Hercules Once More Wants You To Marvel At Him This Thanksgiving!

Happy Thanksgiving! It’s hard to believe that we are once again at our big Turkey Day update and that means we will also be going back to Ancient Greece or in the case space as we are going to once more check in on Hercules from the Marvel Universe and the second mini series of him having adventures in space after being kicked off Mount Olympus for partying too much by his father Zeus! We also will be chatting a little about the character again and some of my memories of the Marvel version of Hercules, and we will also have a very special announcement about an upcoming Sparkle Comic that I will be writing and editing! But if you’re like me, I can smell the ham cooking and am looking forward to eating some mashed potatoes and rolls so let’s get this update started! Well I should say also that I am thankful for my family and friends all who have made my life so much better! I am thankful for Sparkle Comics and Blood Scream Comics as it’s a great outlet to be creative with friends and entertain readers! I am thankful for my cats Leslie and Streets J who add joy to my day-to-day life! I am thankful for my job as it’s a fun place to work and my co-workers are all outstanding people! I am thankful to Baron Von Porkchop as doing a Horror Host show is a dream come true! I also want to thank all my friends who use to make shot on video films with me back in the day of Independent B Movie and Bloodline Video as those films were so much fun to make! Oh I also want to say a very big THANK YOU for spending apart of your holiday with me here on Rotten Ink. So let’s catch back up with our good pal Hercules!

Growing up, I read lots of Marvel Comics from all decades as my brother and I would collect whatever issues we could get our hands on. And I can remember reading issues with Hercules in them mostly in the pages of The Avengers, Thor and Marvel Premire and while I enjoyed his antics in the pages of those comics I was never a diehard Marvel Hercules fan and that’s shocking as I loved the legend of Hercules but I think he just got lost in the shuffle as Hulk, Captain America, Spider-Man and Thor got most of my comic reading attention when it came to Marvel. In the Marvel Universe Hercules is an egomaniac that is a party animal and rushes into battle as he fears nothing and thinks his power and strength cant be topped. He is also a womanizer who even at times looks down on the female heroes and not in a mean way but more he is just so out of touch. Oh and he drinks a lot and is drunk at times causing issues. But while he does have flaws and its more because he is a fish out or water a hero out of his own time he does have lots of positives as he is very loyal to his friends and would sacrifice his own life to be the hero of the day. Plus in the Marvel Universe Hercules is strong and powerful but is not on the level of Thor or Hulk and has lost many battles even once being put into a coma by The Masters Of Evil. I also remember a story arch that had Hercules being fearful of battle and trying to hide his fear from other heroes, this took place in Thor Comics and that helped add another layer to the character for a short time. I also remember the multiple time that Hercules took on The Incredible Hulk and while good fights old Herc was always outclassed. The character as of recent time has been more of a background player even though he took over Hulks book for a while during the aftermath of the World War Hulk arch that had the name change to “The Incredible Hercules” and ran from 2008-2010 before being cancelled and going back to The Hulk. He also played a good part in Marvel Zombies as well as the long running event that was called Secret Empire and was apart of the underground team to bring down Hydra. So while Hercules in the Marvel Universe has never made his way to the films nor has he ever really been a major player he has to be respected as he has did his best to add to the Universe and brought a classic Greek hero to the world of Marvel Comics. What I would like to see Marvel do with Hercules in 2018 would be that he is on the outs with his fellow Gods and in order to get the respect and honor back he is given new labors that test his wits and might and even turns him into almost a anti-hero as he is forced to fight even fellow heroes as well as take a side in wars fought among men. Just an idea and a way to make Hercules be front and center as Thor and others are not sure his motives and he himself having to act under the will of his angry father who wants his son to be more vengeful. But I am sure Hercules will always be what he is in Marvel and that’s a solid background and team member of a massive team.

