Hercules Thanksgiving Dinner Unbound!

It’s Thanksgiving again and that means it’s time for us to once more travel to ancient Greece and visit our good friend Hercules. This time around he is living in the DC Universe and is ready to share his adventures with you on this holiday to make it even more special! What also makes this special is the fact that this is the last time, at least for a long while, that we will be visiting Hercules on Thanksgiving so I really hope you enjoy this update while you eat your turkey, ham or vegan meal! Looking back its been a great time writing these updates based on Hercules from all types of comic companies as I have covered ones from Marvel, Topps, Radical, DELL and Graphic Universe! We have chatted about his Legendary Journeys, his Twelve Labors, and even meeting the Three Stooges! We have gone to war alongside him; we even traveled to space with him in order to find his true calling. In other words Hercules and his comic adventures really have been a Holiday Tradition, and while it’s sad its ending, it for sure is not a full goodbye as one day Herc will return for Thanksgiving! But let’s not harp on the farewell and let’s get to this DC Comic Hercules Turkey Day update!

Hercules has had a strange journey in his life in the DC Universe. His first appearance was in All Star Comics # 8 where he appeared alongside Wonder Woman, and while that version of Hercules would appear in a handful of issues and was pretty much a jerk, it was the Earth-86 version that is our subject for this update. This Hercules is based on the Greek mythology and has been bound with chains for centuries, and only breaks free in the future after World War III has taken its toll on the world. Now wandering the apocalyptic world, he wants revenge on those who bound him as well as his brother Ares, the God Of War. This version of Hercules was introduced by DC in 1975 and sadly became wiped from the DC Universe thanks to the acts of the mini series “Crisis On Infinite Earth” that collapsed many of the Multiverses. This event took place in 1985-1986. I was a young man when I first discovered and started reading Hercules Unbound. If I had to guess, I would say I was around 12 or 13 and got issues from the Bookie Parlor as well as Mavericks Cards And Comics, and I can remember they were always very cheap and were in the .50 and $1.00 boxes. This was also a series that I knew I had to have every issue of and can remember reading them and enjoying them as it was like Hercules in a Mad Max type world, just less extreme. Over the years, somehow a box of my DC Comics became missing and this series was in the box as well as my complete set of The Joker comics, but thanks to all the comic shops around here as well as online comic retailers I was able to track them all down again and re-read them. If you enjoy Hercules in comics or just like classic 70’s DC Comics, give this series a chance as it’s pretty dang fun.

Remco teamed with DC Comics to make a toy line that would be a cash-in on the popular Mattel series Masters Of The Universe that was a must have for all the kids of the 80’s. The series was called “Enter The Lost World Of The Warlord” and brought out many amazing DC Comic characters based on mythology characters and warriors. The series was headlined by Warlord of course but also had characters Arak Son Of Thunder, Machiste, Mikola, Deimos and Hercules! Growing up I can remember seeing the figures at garage sales and I myself at one time had Hercules as well as Arak, in fact I still have them both to this day. At my Brassfield grandparents, I remember that they had Hercules there and when playing with my cousin Nathan, I would choose him to be one of my heroes in the toy battles. And of course I remember the amazing full-page ad for the toy series that appeared in DC Comics and showed the figures as well as let you know you could get them at K-Mart. These figures were pretty cool and while cheaply made, they were must-have toys for me in my youth as they were based on the classic Sword And Sandal heroes of the films I enjoyed watching. On a side note, I really do want to get a Machiste figure in good shape and if I ever do, I will let you readers know.

You readers want to know another fun silly Hercules movie that I enjoy? Well let me tell you about “Hercules And The Masked Rider” from 1963, one silly and goofy film that has our muscle bound hero teaming with a Zorro like masked hero in order to fight a ruler and the rich who are pushing the poor down. The plot from IMDB is this: “In 16th century Spain, Don Francisco reluctantly betroths his daughter, Blanca, to the arrogant Don Ramiro in order to preserve the lands in the family estate. Then Don Juan, Don Francisco’s nephew and Blanca’s true love, returns from the war in Flanders. Don Juan dons a mask and joins with a gypsy band led by Estella to fight against the forces of Don Ramiro. In this effort he’s aided by a bare-chested muscleman and also by Captain Blasco who works for Don Ramiro but whose sympathies lie elsewhere.”

The crazy thing about this Hercules film is the fact that, for the most part, Hercules takes a backseat to Don Juan and his quest to get his true love. The fun aspect of this film is that it truly does blend together a Hercules film with a Zorro movie and a dash of Robin Hood is thrown in for good measure. This is a film that I discovered on DVD thanks to the company Cheezy Flicks and my friend Josh Weinberg, who used to sell movies at a local Flea Market, gave it to me as a gift, as he knew I enjoyed classic Sword And Sandal films. Alan Steel is the actor who played Hercules in the film, and while he is good as the muscle bound hero, he is not in the same league as Steve Reeves, but does do a solid job in the role. So if you like over the top cheesy movies with poorly dubbed dialogue, then check this one out!

Alan Steel was born Sergio Ciani in Rome Italy on September 7, 1935 and started his career in movies in 1958 in a unaccredited role in the film “Herod The Great”, but his big break came in 1959 when he became the stuntman and body double for Steve Reeves in the movies Hercules Unchained and The Giant Of Marathon, the latter of which he also had a role in. And when he changed his stage name to Alan Steel, more roles in Sword And Sandal films started to pour in, and being also a bodybuilder helped locked many roles in such films as Samson (1961), The Fury Of Hercules (1962), Hercules And The Black Pirates (1964), Hercules Against The Moon Men (1964), 3 Avengers (1964) among many other films of this genre with his final film being in 1979 with the film Baby Love. With Italian Cinema moving away from the Peplum Films (Sword and Sandal), Alan Steel retired from acting in 1979 and went on to still be a bodybuilder. Sadly on September 5, 2015 at the age of 79 the cinema strongman passed away in his sleep just two days away from his 80th birthday. It’s crazy to think that Alan Steel played Hercules about four times and next to Steve Reeves I think more fans of this style of cinema know him as the popular mythic hero than many of the other actors that played the role. Over the years of doing so many Horror and Comic Conventions it’s a shame that I never got to meet many of the icons of Peplum Cinema as it would have been great to have meet the likes of Steve Reeves, Alan Steel, Brad Harris and Reg Park to name a few before they passed away.

So before we get to the comic review of DC Comics series Hercules Unbound I would like to take just a moment to chat and update you readers about the Hercules Comic that Jeff Potter and I was creating for Sparkle Comics. As you longtime readers remember we wanted to start a Sword And Sandal comic line that would feature all the heroes of those films coming back for more adventures. The first in the series was Samson by Don Stephenson and sadly the sales of that book were below average and the feedback was mixed as everyone praised the amazing artwork Don did but they wanted more action in the story. So with that we feared that readers would not be ready for more Sword And Sandal comics so Hercules took a back seat for awhile and Jeff and I went on to work on a few other projects first like Black Jack # 1, Eternal Sleep # 1 and Babysitter Massacre # 0 to name a few. But I have some great news for those Sparkle Comics readers who want to see Hercules once more come alive in the pages of comics that has a cinema feel to it and that’s I think in 2022 we will begin work on the comic that will feature Hercules fighting off a horde of cannibalistic cavemen in order to save a beautiful woman who’s being sacrificed to them in order to appease the King of her village! I am very much looking forward to developing this issue as well as several issues that will follow that will pit our hero Hercules against so many amazing creatures and foes.

When I made the a hard decision to stop covering a Hercules Comic on Thanksgiving, it really was a tough one to make as I have been doing so since 2013 and it was something that I and many of you readers looked forward to every Turkey Day. But over time and eight years of covering him and his comic adventures it was time to walk away for awhile, and keep in mind I am not saying Hercules will not return for a Thanksgiving update, I just don’t see me doing so for a very long time as I have said above. But when coming to an end I knew I must cover the DC Comics universe version as we have covered Marvel’s twice and growing up I can remember reading the DC ones and loving them.

Hercules Unbound # 1 ***
Released in 1975     Cover Price .25     DC Comics     # 1 of 12

World War III has ended four weeks ago and on a small island Hercules breaks free from chains that have bound him to a boulder for many decades. Once free he has one thing on his mind and that’s revenge on the one who has held him captive that long, and that person is the God Of War Ares! But before he can think too much about it, he notices a young man and his dog on a ship being attacked by water demons! Hercules dives in the water and beats down the demons and comes aboard the ship and meets Kevin, a blind young man with the bravery of a warrior and the dog is Basil, who is friendly and loyal. Kevin tells Hercules about how he and his brother Jason were on vacation with their dad when World War III started and his brother was killed and many the people were affected by a nuclear bomb’s radiation that has caused them to be blistered mutated monsters who want to eat humans! And if not for Basil guiding him to the boat, he would have been killed. Hercules does not like what he hears and now has a goal to get Kevin to his father and to then take the fight to Ares who is watching the war from Mount Olympus and loves the death and destruction all around him and is even playing all sides against each other in order to cause more deaths. While Hercules with Kevin are now on land Hercules tells how he was set up by Ares as he was mad at Hercules for his stance on wars, and tricked him and chained him up. Hercules and Kevin are now in town and are attacked by Minotaur demons and once they take them down Hercules and his friend head for Rome, but Hercules notices that Kevin was very skilled with a slingshot even though he is blind. Once In Rome Hercules stops men from war and calls out Ares who sends his purple skinned champion Smasher to deal with Herc, and after a fight that leaves Hercule hurt and Basil the dog down, Kevin uses a rock and hits Smasher killing him. As Hercules is back up he notices that Ares has run away and worst of all Kevin finds that Smasher was his father mutated and now dead by his own hands.

This first issue of Hercules does a great job of building the world it takes place in, a world that is ravaged by war and nuclear fallout that has caused most men and women to mutate and go crazy all the while the old Gods of the world are playing their own sick and twisted games. Hercules has been chained to an island for around a thousand years and only by a miracle is he set free and when free finds a blind boy named Kevin and his dog Basil who helps him understand what is going on this this world he has been long removed from. That’s the thing about Hercules thus far, his instinct to be a hero and stand up for what is right is still a part of him, even if he does want revenge on Ares the God that placed him in chains. Kevin is an interesting lad as he is a true survivor and, while blind, does well for himself when it comes to protecting himself and his friends, truly there is more to him then meets the eye as his skill with a slingshot with no sight is too good. Ares The God Of War is living up to his name and is getting joy in playing all remaining sides of the world against each other as he loves death and battle and he is getting his fill of it in this new chaotic world. The comic does a great job of feeling like a classic hero story, but also does a great job of making the gloom and doom feel like a real threat to our heroes. This issue really did hold up for me after all these years, and I cannot wait to read the rest of this series again! The cover is great and eye catching and has a true classic 70’s DC Comic look to it. The interior art is done by the team of J.L. Garcia Lopez and the great Wally Wood and is great stuff and showcases why DC Comics at the time was a delivering some topnotch comic series. Over all if you like fantasy comics based on Hercules with a dash of Superheroes, then give this issue a read.  Now let’s see how issue two holds up!

Hercules Unbound # 2  ***
Released in 1976     Cover Price .25     DC Comics     # 2 of 12

Hercules with Kevin and Basil are now in Paris, France and are being attacked by more sinister demons and after taking them down, they meet fellow World War III survivors the Simon St. Charles a British older man, Dave Riggs a young man and Jennifer Monroe a pretty blonde woman. They invite Kevin and Hercules to come hide with them in a hideout that is stocked with drink and food. Meanwhile Ares is upset that the demons have failed to kill Hercules and summons Cerebus and his pair of two headed hounds of hell as he gets orders to attack and stop Hercules so that chaos and war can rule the Earth. Hercules and Jennifer go for a walk and it’s clear the God has fallen for the young woman who was once a supermodel, but their walk turns bad when the Hounds Of Hell attack Hecules and Cerebus runs off with Jennifer kidnapping her. Cerebus and Hercules fight for a few moments and Herc is knocked out and found later by Kevin and the rest that later who are upset that Jennifer is missing. Hercules, Kevin and Basil follow the trail and soon find that they have to enter Hell in order to save their new friend!

This second issue’s plot has Hercules heading to Paris only to find more survivors with one being a love interest, but Ares has plans to bring down Hercules and sends Cerebus to cause mayhem and take the young woman to Hell and force Hercules to follow him there were they could kill the God once and for all. Hercules in this issue is not trusting of other people, but yet his heart falls hard for Jennifer a model who as well seems to have an attraction to Hercules as well. Good old Hercules is headstrong in this issue and also finally questions how well Kevin gets around if he is blind, but does trust his young friend. Kevin and Basil are loyal to their friend Hercules and even rush into battle to be at his side and help the best they can. Jennifer is a young woman who at this point is trusting and seems to just accept the fact that Hercules is real and falls for his kindness and chiseled looks. Simon St. Charles and Dave Riggs seem like good guys but are also very much cowards and while they care about Jennifer they are not willing to risk themselves to save her. Ares is as evil as ever and wants to bring on total war and ride the world and himself of Hercules, a total ego driven God. Cerebus is a man who does what Ares asks and is super powerful and has the support of two hounds that have two heads and are ready to shred flesh. I do like that they give Cerebus a backstory of being sent to Hell over the love of a cheating woman that he would love to kill…man she did him wrong. This issue has some great drama and action and like before did a great job of blending them together and not making the story drag and keeping you wanting to see what is going to happen next. The cover art is solid and eye catching as the use of white and the red hounds of hell makes it stand out and the interior art once more is perfect and done by the team of J.L. Garcia Lopez and the great Wally Wood. So as you can see, this second issue is great and like the first held up with me when reading again.

Hercules Unbound # 3  **1/2
Released in 1976     Cover Price .25     DC Comics     # 3 of 12

Hercules along with Kevin and Basil jump into the deep hole and find a man named Orpheus who plays a lyre as well as the ferryman Charon of the river Styx, but Hercules and Kevin before they can set sail are attacked by a shadow demon that there is no way to defeat…that is until Kevin tells Orpheus who Hercules is and he uses his music to distract the demon allowing Hercules to defeat it. Orpheus asks to join them on their journey to save Jennifer and they take him along for the adventure and start the journey on the river after paying the toll. Meanwhile Cerebus arrives at the castle of Hades with Jennifer and informs the god of Hell that he is waiting for Hercules to try and save her, while waiting Cerebus opens up to Jennifer and the two start to become friends and she understands his reasons and loyalty to Ares. Meanwhile Orpheus tells Hercules about how he lost his bride and how Hades set him up to once more loose her with a cruel and yet simple trick. Hercules finally arrives at the castle and he is ready for war as he throws a tree trunk through the castles window alerting Cerebus who charges out ready for a brawl. Hercules and Cerebus are battling to the death as Orpheus talks to Pluto to just allow Jennifer to leave, and by accident Hercules punches a wall and it crumbles down and kills Cerebus who has now found peace. In the end Hercules, Jennifer, Kevin and Basil travel back to the overworld as Orpheus shows that he himself was a ghost as well and returns to the place he belongs. On Earth Simon and David are attacked by demons and are kidnapped and taken to speak to Ares The God Of War.

In this third issue Hercules with his friends travel to Hell in order to get Jennifer back as Cerebus has taken her there on the orders of Ares as Hades himself has agreed to host the epic showdown…and in the end the battle leaves Cerebus dead, but yet free from his torment of lost love and no longer being controlled by Ares. Hercules in this issue turns on his full hero mode as he battles a shadow demon as well as a very angry Cerebus in order to save Jennifer who clearly he is fallen in love with. Kevin and his dog Basil does what they can to help in this quest as does the spirit of Orpheus whose music can weaken the demons that stand before them. Cerebus himself is a bad guy, but does have a good heart and is only doing the bad stuff as his heart was broken many decades ago and Ares has taken advantage of his pain and uses him as a tool of battle and war. But while a bad guy you do kind of feel sorry for him when he gets crushed to death, but you also feel good about it as he has found peace. You also now know that Hades is on the side of Ares as he has allowed this all to take place in his kingdom…and it makes sense, as War equals more souls for him. One thing that is clearly going to come back on Hercules that takes place in this issue is the taking of Simon and David as you know Ares has no good plans for these two. The cover for this issue is good and eye catching and showcases the powerhouses fighting, and the interior artwork done by J.L. Garcia Lopez again and its solid work and brings me back to the days of reading old DC Comics. Over all a great issue that sets the stage even more for the Hercules and Ares showdown that we are building towards.

