Here on Rotten Ink we love ourselves some Jack Kirby as he really is The King when it comes to the Golden Age of comics as over the years I have covered him in such blog updates based on his art and characters like Devil Dinosaur, Captain America and Satan’s Six and with many more to come this update will showcase just how important Jack is to the world of comics as well as Rotten Ink and how can I celebrate my blogs 10 Year Anniversary without covering him! While thinking about what character to cover for this update I ruled out one of his Marvel Comics characters as we have covered his Marvel work already and I also ruled out his indie work as well for the same reason and that’s why I landed on covering his DC Comics work and choose a character that I can remember reading when I was a kid and that’s The Sandman! So grab a glass of Warm Milk, Count Some Sheep and lets catch some Z’s and take a comic book superhero adventure with The Sandman, Jack Kirby and DC Comics.
Jack Kirby was a true legend at Marvel Comics as he has created many iconic characters for them along side Stan Lee like The Fantastic Four, Iron Man and The Incredible Hulk to name a few, but in late 1970 after years of talking to them he made the jump to DC Comics as they wanted the creative mind of Kirby to help bring them new characters as well as his skilled art style. The contract was for three years with an option for two more years and would allow him to create multiple series and characters that would be blanketed under “The Fourth World” and would allow Jack to have his own say with his characters and build his own world within the DC Universe. And that brought characters New Gods, Mister Miracle and The Forever People to comic pages and all characters are still being used from time to time in comics for DC. During his early years he also worked on the comic Superman’s Pal Jimmy Olsen. And Jack Kirby was loving working on his Fourth World comics and added touches of his own life into the books, as well as even his views of the youth at the time in The Forever People. At this point in time Jack Kirby had lots of bad feelings toward Stan Lee and Marvel Comics and even created a character called Funky Flashman that was a dig at Lee, and would also create during this time DC Comic’s biggest and more powerful super-villains Darkseid. But while DC Comics was hoping for that Kirby magic and help sales they also did some pretty crappy things to him like having fellow artists Al Plastino and Murphy Anderson redraw the faces of Superman in comics as they did not like his style of drawing The Man Of Steels face. Jack Kirby was so proud of his Fourth World books he even came up with the idea of putting several issues together aka the Graphic Novel and DC being goofy failed to do so, so those of you who love reading comics in Graphic Novels should thank Jack Kirby who came up with that idea. During his years with DC he would also go on to create such characters as OMAC, The Demon, Kamandi, Kobra, The Sandman and as well did a few characters for the “1st Issue Special” comic series like Manhunter, Dingbats Of Danger Street and Atlas The Great showing that the characters where flowing from his creative mind. He would also do work for the war comic “Our Fighting Forces” by doing the stories and art for The Losers. But by 1974 the honeymoon was over between Kirby and DC Comics as they started to make him work on characters he did not care for, the political games at the office was out of control and many of the classic DC Artists did not want Kirby at DC as they viewed him as an outsider and a threat to their position at DC. And by 1976 Jack Kirby and DC Comic split ways and he would return to work for Marvel for a short time, before becoming a gun for hire artist and working for Cartoons for Hanna-Barbara as well as would do spot work for indies like Topps Comics and Pacific Comics as well as even DC up until his passing in 1994. And while his time with DC Comics was not as grand as his time with Marvel he still made a great impact on that company given them some amazing heroes and villains as well as entertained readers with compelling stories. Jack “The King” Kirby really is one of the comic industries truly iconic and inspirational artists and creators.
I want to also take a moment to share a photo I found on the net that shows the art desk of Jack Kiby! This is a surreal image for sure as you realize that he had drawn so many comic pages at the desk, he created so many characters at the desk and he spent so much time being creative at that desk. The crazy part being is the chair, desk and his art supply cabinet was nothing overly fancy and his area he created in was near what appears to be a fire place. Imagine Jack Kirby sitting at the art table with a snow storm outside and a fire going in the fireplace as he drew a Fantastic Four page…its very inspiring as Jack really was one of a kind and a true artist who was to be looked up to and admired. I feel that Jack’s desk should be placed in a museum of art and young inspiring artists should be able to see it and get inspired by it.
