Star Trek VI: The Rotten DC Country

As you can see, you have found yourself on Rotten Ink and on another trip down memory lane with the crew of the USS Enterprise as this time around we will be talking about Star Trek VI that has Captain Kirk and his crew once more at odds with Klingons when he is framed for the murder of a high ranking Klingon. And like most of the past films in the series, DC Comics was the company who took up the task of making the adaptation. This sixth film has an interesting back story of cheap budget, anniversary and even rumors of a star taking naughty photos on the set, so with those teasers lets get to the bridge and take flight through space with Captain Kirk and his crew as we try and beat a murder wrap and find that undiscovered country.

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So let’s take a few moments and talk about the film Star Trek VI: The Undiscovered Country. I will be taking the films write up from our pals at IMDB, and then I will talk about the films production as well as a little about my thoughts on the film. So let’s jump to warp speed and talk part six.

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Star Trek VI: Undiscovered Country (1991)

“On the eve of retirement, Kirk and McCoy are charged with assassinating the Klingon High Chancellor and imprisoned. The Enterprise crew must help them escape to thwart a conspiracy aimed at sabotaging the last best hope for peace.”

The fifth film in the series was a disappointment at the box office for Paramount Pictures and the future of the Star Trek films was on shaky ground, but they knew that they needed to do something as the series 25th Anniversary was coming up and they wanted to do something to celebrate it but also did not want to spend a lot of money on a new film. And then ideas and scripts started to be pitched and considered with the first one being about The Starfleet Academy and would feature younger versions of Kirk, Spock and other characters from the classic series and would have focused mostly on Doctor McCoy who would be telling the story of how they all meet to recruits at the academy. And this cool idea was viewed very negatively by most of the original cast, heads at Paramount and even Gene Roddenberry himself and this caused Harve Bennett to be fired from Star Trek projects. And during this time even Walter Koening tried to create a new script that would have Starfleet and the Romulans teaming up to go to war with the Klingons and would see almost all the cast die in the end besides Spock and McCoy…this as well was not green lighted nor was an idea for the original cast to meet the cast of Star Trek The Next Generation. And it was an idea by Leonard Nimoy and the screenplay by director Nicholas Meyer that ended up being the bases for the sixth film in the series.

After the screenplay was locked Paramount gave the film the small budget of only $27million and filming started April 16, 1991 and needed to wrap on September 27, 1991 as Paramount wanted the film in theaters in December for a Holiday release. And during filming many coast cutting measures was used to keep the film in the given budget and they even filmed some parts at the iconic Bronson Canyon in California that has been the set for many iconic TV Shows and Movies over the years including such Horror and Sci-Fi films as “White Zombie (1932)”, “The Vampire Bat (1933)”. “Robot Monster (1953)”, “Invasion Of The Body Snatchers (1956)”, “Return Of Dracula (1958)”, “Equinox (1970)” and “Army Of Darkness (1992)” to name a very small few. I should also note that many classic heroes films, shows and serials has been shot here as well like Superman, Batman. Dick Tracy, Flash Gordon and Captain Marvel. The film would be scored by Cliff Eidelman and it would be released in theaters of December 6, 1991 and was meet with mostly positive reviews from critics as well as fans. But one sad thing is that Gene Roddenberry would pass away on October 24, 1991 at the age of 70 from heart failure and never got to see the film released. Star Trek VI would go on to bring in $96,888,996.00 worldwide and be the # 15 top grossing films in 1991 beating out such films as JFK, What About Bob?. Boyz In The Hood, The Rocketeer, Thelma & Louise, Freddy’s Dead: The Final Nightmare, People Under The Stairs, Child’s Play 3, Ernest Scared Stupid, Drop Dead Fred and Suburban Commando to name a few. Over the years this film is also considered one of the best in the Original Cast Star Trek films and is still talked about and respected to this day. And I can see why I have always liked this film and have good memories once more of seeing the film in school and enjoying it for all the strange moments of the prison and the aliens that made it up. This film is also iconic for me as it marks the final film that features the classic crew all together and truly marks the end of a era of Science Fiction characters for me as while I like the reboots of Star Trek no once can replace these actors in those roles.

Star Trek VI is such a fun film and from the first time I seen it via renting it on VHS when released I was a fan as I felt that it was a great story that once more pitted Captain Kirk against the Klingons and really built up the bond and friendship between Kirk and McCoy. While the cast was getting older it was awesome to see the character they played as well grow as well as be promoted and yet all still remain friends and stick by each other during the ups and downs. It’s crazy to thank that this film is the last to feature all of the original cast together and while it’s not my favorite film in the series I feel that it was a fun one to go out on as it brings Captain Kirk and the Klingons back together and a healing moment happens for Kirk. I also think that casting David Warner as the Klingon High Council member Gorkon was very cool as I knew him from the films Tron, The Omen, Nightwing, Time Bandits, Waxwork and Teenage Mutant Ninja Turtles II: Secret Of The Ooze and seeing him as a Klingon was fun. And growing up I owned this film on VHS and later DVD, I also had the paperback and comic adaptations as well as the films score on CD. I need to also point out that while they cut the films budget very low the film does not feel cheap, just a little less polished than the other films in the series. If you have not seen this film and enjoy Classic Star Trek make sure to give this one a watch.

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Like all Star Trek films the merchandise machine was in full effect as they wanted to make a little extra money off it just in case if the box office numbers needed help. And besides the comic and of course home media release you also got the soundtrack, magazines, toys, novel, posters and shirts and like all other Star Trek movie merchandise that came before it fans flocked to buy it all up. And over the years I have had and have much of this as I still own the film on DVD as well as many of the toys, the novel and soundtrack. And at one point I had a few magazines featuring the film. I must say I do really like the classic Playmates Star Trek toys as they were well done for the time and covered all eras of the classic series and films. So if you are a fan of Star Trek VI, make sure to track down some of its merchandise for your collection.

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Ok before we move onto the comic review part of this Star Trek themed update we need to talk about the fact that actress Kim Cattrall and her character Valeris are super attractive in this film I mean Kim was already a 80’s Actress Sex Symbol with her roles in such films as Police Academy, Big Trouble In Little China, Mannequin and Honeymoon Academy to name a few all adding to movie goers noticing her beauty. And when she took a roll in the then newest Star Trek film the world of Sci-Fi started to really take notice of her looks and her acting talent. And man did she look great as a Vulcan and in a Star Fleet Office uniform! And come on any of you fellow Trekkies out there know just how great it is to see an attractive woman in a Trek uniform. Rumor has it that Leonard Nimoy was not a fan of Kim’s on set as he thought she was driven by ego and again just a rumor is that she and her boyfriend at the time took sexy pictures of herself on the USS Enterprise set and this was the final straw for Nimoy who caught her doing so and forced them to destroy the pictures and made it that she would never work on a Star Trek project again…but again this was all just a rumor. But one thing is for sure and that’s Kim made her mark in the world of Star Trek and looked good doing it.

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Well I think we are at the point to travel to that Undiscovered Country with the crew of the USS Enterprise and DC Comics and see how this comic adaptation compares to the film it’s based on. And this is a comic I am looking forward to re-reading as its been a very long time sense I did so, and I also would like to thank Mavericks Cards And Comics for having this comic in stock and making this update possible. I would like to also remind you that I grade these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, it’s entertainment value and it’s art and story. So if you are ready lets head to the criminal trail of Captain Kirk and Doctor McCoy and see how and if they can beat the murder rap they are on the hook for.

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Star Trek VI # 1
Released in 1991     Cover Price $2.95     DC Comics     # 1 of 1

Captain Sulu and his crew have just finished up a three year mission and as they are returning an explosion from a Klingon owned moon rocks the star ship and worse when they call the planet to see if they need help the Klingons refuse it, and Sulu ends up calling for the Starfleet for help. Days pass and at a big Starfleet meeting Spock gives a speech about helping The Klingons who’s ozone is damaged after the moon explosion and that in 50 Years their planet will be unlivable and that Klingon Ambassador Gorkon is willing to call for peace in order to get help, and the Starfleet are torn on if they should trust them and help and Captain Kirk is against helping them! But after talk they majority vote to help and Spock has volunteered Kirk and the Enterprise to host Gorkon through federation territory and to the meeting, Kirk is not happy as he hates them but does so with his classic crew as well a new crew member Valeris a Vulcan who graduated at the top of her class. That evening Captain Kirk and the Enterprise Crew host Gorkon and his crew for dinner and that includes General Chang who clearly does not like Kirk, and the dinner ends in arguments between the two sides. Latter the ship of Gorkon is attacked by torpedo’s being fired by the Enterprise to Kirk and the crews shock as well as two masked men beam aboard the Klingon ship and shoot and kill Gorkon! After the attack General Chang blames Kirk for the attack as well as Doctor McCoy who tired to medically help Gorkon for his murder and this forces the two to be put to trial via Klingon law and are found guilty and sent to a frozen prison planet. Meanwhile Spock, Valeris, Scotty, Uhura and Chekov are all trying to figure out what happened as the ships computers are conflicting with each other on if the torpedo’s came from the Enterprise as well as some interference is keeping them from talking with Starfleet. While on the frozen prison planet Kirk and McCoy meet female alien Martia who fills them in on the rules of this prison, while on the Enterprise Spock leads a search of the ship in order to find the assassins. Kirk and McCoy are able to escape the prison with the help of Martia who was a spy for the Klingons and is killed during the escape and are beamed back to the Enterprise where they have discovered that a new cloaked Klingon Bird Of Prey ship is the one who fired the torpedo’s and that Valeris is the one who was the traitor of the Enterprise and helped set up the assassination. Kirk gets the help of Sulu and they head to the peace talks as another assassination is going to take place and they bring down General Chang who was one of the masterminds behind this framing of Kirk and is in the Bird Of Prey that is now blown up that fired on Gorkon’s ship. Once at the peace talks Kirk and his crew stop the assassination and expose the members of both sides that wanted the peace talks to fail, and Kirk forgives the Klingons for the death of his son and as all things change for the good Kirk knows this was the final ride for the Enterprise with him in as Captain.

This comic adaptation is very well done and DC Comics once more proved that they knew how to adapt the Star Trek films into comics! The plot is best summed up this way Captain Kirk and Dr. McCoy are framed for the murder of a high ranking Klingon and are sent to a prison planet were they have to try and escape the clear their names and expose the Klingon traitor who has set up the whole thing to cause more tension and possible war between Starfleet and the Klingons as he thinks his people have gone soft. This plot is very cool and is kind of deep as it shows Race Tension between several different alien races and shows that all people are the same and there is good and bad in everyone as we all have the goal of just living our lives, and it also shows that people will come together for a common goal and that can be something positive or something foul. Captain Kirk goes from being very angry and hating the Klingon race for the death of his son, and by the end learns that forgiveness and change is what is best for the galaxy. And like always Kirk is a ladies man and a hero and risks his life several time in order to escape and do the right thing and that’s solve a murder, make sure peace is meet and to clear his name of murder. Doctor McCoy who does not trust the Klingon’s does do his best to save the life of one, but does not understand the biology of them and is not able to help. Spock along with Scotty, Uhura and Chekov do what they can to solve this murder mystery and of course figure it all out and save lives and Spock is the key to help Kirk grow as a person. Valeris and General Chang are the two masterminds behind the killing of Gorkon as they both on the side that The Klingons and Starfleet should never trust each other and that being at war is what is needed. I think what is great is that General Chang is so ego driven that even before he is blown up he is bragging and thinking he is in charge of the battle, such a great and sleazy bad guy. The comic does a great job of keeping the pace of the story going and yet also keeps all the important speeches and exchanges between characters. I also have to say that while they are around Sulu, Scotty, Uhura and Chekov do kind of seem like background players in the issue as they are helpful and around they just are not major players in the issue. The cover for this issue is awesome and showcases all the major character from the film and the interior artwork done by Gordon Purcell is really good and he does a great job of capturing the likeness of the actors. Over all a great comic adaptation and is a very fun and entertaining read. Checkout the artwork below to see the style of Purcell.

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Star Trek VI: The Undiscovered Country is a great film and as you can see DC Comics did a great job of turning the movie into a fun comic and capturing the mood and adventure elements of the film on paper. I also want to say that I was really sad hearing about the passing of Nichelle Nichols in 2022 who played Uhura, as she was an amazing actress and will be missed. But with the review coming to an end it also makes me a little sad as we only have one more film and comic adaptation that features the some of the cast of the original series to cover and of course that is Star Trek: Generations and we will be covering that in 2024. But as our time with Captain Kirk and the crew come to an end I want to let you know that the next update will take us out of space and into the wrestling ring as we take a look at George “The Animal” Steele and kick off our year long celebration of Pro Wrestling and WWF WrestleMania! So until next time read a Star Trek comic or three, watch a Star Trek film or two and as always support your local Horror Host. See you next update and lets hope that Turnbuckles is not the only snack food offered at the Rotten Ink Arena snack bar!

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Star Trek V: What Does God Need With A Starship?

Welcome back to Rotten Ink and one of the updates that I selected to be part of this 10 year celebration of course has to be another of the Star Trek films as they have always been some of my favorite sci-fi flicks ever made. Rotten Ink and Star Trek go hand in hand as the show and movies are truly parts of my past, and I am sure as Star Trek continues on it will as well be apart of my future. As you long time readers know, I have been reviewing all the comic adaptations of Star Trek films that feature the original cast (you know the ones with Captain Kirk and Spock) and this year we have landed on Star Trek V: The Final Frontier, a film in the series that was met with mixed reviews from critics and fans alike, but one I am very much looking forward to covering as I have always enjoyed it! So with that, let’s take a look at Star Trek V as well as the DC Comics adaptation as its time to Boldly Go Where Many Comic Readers Have Gone Before and that’s on comic adventures with the crew of the Enterprise.

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Let’s start off by talking about the film itself. I will be taking the film’s plot write up from our pals at IMDB and after I will be writing about the film’s production as well as my thoughts on the film. So if you are ready, let’s take trip with the Enterprise Crew to a final frontier in space.

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Star Trek V: Final Frontier (1989)

“When the newly-christened starship Enterprise’s shakedown cruise goes poorly, Captain Kirk and crew put her into Spacedock for repairs. But an urgent mission interrupts their Earth-bound shore leave. A renegade Vulcan named Sybok has taken three ambassadors hostage on Nimbus III, the Planet of Galactic Peace. This event also attracts the attention of a Klingon captain who wants to make a name for himself and sets out to pursue the Enterprise. Sybok’s ragtag army captures the Enterprise and takes her on a journey to the center of the galaxy in search of the Supreme Being.”

William Shatner was finally given the opportunity to direct one of the films in the Star Trek series with this fifth film that he also helped with the story on, a story that he had been working on even before he was offered the director’s chair. Shatner’s original idea was about a false God that turns into Satan that tries to take the crew of the Enterprise to Hell…what a strange and interesting idea that also seems like it would have been an issue of the Marvel Comics series. Producer Harve Bennett was ready to walk away from the Star Trek film series after three films produced and the feuding he had with Leonard Nimoy, but after a meeting Shatner got him back on board. Then some elements of Shatner’s story needed to be changed due to the concern that the subject matter of God and Satan might not sit well with moviegoers. They changed the depiction of God into an alien being that was faking being God in order gain power and then brought on David Loughery to write the screenplay. This idea and script did not sit well with Gene Roddenberry, the creator of Star Trek, and the screenplay was put on hold when Loughery was part of the Writers Guild Of America strike, holding up the film’s production. When he finally got back to work and finished it, Shatner was displeased with many of the writer’s changes to his idea and things once more had to be worked out when Nimoy and Kelley had concerns with the script. Once the script was green lit by Paramount, they started the design, production and casting processes and started to film in October 1988. The filming of the fifth film in the series was very stressful as delays, strikes and looming deadlines made it stressful for all involved, but with luck and a hard working crew, William Shatner was able to get the film wrapped and Paramount as well as fans were very pleased to hear that the film was wrapped and would be released in theaters very soon. When the film was edited, composer Jerry Goldsmith was brought in and he made an amazing score that for many is one of the highlights of the film series with tracks like “The Mountain” being a must listen in this blogger’s opinion. The film was released in theaters on June 9, 1989 and was meet with poor reviews from critics who thought it was the weakest in the series, but movie goers seemed to favor it more as with them it was meet with mixed reviews. The film brought in $52,210,049.00 for Paramount at the American box office and ranked # 25 for the year beating out such films as Bill & Ted’s Excellent Adventures, The Karate Kid Part III, License To Kill, All Dogs Go To Heaven, A Nightmare On Elm Street Part 5, No Holds Barred and Friday The 13th Part 8 to name a few. While Star Trek V might not be the biggest blockbuster in the series, I for one always enjoyed it and think it’s way underrated and offers some fun and adventures moments.

Star Trek V: The Final Frontier is a film that I first saw on VHS when my parents rented it from the video store and we had a family movie night watching it. I remember that we had microwave popcorn, and me and my brother were drinking Kool-Aid. I remember enjoying and loving the film as the bonding between Captain Kirk, Spock and Dr. McCoy around the campfire singing songs, drinking whiskey and eating beans was awesome and something that captured the three characters’ friendship so perfect. I liked the idea of them searching for God all because of a crazed Vulcan who is a cult leader by all accounts taking them hostage and brainwashing them to do so. Over the years I have seen the film many times and each time I have enjoyed it, and no joke this film has a line that I say all the time around the house to Juliet and I will get to that a little later. I also remember that my Uncle Thurman loved Star Trek V and can remember talking to him about the film while at my grandparents’ house. While Star Trek V is not my favorite film in the series, it’s not one I dislike and find it to be very charming, It’s one you should watch for the first time or watch again with a clear mind and enjoy it for the fun ride it is. I guess before we get off this part of the review I should also point out some things I didn’t like about the film with the biggest for me being the fact that the film’s semi villain is able to use his powers to scramble the minds of McCoy and the Enterprise Crew with only Kirk and Spock being strong enough to fight it off, and damn it, McCoy should have been able to as well as Sulu! To sum it up, Star Trek V is a great sequel and a fun film that I have enjoyed since I was a kid.

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Star Trek V: The Final Frontier has one of the greatest lines in Trek history and one that, as I said, I use around the house and even at times while hanging out with friends. Now to set up this line I need to explain the scene as it has Captain Kirk, Spock, Bones McCoy and Vulcan cultist Sybok breaking through the barrier and beaming down to Sha Ka Ree, the planet that is supposed to house God, well to Sybok and his followers at least. Once there they meet The Creator who demands they bring the Enterprise closer so that he can leave the planet and spread his word among the galaxies. And upon hearing that The Creator wants them to bring down the Enterprise…Kirk asks the best question ever asked in a Star Trek film “What does God need with a starship?”! Hands down, this is an amazing line! Say that phrase out loud but do it in your best William Shatner impersonation and stress the word God…Shatner should have won an Oscar for that performance as it really is something I say so much in my life as I find it to be fitting for many of life’s questions.