Hercules Unbound # 4  ***
Released in 1976     Cover Price .30     DC Comics     # 4 of 12

Hercules along with Kevin, Jennifer and Basil the dog are on a boat and are being attacked by a war ship, and when their foes try to board their ship our heroes fight back and find that their attackers are animal humanoids people who were attacking on the orders of Hunter Blood a madman who claims he is the ruler of England! Hercules has heard enough and heads toward England to break up this empire as well as see if the missing David and Simon are there, and once their Jennifer brings up that the note they found written by their missing friends could be a fake written by Ares, and Hercules blows that off and unknowingly insults her by saying that she is a woman and should leave things to him…and this of course enrages Jennifer! Meanwhile Hunter Blood is as well furious at his Cat Man who lead the attack on Hercules ship for failing and uses his radioactive eyes to fry him and then orders his men to bring him Hercules and his crew or they will as well will share that same fate. That night while camping Hercules and crew are attacked by the Animal People and are taken prisoner when they use sleep bullets on them, while Hunter Blood tries to charm Jennifer, Hercules and Kevin find themselves chained to tower bells! Hunter Blood explains to Jennifer that he collects fine art and treasures but that he can not see them as the effects of World War III have left him blind and his eyes now fire beams that decay things it hits! And this upsets him and says that Kevin and Hercules must pay and starts ringing the bells causing our heroes massive pain. With the words of Kevin going through his brain Hercules uses all his power and brings down the bell tower and crushes Blood Hunters collection, and as Blood Hunter starts to choke Jennifer to death Hercules appears and challenges him to a final fight.

This issue is a fun ride and has Hercules and his crew traveling to England in order to find their missing friends only for them to find a crazed madman and his animal humanoid henchmen! Hercules in this issue is on a true quest as he is really on a warpath to bring down Ares as well as try to bring peace to this world gone mad. He as well feels that he must protect his friends from harm, but does have a boneheaded look at women as he feels that they can not be the hero like him and that they should not think about battle and traps as that as well should only be left up to him…he has a lot to learn. Jennifer in this issue shows that she can fight and takes out a few of the animal people on their ship and as well seems to be wise on looking at all aspects of things before just rushing in like Hercules. Kevin and Basil are as helpful as ever and it’s clear that at this point Kevin looks at Hercules as a close friend. Hunter Blood is a man turned mad thanks to the radiation fallout of the war that has given him powerful eyes that decays anything he looks at! This power and also curse has driven him mad as he loves classic art and the fine things of life that he could never afford when the world was normal…he gets what he wants and because he can not see them he lashes out in fits of rage. The Animal Humanoid People are mindless followers who do what they are ordered in fear of what Blood Hunter would do to them if they did not. I like that the issue ends as well with a cliffhanger as Hercules freed himself from a deadly trap and is now wanting to beat the hell out of Hunter Blood who he himself wants death as his collection is gone…this is going to be an epic showdown for sure! The cover is eye catching and has Hercules raging in the streets of London and the interior art is fantastic and done by icons J.L. Garcia and Wally Wood! This is another great issue in this series and one that was fun to reread after all these years, and I really am looking forward to looking back at this whole series. So with that let’s see how this fifth issue holds up.

Hercules Unbound # 5  ***
Released in 1976     Cover Price .30     DC Comics     # 5 of 12

Hercules grabs a concrete pillar and is ready to go head to head with Hunter Blood as he wants him to let Jennifer go! And with his eyes Hunter Blood zaps the pillar and makes it rot and then hits the ground from under Hercules to fall through it and hit hard the subway that is below and then he smacks and knocks out Kevin and then drags Jennifer away as his Animal Humanoids follows. As Hercules wakes up he meets Durak Malloy a Ape Humanoid who leads a army of other animal humanoids who are at war with Blood Hunter and his people, and then they go above and find Kevin and Basil who are now both coming two and are all happy to see each other alive and well. Durak Malloy tells Hercules and Kevin that before World War III he was just a regular primate that was a lab animal and after the bomb went off spilled chemicals from the lab filled the air and made him and other animals intelligent! While Hercules and Durak sit in a theater and watch a movie, Kevin and Basil are attacked by Hunter Blood’s animal people and this alerts Hercules who springs into action who starts to rumble with them as Blood Hunter appears and uses his eyes on Big Ben to try and bring the landmark down onto his enemies as well as his own Animal people as he looks at them all as expendable. Hercules rushes to Hunter Blood who falls from his perch on a building and his own Animal Humanoid soldiers beat him to death, but Big Ben also falls and Hercules holds it up as long as he can as everyone gets to safety…but poor Basil the dog is not lucky as a stone falls and crushes him…Hercules and Jennifer’s hearts break as they watch Kevin mourn the loss of his faithful dog.

This fifth issue in Hercules Unbound has a mix of Planet Of The Apes thrown into it as I could swear that Ape humanoid Durak Malloy could have easily been taken out of the Marvel Comics series of that film that was running in 1975-1976! The plot of this one has Hercules taking on Hunter Blood as he tries his best to rid the world of this hero as well as anyone that is in his way that includes his own soldiers! Hercules in this issue is headstrong once again and thinks that his raw power can stop any enemy and he is quickly sent fallen to the ground when he finds his opponent is a more powerful mutant when it comes to his twisted eye beams. But while Hercules fumbles the first fight his power and hero attitude does end up saving the day and he even proves to Jennifer that he is a good person even if his thoughts sometime are primitive towards women. Poor Kevin tries his best to help in this issue and suffers the worst loss as his best friend and loyal dog Basil is killed by a fallen stone, sad to see Basil gone from the series. Jennifer takes a backseat in this issue and is pretty much just held captive until she is saved, and she herself got the best first look madness of Hunter Blood as she seen his true fall into madness. Durak Malloy is a cool character as he is Patient Zero of the animal humanoids and is at odds with the crazed Hunter Blood and his group, he is also the one that explains why the world now has human walking and talking animal people. Hunter Blood is a true madman who a deadly power that he abuses in order to rule with fear and threats of death, plus life to him really is cheap as he claims is own loyal foot soldiers are nothing more then mindless slaves to him…he is a fool and it’s great to watch him get beat to death at the hands of his own one time men. This issue also shows briefly David and Simon on a warship with Ares who alerts them they are being used as bait to snag Hercules, as the showdown between the Greek Gods is counting down. This issue was a fun and fast read filled with action, drama and some great sci-fi elements and yet still has that classic Sword and Sandal feel. The cover is great and has Hercules holding up the falling Big Ben tower and the team up of Garcia and Wood are on interiors again and it looks great, in other words another solid issue of Hercules Unbound.

Hercules Unbound # 6  ***
Released in 1976     Cover Price .30     DC Comics     # 6 of 12

Hercules, Jennifer and Durak Malloy along with his animal humanoids are all quite and sad as they walk along with Kevin who is hold the body of his canine friend Basil, and worse before they can really do anything to comfort him they are attacked by two waves of Ares’s Warriors and with Hercules might and Durak and his men’s firepower they make quick work of these soldiers. After the battle Hercules tells Kevin that he has a way to bring Basil back to life and this makes the young man very happy to hear, as Jennifer takes Hercules off to the side and asks how he plans to do so he explains to her that he witnessed Ares bring his dead pet hawk back from the dead, and that he planes on forcing his brother to do the same for Basil. Meanwhile Ares along with his army and his captives Simon St. Charles and Dave Riggs and they are heading towards Stonehenge, when Dave escapes with the help of Simon and this angers the God Of War who tells Simon he will pay for this, and he means it as he chains him to the barrel of a tank! Hercules wishes Durak and his men well as they are now splitting from Hercules quest and soon after a warn out Dave appears and tells them were Ares is and that they still have Simon, and this is all Hercules needed to hear as he makes his way to the landmark to have a final showdown with his brother. When Hercules arrives Ares sends his warriors to fight his brother and after making short work of them Ares joins the fight after being mocked by his brother, and the fight goes back and fourth and in the end Hercules uses his wits and might to bring his brother down! In defeat Ares uses his power to bring back Kevin’s dog Basil and rides away letting Hercules know that next time they meet one of them will have to die! So with that Hercules stands among his friends Kevin, Basil, Jennifer, Simon and Dave and in a world that has been destroyed by Nuclear War.

With issue six the Hercules on a path to fight Ares comes to an end in a battle at one of the most mystic sites in the world! This issues plot is really just the build up of Hercules making his way to Ares and along the way we learn that Ares can bring the dead back to life, Dave escapes being a prisoner and that Durak Malloy and his men have their own quest and break away from Hercules once they help him fight off some attacking warriors. Hercules in this issue is very focused on finding Ares and saving Jennifer’s friends from him as well as now knows he must force his brother to use his powers to bring back Basil from the grip of death. And once he gets into battle Hercules knows that his power will not fail him and that he must win at any and all coasts, and Herc even shrugs off a direct hit from a tank. Ares in this issue is very cocky and surrounds himself with warriors and war machines, as his end goal is the death of all humans! And even in defeat Ares stands by his word to help Basil but still warns that he will be back and next time he planes on killing his brother. And the characters of Kevin, Jennifer, Simon and Dave all take a backseat as the main focus is the showdown of the Godly brothers clashing, and again the end fight is lots of fun and holds a classic cheesy Sword And Sandal Film appeal to it. It’s a shame that Durak Malloy and the rest of his animal people soldiers are a second thought in this issue and they write them off in one panel after they just helped against a handful or warriors, I would have liked for at least Durak Malloy to be with them for the rest of this series. At the end of this issue they also alert us that the “direction” of this comic series is changing and the only thing I can think of as to why they would do this is cause low sales or a new team of creators taking over the series. The cover is great and eye catching for the time and the Garcia does the interior art once more once more, and its great and so fitting for 70’s style DC Comics. Issue six of Hercules Unbound holds up just like all this series this far and I really have been enjoying revisiting it, so let’s move onto issue seven to see how the new direction holds up.

Hercules Unbound # 7  ***
Released in 1976     Cover Price .30     DC Comics     # 7 of 12

Hercules along with Kevin, Basil, Jennifer and Dave are on a quest to find the lake known as Loch Ness, and after getting across a dam they find their destination! Once around the lake they are greeted by three beautiful women who are apart of a group called The Order Of Tarn and invite them to have a meal and rest for a bit with them and the fellow members, the others rush to the idea of a free meal as Hercules is a little more untrusting…but soon gives in. During the meal all is well and everyone is having fun, that is until they all pass out as they have been drugged and when they awaken they are tied up and near the lake and meet an old man with a staff named Casper Zedd who informs them that he has been give great power by the Master Monster God of the lake and that for the Master to regain full power he must kill Kevin as the alerts them all that the boy is something more special then a human, and when the Master is summoned to Hercules shock he sees that he is no Lake Monster but is the Titan Oceanus! Hercules warns Casper of the dangers of Oceanus as the Titan wants to really rule the world and when the old man don’t listen, Hercules breaks free and saves Kevin and the rest of his friends and they rush off to the Dam after knocking down Casper who is now enraged and wants them all dead. The heroes make it to the dam and Dave works fast to make the electricity that the dam creates into a weapon that they can use on Oceanus who has now arrived at the dam and is fighting Hercules with the intention to kill him! Dave is able to overload the dam and Hercules grabs the raw electricity and throws a massive bolt at Oceanus killing the Titan! The fight takes a lot of Hercules who falls down and is out cold, while the magical staff of Casper Zedd explodes his followers leave and the old man is nothing more than a weak person all alone.

So the new direction of Hercules appears to be to take the Mythic Hero and place him in typical 70’s superhero comic book situations and sprinkle in a bash of mythology…and I have to say I didn’t hate it back then and I still don’t hate it now! This issue has Hercules and his friends going to Loch Ness only to have to fight a Titan and his crazed followers. And with the help of his human friends Hercules is once more able to save the day and ride this war-ridden world of evil. Hercules once more is untrusting to strangers, and is proven right and uses his might and battle ridden mind to bring down a Titan! But it must be said that if not for Dave and his knowledge of how water dams work, Hercules would have been killed by the Titan, so to be honest Dave is just as much of the issues hero as Hercules. Jennifer as always is being set off to the side in the action as Hercules still has very dated views that women can not help in “men’s work” and she is starting to get really annoyed by his primitive thoughts. Kevin in this issue is shown to be something more special then a normal blind man, and its clear that he is something special as with out sight this whole series he acts as if he can see all around him. Casper Zedd and his The Order Of Tarn Cult are easily fooled as Casper is just a pawn for the true evil that is Oceanus a Titan who wants to kill, enslave and rule the world. Oceanus really is one of the most dangerous villains we have meet in this series and in this issue he is super weak, imagine what he could have done if at full power? While the battle between Oceanus and Hercules is slightly lackluster the Titan’s ending really does have a true epic myth feel to it and also is fitting for a quest for Hercules who pulls “lightning” from the sky to throw at his enemy. The cover for this issue is well drawn, but is only ok when it comes to eye catching and this issue has artist Walt Simonson doing the interiors and its fantastic as well! Issue seven keeps up the fact that DC Comics knew how to create an entertaining Hercules comic series.

Hercules Unbound # 8  **
Released in 1977     Cover Price .30     DC Comics     # 8 of 12

Hercules and his friends are on a raft in the waters of Ireland when they are attacked by four old fighter planes that open fire and cause them all to fall into the water, and during this attack Dave drowns and this angers Hercules who hurls objects at the planes causing three to crash and damage another. Hercules still mad about the death of one of his friends follows the damage plane back to a massive metal factory, and after taking down an army of robotic women a voice echoes out from a loud speaker and apologizes for the attacks and invites them in. When inside the meet an older woman named Lady Agatha Simms who as a young woman was hit by an army jeep that left her crippled, but made her mind stronger as she has built war machines for the Government and now is playing a war game with an unknown opponent, and she by mistake thought Hercules and his friends were apart of the “war”. And while she shares her story her base is under attack and then she shares that all the old battle planes, tanks and ships she uses a machine she made that pulls them from the past! She asks Hercules to help her win this battle and if he does she will grant Kevin his site back! Hercules agrees to these terms and along with Kevin, Jennifer and the Female Robots they rush her opponent’s island base. Meanwhile to everyone surprise Dave washes up on shore and is alive and finds himself wondering toward a small town that is filled with robots who take him as a recruit for their “war”. Meanwhile Hercules on the island finds a hidden door to their targets base and to their shock in the chair hooked up to the machines is Dave!

This issue slips a little for me as the “War Games” between two mechanical hooked people just is kind of bland for me, and while I enjoyed the Hercules stuff it still is the least interesting issue in this series for me. And lets be honest they also make Hercules seem like a fool when his friend is drowning and Jennifer tells Hercules to save him, and Hercules says nah its to late only for Dave to be alive…it makes you feel like did Hercules want Dave to die as he could have helped and chose not to bother? Hercules in the issue is also filled with the want for revenge and even does a few acts that he would normally not do and that includes going into a strange building blindly on the request of a total stranger who had already attacked them twice. Jennifer and Kevin are just around and the only major plot point they serve is that if they help in this war game Kevin could be given his site back. Lady Agatha Simms is a weird sort of villain as she is really just wanting to play her War Games with the unknown as she has nothing else better to do, and she also is super brilliant as she can pull weapons from the past to help her cause…but she also does seem to be a little less sweet then she wants people to think. The cover is pretty good and eye catching as I like the World War II planes raining bullets and Hercules and his friends and the interior art by Walt Simonson is good. Over all this is an average issue with a story line that I hope ends in the next issue.