Now I want to talk a little about The Sandman a character created by Jack Kirby and Joe Simon in 1974 and was one of many characters Kirby created when working for DC Comics. The Sandman is a hero that lives in the Dream Dome alongside his two friends Brute and Glob who are nightmare creatures and are called in when The Sandman cannot right the wrongs that are going on in the dream world as well as reality. The Sandman can enter the dream world via a sled that takes him to the Dream Stream a place ruled by the Nightmare Wizard where all the creatures that make up Nightmares live. He can also slide into reality and can lend a hand to help during attacks and natural disasters. The Sandman wears a red and yellow costume and looks like a superhero and uses dream sand and his Hyposonic whistle to fight crime as well as to put people and things to sleep. The Sandman mostly watches over the nightmares of kids and will enter the dream if he feels the youngsters are in true danger. He is original portrayed as the mythical legend Sandman the watcher of dreams, but later in 1983 DC Comics and Roy Thomas tried to say the he was really Garrett Sanford a Professor at UCLA who was trapped in the Dream Dimension and even becomes a part time member of the Justice League, but this just is cheesy and shows once more that DC Comics had no respect for Jack Kirby’s creations. The Sandman is a character that never was used much by DC Comics and while he has his fans he never made an impact on the world of comics like so many other Jack Kirby creations.
It’s a shame that DC Comics treated Jack so badly when he worked for them in the 1970’s as I truly think that given more time and freedom with them who knows what kind of great reads and characters he could have given the world. And I am pretty sure that the cool art we all seen of Kirby drawing the Horror Movie character Dr. Phibes who was played by Vincent Price would have been a pitch that he would have made for DC…and I wonder why this comic was never green lighted and I would have loved to have seen what Jack had in store for Phibes! Well enough of what could have been for Kirby, DC and Phibes as we are now at the part of this update that is about the what was and for me when I think of DC and Kirby together three series come to mind New Gods, Mister Miracle and The Sandman, with the later being what I will be covering! And one reason I choose The Sandman is that Kirby teamed with Joe Simon on the book, and for those who don’t know that pair is who created one of my favorite superheroes Captain America! I want to thank Game Swap Kettering for having this series in stock and making this update possible. I also would like to say that I have read almost this whole series before this update and this makes me exited to reread them after all these years. I want to also remind you all that I grade these comics on a star scale of 1 to 4 and am looking for how well the comics stay to the source material, it’s entertainment value and it’s art and story. So if you are ready lets travel to the land of dreams and see what DC Comics and The Sandman have in store for me.
The Sandman # 1 ***
Released in 1974 Cover Price .20 DC Comics # 1 of 6
On Dolphin Island young Jeb who has asthma and lives with his grandfather Ezra Paulsen is having a terrible dream about a man drowning in the ocean right in front of his home that is holding a strange doll. Meanwhile in another dimension The Sandman watches the dream and awakens the boy who runs outside with hid Grandpa and pull a dying sailor from the ocean who gives them the strange doll he calls the Werblink before he dies. Jeb, who is a lonely kid on the island, spends time with Werblink and the doll becomes his best friend. One night Jeb has a nightmare that Werblink is trying to kill his Grandpa and as Jeb gives chase he slips in his dream and is about to fall to his death…but The Sandman has seen enough and enters the nightmare and saves the boys life even though the creatures he keeps in glass tubes Glob and Brute tell him to let the child die! Once saved Jeb wakes up and falls back to sleep as his Grandpa grabs the doll and smashes it and then buries it on the beach. We cut briefly to the past and see that a rebuilt solider named General Electric was the man behind building the doll and he escaped a hospital and runs holding Werblink into the night. We cut back to Dolphin Island present time and a stray dog digs up the grave of Werblink and this causes Jeb and other kids around the world to have a four alarm nightmare and even an earthquake breaks loose in California and The Sandman leaves his Dream Dome in order to help the wounded using his sand to heal those in need and then rushes to Dolphin Island just in time as Jeb has found his broken doll and a group of Nazis have appeared and taken both The Sandman and Jeb hostage. While back on the mainland we find out that General Electric is in charge of the Nazis and they are collecting all the dolls he made as by linking them it will blow up the US Capital! And before they do so they beat up The Sandman and one of the Nazis finds his whistle and blows it freeing Brute and Glob who come to their friends aid, and Glob turns up the wave length of the whistle and this blows up the glass bowl on General Electrics head that holds his brain, ending the madman’s terror and with that Jeb is safe and The Sandman with Brute and Glob return to the Dream Dome.