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Like all Star Trek films that came before it as well as after, The Final Frontier had its fare share of merchandise for fans to collect and add to their Trek collections. The film had magazines, novels, home media releases, soundtrack, toys, posters, shirts, hats, buttons, comic book, jackets, computer games, trading cards and so much more! Over the years I have owned many items based on Star Trek V like the film on VHS and DVD, the soundtrack on CD, the novel and comic as well as at one time the trading cards. So if you are a Trekkie and love Part 5, the world has many of cool items for you to own.

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Did you old school gamers know that a video game for the Nintendo Entertainment System (NES) based on Star Trek V: The Final Frontier was being made by Bandai that was to release around the same time as the film? Did you know that it was cancelled due to the game not playing well and losing track of much of the film’s concept? Did you know that in 2006 a ROM of the game was released that featured four of the stages? Did you know that the game has also made it way to the grey market and is now on a cart that you can play on your NES? Well now you do, and I am happy to say that I have a cart version of this game and man is it a hard one with unforgiving controls and gameplay. The game is a side scrolling adventure game as well as a space shooter and it’s a shame that the game was never finished as who knows what the level that had you fight The Creator would have been, I am guessing the Enterprise firing at a floating head that spit fireballs. The game is a really fun play for fans of classic NES games, as well as Star Trek fans and if you have a ROM on your computer or have a trusty favorite cart maker, make sure to give this unfinished game a try.

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Star Trek V: The Final Frontier is a super fun film that spawned some great merchandise as well as a fun half finished game for the NES, and we are now at the time of reading and reviewing the comic. I would like to thank Mavericks Cards And Comics for having the comic in stock and would also like to remind you readers that I grade these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, its entertainment value and its art and story. So if you are ready, let’s boldly go where no comic reader has gone before!

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Star Trek V: Final Frontier  ***
Released in 1989     Cover Price $2.00      DC Comics     #1 of 1

On the planet of Nimbus III the Vulcan Sybok is on a quest to get a starship in order to find the planet Sha Ka Ree and is gathering the lost souls of the planet to help him do so by coming up with a plan that will make sure one will come. Meanwhile at Yosemite National Park on shore leave Captain Kirk, Spock and McCoy are having a camping trip and Kirk has decided to climb a mountain. While climbing Spock with rocket boots comes to speak to Kirk and this causes him to lose his grip and fall, and if not for Spock and his boots, he would have crashed to the earth below. Back on Nimbus III the ambassadors (a Klingon, Terran and Romulan) of the planet are taken prisoner by Sybok and his makeshift army, and Starfleet calls the Enterprise to be the peacemakers to help them. Also hearing of the hostage situation is Klingon Captain Klaa and he and his crew are more hyped for the idea of fighting a starship than helping. Once at Nimbus III, they try and trick Sybok when Chekov acts as the Captain and speaks to him about terms of releasing them while Kirk leads Spock, Spock, McCoy, Sulu, Uhura and a few other crewmembers on a rescue mission on the ground. But Kirk and crew soon find that this was a set up to get their starship and Sybok has even gotten to the ambassadors who believe in his journey to find Sha Ka Ree. Now the Enterprise is in the hands of a religious madman who is Spock’s brother and also Captain Klaa is on the attack! Kirk, Spock and McCoy are thrown in a cell as Sybok uses his mind powers to get the rest of the Enterprise crew under his spell…all but Scotty who breaks them out of the cell. Kirk makes it to his room and sends a call for help! Sybok catches them and tells them of his want to find Sha Ka Ree and then uses his mind control powers on McCoy and Spock by showing them past pains and freeing them from it. Kirk refuses to get his pain taken away, and then they hit the zone that will lead them to the unknown planet of Sha Ka Ree. As Sybok rushes back to the bridge, Spock and McCoy break the hold and stay with Kirk who has been ordered to stay in his room, that is until Kirk is called back up the bridge as Sybok says the ship needs its captain. Then Kirk, Spock, McCoy and Sybok get into a shuttle and land on the planet to meet “God”, and when they land, they meet a powerful being that alerts them that he needs the starship to carry his wisdom away from the planet and the zone. When questioned why God needs the help of a ship, the being attacks Kirk and Spock! And the being shows its true self at being an evil being and Sybok attacks the being just as the Enterprise gets orders to blast it with phasers! As Kirk, Spock and McCoy run to the shuttle, the being now as a rock creature goes on the attack and Scotty is able to beam up McCoy and Spock, but before he can get Kirk, the Enterprise is attacked by Captain Klaa making Kirk stand alone against the rock creature. That is until Kirk is beamed aboard the Klingon ship thanks to the Klingon Ambassador who orders Klaa to save Kirk from that false god and that terrible planet. Once out of the zone and back on shore leave Kirk, Spock and McCoy finish their camping trip.

This DC Comic adaptation of Star Trek V is a great read and captures the adventure and humor of the film really well and even showcases the power of the Fake God even more by allowing him to become a massive rock creature who wants to smash Kirk into the ground! The plot is simple: Spock’s brother hijacks the Enterprise to find a planet that is said to hold the secrets of God only to find an evil being and throw in a young Klingon Captain who wants to make a name for himself by killing Kirk and you have this plot in a nutshell. Captain Kirk goes from a relaxing camping trip to a rescue mission to being a prisoner on his own ship to fighting a fake God to going back on vacation, so as you can see, he had a very busy couple of days! The thing about Captain Kirk is that he is fearless as well as loyal to his ship and crew and lives for his Starfleet command. Kirk really is my favorite Captain in any Star Trek series as he is a rebel, a ladies man, and a great strategist when it comes to battles with the likes of Klingons. Spock in this issue is trying to learn human camping stories and snacks and shows that while he cares about his brother, he is very much loyal to his friends. McCoy as well cares about his friends and we see that he holds lots of pain when he could not help his father with an illness that took his life and a cure was just around the corner. I have to say this again, nothing in the world of science fiction can beat the friendship and bond of Captain Kirk, Dr. McCoy and Spock as they are the perfect trio of friends in any kind of fiction. The False God is pure evil and has been placed in the zone with a force field around it to keep it from infecting the rest of the galaxy with its evil ways, it’s violent and can take the appearance of anyone or thing and is best left on that planet. The Klingon Captain Klaa and his crew are young and crave war and want so badly to make a name for themselves in the history books and think that by killing Captain Kirk they can do so, and they come close until a high ranking Klingon forces them to help Kirk! Poor Sybok, who is the brother of Spock, is not a bad Vulcan at all and thinks that emotions are more important than logic and can even take peoples pain away and mind control them into happiness. All he really wants to do is find Sha Ka Ree, a planet he thinks God lives so all living things can find the answer to life and happiness, but instead he finds a fake and gives his life to try and help Spock, McCoy and Kirk to escape the cursed planet. The best part of Sybok is that he has a strange version of the Vulcan Mind Meld that allows him to fill a being with pure joy and take away their pain. I should also say that Sybok is Spock’s half brother as they share the same father. The comic does a great job of keeping the plot going and taking elements of the film that was cut from the film script like the Rock Creature. The cover for this comic is well done and super eye catching for fans of Star Trek and the interior art by James W. Fry and Arne Starr and is well done and captures the looks of the actors pretty well. If you are a fan of Star Trek V like I am I would say make sure to give this comic a read as I think you will enjoy it as much as I did. Check out the artwork below to see they style used in this comic adaptation.

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Star Trek had to have a place on Rotten Ink’s 10 Year Anniversary year as they really are some of my favorite sci-fi films and growing up Star Trek was a big part of my childhood in both TV shows, movies and toys. And while Star Trek V is not one of the most well loved films staring the original cast by Trekkies, it is one that I have always been a fan of. And after reading this update I hope you give this film a watch and sit back and enjoy the silly ride from the mind of William Shatner. For my next update, I am staying in the world of sci-fi but the next topic has a touch of Greek myth and fantasy to it and I am talking about the 1981 classic film Clash Of The Titans! So until next time, read a Star Trek comic or three, watch a Star Trek film or two and as always support your local Horror Host. Join me next time as Rotten Ink unleashes the Kraken!

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Star Trek II: The Wrath Of Ink!

Rotten Ink…The Final Frontier…This Is The Blog Of A Grown Up Monster Kid….His Mission Is To Write About Comics, Movies and Horror Hosts…And To Boldly Read And Review Lots Of Fun Comics!! Welcome to Rotten Ink. For this update I felt like I really had some unfinished business with the world of Star Trek. While I covered the original TV series and the Motion Picture, I did not get to really talk about the sequels that starred the original cast, and I think now is the time to travel back to space with the crew of the U.S.S Enterprise and take a look at the most well respected and loved film in the original crews sequels, Star Trek II: The Wrath Of Khan! During this update mission we will talk about the film, its legacy, merchandise, my thoughts on the film and will of course review the IDW adaptation of the film! So put on your none-red Star Fleet Uniform and let’s take a space journey with Kirk, Spock, McCoy and the rest of the crew.

So to do this update right, we must take a look on the screen and talk about the film in general. For that we will be taking the film’s plot from our pals at IMDB and then after I will share my thoughts and memories of the film from over the years. And no joke, my friends and readers, I am really looking forward to talk about this film as well as all the other sequels in future updates as for me Star Trek films are as big of events as Star Wars films. So if you’re ready, I am ready to discuses the Wrath of Khan!

Star Trek II: The Wrath Of Khan (1982)

“It is the 23rd century. Admiral James T. Kirk is an instructor at Starfleet Academy and feeling old; the prospect of attending his ship, the USS Enterprise–now a training ship–on a two-week cadet cruise does not make him feel any younger. But the training cruise becomes a deadly serious mission when his nemesis Khan Noonien Singh–infamous conqueror from late 20th century Earth–appears after years of exile. Khan later revealed that the planet Ceti Alpha VI exploded, and shifted the orbit of the fifth planet as a Mars-like haven. He begins capturing Project Genesis, a top secret device holding the power of creation itself, and schemes the utter destruction of Kirk.”

Gene Roddenberry, the creator of Star Trek wrote a sequel to his first motion picture that would have had Captain Kirk and crew having to set history right after the Klingons change events on Earth going back in time. Paramount Pictures however was not impressed with his script and the poor performance of the first film in their eyes that they also felt had too big of a budget. After fights over the script, Paramount booted Roddenberry from the film, and Harve Bennett was called to executive produce the film. The downside of Bennett was that he was not a fan of the series and had to binge watch the original series after which he selected the character Khan Noonien from episode Space Seed as the villain for his film. The film’s script went through lots of drafts that even at one point had Kirk’s son being a leader of rebels, and finally they all agreed on a script that was done by Jack B. Sowards and Nicholas Meyer and production started. The film’s shocking moment was having Spock die early in the film, but after it leaked to the press, this was twist was changed to the end of the film. Nicholas Meyer also directed the film, and production started on November 9, 1981 and made Paramount happy as the film’s budget was way smaller and even their TV branch was put in charge of its over all production. When dailies started to come in, Paramount knew they had something very special and that this film would make up for the failure of the first film in their eyes. The film’s production like all bigger blockbuster titles had a few hiccups but over all came together very well and was released in theaters on June 4, 1982 and was hit for Paramount Pictures as it was the 6th grossing film of 1982 in America bringing in $78,912,963.00 on the budget of $11 million. The film beat out many great titles that year like First Blood, Annie, Poltergeist, Dark Crystal, Friday The 13h Part III, Tron, Blade Runner, Road Warrior and many more cult and respected films. Say what you will about Star Trek, but the proof is in the Box Office that this is a film series that has had ups and downs but will forever have a place in the hearts of the Trekkies worldwide.

As I stated before, I grew up a Star Trek fan and can remember the excitement when I first got to watch Star Trek II on cable. The one thing I cannot remember was if it was on HBO or Cinemax as that part of my memory is fuzzy. I remember that we all sat as a family and watched it, and after it was over, I can remember playing with my Mego 3 ¾” Star Trek Kirk Toy and having him take on the Empire and try and outsmart Darth Vader like he did Khan in the movie I had watched. It was a film that I would watch anytime I would find it on cable and can even remember asking my Mom to check the cable book to see when it was playing. I can also remember watching the film on VHS with my aunt Theresa, my uncle Thurman and my brother Bryan at my grandparents’ house as my Uncle was a big Trekkie! In the 80’s I feel like Star Trek films were events and would get old and young excited to get to the cinema, and these were films I can remember talking to classmates about. And this film was one of the biggest of Trek movie talk as the topic of Khan being the biggest threat to the crew and being the most iconic of their villains always being a hot topic, plus let’s not forget the most important moment of this film and that’s the death of Spock! I have had so many amazing talks about this film as it’s one of the best in the series…but this is not my favorite of the Trek films, and you readers will have to wait till I review it to find out. Star Trek II is a film I have bought on VHS and DVD and is a film I watch about once a year either at home or at work. The one thing that has always worked well for me about this film is that it always feels as if a cloud of gloom is overhead and the threat of Khan is very high and really set the tone and pace of future films in the series and showed that Star Trek could also deliver Science Fiction action just like Star Wars and Flash Gordon. Star Trek II: The Wrath Of Khan is a very iconic and well-respected Sci-Fi film and is one I would recommend seeing if you have not. Plus I am not going to lie, actress Kristie Alley was really hot as Starfleet crewmember and Vulcan/Romulan Saavik. I thought so as a kid and still will stick by that in 2019!

The most iconic scene in the movie is of course when Captain Kirk screams the name of Khan with pure anger. And like all iconic scenes, this has been parodied a number of times on many different movies and TV shows like Robot Chicken, In Living Color, Big Bang Theory as well as many more internet parodies. It’s amazing to think how impactful this scene is as many movie watchers and lovers know this scene and some have gone on to say it’s one of William Shatners best performances. So right now I want you to take a deep breath and scream “KHHHHAANNNNNNN”…felt good didn’t it?

Star Trek II: The Wrath Of Khan was a big hit and like all big box office hits, this film had its share of cool merchandise over the years that was and is very cool for Trekkies who can not get enough of Khan and his Wrath. We got books, magazines, soundtrack, toys, posters, shirts and even playing cards and so much more, much of which I owned when I was younger. Growing up I had the movie on VHS that as I stated before would watch pretty often. I had the paperback novelization that I read while living in Waynesville and later when older I even had the Playmates action figure of Khan! And all of the above stuff that I owned then, I still own now and the one thing I do want is the soundtrack on CD as I find the score by James Horner to be very good as is all of the scores for the Trek movies. So if you’re a fan of Star Trek II and are a collector, there are lots of cool items for you to collect.

For many Trekkies Star Trek II: The Wrath Of Khan is their favorite film in the franchise and is the bar that all the sequels that followed had to live up to and for sure that bar was set high due to this sci-fi motion picture as it’s a true classic. And shocking that this film did not get a comic adaptation until 2009 thanks to IDW who knew the world needed one. And thanks to Game Swap Kettering and Lone Star Comics, I was able to get copies of these issues for this review. The voice on my communicator is wanting me to tell all you red shirts that I grade these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, its entertainment value and its art and story. So if you’re ready to battle Khan with the crew of the Enterprise, let’s boldly go where IDW allowed us to go thanks to this three issue comic mini series.

Star Trek II: The Wrath Of Khan # 1  **1/2
Released in 2009     Cover Price $3.99     IDW       # 1 of 3

Saavik is training to be a Captain for a starship and fails her test under the watch of Admiral Kirk who is feeling his age as well as really wants to leave the his promotion as he would rather be a Captain again and be with his crew on the Enterprise. Meanwhile Checkov has landed on a planet and soon finds himself as the prisoner of super engineered human Khan! And while Kirk is hanging out on the Enterprise with his old crew, Khan is controlling the mind of Checkov who is now tricking his way into taking the Genesis project away from Carol Marcus and her crew including Kirk’s son David he had with Carol! After Carol calls Kirk who denies the order to take Genesis and he takes back over the Enterprise and heads to Carol to get answers.

It’s amazing to think it took over 20 years for comic readers to get an adaptation of Wrath Of Khan, and I must say in this first issue IDW delivers the goods and fills that gap that used to be void of this comic in the collection of Star Trek issues. This issue’s plot has Kirk wanting to take his role of Captain of the Enterprise back and Khan who blames Kirk for abandoning him on a planet that has been left baron for decades. Now Khan is playing a game and is luring Kirk and the Enterprise where he wants them with a trick of taking the world builder tech Genesis. Kirk in this issue has gotten a promotion some time back and is now an Admiral for Starfleet when all he really wants to do is be a Captain for the Enterprise as he misses his friends and crew as well as the thrill of exploring space. Kahn is filled with anger and yet is calm and just wants his revenge on Kirk who he really does blame for everything that went wrong for him and his people that Kirk sent into space decades ago. Carol and her son David are the heads of Genesis and are also at odds over Kirk as the young man has lots of built up anger toward his father. One thing that puzzles me is when Kirk keeps calling Saavik a Mr. as clearly she is a she! The cover is amazing and is very eye catching for fans of Star Trek and the interior art by Chee Yang Ong is great stuff and characters look like the actors who played them. Over all this first issue is a great build up for the action that is to come and makes me look forward to reading the next issue.

Star Trek II: The Wrath Of Khan # 2  **1/2
Released in 2009     Cover Price $3.99     IDW       # 2 of 3

Kirk along with Spock and McCoy are watching a file about the Genesis Project and how in the wrong hands it could wipe out a whole planet killing everybody along with it. As Kirk and the Enterprise are about to set out to get answers of who really gave the order to hand over the project, another Starship appears and attacks taking out power and when coming on screen Kirk finds out that Khan is the man in the other starship and he wants Kirk to surrender as well as Genesis! Kirk stalls for time and in turn sets up Khan and damaging his starship as well leaving both Captains coming up with battle plans and becoming a game of chess in space. The Enterprise rushes to the Genesis labs and finds many scientist dead as well as the Genesis project, Carol and David are all missing. Kirk, McCoy and Saavik beam aboard the lab and they find Checkov who seems to be confused and things seem very bad. Kirk ends up figuring out where Carol is hiding and finds that she as well has Genesis & David with her, but it was a set up as Khan still had Checkov under control and beams up Genesis to his ship and thanks to McCoy’s fast actions he breaks the hold he had on Checkov. Now they are all stuck in the lab! But after hours pass Spock is able to fix the transport room on the Enterprise, and now Kirk is on a mission of revenge.

Our second issue has Kirk and Khan going after each other and both using their minds in order to get the upper hand. While Kirk is blindsided in this first encounter, it’s his years of being a Captain that turns the tide and allows him and his crew to figure out what to do from here by giving them a few moments to plan. And in the second chess move, Khan gets the upper hand and outsmarts Kirk and even is able to get his power monger hands on Genesis. In this issue Kirk goes from gaining is confidence back, to doubting himself due to age to getting into rage mode. Khan goes from being cocky to rage filled to blood thirsty showing that he really is a madman who only cares about his own goals and his own revenge plan. I like how David Marcus also has lots of build up anger toward his father Kirk, and this also adds a layer of stress to Kirk who has lots on his plate this far. The Enterprise Crew seems to be around but also take a back seat in the story with even Spock not being a major focus…and that’s shocking as Spock is one of the biggest characters in the series. This issue also brings in a good amount of Star Trek style action and brings us readers to a great point in the story where in the next issue Kirk and Khan’s blood feud will come to an end. The cover I have for this issue is okay and is a photo of Spock from the movie and the interiors once more are being done by Chee Yang Ong and is good stuff. This second issue is as good as the first and is a great way to lead us to the final issue in this adaptation series, so with that let’s take a look at the final issue.