Hercules Unbound # 9  **1/2
Released in 1977      Cover Price .30     DC Comics     # 9 of 12

Hercules tries to attack the now mechanical hooked up Dave who uses a giant magnet to take down the female robots as well as it effects Jennifer, as Hercules grabs Kevin and Basil and they flee from the war room as the plastic robots under Dave’s control start to pour in. Hercules with Kevin are trying to dodge traps and find a way out as Jennifer wakes up and finds the plastic robots out of the room and the wired up Dave shut down and this is her chance to flee. Meanwhile Agatha Simms is upset as she thinks that Hercules has failed so she pulls the atomic bomb from the past and sends it towards the island, as she wants to truly win this war game once and for all. We then learn that a electronic being that is of the worlds defense is who is calling the shots, and after blowing up the original Atomic Bomb over the sea he forces Dave to pull a trigger that will unleash a massive atomic warhead as well as many missiles to destroy Agatha Simms and the land all around! Hercules and Kevin make it back to the war room but are to late to stop the event, but thanks to Jennifer who uses a pipe and pushes a self destruct button the Being is stopped cold and Dave is set free from his mechanical trap. Hercules is able to stop the rest of the missiles by throwing heavy metal at them chopping them in half…but the atomic missile is still on its way. Hercules, Kevin, Basil, Jennifer and the wounded Dave all make it to a boat just as the island explodes from the self destruction button. The heroes sell back to Agatha Simms’s island and are puzzled as it seems to be find as if the atomic missile never hit, and as Hercules and Kevin enter she greats them and informs them that she sent the missile away with a portal that dropped in in Greece in 1986…as this game they played is what started World War III and is what killed Kevin’s Father and Brother…and this makes him walk away from Agatha Simms not wanting her help with his site.

This issue brings the war games to a whole new level as they throw in the original Atomic Bomb into the mix and that’s crazy as in order to win a side is ready to cause total destruction to all living things on the island as well as the land it’s self! This issue has Hercules along with his friends on the island trying to fight of the hooked up mechanical version of Dave who is also controlling plastic robots all for the faith that the crazy old woman they just meet will restore Kevin’s eye sight, and during this battle Hercules runs away with Kevin leaving Jennifer behind who passed out of a magnet was used to take down a ton of robots…making you wonder is she a robot? Hercules in this issue is brave but is also kind of dimwitted as he rushes into battle, blames Dave to being a traitor when he himself left him to drown and gave zero attempts to save him, leaves Jennifer behind and acts like a full caveman with muscles over the calculated hero he has been most of this series. Kevin is just kind of around and wants his site back and acts as the voice or reason for Hercules who is kind of acting different, plus he delivers the shock of the issue as his actions with Hercules is what helped create the events that have caused the world to have fallen apart. Jennifer has a true mystery around her as why did the magnet make her faint? Is she part robot or was it just from all the craziness doing on that she passed out? Dave shows that while he is ego driven he is stronger than people give him credit for as he not only survived almost downing even though he could not swim, he also does what he can to fight off the will of the Defense System Being! The true bad guy in this issue is Agatha Simms who does not care about people’s safety and only wants to win a war against her unknown opponent, and to save herself she sends an atomic bomb to 1986 to a city that is packed full of people to save her hide as well as to claim a victory…she is scum a truly selfish evil person. Over all a entertaining issue and I am glad the War Game story arch is over as it was just an ok adventure for Hercules to be a part of and I must also throw in not keen on the “New” direction this far as the last two issues just feel so generic. The cover is pretty good and eye catching and interior art by Walt Simonson is solid and good. Let’s see what issue ten has in store for us.

Hercules Unbound # 10  ***
Released in 1977     Cover Price .30     DC Comics     # 10 of 12

Hercules, Jennifer and Kevin are in London, England during a rain storm to bury Dave who passed away from his injuries from his run in with the Defense Being, as they are at the cemetery morning their friend a group of scientist are messing with a fragment they found and during an experiment the fragment erupts into a massive geyser of water and Hercules has to think quick to save not only his friends lives but those as well that belong to museum workers and using a lamp poll he quickly makes a ditch to house the water. After everyone is safe Jennifer spots one of the scientist who is dying and warns them that a bigger fragment was found in America and that they must warn them not to experiment on it as the effects will be way worse then this! So they take a Flying Wing Plane from the Museum and Kevin is the one to fly it and oddly enough Kevin also glows with energy showing that the effects of the war has really impacted him. Hercules and crew arrive at the great lakes and find them bare and also meet the Atomic Knights a group of heroes that ride giant Dalmatians and who inform them that a super villain named Dr. Scuba who turned major bodies of water into those blocks! As Hercules grabs a fragment from the block they all head back to the tent to see if they can figure out how to safely bring the water back, but unknown to them the Atomic Knight at the tenet is no longer human and is really a space being! Hercules catches on that the Knight is no longer human as the being inside is getting power from the water cube fragment and makes its move as it wants even more power from the bigger cube in the lakes dried bed, as hit escapes and heads for the water cube Hercules follows and the pair fight it out! The Being Knight is getting stronger as they are close to the water cube and in an act of pure power Hercules lifts the cube and shoves it down the mask whole of the possessed knight causing it to explode and killing the being and filling the lake once more with water! In the end Hercules comes out of the lake and now The Atomic Knights truly know he is Hercules.

This issue has Hercules and his friends coming to America to find that that nation has been rocked by a water shortage thanks to a bad guy named Dr. Skuba that turned it all into blocks of pure energy. I should also note that those events by the villain took place in issue 7 and 8 of OMAC. And while in America the mighty Hercules also meets The Atomic Knights a brave group of giant Dalmatian ridding scientists who have survived World War III. The plot of this issue really does feel like a cheesy DC Superhero story complete with an epic fist fight and a super villain who has caused so much world sadness. And let us not also forget that poor Dave Riggs who survived almost drowning, and becoming a plaything for a Defense Department Entity only to finally die from energies…poor Dave his life could have been saved really if Hercules would have just made a tiny attempt to have saved him when he fell into the water. Hercules in this issue is pure hero and not only once more uses his power and brains but once more also goes by his gut instinct that ends up truly being the thing that saves the day. Jennifer and Kevin are around with only Kevin having a little more character development as its shown he can store power and can fire it from his hands like a laser blast when fully charged. The Atomic Knights are around and are no match for their quick fight with Hercules but once they are proven to be friends they also act as a source to explain what the water cubes are and why for those who did not read the OMAC issues, and while they are not major players in this issue it was great to see them in the issue as it was a cool way to bring other DC characters into this world just like they did before with Durak Malloy and the other talking animal people that are from the Jack Kirby created series Kamandi, well not them per say but talking animal people. The issues bad guy is a being that takes over the armor of one of the dead Atomic Knights and while he is powerful once he is near the water cubes, he is outsmarted and destroyed by Hercules with extreme destruction. The cover art is great and has Hercules fighting a massive knight and the interior art by Walt Simonson is great like before. Over all a good and entertaining issue that shows that Hercules Unbound might be back on track of delivering amazing adventures of the Mythic Hero in a world of chaos and war.

Hercules Unbound # 11  **1/2
Released in 1977     Cover Price .35     DC Comics     # 11 of 12

Hercules along with Jennifer, Kevin, Basil and The Atomic Knights are in Detroit at a factory were the Knights have just created a new set of armor for Hercules that can withstand heat, cold and brute force! After an accident at the factory leaves it in rubble they all get back onto the Flying Wing and once more Kevin and his weird power take the wheel, but something goes wrong as Kevin turns evil for a second and his actions end up knocking The Atomic Knights and Hercules from the Wing and is going crazy with power endangering Jennifer and Basil who are stuck on the flying machine with him and he is using the weapons on the Flying Wing to attack the base of the Knights! Hercules shakes off the fall and acts quickly and uses a giant rock to throw into the near by water to cause the Flying Wing to crash land, and once down he and The Atomic Knights rush over to pull everyone from the wreck. Meanwhile on Mount Olympus the Gods lead by Zeus are stuck in their castle as a strange storm is outside keeping them trapped inside and with one last chance to warn Hercules of the Earths doom by Anti-Gods and send a message his way via a bolt that hits Jennifer, and this message comes at a terrible time as Hercules has his friend Kevin in changes and he along with The Atomic Knights are trying to tell him that they had to put him in chains for his own safety as the blind young man does not remember his rampage from earlier. Jennifer via the Gods warn them that danger is coming and just like that a massive red fire breathing dragon appears and attacks them and Hercules once more springs into action and does his best to fight off the Dragon and protect his friends. Hercules uses dirt to smolder out the Fire Dragon, but in the fight poor Jennifer died of fright! Hercules unchains Kevin and they bury their friend, when once more Kevin has an attack of energy and rushes to the Flying Wing with Hercules just able to grab the wing in time to try and save his friend. The Flying Wing crashes in the ocean and to Hercules shock its by the rock he was chained to for centuries, and its there that Kevin turns into Ares who tells Hercules this is the spot that shall bring back the Anti-Gods!

Ok the first thing I have to say about this issue is that I hate the new armor look of Hercules and I am not a fan of the interior art done by Walt Simonson this time around as I find it very sloppy and rushed and to be honest has a unfinished look…not a fan at all. But with that said this issue really surprised me as the more I read the more I enjoyed the story as at first I was kind of middle of the road about it as it started to feel like a filler issue, but by the end I was hooked and wondering who the Anti-Gods are and what Hercules will have to do to stop them in their tracks! Hercules in this issue comes off as generic hero as he show no real personality and is all just “Ill Save The Day” in his attitude and actions. Kevin going crazy with power is interesting, but also with only one more issue to go it needs to be explained and better have a good payout, as it also begs the question was he Ares all along? Jennifer is just hanging around and is not used much to really further her storyline in this series, besides to die of fright…what a lame way to kill a character off. The Atomic Knights are clearly just background players in these last few issues and don’t really offer much in the way of the story. Zeus and the rest of the Gods are finally being shown and it’s their story that really made me take notice as they seem both to feel sorry for what’s going on with Earth as well as seem very made at people that live on the planet. Plus who are the Anti-Gods and why do they hate the old Gods and also the people of Earth, and why is Ares The God Of War wanting them to be brought back? The action in this issue starts right off the bat with the accident at the factory and then gives us action on the Flying Wing and then wraps with the fight with the Dragon showing that it was not pulling any punches. The cover is eye catching in layout and colors, but again not a fan of the art Walt is using. Over all a slightly above average read that was entertaining and is a nice build to the final issue.

Hercules Unbound # 12  ***
Released in 1977     Cover Price .35     DC Comics     # 11 of 12

On the tiny Island Hercules finds out that it is not Ares The God Of War that stands before him instead its Anti-Ares and after trying to fight him he finds that he muscles will not bring him down as the fighting only makes him stronger! And in the end Hercules is buried under rumble and Anti-Ares jumps into a portal to join together with his brothers and sisters and what comes back out of the portal is a multiple headed creature that is known as the Anti-Gods! The Anti-Gods fly away and out from hiding comes Basil who helps Hercules get out from under the ruble, but soon after touching the chains that kept him held on that island in the past he finds himself all of a sudden riding two thunderbolts that brings him to Mount Olympus and travels through the storm and finally comes face to face with his father Zeus who tells his son that he was the one that created the Anti-Gods as he and the others removed all their anger and evil to find perfection and instead created this God Killing being! And that it was he not Ares that chained him to the rock on that island as he as well gave that order as he did so cause the chains and Hercules power is what kept the Anti-Gods trapped in that rock…he then tells him that Kevin has been possessed by the Anti-Ares from the first day he meet him! This sickens Hercules who is angered with his father, but that changes fast when Anti-Gods appears and is ready to kill them all! Hercules watches as The Anti-Gods and the Gods clash its clear that the battle will leave many dead, so Hercules takes the chains that once held him and starts to bring down Olympus, and this makes the Gods and Anti-Gods both rush to stop him and by them being on the same page this combines the Anti-Gods back into the Gods ending the fight and causing Hercules to stop his rampage as he knew this would cause the Anti-Gods being to be no more. Hercules is sick of being used by Zeus as a pawn to only protect him and he returns to Earth were he is joined by Basil and to his surprise Jennifer as well as Zeus has brought her back from the dead to undue the wrongs that have been done to his son. In the end Hercules, Jennifer and Basil walk away from the sun set into a war rattled world.

Hercules Unbound is one of those really good series that got canceled by poor sales as DC Comics had a very bad habit at this time of canceling titles if they did not sell Batman and Superman level of copies. This final issue has Hercules learning that all along he has been used by his father in order to protect his own mistakes that he was even willing to chain his son to a rock on an island for thousands of years in order to keep monsters he created captured…in other words Zeus is a real jerk in this issue, but by the end he does feel bad for what he has put his son through. Hercules through this whole series goes from protective hero of his friends, to cocky head strong muscle head to a son who has been treated poorly by his family…and through out it all he maintains that he must do the right thing! I like that Hercules in this series stops all types of bad guys and makes friend with others along the way showing that this old Greek Myth Hero really is the champion the world needed during the fallout of World War III. Kevin the blind young man that was Hercules right hand man during this series has never been who we all thought as he as been just a shell that housed the evil Anti-Ares…and while this is a cool twist it also makes no sense as why would the Anti-Ares help Hercules out like he did throughout the series if he just wanted death to all the Gods. I am so glad that Jennifer came back from the dead as the way she died was really cheesy as fright of a Dragon is what killed her…its almost as bad as Padme Amidala’s death by heart break in Star Wars Episode III. Zeus and the rest of the Gods are shown to be very selfish as they created pure evil for their own quest for perfection and even don’t mind ruining and killing others to protect their own hides. The Anti-Gods are super powerful and while I am sure could have caused so much destruction on Earth and Mount Olympus, it’s down played as they had to wrap him up in one issue. It’s a shame that Hercules Unbound did not last longer as a comic series as I would have love to have seen more of the Anti-Gods, I would have loved to have seen what other monsters he could have faced and what other DC Comics series would have been tied in. The cover for this final issue is eye catching and like before not a fan of Walt’s style for this issue as its back to being that sloppy unfinished look. Over all Hercules Unbound is a comic series that I loved when I was a kid and for me it stood the test of time as most of the issues in this series where highly entertaining and is one of the better Hercules in comics series ever made. If you have not read this comic series and like Post Apocalyptic Stories, Sword And Sandal films mixed with Sci-Fi elements or just classic heroes do yourself a favor and give it a read. Check out the art below to see the styles used in this series.

Well as you can see I think DC Comics did a fantastic job with Hercules and I would say that I think Hercules Unbound is a better series then the Marvel Hercules in space mini series we have covered here before. And its crazy that after this update we will be walking away from Hercules on my Thanksgiving updates and I don’t know how to really feel about it as I have very much enjoyed covering Hercules and all his adventures throughout the world of comics, but while this is a goodbye to Herc for now its not a forever one as we will at some point in time revisit him on Thanksgiving and will start it back up as to me Hercules and this holiday go hand and hand. So as always thanks for spending apart of your holiday here with me at Rotten Ink and I have something very cool for my next update as we will be leaving the world of comics and will be taking a look at a the first film of Independent B Movie called Teen Suicide and this will also mark the first in my updates that will talk about all the Shot On Video films that my fiends and I made over the years. So until next time eat turkey leg or two, watch a Hercules film or three and as always support your local Horror Host. I cannot wait to take you all back to my past of SOV filmmaking!

Star Trek : The Intergalactic Icons Of Space

Space is a vast place filled with all types of mysteries and things that we have yet to discover.  Many people my age grew up with space and planets like Mars being things that sparked imagination as well as discussion in and out of school.  Not to mention things like Star Wars, Flash Gordon and The Last Star Fighter were popular films, and some even had toy lines that all kids still played with. But one space themed show always got my attention was Star Trek.  Characters like James T. Kirk, Spock and Leonard McCoy were all interesting and already had iconic status in the mid 80’s when I first remember watching the show. So for this update, I figured that in honor of the new Star Trek film in theaters, the announcement of a new TV series in the works and the fact that earlier this year Juliet spoke about Star Trek: The Next Generation, it was time for me to take a look at Marvel Comics series based on the original crew of the U.S.S. Enterprise! So set your phasers to stun and be ready to beam aboard as we boldly go where Rotten Ink has only gone once before!

