’s odd that to me as a kid, Star Trek was just so magical and filled with so much high tech wonder and was as enjoyable to me as Star Wars and Flash Gordon, both of which I also grew up with. In 2017 a new Star Trek series will be released for CBS and the premier episode will air on broadcast TV with all following episodes only available via their subscription based streaming service called “ CBS All Access,” and to me, this is a really dumb and not only limits the amount of people watching this series, but also cheapens it. I should also note that in 2006 Paramount and CBS decided to re-master and re-due the effects for the original series and once more it went into syndication, and I can remember my friend and roommate Patrick Neeley watching them at night and talking to me about them the next day. The original Star Trek series has been in my life for as long as I can remember from watching with my dad to popping it in on DVD for my viewing enjoyment, it still remains an amazing series that defines the term science fiction.

Original Star Trek Cast On Set

As I said the cheesy wonderful aliens were one of the reasons I loved this series when I was a kid, and hell, even to this day, because who could forget such characters as the lizard race Gorns, the fuzzy furballs the Tribbles, the one horned white gorilla Mugato or the Salt Vampire, not to mention the Klingons and the likes of the powerful Khan! While much of the time the aliens were just guys and women in greasepaint or rubber suits, something about these basic looking aliens was a draw for viewers like myself. I can remember as a kid loving the Gorn and Salt Vampire and wishing toys were made based on them so I could have them attack my Star Wars figures! Plus the show was our first taste of Khan who would go on to be one of the most sinister bad guys in Star Trek history. So if you’re a fan of aliens and all the different races that could be out in our shared universe…or just like cheesy TV shows with actors with greasepaint on their faces or wearing big old rubber suits, make sure to check out the original Star Trek series as its sure to please that alien need. Check out the pictures below to see some of the aliens from the series and to show you just how different they all are from each other.

Star Trek Khan TVStar Trek GornStar Trek Salt Vampaire

One thing I need to briefly talk about is the episode called “The Devil In The Dark” that has Kirk, Spock and McCoy traveling to Janus VI, a planet that has lost over 50 miners to a creature that lives underground. As the episodes goes on, Spock learns that the creature is called a Horta after a mind meld and later finds out that the Horta is just protecting eggs that will allow its race to continue. The Horta in appearance is compared to a silicon-based lifeform that has a rock and lava look. But for me as a youngster, it reminded me of meatloaf…not the singer, the food! I can even remember eating meatloaf and joking about it being on Star Trek. I mean really look at it, it’s like meatloaf with ketchup and marshmallows on it! Compare the picture below, and you be the judge.

hortaGood Old Meatloaf

Many Trekkies considered “Star Trek: The Animated Series” to be the fourth season as many of the actors returned to lend their voices to their animated versions as well as it continued the five year mission they were on. Star Trek: The Animated Series first aired on NBC on September 8, 1973 and lasted 2 seasons and a total of 22 episodes that were 24 minute long that followed Captain Kirk and his crew of the USS Enterprise on all type of adventures in space. The series was made by a team-up between Paramount Pictures and Filmation with Gene Roddenberry overseeing its production. Filmation’s original idea for the series was to have young teen characters being cadets following the main cast around turning it into more of a straight kiddy show, Roddenberry put his foot down, and that idea was later used for the 1977 live action series Space Academy. But like all Filmation Cartoons, the budget was low, and the series suffered with poor reused animation and many other small errors. The series did have William Shatner, Leonard Nimoy, DeForest Kelley, James Doohan, George Takei, Majel Barrett and Nichelle Nichols all return to voice their respected characters but sadly Walter Koenig did not return as Chekov was replaced in the cartoon by two characters called Arex (a three armed thin alien) and M’Ress (a female cat person) who were a major part of the crew now. While after its run ended and some years later, the film series started, the animated series seemed to be left out of canon as many issues and characters from the toon seemed to be missing and forgotten. The series during its run was not a huge hit with kids watching Saturday Morning Cartoons, but was respected by reviewers and parents who found it entertaining. Growing up I only saw episodes on reruns as well as on VHS, and I can remember liking it but also was confused by it as by that point I had watched the live action series as well as many of the movies. Love it or hate it, Star Trek: The Animated Series is a part of Trek history, and I for one enjoy every cheesy moment of it. Those looking to watch the series it has been released on VHS, DVD and Laserdisc and from time to time pops up on Netflix.

Star Trek The Animated Series 1Star Trek The Animated Series DVDStar Trek The Animated Series 2

With the animated series being canceled in 1974, fans would have to wait for their next Star Trek fix until 1979 when Paramount released “Star Trek: The Motion Picture” to the theater going audience. The film was directed by Robert Wise and brought back all the major actors and characters from the classic series with a budget of $46 million dollars and had a run time of 132 minutes.  It also had a score from Jerry Goldsmith and was produced by Gene Roddenberry. The film brought in $82,258,456.00 and came in at # 5 for the year beating out such films as “Alien”, “The Jerk”, “The Muppet Movie”, “Moonraker”, “The Black Hole”, “Mad Max”, “Tourist Trap” and “Zombi 2” among many others. The film was met with mix reviews with many critics being down on the film’s plot that they said was too thin and spread out for over two hours, but fans were a little more behind it as they got to see their favorite characters back on a all new adventure. Growing up I can remember watching this movie and while I found it entertaining, I think mostly cause the fact it was Star Trek. I was always more drawn into “Star Trek II: The Wrath Of Khan” and “Star Trek III: The Search For Spock” when wanting to watch them on VHS via a library rental. I don’t want to get too much into the plot of this movie as the Marvel Comic series first 3 issues in the series are an adaptation of the film so I will save it for those. While not as well loved as many of the sequels this film started it all for the film franchise that is still going to this day.

Star Trek The Motion Picture 1Star Trek The Motion Picture 2Star Trek The Motion Picture 3

Star Trek also has amazing music that helped not only the TV Show but as well as the Movies! The original TV Show soundtrack was done by the likes of Sol Kaplan and Gerald Fried among others with Alexander Courage being the man behind the Original Series title theme. With the movie soundtracks being done by the likes of Jerry Goldsmith as well as other composers like James Horner, Cliff Eldelman, Leonard Rosenman and Dennis McCarthy. The most iconic theme for the films that would latter be the opening theme for Star Trek The Next Generation was done by Jerry Goldsmith and remains a very iconic piece of score music. The soundtracks for the TV Show as well as the Movies starring the original cast has been released on many different formats from Cassette Tapes to CDs and are must haves for fans of the movie and show. I for one own many of these soundtracks on CD and play them on Alpha Rhythms on WYSO many Sunday nights, one of the listeners favorites is a track called “The Mountain” off the Star Trek V: The Final Frontier soundtrack. So if you’re a score music fan, make sure to check out some of the Star Trek movie releases they are well done and great songs to relax to.

Star Trek CDStar Trek TV SoundtrackStar Trek The Motion Picture soundtrack cd

Captain Kirk and the crew of the U.S.S. Enterprise have not only jumped from TV to movies but also to video games! Some of the top games starring the original cast include “Star Trek: Strategic Operations Simulator” was originally a arcade game and in 1984 was ported to the Atari 2600 and has you taking control of the Starship Enterprise and defend against invading Klingons. Next up “Star Trek: The Rebel Universe” for the Commodore 64, IBM PC and Atari ST in 1987 and has you take control of the bridge and try and find the secrets of the Quarantine Zone. And lastly “Star Trek: 25th Anniversary” was released in 1992 for the Nintendo Entertainment System and has you take control of Kirk, Spock and McCoy and try to solve the mystery of the tear in space-time! And of course this is just a drop in the hat of video games that was released starring the original Star Trek cast, but these three are the ones I remember best from my younger days! So what is your favorite video game starring Kirk and the crew?

Star Trek The Rebel Universe C64Star Trek Strategic Operations Simulator Atari 2600Star Trek 25th Anniversary NES

The Original Star Trek series has had its massive share of merchandise based around it and cover all types items like Halloween Costumes, Drinking Glasses, Trading Cards, Toys, Video Games, Lunch Boxes, Novels, Comic Books, Magnets, Shirts and so much more! Growing up I can remember playing a strategy board game with my Uncle Thurman that was lots of fun and I am sure we drove him mad as at my brother Bryan and I’s young age we didn’t get the rules all that well. Growing up I also had a Captain Kirk 3 ¾” Mego action figure I got from a garage sale that joined my Toy Wars alongside Star Wars and G.I. Joe figures. I also when a youngster owned many of the Novels and Book and Record sets based on the TV Show and Movies as well as some of the Marvel Comics. Funny enough early this year while working at Game Swap a young lady brought in a large box filled with vintage Star Trek figures and toys and what was really neat was seeing the Mego dolls mint in package! So if you’re a fan of Spock, Kirk or any of the other crew members of the Enterprise many amazing products are out in the world for you to collect.

MEGO Star Trek dollsStar Trek LunchboxStar Trek Novel original cast

Playmates was a major force when I was a kid in bringing action figures into the hands of the youth with such toy lines as Teenage Mutant Ninja Turtles, Toxic Crusaders, Dick Tracy, Darkwing Duck, Monster Force, Barnyard Commandos, The Addams Family, Earthworm Jim to name a few and also on this iconic list is Star Trek! The toy line for Star Trek mostly focused on Star Trek: The Next Generation as well as the newer TV series that followed like Deep Space Nine and Voyager, but also in the line was the original series that showcased some of the characters in their younger selves and in some waves them older. While I had maybe a couple when I was a kid the older I got for some reason I started to collect them, I bought myself all the original series crew as well as Voyager and Juliet the Next Generations crew and together we have gotten many of the Deep Space Nine crew members. The Playmates figures for some reason have a collectable appeal for me and as I find them cool looking and the fact they covered not only the Starfleet crew but also many of the aliens from the past to the then present. Below is a picture of my original crew figures as well as some of the Aliens from their show and movies.

My Original Star Trek Playmates Figures

You know what just for the fun of it and cause I love going back and playing old NES games on my trusty old RES (Retro-Bit Retro Entertainment System) I picked the day May 25, 2016 to just play around and try to see how far I could get in Star Trek: 25th Anniversary in just 1 hours of play! Now this game is one I played when I was younger and never could get very far as I have found it to be a very hard play, but will it be as difficult as I remember? The weather outside was around 84 degrees with the sun pocking out from some hazy clouds, I decided to go up against the game around 6pm and stop at 7pm and see just how far in the game I could get! So with a tall glass of water I was ready to travel to 8-Bit space. I started these two hours with big dreams and hope that I would make it far and to no one’s shock I didn’t make it off the first level…as frustration of playing the same opening stage sent me into a poor game play frenzy! At first I forgot that the Blood Worms can hurt you if you don’t bring the flower to the medicine man of the village and then after getting the eye key and once in the tunnel I kept screwing up the patterns you had to memorize on the wall to get through the doors and by the time 7am came around I was still on the first level! During my little 8-Bit quest my landing Party was me as Kirk and always Spock but sometimes I would switch McCoy with a Security Officer. The game play on this game is a little clunky and has your characters follow a grid to get from point A to pint B. Still as challenging as I remember and I recommend old school gamers to give this one a try, as it’s a fun play that offers enough tough moments to make for long time play. Below is some pictures I took while playing the game.

Star Trek 25th Anniversary NES in the RESStar Trek 25th Anniversary NES RES Still 1Star Trek 25th Anniversary NES Res Still 2

Want to just touch up on this as I fell many Trekkies will agree that there is nothing more sexy than a woman who embraces geeky culture like Comic Books, Video Games and Science Fiction Films/Shows and a woman in a Starfleet uniform is pretty top notch stuff. I mean who could resist the beauty of my favorite cosplayer Ivy Doomkitty dressed as a Starfleet officer? I know I cant! But I just wanted to let all you true nerd girls out in the world that you are appreciated and keep being you!

Ivy Doomkitty star trekhottie star trek fanblonde star trek fan

So before we get into the Marvel Comic Star Trek Original Crew Series I would like to take a brief moment and just kind of give you a crash course of the main crew members of the USS Enterprise, I feel that many of you all ready know and love the characters but I figured on a slim chance their could be some newbies reading this update to the Star Trek universe I should do my duty and educate you with some slight knowledge and research. So sit back and relax and get to know the crew of the Enterprise, as I will guarantee that by the end they will seem like old friends.

Captain James Tiberius Kirkwilliam shatner

James Tiberius Kirk is the Captain of the USS Enterprise, he was born in Riverside, Iowa and as a youngster witnessed a massacre that claimed 4,000 lives by the hands of a madman. Kirk went on to join the Starfleet Academy and became the only person to every pass the Kobayashi Maru test that was designed to be unbeatable; he did so by thinking outside the box and reprograming it! He survived on many ships and even thought a class at the Academy all the while getting promotions until finally becoming the youngest Captain in Starfleet history! Kirk took over the USS Enterprise for a five year mission, and along this journey he made friends and lots of enemies as Kirk always did what was right. Kirk is also a ladies man as he has hooked up with not only human women but also a few aliens! Kirk is noble, cocky, adventures and smart and has earned the love and respect of his crew as well as higher ups of StarFleet even though he tends to break lots of rules and disobey orders. Actor William Shatner played Captain Kirk in the series who is also known for his TV Roles in shows like T.J. Hooker, Rescue 911, The Practice and TekWorld! Shatner is an icon for Sci-Fi fans and remains active in acting even at his age of 85!

Chief Science Officer SpockLeonard Nimoy

Spock is Vulcan who’s mother is human and this gives him slight emotions, something that full blooded Vulcans find illogical! His father is the very wise and highly respected Sarek, who loves his son but also finds his friendships on the Enterprise odd. On the U.S.S. Enterprise Spock has two roles: science officer and first officer and is best friend to Captain Kirk and will do whatever it takes to keep the ship and its crew safe and is very loyal to the Starfleet, Spock even gave his own life to save the lives of the crew when Kahn attacked the ship causing a radiation leak. After being reborn thanks to the Genesis Project, he rejoins the crew and takes his position on the Enterprise again and later becomes a federation ambassador where he tries to patch up the relationship between them and later also tries to help Romulus from a supernova that leaves him trapped in a parallel timeline. Actor Leonard Nimoy played Spock in the series who is also known for his TV roles in such shows as Mission: Impossible, In Search Of, Ancient Mysteries and Fringe. Sadly on February 27, 2015 the world lost Nimoy from complications of COPD. Leonard Nimoy was and still is a icon of geek culture and beyond.

Dr Leonard Bones McCoyDeforest Kelley

Leonard H. “Bones” McCoy is the medical officer for the USS Enterprise and is also very close friends with Captain Kirk. He is divorced and would later marry Natira, the priestess of Yonada, and has one daughter. McCoy at one point has to take the essence of Spock who has passed away and return it to his body on the planet Vulcon in order to return his friend and some time verbal punching bag Spock back to full life. While he gets annoyed with Spock and his logical ways, it’s clear throughout the series and movies that he really does care about him and looks at him as a good friend. While he is good at what he does in the medical field,  McCoy can be very tense and can get very angry when requests are made he feels is impossible or to demanding. One thing that has eaten away at McCoy his whole life is the fact he helped his father commit suicide when he was gravely ill, and after his father’s death a cure was found that would have cured him. McCoy is a loyal sometimes cranky crew member who is the best damn medical doctor you could ever ask for, and later in his Star Fleet career he would become an Admiral. Actor DeForest Kelley played McCoy in the series who is also known for his roles in such TV shows as The Lone Ranger, Route 66 and Bonanza among many other western shows. Kelley would sadly pass away on June 11, 1999 at the age of 79 from stomach cancer. The world lost a great character actor and one of my favorite characters of the Star Trek universe.

