The Marvel Adventures Of Doc Savage!

Welcome to Rotten Ink and the first post in our countdown to the Christmas Eve countdown.  It’s crazy to think that we are so close to Christmas 2021, and I for one am looking forward to being around my family to enjoying a good meal with them as well as sharing fun conversations about life and entertainment. And as you friends and readers know, I like to try and cover things in December that brings back memories of not only my youth, but also yours and that’s why I chose to cover classic pulp icon Doc Savage as our first update! Growing up, I can remember Doc Savage not only in the pages of comic books, but also novels that I would pick up at used book stores and garage sales. He was a classic style hero that I liked when I was a kid and unlike Lone Ranger, Flash Gordon and Tarzan for some reason I lost interest in him over the years, and that forgetfulness ends  during this update as I will dive back into my love for Doc Savage and his epic adventures! So sit back, grab a mug of hot coco and let’s chat about the Man Of Bronze.

Doc Savage 1

Clark Savage Jr. aka Doc Savage was the son of an adventurer and and scientist who was trained from birth to become the perfect man with the physic of a bodybuilder and the intelligence of a genius! He was trained in many skills to fit his training of being a perfect man as he learned engineering, chemistry, archeology, electricity and even to be a surgeon. He was trained in fighting, being stealth, disguises, driving and other skills needed to be a master spy and man of action. He can fly planes, drive any kind of land vehicles as well as sail any boat. He can play music, throw his voice, remember anything, has a keen sense of smell and can take high levels of pain. Think about your favorite athletes from every sport and times that by 10 and that is how good Doc Savage really is! He started his life as a crime stopper and true hero after his father was murdered and along with a skilled group he calls The Fabulous Five, they save the day and solve mysteries. For his hero life he also has tons of fleet of vehicles of all types at his finger tips, has a base set in a New York skyscraper and has a company called “The Hidalgo Trading Company” and has a hideaway in the Arctic he calls “The Fortress Of Solitude”! He was given the nickname The Man Of Bronze and in his early days of being a crime fighter, those he would captured would be forced to have a brain operation in order to remove the parts on their minds that caused them to be criminals. Doc Savage is considered a true golden age superhero, and while he is not as popular now, he still has made a massive impact in the world of pulp heroes and beyond.

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The first Doc Savage novel was released on 1933 and was called “The Man Of Bronze” and was written by Lester Dent who was one of the creators of the character alongside John L. Nanovic and Henry W. Ralston. And the last novel in the series was released in 2018 as of this writing and was called “The Valley Of Eternity” and get this a total of 203 novels were written about Doc Savages adventures! Doc Savage while he made his way to comic and even cinema was more well known for his novel adventures and this is were he built his loyal fan base and fans that kept coming back for more and more adventures. Growing up I can remember seeing many Doc Savage paperback books at garage sales as well as the antique stores in town, and I know that when I was a kid I bought a few of the books…but I don’t ever remember if I read them or just had them. And I know that I got them because I knew of the popularity of the character and had to have the books just in case I wanted to read them and be hip to what was popular why before my time. And to be honest growing up I always loved many of the classic heroes of movies, TV, novel, radio and comics as Dick Tracy, Lone Ranger, Tarzan, Zorro, The Shadow, Captain Kirk, The Phantom, James Bond, Sherlock Holmes and Flash Gordon where all classic characters I loved and could not get enough of…while Doc Savage was in that category of classic heroes he was always sadly on the bottom of the list. Also growing up I can remember that some relative of mine had a large collection of the Doc Savage books, I want to say on my Mom’s side like maybe my Uncle Thurman or even my Grandma or Grandpa. If I have read a Doc Savage novel in my youth I don’t remember, but I know as I get older and have a little more free time I have plans of picking one up and given it a read. Oh and I should note many of the classic Doc Savage novels have fantastic cover artwork!

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Did you know that in 1975 a movie was released based on Doc Savage and was released by Warner Brothers? Did you know that actor Ron Ely played Doc Savage in the film? Did you know that originally back in the 60’s Chuck Connors was casted to play Doc Savage in a film that never was? Well now you do! Lester Dent, who was one of the creators of Doc Savage, owned the radio, film and television rights to the character and wanted to get the character on the big screen so bad, and tried to get Hollywood’s attention for decades…but they just would not bite and Dent went to his grave without being able to get a Doc Savage film off the ground. After his death in 1959, the rights went to his widow Norma Dent who as well tried her hardest to get the film to be made, and she got a bite in, well sort of you see a 1966 film was in the works with Chuck Connors on board to play Savage and producers Mark Goodson and Bill Todman were super hyped to develop the film, so hyped that they forgot to secure the rights from Norma and by the time all was worked out, the filmmakers had moved on and made the western film “Ride Beyond Vengeance”. One funny thing about this never made film is that Gold Key Comics in 1966 released what would have been the comic book adaptation! I should also note that Lester did get a very short-lived Doc Savage Radio show off the ground, but sadly it did not have an impact and was canceled.

Years would pass and producer George Pal secured the rights from Norma with the idea of making a massive film series that would rival James Bond in classic spy type action. George wanted Steve Reeves who was known for playing Hercules to play Doc Savage, and while he said yes to the part, a writers strike put the film on hold and with that Reeves left the production. When the dust settled it was George Pal and Joe Morhaim who ended up writing the film and casting started with Ron Ely playing Doc Savage, Paul Wexler as Captain Seas, Pamela Hensley as Mona Flores and even Hills Have Eyes actor Michael Berryman played a small part. Michael Anderson was then selected to direct with Warner Brothers agreeing to disrepute and the film rushed into filming. The film when done went up against Jaws and was buried and bombed and worse critics and fans alike seemed to not like the films forced humor and bland story. But the film did have one major fan and that was Norma Dent who praised Ron Ely’s performance as Savage!

The film was a bomb, and this ended the idea of a film series as the sequel that was to be called “Doc Savage: The Arch Enemy Of Evil” was set with even some press shots even being taken, but that was as far as the film got. The film would end up getting released on VHS, DVD and Blu-Ray later on. And this one 1975 film was the only film version of Doc Savage ever released. It’s a shame that this film had to be released alongside Jaws as that locked the film for failure and this also killed the push for this to become a major film series! It also makes me wonder if Chuck Connors or Steve Reeves would have played Doc Savage in the film would it have done better? Or would it have been doomed to the same fate? I saw the film only once and it was on a bad VHS bootleg some many years back. I do own the Warner Archive DVD and should dust it off and give it a watch sometime soon.

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Doc Savage was a mega hit in the world of pulp novels, but failed when it came to radio and film, but he was a semi big hit in the world of comic books as some of the biggest publishers have released issues of Savages adventures! I mean look at these publishers that released comics based on Savage: Marvel, DC, Gold Key, Dynamite, Dark Horse and Millennium all gave fans something to read. Growing up I had the Marvel Comic issues as well as the DC and Millennium ones. It’s crazy that Doc Savage comics are not going still and I would love to see the character return to Marvel Comics as imagine Doc having his own series as well as mixed in with other Marvel series like The Avengers and even Predator!

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Doc Savage really is one of those classic characters that to me belongs in the same standing with Tarzan, Zorro, Dick Tracy and James Bond to name a few and I for one am glad that he is finally getting the Rotten Ink treatment. I want to think Ebay and Etsy sellers for having these comics in stock and making this update possible. I want to remind you that I as well grade these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, it’s entertainment value and it’s art and story. So if you are ready, let’s travel to the Marvel Universe and see what Doc Savage is up to, and I also need to say that I am looking forward to reading many of these issues again, and some for the very first time so also let’s see if they hold up!