The first issue of The Sandman was suppose to be a one shot comic, but due to good feedback from readers it would go one to have five more issues and The Sandman proved to be a minor creative hit for both Jack Kirby and DC Comics. The plot is pretty cool and has The Sandman watching the dreams and nightmares of sleeping kids via his Dream Dome and has to come to earth when the evil General Electric has a plane that will kill many and will bring back the alliance of Japan and Nazi Germany. The Sandman is a being that is humanlike in nature but has the powers to put people to sleep with his sand as well as enter your sleeping mind and cause and change the events that are taking place. His friends Brute and Glob are creatures of nightmares and while they look like monsters they are not bad. Jeb and his grandpa Ezra are also good people who live on an island and while it’s a lonely life they do have each other. The issues main bad guy is General Electric a Japanese kamikaze pilot who survived a crash and had his head and brain repaired and created by a doctor who cannot get over loosing World War II and is masterminding a way to strike at the US and once more have the Nazis rise to power. He is as scummy as they come, but do not threat cause as you see his head exploded and it appears he has truly died this time. The plot really does have that Joe Simon and Jack Kirby feel to it and during this time Kirby was very obsessed with other worlds and Simon loved telling stories of Nazis getting their butts kicked by heroes. The one odd thing about The Sandman as while he helps save Jeb from falling in a dream and helps injured firefighters he gets beat down by the Nazis and its his friends that really win the end fight as he is tied up on the floor and never even throws a punch. This is a comic I can remember reading at a young age and enjoying it, but I think now as an adult I found myself enjoying it more. The cover is awesome and eye catching as its classic Kirby stuff as is the interior art, but I will say that this is not some of Kirby’s best stuff as its pretty basic in look and lacks the Kirby detail on backgrounds. Over all the first issue of The Sandman is a fun read featuring a hero who has the powers of dreams, so with that lets see what issue two has in store for us.
The Sandman # 2 ***
Released in 1975 Cover Price .25 DC Comics # 2 of 6
On Dolphin Island Jeb is sound asleep in his bed when two hooded men enter his home knock out his Grandpa and kidnap him to take him to Dr. Spider a strange man who is using Jeb now to bring his nightmare creatures to life and they are under his control. While at the Dream Dome The Sandman notices that the youth of the world are not having nightmares and enters the dream stream to see what is blocking the nightmares from happing. While in this realm he tracks down the old man known as Nightmare Wizard who tells him that Dr. Spider has stolen all the creatures and is going to use them to take over the world, and he approves of this horrific plan! The Sandman is furious and heads to the real world to see if he can stop this sinister plan from fully being realized and with his hyposonic whistle and dream sand he is able to bring down a few of the creatures in front of the army, only to find himself attacked by one of the hooded goons of Dr. Spider and taken as a prisoner to their hideout with the idea of also using his powers to bring more nightmare creatures alive. While at the Dream Dome Brute and Glob watch as their friend is tied up and knocked out and Brute reveals that he has his own seceret whistle and they pair free themselves from the glass tubes and travel to reality and loosen the straps holding down Sandman and then wake him up before hiding and Sandman rushes to bring down Dr. Spider. The Hooded Men try and attack The Sandman who uses the hyposonic whistle to put them to sleep, but fails to capture Dr. Spider who uses Jeb’s nightmare creatures to attack him and if The Sandman kills one of the creatures then Jeb will die! The Sandman then uses his dream sand to put the creatures asleep, then uses his whistle to send them to the Dream Stream, he then destroys Dr. Spider’s machines and this wakes up Jeb that he send back home. In the end The Sandman is to late to stop Dr. Spider who uses a submarine to escape or does he as it blows up and this makes The Sandman wonder if he really has seen the last of this new foe.