Commander Montgomery %22Scotty%22 ScottJames Doohan

Montgomery “Scotty” Scott acts as the Enterprise’s second officer and chief engineer and is truly the man who makes the star ship come alive and keeps up the maintenance and acts as the miracle worker when things need to be fixed in a pinch or even under pressure of battle. While many of the crew are his close friends, he looks at the Enterprise as a son and treats it with high respect and acts as if the ship is truly his responsibility. When both Kirk and Spock are off ship, Scotty becomes the acting commander of the ship, even though he would rather just be the ship’s engineer. After his retirement from the Star Fleet, Scotty gets aboard a shuttle that crashes in a Dyson Sphere and uses the transporter to store himself in the buffer for decades and is recovered by the USS Enterprise-D and its commander Captain Picard, and even in the future he saves the ship he loves one last time. Smart, witty and lovable, Scotty is a guy who is loyal to his fellow crew members and his ship. Actor James Doohan played Scotty in the original series and is also known for his TV roles in Encounter, The Man From U.N.C.L.E. and The F.B.I. to name a few. Sadly in 1994 James Doohan passed away at the age of 85 from pulmonary fibrosis. Scotty is a great character and really is the blood that keeps the star ship up and running.

Lieutenant Hikaru SuluGeorge Takei

Hikaru Sulu is the third officer, a Lieutenant and senior helmsman of the USS Enterprise and later becomes a Captain and commands the USS Excelsior. Sulu is very wise and good at what he does and has pulled the starship out of danger many times. He is a master of fencing, botany and gymnastics and when need be could and has taken control of the Enterprise as acting officer in charge. Sulu would later in life go on to have a daughter named Demora Sulu who as well is working for Star Fleet. Actor George Takei plays Sulu in the original series and also starred in such TV Shows as Batman Beyond, The Simpsons and Archer to name a very select few. Takei is still active in acting and even runs his own social media that is filled with some funny thoughts and posts.  He is 79 years old as of this update going up.

Lieutenant Nyota UhuraNichelle Nichols

Nyota Uhura is a lieutenant and chief communications officer for the Enterprise and is well respected for her talents and skills. She is skilled at singing and has entertained her fellow shipmates with songs during off duty get togethers. During her time with the Federation, she has been promoted to lieutenant commander and then full commander later on. She as well as the rest of the crew also get in trouble when they disobey orders to get the reborn body of Spock off Genesis and goes back to just being communications officer under Kirk’s crew. It’s implied that she and Scotty might have been romantic together and in the new Trek universe she is dating/romantic with Spock. Actress Nichelle Nichols plays Uhura in the original series, and she has also been on TV shows like Futurama, Batman The Animated Series and Heroes. While slowed down, Nichelle is still active as an actress and is 83 years old as of this update posting.

Ensign Pavel ChekovWalter Koenig

Pavel Andreievich Chekov is the navigator for the Enterprise and is super smart and an honor graduate from the Space Academy. When needed he can also fill in as the ship’s science officer when Spock is away and is very capable of doing so. He later gets promoted to a lieutenant as well as tactical officer and chief of security. He is loyal to Captain Kirk and the rest of the Enterprise crew and even helped Kirk hijack the Enterprise so they could get the newly reborn Spock off of the Genesis planet. Actor Walter Koenig played Chekov in the original series and also made appearances in such shows as Ben Casey, Columbo and Babylon 5. Koenig is still active as an actor and is 79 years old as of this update’s posting.

Nurse Christine ChapelMajel Barrett

Christine Chapel is the head nurse of the Enterprise and works under the orders of Dr. McCoy. She mostly stays on the ship when others explore planets but has left from time to time. While originally she was trying to work things out with her fiancé Dr. Roger Korby, his disappearance left her without a man, and she began finding herself having feelings for Spock.  The fling would end up going nowhere. Later in her career, she becomes a doctor aboard the Enterprise and later is stationed at the Starfleet headquarters. Actress Majel Barrett played Chapel.  She was the married to show creator Gene Roddenberry and appeared as the voice for the computers in many of the Star Trek shows and movies. Barrett passed away in 2008 from leukemia.  She was 76 years old.

Spock Kirk Scotty

So that was just a very brief look at the crew of the USS Enterprise and many great facts and achievements from them have been left out of this quick look as I really think that if you have never watched this show or movies, you really should check them out for yourself as they are truly great science fiction watches. So I guess we should beam onto the Marvel Comic series based on Star Trek’s original crew, and I should also thank Mavericks Cards And Comics, Bell Book And Comic, Dark Star and Lone Star Comics for having issues in stock so that I could do this review. I am also getting a message from my communicator from Kirk telling me to remind you that I grade these on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and i’s art and story. So if you’re wearing a red shirt, you might want to change out of it now as it’s time to go on 18 missions with the crew of the USS Enterprise. So beam us to it Scotty!

Marvel Star Trek 1

Star Trek # 1  ***
Released in 1980    Cover Price .40    Marvel    #1 of 18

A powerful light cloud being is floating in space and is destroying ships and what ever else gets in its way! It’s been years sense the USS Enterprise went on a mission and Kirk is able to finally talk his way back into becoming the Captain of it once more and is setting out to try and stop what ever this thing is from reaching anymore planets, his crew has many familiar faces on board like Scotty, Sulu, Chekov and Uhura as well as some new faces including Captain Decker who is forced out of running the ship and into a officer role on this mission by Starfleet and Kirk who is taking over causing some major heat between the two. At the Enterprise Crew meeting they watch in horror live as a space station is attacked and just vanishes thanks to the light cloud! And worse just before this the teleport was not ready on the remodeled Enterprise and many new crew members lost their lives, and this brings aboard a “drafted” Dr. McCoy who was retired and Ilia a Deltan who will act as the ships navigator on this dangerous mission. Decker and Ilia know each other and its clear that this once Captain had a relationship with her. While taking off on their mission the Enterprise gets stuff in a wormhole along side a meteor and Decker over rides Kirks command to use Phasers and uses torpedo’s instead and this saves the ship damage and gets them out of the wormhole but also causes even more of a rift between the two Captains! Once safe and back on track a small ship asks to board the Enterprise and to Kirks shock and joy the pilot of the small ship is Spock!

This Marvel Comic series starts off with an adaptation of “Star Trek: The Motion Picture” and to be honest it was a wise choice as it was a great way to showcase the crew as well as bring everyone up to date on what was happing with the original crew. Plus it also helped add to the amazing over all enjoyment this comic reader and Trekkie had relaxing and reading it and remembering back to the first time I had seen the movie as well as read this issue in my younger days. The story this far has Admiral Kirk hooking and crooking his way back into becoming the Captain of the Enterprise that is being sent out on a important mission to stop an unknown cloud object from reaching the planet that its two days away from. Throw in some drama between the ships former Captain as well as some old relationship baggage and your have this issue in a nutshell. Captain Kirk in this issue is a man on a mission and his mission is not just save people from the unknown that’s heading their way but to also get command of the Enterprise once more. Kirk is as cocky as ever but it’s clear he is slightly outdated when it comes to all the improvements that have been made to his ship. Captain Decker is a man of pride and he feels betrayed by Kirk and Star Fleet as he is taken off Captain duty and forced to serve under the man who weaseled the position away from him, but Decker is also a slime ball when it comes to his love life as its reveled that he just up and left Ilia without even so much as a goodbye. Speaking of Ilia she is straight business and wants to do the best at her job, but while she puts on a strong front it’s clear she was hurt by Decker’s past behavior. Dr. McCoy is upset that he was forced back into active duty as he was enjoying retirement, but quickly comes around when he sees that his good friend Kirk is the one who really wanted his help on this mission. Spock starts the issue off on his home planet trying to ride himself of emotions that his human side has and soon finds he cannot and returns to the Enterprise unannounced and is a sight for sore eyes for his friends. The rest of the original crew Scotty, Sulu, Chekov and Uhura all are present but are background players. The Cloud Light Thing in the sky is clearly a force to be wreckend with as it not only takes down a federation station but also a Klingon ship! What is this cloud…I guess we will have to read more issues to find out! The plot while slow is a good way to reintroduce the crew to fans as well as to new readers and that’s why it was wise to kick this series off with the film adaptation as it was the new Trek product out and could help kick of Trek-Mania for youngsters of 1980. The cover is cool and eye catching for classic Science Fiction fans and the art inside done by the team of Dave Cockrum & Klaus Janson (Inks) and is pretty great stuff with most the characters looking close to the actors who played them. Over all a great solid first issue to kick off Marvels Star Trek series and makes me really looking forward to the next mission…I mean issue.

Marvel Star Trek 2

Star Trek # 2  ***
Released in 1980   Cover Price .40   Marvel   #2 of 18

Captain Kirk welcomes Spock back into the crew as he takes his place as the science officer, but while everyone is happy to see him, Spock shows no emotions toward them and this causes some tension between he and McCoy. Spock also helps Scotty figure out a way to save fuel and go into warp drive and while flying they run into the cloud that attacks! After a very powerful blast the Enterprise is in trouble until they are able to send the cloud a message of peace and that attacks stops leaving them puzzled and relieved that the cloud has given up its aggression. As the Enterprise flies through the cloud the find at in the middle is a ship so huge its like nothing they have ever seen before, and worse a living energy comes aboard and kills a security officer and tries to steal the ships records and when Spock tries to stop it Ilia gets the beings rage and it makes her vanish into thin air. The alien cloud ship then pulls the Enterprise into its docking and sends a robotic version of Ilia onto the ship who is suppose to record the everyday functions of humans for a master named V’ger, while the real Ilia is deceased this robot has her memories and Kirk decides that Decker should be her guide on the ship hoping that the relationship between the two can help take it off course for Earth as it’s now only six hours away! In the end Spock lurks in the shadows and gives a crew member the Vulcan nerve pinch and the issue ends leaving us not knowing why he did his action.

This second issue in the Movie Adaptation part is the set up for what the story is really about as we learn the cloud is really around a giant ship that is a beings named V’ger who records and loves knowledge. The Enterprise is the only hope for Earth as they are the only ones who have gotten this close to the ship and have the key to maybe save Earth in the forum of the robotic Ilia. Captain Kirk is as sure of himself as ever and his war of words and control with Decker rises to anger in this issue as every suggestion Decker gives the Captain is ignored and this even leads to Ilia being killed causing tension between the to very hostile. The thing is Kirk is not listening to Decker but is listening to Spock who he trusts and who he doesn’t feel intimidated by, and worse Kirk orders Decker to be the guide to the robotic Ilia and try to charm this machine with the memories of his one time lover in order to save Earth. Dr. McCoy is the man who figures out the make up of the robot and is the possible key to save them all if they can teach the machine to bring the message back to it’s master that people deserve to live. Bring the question who or what is V’ger and why does he want to combine with the “Creator” and if he does what does this mean for the universe? This is the main question that should and was on the minds of readers of this comic. While besides Kirk, Spock, McCoy and Decker the rest of the crew have small parts but are all very important to the issue as their actions and jobs move the plot along. The Science Fiction action is high in this issue as we get a space battle as well as a semi fight with an alien energy being that leaves two crew members dead. Plus the issue ends on a cliffhanger as Spock knocks out one of his own fellow crew and his reasoning is left with the message “Continued Next Issue”! The issues cover is pretty great and has the energy being reeking havoc on the Enterprise bridge and the art inside is once more done by Dave Cockrum who does a solid job of capturing the actors likeness in some shots, while in others his art seems a little rushed. Over all a solid issue that moves the plot along and is doing a good job of capturing the mood and feel of the movie it’s based on. So lets get to issue three and see why Spock did what he did and who or what V’ger is!

Marvel Star Trek 3

Star Trek # 3  ***
Released in 1980   Cover Price .40   Marvel   #3 of 18

Decker is trying all he can to get to the memories of Ilia who is very robotic and just wants more and more data for her master V’ger who plans on absorbing the crew after he gets the information he seeks. Meanwhile Spock has knocked out his fellow crew member so that he could get into a space suit and float into the center of the ship that he has figured out is V’ger! Kirk goes out after Spock and they find the V’ger breaks down all that is kills and stores it as part of it’s own being, and when Spock attempts to mind meld with it and is overloaded with its power but finds the V’ger is a living machine that comes from a planet of living machines and his quest is to find out the meaning of its life as well as find God to get the answers. V’ger has reached Earth and is about to kill all humans living on it but Kirk as an idea and says he has the answers its looking for and after a small outburst V’ger allows the Enterprise to enter into it’s main brain frame were Kirk, Spock, McCoy, Decker and the robot Ilia exit the ship and find the V’ger is really a missing NASA satellite called the Voyager Six that went missing 300 years ago and that its real creator is man! Decker enters the satellite’s missing code ending its reign of terror as it now has the answers its seeks but this turns Decker and Ilia into light beings and the next evolution for mankind. In the end Kirk and the Enterprise crew have saved the day and head into space for many more adventures.

The movie adaptation ends here and has Kirk and the crew having to use their wits and knowledge to stop the destruction of Earth. So V’ger is really just a missing NASA satellite that 300 years ago did not get to fulfill its mission of sending back data is collected to the space station after it was lost in a black hole. So in reality many people lost their lives all over a satellite that could not share its data with NASA. Kirk is very quick with his plan as he is able to save the Earth by bluffing and then able to prove that man is V’ger’s creator when he comes up with the code that is needed to unload its data. Decker is also a hero as he manually enters the code after they learn the satellite has been damaged and this causes Decker to become something more than human and as well be with Ilia forever. Spock who was having issues of his own due to his failed test on Vulcon has his answers and at one point cries for V’ger who will not truly have his. The nice touch to the end of the comic is that the Enterprise heads out into space looking for more adventures and is the perfect set up for this Marvel Comic series. The cover is great and has The Enterprise in battle showcasing the ship and what it can do, the inside art is once more done by Dave Cockrum and is fitting and better looking than issue two. Marvel Comics did a great job of adapting this film into a comic and I could say that in the 80’s and 90’s no one did these types of comics as good as Marvel. So with this Motion Picture adaptation out of the way lets see what new adventures the Marvel Bullpen have in store for us.

Marvel Star Trek 4

Star Trek # 4  ***
Released in 1980    Cover Price .40    Marvel    #4 of 18

The Enterprise has been selected to transport an alien named Raytag M’Gora who is insane and was captured and must be returned to prison that he escaped from. Also on this mission they must play host to Ambassador R’Kgg who’s people are open to negations with the federation, while Kirk don’t mind given the Ambassador a ride he is very angry about the prisoner as his ship is not set up to transport a crazed alien like that. While beaming Raytag M’Gora aboard the alien breaks free and runs amok until Spock is able to use the Vulcan Nerve Pinch to knock him out and place him into his cell. Raytag M’Gora begs Kirk not to return him to the prison planet as he claims it’s a terrible place and it is what drove him mad and warns them if they get to close to the area he will not be the only prisoner! The closer they get crew members begin to see werewolves and monsters with Sulu and Chekov seeing a ghost. Kirk don’t know what to make of these supernatural sightings but believes his crew and soon comes face to face with Count Dracula who appears on the bridge and knocks security around before disappearing, adding to the mystery that is unfolding on the Enterprise. As Dracula escapes he makes his way to Ambassador R’Kgg and kills him, and after doing so the evil visions disappear until the Enterprise finds a Haunted House planet and Kirk, Spock, McCoy and other crew members beam down and find a young woman being attacked by Frankenstein’s Monster! They are able to defeat the Monster but soon find themselves surrounded by monsters and the young blonde woman tells them she has been held prisoner there for a long time and wants to leave. But no one is leaving as well armed Klingons appears and take the landing party prisoners and send a message to acting commander Scotty that they have his friends and want the ship turned over. In the cell Raytag M’Gora lets out a crazy laugh as our issues ends.