Doc Savage Marvel 1

Doc Savage # 1  **1/2
Released in 1972     Cover Price .20     Marvel    # 1 of 8

A man dressed in green and yellow climbs a skyscraper that is being built with a sniper rifle in hand, he finds his target window that is the office of one Doc Savage…who happens not to be in at the moment but his five friends are who are all on edge. As Doc Savage arrives at the office he gets some very bad news that while he was away his father has passed away from an unknown sickness. This triggers Doc Savage to go to his fathers hidden safe and finds very important papers and a land grant…but before he can read them all the way through the assassin takes his shot and Doc and his friends hit not only the ground but the lights and start their work of figuring out who has shot at them and from where. The group acts fast and figures out the place the shot came from and as Doc and most of his friends rush off to get the would be killer the groups lawyer Ham Brooks rushes off to get legal papers ready so they can fly out in the morning to the land from the grant. As Doc Savage and his remaining four friends arrive the rush up the to be built skyscraper as their killer is annoyed that Doc Savage still lives and he thought his shot killed him. When the service elevator jams Doc Savage climbs out and makes his way to the gunman all the while dodging laser blasts from his gun, and when Doc Savage reaches him the fight ends fast and Doc alerts his friends that the man is speaking ancient Mayan. The only thing they get from the assassin is that he is a follower of The Son Of The Feathered Serpent and jumps to his death as he would rather die than to speak. Doc Savage and his friend return to the office to find a warning written on the wall from another of the cult members of The Son Of The Feathered Serpent and they swear as a group to get revenge for Doc Savage’s father who they all think now was killed.

The first issue in Marvel Comics Doc Savage is a very fun classic hero read for an aging comic reader like myself who enjoys a slow burn adventures…but I am sure most modern younger comic readers would not enjoy this comic as it really is very “old” in feeling. This issue’s plot has Doc Savage returning home to his office only to find out that hid dad has passed away, he now has a grant for lots of land out of the country and also has someone trying to take his life all this in a matter of minutes! Doc Savage is a hero who shows zero emotion to everything that is going on around him, and uses his skills and training well in order to achieve his goals. We also see that he not only is super strong but is also very skilled in using his brain to win. His friends are called The Fabulous Five and are Ham, Johnny, Monk, Renny and Long Tom all who have skills that help Doc Savage and each other on their world adventures. It’s clear that right now our bad guys are all from The Son Of The Feathered Serpent cult who might even been the ones who infected Savage’s father with the illness and seem to really want the land grant that was left for Doc Savage in his fathers safe. They are dangerous for sure as they do not seem to care about taking another persons life and also seem pretty set on ending their own if it comes down to it. While the plot moves pretty fast and feels like the old novels as well as even a hint of James Bond films the downside is that the comic is very wordy and much of the time the things characters are saying really don’t mean much to the over all story, and while some will find that to be a reason not to read this comic…I found it charming in a old school kind of way. The cover for this first issue is pretty cool and I think captures the elements of Doc Savage while also adding a Marvel Comics touch. The interior art is well done and is done by Ross Andru who is an artist that I feel does not get the recognition he should in these modern times. While not a perfect start for a comic series I do think it’s a good one and I am looking forward to reading the second issue.

Doc Savage Marvel 2

Doc Savage # 2  **1/2
Released in 1972     Cover Price .20     Marvel    # 2 of 8

Doc Savage and his five friends are flying above an airfield in South America and are being fired at by enemies of the government that causes them to crash land…and to the government of Hidalgo they are happy to find Doc Savage and crew to be ok and they also give them another plane to use as our heroes fly deep into the jungle to find the location that was left on the land grant. The area they land in is called “The Valley Of The Vanished” and once out of the plane they are attacked by The Son Of The Feathered Serpent cult and as the fight starts to truly break out they are all commanded to stop by King Chaac and Princess Monja who welcome Doc Savage as they knew and respected his father, but this welcoming is not liked by all when the tribe warrior chief Morning Breeze alerts the King that he and his warriors do not like outsiders in their land! The King informs Doc that he was sent to his kingdom in order to be judged as their land has so much gold that they would like to share with him as well as the Hidalgo people…but only if he is deemed worthy in the next 30 days. That night Morning Breeze and his warriors sneak into the sleeping area of The Fabulous Five and kidnap and drop three of them into a deep well, but unknown to the warriors Doc Savage had over heard the plan and hide in the well and saves his friends before they fall to their deaths fully, and he uses parlor magic the next morning to expose Morning Breeze as a would be killer as well Doc makes himself look even more powerful. Looking like a fool Morning Breeze sulks away and meets with a man who is calling himself The Son Of The Feathered Serpent who informs his defeated warrior that he is now going to unleash The Red Death the same illness that took the life of Doc Savage’s dad. The Son Of The Feathered Serpent places the red death into the water supply of the kingdom and so many are fallen ill, and Morning Breeze and Son Of The Feathered Serpent are spreading rumors that its Doc Savage and his men that have brought this deadly illness, while in reality Doc has studied some of the people fallen ill and has made a cure that he is rushing around given to the ill as the warriors following the word of Son Of The Feathered Serpent try and gun him down! In the end Doc Savage saves the lived of all that are infected, is able to kill Son Of The Feathered Serpent by knocking him off a temple, watch as Morning Breeze is gunned down, proves he is worthy of the gold, breaks the heart of the Princess who has fallen in love with him and loads up gold and flies away with his friends.

This second issue cracks the case of what and who killed Doc Savage’s father as well as who is the man who put a hit on Doc was and it was a crazed man who ran a cult that called himself The Son Of The Feathered Serpent who was really a member of the government of Hidalgo who would fly back and fourth from the civil world and the lost Mayan one. Doc Savage is one tough hero who can duke it out with the best of them and can also use his quickness to dodge gun and laser fire…plus he has a rule that he will not kill…well that is unless he can kill you with an accident! One thing that I think Doc does in this issue that is awesome is he uses smoke bombs and his friends with ropes to appear as if he can bring back the dead. I also like that he is willing to risk is own life in order to save the lives of those in need. The Fabulous Five are around and help during the case with even Monk able to fight with some Mayan warriors, but to be honest for the most part in these first two issues you could have cut them and they would not have effected the story all that much. Now I know that sounds like I don’t like The Fabulous Five as I am saying they at this point don’t add much to the comic story, but I do like them and hope they get more to do in the upcoming issues. Morning Breeze is a sneaky warrior who is pure evil that he goes along with a plot the spread a deadly disease into his tribes water supply…what a goon and then tries to run away from battle only to be shot in the back by the one he served. The Son Of The Feathered Serpent is a man with no morals who is ruled by greed and power and who has no issues with killing lots of people to get what he wants, and because of his greed and evil ways he finds himself going splat after falling off a temple. I also like that the cold blooded main killer and villain of this two issue story arch is of course also a member of the nations Government…classic spy stuff. While the pacing is once more semi fast it does also feel like a slow burn like the first issue making it drag a little in spots. The cover is great as is the interior art done Ross Andru again, and with that let’s see what issue three has in store for us.

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Doc Savage # 3  **1/2
Released in 1973     Cover Price .20     Marvel    # 3 of 8

Ham and Long Tom and hanging out at Monks house when the office of a cruise ship company is blown up! The three friends rush up to see if they can help and watch as one of the workers is shot in the back with an arrow fired by one of the members of the Silver Death’s Head group…the three friends give chase but are out stepped and worse then they go to call Doc Savage a whole attack armored vehicle filled with members bust in and take them all hostage and then flee the scene. Doc Savage rushes to his friends place only to find them missing and the cops on the scene not having any real answers. Doc Savage decides to go to the docks and snoop around the dead man’s business and finds his secretary Lorna Zane knocked out and another worker Harry Pace hiding the shadows. After a few moments of speaking to them members of the Silver Death’s Head as well as their leader Ull come busting in and want to finish the job of killing Lorna, but Doc Savage just in time hides both workers and takes a beating at the hands of the Silver Death’s Head just so he can fake being knocked out and hear them mention the name of Bedford Burgess Gardner who runs another of the cruise ship companies as well as they are looking for blueprints to something. After the baddies leave, Doc Savage along with Harry and Lorna leave as Doc leaves Lorna at his cousin Pat Savage’s beauty saloon for her safety as he takes Harry with him to find the home of Gardner. Once there they find the butler dead and Gardner is not happen to see them and as Doc Savage searches the house for the killer he is attacked by members of the Silver Death’s Head and in less then a minute he takes them all out and even manages to find a man named Hugh McCoy tied up in the closet who claims Gardner shot his own butler! By the time Doc Savage makes it back to Gardner’s room he finds Harry knocked out and the member of the Silver Death’s Head group swallows a poison capsule. And after all this drama Doc Savage is now really mad and wants his friends back!