The second issue of The Sandman is really good and still holds that classic superhero feel even though both Jack Kirby and Joe Simon had nothing to do with this issue as DC gave it to a new creative team, well I should at least say Kirby did the cover for this issue. The plot brings in a new foe called Dr. Spider who is a strange man who is just a torso that’s body in a metal frame and has mechanical arms that look like spider legs. He almost looks like a mutated melted cheese face version of Spider-Man villain Doctor Octopus and I am sure this really was a dig at Marvel Comics. A couple of things I do like about Dr. Spider is that he has a good idea of taking creatures from the nightmare world and using them to bring the world to its knees and allow him to take over, he also has hooded men who look like cultist as his henchmen and that’s also pretty cool. We also in this issue meat Nightmare Wizard a creepy old man who runs the realm of nightmares and who is very bitter about the real world. Jeb is around and is nothing more then a tool in the bad guys plans who spends almost the whole issue asleep and feeding them creatures from his nightmares, in other words he is the one that is feeding the evil doers with soldiers in order to take over the world. Plus we have zero clues if Grandpa Ezra is alive after his shock he received at the start of this issue, so Jeb could have been sent back home by The Sandman only to find the dead body of his grandpa! The Sandman once more is the hero of the day…but really does not do it on his own as once more Glob and Brute are the ones who really are the heroes as they once more free the captured hero that allows him to win the battle in the end. The Sandman really has only two weapons and tools to take on evil doers and that his Sand that puts people to sleep as well as his Hyposonic Whistle that can as well put things to sleep, send creatures back to the dream world and free his two friends that he keeps locked up in tubes. Now that I am thinking about it why in the world does The Sandman keep his two friend locked up in small tubes with him only letting them free when he needs help, seems pretty unfair and makes The Sandman come off as kind of a villain. The cover is great as its Kirby and eye catching for fans of his art as well as DC Comics from the 70’s and the interior art this time is done by Ernie Chan who was going by Ernie Chua and I will say while its not Kirby I would say that its still very good, but while the issues art and story are fun and good I still miss the Kirby and Simon touch as they where a iconic team that could make great art together. Well with that lets see what issue three has in store for us and if it holds up like the first two issues in the series.
The Sandman # 3 **
Released in 1975 Cover Price .25 DC Comics # 3 of 6
In Europe the people of a village storm a castle ran by The Count and his Zombie Gorillas as they want to hang him for the decades of abuse he has put them through, but he cheats them of revenge as he drinks poison just as they find him. Once “dead” his body is taken by the Zombie Gorillas to America as this was a plan by The Count to get his body to Professor Rundhaven so that he can remove it and allow it to live inside a tank that not only allows him to speak by also gives him mental powers. The Count uses his new mental powers to zap and kill Professor Rundhaven and then uses his mental link to get into the mind of the young daughter of Scientist Ralph Ervin who has been working on experiments dealing with the human brain. While The Count is in her dream The Sandman in his Dream Dome picks up on the intrusion and heads into the dream himself and foils the plot of The Count hypnotizing the young girl and causes The Count to have to retreat. As the young girl wakes up the hold on her mind is truly broken and The Count decides to send his Zombie Gorillas to the house the next night to steal the research papers and then to also steal medical equipment to free him from his glass prison. The Cops follow the Zombie Gorillas and gun them down, but not in time as they succeed and free The Count who is now a powerful floating Brain that kills the cops and then heads to the city where it drains all the power out of the power planet and The Sandman once more returns to reality and gets himself arrested before he can stop the blackout! He then uses his whistle to free Brute and Glob who once more rescues him this time from jail and The Sandman sends them back to the Dream Dome and the tracks down The Count and uses his whistle to blow up the villain ending the terror the giant brain caused New York.
The third issue as well cut Kirby from art (besides the cover) and Simon from story and delivered an ok read that has followed the same formula as the last two issues and that recycled tale is getting a little warn thin as each story has a kid in need, a new dream world entering villain, The Sandman being captured and having to have his friends save him and lastly the bad guys meet their end by explosion. The plot of this third issue has a bad guy entering the dreams of a young girls dreams in order to get her to steal the research papers of her father, and when that fails he steals them and becomes a powerful being that is exploded by The Sandman who was arrested and saved by his Nightmare friends in order to do so. The Sandman is a dream master who watches and monitors the dreams of kids that by all accounts tries his best to be a hero, but he really is just bad at it as he seems to always get captured and has to have his friends save him in order for him to take down the bad guy and take all the glory for the rescues and world saving missions. While I as a reader like The Sandman by this issue he should be better at being the Superhero he so wants to be. Brute and Glob we are miss treated and kept behind glass are the real heroes as they are the ones who seem to always get The Sandman’s fat our of the fire and even at times take down the henchmen of those who are keeping Sandman captive. The Count is a brain who grows in size and power and while he does kill a roomful of police officers, he really is not that big of a threat as he is blown up with a whistle with ease and once he becomes all powerful all he does is drain the electric power from The Bronx, New York. The Zombie Gorilla henchmen of The Count are pretty cool and they are very loyal to their master and even give their lives to protect him. Again I have to stress that DC Comics and the creative team they had behind The Sandman series really at this point needed to get past the same story format that they had followed for three issues as it really cheapened the character and really does make him look like a zero and not a hero. The few things that I did like about this issue was The Zombie Gorillas and the secret lab of Professor Rundhaven being in a old farmhouse, but to be honest this third issue is not very well done and is an average at best superhero romp. The cover done by Jack Kirby is great and the interior art by Ernie Chan is solid and good, just to bad the story by Michael Fleisher is so weak and had clearly places a bruise on the character as the series end will come just three issues later and would force them to bring back Kirby on art. Well with that lets see if Kirby’s return to art can pull this series out of the downward spiral.