The Crew of the Enterprise vs. the monsters is the best way to describe this fun and entertaining issue, and while it does not feel like a Star Trek episode it does feel like an episode of the animated series mixed with Scooby-Doo. The plot has Kirk and crew getting tricked into a Haunted House world while trying to deliver a alien prisoner back to prison and it appears that the illusions and plan was that of the Klingons who hate the federation and want to see Kirk and his crew pay for crimes they feel the universe has infected them with. Kirk is right to not want to take this mission as the ship and crew was not prepared for the evil and madness that waited them during this one. Spock tries his best to put logic to what he is seeing as many of the monsters that appeared were based on legend of Earth’s novels and ghost stories, but he is also the one who finds that the monsters are made of a living organism. Ambassador R’Kgg seemed like a good natured alien and while killed supposedly by Dracula I think there is more to R’Kgg than what we have seen in this issue and almost think he is playing possum on the words of Raytag M’Gora who was the last person he talked to. Speaking of Raytag M’Gora while I think he is crazy and has a violent streak in him, I do think he was trying to warn the Enterprise of what was awaiting them at the Haunted House planet. Plus who is this young blonde woman and why is she in this Haunted House world? Nice to see that the Klingons are the ones behind this set up and fake haunted planet, as it makes sense that they would do whatever they can to capture Kirk and his crew. Not to mention a highlight for this Monster Kid comic reader is the fact that Dracula from the Marvel Comic series Tomb Of Dracula has a cameo as the issues also has a werewolf, ghost, grim reaper and Frankenstein’s Monster to name a few of the ghouls who attack. While again it does not feel like the TV Show nor the movie that spawned this series it does have a nice comic book feel to it and that’s what makes it fun. The cover is cool and the art is still being done by Dave Cockrum making this solid and fun issue for this reader. While again many of the crew take small roles its great to see Kirk and Spock take on monsters even if they are not real and makes me look forward to how this mission will work out for them, so lets not wait and move onto issue five.

Marvel Star Trek 5

Star Trek # 5   **1/2
Released in 1980   Cover Price .40   Marvel   #5 of 18

The Klingons to show Kirk on this Haunted House planet they mean business kill one of his crew members as everyone watches on unable to help. They then turn on Kirk and the crew and take Spock hostage and they beam up to their Bird-Of-Pray were they tell Spock that he is the only one that will survive from the Enterprise as they have orders to kill the crew and take the ship to learn how it’s new warp drive works! While Kirk and his crew deal with the unknown woman they beamed aboard that they find out is not human and worse the Kingons attack their warp drives and leaves the Enterprise stranded in that location! Spock finds out that the “Monsters” that are attacking his fellow crew members is due in part to a man who was a Horror Movie archivist who is being used as a weapon by The Klingons! Working with the Klingons on this take over mission is Raytag M’Gora who has a projector implanted in his skull that helps bring the monsters to the ship, and we also find out that the unknown woman is the image of the “weapons” wife! Spock figures out and is able to warn The Enterprise to destroy the image of the woman that triggers the archivist to wake up that in turn over loads the projector inside Raytag M’Gora killing him and sending the monsters to the Klingons ship! Spock and the Archivist beam aboard the Enterprise and they leave the area and complete there mission and deliver the dead body of Raytag to the prison planet.

The monsters of the movies run wild on the Enterprise thanks to a horror movie fan! The plot of this issue has The Klingons using a new weapon they developed that allows a persons fears to come to life against the Enterprise so they can take over the ship and learn new federation secrets, but thanks to the brilliant mind of Spock the plan not only fails but also backfires as they become the target of the monsters. Kirk and the rest of the Enterprise Crew are helpless in this saga as The Klingons dismantle their warp drive, take Spock hostage and have the monsters under their control, but I should say while the odds were grim Kirk very lost the fighting spirit. Spock meanwhile even as a hostage keeps his wits just like all Vulcans would and is the brains behind turning the tables on his captures. The Klingons are cold-blooded killers and not only murder one Star Fleet security officer but also have plans in place to kill everyone on the Enterprise! The monsters while just made real by imagination and memories are still a force of destruction and murder, and the poor sap who is creating them is just a pawn in a sick game of ship stealing. Raytag as well is a pawn but a willing one as he felt by helping the Klingons they could save him from a fate of being a prisoner the rest of his life, as for the mystery woman she is just a sad case as she is just the memory of the Archivist’s murdered wife. The classic banter between Spock and McCoy is present in this issue and that’s always fun to read as it really made me flashback to many of the scenes from the films were the two were at odds over silly disagreements or just McCoy not understanding the lack of emotions of Vulcans. While this was a silly plot for the most part I still found myself enjoying reading it and wondering what adventures the Enterprise would have next. Being five issues in I must also say that my favorite character has to be Spock as while not done perfect and for some reason is slightly off he seems to shine more than most the other crew members. Kirk is great just as is McCoy but while they are as well close to their movie and show characters they still are slightly off. The art in this issue is done by Dave Cockrum again and while it is good for some reason some panels seem off as in one panel has Kirk looking like a pig face version of The Phantom Of The Opera and another has McCoy looking like a bug eyed monster, very odd a very sloppy. The cover is great and eye catching and leaves you wanting to see why McCoy is killing a woman with a phaser. Over all a slightly above average comic adventure of the crew of the Enterprise that leaves you wanting to see what the next adventure awaits us.

Marvel Star Trek 6

Star Trek # 6  ***
Released in 1980   Cover Price .50   Marvel   #6 of 18

The Enterprise is picked to escort Ambassador Phral of the planet Yannid VI to a signing that will allow them to join the federation, but after the transporter has an issue and when Phral appears onboard he has a knife in his back and is dead! Kirk calls the palace on Yannid VI and they confirm that the Ambassador was alive and well when he left to beam aboard The Enterprise and this could cause major issues of them joining the Federation. Kirk assigns Spock and McCoy to try and figure out what happened while he tries to talk peace and confirm that they will find the murderer of their citizen. While investigating Spock and McCoy find lots of odd details about this murder like that fact it appears he has dead 15 minutes before he was beamed up as well as all video of the beam up is missing due to a power surge. Tension is running wild on Yannid VI as many of the people want to join the Federation while others want to join the Klingons and this becomes dangerous when Sulu, Chekov and a female crew member DiFalco are attacked at a bar and are able to escaped when they are beamed aboard the Enterprise. Kirk has been very edgy sense the death of the Ambassador even snapping at his crew and finally comes clean and tells them about when he was younger he on accident shot Phral on a rescue mission that at the time was a prince and put the would be ruler into a coma making him miss his turn of ruling. Spock has news for the Captain as he thinks the body on the ship is that of an imposter set up by the real Phral who wants revenge on Kirk and wants to start a new life. Kirk, Spock and McCoy put on disguises and beam down to Yannid to find a famed plastic surgeon as they think she might be helping him on this set up, but she is killed and Kirk and crew are found by the Prince and his guards who blame them for the death of the Doctor as well as the Ambassador! Spock using his logical mind is able to trick Phral who has had plastic sugary into exposing his true idientity and this clears Kirk of wrong doing as well helps Yannid VI in joining the Federation as they see Kirk and crew are men of their word.

Spock does it again as just like Sherlock Holmes, Dick Tracy or Batman he uses logic and great detective skills to solve a crime of murder, set up and betrayal. This issues plot is this an Ambassador who is to sign for his planet to join the federation and who has bad blood with Kirk is killed while beaming aboard the Enterprise and this leads to Kirk being the prime suspect and puts a strain on them joining the greater cause of peace with the Federation, but thanks to McCoy and Spock they are able to find the answers to who is the real killer and expose a plan that would have not only caused Kirk to loose his career but also could have caused war! Kirk is a man with lots of stress and some guilt as he feels like an accident when he was a young Star Fleet member left a man who was to be King in a coma making him loss his chance at ruling, not to mention he was sent to save the Prince and in turn is the one who ended up hurting him. But while Kirk is short tempered he still does his job and puts his two best crew members on the case to solve who set this murder up. Spock and McCoy are fast and solve the case in short time as all the evidence don’t add up and they are onto the twisted plan that was put into place thanks to video from Yannid and the body onboard. Nice to see Sulu and Chekov get to show off a little as they sword fight off their attackers in the bar! Ambassador Phral is a bitter, greedy and lying man who set up his own “death” in order to get away with stolen money. His actions caused a Civil War on his home planet as well as could have caused a war with the Federation! Not to mention he murdered a doctor as well as some poor soul to get away with his crimes, but thanks to Spock and McCoy his cover is blown and he is taken away for punishment. This was another great adventure and love that Sherlock Holmes reference and feel to it, not to mention McCoy gets to deliver “She’s Dead Jim” during the books final. The cover is ok and nothing special and the art is done by Dave Cockrum again and is pretty good, I should also note that Marvel’s Editor In Chief at this time was the one and only Jim Shooter! To sum it up a good issue that made for a fun read that blended Science Fiction with Detective touches that entertained for sure.

Marvel Star Trek 7

Star Trek # 7   **1/2
Released in 1980   Cover Price .50   Marvel   #7 of 18

The Enterprise is sent to a planet that in a short time will be surrounded by a poisoned cloud that will leave its 200 residents dead and the world un-livable. Captain Kirk, Spock, McCoy and two security officers beam down to the planet to try and talk to its people to come with them in order to survive. Once on the planet Kirk and crew soon find that the simple minded aliens have been awaiting them and have giant statues built of the crew members in town that have been their for millenniums, and worse they will not leave as they think Kirk, Spock and McCoy will protect them from the approaching death cloud. While Scotty takes control of the Enterprise and tries to disrupt the cloud with phasers and fail Kirk, McCoy and Spock follow a alien who is about to evolve and find that these aliens are very smart and when Spock mind melds with the alien he finds that the planet has a defense system that defeats the cloud and that this alien race can see the future and as our crew leaves they have more questions than answers.

A planet is in danger over a dangerous cloud and Kirk and crew must try and stop it and save the alien race that dwells on the planet is the plot of this issue and while solid and good it does kind of feel like a throw away issue, as the dangerous cloud has a been there done that feel to it. The threat seems high for the crew as always as they must risk their own necks in order to do their job for being the saviors of the universes. The Alien race are simple weird looking creatures who are all kind hearted, but while they seem dim witted they are in fact slightly more intelligent than they appear and can also see into the future. Kirk in this issue goes to the planet to try and talk to it’s people about beaming aboard the Enterprise in order to survive but finds himself stuck on the planet and death approaching and must send his own ship and crew on what could be a suicide mission in attacking the cloud to try and break it up! Kirk is under lots of pressure but as always he holds his cool and helps lead the charge in everyone’s survival. McCoy and the security guards are just around and don’t offer too much to this issue but are at least cool to see around. Scotty steps up this issue and burns his hands bad trying to beam down Kirk and his landing party even after he warned them this was not a good idea and as well takes control of the Enterprise and tries his best to defeat the cloud and protect his fellow crew members. Spock is the true hero once more as his actions and quick thinking is what saves the day and gives him the idea of pulling a lever that activated the planets defense. The Cloud is just that a cloud that floats around space and spreads poisoned air and radiation to planets it passes by. The cover is pretty great and is very eye catching and the art inside is done by Mike Nasser and is really good! Over all a good issue but nothing special.

Marvel Star Trek 8

Star Trek # 8  **1/2
Released in 1980   Cover Price .50   Marvel   #8 of 18

The Mox an alien race has attacked The Enterprise and has the ship in a force field that is also sending out electronic waves that is driving the crew mad with massive headaches as well as is draining their weapons and warp drives of energy and if this continues to much longer the ship will explode. Kirk and crew are in bad shape and when Spock is kidnapped and beamed aboard the enemy ship it is now not only a battle for survival but also now a rescue mission. Kirk, McCoy, Chekov as well as a few fellow crew members beam down to a near by planet that is populated by The Mox and start their rescue mission as the Enterprise is still in a bad way in space. While on the planet they are attacked with older style weapons from guns to spears and find another race is on the planet that as well are after The Mox! On the ship Professor Fowler is dying from a heart element as Dr. Christine Chapel tries to explain to her that the ship is stuck due to an attack and her life is in danger as she needs a heart transplant! On the planet Kirk soon finds out that the aliens that attacked them are called The Orgs and they are on a mission to attack The Mox who are really robots who are at war with the Orgs who they find threatening as they are battling over the planet they both share. In the end Spock is able to use his skills to free the Enterprise from the force field that was holding it and in turn Kirk uses the ships phasers to stun all The Orgs and with the help of Professor Fowler who sneaks herself onto the planet she with her new robotic heart is able to bring peace between The Mox and The Orgs and this mission comes to an end.

The war between machines and humanoids takes place in this Star Trek issue as they cant get along as one wants what the other has and the other lives in fear of what the other wants to take away. Kirk and the crew are under attack as well as The Mox who are the machines go on the attack and hold them at bay as they want to steal Spock who they think can talk to some simple creatures who have strong psychic powers that live on the planet and think they can protect them from the attacking Orgs who are planning to go to total war that night, so as you can see once more Spock is the main hero who not only helps The Enterprise escape the force field trap that is about to blow up the ship from the pressure but also helps stop the war that is about to break out. So what I have learned these eight issues so far is that while Captain Kirk is in charge the really hero in Marvel Comics eyes was Spock. Professor Fowler is a character who is very sick and is in need of a heart transplant who for some reason gets a second wind knocks out several crew members, hijacks the transporter room and beams herself to the planet as the war is going on, is able to get a robotic heart and stay on the planet and brings peace to the two feuding sides. But really you could have cut Fowler out and the story would have been just as impactful and a little less mashed up feeling. The cover has Spock being surrounded by The Mox and is ok and the art inside is done by the team of Dave Cockrum & Ricardo Villamonte and looks pretty good and the characters look like the actors pretty well. Over all another fun issue and shows that Star Trek and Marvel Comics made a good team to bring entertaining issues to readers hands.

Marvel Star Trek 9

Star Trek # 9  ***
Released in 1980   Cover Price .50   Marvel   #9 of 18

The Enterprise is heading for some down time and while heading back to a base station they find a missing federation ship named the Endeavor that has been missing for 22 years! They try to communicate with the ghost ship and get no response, but they do get attacked by the ship and must defend themselves and shot down the attacking ship. Once the Endeavor is down Kirk and crew beam aboard it and find the crew all long dead and killed by phaser shots, and worse one of the Enterprise crew members becomes possessed and tries to murder his friends! Spock and McCoy get the possessed crew member under control and they all head back aboard The Enterprise and learn from the ghost ships logs that a madness swept the ship and caused people to become murderous and savage after picking up an 89 year old woman who was supposed to have died at the age of 36 who is the grand mother of Enterprise crew member Karen Hester who is a zoologist and one time lover of Captain Kirk. The mission is clear now and Kirk along with Spock, McCoy and fellow crew head to the freezing cold planet and find that it held a secret and illegal lab that was conducting transporter beam experiments that caused many deaths and the possessed crew members have the spirit of those who died being guanine pigs and want to kill Karen as she is related to the head doctor who conducted these experiments. In the end Kirk figures out a way to trap the possessed spirits that call themselves Unity on the planet and blows up the secret lab with them inside and in the end the infected crew members are getting better and Karen transfers off The Enterprise as she still loves Kirk and knows she has to let him go.