Star Trek II: The Wrath Of Khan # 3  **1/2
Released in 2009     Cover Price $3.99     IDW       # 3 of 3

Kirk and the rest are now back on the Enterprise and must make a run for it fast as Khan and his starship are gunning for them. Kirk figures out that if they enter the nebula Khan’s shields would stop working and after sending a message that mocked Khan, the madman follows and after being out moved and outsmarted, his ship is blown up but not before the Enterprise also takes a hit that leaves the engine room to fill with radiation. Before he dies, Khan triggers the Genesis that is about to go off that would leave not only Khan dead but also the whole crew of the Enterprise, and worse Scotty cannot fix the warp engine due to the radiation! Spock takes things into his own hands and enters the engine room and fixes the core and allows the Enterprise to get away before Genesis goes off. Kirk rushes to the engine room and is able to share some words with Spock who passes away from the radiation. Kirk and the crew send Spock’s coffin into space with it landing on the new planet created by Genesis and Kirk feels the sadness of losing his best friend but does gain the respect of his son David. In the end, Kirk is back and has found himself once more and is ready to explore space.

This final issue brings us the final showdown between Kirk and Khan that shows no matter how smart and evil Khan is, he is still outclassed by the wise Kirk. I also like that this comic really does make it clear that both Khan and Kirk have massive egos and each does not want to lose to the other. The whole main part of this final issue is the fight between the two. Their weapons of war are starships, and the odds are even. Only Kirk’s experience is what wins the day. The Genesis Project is something that could really help the universe by given new places to live as well as food supplies that could last forever, but as seen here, in the wrong hands it can be used as a weapon of mass destruction and can kill the population of a whole planet if used that way. Another of the subplots going on in this issue is Carol and David having to get the help of Kirk who is the one time lover of Carol as well as the father of David who they both don’t speak to. And yet we also have the fact Kirk is having issues about getting old as he wants to be doing more for the Starfleet than just being an Admiral. And finally, the major story of this series is that fact Spock puts his life on the line and is willing to die in order to save the Enterprise Crew that he views as his friends. Sad stuff as Kirk and Spock speak for the last time (well in this comic) as Spock slowly dies. Over all this comic adaptation of The Wrath Of Khan is well done and captures the mood and vibe of what many think is the best Trek movie. The pacing is well done and keeps you on your seat for the final battle as Khan is so revenge thirsty that you want to see him be brought down…even if you do understand why he is so angry with Kirk. The photo cover on this one is as well okay, but I would have liked to have gotten the one with art. The interior art is done by Chee Yang Ong and is very good and as I said before he captures the look of the characters really well. Over all, this is a fun and great comic mini series and is a must read for fans of the film it’s based on. Check out below for the style of Chee in this issue.

So it looks like our space adventure with the crew of the Enterprise has came to an end, and next year we will take a look at DC Comics adaptation of Star Trek III: The Search For Spock! Star Trek really is a blast to the past for me and brings me back to my youth when Trek was very popular in our household. But for our next update, we are going to dive into the world of forgotten superheroes as we take a look at the masked hero Rottweiler and maybe a few other surprises. So until next time, read a comic or three, watch a Sci-Fi film or two and as always support your local Horror Host. See you next time for a indie hero good time!

Star Trek : The Intergalactic Icons Of Space

Space is a vast place filled with all types of mysteries and things that we have yet to discover.  Many people my age grew up with space and planets like Mars being things that sparked imagination as well as discussion in and out of school.  Not to mention things like Star Wars, Flash Gordon and The Last Star Fighter were popular films, and some even had toy lines that all kids still played with. But one space themed show always got my attention was Star Trek.  Characters like James T. Kirk, Spock and Leonard McCoy were all interesting and already had iconic status in the mid 80’s when I first remember watching the show. So for this update, I figured that in honor of the new Star Trek film in theaters, the announcement of a new TV series in the works and the fact that earlier this year Juliet spoke about Star Trek: The Next Generation, it was time for me to take a look at Marvel Comics series based on the original crew of the U.S.S. Enterprise! So set your phasers to stun and be ready to beam aboard as we boldly go where Rotten Ink has only gone once before!

Enterprise Ship In Space

Gene Roddenberry was born on August 19, 1921 in El Paso, Texas and later with his family moved to Los Angeles and became a fan of stories about Tarzan and John Carter Warlord of Mars. Roddenberry majored in police science but found his calling in aeronautical engineering that lead to his stint with the United States Army Air Corps and would lead him to later working for Pan American World Airways.  During his time as a pilot, he would be involved in a total of three crashes, two as the pilot with and one as a passenger. The last crash, while working for Pan American, was so bad that 14 people lost their lives and many others were seriously hurt.  A short time later this lead to him stepping down in the company and pursuing his love for writing fiction and working for the Los Angeles Police Department as a traffic cop and later as a member of the Public Information Division as his writing was really good. During this time, he was also able to serve as an advisor for such shows as “Mr. District Attorney” and “Highway Patrol” in the 1950’s. These shows kicked off Gene’s dive into television as a producer and writer, and he delivered for such shows as “The West Point Story”, “Bat Masterson”, “Have Gun Will Travel” and “The Wrangler”, but in 1966 it was “Star Trek” that made Gene a true icon of science fiction Television. Gene would go on through out the 70’s and 80’s writing and producing shows and the Star Trek movies. His next TV hit would be the 1987 series “Star Trek: The Next Generation.” Gene was married twice with his last wife being Majel Barrett who is the voice actress of the starships in the Star Trek universe as well as played Nurse Chapel in the original series and Lwaxana Troi in the Next Generation. He also had three children with his son Rod following in his footsteps in becoming a TV producer with his biggest upcoming work being the new 2017 Star Trek series! Sadly this icon of TV writing and producing passed away on October 24, 1991 at the age of 70, and while gone, his work lives on and entertains viewers still to this day. This update is for you, Gene Roddenberry, as well as all the cast and crew who made Star Trek possible.

Gene Roddenberry 1Gene Roddenberry 2Gene Roddenberry 3

I first watched the original Star Trek TV Show with my dad who would tune in when it aired in reruns. I can remember always being so hyped to see what strange alien was going to be on next, and Spock was my favorite character as he had pointed ears. My dad also use to tease my mom about Captain Kirk as she was not a William Shatner fan and used to say he couldn’t act.  I was around 5 or 6 years of age at the time, and as I grew up I have always had a very big attachment to this series and love it still to this day. Star Trek first aired in September 8. 1966 for CBS and was produced by Paramount and quickly became a hit for fans of science fiction television who loved the futuristic tech talk and quickly bonded with the likable crew lead by the Starfleet rebel Captain Kirk or so you would think! The truth is when Star Trek first aired, it did very poorly on the Nielsen ratings and was canceled by NBC after 3 seasons and a total of 79 episodes, and it was not until its syndication run that it built up a major cult following that sparked it into the major science fiction brand it is today. Imagine that, when originally airing the show was not catching on and was not gaining viewers, and once it was cancelled and shown in reruns it became a mega hit, much like modern shows like “Family Guy” that was cancelled and fans were able to bring it back for more seasons that lead to it wearing out its welcome years ago. Once the show picked up steam in the world of syndication, this lead to a string of movies as well as a ton of spin off TV series. It’s odd that to me as a kid, Star Trek was just so magical and filled with so much high tech wonder and was as enjoyable to me as Star Wars and Flash Gordon, both of which I also grew up with. In 2017 a new Star Trek series will be released for CBS and the premier episode will air on broadcast TV with all following episodes only available via their subscription based streaming service called “ CBS All Access,” and to me, this is a really dumb and not only limits the amount of people watching this series, but also cheapens it. I should also note that in 2006 Paramount and CBS decided to re-master and re-due the effects for the original series and once more it went into syndication, and I can remember my friend and roommate Patrick Neeley watching them at night and talking to me about them the next day. The original Star Trek series has been in my life for as long as I can remember from watching with my dad to popping it in on DVD for my viewing enjoyment, it still remains an amazing series that defines the term science fiction.

Original Star Trek Cast On Set

As I said the cheesy wonderful aliens were one of the reasons I loved this series when I was a kid, and hell, even to this day, because who could forget such characters as the lizard race Gorns, the fuzzy furballs the Tribbles, the one horned white gorilla Mugato or the Salt Vampire, not to mention the Klingons and the likes of the powerful Khan! While much of the time the aliens were just guys and women in greasepaint or rubber suits, something about these basic looking aliens was a draw for viewers like myself. I can remember as a kid loving the Gorn and Salt Vampire and wishing toys were made based on them so I could have them attack my Star Wars figures! Plus the show was our first taste of Khan who would go on to be one of the most sinister bad guys in Star Trek history. So if you’re a fan of aliens and all the different races that could be out in our shared universe…or just like cheesy TV shows with actors with greasepaint on their faces or wearing big old rubber suits, make sure to check out the original Star Trek series as its sure to please that alien need. Check out the pictures below to see some of the aliens from the series and to show you just how different they all are from each other.

Star Trek Khan TVStar Trek GornStar Trek Salt Vampaire

One thing I need to briefly talk about is the episode called “The Devil In The Dark” that has Kirk, Spock and McCoy traveling to Janus VI, a planet that has lost over 50 miners to a creature that lives underground. As the episodes goes on, Spock learns that the creature is called a Horta after a mind meld and later finds out that the Horta is just protecting eggs that will allow its race to continue. The Horta in appearance is compared to a silicon-based lifeform that has a rock and lava look. But for me as a youngster, it reminded me of meatloaf…not the singer, the food! I can even remember eating meatloaf and joking about it being on Star Trek. I mean really look at it, it’s like meatloaf with ketchup and marshmallows on it! Compare the picture below, and you be the judge.

hortaGood Old Meatloaf

Many Trekkies considered “Star Trek: The Animated Series” to be the fourth season as many of the actors returned to lend their voices to their animated versions as well as it continued the five year mission they were on. Star Trek: The Animated Series first aired on NBC on September 8, 1973 and lasted 2 seasons and a total of 22 episodes that were 24 minute long that followed Captain Kirk and his crew of the USS Enterprise on all type of adventures in space. The series was made by a team-up between Paramount Pictures and Filmation with Gene Roddenberry overseeing its production. Filmation’s original idea for the series was to have young teen characters being cadets following the main cast around turning it into more of a straight kiddy show, Roddenberry put his foot down, and that idea was later used for the 1977 live action series Space Academy. But like all Filmation Cartoons, the budget was low, and the series suffered with poor reused animation and many other small errors. The series did have William Shatner, Leonard Nimoy, DeForest Kelley, James Doohan, George Takei, Majel Barrett and Nichelle Nichols all return to voice their respected characters but sadly Walter Koenig did not return as Chekov was replaced in the cartoon by two characters called Arex (a three armed thin alien) and M’Ress (a female cat person) who were a major part of the crew now. While after its run ended and some years later, the film series started, the animated series seemed to be left out of canon as many issues and characters from the toon seemed to be missing and forgotten. The series during its run was not a huge hit with kids watching Saturday Morning Cartoons, but was respected by reviewers and parents who found it entertaining. Growing up I only saw episodes on reruns as well as on VHS, and I can remember liking it but also was confused by it as by that point I had watched the live action series as well as many of the movies. Love it or hate it, Star Trek: The Animated Series is a part of Trek history, and I for one enjoy every cheesy moment of it. Those looking to watch the series it has been released on VHS, DVD and Laserdisc and from time to time pops up on Netflix.

Star Trek The Animated Series 1Star Trek The Animated Series DVDStar Trek The Animated Series 2

With the animated series being canceled in 1974, fans would have to wait for their next Star Trek fix until 1979 when Paramount released “Star Trek: The Motion Picture” to the theater going audience. The film was directed by Robert Wise and brought back all the major actors and characters from the classic series with a budget of $46 million dollars and had a run time of 132 minutes.  It also had a score from Jerry Goldsmith and was produced by Gene Roddenberry. The film brought in $82,258,456.00 and came in at # 5 for the year beating out such films as “Alien”, “The Jerk”, “The Muppet Movie”, “Moonraker”, “The Black Hole”, “Mad Max”, “Tourist Trap” and “Zombi 2” among many others. The film was met with mix reviews with many critics being down on the film’s plot that they said was too thin and spread out for over two hours, but fans were a little more behind it as they got to see their favorite characters back on a all new adventure. Growing up I can remember watching this movie and while I found it entertaining, I think mostly cause the fact it was Star Trek. I was always more drawn into “Star Trek II: The Wrath Of Khan” and “Star Trek III: The Search For Spock” when wanting to watch them on VHS via a library rental. I don’t want to get too much into the plot of this movie as the Marvel Comic series first 3 issues in the series are an adaptation of the film so I will save it for those. While not as well loved as many of the sequels this film started it all for the film franchise that is still going to this day.

Star Trek The Motion Picture 1Star Trek The Motion Picture 2Star Trek The Motion Picture 3

Star Trek also has amazing music that helped not only the TV Show but as well as the Movies! The original TV Show soundtrack was done by the likes of Sol Kaplan and Gerald Fried among others with Alexander Courage being the man behind the Original Series title theme. With the movie soundtracks being done by the likes of Jerry Goldsmith as well as other composers like James Horner, Cliff Eldelman, Leonard Rosenman and Dennis McCarthy. The most iconic theme for the films that would latter be the opening theme for Star Trek The Next Generation was done by Jerry Goldsmith and remains a very iconic piece of score music. The soundtracks for the TV Show as well as the Movies starring the original cast has been released on many different formats from Cassette Tapes to CDs and are must haves for fans of the movie and show. I for one own many of these soundtracks on CD and play them on Alpha Rhythms on WYSO many Sunday nights, one of the listeners favorites is a track called “The Mountain” off the Star Trek V: The Final Frontier soundtrack. So if you’re a score music fan, make sure to check out some of the Star Trek movie releases they are well done and great songs to relax to.

Star Trek CDStar Trek TV SoundtrackStar Trek The Motion Picture soundtrack cd

Captain Kirk and the crew of the U.S.S. Enterprise have not only jumped from TV to movies but also to video games! Some of the top games starring the original cast include “Star Trek: Strategic Operations Simulator” was originally a arcade game and in 1984 was ported to the Atari 2600 and has you taking control of the Starship Enterprise and defend against invading Klingons. Next up “Star Trek: The Rebel Universe” for the Commodore 64, IBM PC and Atari ST in 1987 and has you take control of the bridge and try and find the secrets of the Quarantine Zone. And lastly “Star Trek: 25th Anniversary” was released in 1992 for the Nintendo Entertainment System and has you take control of Kirk, Spock and McCoy and try to solve the mystery of the tear in space-time! And of course this is just a drop in the hat of video games that was released starring the original Star Trek cast, but these three are the ones I remember best from my younger days! So what is your favorite video game starring Kirk and the crew?

Star Trek The Rebel Universe C64Star Trek Strategic Operations Simulator Atari 2600Star Trek 25th Anniversary NES

The Original Star Trek series has had its massive share of merchandise based around it and cover all types items like Halloween Costumes, Drinking Glasses, Trading Cards, Toys, Video Games, Lunch Boxes, Novels, Comic Books, Magnets, Shirts and so much more! Growing up I can remember playing a strategy board game with my Uncle Thurman that was lots of fun and I am sure we drove him mad as at my brother Bryan and I’s young age we didn’t get the rules all that well. Growing up I also had a Captain Kirk 3 ¾” Mego action figure I got from a garage sale that joined my Toy Wars alongside Star Wars and G.I. Joe figures. I also when a youngster owned many of the Novels and Book and Record sets based on the TV Show and Movies as well as some of the Marvel Comics. Funny enough early this year while working at Game Swap a young lady brought in a large box filled with vintage Star Trek figures and toys and what was really neat was seeing the Mego dolls mint in package! So if you’re a fan of Spock, Kirk or any of the other crew members of the Enterprise many amazing products are out in the world for you to collect.

MEGO Star Trek dollsStar Trek LunchboxStar Trek Novel original cast

Playmates was a major force when I was a kid in bringing action figures into the hands of the youth with such toy lines as Teenage Mutant Ninja Turtles, Toxic Crusaders, Dick Tracy, Darkwing Duck, Monster Force, Barnyard Commandos, The Addams Family, Earthworm Jim to name a few and also on this iconic list is Star Trek! The toy line for Star Trek mostly focused on Star Trek: The Next Generation as well as the newer TV series that followed like Deep Space Nine and Voyager, but also in the line was the original series that showcased some of the characters in their younger selves and in some waves them older. While I had maybe a couple when I was a kid the older I got for some reason I started to collect them, I bought myself all the original series crew as well as Voyager and Juliet the Next Generations crew and together we have gotten many of the Deep Space Nine crew members. The Playmates figures for some reason have a collectable appeal for me and as I find them cool looking and the fact they covered not only the Starfleet crew but also many of the aliens from the past to the then present. Below is a picture of my original crew figures as well as some of the Aliens from their show and movies.

My Original Star Trek Playmates Figures

You know what just for the fun of it and cause I love going back and playing old NES games on my trusty old RES (Retro-Bit Retro Entertainment System) I picked the day May 25, 2016 to just play around and try to see how far I could get in Star Trek: 25th Anniversary in just 1 hours of play! Now this game is one I played when I was younger and never could get very far as I have found it to be a very hard play, but will it be as difficult as I remember? The weather outside was around 84 degrees with the sun pocking out from some hazy clouds, I decided to go up against the game around 6pm and stop at 7pm and see just how far in the game I could get! So with a tall glass of water I was ready to travel to 8-Bit space. I started these two hours with big dreams and hope that I would make it far and to no one’s shock I didn’t make it off the first level…as frustration of playing the same opening stage sent me into a poor game play frenzy! At first I forgot that the Blood Worms can hurt you if you don’t bring the flower to the medicine man of the village and then after getting the eye key and once in the tunnel I kept screwing up the patterns you had to memorize on the wall to get through the doors and by the time 7am came around I was still on the first level! During my little 8-Bit quest my landing Party was me as Kirk and always Spock but sometimes I would switch McCoy with a Security Officer. The game play on this game is a little clunky and has your characters follow a grid to get from point A to pint B. Still as challenging as I remember and I recommend old school gamers to give this one a try, as it’s a fun play that offers enough tough moments to make for long time play. Below is some pictures I took while playing the game.

Star Trek 25th Anniversary NES in the RESStar Trek 25th Anniversary NES RES Still 1Star Trek 25th Anniversary NES Res Still 2

Want to just touch up on this as I fell many Trekkies will agree that there is nothing more sexy than a woman who embraces geeky culture like Comic Books, Video Games and Science Fiction Films/Shows and a woman in a Starfleet uniform is pretty top notch stuff. I mean who could resist the beauty of my favorite cosplayer Ivy Doomkitty dressed as a Starfleet officer? I know I cant! But I just wanted to let all you true nerd girls out in the world that you are appreciated and keep being you!