The Sandman # 4 **1/2
Released in 1975 Cover Price .25 DC Comics # 4 of 6
An alien race is watching Earth and the dreams of Jeb as they are coming up with an idea that will allow them to take over the world and will use the dreams and nightmares of mankind in order to do so! They come up with an idea that will have them enter the Dream Stream and take Nightmare Wizard hostage as well as the creatures of that world and the Aliens would then enter people’s dreams and control or kill them. Brute and Glob are in the Dream Stream visiting family and becomes trapped in a dome dropped by the invading Aliens UFO ships, and worse the Aliens as well are able to sneak up on and take Nightmare Wizard down given them control to enter dreams! Meanwhile on Dolphin Island Jeb is showing his Grandpa how good he has gotten with his Yo-Yo before heading to bed, and its when the youngster falls asleep that The Sandman catches that the Alien starships have invaded the Dream Stream and uses his powers to wake up Jeb and then The Sandman enters the Dream Stream to stop the Alien plan that has them dropping bombs and killing many kids while they sleep! While wondering around The Sandman finds Nightmare Wizard but before he can free him the Aliens attack and knock out The Sandman and now have him as a prisoner, and this time he uses his whistle to bring Jeb to the Dream Stream and has the young boy unties the two dream masters and even uses his Yo-Yo to knock out an alien! Once free The Sandman, Jeb and Nightmare Wizard rush to the dome and the whistle is used to free the Nightmare Creatures and a clash with the aliens breaks out with The Sandman and the Creatures winning the big fight and sending the Aliens running back to space. After the fight is over The Sandman sends Jeb back to reality and best of all he is sound asleep and having good dreams.
The fourth issue of The Sandman brings back Jack Kirby on art but keeps Michael Fleisher on writing and while better then issue three it still has some of the same old same old moments that have plagued this character and the writing style of Fleisher as The Sandman once more finds himself captured and a friend having to save him and like fore the issues bad guys get into the dream world of a youngster with plans of world domination. It’s clear that Michael Fleisher just had no real ideas for The Sandman and was just retelling the same story over and over worse then a Joss Whedon and a part of me wonders if this was also the case cause Fleisher was placed on the book and he did not care for this Kirby creation so he put zero effort into the scripts. The bad guys for this issue was a race of fish looking Aliens who want to take over the world via the Dream Stream and has plans of using bombs to wound the youth of the world and come into the dream world in full force. But while they have the firepower they also had very little knowledge in combat as the Nightmare Creatures once freed make short work of them and send them running back home like chickens. Brute and Glob for once are free from their tube and are given permission to go on vacation by their “friend” The Sandman and while visiting friends and family they are captured, but once set free they fight hard. I also like at one point Brute uses the catchphrase “It’s Clobberin’ Time!” that was made famous by Fantastic Four member The Thing a character created by Kirby for Marvel. Nightmare Wizard makes an appearance as well and gets taken hostage way to easy, as you have to think he controls everything in the Dream Stream and seems to call on none of them to set him free once tied up and left in his cave home. Jeb and his Yo-Yo skills come in handy and he pops an alien in the eye with it and is able to free The Sandman, so keep that in mind a kid is the one who had to save The Sandman this time around cause like always he got himself beat up and caught. The Sandman and his whistle in the end is what breaks the dome that sets the creatures free and cause this ends the aliens packing. The Sandman really is a terrible hero and seems to walk into battles and gets himself captured every time this far! Also he finally see that Grandpa Ezra is alive after the shock from the stun gun from issue two and that he and Jeb are the only people that live on the island. The cover is great Jack Kirby stuff and his interior art is fantastic as well showing that Kirby is what’s keeping this comic series alive. I really think that in issue five they need to make The Sandman look stronger and more hero like and for the love of The King Jack not let him get captured and have to be saved by others as his track record right now is 4-0 on that! So with that lets see what The Sandman gets into for issue five.