So now is the time for the major announcement about a future Sparkle Comics comic that is in the works and will be released sometimes in 2019 that will have me doing the stories and have the super talented Jeff Potter doing the art,  For those who don’t know, Mr. Potter has done the art for the Sparkle releases of Adventure Man # 1 based on the 80’s knock off generic toy of the same name as well as the comic based on the old shot on video film from Independent B Movie Farmer Joe # 0.  Both are top notch amazing comic books if this Editor In Chief says so himself! So I am sure you are now really wanting to know what this title will be, and I am going to share this with you my blog readers first before it hits the Sparkle website or social media that we will being doing a ongoing comic series based on the Greek Hero Hercules that will be inspired by the classic Sword And Sandal films from the 50s and 60s.  The first issue will have Herc taking on the Cannibal Cavemen! This is a project that I am very pleased to be doing as growing up I loved watching those classic films that starred Steve Reeves, Reg Park and Alan Steel as I found them to be lots of fun filled with action, adventures, drama and even dashes of science fiction.  The world of comics is lacking this type of comic starting Hercules. and I am proud that Sparkle will be able to bring this series to comics shops in Ohio as well as via online. So I hope that this has made many of you readers happy, and I hope many of you will check this comic series out once it”s released in 2019 and that it takes you back to the days of watching Hercules films on Saturday Mornings and reading his adventures in the pages of Charlton Comics. Check out the raw image of the cover for our first issue and again very much looking forward to creating this comics stories and quests.

So there it was, Sparkle Comics is doing a Hercules comic series that will be starting in 2019 that will for sure please fans of this classic Greek Demigod hero. So we are now at the time of the update when I have to start the comic review, and it’s kind of sad to think that this will be the last time we will be visiting Marvel Comics’ version of Hercules on Thanksgiving as he only had two classic mini series and with this one we have covered them both. To be honest, I am not really sure why I think of Hercules and Sword And Sandal films on this day but ever since I was a kid, strangely, I have….I wonder if when I was a kid maybe my dad had something like the Steve Reeve Hercules films or Three Stooges Meet Hercules on the TV on Thanksgiving….or if it’s because most of the Hercules films are considered Golden Turkeys? Whatever the reason, I will do my best to always cover a Hercules comic series on Turkey day and or at least some sort of Greek Hero book. So before we travel back to space and catch up with our pal Hercules, I do want to remind you all that I grade these comics on a scale of 1 to 4 and you are looking for how well the comic stays to the source material, its entertainment value and its art and story! So with that, let’s see what our old pal Hercules is up to on his second space mini series adventure!

Hercules: Prince Of Power # 1   **1/2
Released in 1984     Cover Price $0.60    Marvel     # 1 of 4

Hercules has taken sides in a battle in space over a planet that is used for mining and two sides are fighting over the riches that are present one side is rebels the other is the government and Herc and Recorder are on the side of the government and after bringing down the leader of the rebels who turned out to be a Skrull this battle also leads to the death of one of Hercules closest friends in space as he has been hanging out with for over 40 years and this is a sign for Hercules to move on deeper into space to find a new adventure. Once arriving to the new planet Hercules and Recorder meet Officer Tyne Pryntess who is an officer and who allows our hero to stay on the planet but she must interview Recorder to get information. While checking into his hotel room Hercules spots a beautiful woman who ignores his charms and this makes him want to have her even more! Meanwhile on Mount Olympus Ares The God Of War is mad and braiding his fellow Gods about growing old and fat and even condemns Zeus for allowing humans to have free will, this angers Zeus who turns Ares into ash and storms off. Hercules soon finds his dream girl who’s named Sasha who is a model and as she is on stage he corners her only to find out she is a he and is a Skrull who is in hiding as he was to be killed on his home planet! While Hercules forgives the Skrull but the crowd does not and Herc is forced to flee with the Skrull and Recorder as he does not want to hurt anyone. So after escaping they escape the planet with the help of Tyne Pryntess. We cut to the throne room of Zeus on Mount Olympus and the father of all gods tells his brother Pluto that all the Greek gods must die!

This 2nd series starts off with a bang as our plot takes Hercules and his robot friend Recorder deeper into space as Hercules losses a friend to a war that was caused by a Skrull, meets a woman he wants to get with that’s a Skrull and ends up befriending the shape shifting alien and is able to escape the planet. But while the plot of Hercules adventure is space is fun the real interesting story that is brewing is the fact Zeus is aware he is loosing his footing with mankind and is now on a warpath of killing his own godly children and starts by killing Ares as he speaks the truth of the God’s loosing their followers on Earth. Hercules in this issue is still very brave and is on the side of what’s right as he opens the issue helping the Government stop a group of Rebels who are hellbent on killing. He also shows very much he values friendship and that he has a big heart as the death of his friend truly bothers him. But as always while he is a hero he also spends most the issue trying to swoon women and push them into kissing or falling in love with him!! Recorder is around and once more filled with facts and advice and is still a great character but I will say he seems to be not as fun loving as he was in the first series. Skyppi is a Skrull who is a fugitive on his home planet and hides himself as a super model in order to earn money to survive, so far he seems like an older Skrull who fears death on his home planet will be cool to see if he joins Hercules and Recorder for this whole mini series. Officer Tyne Pryntess seems like a really good person and she can tell when people are lying as well and calm even the most wild of beasts, makes you wonder if she will come into play more in this series. Over all this first issue is a great way to kick off the 2nd space adventure for the Prince Of Power and I really cant wait to see how the Zeus storyline plays out as his path of killing rage is very interesting. So as I am smelling the ham cooking lets move onto the second issue and see what its has in store for us before dinner. Oh and I want to say that I really dig the cover of this issue as it showcases our three traveling heroes.