This feels like an episode of the classic Star Trek series as the plot has a ghost Starfleet ship being taken over by the spirits of people who were killed during transporter experiments and now want revenge against the doctor who conducted them, who has long been dead and they confuse her relative and currant Enterprise crew member as their target and its up to Kirk to save the day. The Unity is the spirits and by all accounts they are very dangerous as they can force living people to turn on each other in fits of rage and don’t care about anything else besides revenge. Kirk is calm and shows why he is the captain of the Enterprise as he is quick witted and able to trick The Unity to it’s death as well as saves his infected crew members from a death that would be right around the corner, so for this issue Kirk is the true hero! Karen Hester is a woman who while a member of the Federation is really just hung up on Kirk as she dated him for three years and can not get over the fact they broke up, she is an interesting character as he grandmother was responsible for the deaths that made up The Unity. The rest of the crew are around and play background characters very well and add their own touches to the adventures that unfolds before us readers eyes. The cool thing about this issue is that it allows Kirk to be the hero and not Spock like so many other issues in this series has allowed. The cover is pretty cool as The Unity looks great, but the crew members look pretty sloppy. The art is done by Dave Cockrum & Frank Springer and looks good and fitting for this sci-fi comic based on a TV Show and Movie. Over all issue nine is really solid and one that was a great read and captured the mood and feel of Star Trek really well.

Marvel Star Trek 10

Star Trek # 10  **1/2
Released in 1981   Cover Price .50   Marvel   #10 of 18

Captain Kirk is getting over the flu and worse the planet the Enterprise is researching is surrounded by magnetic fields and a ground team must take some readings form it’s surface. Spock and McCoy volunteer and after crashing on the planet thanks to the magnetic field they soon find themselves without a way to communicate with the Enterprise and have even stumbled upon a primitive race that is about to sacrifice a woman named Shulu to the dragon god, and after she escapes their grip she runs into Spock and McCoy to protect her from the angry tribe that want to see her dead! Spock and McCoy’s phasers clog up as well thanks to the magnetic field and while McCoy and the girl get away, Spock is captured and forced to be a slave to the Dragon Lizard worshiping tribe as McCoy along with the smaller tribe that Shulu comes from come up with a plan to rescue Spock that has McCoy teaching them how to make and use bow and arrows. A rescue mission happens and Spock is set free and the evil tribe leader is killed and McCoy soon learns that his new friends are just as cruel as the ones they over threw and Spock and McCoy find themselves once more being hunted as the new tribe in power turns on them for questioning their customs, in the end Kirk and a shuttle comes down and saves the pair from what would have been a for sure death at the hands of primitive humanoids.

This tenth issue adventure is pretty good but also feels a little lackluster and almost like a throwaway episode of the show as they stretch the plot out as long as they could and than padded the rest of the issue with looks at the uniforms and gear of crew members to meet the page count. The plot is this Spock and McCoy get stuck on a planet with primitive man and save the life of a young woman who was going to be killed to please a false god, Spock gets kidnapped and enslaved and this forces McCoy to team with the smaller tribe and break federation rules when he teaches them how to make new weapons and defeat their enemies and saves Spock. And before the pair is saved they learn that one mans evil ways just leads to more evil ways. Captain Kirk in this issues takes a back seat as he is sick with the flu and only in the end comes to his friends aid when they are late to report back to the Enterprise. Spock is noble and stays behind to save the life of the young woman and McCoy and becomes a slave for his deeds, Spock truly is a logical and iconic hero character. McCoy shows that he is a loyal friend to Spock as well as proves he will not stand by if human lives are in danger. The cover for this issue is great and makes it look like in the issue Spock was going to gladiator fight with a primitive man and while that would have been amazing and fit the tag line “ Spock…The Barbarian” it sadly did not live up to that epicness and instead we got a middle of the road fun story. The art in this issue is done by Leo Duranona and Klaus Janson and for the post part looks rushed and seems unfinished, and besides the ships and a few panels of crew members it’s the sloppiest work this far in the whole series up to this issue. To sum it up a cool read but by far the weakest issue this far, so lets just move on past this one.

Marvel Star Trek 11

Star Trek # 11  ***
Released in 1981   Cover Price .50   Marvel   #11 of 18

Captain Kirk and the crew of the Enterprise watch the logs of another federation ship that’s crew was slowly killed by radiation and the effects it had on their bodies and minds. The Enterprise is to move Dr. Wentworth and his patients off a planet that could be effected by the radiation and must beam them all aboard and take them to a new location. First beamed aboard is a young lady named Andrea Manning who is the doctors assistant and who also has a unknown strange past with Scotty who seems sad and not to pleased to see her. With the guests now all aboard Dr. Wentworth tries his best to spill his mumbo jumbo on the crew about not taking orders and to live their own lives as it’s clear his clinic is not so much for healing, as it is a cult! In the engineering room a Witch from classic folklore attacks Scotty, knocks Kirk and Spock around plus kills two security officers before disappearing. The Witch’s name was “Black Annis” and was a myth from Scotty’s youth and after seeing it he has fallen into a bad state of fear that leaves Kirk, McCoy and Spock worried about his health and mental well being. Meanwhile Wentworth has used his power of persuasion on Sulu and Uhura and they have changed course from the Starfleet base to now a vacation planet and this angers Kirk who does not know why now his crew are not listening to his direct orders. After arresting those who are uprising against orders they soon find that more Scottish folklore monsters are after Scotty and that Andrea Manning is the one who is responsible for these terrors! As Spock and McCoy try to stop Andrea from bringing more monster to life, Kirk has it out with Wentworth who is on a quest to take over the Enterprise and spread his mind control across the galaxy…but this don’t end well for the Doctor as Kirk with a well placed punch leaves the old man knocked out on the floor. And after summing the Loch Ness Monster to attack the Enterprise, McCoy quickly sedates Andrea and the monster vanishes and they crew snap out of their brainwashed trances and deliver the Cult members to the Starfleet base.

This issue’s mission has Captain Kirk and crew going up against a Cult ran by a doctor who has the power to mind control and his assistant who can bring things form your memories to life and use against you. This has a real 60’s Manson Family and even Health But Guru feel to it as Dr. Wentworth the madman with the power of mind control wants to rule the galaxy and will use other to get it all the while faking spreading the message of being once self, when really your just being his puppet. Andrea Manning while a cult member and the doctors # 1 (as The Joker from the Tim Burton Film would say) has he own reasons for unleashing monsters from Scottish folklore onto the Enterprise as she is very upset with Scotty who was once her boyfriend and who dumped her for so he could focus on his career in Starfleet, and man she wants to mentally break him before she murders him as she tries her best to scare him to a state of 100% terror. Kirk handles his crew turning against his orders, his friend Scotty being scared out of his wits and a cult leader trying to steal his ship really well and gets to work out his frustration from all these things with one well placed and powerful punch to the cult leaders face. Scotty gets the worst of it all as the fears of his youth are used against him and all because he broke up with a young lady many years back. Crew members McCoy, Spock and Chekov all do their part to stop this sinister plan while poor Sulu and Uhura fall victim to mind control. Over all this is a very solid fun issue that had the right blend of action and science fiction sandwiched in-between a cool cover of the Enterprise under attack. The interior art was great and done by Joe Brozowski and Tom Palmer and could be my favorite art this far in the series as the characters look like the actors who played them and all side characters as well looked fantastic. This issue is making me look forward to the next issue mission as Marvel at this point in time is doing Star Trek justice in the world of comics.

Marvel Star Trek 12

Star Trek # 12  ***
Released in 1981   Cover Price .50   Marvel   #12 of 18

Janice Rand is now a Lt. Commander of the Icarus and is married to a Phaetonians alien named Kadan who is without a body and a energy ball inside of a pyramid case and along with more of his race they are about to take on a mission to travel to uncharted space, the downside is that Rand will be the only human aboard the ship and for the rest of her life she will not have any more human contact. This upsets Kirk who has had a past relationship with Rand, as he feels that not only her time in space alone is a bad idea but so is the fact that she is married to a alien with no body! After some words Kirk gives her his blessing on this mission that turns bad quick as the barrier drives the Phaetonians mad and now her once loving and logical husband Kadan is a madman who is controlling the starship that is now gone mad killing ships that get in its way, all the while Rand is now a prisoner! Rand during the impact with the barrier gains physic powers and sends a mind message for help to Spock and this causes Kirk to spring into action and try and save his one time woman and also the planet of the Phaetonians as Kadan plans on crashing the Icarus into it as he and the crew feel homesick! Kirk, Spock, McCoy and Sulu beam aboard the Icarus and fight off traps and force fields until Spock is able to join minds with Kadan and save the planet and the Icarus crew from certain death. In the end the Phaetonians are taken to a mental asylum as they have gone mad, Janice Rand goes back to normal and is now safe and feels important as she helped Spock with Kadan’s mind meld as well as now she can divorce her husband and all ends well for Starfleet.

Captain Kirk has done it again as he on this mission not only saves a planet from destruction along with his crew but also hits on a married woman and by the end of the mission opens her mind up for a divorce! Kirk is a real ladies man as well as a great Captain and friend to those aboard his ship The Enterprise. Janice Rand is still hung up on Kirk and marries a alien who has no body, but does have a big brain and chooses to take on a mission that will have her dying in space with a ship with no human crew members! Her goal is to chart un-charted galaxies and to make an impact in her life time…but in the end does so as she truly does help Spock take control of her husbands mind who is the one controlling the out of control ship headed for impact with his home planet. Spock once more is the main man who saves the day as his mind meld technics is what allows them to take control of the ship and deliver it to a safe place. What really worked for his issue was the fact that the ships Enterprise and Icarus played cat and mouse games and the chase felt like a true episode of Star Trek! I also want to note that while Kirk and crew were on the Icarus the Enterprise was being commanded by Scotty who’s idea to save the planet was to wreck the two ships together killing everyone on board both ships, and the worst part is he was going through with the idea until Spock at the last moment was able to take control of the runaway starship! Over all while this issue is nothing to special it does have a great feel to it and I found myself enjoying reading the story as it unfolded. The cover is great and has Kadan in the center as well as an illusion of what his people use to look like above Kirk, Rand and Spock who are in pain over his power…very cool Marvel Comics stuff! The art inside is ok and is slightly sloppy in spots and is done by the team of Luke McDonnell and Tom Palmer and again while ok it does not have the appeal like the last issue did in the art department. Over all our 12 mission with the crew of the Enterprise and Marvel is well done and shows that comics based on Movies and TV Shows can be done right when in the hands of creators who care.

Marvel Star Trek 13

Star Trek # 13  ***
Released in 1981   Cover Price .50   Marvel   #12 of 18

Hephaestus is a resort planet filled with peace, as it’s a neutral zone and important minerals wanted by the Federation so Captain Kirk and the crew of the Enterprise is sent down to get permission form the planets president named Mukii and talks go well as he agrees for them to mine the minerals they need. But also on the planet is Klingon Commander Kagg and his crew who want to talk Mukii and his people out of helping the Federation and more allow them to protect them and act as their allies. As tension between Federation crew and Klingon crew heat up leaving Chekov in a fistfight with a very rude Klingon who was abusing a native of Hephaestus, this resort planet is slowly turning into a war zone. As Dr. McCoy enjoys a drink at the bar he is approached by his estranged daughter Joanna who lets out her rage on her father who in turn tries to defend is actions and even meets her ill Vulcan soon to be husband Suvak who during the argument passes out! The fight leaves the native Hephaestus dead and both the Klingon and Chekov in jail, with Dr. McCoy and Dr. Chapel having to perform an autopsy on the dead primate man learning that a chip is what gives them intelligence, and when Kagg shows up the plan is revealed that the Klingons want to take over the planet and want to know were the secret base that makes the chips that makes the Hephaestus people smart is and has found it and placed a bomb in the factory to blow it up and stop the only source for the chips to be made! In Kaggs escape he takes nurse Joanna McCoy hostage and this leaves to Spock and Kirk trying to track him down, as Dr. McCoy and Dr. Chapel stay with Suvak who is dying and shows true love and courage as he goes to his loves aid in the factory and holds Kagg at bay as Kirk and the rest of the crew are beamed aboard the Enterprise, but not before Kirk sends the blueprints of making the chips to his ship. The factory blows up killing Suvak and Kagg in the process. In the end the rift between Joanna and Dr. McCoy is even wider as her love is now dead, but words from Spock speak logic to Bones who ends up ending the issue beaming down to speak to his daughter and rebuild their relationship.

This is like classic Star Trek meets classic Planet Of The Apes as the natives of Hephaestus are smart ape people who look and dress a lot like the apes from that film series wrapped up into one classic Marvel Comic issue. The plot of this issue has the Enterprise having a showdown with Klingons on a natural planet that is run by smart primate people who are being targeted by the Klingons as they want to take over their planet and by the Federation who wants to have them as allies and use some of their land for mining. And throw is a couple of murders of the Hephaestus people as well as the drama of Dr. McCoy seeing his daughter after many years of being at odds as well as the fact she wants to marry a Vulcan who is dying and you have this action back issue wrapped up. While Kirk and Spock are the main focus of the hero part of the issue and both risk their lives to save the Hephaestus people, it’s Dr. McCoy who steals the show as his drama with his daughter and the raw emotions of hating the fact she is marring a Vulcan is what drives the issue into being more than just another space adventure and rescue comic. Joanna McCoy has followed in the footsteps of her father as she is a nurse, but her feelings toward her father are every bitter and she does not respect him nor want him in her life! The Klingons lead by Commander Kagg are as blood thirsty as ever and kill and bully their way into trying to conquer and take what they want, but as always they fail and end up one the bad end of the outcome. The Hephaestus is a race of Primate Aliens who have gotten their smarts from Aliens who visited their planet years back and gave them chips in the back of their necks that allowed them to become smart, I dig the fact that with smarts came the want to make money as they turned their planet into one giant spa! The cover is great and has Kagg holding a gun to Joanna McCoy’s head and Kirk and Spock about to spring into action to save her! The interior art is done once more by the team of Tom Palmer and Joe Brozowski and looks great! Over all another great issue and proved that Jim Shooter who was the Editor In-Chief during this time was one of the best things to happen to Marvel Comics, a great read about a fun mission from the crew of The Enterprise.

Marvel Star Trek 14

Star Trek # 14  ***
Released in 1981   Cover Price .50   Marvel   #14 of 18

The Enterprise has found a planet that looks like ancient Egypt and it’s about to be in the patch of a lethal meteor shower that will leave any living thing dead. Kirk, McCoy, Sulu, Uhura, Chekov and many more crew members beam down to look for life and warn them of the coming doom from the sky while Scotty, Spock and a small handful of others stay aboard the Enterprise to monitor the approaching meteor storm. While on the planet Kirk is possessed by the spirit of Menteptah II a long dead pharaoh who watches as the Enterprise crew have to fight off a giant sphinx robot that they finally bring down by blowing its head off with their phasers, but the crew themselves are soon on the end of a phaser blast as the possessed Kirk blasts them and keeps them hostage. Kirk then takes his new prisoners communicators and destroys them as he thinks they can help him bring his long dead people back to life, but he missed one as McCoy had taken one off of a security officer that was killed during the battle with the giant robot. When caught using it McCoy is stunned and he and Sulu are taken to a primitive sick bay that has the hole crew getting iv’s filled with drugs that will make them slaves to the possessed Kirk who has already conned Uhura into thinking she was his queen. Spock beams down to the planet and snaps Kirk back into reality as McCoy escapes the sick bay and uses modern medicine to snap the crew out of their brainwashing. The mummies come alive as they were just normal men in a state of long slumber and are beamed off the planet to a safe location away from the meteors and harmful sun radiation that was effecting their planet. Kirk and Spock were also able to save Scotty and the Enterprise that was hit by a powerful shrinking ray fired off by one of the pyramids when they figure out the ancient computer system that controls the plants defense system. In the end everyone is back to normal and once more the crew of The Enterprise has saved the day.