Enterprise Ship In Space

Gene Roddenberry was born on August 19, 1921 in El Paso, Texas and later with his family moved to Los Angeles and became a fan of stories about Tarzan and John Carter Warlord of Mars. Roddenberry majored in police science but found his calling in aeronautical engineering that lead to his stint with the United States Army Air Corps and would lead him to later working for Pan American World Airways.  During his time as a pilot, he would be involved in a total of three crashes, two as the pilot with and one as a passenger. The last crash, while working for Pan American, was so bad that 14 people lost their lives and many others were seriously hurt.  A short time later this lead to him stepping down in the company and pursuing his love for writing fiction and working for the Los Angeles Police Department as a traffic cop and later as a member of the Public Information Division as his writing was really good. During this time, he was also able to serve as an advisor for such shows as “Mr. District Attorney” and “Highway Patrol” in the 1950’s. These shows kicked off Gene’s dive into television as a producer and writer, and he delivered for such shows as “The West Point Story”, “Bat Masterson”, “Have Gun Will Travel” and “The Wrangler”, but in 1966 it was “Star Trek” that made Gene a true icon of science fiction Television. Gene would go on through out the 70’s and 80’s writing and producing shows and the Star Trek movies. His next TV hit would be the 1987 series “Star Trek: The Next Generation.” Gene was married twice with his last wife being Majel Barrett who is the voice actress of the starships in the Star Trek universe as well as played Nurse Chapel in the original series and Lwaxana Troi in the Next Generation. He also had three children with his son Rod following in his footsteps in becoming a TV producer with his biggest upcoming work being the new 2017 Star Trek series! Sadly this icon of TV writing and producing passed away on October 24, 1991 at the age of 70, and while gone, his work lives on and entertains viewers still to this day. This update is for you, Gene Roddenberry, as well as all the cast and crew who made Star Trek possible.

Gene Roddenberry 1Gene Roddenberry 2Gene Roddenberry 3

I first watched the original Star Trek TV Show with my dad who would tune in when it aired in reruns. I can remember always being so hyped to see what strange alien was going to be on next, and Spock was my favorite character as he had pointed ears. My dad also use to tease my mom about Captain Kirk as she was not a William Shatner fan and used to say he couldn’t act.  I was around 5 or 6 years of age at the time, and as I grew up I have always had a very big attachment to this series and love it still to this day. Star Trek first aired in September 8. 1966 for CBS and was produced by Paramount and quickly became a hit for fans of science fiction television who loved the futuristic tech talk and quickly bonded with the likable crew lead by the Starfleet rebel Captain Kirk or so you would think! The truth is when Star Trek first aired, it did very poorly on the Nielsen ratings and was canceled by NBC after 3 seasons and a total of 79 episodes, and it was not until its syndication run that it built up a major cult following that sparked it into the major science fiction brand it is today. Imagine that, when originally airing the show was not catching on and was not gaining viewers, and once it was cancelled and shown in reruns it became a mega hit, much like modern shows like “Family Guy” that was cancelled and fans were able to bring it back for more seasons that lead to it wearing out its welcome years ago. Once the show picked up steam in the world of syndication, this lead to a string of movies as well as a ton of spin off TV series. It’s odd that to me as a kid, Star Trek was just so magical and filled with so much high tech wonder and was as enjoyable to me as Star Wars and Flash Gordon, both of which I also grew up with. In 2017 a new Star Trek series will be released for CBS and the premier episode will air on broadcast TV with all following episodes only available via their subscription based streaming service called “ CBS All Access,” and to me, this is a really dumb and not only limits the amount of people watching this series, but also cheapens it. I should also note that in 2006 Paramount and CBS decided to re-master and re-due the effects for the original series and once more it went into syndication, and I can remember my friend and roommate Patrick Neeley watching them at night and talking to me about them the next day. The original Star Trek series has been in my life for as long as I can remember from watching with my dad to popping it in on DVD for my viewing enjoyment, it still remains an amazing series that defines the term science fiction.

Original Star Trek Cast On Set

As I said the cheesy wonderful aliens were one of the reasons I loved this series when I was a kid, and hell, even to this day, because who could forget such characters as the lizard race Gorns, the fuzzy furballs the Tribbles, the one horned white gorilla Mugato or the Salt Vampire, not to mention the Klingons and the likes of the powerful Khan! While much of the time the aliens were just guys and women in greasepaint or rubber suits, something about these basic looking aliens was a draw for viewers like myself. I can remember as a kid loving the Gorn and Salt Vampire and wishing toys were made based on them so I could have them attack my Star Wars figures! Plus the show was our first taste of Khan who would go on to be one of the most sinister bad guys in Star Trek history. So if you’re a fan of aliens and all the different races that could be out in our shared universe…or just like cheesy TV shows with actors with greasepaint on their faces or wearing big old rubber suits, make sure to check out the original Star Trek series as its sure to please that alien need. Check out the pictures below to see some of the aliens from the series and to show you just how different they all are from each other.

Star Trek Khan TVStar Trek GornStar Trek Salt Vampaire

One thing I need to briefly talk about is the episode called “The Devil In The Dark” that has Kirk, Spock and McCoy traveling to Janus VI, a planet that has lost over 50 miners to a creature that lives underground. As the episodes goes on, Spock learns that the creature is called a Horta after a mind meld and later finds out that the Horta is just protecting eggs that will allow its race to continue. The Horta in appearance is compared to a silicon-based lifeform that has a rock and lava look. But for me as a youngster, it reminded me of meatloaf…not the singer, the food! I can even remember eating meatloaf and joking about it being on Star Trek. I mean really look at it, it’s like meatloaf with ketchup and marshmallows on it! Compare the picture below, and you be the judge.

hortaGood Old Meatloaf

Many Trekkies considered “Star Trek: The Animated Series” to be the fourth season as many of the actors returned to lend their voices to their animated versions as well as it continued the five year mission they were on. Star Trek: The Animated Series first aired on NBC on September 8, 1973 and lasted 2 seasons and a total of 22 episodes that were 24 minute long that followed Captain Kirk and his crew of the USS Enterprise on all type of adventures in space. The series was made by a team-up between Paramount Pictures and Filmation with Gene Roddenberry overseeing its production. Filmation’s original idea for the series was to have young teen characters being cadets following the main cast around turning it into more of a straight kiddy show, Roddenberry put his foot down, and that idea was later used for the 1977 live action series Space Academy. But like all Filmation Cartoons, the budget was low, and the series suffered with poor reused animation and many other small errors. The series did have William Shatner, Leonard Nimoy, DeForest Kelley, James Doohan, George Takei, Majel Barrett and Nichelle Nichols all return to voice their respected characters but sadly Walter Koenig did not return as Chekov was replaced in the cartoon by two characters called Arex (a three armed thin alien) and M’Ress (a female cat person) who were a major part of the crew now. While after its run ended and some years later, the film series started, the animated series seemed to be left out of canon as many issues and characters from the toon seemed to be missing and forgotten. The series during its run was not a huge hit with kids watching Saturday Morning Cartoons, but was respected by reviewers and parents who found it entertaining. Growing up I only saw episodes on reruns as well as on VHS, and I can remember liking it but also was confused by it as by that point I had watched the live action series as well as many of the movies. Love it or hate it, Star Trek: The Animated Series is a part of Trek history, and I for one enjoy every cheesy moment of it. Those looking to watch the series it has been released on VHS, DVD and Laserdisc and from time to time pops up on Netflix.

Star Trek The Animated Series 1Star Trek The Animated Series DVDStar Trek The Animated Series 2

With the animated series being canceled in 1974, fans would have to wait for their next Star Trek fix until 1979 when Paramount released “Star Trek: The Motion Picture” to the theater going audience. The film was directed by Robert Wise and brought back all the major actors and characters from the classic series with a budget of $46 million dollars and had a run time of 132 minutes.  It also had a score from Jerry Goldsmith and was produced by Gene Roddenberry. The film brought in $82,258,456.00 and came in at # 5 for the year beating out such films as “Alien”, “The Jerk”, “The Muppet Movie”, “Moonraker”, “The Black Hole”, “Mad Max”, “Tourist Trap” and “Zombi 2” among many others. The film was met with mix reviews with many critics being down on the film’s plot that they said was too thin and spread out for over two hours, but fans were a little more behind it as they got to see their favorite characters back on a all new adventure. Growing up I can remember watching this movie and while I found it entertaining, I think mostly cause the fact it was Star Trek. I was always more drawn into “Star Trek II: The Wrath Of Khan” and “Star Trek III: The Search For Spock” when wanting to watch them on VHS via a library rental. I don’t want to get too much into the plot of this movie as the Marvel Comic series first 3 issues in the series are an adaptation of the film so I will save it for those. While not as well loved as many of the sequels this film started it all for the film franchise that is still going to this day.

Star Trek The Motion Picture 1Star Trek The Motion Picture 2Star Trek The Motion Picture 3

Star Trek also has amazing music that helped not only the TV Show but as well as the Movies! The original TV Show soundtrack was done by the likes of Sol Kaplan and Gerald Fried among others with Alexander Courage being the man behind the Original Series title theme. With the movie soundtracks being done by the likes of Jerry Goldsmith as well as other composers like James Horner, Cliff Eldelman, Leonard Rosenman and Dennis McCarthy. The most iconic theme for the films that would latter be the opening theme for Star Trek The Next Generation was done by Jerry Goldsmith and remains a very iconic piece of score music. The soundtracks for the TV Show as well as the Movies starring the original cast has been released on many different formats from Cassette Tapes to CDs and are must haves for fans of the movie and show. I for one own many of these soundtracks on CD and play them on Alpha Rhythms on WYSO many Sunday nights, one of the listeners favorites is a track called “The Mountain” off the Star Trek V: The Final Frontier soundtrack. So if you’re a score music fan, make sure to check out some of the Star Trek movie releases they are well done and great songs to relax to.

Star Trek CDStar Trek TV SoundtrackStar Trek The Motion Picture soundtrack cd

Captain Kirk and the crew of the U.S.S. Enterprise have not only jumped from TV to movies but also to video games! Some of the top games starring the original cast include “Star Trek: Strategic Operations Simulator” was originally a arcade game and in 1984 was ported to the Atari 2600 and has you taking control of the Starship Enterprise and defend against invading Klingons. Next up “Star Trek: The Rebel Universe” for the Commodore 64, IBM PC and Atari ST in 1987 and has you take control of the bridge and try and find the secrets of the Quarantine Zone. And lastly “Star Trek: 25th Anniversary” was released in 1992 for the Nintendo Entertainment System and has you take control of Kirk, Spock and McCoy and try to solve the mystery of the tear in space-time! And of course this is just a drop in the hat of video games that was released starring the original Star Trek cast, but these three are the ones I remember best from my younger days! So what is your favorite video game starring Kirk and the crew?

Star Trek The Rebel Universe C64Star Trek Strategic Operations Simulator Atari 2600Star Trek 25th Anniversary NES

The Original Star Trek series has had its massive share of merchandise based around it and cover all types items like Halloween Costumes, Drinking Glasses, Trading Cards, Toys, Video Games, Lunch Boxes, Novels, Comic Books, Magnets, Shirts and so much more! Growing up I can remember playing a strategy board game with my Uncle Thurman that was lots of fun and I am sure we drove him mad as at my brother Bryan and I’s young age we didn’t get the rules all that well. Growing up I also had a Captain Kirk 3 ¾” Mego action figure I got from a garage sale that joined my Toy Wars alongside Star Wars and G.I. Joe figures. I also when a youngster owned many of the Novels and Book and Record sets based on the TV Show and Movies as well as some of the Marvel Comics. Funny enough early this year while working at Game Swap a young lady brought in a large box filled with vintage Star Trek figures and toys and what was really neat was seeing the Mego dolls mint in package! So if you’re a fan of Spock, Kirk or any of the other crew members of the Enterprise many amazing products are out in the world for you to collect.

MEGO Star Trek dollsStar Trek LunchboxStar Trek Novel original cast

Playmates was a major force when I was a kid in bringing action figures into the hands of the youth with such toy lines as Teenage Mutant Ninja Turtles, Toxic Crusaders, Dick Tracy, Darkwing Duck, Monster Force, Barnyard Commandos, The Addams Family, Earthworm Jim to name a few and also on this iconic list is Star Trek! The toy line for Star Trek mostly focused on Star Trek: The Next Generation as well as the newer TV series that followed like Deep Space Nine and Voyager, but also in the line was the original series that showcased some of the characters in their younger selves and in some waves them older. While I had maybe a couple when I was a kid the older I got for some reason I started to collect them, I bought myself all the original series crew as well as Voyager and Juliet the Next Generations crew and together we have gotten many of the Deep Space Nine crew members. The Playmates figures for some reason have a collectable appeal for me and as I find them cool looking and the fact they covered not only the Starfleet crew but also many of the aliens from the past to the then present. Below is a picture of my original crew figures as well as some of the Aliens from their show and movies.

My Original Star Trek Playmates Figures

You know what just for the fun of it and cause I love going back and playing old NES games on my trusty old RES (Retro-Bit Retro Entertainment System) I picked the day May 25, 2016 to just play around and try to see how far I could get in Star Trek: 25th Anniversary in just 1 hours of play! Now this game is one I played when I was younger and never could get very far as I have found it to be a very hard play, but will it be as difficult as I remember? The weather outside was around 84 degrees with the sun pocking out from some hazy clouds, I decided to go up against the game around 6pm and stop at 7pm and see just how far in the game I could get! So with a tall glass of water I was ready to travel to 8-Bit space. I started these two hours with big dreams and hope that I would make it far and to no one’s shock I didn’t make it off the first level…as frustration of playing the same opening stage sent me into a poor game play frenzy! At first I forgot that the Blood Worms can hurt you if you don’t bring the flower to the medicine man of the village and then after getting the eye key and once in the tunnel I kept screwing up the patterns you had to memorize on the wall to get through the doors and by the time 7am came around I was still on the first level! During my little 8-Bit quest my landing Party was me as Kirk and always Spock but sometimes I would switch McCoy with a Security Officer. The game play on this game is a little clunky and has your characters follow a grid to get from point A to pint B. Still as challenging as I remember and I recommend old school gamers to give this one a try, as it’s a fun play that offers enough tough moments to make for long time play. Below is some pictures I took while playing the game.

Star Trek 25th Anniversary NES in the RESStar Trek 25th Anniversary NES RES Still 1Star Trek 25th Anniversary NES Res Still 2

Want to just touch up on this as I fell many Trekkies will agree that there is nothing more sexy than a woman who embraces geeky culture like Comic Books, Video Games and Science Fiction Films/Shows and a woman in a Starfleet uniform is pretty top notch stuff. I mean who could resist the beauty of my favorite cosplayer Ivy Doomkitty dressed as a Starfleet officer? I know I cant! But I just wanted to let all you true nerd girls out in the world that you are appreciated and keep being you!

Ivy Doomkitty star trekhottie star trek fanblonde star trek fan

So before we get into the Marvel Comic Star Trek Original Crew Series I would like to take a brief moment and just kind of give you a crash course of the main crew members of the USS Enterprise, I feel that many of you all ready know and love the characters but I figured on a slim chance their could be some newbies reading this update to the Star Trek universe I should do my duty and educate you with some slight knowledge and research. So sit back and relax and get to know the crew of the Enterprise, as I will guarantee that by the end they will seem like old friends.