Hercules: Prince Of Power # 2  ***
Released in 1984      Cover Price $0.60    Marvel      # 2 of 4

Hercules along with Recorder and Skyppi are trying to escape the planet in the chariot and are being chased by the police who are willing to shoot them down! Hercules jumps from the chariot and stops the police from chasing them but while doing this the chariot crashes and leaves Recorder hurt and in need of repair and they rush to get him repaired. Meanwhile a crazed Skrull hater named Red Wolf is on a rampage and is killing Skrulls on a space station including a politician! Red Wolf is shot down and turns into a normal human named Rojohn Smythe and is taken to jail. Meanwhile Hercules and Skyppi get Recorder to a repair shop only for themselves to be under attack by the stations police force when they get a call that Herc is now a wanted man! As Hercules gets arrested Skyppi turns into a bug and escapes as Recorder is still left in the repair shop. Back on Mount Olympus things are going bad as Zeus is on a killing spree and is taking the lives of his fellow Gods with only Apollo able to escape as he rockets himself into space. Hercules wakes up in jail from a nightmare and due to Zeus actions he has also aged, and worse he is sharing the cell with Rojohn who explains that he cannot control Red Wolf as it’s a spirit that lives inside him that hates Skrulls! As they chat Skyppi shows up to break them out and this triggers Red Wolf who goes into kill mode and attacks the old Skrull! Hercules stands up for his friend and fights Red Wolf around the jail and this leads them to the airlock and when it opens Hercules saves the life of Red Wolf who in turn respects Herc and runs distraction to the guards so Hercules, Skyppi and Recorder can get to the chariot and head to Mount Olympus to see what is going on with his father as the nightmare he had shook the Prince Of Power to his core.

Wow this second issue is really good and if you dig Hercules in the Marvel Universe this is one that is worth a read! The plot of this issue has Herc and his pals escaping one planet that leaves Recorder damaged and in need of repair all because Hercules was careless and only wanted to fight and not get his friends to safety, and when getting them off the planet finally they end up at a space station that has a Skrull hating possessed killer who has his eye on Skyppi! Hercules in this issue learns a lesson that his careless love for battle does have downsides as it leads to a friend being hurt, he also learns that using a combination of fighting and brains is the best way to win a fight! One thing as well that happens to the ever cocky Hercules in this issue is that he is growing older as his father Zeus kills more of his fellow Gods and this worries the Prince Of Power as he don’t know what’s going on at Mount Olympus but knows something is wrong for sure! Recorder and Skyppi are great sidekick characters and while they are under the protection of the Lion of Olympus they also are looking out for him as they try their best to be his voice of reason. Red Wolf is a spirit who for some reason 100% hates Skrulls and wants to kill as many of them as he can! While Red Wolf is a bad spirit he does knows respect when his life is saved and in turn does what he can to help Hercules escape the space station. I really liked the look of Red Wolf as it was a weird mix of Native American, Sabertooth and demon! Zeus has lost his mind and is really on a killing spree on Mount Olympus and is truly the main villain of this comic series! The only God this far to escape is Apollo who has fled for his life and by the looks might be on his way to find Hercules to try and get help. What I like the most about this series this far is the fact Hercules is traveling around causing a mess were ever he is going and while he is having a space adventure his home on Mount Olympus is crumbling! Cool cover and great interior art work by Bob Layton and another fun issue in this mini series….man I can smell that ham cooking even stronger so lets move on to issue three!