This third issue is has a strange story plot that follows two owners of cruise ship companies that has one dying in a terrorist attack and another being accused of killing his own butler we then even have three of The Fabulous Five kidnapped by a group that calls themselves the Silver Death’s Head. Doc Savage in this one starts off just minding his own business at his office when three of his friends drag him into a murder investigation as well as a kidnapping plot as three of his friends end up missing. Doc Savage uses all his skills in this issue as he not only uses his fists he also uses his detective and chemistry skills as well in order to follow the clues to solve the crime as well as save his friends. Poor Monk, Ham and Long Tom are in the wrong place when an explosion goes off a few floors above Monks house and this leads them on the bad side of the issues bad guys. The Silver Death’s Head group wear costumes made of silver dollars and while they are lead by Ull it’s clear that some one else is calling the shots and while this issue wants you too think that its Gardner one of the cruise ship company owners I think that that the shots are being called by Harry Pace a man I just don’t trust at all! I do like also that this issue introduces us to Pat Savage an owner of a beauty shop who is also an adventurer who is the cousin of Doc. The look of the Silver Death’s Head group is really cool and reminds me of bad guys you would see in an issue of Amazing Spider-Man or Captain America at the time of this comics release. This issue has a really fun detective feel to it as I felt as a reader I was along for the ride to solve the case with Doc Savage and I also feel that the stakes are high in this issue as three of his friends lives hang in the balance. Great interior artwork from Ross Andru and a eye catching cover for this issue and I feel like this is the best issue this far in the Doc Savage Marvel Comic series…let’s see if issue four keeps up the good work of making Doc Savage apart of the Marvel Universe.

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Doc Savage # 4  **1/2
Released in 1973     Cover Price .20     Marvel    # 4 of 8

Doc Savage along with Harry Pace and Hugh McCoy find an old waterfront warehouse that is being used as a base for members of the Silver Death’s Head and after taking out many of the members and chasing off many others, Doc Savage finds his friends Monk, Long Tom and Ham tied up in a roof and sets them free. And after searching around they find a map that they will follow, and Doc Savage sends Ham to find all he can on Gardner as he has a hunch. Doc Savage and the rest head to the docks and all get aboard his own designed submarine as Doc informs them that he thinks that the Silver Death’s Head have their own and that’s how they get around to commit their crimes as well as avoid the police. And as always Doc was right as their sub is attacked by the Silver Death’s Head groups and when some of their members in scuba gear try and break into Doc’s sub he and his friends are forced to get into gear and fight them under water! Once Doc makes quick work of them he then follows a boat that Ull and the real head of the group are escaping on…he of course grabs a rope that is on the boat and follows them to a secret hideout. Doc busts in and knocks out Ull fast and then takes down the leader who ends up being Hugh McCoy who was also Gardner…you see Hugh created Gardner in order to have a fake face in order to mastermind these crimes.

Ok, Ok I was wrong as I was thinking Harry Pace was the main brains behind the Silver Death’s Head group and it was that slime Hugh McCoy the whole time, but hey Doc Savage didn’t figure it all out until the un-masking either! This issue’s plot has Doc save his friends and then find a map, go underwater to fight goons in scuba gear only to follow the two leaders of the crime group to a hidden hideout to kick them around and solve this case that involved murder and kidnapping! Doc Savage is a man of few words, but a man of action and you can always tell when his mind is working on solving a problem and coming up with a plan to end the issue. Doc Savage also we find out hates when people brag about the things he does as he does them not for the glory but because they are the right thing to do. Glad to see Ham, Long Tom and Monk alright even if as always they really don’t add much to the story and are just around for a reason to fully get Doc involved when they are kidnapped. Well I guess Ham does his job as he does dig up info on “Gardner” and his business that rose to power super fast in the world of shipping and cruise vacations. Hugh McCoy is a mastermind as he uses a fake persona to open a business, murder his computation, work alongside a murderous group and try to match his wits with Doc Savage all in the quest for power and money. Hugh also does a great job of acting friendly with the good guys, all the while playing them for fools. Ull and the Silver Death’s Head group are killers for hire who have the money and power to make people dead, but also wear heavy outfits that make them noisy as well as smell like silver…so stealth they are not. This case aka story arc of Doc Savage is very interesting and had me guessing all along on who the main man calling the shots was, and while I was wrong it made the ending a little more fun! The cover is great and pretty eye catching for the time of release and like before the interior art of Ross Andru is top notch. Another solid issue of Marvel’s Doc Savage, and I cannot wait to see what the next issue has in store for me.

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Doc Savage # 5  **1/2
Released in 1973     Cover Price .20     Marvel    # 5 of 8

A hunter is attacked and killed in his cabin and is discovered by his friend, the man’s dying words is for him to track down Doc Savage and hire him to crack this case and avenge him! The other hunter who’s name is Carl MacBride makes his way to New York and while traveling meets Jean Morris a country girl who fills him in on how Doc Savage works and takes cases. But once Carl arrives at Doc Savages office and once there before he can say a word a mobster with a tommy gun comes up the other elevator and blasts the man with gun fore before running away. Doc Savage along with Monk and Ham give chase and find that the shooter runs to a mansion that was is highly protected and find that Jean is also inside as she has a job interview and been hired by a man named Griswold Rock who owns a small railroad in Michigan and before they all know it the floor beneath them gives way and a giant monster appears causing them all to fall to the floor below and as they Doc Savage and his men get to their feet the watch as a red truck speeds off with the monster in the back and the gunman behind the wheel…and oddly enough Jean is also missing. Before the leave they find Griswold Rock locked behind a door who tells them he has been held prisoner by one of his former employees named Pere Teston who forced the man to sell his stock and bonds. Doc Savage along with Ham and Monk call in Long Tom, Renny and Johnny as he is going to need all their help in order to track down this red truck and crack this case. Renny in his plane is the first to spot the red truck, but he is shot down by the tommy gun mad man and taken from the wreckage and kidnapped. Renny watches as the gun man is joined by other hoods and they set a bomb that will blow up the truck, the monster in the back and him! He also sees that they have Jean with them…and as they all leave before the big explosion Doc Savage just in time arrives and saves Renny…but the poor monster is killed. Doc Savage has a hunch now with all the clues he has gathered and wants to solve this case of murder and crime.

This is a very interesting issue as of course it’s an action detective story, but it has a dash of horror added into the mix with monsters and a creepy cabin in the woods. This case has Doc Savage watching a man who was coming to him for help to solve the murder of his friend get gunned down only to follow the killer to a mansion that houses a giant monster and even more questions and no answers…yet. This issue Doc Savage is the hero like always but also seems a little confused by what the giant monster is and why a man was murdered in his office before he could speak. And Renny of The Fabulous Five owes his life to Doc as he was about to be blown sky high, before being rushed out of the way of a car bomb, but to also be fair Renny did a great job of tracking down the truck that the gang was looking for. Who is Jean Morris , Griswold Rock and Pere Teston and can any of them be trusted…only the next issue I am sure will give us that answer. The Monster was massive and looked like something straight out of a 40’s Atomic Age Horror Movie…but for some reason I have a feeling it was not real, as it’s a robot or a prop. The pacing for this issue is a little faster than the others as the killing and then the case really kick in fast and this one also seems a little more confusing as in the case is not as easy to piece together. The cover is pretty cool and looks more like a Marvel Horror cover or even a Doctor Strange one and the interior art once more is done by the underrated and under talked about Ross Andru, another solid issue in the series, and I cannot wait to read the next issue!