Ivy Doomkitty star trekhottie star trek fanblonde star trek fan

So before we get into the Marvel Comic Star Trek Original Crew Series I would like to take a brief moment and just kind of give you a crash course of the main crew members of the USS Enterprise, I feel that many of you all ready know and love the characters but I figured on a slim chance their could be some newbies reading this update to the Star Trek universe I should do my duty and educate you with some slight knowledge and research. So sit back and relax and get to know the crew of the Enterprise, as I will guarantee that by the end they will seem like old friends.

Captain James Tiberius Kirkwilliam shatner

James Tiberius Kirk is the Captain of the USS Enterprise, he was born in Riverside, Iowa and as a youngster witnessed a massacre that claimed 4,000 lives by the hands of a madman. Kirk went on to join the Starfleet Academy and became the only person to every pass the Kobayashi Maru test that was designed to be unbeatable; he did so by thinking outside the box and reprograming it! He survived on many ships and even thought a class at the Academy all the while getting promotions until finally becoming the youngest Captain in Starfleet history! Kirk took over the USS Enterprise for a five year mission, and along this journey he made friends and lots of enemies as Kirk always did what was right. Kirk is also a ladies man as he has hooked up with not only human women but also a few aliens! Kirk is noble, cocky, adventures and smart and has earned the love and respect of his crew as well as higher ups of StarFleet even though he tends to break lots of rules and disobey orders. Actor William Shatner played Captain Kirk in the series who is also known for his TV Roles in shows like T.J. Hooker, Rescue 911, The Practice and TekWorld! Shatner is an icon for Sci-Fi fans and remains active in acting even at his age of 85!

Chief Science Officer SpockLeonard Nimoy

Spock is Vulcan who’s mother is human and this gives him slight emotions, something that full blooded Vulcans find illogical! His father is the very wise and highly respected Sarek, who loves his son but also finds his friendships on the Enterprise odd. On the U.S.S. Enterprise Spock has two roles: science officer and first officer and is best friend to Captain Kirk and will do whatever it takes to keep the ship and its crew safe and is very loyal to the Starfleet, Spock even gave his own life to save the lives of the crew when Kahn attacked the ship causing a radiation leak. After being reborn thanks to the Genesis Project, he rejoins the crew and takes his position on the Enterprise again and later becomes a federation ambassador where he tries to patch up the relationship between them and later also tries to help Romulus from a supernova that leaves him trapped in a parallel timeline. Actor Leonard Nimoy played Spock in the series who is also known for his TV roles in such shows as Mission: Impossible, In Search Of, Ancient Mysteries and Fringe. Sadly on February 27, 2015 the world lost Nimoy from complications of COPD. Leonard Nimoy was and still is a icon of geek culture and beyond.

Dr Leonard Bones McCoyDeforest Kelley

Leonard H. “Bones” McCoy is the medical officer for the USS Enterprise and is also very close friends with Captain Kirk. He is divorced and would later marry Natira, the priestess of Yonada, and has one daughter. McCoy at one point has to take the essence of Spock who has passed away and return it to his body on the planet Vulcon in order to return his friend and some time verbal punching bag Spock back to full life. While he gets annoyed with Spock and his logical ways, it’s clear throughout the series and movies that he really does care about him and looks at him as a good friend. While he is good at what he does in the medical field,  McCoy can be very tense and can get very angry when requests are made he feels is impossible or to demanding. One thing that has eaten away at McCoy his whole life is the fact he helped his father commit suicide when he was gravely ill, and after his father’s death a cure was found that would have cured him. McCoy is a loyal sometimes cranky crew member who is the best damn medical doctor you could ever ask for, and later in his Star Fleet career he would become an Admiral. Actor DeForest Kelley played McCoy in the series who is also known for his roles in such TV shows as The Lone Ranger, Route 66 and Bonanza among many other western shows. Kelley would sadly pass away on June 11, 1999 at the age of 79 from stomach cancer. The world lost a great character actor and one of my favorite characters of the Star Trek universe.

Commander Montgomery %22Scotty%22 ScottJames Doohan

Montgomery “Scotty” Scott acts as the Enterprise’s second officer and chief engineer and is truly the man who makes the star ship come alive and keeps up the maintenance and acts as the miracle worker when things need to be fixed in a pinch or even under pressure of battle. While many of the crew are his close friends, he looks at the Enterprise as a son and treats it with high respect and acts as if the ship is truly his responsibility. When both Kirk and Spock are off ship, Scotty becomes the acting commander of the ship, even though he would rather just be the ship’s engineer. After his retirement from the Star Fleet, Scotty gets aboard a shuttle that crashes in a Dyson Sphere and uses the transporter to store himself in the buffer for decades and is recovered by the USS Enterprise-D and its commander Captain Picard, and even in the future he saves the ship he loves one last time. Smart, witty and lovable, Scotty is a guy who is loyal to his fellow crew members and his ship. Actor James Doohan played Scotty in the original series and is also known for his TV roles in Encounter, The Man From U.N.C.L.E. and The F.B.I. to name a few. Sadly in 1994 James Doohan passed away at the age of 85 from pulmonary fibrosis. Scotty is a great character and really is the blood that keeps the star ship up and running.

Lieutenant Hikaru SuluGeorge Takei

Hikaru Sulu is the third officer, a Lieutenant and senior helmsman of the USS Enterprise and later becomes a Captain and commands the USS Excelsior. Sulu is very wise and good at what he does and has pulled the starship out of danger many times. He is a master of fencing, botany and gymnastics and when need be could and has taken control of the Enterprise as acting officer in charge. Sulu would later in life go on to have a daughter named Demora Sulu who as well is working for Star Fleet. Actor George Takei plays Sulu in the original series and also starred in such TV Shows as Batman Beyond, The Simpsons and Archer to name a very select few. Takei is still active in acting and even runs his own social media that is filled with some funny thoughts and posts.  He is 79 years old as of this update going up.

Lieutenant Nyota UhuraNichelle Nichols

Nyota Uhura is a lieutenant and chief communications officer for the Enterprise and is well respected for her talents and skills. She is skilled at singing and has entertained her fellow shipmates with songs during off duty get togethers. During her time with the Federation, she has been promoted to lieutenant commander and then full commander later on. She as well as the rest of the crew also get in trouble when they disobey orders to get the reborn body of Spock off Genesis and goes back to just being communications officer under Kirk’s crew. It’s implied that she and Scotty might have been romantic together and in the new Trek universe she is dating/romantic with Spock. Actress Nichelle Nichols plays Uhura in the original series, and she has also been on TV shows like Futurama, Batman The Animated Series and Heroes. While slowed down, Nichelle is still active as an actress and is 83 years old as of this update posting.

Ensign Pavel ChekovWalter Koenig

Pavel Andreievich Chekov is the navigator for the Enterprise and is super smart and an honor graduate from the Space Academy. When needed he can also fill in as the ship’s science officer when Spock is away and is very capable of doing so. He later gets promoted to a lieutenant as well as tactical officer and chief of security. He is loyal to Captain Kirk and the rest of the Enterprise crew and even helped Kirk hijack the Enterprise so they could get the newly reborn Spock off of the Genesis planet. Actor Walter Koenig played Chekov in the original series and also made appearances in such shows as Ben Casey, Columbo and Babylon 5. Koenig is still active as an actor and is 79 years old as of this update’s posting.

Nurse Christine ChapelMajel Barrett

Christine Chapel is the head nurse of the Enterprise and works under the orders of Dr. McCoy. She mostly stays on the ship when others explore planets but has left from time to time. While originally she was trying to work things out with her fiancé Dr. Roger Korby, his disappearance left her without a man, and she began finding herself having feelings for Spock.  The fling would end up going nowhere. Later in her career, she becomes a doctor aboard the Enterprise and later is stationed at the Starfleet headquarters. Actress Majel Barrett played Chapel.  She was the married to show creator Gene Roddenberry and appeared as the voice for the computers in many of the Star Trek shows and movies. Barrett passed away in 2008 from leukemia.  She was 76 years old.

Spock Kirk Scotty

So that was just a very brief look at the crew of the USS Enterprise and many great facts and achievements from them have been left out of this quick look as I really think that if you have never watched this show or movies, you really should check them out for yourself as they are truly great science fiction watches. So I guess we should beam onto the Marvel Comic series based on Star Trek’s original crew, and I should also thank Mavericks Cards And Comics, Bell Book And Comic, Dark Star and Lone Star Comics for having issues in stock so that I could do this review. I am also getting a message from my communicator from Kirk telling me to remind you that I grade these on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and i’s art and story. So if you’re wearing a red shirt, you might want to change out of it now as it’s time to go on 18 missions with the crew of the USS Enterprise. So beam us to it Scotty!

Marvel Star Trek 1

Star Trek # 1  ***
Released in 1980    Cover Price .40    Marvel    #1 of 18

A powerful light cloud being is floating in space and is destroying ships and what ever else gets in its way! It’s been years sense the USS Enterprise went on a mission and Kirk is able to finally talk his way back into becoming the Captain of it once more and is setting out to try and stop what ever this thing is from reaching anymore planets, his crew has many familiar faces on board like Scotty, Sulu, Chekov and Uhura as well as some new faces including Captain Decker who is forced out of running the ship and into a officer role on this mission by Starfleet and Kirk who is taking over causing some major heat between the two. At the Enterprise Crew meeting they watch in horror live as a space station is attacked and just vanishes thanks to the light cloud! And worse just before this the teleport was not ready on the remodeled Enterprise and many new crew members lost their lives, and this brings aboard a “drafted” Dr. McCoy who was retired and Ilia a Deltan who will act as the ships navigator on this dangerous mission. Decker and Ilia know each other and its clear that this once Captain had a relationship with her. While taking off on their mission the Enterprise gets stuff in a wormhole along side a meteor and Decker over rides Kirks command to use Phasers and uses torpedo’s instead and this saves the ship damage and gets them out of the wormhole but also causes even more of a rift between the two Captains! Once safe and back on track a small ship asks to board the Enterprise and to Kirks shock and joy the pilot of the small ship is Spock!

This Marvel Comic series starts off with an adaptation of “Star Trek: The Motion Picture” and to be honest it was a wise choice as it was a great way to showcase the crew as well as bring everyone up to date on what was happing with the original crew. Plus it also helped add to the amazing over all enjoyment this comic reader and Trekkie had relaxing and reading it and remembering back to the first time I had seen the movie as well as read this issue in my younger days. The story this far has Admiral Kirk hooking and crooking his way back into becoming the Captain of the Enterprise that is being sent out on a important mission to stop an unknown cloud object from reaching the planet that its two days away from. Throw in some drama between the ships former Captain as well as some old relationship baggage and your have this issue in a nutshell. Captain Kirk in this issue is a man on a mission and his mission is not just save people from the unknown that’s heading their way but to also get command of the Enterprise once more. Kirk is as cocky as ever but it’s clear he is slightly outdated when it comes to all the improvements that have been made to his ship. Captain Decker is a man of pride and he feels betrayed by Kirk and Star Fleet as he is taken off Captain duty and forced to serve under the man who weaseled the position away from him, but Decker is also a slime ball when it comes to his love life as its reveled that he just up and left Ilia without even so much as a goodbye. Speaking of Ilia she is straight business and wants to do the best at her job, but while she puts on a strong front it’s clear she was hurt by Decker’s past behavior. Dr. McCoy is upset that he was forced back into active duty as he was enjoying retirement, but quickly comes around when he sees that his good friend Kirk is the one who really wanted his help on this mission. Spock starts the issue off on his home planet trying to ride himself of emotions that his human side has and soon finds he cannot and returns to the Enterprise unannounced and is a sight for sore eyes for his friends. The rest of the original crew Scotty, Sulu, Chekov and Uhura all are present but are background players. The Cloud Light Thing in the sky is clearly a force to be wreckend with as it not only takes down a federation station but also a Klingon ship! What is this cloud…I guess we will have to read more issues to find out! The plot while slow is a good way to reintroduce the crew to fans as well as to new readers and that’s why it was wise to kick this series off with the film adaptation as it was the new Trek product out and could help kick of Trek-Mania for youngsters of 1980. The cover is cool and eye catching for classic Science Fiction fans and the art inside done by the team of Dave Cockrum & Klaus Janson (Inks) and is pretty great stuff with most the characters looking close to the actors who played them. Over all a great solid first issue to kick off Marvels Star Trek series and makes me really looking forward to the next mission…I mean issue.

Marvel Star Trek 2

Star Trek # 2  ***
Released in 1980   Cover Price .40   Marvel   #2 of 18

Captain Kirk welcomes Spock back into the crew as he takes his place as the science officer, but while everyone is happy to see him, Spock shows no emotions toward them and this causes some tension between he and McCoy. Spock also helps Scotty figure out a way to save fuel and go into warp drive and while flying they run into the cloud that attacks! After a very powerful blast the Enterprise is in trouble until they are able to send the cloud a message of peace and that attacks stops leaving them puzzled and relieved that the cloud has given up its aggression. As the Enterprise flies through the cloud the find at in the middle is a ship so huge its like nothing they have ever seen before, and worse a living energy comes aboard and kills a security officer and tries to steal the ships records and when Spock tries to stop it Ilia gets the beings rage and it makes her vanish into thin air. The alien cloud ship then pulls the Enterprise into its docking and sends a robotic version of Ilia onto the ship who is suppose to record the everyday functions of humans for a master named V’ger, while the real Ilia is deceased this robot has her memories and Kirk decides that Decker should be her guide on the ship hoping that the relationship between the two can help take it off course for Earth as it’s now only six hours away! In the end Spock lurks in the shadows and gives a crew member the Vulcan nerve pinch and the issue ends leaving us not knowing why he did his action.

This second issue in the Movie Adaptation part is the set up for what the story is really about as we learn the cloud is really around a giant ship that is a beings named V’ger who records and loves knowledge. The Enterprise is the only hope for Earth as they are the only ones who have gotten this close to the ship and have the key to maybe save Earth in the forum of the robotic Ilia. Captain Kirk is as sure of himself as ever and his war of words and control with Decker rises to anger in this issue as every suggestion Decker gives the Captain is ignored and this even leads to Ilia being killed causing tension between the to very hostile. The thing is Kirk is not listening to Decker but is listening to Spock who he trusts and who he doesn’t feel intimidated by, and worse Kirk orders Decker to be the guide to the robotic Ilia and try to charm this machine with the memories of his one time lover in order to save Earth. Dr. McCoy is the man who figures out the make up of the robot and is the possible key to save them all if they can teach the machine to bring the message back to it’s master that people deserve to live. Bring the question who or what is V’ger and why does he want to combine with the “Creator” and if he does what does this mean for the universe? This is the main question that should and was on the minds of readers of this comic. While besides Kirk, Spock, McCoy and Decker the rest of the crew have small parts but are all very important to the issue as their actions and jobs move the plot along. The Science Fiction action is high in this issue as we get a space battle as well as a semi fight with an alien energy being that leaves two crew members dead. Plus the issue ends on a cliffhanger as Spock knocks out one of his own fellow crew and his reasoning is left with the message “Continued Next Issue”! The issues cover is pretty great and has the energy being reeking havoc on the Enterprise bridge and the art inside is once more done by Dave Cockrum who does a solid job of capturing the actors likeness in some shots, while in others his art seems a little rushed. Over all a solid issue that moves the plot along and is doing a good job of capturing the mood and feel of the movie it’s based on. So lets get to issue three and see why Spock did what he did and who or what V’ger is!

Marvel Star Trek 3

Star Trek # 3  ***
Released in 1980   Cover Price .40   Marvel   #3 of 18

Decker is trying all he can to get to the memories of Ilia who is very robotic and just wants more and more data for her master V’ger who plans on absorbing the crew after he gets the information he seeks. Meanwhile Spock has knocked out his fellow crew member so that he could get into a space suit and float into the center of the ship that he has figured out is V’ger! Kirk goes out after Spock and they find the V’ger breaks down all that is kills and stores it as part of it’s own being, and when Spock attempts to mind meld with it and is overloaded with its power but finds the V’ger is a living machine that comes from a planet of living machines and his quest is to find out the meaning of its life as well as find God to get the answers. V’ger has reached Earth and is about to kill all humans living on it but Kirk as an idea and says he has the answers its looking for and after a small outburst V’ger allows the Enterprise to enter into it’s main brain frame were Kirk, Spock, McCoy, Decker and the robot Ilia exit the ship and find the V’ger is really a missing NASA satellite called the Voyager Six that went missing 300 years ago and that its real creator is man! Decker enters the satellite’s missing code ending its reign of terror as it now has the answers its seeks but this turns Decker and Ilia into light beings and the next evolution for mankind. In the end Kirk and the Enterprise crew have saved the day and head into space for many more adventures.

The movie adaptation ends here and has Kirk and the crew having to use their wits and knowledge to stop the destruction of Earth. So V’ger is really just a missing NASA satellite that 300 years ago did not get to fulfill its mission of sending back data is collected to the space station after it was lost in a black hole. So in reality many people lost their lives all over a satellite that could not share its data with NASA. Kirk is very quick with his plan as he is able to save the Earth by bluffing and then able to prove that man is V’ger’s creator when he comes up with the code that is needed to unload its data. Decker is also a hero as he manually enters the code after they learn the satellite has been damaged and this causes Decker to become something more than human and as well be with Ilia forever. Spock who was having issues of his own due to his failed test on Vulcon has his answers and at one point cries for V’ger who will not truly have his. The nice touch to the end of the comic is that the Enterprise heads out into space looking for more adventures and is the perfect set up for this Marvel Comic series. The cover is great and has The Enterprise in battle showcasing the ship and what it can do, the inside art is once more done by Dave Cockrum and is fitting and better looking than issue two. Marvel Comics did a great job of adapting this film into a comic and I could say that in the 80’s and 90’s no one did these types of comics as good as Marvel. So with this Motion Picture adaptation out of the way lets see what new adventures the Marvel Bullpen have in store for us.

Marvel Star Trek 4

Star Trek # 4  ***
Released in 1980    Cover Price .40    Marvel    #4 of 18

The Enterprise has been selected to transport an alien named Raytag M’Gora who is insane and was captured and must be returned to prison that he escaped from. Also on this mission they must play host to Ambassador R’Kgg who’s people are open to negations with the federation, while Kirk don’t mind given the Ambassador a ride he is very angry about the prisoner as his ship is not set up to transport a crazed alien like that. While beaming Raytag M’Gora aboard the alien breaks free and runs amok until Spock is able to use the Vulcan Nerve Pinch to knock him out and place him into his cell. Raytag M’Gora begs Kirk not to return him to the prison planet as he claims it’s a terrible place and it is what drove him mad and warns them if they get to close to the area he will not be the only prisoner! The closer they get crew members begin to see werewolves and monsters with Sulu and Chekov seeing a ghost. Kirk don’t know what to make of these supernatural sightings but believes his crew and soon comes face to face with Count Dracula who appears on the bridge and knocks security around before disappearing, adding to the mystery that is unfolding on the Enterprise. As Dracula escapes he makes his way to Ambassador R’Kgg and kills him, and after doing so the evil visions disappear until the Enterprise finds a Haunted House planet and Kirk, Spock, McCoy and other crew members beam down and find a young woman being attacked by Frankenstein’s Monster! They are able to defeat the Monster but soon find themselves surrounded by monsters and the young blonde woman tells them she has been held prisoner there for a long time and wants to leave. But no one is leaving as well armed Klingons appears and take the landing party prisoners and send a message to acting commander Scotty that they have his friends and want the ship turned over. In the cell Raytag M’Gora lets out a crazy laugh as our issues ends.