Hercules: Prince Of Power # 3   **1/2
Released in 1984      Cover Price $0.60    Marvel      # 3 of 4

We start on a moon planet and a group of tomb raiders are being slaughtered by someone who is setting traps by using jewels and leaves the only survivor Shreck left to enter and retrieve the pure power that awaits him inside! Meanwhile Hercules along with his friends are traveling back to Mount Olympus when he gets a call from Mentor that he needs to rush to Titan as something bad has taken place. As Hercules arrives he soon finds out that Apollo is there and as well has aged and is near death, before the God of Light dies he tells Herc that all that awaits him back on Olympus is death. Mentor takes Hercules to the side and takes him to the great space computer ISSAC to see what is going on at Mount Olympus and soon finds that all of his fellow Gods are dead besides Zeus! Meanwhile Shreck finds what he is looking for and that’s the tomb of the late Captain Marvel and he steals the dead heroes power bands and heads to Titan and attacks just as Hercules is set to leave for his home. While Hercules, Skyppi and Mentor all try and hold off the now powerful Shreck who is doing his evil deeds all in the name of Thanos, Recorder and ISSAC are trying to find a weakness in the power that was once the mighty Captain Marvels. As Shreck knocks out our heroes in a brutal battle and starts his destruction of Titan, Recorder gets the information he needs to give to the awakening Hercules and the prince of power sets the plan in motion and tricks Shreck into a power core that overloads him and ends his path of terror once and for all. As Mentor and says farewell to Hercules, the might Zeus sits on his throne on Mount Olympus and awaits the arrival of his last son.

This was an entertaining issue that adds one last side quest to Hercules before he can make his way home to find out the answers he is seeking. This one has Hercules and his pals defending Titan from a power crazed madman who is a follower of Thanos and who has robbed the grave of Captain Marvel to do so! Hercules in this issue is still very much fun loving and looking for fighting action but he also really seems to be worried about his home and all his fellow Gods that live there. Plus as always he sticks his own neck out in order to save his friends and the innocent people who could be injured unjustly. Recorder is super helpful in this issue as he is quick minded and along with the worlds Super Space Computer come up with a plan to stop the threat in its destructive tracks. Skyppi as well tries what he can to help by shape shifting and trying to keep Shreck at bay, while he is a downbeat old Skrull he still shows he very much is a loyal friend to Hercules. Mentor, his son StarFox and computer ISSAC all live on Titan and try to warn Herc on what’s awaiting him on Mount Olympus and also offered shelter to the dying Apollo. Shreck is a soulless scumbag who follows the words and evil teachings of Thanos and robs a grave of a beloved superhero in order to still his power bracelets to bring death to all those who ever wronged his idol. Shreck is a true scumbag and a terrible person and even sent in his own friends to get what he needed and knew that they would keep dying…Shreck is a terrible person so once he is brought down you find yourself very happy. The sad part of this issue is seeing Apollo very old and dying with Hercules by his side telling him that their home is no more and that Zeus as turned against them all. I think the best thing about this issue for me was the last page that had Zeus sitting on his throne holding a bloody axe and awaiting the arrival of his last son alive. Cover of this issue is so-so and the interior art by Bob Layton is good and I should also say that he also did the story for this mini series. So with that this issue is good and a nice set up for the final issue and with that lets move onto the fourth and final issue.

Hercules: Prince Of Power # 4  ***
Released in 1984    Cover Price $0.60    Marvel      # 4 of 4

Hercules arrives at Mount Olympus and finds it in ruins and all his fellow Gods dead and gone. His father with anger and hate in his eyes sits waiting for him to enter and challenges him to a fight that will leave one of them dead! Hercules refuses to fight his father and this angers Zeus who also creates a marble Horse Monster to go after and run off Recorder and Skyppi and attacks his son! Zeus beats Hercules up and damages his arm and blinds him in one eye, he also alerts his son that his fate is with a pearl that he had placed in a vat of fire and just as the father of all Gods is about to kill his son, Hercules smashes the walls around them and buries Zeus under the rubble. Meanwhile Recorder and Skyppi trick the Marble Horse and push it down a hole and return to find Hercules weak and possibly dying from his wounds, as they try and get him to Apollo’s Chariot the Mighty Zeus breaks free and is hungry for blood! As Recorder takes Hercules away Skyppi stays behind and takes the form of Herc to try and trick Zeus but it does not as Zeus grabs Skyppi by the neck and “snaps” it just as Hercules comes back for him and this trigger the Prince Of Power to fight his father and he gives the king of Gods a butt whopping! Just as Hercules is about to smash his father with an axe he drops it and Zeus informs him that he has passed the test and that he would like for Hercules to be the new role model of mankind as he and the Gods time has long been over, and that he never really killed the other gods they are all just in another dimension were they will all live and Hercules as well can decide if he wants to stay or join his fellow Gods in this new dimension by getting the pearl from the fire. As Zeus leaves Hercules is filled with joy knowing his father has only testing him and not truly mad and decides to stay and go on more adventures with Recorder and Skyppi!