Doc Savage Marvel 6

Doc Savage # 6  **1/2
Released in 1973     Cover Price .20     Marvel    # 6 of 8

Doc Savage and his two friends Ham and Monk are flying above a lake in Michigan the area that the hunter was killed that started this whole case, but to their horror they are attacked by two massive giants that come out of the lake and if not for Doc Savage’s grenade that scared them off they could have surly all meet their deaths. Doc Savage on the time they bought away from the giants searches the cabins around and finds no clues, and when walking through the woods the tommy gun gunner tries to take them out, but slips and falls into a bog and drowns. Doc Savage uses rope to get the id and body of the man out of the bog and finds a note that says Death Mill! Doc Savage sends Ham and Monk to town and looks into the mill and finds Griswold Rock inside who claims he got a telegram from Savage to meet him there. With all of them back in town they get word that Renny in a helicopter has been shot down and as Doc Savage and Monk rush to his aid…its clear this is a trap as giants and gunmen are all around and Renny is not even there yet! As a gunfight breaks out and the Giants run off into the woods on a mission, the fight is a standstill and the gunmen flee and Monk follows them as Doc Savage hitches a ride with the now arriving Renny back to town as Doc has a bad feeling. Once back in town they find that the giants had attacked the hotel and took away Griswold Rock and left Ham injured! But now Doc Savage has it as he knows that the giants are old prisoners who have been given a chemical to grow that size, he thinks that Pere Teston is apart of these monster attacks in order to get money from towns that he has threatened with attacks and that the murdered hunter stumbled onto their plan and was killed for it. Doc and his crew go and try and solve this case and even along the way save Jean Morris who as well had been captured back at the mansion…but they are all captured by the giants that take them to the criminals base and Doc and his crew are thrown into a hole and left to die. That night Doc Savage has a plan and after making a human ladder he climbs to freedom and gathers papers that prove his chemical made giants theory as well as bugs the office of the main man in charge before sneaking back into the hole. Doc Savage then uses his brain and has the guards turn on each other by informing them that the chemical used will make the prisoners forever giants and that they are being used…this causes the hired guards to be attacked by the prisoner guards! Doc Savage then once more exits the hole during the battle and tosses down a rope for the rest to escape and run down to the water as he wants to bust the boss all his own. But things turn south real fast when a giant busts open a tank filled with very poisonous gas that kills everyone who breaths it in, as Doc Savage and his crew flee they find Pere Teston tied up and rescue him as it was Griswold Rock all along who was the mastermind of the giants.

This is a pretty solid issue that has Doc Savage and his friends heading to the woods of Michigan in order to solve some murders as well as battle giants…but the payout at the end seemed very rush and they could have cut down on the plane attacks and crashes and it would have allowed for more panels to be used for the big ending that seemed very underwhelming. Doc Savage who is a great hero and detective sure did make many mistakes in this one and his plans seemed to almost always lead to danger and even allow the bad guys to hear their plans as he took in the crime families leader on his word that he was kidnapped and held prisoner…you would have thought Doc would have been smarter then that. But I do give Doc credit when it comes to fighting the giants as he knows he is strong, but not match for them…but would die swinging if he had to fight them hand to hand. Being six issues into a only eight issue series its clear that the two main members of The Fabulous Five are Monk and Ham as they seem to be getting more adventures and are clearly the two most important in these comic series, but I will say Renny gets a tiny bit of time to shine in these last two issues. Jean Morris who was a lion tamer is around and really adds nothing to this story besides a female character. The Giants are dangerous as they are just prisoners and criminals who are turned into these monsters and who are being used as test rats by a man who just wanted more and more money and power and that man is the chubby, sweaty looking Griswold Rock who was a small time business man but a large con-artist. The Horror element of the first part of this story arch kind of fades in this second part as it becomes more of a crime adventure thriller. I do like also that this issue takes us out of the big city and takes us into the woods of Michigan and has Doc Savage having to fight in water, woods and even a hidden island. The cover is pretty great and is pure 70’s Marvel style and as always Ross Andru interior art is A+ stuff. The next two issues are the ones that I read in my youth so let’s see how well they hold up.

Doc Savage Marvel 7

Doc Savage # 7  ***
Released in 1973     Cover Price .20     Marvel     # 7 of 8

In the Canadian woods on the estate of Alex Savage the uncle of Doc Savage a man transforms into a werewolf and has the want to kill and murder Alex…and he does just that. The next day Doc gets a phone call from his cousin Pat Savage about the attack and murder and this puts Doc into a thinking mood as the murder was said to be very beast like. Doc Savage decides that he is heading to Canada to be with his cousin Pat during her sad time as well as he wants to find out what killed his uncle and why their household seems to be under attack. Doc along with Ham, Monk and Renny take the train to get there and even while ridding gets a fake telegram warning him not to go to his uncles house. As Doc and Renny make their way to the railcar of Ham and Monk they get all types of stares from passengers many who think they are dangerous killers with many having plans to protect themselves. When Doc gets to his friends he finds that he has gotten there just in time as some one has gassed them and left an image of a werewolf on their window. And this same thing was done to El Rabanos and his friends the Ovejas whom all thing Doc Savage and his men are bad people, and worse after the gas clears they find another werewolf image on a window, watch a black painted plane fly away from the train and are forced to a stop as logs now block the train from moving forward! As Doc Savage removes the logs his friends give chase to El Rabanos who runs into the woods, after clearing the way Doc as well gives chase and his jumped by four men with guns…they are no match for Doc who defeats them and rushes to find his friends. Meanwhile Pat Savage is home with her two Native American friends Tiny and her husband Boatface when they hear the howl of the werewolf, Pat grabs her gun to look for the beast only to find nothing and to return home to Tiny and Boatface knocked out from gas and she checks on a ivy cube with a werewolf on it that is very priceless. Unknown to Pat her cubes hiding place was seen by Boatface who steals it and tries to sell it to the werewolf, but the mans greed delivers his death as the werewolf murders him over the price of the cube. Pat and Tiny awake from the sound of a howl from the werewolf and notice Boatface missing so they head into the woods with gun in hand to find him. Meanwhile Doc Savage finds his friends at a tiny airfield in the woods and watch as El Rabanos and his friends make an escape in a plan and even kill one of their own airmen in the leave, before he dies he tells Doc Savage a string of clues. In the end Doc Savage with Monk, Ham and Renny make it to his uncles house to find Pat missing and the body of Boatface now in the living room of the home, Doc orders his friends to stay at the home as he rushes off to find his cousin only to be shot while walking across a rope.

All I can say is 100% this issue held up for me after all these years and has a super classic werewolf horror movie feel to it and that’s why I enjoy it so much! In this issue Doc Savage gets the sad news from his cousin that his uncle has been killed in a savage way and this makes the Doc head to Canada to figure out the murder as well as all the strange things going on around his uncles estate. This issue takes Doc Savage from his city office, to a train traveling across countries, to the snowy woods for Canada all the way to his uncle’s home in the middle of now where, and all the while he had to fight and use his detective skills. Doc Savage and his cousin Pat Savage are going through a very hard time as their loved one has been brutally murdered and all signs point to it being the work of a werewolf, but they also have to deal with shady people as well and thieves who want to steal an ivory cube that the Savage family owns. El Rabanos and his group are very shady and are clearly involved in this killing as they are also trying very hard to spread rumors of Doc Savage himself being a cold blooded killer and a curse to those who see him. As always Monk, Ham and Renny are around, but do very little in the over all story besides their friendship. Pat Savage is a warrior her own self as she along with her trusty gun have zero issues running off into the woods to face the werewolf, as she wants revenge really bad for her fathers death. Tiny is a loyal housekeeper to the Savage family even if her husband was a thief who allowed his own greed lead to his death. And finally The Werewolf is a talking beast who wants the Ivory Cube and who is also savage in his attacks and plans for murder, a classic looking werewolf that reminds me of Jack Russell the Werewolf By Night another Marvel Comics series that was running around the same time. The Werewolf while very beast like in nature and look, also has a human side as well that allows him to talk and plan. One has to wonder who the man beast is and if he is truly a werewolf or just a man in a suit playing a legendary creature. The cover is awesome and eye catching and the interior artwork by Ross is amazing stuff. A great issue and my favorite in the series this far in both art and in story, so let’s see what issue 8 the final issue has in store for us!