The Crew of the Enterprise vs. the monsters is the best way to describe this fun and entertaining issue, and while it does not feel like a Star Trek episode it does feel like an episode of the animated series mixed with Scooby-Doo. The plot has Kirk and crew getting tricked into a Haunted House world while trying to deliver a alien prisoner back to prison and it appears that the illusions and plan was that of the Klingons who hate the federation and want to see Kirk and his crew pay for crimes they feel the universe has infected them with. Kirk is right to not want to take this mission as the ship and crew was not prepared for the evil and madness that waited them during this one. Spock tries his best to put logic to what he is seeing as many of the monsters that appeared were based on legend of Earth’s novels and ghost stories, but he is also the one who finds that the monsters are made of a living organism. Ambassador R’Kgg seemed like a good natured alien and while killed supposedly by Dracula I think there is more to R’Kgg than what we have seen in this issue and almost think he is playing possum on the words of Raytag M’Gora who was the last person he talked to. Speaking of Raytag M’Gora while I think he is crazy and has a violent streak in him, I do think he was trying to warn the Enterprise of what was awaiting them at the Haunted House planet. Plus who is this young blonde woman and why is she in this Haunted House world? Nice to see that the Klingons are the ones behind this set up and fake haunted planet, as it makes sense that they would do whatever they can to capture Kirk and his crew. Not to mention a highlight for this Monster Kid comic reader is the fact that Dracula from the Marvel Comic series Tomb Of Dracula has a cameo as the issues also has a werewolf, ghost, grim reaper and Frankenstein’s Monster to name a few of the ghouls who attack. While again it does not feel like the TV Show nor the movie that spawned this series it does have a nice comic book feel to it and that’s what makes it fun. The cover is cool and the art is still being done by Dave Cockrum making this solid and fun issue for this reader. While again many of the crew take small roles its great to see Kirk and Spock take on monsters even if they are not real and makes me look forward to how this mission will work out for them, so lets not wait and move onto issue five.

Marvel Star Trek 5

Star Trek # 5   **1/2
Released in 1980   Cover Price .40   Marvel   #5 of 18

The Klingons to show Kirk on this Haunted House planet they mean business kill one of his crew members as everyone watches on unable to help. They then turn on Kirk and the crew and take Spock hostage and they beam up to their Bird-Of-Pray were they tell Spock that he is the only one that will survive from the Enterprise as they have orders to kill the crew and take the ship to learn how it’s new warp drive works! While Kirk and his crew deal with the unknown woman they beamed aboard that they find out is not human and worse the Kingons attack their warp drives and leaves the Enterprise stranded in that location! Spock finds out that the “Monsters” that are attacking his fellow crew members is due in part to a man who was a Horror Movie archivist who is being used as a weapon by The Klingons! Working with the Klingons on this take over mission is Raytag M’Gora who has a projector implanted in his skull that helps bring the monsters to the ship, and we also find out that the unknown woman is the image of the “weapons” wife! Spock figures out and is able to warn The Enterprise to destroy the image of the woman that triggers the archivist to wake up that in turn over loads the projector inside Raytag M’Gora killing him and sending the monsters to the Klingons ship! Spock and the Archivist beam aboard the Enterprise and they leave the area and complete there mission and deliver the dead body of Raytag to the prison planet.

The monsters of the movies run wild on the Enterprise thanks to a horror movie fan! The plot of this issue has The Klingons using a new weapon they developed that allows a persons fears to come to life against the Enterprise so they can take over the ship and learn new federation secrets, but thanks to the brilliant mind of Spock the plan not only fails but also backfires as they become the target of the monsters. Kirk and the rest of the Enterprise Crew are helpless in this saga as The Klingons dismantle their warp drive, take Spock hostage and have the monsters under their control, but I should say while the odds were grim Kirk very lost the fighting spirit. Spock meanwhile even as a hostage keeps his wits just like all Vulcans would and is the brains behind turning the tables on his captures. The Klingons are cold-blooded killers and not only murder one Star Fleet security officer but also have plans in place to kill everyone on the Enterprise! The monsters while just made real by imagination and memories are still a force of destruction and murder, and the poor sap who is creating them is just a pawn in a sick game of ship stealing. Raytag as well is a pawn but a willing one as he felt by helping the Klingons they could save him from a fate of being a prisoner the rest of his life, as for the mystery woman she is just a sad case as she is just the memory of the Archivist’s murdered wife. The classic banter between Spock and McCoy is present in this issue and that’s always fun to read as it really made me flashback to many of the scenes from the films were the two were at odds over silly disagreements or just McCoy not understanding the lack of emotions of Vulcans. While this was a silly plot for the most part I still found myself enjoying reading it and wondering what adventures the Enterprise would have next. Being five issues in I must also say that my favorite character has to be Spock as while not done perfect and for some reason is slightly off he seems to shine more than most the other crew members. Kirk is great just as is McCoy but while they are as well close to their movie and show characters they still are slightly off. The art in this issue is done by Dave Cockrum again and while it is good for some reason some panels seem off as in one panel has Kirk looking like a pig face version of The Phantom Of The Opera and another has McCoy looking like a bug eyed monster, very odd a very sloppy. The cover is great and eye catching and leaves you wanting to see why McCoy is killing a woman with a phaser. Over all a slightly above average comic adventure of the crew of the Enterprise that leaves you wanting to see what the next adventure awaits us.

Marvel Star Trek 6

Star Trek # 6  ***
Released in 1980   Cover Price .50   Marvel   #6 of 18

The Enterprise is picked to escort Ambassador Phral of the planet Yannid VI to a signing that will allow them to join the federation, but after the transporter has an issue and when Phral appears onboard he has a knife in his back and is dead! Kirk calls the palace on Yannid VI and they confirm that the Ambassador was alive and well when he left to beam aboard The Enterprise and this could cause major issues of them joining the Federation. Kirk assigns Spock and McCoy to try and figure out what happened while he tries to talk peace and confirm that they will find the murderer of their citizen. While investigating Spock and McCoy find lots of odd details about this murder like that fact it appears he has dead 15 minutes before he was beamed up as well as all video of the beam up is missing due to a power surge. Tension is running wild on Yannid VI as many of the people want to join the Federation while others want to join the Klingons and this becomes dangerous when Sulu, Chekov and a female crew member DiFalco are attacked at a bar and are able to escaped when they are beamed aboard the Enterprise. Kirk has been very edgy sense the death of the Ambassador even snapping at his crew and finally comes clean and tells them about when he was younger he on accident shot Phral on a rescue mission that at the time was a prince and put the would be ruler into a coma making him miss his turn of ruling. Spock has news for the Captain as he thinks the body on the ship is that of an imposter set up by the real Phral who wants revenge on Kirk and wants to start a new life. Kirk, Spock and McCoy put on disguises and beam down to Yannid to find a famed plastic surgeon as they think she might be helping him on this set up, but she is killed and Kirk and crew are found by the Prince and his guards who blame them for the death of the Doctor as well as the Ambassador! Spock using his logical mind is able to trick Phral who has had plastic sugary into exposing his true idientity and this clears Kirk of wrong doing as well helps Yannid VI in joining the Federation as they see Kirk and crew are men of their word.

Spock does it again as just like Sherlock Holmes, Dick Tracy or Batman he uses logic and great detective skills to solve a crime of murder, set up and betrayal. This issues plot is this an Ambassador who is to sign for his planet to join the federation and who has bad blood with Kirk is killed while beaming aboard the Enterprise and this leads to Kirk being the prime suspect and puts a strain on them joining the greater cause of peace with the Federation, but thanks to McCoy and Spock they are able to find the answers to who is the real killer and expose a plan that would have not only caused Kirk to loose his career but also could have caused war! Kirk is a man with lots of stress and some guilt as he feels like an accident when he was a young Star Fleet member left a man who was to be King in a coma making him loss his chance at ruling, not to mention he was sent to save the Prince and in turn is the one who ended up hurting him. But while Kirk is short tempered he still does his job and puts his two best crew members on the case to solve who set this murder up. Spock and McCoy are fast and solve the case in short time as all the evidence don’t add up and they are onto the twisted plan that was put into place thanks to video from Yannid and the body onboard. Nice to see Sulu and Chekov get to show off a little as they sword fight off their attackers in the bar! Ambassador Phral is a bitter, greedy and lying man who set up his own “death” in order to get away with stolen money. His actions caused a Civil War on his home planet as well as could have caused a war with the Federation! Not to mention he murdered a doctor as well as some poor soul to get away with his crimes, but thanks to Spock and McCoy his cover is blown and he is taken away for punishment. This was another great adventure and love that Sherlock Holmes reference and feel to it, not to mention McCoy gets to deliver “She’s Dead Jim” during the books final. The cover is ok and nothing special and the art is done by Dave Cockrum again and is pretty good, I should also note that Marvel’s Editor In Chief at this time was the one and only Jim Shooter! To sum it up a good issue that made for a fun read that blended Science Fiction with Detective touches that entertained for sure.

Marvel Star Trek 7

Star Trek # 7   **1/2
Released in 1980   Cover Price .50   Marvel   #7 of 18

The Enterprise is sent to a planet that in a short time will be surrounded by a poisoned cloud that will leave its 200 residents dead and the world un-livable. Captain Kirk, Spock, McCoy and two security officers beam down to the planet to try and talk to its people to come with them in order to survive. Once on the planet Kirk and crew soon find that the simple minded aliens have been awaiting them and have giant statues built of the crew members in town that have been their for millenniums, and worse they will not leave as they think Kirk, Spock and McCoy will protect them from the approaching death cloud. While Scotty takes control of the Enterprise and tries to disrupt the cloud with phasers and fail Kirk, McCoy and Spock follow a alien who is about to evolve and find that these aliens are very smart and when Spock mind melds with the alien he finds that the planet has a defense system that defeats the cloud and that this alien race can see the future and as our crew leaves they have more questions than answers.

A planet is in danger over a dangerous cloud and Kirk and crew must try and stop it and save the alien race that dwells on the planet is the plot of this issue and while solid and good it does kind of feel like a throw away issue, as the dangerous cloud has a been there done that feel to it. The threat seems high for the crew as always as they must risk their own necks in order to do their job for being the saviors of the universes. The Alien race are simple weird looking creatures who are all kind hearted, but while they seem dim witted they are in fact slightly more intelligent than they appear and can also see into the future. Kirk in this issue goes to the planet to try and talk to it’s people about beaming aboard the Enterprise in order to survive but finds himself stuck on the planet and death approaching and must send his own ship and crew on what could be a suicide mission in attacking the cloud to try and break it up! Kirk is under lots of pressure but as always he holds his cool and helps lead the charge in everyone’s survival. McCoy and the security guards are just around and don’t offer too much to this issue but are at least cool to see around. Scotty steps up this issue and burns his hands bad trying to beam down Kirk and his landing party even after he warned them this was not a good idea and as well takes control of the Enterprise and tries his best to defeat the cloud and protect his fellow crew members. Spock is the true hero once more as his actions and quick thinking is what saves the day and gives him the idea of pulling a lever that activated the planets defense. The Cloud is just that a cloud that floats around space and spreads poisoned air and radiation to planets it passes by. The cover is pretty great and is very eye catching and the art inside is done by Mike Nasser and is really good! Over all a good issue but nothing special.

Marvel Star Trek 8

Star Trek # 8  **1/2
Released in 1980   Cover Price .50   Marvel   #8 of 18

The Mox an alien race has attacked The Enterprise and has the ship in a force field that is also sending out electronic waves that is driving the crew mad with massive headaches as well as is draining their weapons and warp drives of energy and if this continues to much longer the ship will explode. Kirk and crew are in bad shape and when Spock is kidnapped and beamed aboard the enemy ship it is now not only a battle for survival but also now a rescue mission. Kirk, McCoy, Chekov as well as a few fellow crew members beam down to a near by planet that is populated by The Mox and start their rescue mission as the Enterprise is still in a bad way in space. While on the planet they are attacked with older style weapons from guns to spears and find another race is on the planet that as well are after The Mox! On the ship Professor Fowler is dying from a heart element as Dr. Christine Chapel tries to explain to her that the ship is stuck due to an attack and her life is in danger as she needs a heart transplant! On the planet Kirk soon finds out that the aliens that attacked them are called The Orgs and they are on a mission to attack The Mox who are really robots who are at war with the Orgs who they find threatening as they are battling over the planet they both share. In the end Spock is able to use his skills to free the Enterprise from the force field that was holding it and in turn Kirk uses the ships phasers to stun all The Orgs and with the help of Professor Fowler who sneaks herself onto the planet she with her new robotic heart is able to bring peace between The Mox and The Orgs and this mission comes to an end.

The war between machines and humanoids takes place in this Star Trek issue as they cant get along as one wants what the other has and the other lives in fear of what the other wants to take away. Kirk and the crew are under attack as well as The Mox who are the machines go on the attack and hold them at bay as they want to steal Spock who they think can talk to some simple creatures who have strong psychic powers that live on the planet and think they can protect them from the attacking Orgs who are planning to go to total war that night, so as you can see once more Spock is the main hero who not only helps The Enterprise escape the force field trap that is about to blow up the ship from the pressure but also helps stop the war that is about to break out. So what I have learned these eight issues so far is that while Captain Kirk is in charge the really hero in Marvel Comics eyes was Spock. Professor Fowler is a character who is very sick and is in need of a heart transplant who for some reason gets a second wind knocks out several crew members, hijacks the transporter room and beams herself to the planet as the war is going on, is able to get a robotic heart and stay on the planet and brings peace to the two feuding sides. But really you could have cut Fowler out and the story would have been just as impactful and a little less mashed up feeling. The cover has Spock being surrounded by The Mox and is ok and the art inside is done by the team of Dave Cockrum & Ricardo Villamonte and looks pretty good and the characters look like the actors pretty well. Over all another fun issue and shows that Star Trek and Marvel Comics made a good team to bring entertaining issues to readers hands.

Marvel Star Trek 9

Star Trek # 9  ***
Released in 1980   Cover Price .50   Marvel   #9 of 18

The Enterprise is heading for some down time and while heading back to a base station they find a missing federation ship named the Endeavor that has been missing for 22 years! They try to communicate with the ghost ship and get no response, but they do get attacked by the ship and must defend themselves and shot down the attacking ship. Once the Endeavor is down Kirk and crew beam aboard it and find the crew all long dead and killed by phaser shots, and worse one of the Enterprise crew members becomes possessed and tries to murder his friends! Spock and McCoy get the possessed crew member under control and they all head back aboard The Enterprise and learn from the ghost ships logs that a madness swept the ship and caused people to become murderous and savage after picking up an 89 year old woman who was supposed to have died at the age of 36 who is the grand mother of Enterprise crew member Karen Hester who is a zoologist and one time lover of Captain Kirk. The mission is clear now and Kirk along with Spock, McCoy and fellow crew head to the freezing cold planet and find that it held a secret and illegal lab that was conducting transporter beam experiments that caused many deaths and the possessed crew members have the spirit of those who died being guanine pigs and want to kill Karen as she is related to the head doctor who conducted these experiments. In the end Kirk figures out a way to trap the possessed spirits that call themselves Unity on the planet and blows up the secret lab with them inside and in the end the infected crew members are getting better and Karen transfers off The Enterprise as she still loves Kirk and knows she has to let him go.

This feels like an episode of the classic Star Trek series as the plot has a ghost Starfleet ship being taken over by the spirits of people who were killed during transporter experiments and now want revenge against the doctor who conducted them, who has long been dead and they confuse her relative and currant Enterprise crew member as their target and its up to Kirk to save the day. The Unity is the spirits and by all accounts they are very dangerous as they can force living people to turn on each other in fits of rage and don’t care about anything else besides revenge. Kirk is calm and shows why he is the captain of the Enterprise as he is quick witted and able to trick The Unity to it’s death as well as saves his infected crew members from a death that would be right around the corner, so for this issue Kirk is the true hero! Karen Hester is a woman who while a member of the Federation is really just hung up on Kirk as she dated him for three years and can not get over the fact they broke up, she is an interesting character as he grandmother was responsible for the deaths that made up The Unity. The rest of the crew are around and play background characters very well and add their own touches to the adventures that unfolds before us readers eyes. The cool thing about this issue is that it allows Kirk to be the hero and not Spock like so many other issues in this series has allowed. The cover is pretty cool as The Unity looks great, but the crew members look pretty sloppy. The art is done by Dave Cockrum & Frank Springer and looks good and fitting for this sci-fi comic based on a TV Show and Movie. Over all issue nine is really solid and one that was a great read and captured the mood and feel of Star Trek really well.

Marvel Star Trek 10

Star Trek # 10  **1/2
Released in 1981   Cover Price .50   Marvel   #10 of 18

Captain Kirk is getting over the flu and worse the planet the Enterprise is researching is surrounded by magnetic fields and a ground team must take some readings form it’s surface. Spock and McCoy volunteer and after crashing on the planet thanks to the magnetic field they soon find themselves without a way to communicate with the Enterprise and have even stumbled upon a primitive race that is about to sacrifice a woman named Shulu to the dragon god, and after she escapes their grip she runs into Spock and McCoy to protect her from the angry tribe that want to see her dead! Spock and McCoy’s phasers clog up as well thanks to the magnetic field and while McCoy and the girl get away, Spock is captured and forced to be a slave to the Dragon Lizard worshiping tribe as McCoy along with the smaller tribe that Shulu comes from come up with a plan to rescue Spock that has McCoy teaching them how to make and use bow and arrows. A rescue mission happens and Spock is set free and the evil tribe leader is killed and McCoy soon learns that his new friends are just as cruel as the ones they over threw and Spock and McCoy find themselves once more being hunted as the new tribe in power turns on them for questioning their customs, in the end Kirk and a shuttle comes down and saves the pair from what would have been a for sure death at the hands of primitive humanoids.

This tenth issue adventure is pretty good but also feels a little lackluster and almost like a throwaway episode of the show as they stretch the plot out as long as they could and than padded the rest of the issue with looks at the uniforms and gear of crew members to meet the page count. The plot is this Spock and McCoy get stuck on a planet with primitive man and save the life of a young woman who was going to be killed to please a false god, Spock gets kidnapped and enslaved and this forces McCoy to team with the smaller tribe and break federation rules when he teaches them how to make new weapons and defeat their enemies and saves Spock. And before the pair is saved they learn that one mans evil ways just leads to more evil ways. Captain Kirk in this issues takes a back seat as he is sick with the flu and only in the end comes to his friends aid when they are late to report back to the Enterprise. Spock is noble and stays behind to save the life of the young woman and McCoy and becomes a slave for his deeds, Spock truly is a logical and iconic hero character. McCoy shows that he is a loyal friend to Spock as well as proves he will not stand by if human lives are in danger. The cover for this issue is great and makes it look like in the issue Spock was going to gladiator fight with a primitive man and while that would have been amazing and fit the tag line “ Spock…The Barbarian” it sadly did not live up to that epicness and instead we got a middle of the road fun story. The art in this issue is done by Leo Duranona and Klaus Janson and for the post part looks rushed and seems unfinished, and besides the ships and a few panels of crew members it’s the sloppiest work this far in the whole series up to this issue. To sum it up a cool read but by far the weakest issue this far, so lets just move on past this one.