The Sandman # 5 ***
Released in 1975 Cover Price .25 DC Comics # 5 of 6
Grandpa Ezra and Jeb are on a fishing boat looking to catch some big fish when they are attacked by a giant sea creature that crushes the boat and leaves them both in grave danger of not only being eaten but also drowning, in other words they need help! The Sandman watches this unfold from his Dream Dome and rushes to the world of reality in order to save them and after hurting the sea creature he gets Jeb and Ezra to shore and sadly Grandpa Ezra dies from this attack. The Sandman gives Jeb a whistle that will alert him if he needs help. Days pass and Jeb is living along on Dolphin Island when he gets a visit from his Aunt Clarice and Uncle Barnaby who get the youngster to come live with them at their farm. At the farm he meets his cousins Susie and Bruce and finds out that his relatives are lazy people and he is forced to do all the hard work and is being feed poorly even. After getting into a fight with Bruce over the whistle, Jeb is forced to chop lots of wood as his punishment and will not even get dinner until its all done! Jeb takes a nap and gets a visit from The Sandman who has him travel to the Dream Stream to help fight the Frog People who are attacking the Winged People and have kidnapped their Queen, and after saving her and returning back home Jeb wakes up to find the wood chopped and his aunt in shock as she invites him in to have dinner. As Jeb walks into the house we see that Brute and Glob chopped the wood for him while he was out with The Sandman.
The fifth issue of The Sandman is a really solid issue with a good plot that mostly focuses on Jeb and his life after loosing his Grandpa to a Sea Creature and his journey of leaving Dolphin Island and living on the mainland with his Aunt and Uncle who treat him oddly. Jeb does really well dealing with all the major changes in his life and while he misses his Grandpa he makes do with his situation. The Sandman who tries his best to save both Jeb and Ezra from the attack at sea is also the one who has to deliver the bad news to Jeb that his grandfather has died, then gives him a whistle before leaving a young boy alone on an island right after his only guardian has died…I will say it again The Sandman is not good at being a superhero! But I do have to give him credit this time around as he at least does not find himself being taken prisoner and he does but some heads with his fists this time around and not his sand or whistle. And this time around Brute and Glob take a back seat and while they help in the end they are not the heroes of saving the day like they normally are. The Frog Men are the bad guys but they are defeated easily once The Sandman and Jeb find their hidden kingdom. The Aunt, Uncle and Cousins of Jeb are all terrible people who use the young lad to do all the work around the farm and while they eat lamb chops they feed him oatmeal, showing that they do not care if he is blood as they just want someone to work hard and get the chores done. And I have to say that I think writer Michael Fleisher did a great job on this issue and it feels like a true classic superhero comic story even if the parts with the death of Grandpa Ezra are awkward and weird and the emotions of all seem very off. The cover and interior art by Jack Kirby is amazing and outstanding like always and some of his art for The Frog Men is fantastic and for some reason reminded me of Super Mario Bros. 2 for the NES. Over all this is a great issue in the series and is a great lead up for the six and final issue that we will be taking a look at right now.