Doc Savage Marvel 8

Doc Savage # 8  **1/2
Released in 1974     Cover Price .20     Marvel     # 8 of 8

Doc Savage is holding onto the rope when the man fires one more bullet knocking him off and sending him to his death, or so the man thinks as he returns to camp he is meet by the Werewolf who is in charge and is told of the news that Doc Savage is dead and with this the Werewolf is happy as he knows now nothing will stand in his way of entering the Cave Of The Werewolf. Meanwhile in a tent in that very party we find Pat and Tiny tied up and being held captive and when they try to escape the ones holding them captive inform them that they are no longer needed as her cousin is dead so their worth is low, but before Pat and Tiny can be killed Doc Savage rushes to their rescue and after beating down the bad guys the Cousins and Tiny start to head back to the Savage home as Doc Savages is sure that El Rabanos and the Ovejas are involved in this murder and werewolf attacks, as they make their way home Doc Savage is challenged by the Werewolf and after a quick fight the beast is knocked out and his mask taken off to show just a thug in a costume. Once back at the Savage home Pat finds that the cube is missing and just then Senorita Cere Oveja comes busting in screaming that the werewolf is going to kill her father and El Rabanos if Pat does not give him the cube, Cere tells them that the original werewolf was just a nickname for one of her relatives that was a pirate and that the cube holds the location to all his stolen treasure and that she and her father along with El Rabanos was just trying to find it as they think the gold is theirs due to heritage. Doc sends Ham, Monk and Renny to search the pine trees in the area that has a birds nest in it as feathers and needles was found on the body of Boatface. After some time Ham finds the cube in a nest Doc solves the puzzle of it and unlocks the hidden map inside. The werewolf shows up and uses his gas on Pat, Tiny, Monk, Ham and Renny and takes Doc Savage hostage as he informs the hero its been a trick all along and El Rabanos and the Oveja’s are his partners in crime! Doc Savage awakens in a cave with his friends as El Rabanos is bragging to him that he was the mastermind behind this plot all along and killed his Uncle to draw Doc their to figure out the map puzzle, he also says he will turn on the Werewolf and the Oveja’s in order to keep all the treasure for himself! But surprise Doc Savage is free and his friends are not knocked out as Monk made an antidote for the gas and they are ready for a fight. After knocking out El Rabanos with a punch Doc Savage does after the Werewolf as his cousin and his friends go fight with the rest of the gang. Doc Savage out fights the Werewolf and after El Rabanos wakes up and fires his gun the cave collapses with only Doc Savage, Pat Savage, Tiny, Monk, Renny, Ham, The Oveja’s and the treasure escaping…all others are dead. In the end they inform The Oveja’s that they will not get a penny of the treasure and it all will go to build hospitals in Canada and also that Pat Savage is now apart of the group.

This issue holds up as well and while some of the horror elements are gone, by middle of the issue it becomes a crime thriller that has some twists and turns that many of true crime lovers will see coming, but are still super fun to watch unfold. Doc Savage through out this issue as well as the whole series is a man who keeps care of his mind and body and will risk it for good, as he believes that doing the right thing and helping others is very important. He will not kill unless he has no choice and has nerves of steel and is not shaken by anything and that includes near death experiences as well as facing monsters. And one thing about Doc Savage as well is that he is always one step ahead most of the time and has back up plans in order if things go wrong for he and his crew. The Fabulous Five are the best friends of Doc Savage and while around they don’t do much in this series, but with that said I would very much miss them of they were not around as the friendship between Ham and Monk is fun as they poke fun at each other all the time and while Renny, Long Tom and Johnny do very little they are still cool background hero characters. Pat Savage is the touch as nails, sweet and strong cousin of Doc who is an hero in her own right and who rushes into danger to avenge and save the innocent, and after loosing her Father to murder she is ready to join her cousin in the hero business. Tiny who’s husband Boatface was a loser shows that she is close to the Savage family and when all hell breaks loose in the cave she even fights with the hired thugs and bear hugs some of them into submission! The Oveja’s and El Rabanos are slimy and play all sides in order to get what they want and that’s the hidden pirate treasure, and would even turn on each other in order to get it. The werewolf is not a real creature but is a mad man in a costume who seems like he really does think he is one, he as well is motivated by greed but also has pride as he wants to be the man who kills Doc Savage! While he fails and is made quick work of and is later killed in the cave in, I find him to be a cool bad guy who a great classic werewolf look and has a Marvel Horror look. The story of this case is really cool and is set in the woods of Canada with a werewolf on the loose and oddly reminded me of the silent film Wolf Blood from 1925 that is a semi werewolf film set in the snowy woods of Canada. The Doc Savage series from Marvel Comics reminds me why I loved the 70’s era of Marvel as they had some many amazing comics going beyond their Superhero and original Horror lines with titles like Godzilla, Planet Of The Apes, Tarzan Lord Of The Apes, Star Trek, Star Wars and Battlestar Galactica showcasing they knew how to make good comic based on film, novel and TV properties. The cover for this one is eye catching and really cool and again like clock work Ross’s interior art is amazing and he really was one of Marvel’s talented artists of the time that should be way more respect in these modern times. Over all I have to say I enjoyed the Doc Savage comic run at Marvel Comics quite a bit and while Doc Savage is a dated character and even by 1970’s he was a little out of date, they did a great job of bringing the 1930’s into the 70’s and making it seem right at home in the disco era. Check out the artwork below to see the style of Ross and see how this series looked.

Doc Savage Marvel Comic Art 1Doc Savage Marvel Comic Art 2Doc Savage Marvel Comic Art 3

But wait there is more as the Doc Savage fun continues, as we will be also taking a look at his two other Marvel appearances that had him teaming with the likes of Spider-Man and The Thing! I also want to say that a Giant Size Doc Savage # 1 was released by Marvel but was just a reprint of the first two issues in the series. It also makes me wonder why Doc Savage only lasted for eight issues, I would guess poor sales…but I could not say for sure. So if you are still up for some classic detective adventure, let’s go on two more adventures with Doc.

Giant Size Spider-Man 3 Comic

Giant Size Spider-Man # 3  **1/2
Released in 1975     Cover Price .50     Marvel    # 3 of 6

Desinna is a strange woman from another world and time who has sent a message to Spider-Man to meet her at an old building in New York that is set to be torn down, and while inside she shows Spidey a look into the past as Doc Savage in the 1930’s also has gotten a message to investigate that very building as something is just not right with it. Back in the 70’s before Desinna can inform Spider-Man on what is going on the ground shakes knocking her out and Spider-Man is faced with a giant goat legged monster that wants him dead! The giant is named Tarros and he is also from the past and his body is made up of an electric field, and Spider-Man out smarts the giant and over loads the field and sends him away. After the fight Desinna wakes back up and once more has Spidey take a look at Doc Savage in the 30’s at this same sight. While Doc and The Fabulous Five are looking around they meet Desinna who informs them that she is from another dimension and that her world they have created a time machine, but something has went wrong and scientist Tarros had his life spirit taken away and now its twisted and evil and is about to run wild in New York, just then the Giant Tarros appears and Doc Savage and his friends spring into action fighting the creature and Doc Savage being the man he is figures out a way to trap Tarros into a dated stone that’s in the building trapping him inside it as long as the building stands. Back to Spider-Man’s time he figures out that Desinna is worried that when the building is demolished the next day the evil will be unleashed again, but Spider-Man has figured it out and Tarros is not the bad guy it’s Desinna who tricked the old man and had him stuck in time! Spider-Man frees the spirit of Tarros and Desinna is sent back to her world to face punishment.