“Captain Kirk and the Curse of the Space Pharaoh” is what I nicknamed this issue that has Kirk being possessed by a dead pharaoh and controlled by an Egyptian God statue who wants to use the Enterprise crew to wake up his followers that have been asleep for decades. When Captain Kirk first goes to the planet he is doing so with a noble cause as he wants to save anyone that may be on the planet from the approaching meteor shower of death, but once he gets possessed he becomes a madman with power who wants slaves and wants to please his God by doing what he commands. If not for Spock Kirk and most of the Enterprise crew would have been in a trance and no longer themselves forever! Spock for most the issue hangs out on the Enterprise with Scotty and a skeleton crew, but once he hears the message from McCoy he becomes a one man army as he beams down and rescues the day. I also like the side story of the Enterprise shrinking due to a pyramid laser ray as it adds even more adventure and drama as Scotty is in total danger. The cover is classic early 80’s Marvel and the art inside is done by Luke McDonnell and Gene Day and looks fantastic! Over all this is another solid and good issue and holds the magic of the TV Show and the Characters and is worth the read for sure.

Marvel Star Trek 15

Star Trek # 15  **1/2
Released in 1981   Cover Price .50   Marvel   #15 of 18

Captain Kirk calls a meeting in his room and when McCoy and Spock show up they are greeted by a monster who shocks them, but they soon learn that its just Kirk in a costume and that many of the crew will be wearing them as they are going undercover on a prison world! Their mission is for a four man team to act as guards and break into the death row section of the planet where prisoners are killed in brutal ways no matter the crime they committed, the second part of the mission will follow after the success or failure of the first part of the mission. The Enterprise captures the real guard ship and Spock uses mild melding to calm them and sends them back home as members of the Enterprise will be taking their place as the mission is now told as they are looking for a young man named Tak who went missing heading for the prison planet and they need to bring him back safe and find out why he went their in the first place. Kirk, Spock, McCoy and Uhura put on the costumes and head for their mission were they run across just how brutal the planet and its executions really are. While sent out to find a missing prisoner Kirk and the crew find Tak as well as are busted by a guard they must knock out and leave in a ditch! Tak informs them that he wants to die on this planet as an accident he had while drunk left his true love dead! Tak once more runs away before he can be rescued and shape shifts into a prisoner about to be executed and is saved my Kirk and crew again only for they themselves to be saved by the guard they knocked out who kills the evil warden and takes over the prison and wants to run it way different. Kirk and crew along with Tak are beamed aboard the Enterprise and Tak is set to get the mental help he needs.

This fifteenth issue in this Marvel Comic series of Star Trek issues is a good read, but could be one of the weakest this far next to maybe issue ten. The issues plot has the Enterprise crew going on a top-secret mission in a territory that is hostile and must save a young alien man who has went missing on a planet that is the galaxies worst prison with the most brutal death row! Kirk tells his crew that this mission is one they can by no way connect to the federation so if they must die in order to protect their employer so be it! The crew is wearing goofy costumes most the issue, besides Kirk who’s mask is ripped off so the good old captains face is seen by not only the prison guards but also us readers. The Warden is super evil and gets pleasure in watching the killing of his prisoners as he finds that they do not deserve respect in life or death, but he meets his maker by the hands of his own guard who puts a phaser blast hole in his back as he wants to change the evil ways of the planet. The cover for this issue is pretty good as it makes it look as if Captain Kirk has turned into The Devil as the crew look on fearful! The interior art is pretty sloppy and weak and is done by Gil Kane, and that’s shocking as his work for the most part was pretty good in other Marvel and DC Comics. While this issue is not terrible and was an enjoyable read, I just found it to get semi generic and nothing special. I do like how it has a message of don’t drink or do drugs and drive as it could lead to death! To sum it up this issue is like a throw away episode of the TV series and while worth the read will be one that you would rate lower.

Marvel Star Trek 16

Star Trek # 16  ***
Released in 1981   Cover Price .50   Marvel   #16 of 18

Kirk, Spock, McCoy, Chekov, a security guard and Themon (who is Chekov’s girlfriend) beam down to a federation planet for its annual check-up to its people but what they find instead is a tribe of trolls who attack them and kidnap Themon! Before the battle gets to fierce McCoy and an injured Troll are beamed aboard the Enterprise so they can study what they are! While Kirk and the crew fight on against the trolls they are saved by gnomes that are lead by Torval who informs them that the colony people of this planet they were looking for are dead and eaten by the trolls! Kirk and his crew are lead to a cave were the trolls live in order to try and save Themon, while aboard the Enterprise beamed up with the now un-needed supplies are two bat riding trolls who attack and are quickly captured when the crew learn they are powerless with out their hats on and once this happens they turn back into gnomes! When Kirk and crew find Themon she is trying to communicate to the trolls who are far less hostile now and seems to understand what they crew are saying! Meanwhile McCoy figures out the real trolls are in fact people and with some medicine they will turn back normal and he comes down to the planet and transforms the trolls back to normal. Kirk and Spock put two and two together and figure out Torval and his gnomes are the real bad guys who have set this whole thing up, in the end they defeat the gnomes who explain that only four of their race are alive and they just wanted a place to be left alone, and they get it as the leave them be and transport the colony away and all ends well.

This issue pits Kirk and the Enterprise against Trolls and Gnomes on a planet that was set for research and once the smoke clears they find that the gnomes whom they thought were allies are in fact the enemies who are using hat magic to destroy and trick those who stand in their way of living on the planet alone! Kirk in this issues is leading not only the ship but the landing party and seems to be is a world of disbelief as he jokes off the fact that they are being attacked and saved by creatures of Earth folklore. Not sure why he is acting like those who are stating and believe what they are seeing is real are crazy, he just does. Nice to see Chekov used more in this issue and even given a girlfriend in the blue skinned Themon who seems to be just as into Chekov as he is into her. The rest of the crew serve their purpose with McCoy being the real hero as he figures out the cure to make the trolls back to normal and saving them from a terrible life. The Gnomes who get their power from the their hats are few in numbers with only four being all that’s left of their race, but when their little minds are together they can kill and disrupt to get their way of wanting to live in peace. The Trolls are savages at first but once they can calm down and understand what the Enterprise crew is saying they become as gentle as babies. The threat in this issue while small still packs a great adventure feel to it as the gnomes try their best to even crush the crew and trolls alive with a cave in! The cover is eye catching and the art inside is done by Luke McDonnell and is ok but in some spots is really bad as one panel has Kirk looking like Sloth from the film The Goonies, as he eyes are weird and off center. Over all another fun Marvel Trek mission that was well worth the read and highly entertaining for fans of the TV Show and the movies.

Marvel Star Trek 17

Star Trek # 17  ***
Released in 1981   Cover Price .50   Marvel    #17 of 18

The Enterprise is called to a planet where a federation satellite crashed, and its fuel may cause the atmosphere to become toxic when coming in touch with the air. To see if the fuel has affected the air Kirk, Spock and McCoy beam down to the planet that is very primitive in nature much like medieval times.  A young child witnesses them beaming down and believes they are angels. While in town McCoy heads to the town’s hospital that is a barbaric house of pain and suffering as the sick are not cured but left to heal by the hands of faith. While Kirk and Spock make the mistake of talking to a old man who studies the stars, the townspeople think they are evil so they are attacked and taken away, and when they discover Spock’s pointed ears they think he is a devil. McCoy finds that the air is poisoned and that the sick and elderly are being affected, but he as well is arrested and branded a devil worshiping evildoer.  The young child is also captured as they think she is mindlessly following the evil ones, and Gorman, who is the star researcher, saves her from being tortured and causes the holy warrior guards to give chase tricking them to leave and making it easier for Gorman and the young child visit Kirk and Spock in their cell and give them back their broken equipment that they use to free themselves, but sadly they must leave McCoy behind as he is in another cell and informs them that the air is turning toxic and they must get the Enterprise to drop the anti toxin into the atmosphere before it’s too late. In the end Kirk saves McCoy, who is about to be drowned by the Holy Warriors that think he is a witch, as Spock is able to contact the Enterprise by making a primitive radio that alerts them to drop the antidote right on time. In the end Kirk, Spock and McCoy return to the Enterprise, and Gorman and the young girl know that science is the way to cure and create things to better mankind.

This issue’s mission lands Kirk and select crew on a planet that is much like the medieval era where superstition runs wild and people still think witches and devil are out to get them.  In reality, the ones they target just understand science and want to use it to better mankind in its quest to evolve and cure illness and understand the world around them. This issue reminds me a lot of the third Evil Dead film “Army Of Darkness” as the future seems to clash with the past and by the end it all mashes together for the better. Kirk, Spock and McCoy put themselves in danger in order to find out if the planet’s people are in trouble from toxic air thanks once more to the federation who goofed up and wants the Enterprise to be the clean up crew in secret to protect its reputation. The people of the planet are so into superstition that they are on a witch hunt and are clueless that the air around them is slowly killing them. Gorman and the little girl are great side characters as they are clearly the only ones smart enough to figure out Kirk and crew are their to help and even are the key to how Spock and Kirk free themselves from the jail. The story feels like a classic 1960’s episode of the TV show, and once more, Marvel showed that they could do science fiction right when based on a popular franchise. The cover on this issue is okay and while not really showcasing what the issue was about, is eye catching to Trekkies for sure. The interior art this time around is being done by Ed Hannigan and looks pretty good like your typical B-Title art from Marvel. Over all this issue was great and a fun read that captured the silliness and epic nature of Star Trek missions.  So what I am saying is this issue was good stuff.

Marvel Star Trek 18

Star Trek # 18  ***
Released in 1982   Cover Price .60   Marvel   #18 of 18

The Enterprise is being blocked by a giant ship planet that sends over probes that allows it to beam aboard both Kirk and Spock.  They meet a giant robot named Sustainer who informs them that he wishes them no harm and needs their help, but this help will have one returning to the Enterprise and will leave the other dead. Before they can get answers, Kirk and Spock find themselves on opposing pirate ships.  Kirk dies saving Spock’s life when a piece of the ship falls and crushes him. As Spock carries his dead friend and Captain, the Sustainer informs him that he can bring Kirk back to life.  This confuses the pair even more as they escape the sick bay and find they are now in some sort of mechanical maze, that this time leaves Spock dead and resurrected. Sustainer brings Kirk and Spock to the bridge of his planet ship and shows them the Enterprise on the screen and starts to use his ships power to heat up the Enterprise, slowly cooking the crew alive! The only way he will stop this massacre is if Kirk or Spock give their life for them and this time the death will be final, Spock uses the nerve pinch on Kirk and volunteers death for the lives of his fellow crew members, but Kirk awakes just in time and once more saves Spock from death’s grip. Sustainer is happy this has happened as he never wanted to kill and was only stealing the emotion of friendship and doing great things for others as his creators are in sleep chambers on this ship.  They are greedy and self centered, and by stealing these emotions from Spock and Kirk, he can now install those feelings into his creators making them a better race. In the end Sustainer sends Kirk and Spock back to the Enterprise, and all ends well as the galaxy is shaping up to be a better place for all alien races.

The final Marvel Comic mission has a message about loyalty, sacrifice and helping others in need and is told between Kirk and Spock who are being tested by a giant robot who in turn is trying to use emotions to teach his creators a better way to live their lives instead of being selfish. Kirk and Spock have respect for each other as fellow Starfleet members but also are close friends as they clearly would risk their own lives to save each other from danger and death. The rest of the crew of the Enterprises sadly are just pawns in this game of stealing emotions and self sacrifice as they are trapped in a tracking beam and later are almost cooked to death like sardines in a can. Sustainer is a giant robot that is loyal to his creators and yet knows that they are flawed and that their own selfish nature is what has lead to their almost complete extinction. His plan for help is to trick Kirk and Spock into doing tests that always leave one person dead.  Each time the death comes from a selfless act in order to help the other, as Sustainer is taking that emotion and thought process and pumping it into the sleep chambers of his creators in hope it will make them better beings. It’s strange that this story is how they decided to end the Star Trek Marvel Comic series with a moral meaning issue and not a battle with the Klingons or some other alien race, as I would have liked to have seen maybe a few more aliens from the TV show make an appearance during this 18 issue run. While Marvel only ran Star Trek for 18, far less than the 107 made for Star Wars, it still was a fun and high quality science fiction comic adventure that took classic characters and allowed them to battle Klingons, fight gnomes and even find a haunted house planet to keep their mission going and act as a way to keep fans happy as they waited for the next movie to come out in the series. The cover is okay and informs you that this was the final issue in the series and showcases Kirk and Spock in a mind meld.  The final issue art duty went to Joe Brozowski, and you could tell he gave it time and respect. Being a long time fan of Star Trek I will say that while I highly enjoyed this comic series, it does have flaws like odd character attitude changes and cheesy missions, but if you like fun with your Trek I would say make sure to give this series a read. Below is some art from this series and yes it’s all taken from when they fought the monsters as it combined two things I really love lots: Star Trek and monsters!

Marvel Star Trek Art 1Marvel Star Trek Art 2Marvel Star Trek Art 3

This month I covered things that I was a huge fan of in my youth and still am to this day including Horror Host show Super Scary Saturday hosted by Grampa, Sunday Funnies iconic character Dick Tracy and last but not least sci-fi mainstay TV and movie franchise Star Trek.  It was a blast going back to my past and re-visiting my past memories and joys that these media characters gave me and still do. Our next update will be our first in our countdown to Halloween and will take us out of the unknowns of space and into the deep blue ocean as we take a look at Jaws 2 and the Marvel Comic adaptation of the film.  So until then, make sure to take a few moments and give some thought to movies, TV shows, comics, music, books, video games, horror hosts and most importantly the people who have been impactful on your life and helped shape you into the person you are today. So read a comic or three, watch a movie or two and as always support your local Horror Host, and I’ll see you on Amity Island for our next Jawsome update.

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Let’s Go Ghostbusters…Let’s Go!!!

Who you gonna call…Rotten Ink! Okay maybe not, but if you’re a kid of the 80’s you shouted Ghostbusters or maybe even He-Man like the kids at the birthday party did in the film Ghostbusters II! One thing is for sure, Ghostbusters was super popular with kids and adults and became a cult classic that spawned a movie sequel as well as a number of video games, toys, comics and cartoons. But did you know that the Ghostbusters that we all knew and loved might have been the “Real” ones, but they were not the original ones as Filmation made a live action TV Show called Ghost Busters in 1975 that would spin off into a cartoon series in 1986, the same time that the 1984 comedy hit Ghostbusters debuted its spin off cartoon The Real Ghostbusters.  This was a confusing mess for young kids who were fans of Ghostbusters as the cartoon and toys would come out at the same time, and I am sure the mix up of the figures ruined many Christmases. Do you kids of the 80’s remember just how big of a cartoon company Filmation was? I mean they made the likes of “He-Man Masters Of The Universe”, “Bravestarr”, “New Adventures of The Lone Ranger” and “Aquaman” to name a very few! I wonder if friends like Josh Weinberg, Todd The Fox, Garrison Kane and Stephen Alexander would ever be interested in having a Saturday Morning get together where we watch classic cartoons we all grew up with and eat bowls of cereal..hmmmm…if this ever happens I will for sure blog about it. So while we all are winding down from July 4th and all those wonderful fireworks as well as trying to stay cool from the summer time heat, I think it’s time to chill out and take a look at The Ghostbusters!