Marvel Star Trek 11

Star Trek # 11  ***
Released in 1981   Cover Price .50   Marvel   #11 of 18

Captain Kirk and the crew of the Enterprise watch the logs of another federation ship that’s crew was slowly killed by radiation and the effects it had on their bodies and minds. The Enterprise is to move Dr. Wentworth and his patients off a planet that could be effected by the radiation and must beam them all aboard and take them to a new location. First beamed aboard is a young lady named Andrea Manning who is the doctors assistant and who also has a unknown strange past with Scotty who seems sad and not to pleased to see her. With the guests now all aboard Dr. Wentworth tries his best to spill his mumbo jumbo on the crew about not taking orders and to live their own lives as it’s clear his clinic is not so much for healing, as it is a cult! In the engineering room a Witch from classic folklore attacks Scotty, knocks Kirk and Spock around plus kills two security officers before disappearing. The Witch’s name was “Black Annis” and was a myth from Scotty’s youth and after seeing it he has fallen into a bad state of fear that leaves Kirk, McCoy and Spock worried about his health and mental well being. Meanwhile Wentworth has used his power of persuasion on Sulu and Uhura and they have changed course from the Starfleet base to now a vacation planet and this angers Kirk who does not know why now his crew are not listening to his direct orders. After arresting those who are uprising against orders they soon find that more Scottish folklore monsters are after Scotty and that Andrea Manning is the one who is responsible for these terrors! As Spock and McCoy try to stop Andrea from bringing more monster to life, Kirk has it out with Wentworth who is on a quest to take over the Enterprise and spread his mind control across the galaxy…but this don’t end well for the Doctor as Kirk with a well placed punch leaves the old man knocked out on the floor. And after summing the Loch Ness Monster to attack the Enterprise, McCoy quickly sedates Andrea and the monster vanishes and they crew snap out of their brainwashed trances and deliver the Cult members to the Starfleet base.

This issue’s mission has Captain Kirk and crew going up against a Cult ran by a doctor who has the power to mind control and his assistant who can bring things form your memories to life and use against you. This has a real 60’s Manson Family and even Health But Guru feel to it as Dr. Wentworth the madman with the power of mind control wants to rule the galaxy and will use other to get it all the while faking spreading the message of being once self, when really your just being his puppet. Andrea Manning while a cult member and the doctors # 1 (as The Joker from the Tim Burton Film would say) has he own reasons for unleashing monsters from Scottish folklore onto the Enterprise as she is very upset with Scotty who was once her boyfriend and who dumped her for so he could focus on his career in Starfleet, and man she wants to mentally break him before she murders him as she tries her best to scare him to a state of 100% terror. Kirk handles his crew turning against his orders, his friend Scotty being scared out of his wits and a cult leader trying to steal his ship really well and gets to work out his frustration from all these things with one well placed and powerful punch to the cult leaders face. Scotty gets the worst of it all as the fears of his youth are used against him and all because he broke up with a young lady many years back. Crew members McCoy, Spock and Chekov all do their part to stop this sinister plan while poor Sulu and Uhura fall victim to mind control. Over all this is a very solid fun issue that had the right blend of action and science fiction sandwiched in-between a cool cover of the Enterprise under attack. The interior art was great and done by Joe Brozowski and Tom Palmer and could be my favorite art this far in the series as the characters look like the actors who played them and all side characters as well looked fantastic. This issue is making me look forward to the next issue mission as Marvel at this point in time is doing Star Trek justice in the world of comics.

Marvel Star Trek 12

Star Trek # 12  ***
Released in 1981   Cover Price .50   Marvel   #12 of 18

Janice Rand is now a Lt. Commander of the Icarus and is married to a Phaetonians alien named Kadan who is without a body and a energy ball inside of a pyramid case and along with more of his race they are about to take on a mission to travel to uncharted space, the downside is that Rand will be the only human aboard the ship and for the rest of her life she will not have any more human contact. This upsets Kirk who has had a past relationship with Rand, as he feels that not only her time in space alone is a bad idea but so is the fact that she is married to a alien with no body! After some words Kirk gives her his blessing on this mission that turns bad quick as the barrier drives the Phaetonians mad and now her once loving and logical husband Kadan is a madman who is controlling the starship that is now gone mad killing ships that get in its way, all the while Rand is now a prisoner! Rand during the impact with the barrier gains physic powers and sends a mind message for help to Spock and this causes Kirk to spring into action and try and save his one time woman and also the planet of the Phaetonians as Kadan plans on crashing the Icarus into it as he and the crew feel homesick! Kirk, Spock, McCoy and Sulu beam aboard the Icarus and fight off traps and force fields until Spock is able to join minds with Kadan and save the planet and the Icarus crew from certain death. In the end the Phaetonians are taken to a mental asylum as they have gone mad, Janice Rand goes back to normal and is now safe and feels important as she helped Spock with Kadan’s mind meld as well as now she can divorce her husband and all ends well for Starfleet.

Captain Kirk has done it again as he on this mission not only saves a planet from destruction along with his crew but also hits on a married woman and by the end of the mission opens her mind up for a divorce! Kirk is a real ladies man as well as a great Captain and friend to those aboard his ship The Enterprise. Janice Rand is still hung up on Kirk and marries a alien who has no body, but does have a big brain and chooses to take on a mission that will have her dying in space with a ship with no human crew members! Her goal is to chart un-charted galaxies and to make an impact in her life time…but in the end does so as she truly does help Spock take control of her husbands mind who is the one controlling the out of control ship headed for impact with his home planet. Spock once more is the main man who saves the day as his mind meld technics is what allows them to take control of the ship and deliver it to a safe place. What really worked for his issue was the fact that the ships Enterprise and Icarus played cat and mouse games and the chase felt like a true episode of Star Trek! I also want to note that while Kirk and crew were on the Icarus the Enterprise was being commanded by Scotty who’s idea to save the planet was to wreck the two ships together killing everyone on board both ships, and the worst part is he was going through with the idea until Spock at the last moment was able to take control of the runaway starship! Over all while this issue is nothing to special it does have a great feel to it and I found myself enjoying reading the story as it unfolded. The cover is great and has Kadan in the center as well as an illusion of what his people use to look like above Kirk, Rand and Spock who are in pain over his power…very cool Marvel Comics stuff! The art inside is ok and is slightly sloppy in spots and is done by the team of Luke McDonnell and Tom Palmer and again while ok it does not have the appeal like the last issue did in the art department. Over all our 12 mission with the crew of the Enterprise and Marvel is well done and shows that comics based on Movies and TV Shows can be done right when in the hands of creators who care.

Marvel Star Trek 13

Star Trek # 13  ***
Released in 1981   Cover Price .50   Marvel   #12 of 18

Hephaestus is a resort planet filled with peace, as it’s a neutral zone and important minerals wanted by the Federation so Captain Kirk and the crew of the Enterprise is sent down to get permission form the planets president named Mukii and talks go well as he agrees for them to mine the minerals they need. But also on the planet is Klingon Commander Kagg and his crew who want to talk Mukii and his people out of helping the Federation and more allow them to protect them and act as their allies. As tension between Federation crew and Klingon crew heat up leaving Chekov in a fistfight with a very rude Klingon who was abusing a native of Hephaestus, this resort planet is slowly turning into a war zone. As Dr. McCoy enjoys a drink at the bar he is approached by his estranged daughter Joanna who lets out her rage on her father who in turn tries to defend is actions and even meets her ill Vulcan soon to be husband Suvak who during the argument passes out! The fight leaves the native Hephaestus dead and both the Klingon and Chekov in jail, with Dr. McCoy and Dr. Chapel having to perform an autopsy on the dead primate man learning that a chip is what gives them intelligence, and when Kagg shows up the plan is revealed that the Klingons want to take over the planet and want to know were the secret base that makes the chips that makes the Hephaestus people smart is and has found it and placed a bomb in the factory to blow it up and stop the only source for the chips to be made! In Kaggs escape he takes nurse Joanna McCoy hostage and this leaves to Spock and Kirk trying to track him down, as Dr. McCoy and Dr. Chapel stay with Suvak who is dying and shows true love and courage as he goes to his loves aid in the factory and holds Kagg at bay as Kirk and the rest of the crew are beamed aboard the Enterprise, but not before Kirk sends the blueprints of making the chips to his ship. The factory blows up killing Suvak and Kagg in the process. In the end the rift between Joanna and Dr. McCoy is even wider as her love is now dead, but words from Spock speak logic to Bones who ends up ending the issue beaming down to speak to his daughter and rebuild their relationship.

This is like classic Star Trek meets classic Planet Of The Apes as the natives of Hephaestus are smart ape people who look and dress a lot like the apes from that film series wrapped up into one classic Marvel Comic issue. The plot of this issue has the Enterprise having a showdown with Klingons on a natural planet that is run by smart primate people who are being targeted by the Klingons as they want to take over their planet and by the Federation who wants to have them as allies and use some of their land for mining. And throw is a couple of murders of the Hephaestus people as well as the drama of Dr. McCoy seeing his daughter after many years of being at odds as well as the fact she wants to marry a Vulcan who is dying and you have this action back issue wrapped up. While Kirk and Spock are the main focus of the hero part of the issue and both risk their lives to save the Hephaestus people, it’s Dr. McCoy who steals the show as his drama with his daughter and the raw emotions of hating the fact she is marring a Vulcan is what drives the issue into being more than just another space adventure and rescue comic. Joanna McCoy has followed in the footsteps of her father as she is a nurse, but her feelings toward her father are every bitter and she does not respect him nor want him in her life! The Klingons lead by Commander Kagg are as blood thirsty as ever and kill and bully their way into trying to conquer and take what they want, but as always they fail and end up one the bad end of the outcome. The Hephaestus is a race of Primate Aliens who have gotten their smarts from Aliens who visited their planet years back and gave them chips in the back of their necks that allowed them to become smart, I dig the fact that with smarts came the want to make money as they turned their planet into one giant spa! The cover is great and has Kagg holding a gun to Joanna McCoy’s head and Kirk and Spock about to spring into action to save her! The interior art is done once more by the team of Tom Palmer and Joe Brozowski and looks great! Over all another great issue and proved that Jim Shooter who was the Editor In-Chief during this time was one of the best things to happen to Marvel Comics, a great read about a fun mission from the crew of The Enterprise.

Marvel Star Trek 14

Star Trek # 14  ***
Released in 1981   Cover Price .50   Marvel   #14 of 18

The Enterprise has found a planet that looks like ancient Egypt and it’s about to be in the patch of a lethal meteor shower that will leave any living thing dead. Kirk, McCoy, Sulu, Uhura, Chekov and many more crew members beam down to look for life and warn them of the coming doom from the sky while Scotty, Spock and a small handful of others stay aboard the Enterprise to monitor the approaching meteor storm. While on the planet Kirk is possessed by the spirit of Menteptah II a long dead pharaoh who watches as the Enterprise crew have to fight off a giant sphinx robot that they finally bring down by blowing its head off with their phasers, but the crew themselves are soon on the end of a phaser blast as the possessed Kirk blasts them and keeps them hostage. Kirk then takes his new prisoners communicators and destroys them as he thinks they can help him bring his long dead people back to life, but he missed one as McCoy had taken one off of a security officer that was killed during the battle with the giant robot. When caught using it McCoy is stunned and he and Sulu are taken to a primitive sick bay that has the hole crew getting iv’s filled with drugs that will make them slaves to the possessed Kirk who has already conned Uhura into thinking she was his queen. Spock beams down to the planet and snaps Kirk back into reality as McCoy escapes the sick bay and uses modern medicine to snap the crew out of their brainwashing. The mummies come alive as they were just normal men in a state of long slumber and are beamed off the planet to a safe location away from the meteors and harmful sun radiation that was effecting their planet. Kirk and Spock were also able to save Scotty and the Enterprise that was hit by a powerful shrinking ray fired off by one of the pyramids when they figure out the ancient computer system that controls the plants defense system. In the end everyone is back to normal and once more the crew of The Enterprise has saved the day.

“Captain Kirk and the Curse of the Space Pharaoh” is what I nicknamed this issue that has Kirk being possessed by a dead pharaoh and controlled by an Egyptian God statue who wants to use the Enterprise crew to wake up his followers that have been asleep for decades. When Captain Kirk first goes to the planet he is doing so with a noble cause as he wants to save anyone that may be on the planet from the approaching meteor shower of death, but once he gets possessed he becomes a madman with power who wants slaves and wants to please his God by doing what he commands. If not for Spock Kirk and most of the Enterprise crew would have been in a trance and no longer themselves forever! Spock for most the issue hangs out on the Enterprise with Scotty and a skeleton crew, but once he hears the message from McCoy he becomes a one man army as he beams down and rescues the day. I also like the side story of the Enterprise shrinking due to a pyramid laser ray as it adds even more adventure and drama as Scotty is in total danger. The cover is classic early 80’s Marvel and the art inside is done by Luke McDonnell and Gene Day and looks fantastic! Over all this is another solid and good issue and holds the magic of the TV Show and the Characters and is worth the read for sure.

Marvel Star Trek 15

Star Trek # 15  **1/2
Released in 1981   Cover Price .50   Marvel   #15 of 18

Captain Kirk calls a meeting in his room and when McCoy and Spock show up they are greeted by a monster who shocks them, but they soon learn that its just Kirk in a costume and that many of the crew will be wearing them as they are going undercover on a prison world! Their mission is for a four man team to act as guards and break into the death row section of the planet where prisoners are killed in brutal ways no matter the crime they committed, the second part of the mission will follow after the success or failure of the first part of the mission. The Enterprise captures the real guard ship and Spock uses mild melding to calm them and sends them back home as members of the Enterprise will be taking their place as the mission is now told as they are looking for a young man named Tak who went missing heading for the prison planet and they need to bring him back safe and find out why he went their in the first place. Kirk, Spock, McCoy and Uhura put on the costumes and head for their mission were they run across just how brutal the planet and its executions really are. While sent out to find a missing prisoner Kirk and the crew find Tak as well as are busted by a guard they must knock out and leave in a ditch! Tak informs them that he wants to die on this planet as an accident he had while drunk left his true love dead! Tak once more runs away before he can be rescued and shape shifts into a prisoner about to be executed and is saved my Kirk and crew again only for they themselves to be saved by the guard they knocked out who kills the evil warden and takes over the prison and wants to run it way different. Kirk and crew along with Tak are beamed aboard the Enterprise and Tak is set to get the mental help he needs.

This fifteenth issue in this Marvel Comic series of Star Trek issues is a good read, but could be one of the weakest this far next to maybe issue ten. The issues plot has the Enterprise crew going on a top-secret mission in a territory that is hostile and must save a young alien man who has went missing on a planet that is the galaxies worst prison with the most brutal death row! Kirk tells his crew that this mission is one they can by no way connect to the federation so if they must die in order to protect their employer so be it! The crew is wearing goofy costumes most the issue, besides Kirk who’s mask is ripped off so the good old captains face is seen by not only the prison guards but also us readers. The Warden is super evil and gets pleasure in watching the killing of his prisoners as he finds that they do not deserve respect in life or death, but he meets his maker by the hands of his own guard who puts a phaser blast hole in his back as he wants to change the evil ways of the planet. The cover for this issue is pretty good as it makes it look as if Captain Kirk has turned into The Devil as the crew look on fearful! The interior art is pretty sloppy and weak and is done by Gil Kane, and that’s shocking as his work for the most part was pretty good in other Marvel and DC Comics. While this issue is not terrible and was an enjoyable read, I just found it to get semi generic and nothing special. I do like how it has a message of don’t drink or do drugs and drive as it could lead to death! To sum it up this issue is like a throw away episode of the TV series and while worth the read will be one that you would rate lower.

Marvel Star Trek 16

Star Trek # 16  ***
Released in 1981   Cover Price .50   Marvel   #16 of 18

Kirk, Spock, McCoy, Chekov, a security guard and Themon (who is Chekov’s girlfriend) beam down to a federation planet for its annual check-up to its people but what they find instead is a tribe of trolls who attack them and kidnap Themon! Before the battle gets to fierce McCoy and an injured Troll are beamed aboard the Enterprise so they can study what they are! While Kirk and the crew fight on against the trolls they are saved by gnomes that are lead by Torval who informs them that the colony people of this planet they were looking for are dead and eaten by the trolls! Kirk and his crew are lead to a cave were the trolls live in order to try and save Themon, while aboard the Enterprise beamed up with the now un-needed supplies are two bat riding trolls who attack and are quickly captured when the crew learn they are powerless with out their hats on and once this happens they turn back into gnomes! When Kirk and crew find Themon she is trying to communicate to the trolls who are far less hostile now and seems to understand what they crew are saying! Meanwhile McCoy figures out the real trolls are in fact people and with some medicine they will turn back normal and he comes down to the planet and transforms the trolls back to normal. Kirk and Spock put two and two together and figure out Torval and his gnomes are the real bad guys who have set this whole thing up, in the end they defeat the gnomes who explain that only four of their race are alive and they just wanted a place to be left alone, and they get it as the leave them be and transport the colony away and all ends well.

This issue pits Kirk and the Enterprise against Trolls and Gnomes on a planet that was set for research and once the smoke clears they find that the gnomes whom they thought were allies are in fact the enemies who are using hat magic to destroy and trick those who stand in their way of living on the planet alone! Kirk in this issues is leading not only the ship but the landing party and seems to be is a world of disbelief as he jokes off the fact that they are being attacked and saved by creatures of Earth folklore. Not sure why he is acting like those who are stating and believe what they are seeing is real are crazy, he just does. Nice to see Chekov used more in this issue and even given a girlfriend in the blue skinned Themon who seems to be just as into Chekov as he is into her. The rest of the crew serve their purpose with McCoy being the real hero as he figures out the cure to make the trolls back to normal and saving them from a terrible life. The Gnomes who get their power from the their hats are few in numbers with only four being all that’s left of their race, but when their little minds are together they can kill and disrupt to get their way of wanting to live in peace. The Trolls are savages at first but once they can calm down and understand what the Enterprise crew is saying they become as gentle as babies. The threat in this issue while small still packs a great adventure feel to it as the gnomes try their best to even crush the crew and trolls alive with a cave in! The cover is eye catching and the art inside is done by Luke McDonnell and is ok but in some spots is really bad as one panel has Kirk looking like Sloth from the film The Goonies, as he eyes are weird and off center. Over all another fun Marvel Trek mission that was well worth the read and highly entertaining for fans of the TV Show and the movies.