This is a fun idea of a crossover between Spider-Man and Doc Savage that could have been a heck of a lot better as the major downfall for me is that Spidey and Doc never really meet nor do they even really team up! The plot has a lady from another dimension playing victim to heroes from two different decades in order to try and cover up her evil actions in her own world. Desinna is a pretty woman who has a sinister side that is hidden deep in her charm, she is a mastermind that tricked a wise old scientist from her world and is still using her charm to trick heroes into covering up her mistake and doing her dirty work. When she is figured out and sent to face punishment she still tries to use her charm and beauty to save her own hide. The man she tricked is Tarros who’s spirit was stuck in a field of energy and can not speak English and because of his monster look is easily judged by those tricked by Desinna’s charm and words. Doc Savage comes to the aid of a woman in need and battle a massive electric monster to save our world and hers, and uses his brains and strength to bring the creature down, but sadly he was played a fool all that time ago and was tricked into just beating down a victim even more by the one who started the crime. In other words the hero Doc Savage that has always been shown to be a very smart man as well as a great detective was tricked by a pretty face and the old time belief that women cannot be bad. Spider-Man meanwhile has to sit and watch the events of the past and then solve the case that he is about to be made a fool of just like Savage was by a lady who is evil. I like that Spidey quickly figured it all out, and even after fighting with the spirit puts the pieces together to help save him and allow justice to happen in another dimension. Also I get the feeling that Spider-Man knows that Doc Savage really dropped the ball bad, and is in his own way making excuses for him by saying he was a product of his time. While this was a fun way to bring two heroes together from two different periods of time, I felt that it could have been done better like why not have Desinna take Spider-Man back in time to team with Doc Savage in order to bring down her enemy, and have them both figure out she is the real bad one, or even vice versa. The lack of real interaction between Spidey and Doc was a major letdown and much of the issues pages are spent on Desinna’s lies and tricks. But with that said I did enjoy the elements of each hero doing their thing, that’s why I have given it a slightly above average star rating as while flawed it was still a fund read. The cover is pretty cool and reminds me of an old Marvel Team Up cover and the interior art is great as once more Ross Andru shows his talents. Over all a fun issue and a good read for fans of Spider-Man and Doc Savage, just don’t go in thinking you will see them fight the monster together. Check out some artwork below from this Giant Size issue.

Giant Size Spider-Man 3 Comic Art 1Giant Size Spider-Man 3 Comic Art 2Giant Size Spider-Man 3 Comic Art 3

Up next let’s see how Doc Savages team up with Fantastic Four member The Thing goes! And again what a strange crossover for our hero of the 1930’s!

Marvel Two In One 21

Marvel Two-In-One # 21  **1/2
Released in 1976      Cover Price .30     Marvel     # 21 of 100

At the Baxter Building The Thing is working out and The Human Torch goes to the elevator and is greeted by Janice Lightner who faints once she enters, meanwhile in 1936 Mrs. Lightner travels up the elevator and as well faints once hitting the office of Doc Savage! And in both times the Lightner ladies tell the story of abuse, crazy ideas, madness and wasted fortunes and Janice is the daughter of Mrs. Lightner and it seems like the past and present are playing out the same. The ladies asking for help both speak of The Sky Cannon a powerful weapon that pulls down star energy and places it into a human host and in both cases the weapon is about to be used by the males of the family to show that they are not mad and true power is out there and can be placed into one man! All the heroes from both decades rush to the lab and have their flying vehicles struck by The Star Cannon merging both words together so Doc Savage, Renny, Monk, The Thing, Human Torch and Janice Lightner fall from the sky as inside the lab father and son merge into a new super villain named Blacksun. As the heroes shake off the fall and introductions happen Blacksun appears and is ready for a fight using his beams of energy to try and bring down the heroes, Monk and Renny uses their none kill bullet to no effect and an attack by the Human Torch is shrugged off. The Thing is next up and tries to clobber Blacksun only for it also to fail, but Doc Savage is up next and notices that when the clouds black the stars he has a chance to land punches and does just that causing Blacksun to try and run away into space as he wants to enter a black hole. The Thing and Doc Savage hold onto the villain for as long as they can before falling back to solid ground, but Blacksun as well learns that he can not breath in high altitude and falls to Earth hard causing an end to his rampage and also sends Doc Savage and his crew back to the 1930’s. In the end The Thing and Human Torch promise to Janice to get Blacksun (her brother and father as one) the help that he needs.

See this issue of Marvel Two-In-One was done right as Doc Savage comes to the then modern time and fights alongside a Marvel superhero in order to stop a villain from destroying the universe. The plot for this issue has the Lightner family in the 1930’s and the 1970’s following the same path at using a weapon called The Star Cannon in order to draw pure power from the stars and when they fire it up it merges Doc Savage and his crew into the 70’s in order to help The Thing stop the end of the world and light as we know it. The Thing and Human Torch show why they are heroes as these two members of the Fantastic Four rush to aid a woman who needs them to stop her brother from doing something really stupid. The Thing is as strong as ever and tries his best to use his strength to k.o the issues villain as The Human Torch uses his fire blasts, and while they both fail in their attacks when teaming together with Doc Savage they are able to save the day. I also like that The Thing is a fan of Doc Savage and wants his autograph and is even star struck when he sees him! Renny and Monk are apart of Savage’s crew and while they try and help they really are background players. Doc Savage is as always quiet, watching and figuring out how to defeat the bad guy that is in his way! He is the one who figures out the clouds can be used in order to land hits of Blacksun and as well seems to understand that he has time traveled and just rolls with getting help from a man that is one fire and another that is massive and made of orange rocks. Blacksun is a interesting bad guy that is made up of star energy, a living son and the dead spirit of his father and as well almost like the backside of the sun who can fly, shoot energy beams and even has a dark force field around him, but his ego helps bring him down as he tries to fly to space only to blackout and burnout. Again I can not stress that this is a crossover done right as Doc Savage meets The Thing and Human Torch and works alongside them for the greater good of mankind. The cover is amazing and eye catching and has The Thing and Doc Savage rushing to action and the interior art is top notch and done by Ron Wilson. Oh and this issue also has a cameo from Tony Stark (Iron Man) and they mention Donald Blake (Thor) and this is also a part one of a three issue story but this one is the only one to feature Doc Savage as the next two issues has Thor teaming with them. Over all this was a solid and fun read that brings a classic hero together with superheroes and is well worth checking out. Check out the artwork below to see the style of Ron Wilson used in this issue.

Marvel Two In One 21 Art 1Marvel Two In One 21 Art 2Marvel Two In One 21 Art 3

As you can see, Marvel Comics did a good job of bringing Doc Savage to the pages of comic books, and while the novels are better, these comics are still a great read for fans of the character. For me it was lots of fun to look back at this character and it was nice to go back to my youth and relive the fandom I had for a character that sadly I have neglected for many years now. Next year 2022 Rotten Ink turns 10 years old, and I am going to cover the whole year stuff I love from comics to movies to horror hosts and will really go back to my youth and the joys of growing up in Waynesville! So for my next update, I will be of course covering a Horror Host to celebrate 10 Years Of The Horror Host Hall Of Fame and our last host for the year will be Ohio’s biggest one, and I am of course talking about Ghoulardi! So until next time, read a Marvel Comic or three, watch a cheesy action film or two and as always support your local Horror Host! See you next update and remember turn blue!