Masters of the Universe Season 1filmation logoTrix Cereal

In 1975, Filmation made a live action kids show called “The Ghost Busters” that reunited F-Troop actors Larry Storch and Forrest Tucker as Kong and Spencer, two goofy detectives who research paranormal occurrence along with their pal, a trained gorilla named Tracy. They ran business from a rundown office that had a payphone, and they would get their missions via tape recorder left in the general store by a mysterious man named Zero. They would use a Ghost De-Materializer on the monster or ghost they were busting and Kong would scream ZAP as he sent the ghoul away. The ghosts included Count Dracula, Frankenstein’s Monster, Red Baron, Billy The Kid and The Canterville Ghost, and our heroes would end up defeating them in a very slapstick manner. The series only lasted one season and ran for a total of 15 episodes. The show would later come out on VHS and DVD, but those are now out of print and the DVD complete season set sells for over $200.00!! Growing up as far as I can remember I never saw an episode as I was born in 1979 long after The Ghost Busters had been sent out to pasture. I can remember seeing the VHS tapes at Hearts but never had an interest in asking my Mom to get them for me, and thats odd as I loved monsters and ghosts and this would have been right up my alley! Truth be told, even to this day I have not seen an episode of The Ghost Busters, and I hope to change that sometime soon as I would love to get the DVD set. I should also note that Bob Burns, legendary cult film collector, was the man in the monkey suit as he played Tracy. After the series ended and in the 80’s when Colombia Pictures began working on a comedy film called Ghostbusters, they paid Filmation royalties to use the name showing that this off beat kids show is truly the original Ghost Busters!

Filmation Ghostbusters VHS vol 3filmation ghostbusters live cast 1filmation ghostbusters live cast 2

In 1986 Filmation made a cartoon sequel to their 1975 failed live action kids show and it was clear that this show only was made to cash in on the huge popularity of the 1984 Ivan Reitman film and the cartoon series it spawned as well in 1986. Filmation also made this series out of revenge as they pitched the idea of turning the 84 film into a weekly toon series and Columbia wanted nothing to do with them and went to their rival DIC to make The Real Ghostbusters! Filmation’s cartoon followed the sons of Spencer and Kong who were named Jake Kong Jr. and Eddie Spencer Jr. who along with Tracy the Gorilla go up against Prime Evil, an evil wizard who had unleashed and united evil sprits from around the world and has kidnapped their fathers! The sons have inherited the ghostbusting business and must learn how to capture ghosts and find a way to free their fathers. The series was not a hit, and while a total of 65 episodes were made, it failed to capture the kids and proved not to be a rating winner for stations that aired it. I only slightly remember it being on and like 99% off the kids of the time, I was too busy watching The Real Ghostbusters and many other cartoons and just thought that this series was cheap spin off. In fact I think the first time I ever saw an episode of this cartoon was at my Dad’s friend Paul’s house when I watched it with his son Will.  I can remember him having a few of the figures, and I was shocked to see that someone owned one. I will get into the toys and my first impressions of them a little later. The cartoon has come out in two volume DVD sets thanks to BCI that make up the whole series and select episodes made it to VHS back in the day. I must say that as a kid I might not have watched it but I did find myself as an adult really enjoying it, and me and my girlfriend Juliet go around singing the show’s theme song.  If you have not heard it, look it up on Youtube and be prepared for it to be stuck in your head. While this cartoon might not be as iconic as The Real Ghostbusters, it still holds an amazing charm and made its mark on the world of toons.

Filmation Ghostbusters DVD vol 1Filmation Ghostbusters castFilmation Ghostbusters DVD vol 2

Schaper Toys, the company who made such classic games as Ants In The Pants, Cootie and Don’t Break The Ice, was the company who also made the action figures for Filmation’s Ghostbusters, and I must say they did an outstanding job on the figures designs. A total of 13 figures were made and each came with different accessories and a mini comic book.  There were also some vehicles showing that Schaper believed in this cartoon series and was hoping that they as well would hit gold with the action figures. Growing up, I only have some small memories of fellow classmates having any of these figures and I didn’t have any until I was much older. While the toyline much like the cartoon was not a super smash hot success they still had an impact of those kids who collected them. I almost wish I would have bought them as I could have had some fun toy cross over adventures with the Real Ghostbusters that could have been one of the most epic spooky toy war adventures for all the ages.

Tracy the Gorilla toyPrime Evil toyFangster toy

I first saw Filmation’s Ghostbusters figures at Cub Foods, a grocery store that was located in Sugarcreek, Ohio that had not only a wicked breakfast cereal aisle but also a tiny cool toy section that had lots of Hot Wheels, Barbies and Masters Of The Universe and yes those Ghostbusters. At the time, my dad worked for the Cub Foods that was by the Dayton Mall, but we lived in Waynesville and we would travel to the Sugarcreek one from time to time to go shopping. Most of the time my brother and I would walk around the store and check out the cereal and chat about comics, movies, cartoons and TV shows and then head toward the tiny toy aisle and see what He-Man figures they had in stock. Well on this grocery adventure what greeted my eyes was figures that said Ghostbusters and the one I saw was not Peter Venkman nor even Dracula but that of a Gorilla named Tracy as well as other characters that I had never seen on the cartoon “The Real Ghostbusters” and I wondered who were these generic characters! Then my brother and I remembered that there was another cartoon that was made that at the time all kids believed was a rip off of the Real Ghostbusters, and then I started to kind of want them as I imagined them being a part of my Ghostbusters adventures and all the Filmation ghosts would have made great additions for Ray, Egon, Peter and Winston to bust. We also were interested because they came with a mini comic and we both loved the mini comics that came with He-Man, Super Powers and M.A.S.K. to name a few. So I went to my mom and dad and asked for one of the figures that if I remember right was Prime Evil, and they told me no.  In my youth I never did get a Filmation Ghostbusters figure; it was not until my late 20’s when I ended up picking one up from the flea market for $1.00 and that figure was Tracy The Gorilla. Sadly that Cub Foods as well as all the others in the area went out of business and while I was not as attached to them as I was Big Bear/Hearts, I still hated to see it close. So this update as well is not only for Filmations Ghostbusters but also all those who worked for Cub Foods over the years.

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So are you ready to bust some ghosts with your specter snare and ghost gun? I know I am, but first I must thank Bell, Book and Comic and Lone Star Comics for having these in stock as well as remind you that I grade these comics on a standard 1-4 star scale and look for entertainment value, art, story and how true the comic is to its source material. So let’s keep repeating to ourselves “I Ain’t Afraid Of No Ghosts” and let’s get ready to go on a ghost hunting adventure with Tracy The Gorilla and see what First Comics had to offer to help push Filmations busters.

Filmation Ghostbusters 1

Filmation’s  Ghostbusters # 1  **1/2
Released in 1987    Cover Price $1.25    First Comics   # 1 of 4

It’s Halloween time and Jake, Tracy and Eddie are having a party at the office and invite Belfry, Futura and Jessica Wray to celebrate this spooky holiday. Meanwhile in the past, Prime Evil and Mysteria decide to call upon all the ghosts and attack the castle of King Fred! The kingdom’s wizard Morton comes up with the idea of calling in The Ghostbusters from the future to help them chase off Prime Evil and allow the kingdom to have their Hallow’s Eve Feast by the fire! They show up and make short work of Mysteria as they bust her and make their way to the castle where they figure out that if they can crack a code from an old spell book, it will clear out all ghosts and ghouls within 20 miles of the castle and will send Prime Evil and his goons away. Prime Evil sends Sir Trance-A-Lot to stop the Ghostbusters, but with the help of the Princess they distract him and bust him as well.  Morton and Jessica crack the code and send Prime Evil packing! In the end, the feast happens and The Ghostbusters are the guests of honor.

This is a really fun kids comic based on a cartoon that adds puzzles and other activities to entertain the readers. The story is very simple and has Prime Evil showing up in the past to collect ghosts and spirits and the kingdom he has invaded calls in the help of The Ghostbusters from the future.  Together, they chase off the evil and have a good time on Halloween. Jake and Tracy seem pretty together and by all account rush in to help save the day.  They are the ones who bust Ghosts and come up with the plans to set them up to take them down. Eddie is a chubby coward who spent more time figuring out what costume to wear for the office party and wanting to turn back than figuring out a way to run off Prime Evil! Belfry is a tiny little pink bat who has a good heart but is a goof ball much like Snarf in Thundercats. Jessica Wray is a good looking reporter who goes on cases with the guys from time to time and is smart and clearly has a crush on Jake. Futura is a stunning blue skinned woman from the future who also helps and joins the guys on busting ghosts. Morton The Wizard along with King Fred and the Princesses are nice touches to the story and add the drama of people being scared of the unknown who must fight the fear in order to save what they love. Prime Evil, much like all bad guys of 80’s cartoons, has the power to stop his enemies but always puts it into the hands of his henchmen who screw it all up! Speaking of his henchmen I should also give you a run down of the ones who appear in this issue like Sir Trance-A-Lot who is a skeleton knight and Mysteria who is a raven-haired mist spirit that looks like Lilly Munster, Morticia Adams and Vampira got mixed in a blender. Fans of the cartoon I am sure would enjoy this simple first issue, but fans of The Real Ghostbusters would use its simple nature against it to show that it was too childish. I also found it a nice touch that Morton knew Jake and Eddie’s dads as they helped many moons ago to bring down a dragon that was tormenting the kingdom. The artwork done by Howard Bender is fantastic and looks as if you are reading the cartoon, and is some topnotch work for a comic based on a cartoon at the time. I can’t wait to see what issue # 2 holds as I found this one a very entertaining read and a nice way to start off the series. The cover is very eye catching and is just flashy enough to catch the attention of fans of the cartoon as well as those who were not.

Filmation Ghostbusters 2

Filmation’s  Ghostbusters  # 2  **1/2
Released in 1987    Cover Price $1.25     First Comics    # 2 of 4

Jake, Eddie, Tracy and Belfry get a call to go to the museum by Dr. Brown who has seen Prime Evil along with Scared Stiff, a robot skeleton who falls to pieces easily and can build things, as well as green skin sorceress Apparitia who are using a machine to bring dinosaurs back to life! As The Ghostbusters travel to the museum, Prime Evil brings three dinosaurs back to life that are T-Rex, Brontosaurus and Pterodactyl, and they are all running amuck.  As The Ghostbusters arrive, Tracy and Belfry set up and capture Apparitia as the whole group brings down the Pterodactyl. They trap the Brontosaurus in the lunch room as he is friendly, and they trick the T-Rex with a giant balloon and a machine Tracy made that turns the giant beast into a pile of coal! In the end the museum is happy for the help but a little annoyed with the loss of the T-Rex bones!

This second issue also holds the charm of the cartoon and has even a more simple plot as Prime Evil brings back dinosaurs and The Ghostbusters come to the rescue and save the day by running off Prime Evil and his goons and stopping the dino rampage. In this issue, Tracy the gorilla is the true smart one as he invents the machine to stop the T-Rex as well as comes up with most the plans that work to capture and stop the bad guys. Belfry makes himself useful and helps the gang capture both the Pterodactyl and Apparitia showing that the goofball characters can be heroes. Jake, while clearly the leader of the group, has some ideas and shows he’s brave as he shows no fear in tricking the man eating T-Rex. Eddie is as goofy as ever and even causes accidents by being a bumbling fool, and as always has the spine of a jello mold left out in the summer sun. Prime Evil once more has a good idea and leaves its success into the hands of his minions who amount to a shaking bucket of bolts known as Scared Stiff and a sexy evil sorceress named Apparitia, both of whom try but fail. Speaking of Apparitia I would love to see cosplayers like Ivy Doomkitty or Nicole Marie Jean dress as this character! Kids at the time who like dinosaurs and monsters I am sure got a kick out of this issue and I will say it was a great issue to build up readers. The art is once more done by Howard Bender and is fantastic and makes me ready to read issue # 3 so let’s waste no more time. And oh yeah the cover on this issue is ok and while not as cool as the first issue’s, it does capture the mood of the story.

Filmation Ghostbusters 3

Filmation’s  Ghostbusters  # 3   **1/2
Released in 1987    Cover Price $1.25    First Comics    # 3 of 4

The Ghostbusters are gearing up for Christmas when they get a call from a family that is having a ghost run amuck in their home throwing around all the presents and smashing the Christmas tree.  As they are leaving, they get a call from a department store who is having a ghost issue in the bike department! Two Christmas ghosts running wild miles apart in places that are over 100 years old and really close to each other. At the family’s home, the sounds of crying can be heard, and at the store the ghost is really mad about bikes.  The Ghostbusters must figure out a way to help both as the holiday is being ruined for many. So Jake, Tracy and Eddie travel 100 years into the past and find out that the ghost in the house and store are connected as the house one is a grieving mother whose son went missing and never returned, and the store ghost is the missing kid who got lost and was locked in the store over night and died from not wanting to talk to strangers. The Ghostbusters save the kid and bring him home and travel back to the future and find that they have solved the issue and have a good home cooked dinner with the family.

The first issue was a Halloween Special, now this third issue is a Christmas one that has the storyline of a family’s past holding the secrets of haunts that are happing in present day and The Ghostbusters must go back in time to set things right and save a child’s life! This issue has no Prime Evil or any of his goons causing the issue and in fact no ghosts are seen at all making for a pretty tame yet entertaining issue. Tracy and Jake seem to be annoyed with each other at the start of the issue but soon work together in order to save Christmas. Eddie this time around is the more focused one and is really in the spirit of the holiday. James is the kid who haunts the store and it makes me wonder how he died in the store after only being locked in it for a night? Then it makes you wonder how dumb is he if death is a better option then asking a store clerk for help! This issue is very cheesy, and the only thing that could have set it over the top and made it a full fledged hunk of limburger is if Prime Evil at the end would have been having Christmas Dinner with them all! The art once more was done by Howard Bender and is fantastic as the others before have been. The cover for this issue is okay, and while it has Christmas themes to it, they should have gone a little more crazy with it. Over all another solid issue and shows that First Comics put time and care into this series, and I can’t wait to read the 4th and final issue to see if it keeps the charm all the way till the end.

Filmation Ghostbusters 4

Filmation’s  Ghostbusters  # 4  **1/2
Released in 1987    Cover Price $1.25    First Comics    # 4 of 4

It’s dinnertime, and Eddie is making something special as Tracy is making banana soup and Jake and Belfry are ready to eat when they watch a TV Report done by Jessica Wray in the everglades swamp in Florida where local Melvin Loner has seen ghosts in the swamps as well as the alligators dancing to haunting music. The Ghostbusters drop what they are doing and head to Florida.  In the swamps Prime Evil along with Scared Stiff and Float-Zart, a ghost maestro, who all have a plan to take over the swamp and make it their new home base. The Ghostbusters arrive and Melvin acts as their guide.  They are able to bust Float-Zart as he tries to keep them away from Prime Evil, but all things don’t end well for Prime Evil as the experiment Scared Stiff was working on explodes and blows up their base! In the end the swamp is safe, and our heroes return home to a long over due dinner.

This final issue shows that First Comics really knew how to handle this cartoon property and made a good mini series that sadly ended only after 4 issues when 6 was planned. This issue’s story has The Ghostbusters heading to the everglades to stop Prime Evil and his goons and barely have to put anytime in busting as they go down easy, and they once more leave the scene of the haunt as champions of good. Jake, Eddie and Tracy work great as The Ghostbusters and all of them are likable with Tracy being my favorite because who in the world wouldn’t like a hat wearing gorilla who busts ghosts! I also really liked all the side characters as Belfry was not nearly as annoying as he could have been, Jessica Wray is a nice normal straight laced character who helps report the truth of hauntings and Futura is interesting and a time traveler who enjoys busting ghosts in her spare time. The best part of all these sidekick characters is that they are not over used, making each time they appear something special. Prime Evil, while powerful and even frightful, seems to be kind of lazy in his haunting as he always passes off the hard work to his goons who clearly cannot get the job done as they all are beat easily. The one letdown is that the future werewolf ghost Fangster does not appear as I would have liked to have seen him in action and fail. The Ghostbusters is a kid comic series that I could say gave most of Star Comics a run for their money and showed that all the people involved cared about making quality stories with good art and fun puzzles.  I am wondering if First Comics had to pull the plug on the series due to the cartoon and toyline failing or if sales on this issue were too poor to continue. The cover of this final issue also is well done but kind of looks like the 1st issue’s making for an eye catching and fun cover that has a touch of something familiar. The art for the whole series was done by Howard Bender, and he did fantastic work.  I would have loved to have seen him work for Star and on comics based on the likes of My Pet Monster, Go-Bots or Commander USA if he ever got his chance at kid comic greatness. This is a mini series that shocked me as I feel it was way better than I ever could have imagined and lived up to the toon it was based on making a nice addition to fans who watched, and I would say that this is a series worth reading for sure. Below is some artwork from these issues, and you can see how Bender’s art looks just like the cartoon!