Marvel Star Trek 17

Star Trek # 17  ***
Released in 1981   Cover Price .50   Marvel    #17 of 18

The Enterprise is called to a planet where a federation satellite crashed, and its fuel may cause the atmosphere to become toxic when coming in touch with the air. To see if the fuel has affected the air Kirk, Spock and McCoy beam down to the planet that is very primitive in nature much like medieval times.  A young child witnesses them beaming down and believes they are angels. While in town McCoy heads to the town’s hospital that is a barbaric house of pain and suffering as the sick are not cured but left to heal by the hands of faith. While Kirk and Spock make the mistake of talking to a old man who studies the stars, the townspeople think they are evil so they are attacked and taken away, and when they discover Spock’s pointed ears they think he is a devil. McCoy finds that the air is poisoned and that the sick and elderly are being affected, but he as well is arrested and branded a devil worshiping evildoer.  The young child is also captured as they think she is mindlessly following the evil ones, and Gorman, who is the star researcher, saves her from being tortured and causes the holy warrior guards to give chase tricking them to leave and making it easier for Gorman and the young child visit Kirk and Spock in their cell and give them back their broken equipment that they use to free themselves, but sadly they must leave McCoy behind as he is in another cell and informs them that the air is turning toxic and they must get the Enterprise to drop the anti toxin into the atmosphere before it’s too late. In the end Kirk saves McCoy, who is about to be drowned by the Holy Warriors that think he is a witch, as Spock is able to contact the Enterprise by making a primitive radio that alerts them to drop the antidote right on time. In the end Kirk, Spock and McCoy return to the Enterprise, and Gorman and the young girl know that science is the way to cure and create things to better mankind.

This issue’s mission lands Kirk and select crew on a planet that is much like the medieval era where superstition runs wild and people still think witches and devil are out to get them.  In reality, the ones they target just understand science and want to use it to better mankind in its quest to evolve and cure illness and understand the world around them. This issue reminds me a lot of the third Evil Dead film “Army Of Darkness” as the future seems to clash with the past and by the end it all mashes together for the better. Kirk, Spock and McCoy put themselves in danger in order to find out if the planet’s people are in trouble from toxic air thanks once more to the federation who goofed up and wants the Enterprise to be the clean up crew in secret to protect its reputation. The people of the planet are so into superstition that they are on a witch hunt and are clueless that the air around them is slowly killing them. Gorman and the little girl are great side characters as they are clearly the only ones smart enough to figure out Kirk and crew are their to help and even are the key to how Spock and Kirk free themselves from the jail. The story feels like a classic 1960’s episode of the TV show, and once more, Marvel showed that they could do science fiction right when based on a popular franchise. The cover on this issue is okay and while not really showcasing what the issue was about, is eye catching to Trekkies for sure. The interior art this time around is being done by Ed Hannigan and looks pretty good like your typical B-Title art from Marvel. Over all this issue was great and a fun read that captured the silliness and epic nature of Star Trek missions.  So what I am saying is this issue was good stuff.

Marvel Star Trek 18

Star Trek # 18  ***
Released in 1982   Cover Price .60   Marvel   #18 of 18

The Enterprise is being blocked by a giant ship planet that sends over probes that allows it to beam aboard both Kirk and Spock.  They meet a giant robot named Sustainer who informs them that he wishes them no harm and needs their help, but this help will have one returning to the Enterprise and will leave the other dead. Before they can get answers, Kirk and Spock find themselves on opposing pirate ships.  Kirk dies saving Spock’s life when a piece of the ship falls and crushes him. As Spock carries his dead friend and Captain, the Sustainer informs him that he can bring Kirk back to life.  This confuses the pair even more as they escape the sick bay and find they are now in some sort of mechanical maze, that this time leaves Spock dead and resurrected. Sustainer brings Kirk and Spock to the bridge of his planet ship and shows them the Enterprise on the screen and starts to use his ships power to heat up the Enterprise, slowly cooking the crew alive! The only way he will stop this massacre is if Kirk or Spock give their life for them and this time the death will be final, Spock uses the nerve pinch on Kirk and volunteers death for the lives of his fellow crew members, but Kirk awakes just in time and once more saves Spock from death’s grip. Sustainer is happy this has happened as he never wanted to kill and was only stealing the emotion of friendship and doing great things for others as his creators are in sleep chambers on this ship.  They are greedy and self centered, and by stealing these emotions from Spock and Kirk, he can now install those feelings into his creators making them a better race. In the end Sustainer sends Kirk and Spock back to the Enterprise, and all ends well as the galaxy is shaping up to be a better place for all alien races.

The final Marvel Comic mission has a message about loyalty, sacrifice and helping others in need and is told between Kirk and Spock who are being tested by a giant robot who in turn is trying to use emotions to teach his creators a better way to live their lives instead of being selfish. Kirk and Spock have respect for each other as fellow Starfleet members but also are close friends as they clearly would risk their own lives to save each other from danger and death. The rest of the crew of the Enterprises sadly are just pawns in this game of stealing emotions and self sacrifice as they are trapped in a tracking beam and later are almost cooked to death like sardines in a can. Sustainer is a giant robot that is loyal to his creators and yet knows that they are flawed and that their own selfish nature is what has lead to their almost complete extinction. His plan for help is to trick Kirk and Spock into doing tests that always leave one person dead.  Each time the death comes from a selfless act in order to help the other, as Sustainer is taking that emotion and thought process and pumping it into the sleep chambers of his creators in hope it will make them better beings. It’s strange that this story is how they decided to end the Star Trek Marvel Comic series with a moral meaning issue and not a battle with the Klingons or some other alien race, as I would have liked to have seen maybe a few more aliens from the TV show make an appearance during this 18 issue run. While Marvel only ran Star Trek for 18, far less than the 107 made for Star Wars, it still was a fun and high quality science fiction comic adventure that took classic characters and allowed them to battle Klingons, fight gnomes and even find a haunted house planet to keep their mission going and act as a way to keep fans happy as they waited for the next movie to come out in the series. The cover is okay and informs you that this was the final issue in the series and showcases Kirk and Spock in a mind meld.  The final issue art duty went to Joe Brozowski, and you could tell he gave it time and respect. Being a long time fan of Star Trek I will say that while I highly enjoyed this comic series, it does have flaws like odd character attitude changes and cheesy missions, but if you like fun with your Trek I would say make sure to give this series a read. Below is some art from this series and yes it’s all taken from when they fought the monsters as it combined two things I really love lots: Star Trek and monsters!

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This month I covered things that I was a huge fan of in my youth and still am to this day including Horror Host show Super Scary Saturday hosted by Grampa, Sunday Funnies iconic character Dick Tracy and last but not least sci-fi mainstay TV and movie franchise Star Trek.  It was a blast going back to my past and re-visiting my past memories and joys that these media characters gave me and still do. Our next update will be our first in our countdown to Halloween and will take us out of the unknowns of space and into the deep blue ocean as we take a look at Jaws 2 and the Marvel Comic adaptation of the film.  So until then, make sure to take a few moments and give some thought to movies, TV shows, comics, music, books, video games, horror hosts and most importantly the people who have been impactful on your life and helped shape you into the person you are today. So read a comic or three, watch a movie or two and as always support your local Horror Host, and I’ll see you on Amity Island for our next Jawsome update.

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The Next Generation Of The Final Frontier

First officer’s blog, Stardate 69885.3.  Greetings, Inkfleet cadets – Juliet once again reporting for blogging duty.  Today we’re heading to the final frontier to talk about a show (and the comics based on it) that is and was incredibly important to me, Star Trek: The Next Generation, which I’ll henceforth be abbreviating as ST:TNG.  So why The Next Generation and not the original series?  As I’ll get into further along in this update, I adore the original series, but ST:TNG was such an important part of my childhood, for better or worse.  Matt, on the other hand, is a HUGE original series fan so it’s only appropriate that I handle this one while he takes on the original series at a later date.  So settle in with some tea – earl grey – hot and prepare to bolding go where no one has gone before.

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In 1986, 20 years after Star Trek’s debut and as Leonard Nimoy and William Shatner were demanding larger salaries during the production of Star Trek IV: The Voyage Home, Paramount began to consider a new Star Trek television series.  This actually wasn’t the first first time they had toyed with the idea.  In 1977, Star Trek creator Gene Roddenberry had announced that Star Trek Phase II would be coming to the small screen as part of the newly created Paramount Television Service.  The series was to feature a second five year mission for the original series crew, but when Paramount Television Services failed to launch, the plot for the pilot episode was rewritten and became Star Trek: The Motion Picture.  Star Trek: The Next Generation was announced in October of 1986, the cast in the spring of 1987.   Originally Gene Roddenberry hadn’t planned on being involved in the production but came on as creator, working with Paramount exec Rick Berman, after he was unhappy with some of the original concept designs.  The show premiered in October, 1987 in what’s called first-run syndication, meaning that any TV station, regardless of network affiliation, could carry the show in the timeslot of its choosing – a fact that I actually just learned while researching this blog that clears up a lot of my own confusion as to whether I was viewing the episodes first-run or in syndicated re-runs (both, kind of).

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The first episode, “Encounter at Farpoint,” introduces us to the crew of the USS Enterprise NCC-1701-D (Kirk’s Enterprise was the NCC-1701 in the show and then the NCC-1701-A beginning in Star Trek IV: The Voyage Home) roughly 70 years after Kirk and co’s original five year mission.  Captained by Jean-Luc Picard, the Enterprise’s ongoing mission is, like in the original series, to seek out new life and new civilizations.  This Enterprise, however, is home to more than officiers, and the presence of children and families on the ship becomes a subtle but important theme throughout the show’s run.  The Federation and the Klingons enjoy a relative peace, making it possible for a Klingon officer, Lt. Worf, to be head of security.  New threats, however, have emerged most notably with the Borg Collective joining other villainous races like the Romulans.  The Borg are a cybernetic race assimilated from other conquered species.  Their origins are a bit vague as they hail from the faraway Delta Quadrant (where Star Trek: Voyager takes place), but their story and the threat they pose is explored throughout ST:TNG and the subsequent movies and shows.  I’m actually really curious to see if they’ll be a part of either the forthcoming CBS Star Trek series slated for 2017 of which very few details have been revealed, or, if perhaps they’ll make an appearance in the Abrams-verse Star Trek films, which are simply an alternate timeline/universe split off from the original series – more on that in a moment.

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I would be remiss to mention the Borg without mentioning Q, as he both begins ST:TNG and introduces the Borg to the Enterprise crew and the viewers.  Q is an omnipotent being, one of many like him who form the Q Continuum.  Masterfully played by John de Lancie, Q serves as a both a framing device for the entire ST:TNG series and a recurring meddlesome presence who, although typically arriving humorously, often raises huge philosophical and ethical questions about the Enterprise’s mission to “seek out new life and new civilizations.”  So although he was a bit over the top, Q really helped add a whole new dimension to the stories of his episodes.  Speaking of dimensions (see what I did there?), Q was often (especially in the novels – again, stay tuned, we’re getting there) involved in stories that explored the concept of multiple dimensions and the space-time continuum.  Although The Original Series dealt with these concepts quite a bit, I feel like they really shone in ST:TNG, and the novels that centered around time were particularly interesting and well crafted. We’ll talk about those in a moment, but first a bit about my history with the show itself.

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I was four years old when ST:TNG premiered so unlike The X-Files, I don’t have a distinct memory of the first time I saw the show.  Rather, the show’s been ever-present in my life; much like public radio, ST:TNG was just always there.  By 1991, our local station had also started re-running episodes daily as I do have very clear memories of watching ST:TNG every night at 7pm after Little House on the Prairie in our then-new house (which is my parents’ house to this day).  Several year later, I think after the show had ended in 1994, they moved the reruns to 11pm, and I remember being completely upset because that was past my bedtime. Pretty quickly, however, my bedtime was changed to accommodate watching ST:TNG every night even though I had probably seen every episode five times over already – thanks, Mom and Dad!  That should be some indication of how much the show meant to me.  I’m going to get into that a bit further, but first let’s talk about some of the merchandise as this kind of all ties together.

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There was SO.MUCH merchandise for ST:TNG.  The variety of toys alone was rather staggering.  I can remember going to the Bookie Parlor (yes, the same comic store Matt’s spoken of fondly many times here on the blog) as a child and being rather amazed at how many ships and playsets were available, not to mention the posters, books, comics, t-shirts, lunchboxes, pogs and more.  In terms of action figures, the first set of ST:TNG action figures came out in 1988 from Galoob.  This set of 10 3.5 inch figures came out as a limited release and are pretty rare to find today.  The largest and popular assortment of ST:TNG figures were the 5” Playmates figures that were released in waves of 10-23 figures beginning in 1991.  Funny enough, I never had any of these as a kid.  I couldn’t even tell you why, but I only ever got a handful of the First Contact figures which were larger at 6 inches tall.  However, thanks to the heroic efforts of Matt, in my 30s I’m now the proud owner of a nearly complete set of the 3.5” ST:TNG figures.  Other notable merchandise that I actually owned includes a replica communicator that actually featured Patrick Stewart’s voice,  a giant poster with bios of each crew member and a more recent acquisition: a complete of set of PEZ dispensers of the whole ST:TNG crew (check out the photos below).  Though not exclusively ST:TNG, I also owned and proudly wore a Women of Star Trek t-shirt that featured the amazing ladies from the original series all the way through Deep Space 9 (my version of the shirt pre-dated Voyager’s premiere though I’ve seen later editions that included Captain Janeway).

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There were also VHS tapes, and lots of them.  Beginning in 1991, tapes of individual episodes were released and eventually every single episode made it onto VHS.  They also made it onto LaserDisc, released with two episodes per disc.  Again, a full run of the series was released in this format.  The first season of ST:TNG came out on DVD in 2002.  All seven seasons were eventually released, and in 2007, the full series was released in a 49 disc set.  The series was also released on Blu-Ray, remastered from original 35mm footage using a special technique that allowed for maximum picture quality.

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The the video game department, ST:TNG had lots of options for the PC gamer, from movie tie-ins for Generations and First Contact to highly specialized games such as Armada and Borg Assimilator.  On the home console front, NES, Gameboy and Gear Gamer players got Star Trek: The Next Generation in 1993.  Sega would follow in 1994 with Star Trek: The Next Generation – Echoes From the Past and Generations: Beyond the Nexus.  ST:TNG made it to the Playstation 2 with Encounters and Conquest (which was also available for the Wii), and was represented in the Xbox 360 and PC game Star Trek: Legacy.  Arcade fans got to experience the super cool Star Trek: The Next Generation pinball machine.

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Of all the really cool pieces of Star Trek: The Next Generation merchandise that I either owned or coveted, by far the most important items to me were the paperback novels.  They began in 1988 with Ghost Ship, the first of the numbered series, which went all the way to 63.  I was the proud owner of all of the ST:TNG numbered paperbacks through #45 (at the time, that was the most recent release).  I got the majority of the early run at a library sale, and began seeking out others at the library and then buying them from Books & Co as I found them.  There were also one-shot novels outside of the numbered series including titles like Q-Squared, Vendetta, Imzadi and Kahless.  These books were hugely, hugely important to me as a young reader.  I had always been an advanced reader for my grade level, but because I was so excited about having more ST:TNG stories to consume beyond the seven seasons of the show, I devoured these books, sometimes reading one in a single evening.  From the age of 11 to 13, you typically didn’t see me without one or several ST:TNG paperbacks in my possession at all times.  My quest to find new ones to read meant I spent a lot of time looking through the sci-fantasy paperbacks at my local library and eventually I began picking up other titles, both by genre mainstays like Piers Anthony and Anne McCaffery and other random one-offs, some very good and other delightfully cheesy.  But it wasn’t all warm fuzzy scifi nerd joy for a young Juliet.  As I’m sure you can imagine, the other 11-13 year olds I went to school with didn’t quite think the ST:TNG novels were as cool as I did.  Pair that a teacher who required you to track the pages you’d read, out loud, in front of class each day (remember that sometimes I’d read a whole novel on a usual day), and you’ve got a lot of pre-teen mocking and accusations from  classmates and a teacher that I was lying about the reading.  Sigh. Pre-teen angst aside, I learned a lot from these books as I came to understand which of the regular authors tended toward which type of stories and who was stronger with certain characters.  It’s helped me as a writer think about my own strengths and the type of stories I both like to tell and am good at writing.  By far, my favorite ST:TNG novel writer was Peter David.  I absolutely loved his use of multiple timelines that could both stand on their own as interesting stories and intersected in interesting ways.  David’s Q-Squared more than likely laid the groundwork for me to fall in love with even more complex timelines in novels like The Man in the Empty Suit and even experimental work like House of Leaves.

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The novels weren’t the only books released around the ST:TNG franchise.  There was an episode guide called The Complete Guide to Star Trek: The Next Generation that was re-released several times as the show was renewed for additional seasons (and that at one point in my life, I had memorized – no joke).  There were also several technical manuals, books about the science of Star Trek, and a host of other random series tie-ins like Make It So: Leadership Lessons from Star Trek:  The Next Generation.

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This of course brings us to the comics.  There were several series of ST:TNG comics released by DC and later their Wildstorm imprint.  For our purposes, I’ll be covering the first ST:TNG six-issue miniseries, now called Volume 1, released in early 1988.  They were written by Mike Carlin, who was also group editor for Superman at the time and later served as DC’s executive editor from 1996 until 2002.  The artwork was by Pablo Marcos, who had previously made a name for himself doing horror comics for Marvel.  Marcos would stay on for a good portion of the second ST:TNG DC run (Volume 2), the bulk of which was written by Michael Jan Friedman.  Big thanks to Matt for tracking down the Volume 1 series for me via Lone Star Comics, and before we engage, remember that here on Rotten Ink, we grade comics on a star scale of 1 to 4 and look for how close the comic stays to the source material, its entertainment value and its art and story. So let’s set a course for the DC six-issue mini-series of Star Trek: The Next Generation….Engage!

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Star Trek: The Next Generation  #1  *
Released in 1988     Cover Price $1.50    DC    1 of 6

We begin with Captain Picard’s opening narration (the same one that opens the show), which leads into a monologue of his reflections on the Enterprise, its mission and the fact that unlike his prior command posts, this ship is carrying not just his crew, but their families including many children.   On the bridge, Picard’s crew, including Commander Riker, Lt. Worf, Lt. Yar, Counselor Troi, Lt. Commander Data and Lt. LaForge, are ready to proceed with their first mission as they conduct scans of a nearby planet and adjust to working together.  An alien race makes contact and expresses and interest in meeting the Enterprise crew.  As Picard begins to make plans for an away team, Dr Crusher and Wesley visit the bridge to ask for more medical supplies, but everything is interrupted when the supposedly peaceful aliens fire on the ship.  After consulting with Riker and Troi, Picard decides that the away team will go ahead as planned with Riker, Troi, Yar, LaForge and Data visiting the alien planet.  As soon as they arrive, they’re fired on again again and pursued by warriors in a large armored vehicle.  Meanwhile, back on the ship, Picard has to deal with young Wesley asking him about his plans for dealing with the potentially hostile aliens and a husband and wife bridge team who are bickering nonstop.  Back on the planet, Yar gets the hostile aliens under control for the moment, and Troi probes their minds to discover that their actions aren’t necessarily purely hostile but that they’re involved in some kind of war games.  The team is then transported elsewhere, by another set of aliens who apologize for the welcome the Enterprise crew has received to their planet thus far.  Out of concern for his crew, Picard has jumped into a transporter and ends up on the same ship as his away team to be greeted by the aliens, who appear to be children.