Captain James Tiberius Kirkwilliam shatner

James Tiberius Kirk is the Captain of the USS Enterprise, he was born in Riverside, Iowa and as a youngster witnessed a massacre that claimed 4,000 lives by the hands of a madman. Kirk went on to join the Starfleet Academy and became the only person to every pass the Kobayashi Maru test that was designed to be unbeatable; he did so by thinking outside the box and reprograming it! He survived on many ships and even thought a class at the Academy all the while getting promotions until finally becoming the youngest Captain in Starfleet history! Kirk took over the USS Enterprise for a five year mission, and along this journey he made friends and lots of enemies as Kirk always did what was right. Kirk is also a ladies man as he has hooked up with not only human women but also a few aliens! Kirk is noble, cocky, adventures and smart and has earned the love and respect of his crew as well as higher ups of StarFleet even though he tends to break lots of rules and disobey orders. Actor William Shatner played Captain Kirk in the series who is also known for his TV Roles in shows like T.J. Hooker, Rescue 911, The Practice and TekWorld! Shatner is an icon for Sci-Fi fans and remains active in acting even at his age of 85!

Chief Science Officer SpockLeonard Nimoy

Spock is Vulcan who’s mother is human and this gives him slight emotions, something that full blooded Vulcans find illogical! His father is the very wise and highly respected Sarek, who loves his son but also finds his friendships on the Enterprise odd. On the U.S.S. Enterprise Spock has two roles: science officer and first officer and is best friend to Captain Kirk and will do whatever it takes to keep the ship and its crew safe and is very loyal to the Starfleet, Spock even gave his own life to save the lives of the crew when Kahn attacked the ship causing a radiation leak. After being reborn thanks to the Genesis Project, he rejoins the crew and takes his position on the Enterprise again and later becomes a federation ambassador where he tries to patch up the relationship between them and later also tries to help Romulus from a supernova that leaves him trapped in a parallel timeline. Actor Leonard Nimoy played Spock in the series who is also known for his TV roles in such shows as Mission: Impossible, In Search Of, Ancient Mysteries and Fringe. Sadly on February 27, 2015 the world lost Nimoy from complications of COPD. Leonard Nimoy was and still is a icon of geek culture and beyond.

Dr Leonard Bones McCoyDeforest Kelley

Leonard H. “Bones” McCoy is the medical officer for the USS Enterprise and is also very close friends with Captain Kirk. He is divorced and would later marry Natira, the priestess of Yonada, and has one daughter. McCoy at one point has to take the essence of Spock who has passed away and return it to his body on the planet Vulcon in order to return his friend and some time verbal punching bag Spock back to full life. While he gets annoyed with Spock and his logical ways, it’s clear throughout the series and movies that he really does care about him and looks at him as a good friend. While he is good at what he does in the medical field,  McCoy can be very tense and can get very angry when requests are made he feels is impossible or to demanding. One thing that has eaten away at McCoy his whole life is the fact he helped his father commit suicide when he was gravely ill, and after his father’s death a cure was found that would have cured him. McCoy is a loyal sometimes cranky crew member who is the best damn medical doctor you could ever ask for, and later in his Star Fleet career he would become an Admiral. Actor DeForest Kelley played McCoy in the series who is also known for his roles in such TV shows as The Lone Ranger, Route 66 and Bonanza among many other western shows. Kelley would sadly pass away on June 11, 1999 at the age of 79 from stomach cancer. The world lost a great character actor and one of my favorite characters of the Star Trek universe.

Commander Montgomery %22Scotty%22 ScottJames Doohan

Montgomery “Scotty” Scott acts as the Enterprise’s second officer and chief engineer and is truly the man who makes the star ship come alive and keeps up the maintenance and acts as the miracle worker when things need to be fixed in a pinch or even under pressure of battle. While many of the crew are his close friends, he looks at the Enterprise as a son and treats it with high respect and acts as if the ship is truly his responsibility. When both Kirk and Spock are off ship, Scotty becomes the acting commander of the ship, even though he would rather just be the ship’s engineer. After his retirement from the Star Fleet, Scotty gets aboard a shuttle that crashes in a Dyson Sphere and uses the transporter to store himself in the buffer for decades and is recovered by the USS Enterprise-D and its commander Captain Picard, and even in the future he saves the ship he loves one last time. Smart, witty and lovable, Scotty is a guy who is loyal to his fellow crew members and his ship. Actor James Doohan played Scotty in the original series and is also known for his TV roles in Encounter, The Man From U.N.C.L.E. and The F.B.I. to name a few. Sadly in 1994 James Doohan passed away at the age of 85 from pulmonary fibrosis. Scotty is a great character and really is the blood that keeps the star ship up and running.

Lieutenant Hikaru SuluGeorge Takei

Hikaru Sulu is the third officer, a Lieutenant and senior helmsman of the USS Enterprise and later becomes a Captain and commands the USS Excelsior. Sulu is very wise and good at what he does and has pulled the starship out of danger many times. He is a master of fencing, botany and gymnastics and when need be could and has taken control of the Enterprise as acting officer in charge. Sulu would later in life go on to have a daughter named Demora Sulu who as well is working for Star Fleet. Actor George Takei plays Sulu in the original series and also starred in such TV Shows as Batman Beyond, The Simpsons and Archer to name a very select few. Takei is still active in acting and even runs his own social media that is filled with some funny thoughts and posts.  He is 79 years old as of this update going up.

Lieutenant Nyota UhuraNichelle Nichols

Nyota Uhura is a lieutenant and chief communications officer for the Enterprise and is well respected for her talents and skills. She is skilled at singing and has entertained her fellow shipmates with songs during off duty get togethers. During her time with the Federation, she has been promoted to lieutenant commander and then full commander later on. She as well as the rest of the crew also get in trouble when they disobey orders to get the reborn body of Spock off Genesis and goes back to just being communications officer under Kirk’s crew. It’s implied that she and Scotty might have been romantic together and in the new Trek universe she is dating/romantic with Spock. Actress Nichelle Nichols plays Uhura in the original series, and she has also been on TV shows like Futurama, Batman The Animated Series and Heroes. While slowed down, Nichelle is still active as an actress and is 83 years old as of this update posting.

Ensign Pavel ChekovWalter Koenig

Pavel Andreievich Chekov is the navigator for the Enterprise and is super smart and an honor graduate from the Space Academy. When needed he can also fill in as the ship’s science officer when Spock is away and is very capable of doing so. He later gets promoted to a lieutenant as well as tactical officer and chief of security. He is loyal to Captain Kirk and the rest of the Enterprise crew and even helped Kirk hijack the Enterprise so they could get the newly reborn Spock off of the Genesis planet. Actor Walter Koenig played Chekov in the original series and also made appearances in such shows as Ben Casey, Columbo and Babylon 5. Koenig is still active as an actor and is 79 years old as of this update’s posting.

Nurse Christine ChapelMajel Barrett

Christine Chapel is the head nurse of the Enterprise and works under the orders of Dr. McCoy. She mostly stays on the ship when others explore planets but has left from time to time. While originally she was trying to work things out with her fiancé Dr. Roger Korby, his disappearance left her without a man, and she began finding herself having feelings for Spock.  The fling would end up going nowhere. Later in her career, she becomes a doctor aboard the Enterprise and later is stationed at the Starfleet headquarters. Actress Majel Barrett played Chapel.  She was the married to show creator Gene Roddenberry and appeared as the voice for the computers in many of the Star Trek shows and movies. Barrett passed away in 2008 from leukemia.  She was 76 years old.

Spock Kirk Scotty

So that was just a very brief look at the crew of the USS Enterprise and many great facts and achievements from them have been left out of this quick look as I really think that if you have never watched this show or movies, you really should check them out for yourself as they are truly great science fiction watches. So I guess we should beam onto the Marvel Comic series based on Star Trek’s original crew, and I should also thank Mavericks Cards And Comics, Bell Book And Comic, Dark Star and Lone Star Comics for having issues in stock so that I could do this review. I am also getting a message from my communicator from Kirk telling me to remind you that I grade these on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and i’s art and story. So if you’re wearing a red shirt, you might want to change out of it now as it’s time to go on 18 missions with the crew of the USS Enterprise. So beam us to it Scotty!

Marvel Star Trek 1

Star Trek # 1  ***
Released in 1980    Cover Price .40    Marvel    #1 of 18

A powerful light cloud being is floating in space and is destroying ships and what ever else gets in its way! It’s been years sense the USS Enterprise went on a mission and Kirk is able to finally talk his way back into becoming the Captain of it once more and is setting out to try and stop what ever this thing is from reaching anymore planets, his crew has many familiar faces on board like Scotty, Sulu, Chekov and Uhura as well as some new faces including Captain Decker who is forced out of running the ship and into a officer role on this mission by Starfleet and Kirk who is taking over causing some major heat between the two. At the Enterprise Crew meeting they watch in horror live as a space station is attacked and just vanishes thanks to the light cloud! And worse just before this the teleport was not ready on the remodeled Enterprise and many new crew members lost their lives, and this brings aboard a “drafted” Dr. McCoy who was retired and Ilia a Deltan who will act as the ships navigator on this dangerous mission. Decker and Ilia know each other and its clear that this once Captain had a relationship with her. While taking off on their mission the Enterprise gets stuff in a wormhole along side a meteor and Decker over rides Kirks command to use Phasers and uses torpedo’s instead and this saves the ship damage and gets them out of the wormhole but also causes even more of a rift between the two Captains! Once safe and back on track a small ship asks to board the Enterprise and to Kirks shock and joy the pilot of the small ship is Spock!

This Marvel Comic series starts off with an adaptation of “Star Trek: The Motion Picture” and to be honest it was a wise choice as it was a great way to showcase the crew as well as bring everyone up to date on what was happing with the original crew. Plus it also helped add to the amazing over all enjoyment this comic reader and Trekkie had relaxing and reading it and remembering back to the first time I had seen the movie as well as read this issue in my younger days. The story this far has Admiral Kirk hooking and crooking his way back into becoming the Captain of the Enterprise that is being sent out on a important mission to stop an unknown cloud object from reaching the planet that its two days away from. Throw in some drama between the ships former Captain as well as some old relationship baggage and your have this issue in a nutshell. Captain Kirk in this issue is a man on a mission and his mission is not just save people from the unknown that’s heading their way but to also get command of the Enterprise once more. Kirk is as cocky as ever but it’s clear he is slightly outdated when it comes to all the improvements that have been made to his ship. Captain Decker is a man of pride and he feels betrayed by Kirk and Star Fleet as he is taken off Captain duty and forced to serve under the man who weaseled the position away from him, but Decker is also a slime ball when it comes to his love life as its reveled that he just up and left Ilia without even so much as a goodbye. Speaking of Ilia she is straight business and wants to do the best at her job, but while she puts on a strong front it’s clear she was hurt by Decker’s past behavior. Dr. McCoy is upset that he was forced back into active duty as he was enjoying retirement, but quickly comes around when he sees that his good friend Kirk is the one who really wanted his help on this mission. Spock starts the issue off on his home planet trying to ride himself of emotions that his human side has and soon finds he cannot and returns to the Enterprise unannounced and is a sight for sore eyes for his friends. The rest of the original crew Scotty, Sulu, Chekov and Uhura all are present but are background players. The Cloud Light Thing in the sky is clearly a force to be wreckend with as it not only takes down a federation station but also a Klingon ship! What is this cloud…I guess we will have to read more issues to find out! The plot while slow is a good way to reintroduce the crew to fans as well as to new readers and that’s why it was wise to kick this series off with the film adaptation as it was the new Trek product out and could help kick of Trek-Mania for youngsters of 1980. The cover is cool and eye catching for classic Science Fiction fans and the art inside done by the team of Dave Cockrum & Klaus Janson (Inks) and is pretty great stuff with most the characters looking close to the actors who played them. Over all a great solid first issue to kick off Marvels Star Trek series and makes me really looking forward to the next mission…I mean issue.

Marvel Star Trek 2

Star Trek # 2  ***
Released in 1980   Cover Price .40   Marvel   #2 of 18

Captain Kirk welcomes Spock back into the crew as he takes his place as the science officer, but while everyone is happy to see him, Spock shows no emotions toward them and this causes some tension between he and McCoy. Spock also helps Scotty figure out a way to save fuel and go into warp drive and while flying they run into the cloud that attacks! After a very powerful blast the Enterprise is in trouble until they are able to send the cloud a message of peace and that attacks stops leaving them puzzled and relieved that the cloud has given up its aggression. As the Enterprise flies through the cloud the find at in the middle is a ship so huge its like nothing they have ever seen before, and worse a living energy comes aboard and kills a security officer and tries to steal the ships records and when Spock tries to stop it Ilia gets the beings rage and it makes her vanish into thin air. The alien cloud ship then pulls the Enterprise into its docking and sends a robotic version of Ilia onto the ship who is suppose to record the everyday functions of humans for a master named V’ger, while the real Ilia is deceased this robot has her memories and Kirk decides that Decker should be her guide on the ship hoping that the relationship between the two can help take it off course for Earth as it’s now only six hours away! In the end Spock lurks in the shadows and gives a crew member the Vulcan nerve pinch and the issue ends leaving us not knowing why he did his action.

This second issue in the Movie Adaptation part is the set up for what the story is really about as we learn the cloud is really around a giant ship that is a beings named V’ger who records and loves knowledge. The Enterprise is the only hope for Earth as they are the only ones who have gotten this close to the ship and have the key to maybe save Earth in the forum of the robotic Ilia. Captain Kirk is as sure of himself as ever and his war of words and control with Decker rises to anger in this issue as every suggestion Decker gives the Captain is ignored and this even leads to Ilia being killed causing tension between the to very hostile. The thing is Kirk is not listening to Decker but is listening to Spock who he trusts and who he doesn’t feel intimidated by, and worse Kirk orders Decker to be the guide to the robotic Ilia and try to charm this machine with the memories of his one time lover in order to save Earth. Dr. McCoy is the man who figures out the make up of the robot and is the possible key to save them all if they can teach the machine to bring the message back to it’s master that people deserve to live. Bring the question who or what is V’ger and why does he want to combine with the “Creator” and if he does what does this mean for the universe? This is the main question that should and was on the minds of readers of this comic. While besides Kirk, Spock, McCoy and Decker the rest of the crew have small parts but are all very important to the issue as their actions and jobs move the plot along. The Science Fiction action is high in this issue as we get a space battle as well as a semi fight with an alien energy being that leaves two crew members dead. Plus the issue ends on a cliffhanger as Spock knocks out one of his own fellow crew and his reasoning is left with the message “Continued Next Issue”! The issues cover is pretty great and has the energy being reeking havoc on the Enterprise bridge and the art inside is once more done by Dave Cockrum who does a solid job of capturing the actors likeness in some shots, while in others his art seems a little rushed. Over all a solid issue that moves the plot along and is doing a good job of capturing the mood and feel of the movie it’s based on. So lets get to issue three and see why Spock did what he did and who or what V’ger is!

Marvel Star Trek 3

Star Trek # 3  ***
Released in 1980   Cover Price .40   Marvel   #3 of 18

Decker is trying all he can to get to the memories of Ilia who is very robotic and just wants more and more data for her master V’ger who plans on absorbing the crew after he gets the information he seeks. Meanwhile Spock has knocked out his fellow crew member so that he could get into a space suit and float into the center of the ship that he has figured out is V’ger! Kirk goes out after Spock and they find the V’ger breaks down all that is kills and stores it as part of it’s own being, and when Spock attempts to mind meld with it and is overloaded with its power but finds the V’ger is a living machine that comes from a planet of living machines and his quest is to find out the meaning of its life as well as find God to get the answers. V’ger has reached Earth and is about to kill all humans living on it but Kirk as an idea and says he has the answers its looking for and after a small outburst V’ger allows the Enterprise to enter into it’s main brain frame were Kirk, Spock, McCoy, Decker and the robot Ilia exit the ship and find the V’ger is really a missing NASA satellite called the Voyager Six that went missing 300 years ago and that its real creator is man! Decker enters the satellite’s missing code ending its reign of terror as it now has the answers its seeks but this turns Decker and Ilia into light beings and the next evolution for mankind. In the end Kirk and the Enterprise crew have saved the day and head into space for many more adventures.