Ghoulardi Preview Logo

MarvelProbe: When Pixels And Ink Meet

Welcome back to Rotten Ink.  Today I would like to talk about video games; right now on the home console market PS4 is kicking the butt of its competitors, the Nintendo WII-U and the Xbox One and with the Steam Box and even rumored Amazon Game System in the works this generation of gaming is going to be an interesting one. Most modern Triple A titles are like playing a movie as they are heavy on plots and the graphics are top notch.  Games of this style would be like Assassins Creed, Halo, God of War and Legend Of Zelda.  When playing a game like this, you are treated to beautiful breathtaking cut scenes that help draw you deeper and deeper into the plot. Also popular nowadays are the tiny mobile games that kids and adults play on their smart phones and tablets and most of these style games have very little plot and are quick play games that can kill boredom when waiting.  Examples of these games are Planets Vs. Zombies, Minecraft and Angry Birds. But for me mobile games are just kind of bland and when I want to play a video game, I want to pop in a cart or disc and grab my controller and play. In this day and age a player does not have to use much of his or hers imagination like they did back when Atari 800 or 2600 ruled the home game market with wire thin plots and pixels that were kind of in the shape of whatever your character was suppose to be. While I am sure gamers now look at classic video games like Pac-Man, Frogger and Q*Bert as primitive, nothing could prepare them for text adventure games! Yes, in the 1980’s text based games were very popular, and while some of them had some graphics at the top of the screen, many of them did not and looked like just a bunch of words on a screen waiting for simple commands to further the “adventure” along. Think of text games like the book series called Choose Your Own Adventure where by reading and making a decision, you have your character’s fate in your hands, because let’s be honest kids want to read a bunch of text in order to play a video game….right? Text based games have been made about all types of things from Dracula to World War II but some of the most popular ones were based on Marvel Super Heroes and would you know they also made comics based on their text based adventures and that’s what our main subject will be all about! So get ready to have a text not texting good time as we jump into the world of pixels and ink.

questprobe hulk screenQuestprobe Spider screenQuestprobe Human Torch Screen

Adventure International was an early video game company run by husband and wife Scott and Alexis Adams who specialized in making games for the home computer market like the Commodore 64 and Apple II that started in 1978. Scott Adams was a big name in the world of video games throughout the early 80’s, and he was mostly known for making top of the line text based adventure games.  This helped his company lock a partnership with Marvel Comics in 1984 to make a text based game series that would focus many of their top heroes.  In fact, 12 games were planned in the line as were comics that would come out alongside the games via Marvel. The first three games to come out were adventures based on The Incredible Hulk, Spider-Man and Human Torch & The Thing from the Fantastic Four. The main plot had the heroes being studded by a unknown figure called Chief Examiner who would place them in odd places and situations to see how they would react to them. But sadly Adventure International hit a financial snag and closed up shop in 1985 leaving the 4th game,which was based around the X-Men, unfinished and the remaining titles in the line canceled. While his company may have closed shop Scott Adams still continued to make computer games throughout the years and even as of 2013 made a comeback after 10 years of not creating his own game made a text game called “The Inheritance” and remains an icon of PC Gaming.

Questprobe SpiderMan C64Adventure International logoQuestprobe Fantastic Four Atari

Growing up the only text based games I could remember playing were ones that my Uncle Thurman would bring to our house in Waynesville when he and my Aunt Teresa would come visit us as kids. Most of the ones he had were more like dungeon and dragons and were the strict text ones with no graphics and were all for Commodore 64. I can remember one time looking through his massive collection of games all on floppy disks and finding Dracula and asking him if we could play it but after several tries the game never did load.  That’s one of the downsides to Commodore 64, it had lots of issues loading and when it was loading the time to get your game to start was very long. Imagine kids of today who already complain about the install times of modern games trying to play a full game on Commodore where you had to wait for it to not only load the game but also most of the times each level! But I will move on and over the years text games seemed like an oddity to me and captured my attention as I never could wrap my head around why gamers of the past found them to be hours of fun, and I got a reason to buy some when I started to review Video Games on my old website for my production company Bloodline Video a few years back under the name of Xmortis. So after getting a complete working Commodore 64 with the datasette reader and floppy drive from Game Swap, I looked for a text based game that I could review and it came down to one called Wolfman and the other being Questprobe: Incredible Hulk and when a cassette version of Questprobe popped up cheap on Ebay it became the lucky winner. The game is text based but does have graphics that for the time are really fun and try their hardest to look like comic book art.  I have to admit playing the first few times I hated it and was so frustrated by the lame commands that I would get bored and shut the game off or even gasp! Die in the game! How could I let The Hulk, one of my favorite comic characters, die in a lame text game is what I kept thinking, but finally I hate to admit it but I used an online walk through for what commands to give him and beat the game by cheating. The review never made it up on the site, and I hope to someday get back to Bloodline’s site and return it to the review and production glory it once was. As for now how I feel about Questprobe Hulk, I hate to admit it but I do like the idea of it, mostly cause it was the first video game based on Hulk. Below is the cover box for the game as well as some screen shots for you to feast your eyes on and enjoy all the pixel goodness.

Questprobe hulk 1-1Questprobe Hulk C64Questprobe Hulk 1

Marvel Comics had a great thing going, not only did they have characters in video games now being written by Scott Adams but they could also get a 12 issue mini series from it that would help boost the sales of the game as also the game could boost the sales of the comics. This team up was truly a time when ink meet pixels, and the team up would have been perfect if not for the game company’s sudden shut down. Marvel during this time I am sure had a tough decision to make as they could continue a comic series based on games that were no longer being made or they could do the unthinkable and just cancel the mini series and leave fans hanging on what and who Chief Examiner was and what he wanted…and Marvel did what they always do they pulled the plug and walked away from the idea and as time passed did kind of wrap up the story in Marvel Fanfare # 33 where they printed the X-Men story and later in Quasar they added in the story of Questprobe. So on this update we are only going to cover the three issues released in the original mini series and will be graded on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, it’s entertainment value and it’s art and story. I want to thank the vendor at Fright Night Film Fest for having issue # in stock and Lone Star Comics for the remaining two issues. So let’s pop these comics into the datasette player and type in the load keys and enjoy pixels and ink together.

Questprobe 1

Questprobe # 1  ** 1/2
Released in 1984     Cover Price .75     Marvel Comics    #1 of 3

A race of peaceful aliens are preparing for an invasion from other aliens who are war hawks and want to kill them all as well as their planet.  They all turn on Durgan, a member of there council who wants to fight back and not just roll over and die. When Durgan leaves the meeting he knows that something has to be done so he dons a giant helmet and calls himself the Chief Examiner and heads to Earth to steal the powers of some of our top super heroes to use in a fight with the invading aliens. On Earth The Incredible Hulk is facing off with the National Guard and after making short work of their tanks, he heads off to find a place to sleep and does so in a cave on the side of a cannon. When entering the cave, the Hulk sees the Natter Energy Egg and the Blood Red Bio-Gem right as the two explode.  This event makes The Hulk tired and he falls asleep turning back in Bruce Banner and finally getting some piece and quite. Banner’s rest is quickly cut short as Chief Examiner enters the cave and tells him that he needs to have him walk through a door portal so that he can drain his power! Banner fights back and runs from the cave but soon learns that the cave is high and he is fallen to his death! Before he hits the ground he turns into The Hulk as the Chief Examiner tries to force him to enter the door portal, The Hulk doesn’t like to be told what to do and goes on a rampage to smash the dome headed alien into the ground, during this fight a group of white water rafters are knocked over when Hulk goes under water and breaks off one of the sides of the canon and pins Chief Examiner down, but by doing so the huge rock is blocking the river and causes the rafters to fall into the raging water. The Hulk dives in and pulls out all the males and see’s that the female is stuck in a whirlpool! The only way to get to her is by jumping into the portal doorway and he does so losing some of his power yet saving a young woman’s life. The Chief Examiner leaves with his prize the stolen energy as The Hulk waits to make sure the woman is okay and to remain some energy and leaps off into the sky.