Huh.  So…that was….an issue that I read.  The beginning of this issue read almost like it was going to be a comic version of the first episode of ST:TNG, Encounter at Farpoint but ended up veering off to its own story. According to the editor’s notes in the back of the comic, DC began work on this ST:TNG mini-series in early 1987, right around the time the show began shooting its first season, which I think, explains a lot about why some of the characterizations feel just a bit off.  For example: in the show, Data rarely speaks with contractions, save for some very deliberate scripting choices and the occasion flub, but in this comic, he uses them nonstop.  It’s entirely possible that decision wasn’t made until Brent Spiner began shooting as the character so the DC folks had already started working on the comic and this wasn’t communicated to them.  The way the characters interact with one another, even the way they address each other (commonly by first names instead of by last name or title) also feels just a bit off from the show. Speaking of out of place, the biggest problem I had with this issue were the things that felt like DC trying to “comicfy” ST:TNG – as if the show itself didn’t have the right elements for a comic in the 1980s (come on guys, it’s in space!) so they added giant Mad-Max-esque armored vehicles, warriors who looked like your usual Conan-Krull-HeMan clones and gave the bickering bridge couple capes…just so you were sure you were reading a comic book  The art itself is okay – very much of its time and nothing to write home about.  The cover is pretty cool with a painted looking Enterprise in warp flight over the LCARS display.  Let’s see if they can iron out some of my complaints in the next issue, though it’s got Picard fighting aliens in front of a Christmas tree on the cover so I’m not exactly optimistic.

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Star Trek: The Next Generation #2  *1/2
Released in 1988     Cover Price $1.00    DC    2 of 6

The Enterprise is en route to a Federation Starbase for standard maintenance, and the crew is preparing to celebrate Christmas on the holodeck.  The sensors pick up an alien vessel traveling at warp speed nearby so Riker proceeds with the usual diplomatic greetings, but when the communications channels are opened, the Enterprise’s instruments go berserk.  They recover quickly and finally reach the strange mummy-like aliens who are happy to accept the crew’s invitation to join them in their holiday celebrations.  The rest of the crew make merry on the holodeck, which is made up to look like ski slopes, but Picard and Yar excuse themselves to greet their alien visitors.  As they proceed to the holodeck, one of the aliens wanders off and catches Wesley, who’s also wandered away from the party, but says that he’s “not the one I’m looking for.”  Wesley tries to warn Picard and the rest of the crew, but when confronted, the aliens just say that there was an odd presence that they were chasing, which could also explain the earlier malfunctions on the Enterprise.  Picard doesn’t seem terribly concerned, so Wesley throws a tantrum and leaves the party.  Troi chases after him saying she believes him because she’s sensed something strange as well.  The aliens and the Enterprise crew clash as the presence once again wrecks havoc, materializing to look like Santa Claus (seriously).  When this happens, the aliens are unmasked and revealed to look suspiciously like a race of Grinches (again, seriously).  Finally the presence is freed out in space and the aliens agree to stay and celebrate Christmas with the Enterprise crew.

I spent the first few minutes of this comic extremely confused because I thought that this was going to be a continuation of the story from issue 1, but nope.  Instead we forge ahead into a rather ridiculous holiday story that ultimately results in the Enterprise crew and some aliens bonding over the spirit of Christmas.  It’s exactly as cheesy as it sounds, and I groaned loudly when the mysterious presence began to manifest itself in the shape of Santa Claus.  I won’t tell you what I said, when, upon flipping back through the pages to write this review, I realized that the aliens looked like the Grinch. Sigh. I suppose I should mentioned that I’m not a fan of holiday specials in general so the concept was already rather painful.  But even putting that aside, this just felt way too wacky to be ST:TNG – like bad fanfiction.  The art in this issue was slightly improved from the last – the characters are starting to look a bit more like themselves.  Let’s see if we can take a few more baby steps towards a good read in issue 3.

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Star Trek: The Next Generation  #3  **1/2
Released in 1988     Cover Price $1.35    DC    3 of 6

The Enterprise is beginning another mission when Picard catches Yar and Wesley running through the corridors playing a game.  He chastises them, and Yar tells Wesley a bit about her childhood on a rough colony planet before she’s summoned to the bridge.  The Enterprise has encountered a strange ship of unknown origin with no apparent lifeforms on board.  Yar volunteers to lead an away mission, saying that it’s best to investigate now that get caught in a trap later.  The mission, however, quickly goes awry as the team is attacked by invisible assailants, who seem to somehow know Tasha Yar.  Back on the Enterprise, Picard has to figure out whether or not to destroy this mysterious ship, and as he grapples with the ethics, Q appears on the bridge to throw his two cents in.  The alien ship begins firing on the Enterprise, and Picard makes the decision to protect the civilians onboard by separating the saucer section and commanding from the battle bridge.  Meanwhile, Wesley observes the transporters being used without anyone seemingly being beamed aboard the saucer section, while Deanna senses a psychic attack on Tasha Yar.  Q tries to bait Picard into destroying the alien ship, but then the Enterprise receives a hail of distress from the human-like creatures aboard who claim to have been abandoned by their leader.  While Q continues to argue with Picard, the aliens board the battle bridge and accuse Q of breaking his part of their deal.  While Picard tries to make sense of the arrangement that Q has made, Gordi informs him that the saucer section has vanished in space as our story is to be continued.

FINALLY, a comic that feels like ST: TNG and not some silly kids book (no offense if that’s what you’re into, it’s just not what I’m after in a Star Trek comic).  The story for this issue very much had the feel of a regular episode with moments of comedy, adventure and drama as well as Q meddling about as Picard tries to navigate the Prime Directive and captaining a ship with both commissioned crew and civilians onboard.  If that wasn’t enough, we got the ship separating, which always felt like a treat in the show (by treat, I mean thing that would cause a young Juliet to demand the attention of everyone around me: “Look! Look!  They’re going to the battle bridge which means THEY’RE GOING TO SEPARATE THE SHIP!!”).  The art’s still not fabulous, but for the most part, everyone looked remotely like themselves.  I’m actually a bit excited to see how this one wraps up so let’s move on to the next issue.

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Star Trek: The Next Generation #4  **1/2
Released in 1988     Cover Price $1.35    DC    4 of 6

The saucer section is lost in space as Q argues with Picard’s crew on the battle bridge about his role in this situation claiming that there’s someone else controlling the situation that even he does not have influence over.  Meanwhile, the saucer section under Riker’s command is experiencing strange turbulence as it hurls through space.  In sick bay, Tasha Yar awakens to see a mysterious cloaked figure named Reglech, who she recognizes from her childhood on the colony planet.  While Picard discovers that Q has mysteriously lost his omnipotent power (and manages to get a good punch in), Wesley sneaks onto Riker’s bridge and manages to be in the right place at the right time when Riker relieves his helmsman of duty.  Tasha, meanwhile, has wandered away from sick bay with Reglech who taunts her about her childhood.  As a Q appears on Riker’s bridge, other Q’s watch as Tasha overpowers Reglech and observe that she shows promise.  Tasha brings “Reglech” (who’s now revealed to be another Q) to the bridge and the Q’s leave the saucer section, which finally stops shaking.  Meanwhile back on the battle bridge, Q finds himself abandoned on the Enterprise, powerless, and lashes out.  As the saucer section comes back into range, Q’s tantrum causes Gordi to be shot by a phaser, seemingly killing him….to be continued.

Interesting that this comic came out in May 1988 because almost exactly a year later, season two episode “Q Who” would air, the main plot of which is that Q is kicked out of the continuum for his meddlesome behavior.  That aspect of this issue is interesting, but feels kind of rushed in comparison to the way the story is told in the episode.  The bits about Tasha’s childhood are also interesting but rushed.  One thing that did annoy me was that the Bickley’s, the bickering husband and wife crew members from the first issue, are back and bickering in full force.  Seriously, who are these people and why are they necessary?  They aren’t even comic relief, they’re just annoying.  Another thing that’s more bothersome than outright annoying is Data’s reaction to Gordi’s apparent death.  I’m hoping they better explain his emotion-drive outburst in the next issue because this early in the show, it’s really not fitting for the character.  So is Gordi really dead?  Let’s find out!

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Star Trek: The Next Generation #5  **1/2
Released in 1988     Cover Price $1.00    DC    5 of 6

Gordi is seemingly dead, and Data is furious.  The Android attacks Q as the saucer section is re-attached to the ship.  Dr. Crusher arrives on the battle bridge and begins to tend to Gordi.  She takes him and Q (who’s still powerless and was pummeled by Data) to sick bay.  Worf and Picard discuss whether or not Q’s lack of power can result in him eventually changing and shedding his trickster nature, while Data worries over Gordi in sick bay.  Reglech has been confined to the detention deck with the aliens from the ship back in issue 3 (hey, remember those guys?) and manipulates them into facilitating his escape.  Tasha pursues the escaped Reglech, who goes to sick bay as Q is awakening.  Reglech is to kill Gordi, but Data jumps in the way, seemingly unhurt by his phaser blasts.  Then Q jumps in the way, sparing both Data and Gordi as he willingly sacrifices himself.  This puts Q back in the good graces of the continuum and he leaves the Enterprise unharmed as Gordi finally awakens.

All told, this isn’t a terrible arc, though really, I think the story would have been better served over a few more issues.  I seriously forgot about the aliens from the beginning of the story and was a bit shocked that for all of issue 4, they were apparently biding their time on the detention deck.  The Enterprise crew is once again all over the place.  It’s really interesting because for as well as they’ve got Picard down in this story arc, other characters just seem so off in terms of characterization.  Data is by far the worst offender.  Whereas others seem off, there are things about him in this story arc that are straight up canonically wrong.  As I mentioned in the prior issue’s write-up, I was hoping that his emotional outburst over Gordi’s attack was some kind of product of Q’s meddling, but apparently, it was just the product of bad writing -or- of the comics being written/produced prior to or concurrently with the beginning of the first few episodes so the characters weren’t really properly fleshed out.  And that’s the thing I have to remember, people reading these comics in 1988 only had a handful of ST:TNG episodes to compare the characterization to whereas I have multiple viewings of seven seasons under my belt, not to mention the novels.  So with that in mind, I’ll move on to the final comic in this six-issue mini-series.

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Star Trek: The Next Generation #6  ***
Released in 1988     Cover Price $1.00    DC    6 of 6

The Enterprise is finally on its mission to the mystical planet Faltos (which is where they were headed before the great Q interruption that made for the last story arc).  As Picard gives the orders to set course, Data begins to argue with him about the coordinates, saying that Picard is wrong.  Just as Data is about to be relieved of duty, the crew figures out that he is telling the truth, Starfleet command has implanted secret information about Faltos into Data’s brain.  The Enterprise finds the mysterious planet and send an away team to meet with the Faltos world tribunal, made up of many different races of aliens. Deanna has a bad feeling about the mission, but Riker doesn’t want to keep the tribunal waiting so they proceed.  The tribunal treats them as welcome guests, so welcome, in fact, that they’re informed that the Enterprise’s crew will now be permanent residents of the planet as so many visitors have done before them.  Naturally, the away team and Picard are outraged, and as they try to figure out what to do, Data realizes that perhaps there’s additional information hidden inside him.  So Picard and Dr. Crusher beam down to the planet under the pretense of diplomacy and proceed to help Gordi tinker with Data.  they learned that Data’s creator, Dr. Soong, studied crystalline energy while trapped on Faltos and used that knowledge, now implanted in Data, to escape.  So Picard and his crew put their plan into action and escape in the Enterprise, but not before the leader of the world tribunal uses his powers to remove all knowledge of Faltos’ location from Data’s (and thus Star Fleet’s) memory.

Story-wise, this was actually a pretty good way to wrap up this six-issue run.  Of all these comics, this one felt the closest to an actual episode of the show, just adapted to the pacing needs of a single issue comic, and there’s a part of me that actually wonders if this story wasn’t somehow recycled for an early episode of Voyager that’s very similar.  I’d love to know a bit more about Faltos, and see more of the planet, but even that didn’t bother me as it was obviously the easiest thing to skip for page restraints without messing up the actual story.  The art, on the other hand, still wasn’t great.  There are panels where everyone looks good, like comic stylized version of their TV characters, but in others, the characters, Data in particular, just looked ridiculous.  Earlier in the series, I was really unsure as to whether I’d be interested in reading the volume two comics, but I think with this ending, I may give them a shot at some point.  Speaking of which, I have a few more comics to cover here on Rotten Ink, the two movie ST:TNG movie adaptation comics.

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Of course, there were actually four ST:TNG movies, or three and a half depending on how you classify Generations since it is technically both an original series and Next Generation movie.  Generations was released in 1994, and the tactic of having a film covering both shows was interesting.  On one hand, I get it – all of the Trek movies up to that point were based on characters from the original series, and only three years prior, while ST:TNG was still on the air, Star Trek VI came out in theaters.  The flipside of this is that ST:TNG ended a successful TV run only months before Generations was released in theaters so it kind of begs the question, what else did that property need to do to prove itself worthy of getting its own film.  But ultimately Generations was a good passing of the torch and paved the way well for First Contact, which to me is the best ST:TNG film.  I’ll leave the plots of both of these for a moment as we’ll get to them in the comic reviews below.  After First Contact in 1996, Insurrection followed in 1998. I have mixed feeling about that one.  I don’t think it was quite as bad as many people claim, but it reminds me a lot of X-Files: I Want To Believe in that it really wasn’t a film, just a two-part mid-season episode on the big screen.  And then we have Star Trek: Nemesis.  I’ll level with you, dear Rotten Ink readers, I’ve only seen once, in the theater, and even fourteen years later that still feels like enough.  I ought to be able to have the same attitude about Nemsis that I do about Insurrection because I think the logical side of my brain knows that’s the case.  However, because Nemsis was considered such a commercial flop and a mess of a movie, it ended up being the last Star Trek movie before the JJ Abrams films (which I actually don’t mind especially since they’re attempting to simply make them an alternate universe which keeps in the spirit of Star Trek), which just really leaves a bad taste in my mouth.  But we aren’t talking about Nemesis as there wasn’t a comic adaptation of it.  So here with go with Star Trek Generations.

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Star Trek Generations # 1  ***1/2
Released in 1994     Cover Price $3.95    DC    1 of 1

Captain Kirk, Scotty and Chekov are in attendance for the high profile launch of the Enterprise B.  On the ship’s maiden voyage, it encounters a distress signal from the Laku, a transport ship of refugees.  The rescue effort, however, goes completely awry resulting in Captain Kirk’s death.  Years later, the crew of the Enterprise D is celebrating Worf’s promotion when news arrives both of a personal tragedy for Picard’s family and in the form a distress call from the Amagosa star observatory.  The crew meet Dr. Soran, who was once a refugee on board the Laku.  He’s in league with the Klingon Duras Sisters, stealing trilithium and kidnapping Gordi, all in an effort to return to something called the Nexus.  Picard agrees to a prisoner exchange, but tricks the Klingons and goes after Soran, entering the Nexus himself.  While the Enterprise battles the Duras Sisters, Picard meets up with Kirk, who’s been living inside in perfect fantasy in the Nexus since the launch of the Enterprise B all those years ago.  Together, the captains defeat Soran, but not without a price as Kirk truly dies this time around.  Picard returns to his own reality to find his crew safe, but the Enterprise D destroyed.

I should have known that with Michael Jan Friedman credited for the story adaptation, this would be a great comic.  As I mentioned above, Friedman wrote most of the ST:TNG Volume 2 comics as well as a good number of original Star Trek and ST:TNG novels.  So not only is the characterization spot-on, the plot follows the movie extremely closely with good pacing for a comic adaptation (pacing is one of those things that seems really tricky to nail when adapting a film into a single comic).  The only thing that didn’t quite work story-wise was the subplot of Data getting the emotion chip, and that’s really because so much of what makes that great in the movie is Brent Spiner’s acting, not the script itself.  Plus, a tricorder singing about “lovely little lifeforms” just doesn’t read with the same charm it has onscreen.  Gordon Purcell’s artwork is wonderful.  Everyone looks, not just like the actor that portrays them, but there’s a lot care to capture their facial expressions and mannerisms.  Also, (and I realize that this also has to do with age and changes in the way comics are printed) the colors are really rich.  This comic both does the film justice and is an interesting read on its own.

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Star Trek First Contact # 1   ***
Released in 1996     Cover Price $5.95     Marvel     1 of 1

Picard still has nightmares about his time with the Borg, and because of his when they attack Earth, Star Fleet sends the Enterprise E (yes, they got a new ship) to patrol the Neutral Zone instead of into the action.  But when they learn that Star Fleet is losing, Picard disobeys orders takes the Enterprise into the thick of battle.  They’re able to destroy a Borg cube, but not before it launches a smaller sphere ship that creates a temporal vortex that sucks the Enterprise in.  Quickly the crew realize that they’ve been transported back in time, and that the Borg are trying to go back to assimilate Earth before First Contact (the first time humanity used warp engine technology triggers a visit from the Vulcans) and thus change the future.  The Enterprise destroys the sphere, but not before some surviving Borg beam onto the ship and begin assimilating it, including the Borg Queen who takes a special interest in Data.  Meanwhile on the ground, an away team attempt to aid Zefram Cochane and his assistant Lily in succeeding in their destiny of flying the first warp ship thus alerting the Vulcans to the fact that humanity has evolved in its intelligence.

Switching things up a bit, this adaptation was released by Marvel instead of DC.  Luckily, in the same vein as DC’s Generations adaptation, this was written by John Vornholt, who’s written a ton of Star Trek novels so it’s safe to say that like Michael Jan Friendman, he’s well versed in the universe and the characters.  The story fit the film nicely, but for me didn’t have the same impact as the movie.  To be fair, First Contact is by far my favorite ST:TNG movie, and to again draw an X-Files comparison, like Fight the Future, it’s one I still get excited about watching no matter how many times I’ve seen it (and I still get a little teary-eyed when First Contact happens).  So for most people, this comic will absolutely do the job and then some, but I still came away just a little underwhelmed.  The artwork by Terry Pallot and Rod Whigham is good.  Slightly more cartoony than the Generations artwork, but still great for the human characters.  Actually my super minor artwork complaint is more about the space scenes.  In panels where something is happening with the Enterprise, especially when it’s fighting the Borg cube, there are super cartoony sound effect words that for me ruined the mood of what otherwise would be a very dramatic moment.  The overall presentation of the book is nice – it’s thick with a cardstock cover as part of the Star Trek 30th anniversary line of products.  Again, this is certainly worth a read to get a taste of the film and for ST:TNG fans.  Earlier in this update, I showed you the Enterprise D, so check out the Enterprise E below….

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Alas, it’s time for me to set coordinates for another mission and return the helm to Matt for our next update.  We’ll be staying in space (sort of) and in the 90s for his next update, which is also (sort of) holiday themed. While I was crying over Vulcans in First Contact in 1996, earlier that year another space movie was released that also pitted hostile aliens against humanity for the fate of the future.  Since we’re two years too early for X-Files Fight the Fight, I’m obviously talk about Independence Day.  So join us next time as Matt dives into this film, its comic tie-ins and it’s sequel…20 years later.

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