The movie adaptation ends here and has Kirk and the crew having to use their wits and knowledge to stop the destruction of Earth. So V’ger is really just a missing NASA satellite that 300 years ago did not get to fulfill its mission of sending back data is collected to the space station after it was lost in a black hole. So in reality many people lost their lives all over a satellite that could not share its data with NASA. Kirk is very quick with his plan as he is able to save the Earth by bluffing and then able to prove that man is V’ger’s creator when he comes up with the code that is needed to unload its data. Decker is also a hero as he manually enters the code after they learn the satellite has been damaged and this causes Decker to become something more than human and as well be with Ilia forever. Spock who was having issues of his own due to his failed test on Vulcon has his answers and at one point cries for V’ger who will not truly have his. The nice touch to the end of the comic is that the Enterprise heads out into space looking for more adventures and is the perfect set up for this Marvel Comic series. The cover is great and has The Enterprise in battle showcasing the ship and what it can do, the inside art is once more done by Dave Cockrum and is fitting and better looking than issue two. Marvel Comics did a great job of adapting this film into a comic and I could say that in the 80’s and 90’s no one did these types of comics as good as Marvel. So with this Motion Picture adaptation out of the way lets see what new adventures the Marvel Bullpen have in store for us.

Marvel Star Trek 4

Star Trek # 4  ***
Released in 1980    Cover Price .40    Marvel    #4 of 18

The Enterprise has been selected to transport an alien named Raytag M’Gora who is insane and was captured and must be returned to prison that he escaped from. Also on this mission they must play host to Ambassador R’Kgg who’s people are open to negations with the federation, while Kirk don’t mind given the Ambassador a ride he is very angry about the prisoner as his ship is not set up to transport a crazed alien like that. While beaming Raytag M’Gora aboard the alien breaks free and runs amok until Spock is able to use the Vulcan Nerve Pinch to knock him out and place him into his cell. Raytag M’Gora begs Kirk not to return him to the prison planet as he claims it’s a terrible place and it is what drove him mad and warns them if they get to close to the area he will not be the only prisoner! The closer they get crew members begin to see werewolves and monsters with Sulu and Chekov seeing a ghost. Kirk don’t know what to make of these supernatural sightings but believes his crew and soon comes face to face with Count Dracula who appears on the bridge and knocks security around before disappearing, adding to the mystery that is unfolding on the Enterprise. As Dracula escapes he makes his way to Ambassador R’Kgg and kills him, and after doing so the evil visions disappear until the Enterprise finds a Haunted House planet and Kirk, Spock, McCoy and other crew members beam down and find a young woman being attacked by Frankenstein’s Monster! They are able to defeat the Monster but soon find themselves surrounded by monsters and the young blonde woman tells them she has been held prisoner there for a long time and wants to leave. But no one is leaving as well armed Klingons appears and take the landing party prisoners and send a message to acting commander Scotty that they have his friends and want the ship turned over. In the cell Raytag M’Gora lets out a crazy laugh as our issues ends.

The Crew of the Enterprise vs. the monsters is the best way to describe this fun and entertaining issue, and while it does not feel like a Star Trek episode it does feel like an episode of the animated series mixed with Scooby-Doo. The plot has Kirk and crew getting tricked into a Haunted House world while trying to deliver a alien prisoner back to prison and it appears that the illusions and plan was that of the Klingons who hate the federation and want to see Kirk and his crew pay for crimes they feel the universe has infected them with. Kirk is right to not want to take this mission as the ship and crew was not prepared for the evil and madness that waited them during this one. Spock tries his best to put logic to what he is seeing as many of the monsters that appeared were based on legend of Earth’s novels and ghost stories, but he is also the one who finds that the monsters are made of a living organism. Ambassador R’Kgg seemed like a good natured alien and while killed supposedly by Dracula I think there is more to R’Kgg than what we have seen in this issue and almost think he is playing possum on the words of Raytag M’Gora who was the last person he talked to. Speaking of Raytag M’Gora while I think he is crazy and has a violent streak in him, I do think he was trying to warn the Enterprise of what was awaiting them at the Haunted House planet. Plus who is this young blonde woman and why is she in this Haunted House world? Nice to see that the Klingons are the ones behind this set up and fake haunted planet, as it makes sense that they would do whatever they can to capture Kirk and his crew. Not to mention a highlight for this Monster Kid comic reader is the fact that Dracula from the Marvel Comic series Tomb Of Dracula has a cameo as the issues also has a werewolf, ghost, grim reaper and Frankenstein’s Monster to name a few of the ghouls who attack. While again it does not feel like the TV Show nor the movie that spawned this series it does have a nice comic book feel to it and that’s what makes it fun. The cover is cool and the art is still being done by Dave Cockrum making this solid and fun issue for this reader. While again many of the crew take small roles its great to see Kirk and Spock take on monsters even if they are not real and makes me look forward to how this mission will work out for them, so lets not wait and move onto issue five.

Marvel Star Trek 5

Star Trek # 5   **1/2
Released in 1980   Cover Price .40   Marvel   #5 of 18

The Klingons to show Kirk on this Haunted House planet they mean business kill one of his crew members as everyone watches on unable to help. They then turn on Kirk and the crew and take Spock hostage and they beam up to their Bird-Of-Pray were they tell Spock that he is the only one that will survive from the Enterprise as they have orders to kill the crew and take the ship to learn how it’s new warp drive works! While Kirk and his crew deal with the unknown woman they beamed aboard that they find out is not human and worse the Kingons attack their warp drives and leaves the Enterprise stranded in that location! Spock finds out that the “Monsters” that are attacking his fellow crew members is due in part to a man who was a Horror Movie archivist who is being used as a weapon by The Klingons! Working with the Klingons on this take over mission is Raytag M’Gora who has a projector implanted in his skull that helps bring the monsters to the ship, and we also find out that the unknown woman is the image of the “weapons” wife! Spock figures out and is able to warn The Enterprise to destroy the image of the woman that triggers the archivist to wake up that in turn over loads the projector inside Raytag M’Gora killing him and sending the monsters to the Klingons ship! Spock and the Archivist beam aboard the Enterprise and they leave the area and complete there mission and deliver the dead body of Raytag to the prison planet.

The monsters of the movies run wild on the Enterprise thanks to a horror movie fan! The plot of this issue has The Klingons using a new weapon they developed that allows a persons fears to come to life against the Enterprise so they can take over the ship and learn new federation secrets, but thanks to the brilliant mind of Spock the plan not only fails but also backfires as they become the target of the monsters. Kirk and the rest of the Enterprise Crew are helpless in this saga as The Klingons dismantle their warp drive, take Spock hostage and have the monsters under their control, but I should say while the odds were grim Kirk very lost the fighting spirit. Spock meanwhile even as a hostage keeps his wits just like all Vulcans would and is the brains behind turning the tables on his captures. The Klingons are cold-blooded killers and not only murder one Star Fleet security officer but also have plans in place to kill everyone on the Enterprise! The monsters while just made real by imagination and memories are still a force of destruction and murder, and the poor sap who is creating them is just a pawn in a sick game of ship stealing. Raytag as well is a pawn but a willing one as he felt by helping the Klingons they could save him from a fate of being a prisoner the rest of his life, as for the mystery woman she is just a sad case as she is just the memory of the Archivist’s murdered wife. The classic banter between Spock and McCoy is present in this issue and that’s always fun to read as it really made me flashback to many of the scenes from the films were the two were at odds over silly disagreements or just McCoy not understanding the lack of emotions of Vulcans. While this was a silly plot for the most part I still found myself enjoying reading it and wondering what adventures the Enterprise would have next. Being five issues in I must also say that my favorite character has to be Spock as while not done perfect and for some reason is slightly off he seems to shine more than most the other crew members. Kirk is great just as is McCoy but while they are as well close to their movie and show characters they still are slightly off. The art in this issue is done by Dave Cockrum again and while it is good for some reason some panels seem off as in one panel has Kirk looking like a pig face version of The Phantom Of The Opera and another has McCoy looking like a bug eyed monster, very odd a very sloppy. The cover is great and eye catching and leaves you wanting to see why McCoy is killing a woman with a phaser. Over all a slightly above average comic adventure of the crew of the Enterprise that leaves you wanting to see what the next adventure awaits us.

Marvel Star Trek 6

Star Trek # 6  ***
Released in 1980   Cover Price .50   Marvel   #6 of 18

The Enterprise is picked to escort Ambassador Phral of the planet Yannid VI to a signing that will allow them to join the federation, but after the transporter has an issue and when Phral appears onboard he has a knife in his back and is dead! Kirk calls the palace on Yannid VI and they confirm that the Ambassador was alive and well when he left to beam aboard The Enterprise and this could cause major issues of them joining the Federation. Kirk assigns Spock and McCoy to try and figure out what happened while he tries to talk peace and confirm that they will find the murderer of their citizen. While investigating Spock and McCoy find lots of odd details about this murder like that fact it appears he has dead 15 minutes before he was beamed up as well as all video of the beam up is missing due to a power surge. Tension is running wild on Yannid VI as many of the people want to join the Federation while others want to join the Klingons and this becomes dangerous when Sulu, Chekov and a female crew member DiFalco are attacked at a bar and are able to escaped when they are beamed aboard the Enterprise. Kirk has been very edgy sense the death of the Ambassador even snapping at his crew and finally comes clean and tells them about when he was younger he on accident shot Phral on a rescue mission that at the time was a prince and put the would be ruler into a coma making him miss his turn of ruling. Spock has news for the Captain as he thinks the body on the ship is that of an imposter set up by the real Phral who wants revenge on Kirk and wants to start a new life. Kirk, Spock and McCoy put on disguises and beam down to Yannid to find a famed plastic surgeon as they think she might be helping him on this set up, but she is killed and Kirk and crew are found by the Prince and his guards who blame them for the death of the Doctor as well as the Ambassador! Spock using his logical mind is able to trick Phral who has had plastic sugary into exposing his true idientity and this clears Kirk of wrong doing as well helps Yannid VI in joining the Federation as they see Kirk and crew are men of their word.

Spock does it again as just like Sherlock Holmes, Dick Tracy or Batman he uses logic and great detective skills to solve a crime of murder, set up and betrayal. This issues plot is this an Ambassador who is to sign for his planet to join the federation and who has bad blood with Kirk is killed while beaming aboard the Enterprise and this leads to Kirk being the prime suspect and puts a strain on them joining the greater cause of peace with the Federation, but thanks to McCoy and Spock they are able to find the answers to who is the real killer and expose a plan that would have not only caused Kirk to loose his career but also could have caused war! Kirk is a man with lots of stress and some guilt as he feels like an accident when he was a young Star Fleet member left a man who was to be King in a coma making him loss his chance at ruling, not to mention he was sent to save the Prince and in turn is the one who ended up hurting him. But while Kirk is short tempered he still does his job and puts his two best crew members on the case to solve who set this murder up. Spock and McCoy are fast and solve the case in short time as all the evidence don’t add up and they are onto the twisted plan that was put into place thanks to video from Yannid and the body onboard. Nice to see Sulu and Chekov get to show off a little as they sword fight off their attackers in the bar! Ambassador Phral is a bitter, greedy and lying man who set up his own “death” in order to get away with stolen money. His actions caused a Civil War on his home planet as well as could have caused a war with the Federation! Not to mention he murdered a doctor as well as some poor soul to get away with his crimes, but thanks to Spock and McCoy his cover is blown and he is taken away for punishment. This was another great adventure and love that Sherlock Holmes reference and feel to it, not to mention McCoy gets to deliver “She’s Dead Jim” during the books final. The cover is ok and nothing special and the art is done by Dave Cockrum again and is pretty good, I should also note that Marvel’s Editor In Chief at this time was the one and only Jim Shooter! To sum it up a good issue that made for a fun read that blended Science Fiction with Detective touches that entertained for sure.

Marvel Star Trek 7

Star Trek # 7   **1/2
Released in 1980   Cover Price .50   Marvel   #7 of 18

The Enterprise is sent to a planet that in a short time will be surrounded by a poisoned cloud that will leave its 200 residents dead and the world un-livable. Captain Kirk, Spock, McCoy and two security officers beam down to the planet to try and talk to its people to come with them in order to survive. Once on the planet Kirk and crew soon find that the simple minded aliens have been awaiting them and have giant statues built of the crew members in town that have been their for millenniums, and worse they will not leave as they think Kirk, Spock and McCoy will protect them from the approaching death cloud. While Scotty takes control of the Enterprise and tries to disrupt the cloud with phasers and fail Kirk, McCoy and Spock follow a alien who is about to evolve and find that these aliens are very smart and when Spock mind melds with the alien he finds that the planet has a defense system that defeats the cloud and that this alien race can see the future and as our crew leaves they have more questions than answers.

A planet is in danger over a dangerous cloud and Kirk and crew must try and stop it and save the alien race that dwells on the planet is the plot of this issue and while solid and good it does kind of feel like a throw away issue, as the dangerous cloud has a been there done that feel to it. The threat seems high for the crew as always as they must risk their own necks in order to do their job for being the saviors of the universes. The Alien race are simple weird looking creatures who are all kind hearted, but while they seem dim witted they are in fact slightly more intelligent than they appear and can also see into the future. Kirk in this issue goes to the planet to try and talk to it’s people about beaming aboard the Enterprise in order to survive but finds himself stuck on the planet and death approaching and must send his own ship and crew on what could be a suicide mission in attacking the cloud to try and break it up! Kirk is under lots of pressure but as always he holds his cool and helps lead the charge in everyone’s survival. McCoy and the security guards are just around and don’t offer too much to this issue but are at least cool to see around. Scotty steps up this issue and burns his hands bad trying to beam down Kirk and his landing party even after he warned them this was not a good idea and as well takes control of the Enterprise and tries his best to defeat the cloud and protect his fellow crew members. Spock is the true hero once more as his actions and quick thinking is what saves the day and gives him the idea of pulling a lever that activated the planets defense. The Cloud is just that a cloud that floats around space and spreads poisoned air and radiation to planets it passes by. The cover is pretty great and is very eye catching and the art inside is done by Mike Nasser and is really good! Over all a good issue but nothing special.

Marvel Star Trek 8

Star Trek # 8  **1/2
Released in 1980   Cover Price .50   Marvel   #8 of 18

The Mox an alien race has attacked The Enterprise and has the ship in a force field that is also sending out electronic waves that is driving the crew mad with massive headaches as well as is draining their weapons and warp drives of energy and if this continues to much longer the ship will explode. Kirk and crew are in bad shape and when Spock is kidnapped and beamed aboard the enemy ship it is now not only a battle for survival but also now a rescue mission. Kirk, McCoy, Chekov as well as a few fellow crew members beam down to a near by planet that is populated by The Mox and start their rescue mission as the Enterprise is still in a bad way in space. While on the planet they are attacked with older style weapons from guns to spears and find another race is on the planet that as well are after The Mox! On the ship Professor Fowler is dying from a heart element as Dr. Christine Chapel tries to explain to her that the ship is stuck due to an attack and her life is in danger as she needs a heart transplant! On the planet Kirk soon finds out that the aliens that attacked them are called The Orgs and they are on a mission to attack The Mox who are really robots who are at war with the Orgs who they find threatening as they are battling over the planet they both share. In the end Spock is able to use his skills to free the Enterprise from the force field that was holding it and in turn Kirk uses the ships phasers to stun all The Orgs and with the help of Professor Fowler who sneaks herself onto the planet she with her new robotic heart is able to bring peace between The Mox and The Orgs and this mission comes to an end.