The Sandman # 6 ***
Released in 1976 Cover Price .25 DC Comics # 6 of 6
The Sandman is watching the dream monitors and notices that Jeb is having a bad nightmare about drowning and worse it seems as if this nightmare is being forced and is coming from an unknown source. The Sandman goes into the Dream Stream to save his young friend but soon finds out that the youngster is not real and is a bomb that blows up knocking him out, we then see the hooded henchmen of Dr. Spider coming for our hero and taking him away. Moments later an android version of The Sandman arrives at the Dream Dome and he tricks Glob and Brute into following him back to Dr. Spider’s ship, but Brute holds back for a moment and poor Glob is zapped and held prisoner. Dr. Spider alerts the real Sandman that he plans on taking over America and his sea ship that can go from the dream world to reality is the key to doing so as is the Hyposonic whistle that now is in the hands of Spider. Meanwhile back at the farm Jeb is once more being mistreated by his family and is forced to do all the chores at the farm while they go to a carnival, and that night Bruce sneaks in and steals the whistle and gives it a blow and Brute shows up and delivers some creepy crawlers to the brat cousin and then wakes up Jeb and says that they need to get ready as he thinks that The Sandman is in danger. While back on the ship Dr. Spider is set into a rage over The President and the News making a joke of his threat to use a magic whistle to bring down Washington, and at midnight now he plans on using the whistle to teach the Government a lesson! The Sandman uses all his strength and breaks free and takes out a few henchman before being zapped by a laser gun and then tied up and thrown into the ocean as Dr. Spider has no use for him. Meanwhile Jeb and Brute arrives at the base of Dr. Spider and are not sure what they are going to be up against, and soon find themselves the prisoner of Dr. Spider and are put in a cell with Glob and all will be forced to watch the destruction of the US Capital. The Sandman escapes his watery death and even punches a shark in the face to do so and then arrives at the base and frees his friends and the heroes take out all his henchmen but are too late to stop Dr. Spider from escaping on a rocket. In the end The Sandman, Brute and Glob return to the Dream Dome as Jeb is returned to the farm.
The final issue of The Sandman is a good issue but an odd ending for the series as I think that the sixth issue was not originally meant to be the final in the series as we have no real closure for any of the characters. And I think once more writer Michael Fleisher did a good job on the story for this issue as he brought back the sinister Dr. Spider who this time wants to take over America and is going to use the magical Hyposonic Whistle to do so! The Sandman in this issue shows more superhero tendencies than ever before as he not only saves the day he even gets himself out of danger twice and does not have to have his friends to be the true heroes of the day. The Sandman also shows that he is very skilled with his fists as he punches his way through henchmen and even shows that he is strong as he breaks a crystal cage and tosses people around like ragdolls. While most of this series The Sandman has been a dud of a hero, by this final issue he shows that he was becoming more and more one. Brute and Glob are nightmare creatures who are The Sandman’s friends and allies and while they spend most of their lives in glass tubes, when needed, they always come through and do the right thing to save lives. Jeb whose life is bad now that he has to live with his Aunt is also more then just a youth having nightmares by the end of the series as a few times he helps save the day and adds elements to the story, in fact by the end of the series its clear he is part of the team. The sinister Dr. Spider is as crazy as ever and wants so bad to become a ruler of something, but seems to never be able to get the chance, he is also the only villain to be used twice and is clearly the main baddy of the series. While Kirby draws him different then Ernie Chan I still think Dr. Spider looks life a mound of melted cheese in a metal body. While I think that The Sandman is a comic series that suffered from changing creative teams, a writer who seemed disinterested in the character at the start, DC Comics lack of respect for the creator and character and a handful of other issues, I for one have always found it to be a fun and simple read and while I think many readers enjoyed The Sandman I also thank that by the mid 70’s this type of superhero was dated and readers had moved based the simple nature of good vs. evil. The cover for this final issue is ok and the least impressive of the series, but does do a good job of building up the danger aspect of what The Sandman had to face. The interior art by Jack Kirby was great and he was also inked by Wally Wood and this was a great combo and these two are amazing artists and icons of classic comics. To sum it all up I would say that The Sandman is not a comic series for everyone and while super flawed its simple plots and classic style heroes are enjoyable and worth checking out if you like Kirby and those style of heroes in comics. Check out the artwork below as I think it showcases the work of Kirby as well as captures the over all vibe of this series.
Reading The Sandman again after all these years I can say that I really did enjoy his adventures and the character was very interesting even if DC Comics truly didn’t believe in him. Jack Kirby really was a man with many ideas and The Sandman was one of them that I feel should have been bigger then what it was, and again I say the same thing about Satan’s Six. Also imagine if DC Comics, Jack Kirby and the other creators that helped on The Sandman explored the Nightmare World better and think of the creatures, monsters and madmen that could have made up that world. Well let’s not harp too much on DC Comics always dropping the ball with a cool character and let’s talk about what I have in store for you readers for the next for this 10 Year Celebration and that a new update theme that I will be calling “R.I.W Wrestling Legends.” I will be talking about the wrestler Missing Link! So I hope you are all looking forward to that one as this will be an update series that will be around for a long time just like my Horror Host Icon updates! So until next time read a Jack Kirby comic or ten, watch a movie or two and as always support your local Horror Host. See you all next update at the Rotten Ink Arena as Missing Link is in the main event!