This is a fun Hulk adventure that is a cool tie in for a video game and explains the strange world that the Hulk is found in during the text based adventure Game. The plot is pretty simple and has an alien who’s planet is under attack who travels to Earth to steal powers off powerful humans so that he can use it against the attackers, the first one he targets is Hulk cause of his brute strength. He tries to force the Hulk to enter his black doorway that allows him to steal/mimic his power and only does so when he forces The Hulk to make a decision to save a woman’s life and jump through the door or let her die and avoid the door. The Hulk in this issue is the simple minded version who just wants to be left alone and knows that his brute power is the best way to keep everyone away, this is my favorite version of the Hulk as he is the one truly grew up reading and the one that made me a lifelong fan next to the TV Show. I love the fact that while The Hulk is a “monster” in the eyes of humans he risks his own safety in this comic to save the life of one of them and by the end the humans seem to have a new respect for the green skin goliath. The Chief Examiner while not a full bad guy still is going about getting help in his planets soon to be war all the wrong ways, not once does he even try to explain to the Hulk why he needs his power nor does he even tell the power house about his planets upcoming doom or asks if Hulk would come back and help. Plus it’s great when The Hulk pins Chief Examiner down with a giant stone and how easily in the alien’s mind he gave up and knew that the Hulk could kill him with one punch. The comic’s art is done by the amazing Mark Gruenwald and inked by John Romita Jr. making for one powerful team that turned in a great looking comic, and the cover is amazing and is also what’s used for the video game. So in this first issue Chief Examiner gets the power of the Hulk, and now who’s next on his hit list of stealing powers?

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So in this first issue Chief Examiner gets the power of the Hulk, and now who’s next on his hit list of stealing powers? Let’s jump into issue two and see what he has planned for Spider-Man!

Questprobe 2

Questprobe # 2   **1/2
Released in 1985     Cover Price .75     Marvel Comics    #2 of 12

Spider-Man is feeling a little down in the dumps as the city is hot and he has a lot on his mind as his personal life is a mess. Meanwhile in prison, Quentin Beck comes up with a plan to escape so he can don his Mysterio outfit once more and challenge Spider-Man to a final fight! While on a distant planet the peaceful aliens watch as The Black Fleet conquers another planet and is heading their way, as Durgan also known as The Chief Examiner sets his sights now on steal/borrowing the power of Spider-Man to mix with that of the Hulk he already has taken. Tuskar is a student of Durgan and wants to find his old teacher and see if he can help as it’s shown the Black Fleet really just wants the Red Bio-Gem’s cause when put together they hold massive power, and the kicker are the Gems are alive and are kind of evil! Mysterio shows up to the Daily Bugle and holds everyone hostage as Spider-Man shows up to save them and the two fight it out, all the while Mysterio is using cheap and dirty FX inspired tricks on his foe. The Chief Examiner shows up and tries to get Spidey to go through his portal but web-head thinks that Examiner is just a costume change for Mysterio as they both wear domes over their faces, in the end Spider-Man figures out they are not the same person and is forced to dive into Examiner’s portal to escape an attack by Mysterio that leaves our hero weak, and just as Mysterio is to finish off Spider-Man the Red Bio-Gem uses its power to make The Chief Examiner try and steal the power of Mysterio given Spider-Man some breath time and getting his energy back to beat Mysterio and watch as The Chief Examiner disappears.

This issue is a good one and is a fun story to break up the normal story line that was going on in the main Spider-Man comic series at the time, but I will also say that it almost feels as if the writers of this issue in this mini series didn’t talk to the ones who made issue # 1. Because now I am not 100% sure if Durgan is The Chief Examiner or if the Red Bio-Gem on his planet is, as both seem to be in control of the dome headed power stealing loony. The Chief Examiner seems to be a little more polite in this issue and less forceful in making Spider-Man get into his portal than he was with The Hulk, but in this one he seems to be almost a ghost as nothing is under the robe making me scratch my head to as how then in issue # 1 Hulk was able to pin him to the ground and make him fear for his life. I kind of am so-so with the idea of the Red Power-Gems being alive and having the Energy Eggs around them as a way to keep them in line.  Yep, if the egg feels they are in danger it blows up killing the gem and it’s power. Spider-Man is as he was in the 80’s, filled with one liners and drama with girlfriends, but I wouldn’t want the web slinger any other way. Mysterio was the perfect  bad guy to use in this issue as he does look a lot like The Chief Examiner making for Spider-Man to have an almost “Who’s On First” kind of moments as he jumps from room to room. We will have to see what Tuskar is all about and if he will play out as a major player in the next issue. The art is by Al Milgrom and has that 70’s style Spider-Man appeal, the cover as well is just taken from the video games cover box. One smart move they did in this issue is they ask the question want to see what happened to Spider-Man’s power once he entered the portal, cause if you do go buy the game! Over all a good issue two that sadly leads us to the final issue in what was to be a 12 issue mini series.

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So The Chief Examiner has collected the powers of The Hulk and Spider-Man but can he now get the powers of members of the Fantastic Four? Lets read issue # 3 and find out!

Questprobe 3

Questprobe # 3   **1/2
Released in 1985     Cover Price .75     Marvel Comics    #3 of 12

Johnny Storm and his blind girlfriend Alicia Masters return to the Baxter Building the base of The Fantastic Four to retrieve some books but while their they get a visit from The Chief Examiner who wants Storm’s powers! Johnny Storm flames on and turns into The Human Torch just in time to fight some robots that are being controlled by The Examiner who has taken over all of the electronics in the Baxter Building. After destroying many of the robots Human Torch is sprayed with water and tuned back into Johnny Storm and he and Alicia try and escape as The Chief Examiner still is forceful that Torch goes through is portal so he can have his power! Johnny and Alicia get onto a secret elevator to try and escape and give Johnny time to dry off to become Human Torch again, meanwhile She-Hulk has returned home from grocery shopping and rushes to Johnny’s aid as The Chief Examiner forces them out of the Elevator he uses a fantasticar to try and kill She-Hulk who knocks it away and it bounces off the wall and heads towards Alicia Masters and Human Torch rushes to save her from being crushed just as The Chief Examiner places his portal in front of them tricking him into going through and stealing the power of the Human Torch and poof he’s gone and they are all safe.  The Power-Gem during this time also overhears that Durgan wants the help of Tuskar to gain more superpowers and to stop the Black Fleet. The Chief Examiner then pops up onto the alien planet that The Thing is on after the events of the Secret Wars and uses a twisted version of The Baxter Building to trick him into going through the portal and stealing his power.

This third issue is good but not nearly as good as the first two issues in the series and almost seems like a filler issue that has a touch of rush feeling. The first target is The Human Torch who The Chief Examiner tricks into getting into the portal by placing it between him and Alicia who was in danger, his intent to kill She-Hulk shows that the character is really at odds with being controlled by The Power Gem who is starting to really be the main villain of the series. It’s clear that The Human Torch is the main focus hero of this issue as the second target The Thing’s brief moments at the end of the issue is kind of a waste and not nearly as interesting as all the others who have been tricked before him. Weird enough as well is the fact the main story of Durgan also seems to be a second thought in the issue, making this one that’s kind of bland to talk about so lets just go ahead and wrap it up shall we. I will also say its odd that The Chief Examiner didn’t want to try and steal the powers of She-Hulk instead his first thought is to try and kill her, I am sure her power on top of Hulks and The Things would make him even more powerful and a force to be reckoned with.  This issues art is done by Ron Wilson and is clearly a Fantastic Four style art. Cover is like the game same as the others and I must say while again a fun read it was also very lackluster and lost the “epic adventure” feel that the other two issues had.

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It’s truly a shame that this mini series and video game series was cut so short as they had so many more Marvel heroes that could have been made into both.  Just imagine this series continuing not only with the already planned X-Men but also Captain America, Ghost Rider, Daredevil, Doctor Strange, Iron Man and Thor to name a few. I truly feel that Marvel let all the fans down of the comic mini series and the video game series by just stopping the story arch before anything was really settled. But I guess that truly was the Marvel way just stop production on series without a second thought about their fans. So next month is September, and it will be the kick off to Rotten Ink’s second Halloween update that will go up on October 31st. For those who remember last year we took a look at comics based on Hammer Horror films well this year will be a little different and something I am super happy to bring all you friends and readers. But our next update will be a secret but I will drop you a giant hint when I say he hates New York! So until then think about it, plus play a video game and read a comic or two.