The war between machines and humanoids takes place in this Star Trek issue as they cant get along as one wants what the other has and the other lives in fear of what the other wants to take away. Kirk and the crew are under attack as well as The Mox who are the machines go on the attack and hold them at bay as they want to steal Spock who they think can talk to some simple creatures who have strong psychic powers that live on the planet and think they can protect them from the attacking Orgs who are planning to go to total war that night, so as you can see once more Spock is the main hero who not only helps The Enterprise escape the force field trap that is about to blow up the ship from the pressure but also helps stop the war that is about to break out. So what I have learned these eight issues so far is that while Captain Kirk is in charge the really hero in Marvel Comics eyes was Spock. Professor Fowler is a character who is very sick and is in need of a heart transplant who for some reason gets a second wind knocks out several crew members, hijacks the transporter room and beams herself to the planet as the war is going on, is able to get a robotic heart and stay on the planet and brings peace to the two feuding sides. But really you could have cut Fowler out and the story would have been just as impactful and a little less mashed up feeling. The cover has Spock being surrounded by The Mox and is ok and the art inside is done by the team of Dave Cockrum & Ricardo Villamonte and looks pretty good and the characters look like the actors pretty well. Over all another fun issue and shows that Star Trek and Marvel Comics made a good team to bring entertaining issues to readers hands.

Marvel Star Trek 9

Star Trek # 9  ***
Released in 1980   Cover Price .50   Marvel   #9 of 18

The Enterprise is heading for some down time and while heading back to a base station they find a missing federation ship named the Endeavor that has been missing for 22 years! They try to communicate with the ghost ship and get no response, but they do get attacked by the ship and must defend themselves and shot down the attacking ship. Once the Endeavor is down Kirk and crew beam aboard it and find the crew all long dead and killed by phaser shots, and worse one of the Enterprise crew members becomes possessed and tries to murder his friends! Spock and McCoy get the possessed crew member under control and they all head back aboard The Enterprise and learn from the ghost ships logs that a madness swept the ship and caused people to become murderous and savage after picking up an 89 year old woman who was supposed to have died at the age of 36 who is the grand mother of Enterprise crew member Karen Hester who is a zoologist and one time lover of Captain Kirk. The mission is clear now and Kirk along with Spock, McCoy and fellow crew head to the freezing cold planet and find that it held a secret and illegal lab that was conducting transporter beam experiments that caused many deaths and the possessed crew members have the spirit of those who died being guanine pigs and want to kill Karen as she is related to the head doctor who conducted these experiments. In the end Kirk figures out a way to trap the possessed spirits that call themselves Unity on the planet and blows up the secret lab with them inside and in the end the infected crew members are getting better and Karen transfers off The Enterprise as she still loves Kirk and knows she has to let him go.

This feels like an episode of the classic Star Trek series as the plot has a ghost Starfleet ship being taken over by the spirits of people who were killed during transporter experiments and now want revenge against the doctor who conducted them, who has long been dead and they confuse her relative and currant Enterprise crew member as their target and its up to Kirk to save the day. The Unity is the spirits and by all accounts they are very dangerous as they can force living people to turn on each other in fits of rage and don’t care about anything else besides revenge. Kirk is calm and shows why he is the captain of the Enterprise as he is quick witted and able to trick The Unity to it’s death as well as saves his infected crew members from a death that would be right around the corner, so for this issue Kirk is the true hero! Karen Hester is a woman who while a member of the Federation is really just hung up on Kirk as she dated him for three years and can not get over the fact they broke up, she is an interesting character as he grandmother was responsible for the deaths that made up The Unity. The rest of the crew are around and play background characters very well and add their own touches to the adventures that unfolds before us readers eyes. The cool thing about this issue is that it allows Kirk to be the hero and not Spock like so many other issues in this series has allowed. The cover is pretty cool as The Unity looks great, but the crew members look pretty sloppy. The art is done by Dave Cockrum & Frank Springer and looks good and fitting for this sci-fi comic based on a TV Show and Movie. Over all issue nine is really solid and one that was a great read and captured the mood and feel of Star Trek really well.

Marvel Star Trek 10

Star Trek # 10  **1/2
Released in 1981   Cover Price .50   Marvel   #10 of 18

Captain Kirk is getting over the flu and worse the planet the Enterprise is researching is surrounded by magnetic fields and a ground team must take some readings form it’s surface. Spock and McCoy volunteer and after crashing on the planet thanks to the magnetic field they soon find themselves without a way to communicate with the Enterprise and have even stumbled upon a primitive race that is about to sacrifice a woman named Shulu to the dragon god, and after she escapes their grip she runs into Spock and McCoy to protect her from the angry tribe that want to see her dead! Spock and McCoy’s phasers clog up as well thanks to the magnetic field and while McCoy and the girl get away, Spock is captured and forced to be a slave to the Dragon Lizard worshiping tribe as McCoy along with the smaller tribe that Shulu comes from come up with a plan to rescue Spock that has McCoy teaching them how to make and use bow and arrows. A rescue mission happens and Spock is set free and the evil tribe leader is killed and McCoy soon learns that his new friends are just as cruel as the ones they over threw and Spock and McCoy find themselves once more being hunted as the new tribe in power turns on them for questioning their customs, in the end Kirk and a shuttle comes down and saves the pair from what would have been a for sure death at the hands of primitive humanoids.

This tenth issue adventure is pretty good but also feels a little lackluster and almost like a throwaway episode of the show as they stretch the plot out as long as they could and than padded the rest of the issue with looks at the uniforms and gear of crew members to meet the page count. The plot is this Spock and McCoy get stuck on a planet with primitive man and save the life of a young woman who was going to be killed to please a false god, Spock gets kidnapped and enslaved and this forces McCoy to team with the smaller tribe and break federation rules when he teaches them how to make new weapons and defeat their enemies and saves Spock. And before the pair is saved they learn that one mans evil ways just leads to more evil ways. Captain Kirk in this issues takes a back seat as he is sick with the flu and only in the end comes to his friends aid when they are late to report back to the Enterprise. Spock is noble and stays behind to save the life of the young woman and McCoy and becomes a slave for his deeds, Spock truly is a logical and iconic hero character. McCoy shows that he is a loyal friend to Spock as well as proves he will not stand by if human lives are in danger. The cover for this issue is great and makes it look like in the issue Spock was going to gladiator fight with a primitive man and while that would have been amazing and fit the tag line “ Spock…The Barbarian” it sadly did not live up to that epicness and instead we got a middle of the road fun story. The art in this issue is done by Leo Duranona and Klaus Janson and for the post part looks rushed and seems unfinished, and besides the ships and a few panels of crew members it’s the sloppiest work this far in the whole series up to this issue. To sum it up a cool read but by far the weakest issue this far, so lets just move on past this one.

Marvel Star Trek 11

Star Trek # 11  ***
Released in 1981   Cover Price .50   Marvel   #11 of 18

Captain Kirk and the crew of the Enterprise watch the logs of another federation ship that’s crew was slowly killed by radiation and the effects it had on their bodies and minds. The Enterprise is to move Dr. Wentworth and his patients off a planet that could be effected by the radiation and must beam them all aboard and take them to a new location. First beamed aboard is a young lady named Andrea Manning who is the doctors assistant and who also has a unknown strange past with Scotty who seems sad and not to pleased to see her. With the guests now all aboard Dr. Wentworth tries his best to spill his mumbo jumbo on the crew about not taking orders and to live their own lives as it’s clear his clinic is not so much for healing, as it is a cult! In the engineering room a Witch from classic folklore attacks Scotty, knocks Kirk and Spock around plus kills two security officers before disappearing. The Witch’s name was “Black Annis” and was a myth from Scotty’s youth and after seeing it he has fallen into a bad state of fear that leaves Kirk, McCoy and Spock worried about his health and mental well being. Meanwhile Wentworth has used his power of persuasion on Sulu and Uhura and they have changed course from the Starfleet base to now a vacation planet and this angers Kirk who does not know why now his crew are not listening to his direct orders. After arresting those who are uprising against orders they soon find that more Scottish folklore monsters are after Scotty and that Andrea Manning is the one who is responsible for these terrors! As Spock and McCoy try to stop Andrea from bringing more monster to life, Kirk has it out with Wentworth who is on a quest to take over the Enterprise and spread his mind control across the galaxy…but this don’t end well for the Doctor as Kirk with a well placed punch leaves the old man knocked out on the floor. And after summing the Loch Ness Monster to attack the Enterprise, McCoy quickly sedates Andrea and the monster vanishes and they crew snap out of their brainwashed trances and deliver the Cult members to the Starfleet base.

This issue’s mission has Captain Kirk and crew going up against a Cult ran by a doctor who has the power to mind control and his assistant who can bring things form your memories to life and use against you. This has a real 60’s Manson Family and even Health But Guru feel to it as Dr. Wentworth the madman with the power of mind control wants to rule the galaxy and will use other to get it all the while faking spreading the message of being once self, when really your just being his puppet. Andrea Manning while a cult member and the doctors # 1 (as The Joker from the Tim Burton Film would say) has he own reasons for unleashing monsters from Scottish folklore onto the Enterprise as she is very upset with Scotty who was once her boyfriend and who dumped her for so he could focus on his career in Starfleet, and man she wants to mentally break him before she murders him as she tries her best to scare him to a state of 100% terror. Kirk handles his crew turning against his orders, his friend Scotty being scared out of his wits and a cult leader trying to steal his ship really well and gets to work out his frustration from all these things with one well placed and powerful punch to the cult leaders face. Scotty gets the worst of it all as the fears of his youth are used against him and all because he broke up with a young lady many years back. Crew members McCoy, Spock and Chekov all do their part to stop this sinister plan while poor Sulu and Uhura fall victim to mind control. Over all this is a very solid fun issue that had the right blend of action and science fiction sandwiched in-between a cool cover of the Enterprise under attack. The interior art was great and done by Joe Brozowski and Tom Palmer and could be my favorite art this far in the series as the characters look like the actors who played them and all side characters as well looked fantastic. This issue is making me look forward to the next issue mission as Marvel at this point in time is doing Star Trek justice in the world of comics.

Marvel Star Trek 12

Star Trek # 12  ***
Released in 1981   Cover Price .50   Marvel   #12 of 18

Janice Rand is now a Lt. Commander of the Icarus and is married to a Phaetonians alien named Kadan who is without a body and a energy ball inside of a pyramid case and along with more of his race they are about to take on a mission to travel to uncharted space, the downside is that Rand will be the only human aboard the ship and for the rest of her life she will not have any more human contact. This upsets Kirk who has had a past relationship with Rand, as he feels that not only her time in space alone is a bad idea but so is the fact that she is married to a alien with no body! After some words Kirk gives her his blessing on this mission that turns bad quick as the barrier drives the Phaetonians mad and now her once loving and logical husband Kadan is a madman who is controlling the starship that is now gone mad killing ships that get in its way, all the while Rand is now a prisoner! Rand during the impact with the barrier gains physic powers and sends a mind message for help to Spock and this causes Kirk to spring into action and try and save his one time woman and also the planet of the Phaetonians as Kadan plans on crashing the Icarus into it as he and the crew feel homesick! Kirk, Spock, McCoy and Sulu beam aboard the Icarus and fight off traps and force fields until Spock is able to join minds with Kadan and save the planet and the Icarus crew from certain death. In the end the Phaetonians are taken to a mental asylum as they have gone mad, Janice Rand goes back to normal and is now safe and feels important as she helped Spock with Kadan’s mind meld as well as now she can divorce her husband and all ends well for Starfleet.

Captain Kirk has done it again as he on this mission not only saves a planet from destruction along with his crew but also hits on a married woman and by the end of the mission opens her mind up for a divorce! Kirk is a real ladies man as well as a great Captain and friend to those aboard his ship The Enterprise. Janice Rand is still hung up on Kirk and marries a alien who has no body, but does have a big brain and chooses to take on a mission that will have her dying in space with a ship with no human crew members! Her goal is to chart un-charted galaxies and to make an impact in her life time…but in the end does so as she truly does help Spock take control of her husbands mind who is the one controlling the out of control ship headed for impact with his home planet. Spock once more is the main man who saves the day as his mind meld technics is what allows them to take control of the ship and deliver it to a safe place. What really worked for his issue was the fact that the ships Enterprise and Icarus played cat and mouse games and the chase felt like a true episode of Star Trek! I also want to note that while Kirk and crew were on the Icarus the Enterprise was being commanded by Scotty who’s idea to save the planet was to wreck the two ships together killing everyone on board both ships, and the worst part is he was going through with the idea until Spock at the last moment was able to take control of the runaway starship! Over all while this issue is nothing to special it does have a great feel to it and I found myself enjoying reading the story as it unfolded. The cover is great and has Kadan in the center as well as an illusion of what his people use to look like above Kirk, Rand and Spock who are in pain over his power…very cool Marvel Comics stuff! The art inside is ok and is slightly sloppy in spots and is done by the team of Luke McDonnell and Tom Palmer and again while ok it does not have the appeal like the last issue did in the art department. Over all our 12 mission with the crew of the Enterprise and Marvel is well done and shows that comics based on Movies and TV Shows can be done right when in the hands of creators who care.

Marvel Star Trek 13

Star Trek # 13  ***
Released in 1981   Cover Price .50   Marvel   #12 of 18

Hephaestus is a resort planet filled with peace, as it’s a neutral zone and important minerals wanted by the Federation so Captain Kirk and the crew of the Enterprise is sent down to get permission form the planets president named Mukii and talks go well as he agrees for them to mine the minerals they need. But also on the planet is Klingon Commander Kagg and his crew who want to talk Mukii and his people out of helping the Federation and more allow them to protect them and act as their allies. As tension between Federation crew and Klingon crew heat up leaving Chekov in a fistfight with a very rude Klingon who was abusing a native of Hephaestus, this resort planet is slowly turning into a war zone. As Dr. McCoy enjoys a drink at the bar he is approached by his estranged daughter Joanna who lets out her rage on her father who in turn tries to defend is actions and even meets her ill Vulcan soon to be husband Suvak who during the argument passes out! The fight leaves the native Hephaestus dead and both the Klingon and Chekov in jail, with Dr. McCoy and Dr. Chapel having to perform an autopsy on the dead primate man learning that a chip is what gives them intelligence, and when Kagg shows up the plan is revealed that the Klingons want to take over the planet and want to know were the secret base that makes the chips that makes the Hephaestus people smart is and has found it and placed a bomb in the factory to blow it up and stop the only source for the chips to be made! In Kaggs escape he takes nurse Joanna McCoy hostage and this leaves to Spock and Kirk trying to track him down, as Dr. McCoy and Dr. Chapel stay with Suvak who is dying and shows true love and courage as he goes to his loves aid in the factory and holds Kagg at bay as Kirk and the rest of the crew are beamed aboard the Enterprise, but not before Kirk sends the blueprints of making the chips to his ship. The factory blows up killing Suvak and Kagg in the process. In the end the rift between Joanna and Dr. McCoy is even wider as her love is now dead, but words from Spock speak logic to Bones who ends up ending the issue beaming down to speak to his daughter and rebuild their relationship.

This is like classic Star Trek meets classic Planet Of The Apes as the natives of Hephaestus are smart ape people who look and dress a lot like the apes from that film series wrapped up into one classic Marvel Comic issue. The plot of this issue has the Enterprise having a showdown with Klingons on a natural planet that is run by smart primate people who are being targeted by the Klingons as they want to take over their planet and by the Federation who wants to have them as allies and use some of their land for mining. And throw is a couple of murders of the Hephaestus people as well as the drama of Dr. McCoy seeing his daughter after many years of being at odds as well as the fact she wants to marry a Vulcan who is dying and you have this action back issue wrapped up. While Kirk and Spock are the main focus of the hero part of the issue and both risk their lives to save the Hephaestus people, it’s Dr. McCoy who steals the show as his drama with his daughter and the raw emotions of hating the fact she is marring a Vulcan is what drives the issue into being more than just another space adventure and rescue comic. Joanna McCoy has followed in the footsteps of her father as she is a nurse, but her feelings toward her father are every bitter and she does not respect him nor want him in her life! The Klingons lead by Commander Kagg are as blood thirsty as ever and kill and bully their way into trying to conquer and take what they want, but as always they fail and end up one the bad end of the outcome. The Hephaestus is a race of Primate Aliens who have gotten their smarts from Aliens who visited their planet years back and gave them chips in the back of their necks that allowed them to become smart, I dig the fact that with smarts came the want to make money as they turned their planet into one giant spa! The cover is great and has Kagg holding a gun to Joanna McCoy’s head and Kirk and Spock about to spring into action to save her! The interior art is done once more by the team of Tom Palmer and Joe Brozowski and looks great! Over all another great issue and proved that Jim Shooter who was the Editor In-Chief during this time was one of the best things to happen to Marvel Comics, a great read about a fun mission from the crew of The Enterprise.