Filmation Ghostbusters Art 1

So while these Ghostbusters might not be as popular or as beloved as The Real ones, they still made an impact in the world of cartoons, toys and comics for those who followed their busting adventures! I should also note that the amazing voice actor Peter Cullen did the voice of Eddie Spencer Jr. in the cartoon, and for those who live under a stack of old 90’s comic books, Cullen is best known for voicing Optimus Prime in Transformers.  Speaking of a robot, our next update will be all about The Terminator in honor of the 5th film in the series coming out this summer! So until then, read a comic or three, support your local horror host and don’t be afraid of no ghosts! See you all next time.

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The Strong Arm Of The Law Of Marshall Bravestarr

Welcome back to Rotten Ink, a place were we can talk about classic toys, cartoons, movies, horror hosts, video games and so much more.  For this update we are going to travel to space and meet a cowboy who is the law on the planet New Texas that goes by the name Marshall Bravestarr! That’s right, a planet called New Texas is where we will be traveling for this update, but I should warn you that while we are traveling on the BlackThorne Comic Express we will need some 3-D glasses for this adventure. Thinking about it, is New Texas on the Planet Texas that Kenny Rogers sang about in his super cheesy song called “Planet Texas”? Just ponder that for a while.  So I hope you’re ready for a Texas size good time! I must also say that growing up I was not a super fan of Bravestarr, but did watch the cartoon from time to time so this will be nice to go back and try to reconnect with a character I have not thought about in years. Oh yeah, and on the last picture below does it look like maybe Bravestarr ate the wrong kind of mushroom or he just witnessed something very, very bad that marked his very soul?

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So before we move onto Bravestarr, I finally must touch up on WWE 2K15 for the PS3, and wow, I must say 2K Sports who took over the IP when THQ went sadly out of business REALLY dropped the ball this first year of them being solely in charge of the wrestling game. The roster is the weakest it’s been in years and the lack of push and updates to their website show just how little they care about the fans of this game series. The fact the major WWE Summer Slam roster reveal panel was incomplete and left out many of the superstars in the game just shows you how lazy 2K is about doing anything with this. I mean when they crammed out NBA 2K15, they really pushed it! This year the major focus of the game is legendary feuds in WWE History like such “major” beefs like Triple H vs. Shawn “HBK” Michaels, Christian vs. Randy Orton and who can forget John Cena vs. CM Punk…..yeah no Hogan vs. Piper or Austin vs. Bret Hart, this feature is super lame on most accounts. Some of these feuds come as DLC as well; they are making you pay to play Orton vs. Christian as well as get a terrible storyline pack for Mark Henry that only adds The Great Kahli to your roster besides some arena and outfits! The only really awesome feud pack that will be released is one that follows the career of The Ultimate Warrior that adds many great legends to roster like Hulk Hogan, Macho King Randy Savage, Sargent Slaughter, Honkey Tonk Man, Ravishing Rick Rude and Andre The Giant. They also will have a WCW roster pack that will add Lex Luger, Diamond Dallas Page, Bam Bam Bigelow, Fit Finley and William Regal that will be a pretty good addition. They also have a story pack based around the rookies of NXT that helps bring the next generation into this generation and legends.

WWE 2K15 Hulk HoganWWE 2K15 HBKWWE 2K15 Goldust

But while 2K tries to make the theme of this year the terrible feuds, for me and others this game belongs to Sting! That’s right the icon of WCW, Sting, is in the game and not only do we get the Crow version but we also get the late 80’s/early 90’s blonde hair one as well! Who would have thought that in 2K15 fans would be treated to Sting in all his video game glory allowing you to have him wrestle the likes of The Undertaker and Shawn Michaels and rematch with Ric Flair, Hulk Hogan and Steve Austin. Not to mention many other faces of his past are present like Ravishing Rick Rude who he had a great set of matches with in WCW, his friend and some times enemy Lex Luger and not to mention his old tag team partner The Ultimate Warrior.

WWE 2K15 StingWWE 2K15 PS3WWE 2K15 Sting (Crow)

So let’s take a look at 5 wrestlers that had great matches with Sting in WCW that should have been included in this game instead of being snubbed and left out in the cold.

Big Van Vader

Big Van Vader

One of the best big men in the business, Big Van Vader should have been in the game and could have had great matches not only with Sting but many others on 2K’s roster. Starting his career in 1985 in AWA under the name of Baby Bull and later changed to Bull Power, he took the scene by storm with his large size and powerful moves. In 1987 he went to New Japan Pro Wrestling and changed his name to Big Van Vader and dominated the competition becoming one of the biggest stars the company has ever had. He had great matches and feuds with the likes of Stan Hansen, El Canek, The Great Muta and Antonio Inoki and was feared by the Japanese audience. During this time New Japan was trading talent with WCW and would have Vader come in for pay per views and take on the likes of Tom Zenk and Stan Hansen, but by 1992 Big Van Vader had left New Japan and took full time work in WCW where he was managed by Harley Race and was the company’s new major heel! Vader dominated once more the competition with matches against the likes of Cactus Jack, Nikita Koloff, Dustin Rhodes, Britsih Bulldog Davey Boy Smith and Sting, and with Sting he defeated and became the World Champion. As years passed and new talent came in, Vader found himself still a draw but taking a back seat to the likes of Hulk Hogan and Randy Savage who had jumped ship from WWF to WCW. By 1995 and before the first WCW Monday Night Nitro Vader had left the company. In 1996 he returned very briefly to New Japan Pro Wrestling to finish his feud with Antonio Inoki. WWF came calling in 1996 as well, and Vader made his in ring debut for them at the Royal Rumble.  Very soon after coming in he was managed by Jim Cornette and it looked like he would be pushed once more as a monster heel, but sadly this never was as he seemed to be lost in the shuffle thanks to the likes of Shawn Michaels and Diesel. But during this run he did have some great matches with The Undertaker, Yokozuna, The Patriot and Kane. Vader left WWF in 1998 and went on to wrestle for All Japan Pro Wrestling as well as other independent federations, and still makes appearances from time to time in WWF (WWE).

Key Match Against Sting: WCW Slamboree 94

Barry Windham

Barry Windham

Bad Boy Barry Windham is the son of legendary tag team wrestler BlackJack Mulligan and is a super talented and hard worker who was also a member of The Four Horsemen in NWA/WCW. Barry began is career in 1980 and worked for many NWA territories including Florida Championship Wrestling. He feuded with Kevin Sullivan and later went on to capture tag team gold alongside Mike Rotunda. By 1984, WWF came calling and Barry and Mike went to New York and became the tag team known as U.S. Express and had a short year run winning tag gold and losing it to teams like Iran Sheik and Nikolai Volkoff and The Dream Team (Brutus Beefcake & Greg “The Hammer” Valentine), making the U.S. Express run out of gas by 1985. In 1986 Barry, as a singles wrestler, returned to NWA and took on the likes of Ric Flair and even formed a tag team with Ron Garvin as they had a good feud with The Midnight Express. Around this time Barry became allies with Lex Luger who would later turn on him and join Ric Flair’s stable known as The Four Horsemen. Barry floated around for a while having matches with Dr. Death Steve Williams, Black Bart and Rick Steiner. In 1988, Barry and Luger, who had left the Horsemen, had patched things up and took the tag titles away from Arn Anderson and Tully Blanchard who were members of the Four Horsemen, but when defending them Barry turned on Luger and became the newest member of the Horsemen that consisted of Flair, Anderson, Blanchard and Windham. During this heel run, Barry would become NWA United States Champion and take on many top names in the wrestling world like Sting, Dusty Rhodes, Brad Armstrong and Bam Bam Bigelow.  He would later lose the title to Lex Luger, and in 1989 he left the NWA. Once more he went to WWF and took the name The Widowmaker and played an evil tough cowboy character who went undefeated for over 4 months, but this was very short lived and he once more left the company as quickly as he entered. In 1990 he returned to NWA now WCW and rejoined the Four Horsemen and even helped his fellow member Sid Vicious win the world title from Sting, as Windham dressed as Sting and allowed Sid to pin him! This run in WCW would see him turn from face to heel and make allies and enimies out of the likes of Dustin Rhodes, Brian Pillman, Stunning Steve Austin, Ricky Steamboat and The Great Muta, as well during this time he would win many titles and become a solid worker for the company. But once more he left the pastures of WCW and went back to WWE in 1996 to become a character called The Stalker a crazy outdoors hunter type who was a babyface.  Thank God that in 1997 they changed his character and teamed him up with Justin Hawk Bradshaw to become The New Blackjacks, but this as well didn’t last long as they had Windham turn on Bradshaw and join a faction of wrestlers who were pro NWA. And once more as quick as it started Windham left WWF and went back to WCW to be part of a team called The West Texas Rednecks alongside the likes of Curt Henning, Bobby Duncum Jr. and his younger brother Kendall Windham, and they all were a bunch of good old boys who hated rap music. Barry and Kendall would team up and become Tag Champions before they both were fired in 1999. Barry after this release would go on to wrestle for many small independents around the world where he still was able to make an impact. While all the Four Horsemen should be in this game, we do already have Ric Flair so it would have been nice to see the likes of Barry Windham to have feuds in 2K15 with Sting and even guys like CM Punk, Daniel Bryan and Rob Van Damn.

Key Match Against Sting: WCW Clash of The Champions # 22 – Barry Windham, Vader, Paul Orndorff vs. Sting, Dustin Rhodes, Cactus Jack.

British Bulldog

British Bulldog Davey Boy Smith

It’s a crime that Davey Boy is not in this game and more so that he is not in the WWE Hall Of Fame! Davey Boy began pro wrestling in 1982 in Stampede Wrestling and had a series of matches against his cousin, the Dynamite Kid. He later went to New Japan Pro Wrestling and had tournament style matches against Dynamite Kid and The Cobra, and after this he and Dynamite formed a tag team they called The British Bulldogs and shocked the world when they jumped to All Japan Pro Wrestling. But during this time they also caught the eye of WWF who signed them as a team to a contract in 1985 where they came in as a baby face power house team who had many great matches with teams like The Hart Foundation, The Dream Team, The Islanders, Rougeau Brothers and Demolition and won tag gold and became one of the biggest tag teams for WWF. But by 1988 they were released from their contracts due in part to Dynamite Kid’s reputation of being a bully backstage. In 1989 they returned to Stampede Wrestling and stuck around for a year, but issues between the cousins arose and Dynamite went to All Japan while Davey Boy went back to the WWF as a solo wrestler in 1990. Davey Boy returned and became a popular star having matches with the likes of The Warlord, Mr. Perfect Curt Henning, The Mountie among others. During this run at SummerSlam 1992, he defeated Bret “Hitman” Hart for the Intercontinental Title and became even bigger of a draw and a star! Davey Boy lost the belt to Shawn Michaels on Monday Night Raw and a little later on he and the Ultimate Warrior were released from WWF for using growth hormones. By 1993 Davey Boy signed to wrestle for WCW where he paired with Sting to feud with Big Van Vader and Sid Vicious, but once more trouble appeared and Davey Boy was fired from WCW over a brawl he had with a fan at a bar over his wife. Davey Boy floated around small independents in England for awhile before coming back to WWF in 1994 where he joined in the family feud between brothers Bret and Owen as he is in fact their real life brother in-law! After that died down, he formed a tag team with Lex Luger called The Allied Powers, but this didn’t last long as Davey Boy turned heel and joined Jim Cornette’s stable of wrestlers that included Owen Hart and Yokozuna. During this time Smith would have matches for Tag Titles as well as The World Title and even became the first ever WWF European Champion! Davey Boy would later join Bret Hart, Owen Hart, Jim Neidhart and Brian Pillman to form The New Hart Foundation.  Davey Boy left WWF alongside Bret and Jim when at Survivor Series 1997 Vince McMahon screwed over Bret Hart during the world title match against Shawn Michaels by pulling real life underhanded dealings. Davey Boy joined Bret Hart and Jim Neidhart in WCW in 1998 where he floated around the midcard tag team division until he seriously hurt his back in the ring and was served his pink slip via FedEx while in the hospital. In 1999 Davey Boy returned to WWF with a new attitude and look as he simply wore blue jeans and boots and won the Hardcore title from Big Bossman.  He later turned heel and set his sights on the world title and had a few title matches against The Rock who was the champ, but Davey Boy never could get the gold away from the peoples champ. Davey Boy was pushed down the card and had matches against the likes of Crash Holly and Val Venis. Davey was let go in 2000 for having an addiction to pain pills among other drugs and sadly passed away in 2002. Besides teaming with Sting in 2K15, I would also love to have him in matches against the likes of Ryback, Mark Henry and Rusev.

Key Match Teaming With Sting: Beach Blast 1993 – Sting & Davey Boy vs. Big Van Vader & Sid Vicious

Black Scorpion

The  Black Scorpion

Okay I know what you’re all thinking, how could I pick such a cheesy wrestling gimmick as The Black Scorpion as my pick for being snubbed from the game, as others would say he wasn’t he just Ric Flair in a mask? And the answer is yes to both! While The Black Scorpion was discovered to be Ric Flair, many wrestlers played the part, and Ole Anderson who came up with the storyline said it was not supposed to be Flair but him! The Black Scorpion appeared in NWA cutting odd promos about then World Champion Sting claiming that he was from his past and making people believe it was one of his former tag team partners like The Ultimate Warrior or Angel Of Death. During his taunts to Sting, the black masked Black Scorpion would do simple magic and illusions to try and confusing Sting even during matches sometimes multiple versions of him would appear. Every time Sting would get close to unmasking The Black Scorpion during a match, the masked wrestler would be saved by a clone of himself or Sid Vicious who was also having a feud with Sting at the time, never letting him see the identity of his foe. This all came to a head at Starrcade when Sting beat The Black Scorpion in a steel cage and when unmasked, it turned out to be Ric Flair! The character was dropped after this even though rumor has it that he was supposed to go on. The Black Scorpion could have easily been in the game if 2K didn’t cheapen out on his “Feuds” campaign and gave Sting one as he could have been a alternate attire for Ric Flair even! If The Black Scorpion would have been in the game as his own character I would have not only feuded him with Sting but also The Ultimate Warrior and The Undertaker.

Key Match Against Sting: Starrcade 1990 – Sting vs. Black Scorpion in a Steel Cage

Vampiro

Vampiro

In 1984 at the age of 16 Vampiro wrestled his first match in Canada and from that moment on, he was hooked on being a Pro Wrestler. His career would lead him to Mexico where he would wrestle for many promotions and have great matches against luchadors like Konnan, Dr. Wagner Jr., Silver King, El Dandy, Dos Caras and El Canek to name a very few. During this timem he also worked a little in Japan but landed a job in WCW in 1998 where he made a splash in the midcard division and formed a stable alongside Rappers ICP and ECW Original Raven called The Dead Pool, and while very short lived, they had a great rivalry with Konnan, Rey Mysterio Jr. and Eddie Guerrero. His next major matches came when he brought in Punk Rock Band The Misfits and took on Dr. Death Steve Williams. Vampiro then formed a team with Sting that they called The Brothers In Paint, but Vampiro had other plans as he turned on Sting, and while most times Sting always got the upper hand, Vampiro won the “Human Torch” match and set Sting on fire causing the icon to disappear from wrestling for awhile. After beating Sting, he set his sights on The Demon, a wrestler who was based on the rock band Kiss, and after a Graveyard Match, Sting returned and set the wrongs right. Vampiro then went on to team up with The Great Muta and win the tag team titles from KroniK that they lost the next day to Rey Mysterio Jr. and Juventud Guerrera, causing Vampiro to turn on Muta and later sparked a three way match with Sting. After this he went on to have a few matches against Mike Awesome and while injured WWE bought out WCW and his contract was not picked up. Vampiro returned to Mexico and even made a few appearances for companies like TNA, JCW and Wrestling Society X. Vampiro is currently working as an announcer for Lucha Underground, a show on El Ray Network featuring matches from wrestlers from AAA. If Vampiro was to be in this game besides Sting I would have him in feuds with The Undertaker, Rey Mysterio Jr., Alberto Del Rio and Goldust!

Key Match Against Sting: Great American Bash 2000 – Sting vs. Vampiro in a Human Torch Match. 

So those are a few names I would have loved to seen in WWE 2K15 for a Sting Rivalry/ Feud story line! I know that Sid Vicious is supposed to be in the game as a manager, but not a wrestler because that makes a lot of sense, 2K, and the fact that none of the Four Horsemen besides Ric Flair is in the game makes me really want to see them in next years. Plus I would love to see guys like The Great Muta in a WWE game, but sadly I see this never happening. While this could be the worse WWE game roster in a long time, here is to hoping they get their act together next year and give us long time fans something better.

WWE 2K15 Sting with Bat

For those of you wondering and don’t know who Marshall Bravestarr is, let me tell you a little about the character. Bravestarr is of Native American decent and is a very good man who wants to uphold the law and help those who can’t help themselves. Bravestarr can call on his spirit animals and gain superhuman powers for a short time.  For example, if he calls on the Bear, he gains its strength, and if he calls on a Hawk he gains super sight and so on and so on. His best friend is his trusty cyborg horse name Thirty/Thirty who not only walks on all fours but can also walk on two legs like a person and fire a gun to help. He also has a small deputy named Fuzz, a green powerhouse bartender named Handlebar, a female Judge named J.B. McBride and has many other strange and helpful allies in New Texas. So if you find yourself in space and in need of help just call for Marshall Bravestarr as he will be there to lend a hand.

Marshall Bravestarr 1Marshall BravestarrMarshall Bravestarr 2

Filmation,the same company who made “Masters Of The Universe”, “Ghostbusters” and so many more great cartoons in 1987, decided to make a cartoon about space and then they had the idea of mixing in the old west! Back in 1984 while they worked on Ghostbusters, they created an evil ghost cowboy named Tex Hex as one of the series baddies, but the character was pulled from the list as founding member of Filmation Lou Scheimer liked the character’s look and didn’t want him to be a second banana villain so Tex never made it to the cartoon. Tex Hex sat around for 3 years until 1987 when they began to develop the space western animated action cartoon Bravestarr. The series would run for 1 very long season with 65 episodes total as well as a film in 1988. When I was a young lad, I knew very few kids who watched Bravestarr and even fewer kids who owned any of the toys! If I remember right, I think Jeremy Patton had a few that he would bring to the playground in Waynesville, and Grandma Brassfield had Tex Hex and Bravestarr at her house. I can remember watching the cartoon from time to time and while it was fun, it just didn’t catch my attention like other toons released the same year did like Ducktales, Teenage Mutant Ninja Turtles and Visionaries: Knights of the Magical Light, not to mention other cartoons still running at the time like Muppet Babies, Dennis The Menace, The Adventures of the Gummi Bears, Snorks and so many others were things I watched. Plus at this time I was watching horror hosts Commander USA and Grandpa Munster who started Super Scary Saturday on TBS in 1987, so sadly Bravestarr was just not a shinning star for a young Matt to be watching all the time. The show also just like many other Filmation cartoons always ended with a lesson to be learned and would teach not only the characters but of course us the viewers. While I was not a loyal watcher, I do have a fond likeness for Bravestarr, and even went out and bought all the seasons on DVD.

Bravestarr 1BraveStarr 2Tex Hex 2

In 1988 “Bravestarr: The Movie” was released to limited theaters and was a bomb at the box office as it mostly showed during the day on weekends for its short run. The film was trashed by critics and even fans of the show were not sold, and the film fell off the radar. The film was groundbreaking on some small levels as it was the first animated film to use computer graphics, and was the first animated film to come out after the original show was off the air. The film’s plot was an origin story and followed how Bravestarr and Tex Hex became bitter enemies and showed that the Bull Skull named Stampede is the true evil mastermind. I barely remember the film coming out and for some reason think that it might have had a showing at the movie theater that use to be inside the Dayton Mall. The film did come out on VHS and twice on DVD, one being on a single disc release and the other being part of a best of.  So if you want to watch the origin story of the law of New Texas then you have options.

The Legend of Bravestarr 1The Legend of Bravestarr Movie PosterThe Legend of Bravestarr 2

I must mention that one of my favorite bad guys from this series was a fish faced lizard man named Sandstorm! Sandstorm’s power is that he can breath out large amounts of sand and create sand clouds, sand creatures and even can put people to sleep with his sand much like the famed folklore legend Mr. Sandman. His race is called Sand Walruses, and his kind are native to New Texas. For some reason his look reminds me a lot of Mer-Man from Masters of the Universe. Ed Gilbert is the voice actor who played the part who also did voices for characters like Blitzwing (Transformers), General Hawk (G.I. Joe), Metlar (Inhumainoids), Mr. Smee (Peter Pan and the Pirates), Major Disaster (Toxic Crusaders), Baloo (Tailspin), El Seed (The Tick) as well as many other characters in many cartoons. My brother Bryan seems to think we had the Mattel figure of Sandstorm growing up, I however barely remember owning it. So just wanted to give Sandstorm his tiny time to shine before we move onto more history of Bravestarr.

Sandstorm 1SandstormSandstorm 2

I wanted to take a brief moment to cover this: many of the women I know have this weird thing where they think cowboys/country boys are the definition of a man’s man, and even in media, it’s pushed this way from John Wayne all the way to the Marlboro Man, they are considered tough rugged good looking guys. Well I am going to take this time and be on the opposite side and say that I find country and cowgirls sexy! And I am pretty sure I can pin point the moment I found the look of cowgirl sexy, and that’s Brad from Nickelodeon show Hey Dude played by Kelly Brown started it for me and Faith Hill the country singer sealed it. Something about a pretty girl with the looks of the Girl Next Door wearing a cowboy hat and chaps is something that a guy like myself can appreciate. Don’t want to waste too much time talking about this, but just wanted to give a shout out to all the cowgirls out there. Below are some cowgirls including former WWE Diva Maria dressed as one as well as singer Jewel.

Maria as CowgirlJewel CowgirlGirl Next Door CowgirlBlonde Cowgirl

Mattel Toys started to make figures based on Bravestarr almost immediately when the cartoon came out and made them different and more “grand” then many of the figures being released at the time as they stood 8” tall and many of them came with infra red backpacks that interacted with a laser gun you could buy and have your very own shoot outs with the figures! Besides all the main cast of characters like Marshall Bravestarr, Tex Hex, Sandstorm and Deputy Fuzz, they also made the town and jail play set, the wagon and the laser gun. The figures when released came in boxes with very cool art on them and a window to peer in and see the toy. But as I stated before, not many kids I knew had these toys but I do remember seeing the toys on the shelves of stores like Hills, Hearts and Gold Circle and remember seeing lots of them in stock. I can’t be for sure on this statement, but from what I could see at a young age these toys must not have sold very well in normal department stores and must have found some tracking via discount stores like Odd Lots. Being older now and looking at the figures now I must say while they are bulky, they are very well done, and I am sure really made kids of the time happy if they were fans of the cartoon.

Bravestarr figureTex Hex FigureBravestarr Sandstorm Figure

Funny enough as I was working on putting this blog together, my friend Brett Prescott who does video game reviews called “Bad or Rad” brought almost a full set of Bravestarr figures into my work to sell! While going through the collection, a sense of nostalgia rushed over me as I looked up the going prices for each figure and even the jail/town playset. And while I knew I wanted them, looking at the figures made me want to own them even more.  So what you are looking at below are the Bravestarr figures I bought from my work thanks to my pal Brett!

My Bravestarr FiguresMy Sandstorm Figure

Besides the Mattel Toys and Blackthrone Comic series, lots of other merchandise was made to try and make money off the cartoon that includes Halloween masks, lunchboxes, a video game for home computers, pillow cases and bed sheets, Colorforms, storybooks, stickers and even water guns! They tried really hard to try and make kids of the 80’s care about Bravestarr, and for those who did, they had plenty of things to choose from. I really think that both Mattel and Filmation thought that Bravestarr would have been their successor to Masters Of The Universe and put lots of eggs in that basket that sadly for them just didn’t bring the draw that He-Man did.

Bravestarr colorformsBravestarr lunchboxBravestarr Halloween CostumeBraveStarr video game for Spectrum

So are you ready to hit the old trail and stop outlaws with our good pal Marshall Bravestarr? Before he swears us in as deputies hoever, I do need to thank Lone Star Comics and Mile High Comics for having these issues in stock and must also remind everyone that I grade these on a standard 1-4 star rating and base it on how well the comic stays to the source material, it’s entertainment value and it’s art and story. So let’s saddle up and go kick some Tex Hex butt as we put on our 3-D Glasses and hit the trail.

Bravestarr 3d 1

Bravestarr 3-D  # 1   **1/2
Released in 1987    Cover Price $2.50    Blackthorne    # 1 of 2

Shaman is the father of young Bravestarr who sends him away to become a Marshall at a young age, when he finds that his powers could no longer defeat his enemy Stampede. Years pass, and the planet of New Texas is a hole in the wall that’s main resource is Kerium crystals that is used as fuel sources for large ships. The planet is also filled with outlaws and that’s why law enforcement like Judge J.B. McBride, outpost owner Handlebar, Mayer Derringer and of course Marshall Bavestarr with his trusty cyborg horse 30/30 and pint size Deputey Fuzz look after the townspeople. The ghost bull skull known as Stampede sends his right hand man Tex Hex alongside Sand Storm, Skuzz and Vipra head to town and have a showdown with Bravestarr and his allies.  The fight doesn’t last long, and Barvestarr sends them high tailing it outta town. As Bravestarr is proud of his heroic deed, he gets a visit from Shaman who tells him a long fight is ahead of them all and to learn from each other. In the end to show the townspeople strength, Marshall Bravestarr, Fuzz, 30/30. Handlebar and J.B stand tall and ready for the tough fight ahead.

First thing I have to say is that I hate 3-D comics, and this is one where the “3-D” doesn’t work as well and just kind of looks blurry, so I had to order better 3-D glasses from Amazon to try and help see if I could actually read this comic and get the full effect! The new glasses did help, and I was able to enjoy the sci-fi Western with more enjoyment. The plot is really a crash course of an origin story as we are shown a young Bravestarr being sent to a Marshall station and then follow him as he makes quick work of his enemy Tex Hex to show just how noble and strong he is to the townspeople. Marshall Bravestarr is 100% pure cheesy old school western hero complete with white hat and a sense of pride and very high self-confidence. He is a great hero for this style comic, and I can see why Mattel and Filmation thought they had a hit on their hands. Judge J.B. McBride is a great female character who is pretty and also a fighter; it’s also clear that she has a crush on Bravestarr. Deputy Fuzz is your typical small annoying character that appears in most of Filmations IPs as well as many other 80’s cartoons so just think Snarf and Orko and you have Fuzz. Handlebar and 30/30 are not given much to do in this issue so I hope that in the second they are fleshed out more as they are both important in the cartoon this 3-D comic is based on. Tex Hex is kind of wasted in this issue as he is made of full of pretty quick and is knocked on his butt with a single punch from Bravestarr.  It does show however that he has powers as he turns into a giant. Other bad guys like Sand Storm, robot Thunder Stick, pint size terror Skuzz and female reptile woman Vipra are all wasted and are taken out super quick by the heroes. While the first issue is good, it also adds no real threat as we just see in matter of panels that all the bad guys can be beating with little to no effort making me wonder just who can beat Bravestarr? The art is done by Adrian Moro and is pretty dang good and looks like the cartoon.  The downside is the terrible 3-D effect put onto the art by Bob & Nancy Fritsch that worked only some of the time. Over all this is a pretty good comic that captures the cheesy feel of the cartoon it was based on. I really dig the cover of this issue, as for some reason it has a old western trading card look to it. Let’s move onto the second and final issue in this series and see just how Blackthorne Comics sent Bravestarr off into the big canceled newsstand in the sky.

Bravestarr 3d 2

Bravestarr 3-D  # 2   **1/2
Released in 1988    Cover Price $2.50    Blackthorne    # 2 of 2

A group of kids are fighting and one time friends are really mad at each other as Bravestarr, 30/30 and J.B McBride come over to break it up. The kids are fighting over a item that one thinks the other stole, and J.B tell them a story of how Bravestarr meet 30/30! It begins with Shaman training Bravestarr and tells him that he must go to and find the ultimate weapon.  The young Marshall rushes off into the desert and finds a old temple and inside is a powerful gun as well as a cyborg horse named 30/30 who is mad and thinks Bravestarr is nothing more then a treasure hunting thief.  The two duke it out and cause the temple to collapse! Bravestarr saves 30/30 from the destruction and the two become friends with Bravestarr learning that friendship is the ultimate weapon. The kids learn the lesson and rush off to enjoy the day as do Bravestarr and his friends.

A heart warming issue that teaches us all that with a good friend at your side you don’t have to live in fear, that is unless you are both stuck in the path of King Kong…or you’re both cornered by a horde of zombies with no weapons…or if you’re on the bad side of Doctor Doom…or…wait you get the point. The plot of the issue is when Bravestarr met 30/30 and how they fist fought and then became best friends.  While Bravestarr comes off like his boy scout self, 30/30 comes off as a hotheaded bully who would rather fight then talk it out. Judge J.B acts as a storyteller as she is the one to speak to the kids of this epic meeting. This issue has zero bad guys and once more has no threats, making you as the reader know that nothing bad is going to happen to anyone. Art is well done by Adrian Moro once more as the 3-D effects were handled by Bob & Nancy Fritsch again.  This second cover is okay, but for some reason it looks like Bravestarr is having a stroke on it. This second issue is the same as the first a cheesy comic based on a cheesy sci-fi Western cartoon. Below is some of the 3-D artwork used in the two issues so enjoy!

Bravestarr Art 1Bravestarr Art 2Bravestarr Art 3

Well it looks like we took out old Tex Hex pretty quick, and it looks like Blackthorne didn’t truly believe in Bravestarr 3-D as a series as they pulled the plug only two issues in. While I was not a super fan of Bravestarr growing up, I found that these comic were pretty well done and the younger me would have enjoyed them and even maybe helped me care more about catching and watching the cartoon when it was airing. But as Marshal Bravestarr rides off into the sunset, I feel the need to tell you that our next update will be about the DC Comic based on the arcade video game Centipede! So until next time make sure to read a comic or two and support your local horror host.

Centepede Logo