Marvel Star Trek 14

Star Trek # 14  ***
Released in 1981   Cover Price .50   Marvel   #14 of 18

The Enterprise has found a planet that looks like ancient Egypt and it’s about to be in the patch of a lethal meteor shower that will leave any living thing dead. Kirk, McCoy, Sulu, Uhura, Chekov and many more crew members beam down to look for life and warn them of the coming doom from the sky while Scotty, Spock and a small handful of others stay aboard the Enterprise to monitor the approaching meteor storm. While on the planet Kirk is possessed by the spirit of Menteptah II a long dead pharaoh who watches as the Enterprise crew have to fight off a giant sphinx robot that they finally bring down by blowing its head off with their phasers, but the crew themselves are soon on the end of a phaser blast as the possessed Kirk blasts them and keeps them hostage. Kirk then takes his new prisoners communicators and destroys them as he thinks they can help him bring his long dead people back to life, but he missed one as McCoy had taken one off of a security officer that was killed during the battle with the giant robot. When caught using it McCoy is stunned and he and Sulu are taken to a primitive sick bay that has the hole crew getting iv’s filled with drugs that will make them slaves to the possessed Kirk who has already conned Uhura into thinking she was his queen. Spock beams down to the planet and snaps Kirk back into reality as McCoy escapes the sick bay and uses modern medicine to snap the crew out of their brainwashing. The mummies come alive as they were just normal men in a state of long slumber and are beamed off the planet to a safe location away from the meteors and harmful sun radiation that was effecting their planet. Kirk and Spock were also able to save Scotty and the Enterprise that was hit by a powerful shrinking ray fired off by one of the pyramids when they figure out the ancient computer system that controls the plants defense system. In the end everyone is back to normal and once more the crew of The Enterprise has saved the day.

“Captain Kirk and the Curse of the Space Pharaoh” is what I nicknamed this issue that has Kirk being possessed by a dead pharaoh and controlled by an Egyptian God statue who wants to use the Enterprise crew to wake up his followers that have been asleep for decades. When Captain Kirk first goes to the planet he is doing so with a noble cause as he wants to save anyone that may be on the planet from the approaching meteor shower of death, but once he gets possessed he becomes a madman with power who wants slaves and wants to please his God by doing what he commands. If not for Spock Kirk and most of the Enterprise crew would have been in a trance and no longer themselves forever! Spock for most the issue hangs out on the Enterprise with Scotty and a skeleton crew, but once he hears the message from McCoy he becomes a one man army as he beams down and rescues the day. I also like the side story of the Enterprise shrinking due to a pyramid laser ray as it adds even more adventure and drama as Scotty is in total danger. The cover is classic early 80’s Marvel and the art inside is done by Luke McDonnell and Gene Day and looks fantastic! Over all this is another solid and good issue and holds the magic of the TV Show and the Characters and is worth the read for sure.

Marvel Star Trek 15

Star Trek # 15  **1/2
Released in 1981   Cover Price .50   Marvel   #15 of 18

Captain Kirk calls a meeting in his room and when McCoy and Spock show up they are greeted by a monster who shocks them, but they soon learn that its just Kirk in a costume and that many of the crew will be wearing them as they are going undercover on a prison world! Their mission is for a four man team to act as guards and break into the death row section of the planet where prisoners are killed in brutal ways no matter the crime they committed, the second part of the mission will follow after the success or failure of the first part of the mission. The Enterprise captures the real guard ship and Spock uses mild melding to calm them and sends them back home as members of the Enterprise will be taking their place as the mission is now told as they are looking for a young man named Tak who went missing heading for the prison planet and they need to bring him back safe and find out why he went their in the first place. Kirk, Spock, McCoy and Uhura put on the costumes and head for their mission were they run across just how brutal the planet and its executions really are. While sent out to find a missing prisoner Kirk and the crew find Tak as well as are busted by a guard they must knock out and leave in a ditch! Tak informs them that he wants to die on this planet as an accident he had while drunk left his true love dead! Tak once more runs away before he can be rescued and shape shifts into a prisoner about to be executed and is saved my Kirk and crew again only for they themselves to be saved by the guard they knocked out who kills the evil warden and takes over the prison and wants to run it way different. Kirk and crew along with Tak are beamed aboard the Enterprise and Tak is set to get the mental help he needs.

This fifteenth issue in this Marvel Comic series of Star Trek issues is a good read, but could be one of the weakest this far next to maybe issue ten. The issues plot has the Enterprise crew going on a top-secret mission in a territory that is hostile and must save a young alien man who has went missing on a planet that is the galaxies worst prison with the most brutal death row! Kirk tells his crew that this mission is one they can by no way connect to the federation so if they must die in order to protect their employer so be it! The crew is wearing goofy costumes most the issue, besides Kirk who’s mask is ripped off so the good old captains face is seen by not only the prison guards but also us readers. The Warden is super evil and gets pleasure in watching the killing of his prisoners as he finds that they do not deserve respect in life or death, but he meets his maker by the hands of his own guard who puts a phaser blast hole in his back as he wants to change the evil ways of the planet. The cover for this issue is pretty good as it makes it look as if Captain Kirk has turned into The Devil as the crew look on fearful! The interior art is pretty sloppy and weak and is done by Gil Kane, and that’s shocking as his work for the most part was pretty good in other Marvel and DC Comics. While this issue is not terrible and was an enjoyable read, I just found it to get semi generic and nothing special. I do like how it has a message of don’t drink or do drugs and drive as it could lead to death! To sum it up this issue is like a throw away episode of the TV series and while worth the read will be one that you would rate lower.

Marvel Star Trek 16

Star Trek # 16  ***
Released in 1981   Cover Price .50   Marvel   #16 of 18

Kirk, Spock, McCoy, Chekov, a security guard and Themon (who is Chekov’s girlfriend) beam down to a federation planet for its annual check-up to its people but what they find instead is a tribe of trolls who attack them and kidnap Themon! Before the battle gets to fierce McCoy and an injured Troll are beamed aboard the Enterprise so they can study what they are! While Kirk and the crew fight on against the trolls they are saved by gnomes that are lead by Torval who informs them that the colony people of this planet they were looking for are dead and eaten by the trolls! Kirk and his crew are lead to a cave were the trolls live in order to try and save Themon, while aboard the Enterprise beamed up with the now un-needed supplies are two bat riding trolls who attack and are quickly captured when the crew learn they are powerless with out their hats on and once this happens they turn back into gnomes! When Kirk and crew find Themon she is trying to communicate to the trolls who are far less hostile now and seems to understand what they crew are saying! Meanwhile McCoy figures out the real trolls are in fact people and with some medicine they will turn back normal and he comes down to the planet and transforms the trolls back to normal. Kirk and Spock put two and two together and figure out Torval and his gnomes are the real bad guys who have set this whole thing up, in the end they defeat the gnomes who explain that only four of their race are alive and they just wanted a place to be left alone, and they get it as the leave them be and transport the colony away and all ends well.

This issue pits Kirk and the Enterprise against Trolls and Gnomes on a planet that was set for research and once the smoke clears they find that the gnomes whom they thought were allies are in fact the enemies who are using hat magic to destroy and trick those who stand in their way of living on the planet alone! Kirk in this issues is leading not only the ship but the landing party and seems to be is a world of disbelief as he jokes off the fact that they are being attacked and saved by creatures of Earth folklore. Not sure why he is acting like those who are stating and believe what they are seeing is real are crazy, he just does. Nice to see Chekov used more in this issue and even given a girlfriend in the blue skinned Themon who seems to be just as into Chekov as he is into her. The rest of the crew serve their purpose with McCoy being the real hero as he figures out the cure to make the trolls back to normal and saving them from a terrible life. The Gnomes who get their power from the their hats are few in numbers with only four being all that’s left of their race, but when their little minds are together they can kill and disrupt to get their way of wanting to live in peace. The Trolls are savages at first but once they can calm down and understand what the Enterprise crew is saying they become as gentle as babies. The threat in this issue while small still packs a great adventure feel to it as the gnomes try their best to even crush the crew and trolls alive with a cave in! The cover is eye catching and the art inside is done by Luke McDonnell and is ok but in some spots is really bad as one panel has Kirk looking like Sloth from the film The Goonies, as he eyes are weird and off center. Over all another fun Marvel Trek mission that was well worth the read and highly entertaining for fans of the TV Show and the movies.

Marvel Star Trek 17

Star Trek # 17  ***
Released in 1981   Cover Price .50   Marvel    #17 of 18

The Enterprise is called to a planet where a federation satellite crashed, and its fuel may cause the atmosphere to become toxic when coming in touch with the air. To see if the fuel has affected the air Kirk, Spock and McCoy beam down to the planet that is very primitive in nature much like medieval times.  A young child witnesses them beaming down and believes they are angels. While in town McCoy heads to the town’s hospital that is a barbaric house of pain and suffering as the sick are not cured but left to heal by the hands of faith. While Kirk and Spock make the mistake of talking to a old man who studies the stars, the townspeople think they are evil so they are attacked and taken away, and when they discover Spock’s pointed ears they think he is a devil. McCoy finds that the air is poisoned and that the sick and elderly are being affected, but he as well is arrested and branded a devil worshiping evildoer.  The young child is also captured as they think she is mindlessly following the evil ones, and Gorman, who is the star researcher, saves her from being tortured and causes the holy warrior guards to give chase tricking them to leave and making it easier for Gorman and the young child visit Kirk and Spock in their cell and give them back their broken equipment that they use to free themselves, but sadly they must leave McCoy behind as he is in another cell and informs them that the air is turning toxic and they must get the Enterprise to drop the anti toxin into the atmosphere before it’s too late. In the end Kirk saves McCoy, who is about to be drowned by the Holy Warriors that think he is a witch, as Spock is able to contact the Enterprise by making a primitive radio that alerts them to drop the antidote right on time. In the end Kirk, Spock and McCoy return to the Enterprise, and Gorman and the young girl know that science is the way to cure and create things to better mankind.

This issue’s mission lands Kirk and select crew on a planet that is much like the medieval era where superstition runs wild and people still think witches and devil are out to get them.  In reality, the ones they target just understand science and want to use it to better mankind in its quest to evolve and cure illness and understand the world around them. This issue reminds me a lot of the third Evil Dead film “Army Of Darkness” as the future seems to clash with the past and by the end it all mashes together for the better. Kirk, Spock and McCoy put themselves in danger in order to find out if the planet’s people are in trouble from toxic air thanks once more to the federation who goofed up and wants the Enterprise to be the clean up crew in secret to protect its reputation. The people of the planet are so into superstition that they are on a witch hunt and are clueless that the air around them is slowly killing them. Gorman and the little girl are great side characters as they are clearly the only ones smart enough to figure out Kirk and crew are their to help and even are the key to how Spock and Kirk free themselves from the jail. The story feels like a classic 1960’s episode of the TV show, and once more, Marvel showed that they could do science fiction right when based on a popular franchise. The cover on this issue is okay and while not really showcasing what the issue was about, is eye catching to Trekkies for sure. The interior art this time around is being done by Ed Hannigan and looks pretty good like your typical B-Title art from Marvel. Over all this issue was great and a fun read that captured the silliness and epic nature of Star Trek missions.  So what I am saying is this issue was good stuff.

Marvel Star Trek 18

Star Trek # 18  ***
Released in 1982   Cover Price .60   Marvel   #18 of 18

The Enterprise is being blocked by a giant ship planet that sends over probes that allows it to beam aboard both Kirk and Spock.  They meet a giant robot named Sustainer who informs them that he wishes them no harm and needs their help, but this help will have one returning to the Enterprise and will leave the other dead. Before they can get answers, Kirk and Spock find themselves on opposing pirate ships.  Kirk dies saving Spock’s life when a piece of the ship falls and crushes him. As Spock carries his dead friend and Captain, the Sustainer informs him that he can bring Kirk back to life.  This confuses the pair even more as they escape the sick bay and find they are now in some sort of mechanical maze, that this time leaves Spock dead and resurrected. Sustainer brings Kirk and Spock to the bridge of his planet ship and shows them the Enterprise on the screen and starts to use his ships power to heat up the Enterprise, slowly cooking the crew alive! The only way he will stop this massacre is if Kirk or Spock give their life for them and this time the death will be final, Spock uses the nerve pinch on Kirk and volunteers death for the lives of his fellow crew members, but Kirk awakes just in time and once more saves Spock from death’s grip. Sustainer is happy this has happened as he never wanted to kill and was only stealing the emotion of friendship and doing great things for others as his creators are in sleep chambers on this ship.  They are greedy and self centered, and by stealing these emotions from Spock and Kirk, he can now install those feelings into his creators making them a better race. In the end Sustainer sends Kirk and Spock back to the Enterprise, and all ends well as the galaxy is shaping up to be a better place for all alien races.

The final Marvel Comic mission has a message about loyalty, sacrifice and helping others in need and is told between Kirk and Spock who are being tested by a giant robot who in turn is trying to use emotions to teach his creators a better way to live their lives instead of being selfish. Kirk and Spock have respect for each other as fellow Starfleet members but also are close friends as they clearly would risk their own lives to save each other from danger and death. The rest of the crew of the Enterprises sadly are just pawns in this game of stealing emotions and self sacrifice as they are trapped in a tracking beam and later are almost cooked to death like sardines in a can. Sustainer is a giant robot that is loyal to his creators and yet knows that they are flawed and that their own selfish nature is what has lead to their almost complete extinction. His plan for help is to trick Kirk and Spock into doing tests that always leave one person dead.  Each time the death comes from a selfless act in order to help the other, as Sustainer is taking that emotion and thought process and pumping it into the sleep chambers of his creators in hope it will make them better beings. It’s strange that this story is how they decided to end the Star Trek Marvel Comic series with a moral meaning issue and not a battle with the Klingons or some other alien race, as I would have liked to have seen maybe a few more aliens from the TV show make an appearance during this 18 issue run. While Marvel only ran Star Trek for 18, far less than the 107 made for Star Wars, it still was a fun and high quality science fiction comic adventure that took classic characters and allowed them to battle Klingons, fight gnomes and even find a haunted house planet to keep their mission going and act as a way to keep fans happy as they waited for the next movie to come out in the series. The cover is okay and informs you that this was the final issue in the series and showcases Kirk and Spock in a mind meld.  The final issue art duty went to Joe Brozowski, and you could tell he gave it time and respect. Being a long time fan of Star Trek I will say that while I highly enjoyed this comic series, it does have flaws like odd character attitude changes and cheesy missions, but if you like fun with your Trek I would say make sure to give this series a read. Below is some art from this series and yes it’s all taken from when they fought the monsters as it combined two things I really love lots: Star Trek and monsters!

Marvel Star Trek Art 1Marvel Star Trek Art 2Marvel Star Trek Art 3

This month I covered things that I was a huge fan of in my youth and still am to this day including Horror Host show Super Scary Saturday hosted by Grampa, Sunday Funnies iconic character Dick Tracy and last but not least sci-fi mainstay TV and movie franchise Star Trek.  It was a blast going back to my past and re-visiting my past memories and joys that these media characters gave me and still do. Our next update will be our first in our countdown to Halloween and will take us out of the unknowns of space and into the deep blue ocean as we take a look at Jaws 2 and the Marvel Comic adaptation of the film.  So until then, make sure to take a few moments and give some thought to movies, TV shows, comics, music, books, video games, horror hosts and most importantly the people who have been impactful on your life and helped shape you into the person you are today. So read a comic or three, watch a movie or two and as always support your local Horror Host, and I’ll see you on Amity Island for our next Jawsome update.

jaws_2_logo