Hercules The Prince Of Power fighting The Father of The Gods Zeus in a bloody battle is the plot of this issue, and man, was this a fun one to read! The fact that Zeus is like a crazy axe wielding maniac filled with rage and a cocky attitude makes him a very evil foe for Hercules, but after almost beating his son to death and forcing his own son to almost beat him to death we all learn that this was just a test to see if Herc has learned a lesson and if he would like to join the Gods in a new dimension or if he would like to stay on Earth and do good for humankind. In this issue Hercules shows that he is not only loyal to his family but also his friends, and when pushed, he will do the right thing even if it’s fighting his own father to the death. He also shows that he can be hurt badly as his father blinds him in one eye and almost removes one of his arms from a powerful blow with his axe. I also really like that Hercules decides to stay on Earth and by doing so his wounds are healed and his aging goes away. Skyppi and Recorder show that they work well as a team as they outsmart and defeat a massive foe made of stone and even risk their own lives in order to try and help save Hercules. Zeus starts the issue out being a monster who it’s clear could kill Hercules and his friends with ease, but by the ends shows that he is a loving father and an ancient god that knows his time has passed. This second mini series continues the adventure of Hercules in space and ends with him back at Mount Olympus and delivers a very fun and entertaining read that is sure to please fans of this character as well as fans of the old Sword And Sandal films. The cover of this issue is pretty great and shows a evil looking Zeus standing over a defeated Hercules and is eye catching, and once more, the story and interior art done by Bob Layton is fantastic and is great classic 80’s Marvel stuff and makes this even more enjoyable. So as you can see, this was a solid 4 issue read that delivers adventure and drama and throws in just enough Greek mythology to make it fun for fans of comics and history! Check out the art below to see a sample of Layton’s style, and to sum it up, this was a great read for Thanksgiving 2017.

So ends Rotten Ink’s journey with Marvel’s version of Hercules. It was a fun ride filled with space and gods, and I would like to think that Hercules, Recorder and Skyppi are flying around on Apollo’s Chariot this very night chatting about battle and eating turkey! Speaking of eating, dinner is ready, and I am hungry and looking forward to spending sometime with my family on this holiday. So I am going to wrap this update up and hope that you and your family and friends have a wonderful Thanksgiving! Out next update will be about The Geriatric Gangrene Jujitsu Gerbils, a weird 90’s Teenage Mutant Ninja Turtles rip off that was unleashed on the readers. So until next time, eat a turkey leg or two, watch a football game or three and make sure to watch a Horror Host on this Holiday evening! Once more Happy Thanksgiving to all of you friends, family and readers.

 

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From Horror Movie To Horror Comic: Jason X

Welcome back to Rotten Ink and our 5th in our countdown to Halloween 2017 and another in our “From Horror Movie To Horror Comic” updates..  This time around we are going to be looking at Jason X, the tenth film in the super popular Friday The 13th series! This year on October 13th we fans and movie goers were supposed to be treated to the 13th film in the series, but Paramount Pictures dropped the ball and did not make the film allowing the rights to revert back to Warner Brothers, who, by most accounts, has zero interest in making a new film in the series. But this year while Paramount disappointed us, Rotten Ink won’t as we will explore Jason X as well as its killer Jason Voorhees and the Avatar Press comic based on it. So sit back and be ready to be scared as we travel to space and try not to become the target of the hockey mask killer Jason.

Before we get into the film and comic, we need to take a look at Jason Voorhees who is the killer not only in this film but most of this comic. Jason Voorhees was a young deformed child who drowned at camp at Crystal Lake when the counselors did not pay attention to the boy’s cries for help. After his mother went crazy and heard the voice of her son in her head, she kills all who try to reopen the camp.  This leads to her own death and the rebirth of Jason Voorhees, who returns as an unstoppable killer who knows nothing more than to murder those foolish enough to travel to his domain of Camp Crystal Lake or even just get in his way. Jason is indestructible and cannot be killed with guns, knives, toxic waste and even bombs as all these items have been used on him and none have worked to keep him down. Jason has superhuman strength and can dismantle a human body with his bare hands and cause death with a single punch. Jason also seems to have the power of teleportation as he is slow moving but seems to be able to pop up in order to get his victims showing that he is a supernatural being. When in space he is blown to pieces and falls into a medical machine that ends up healing his wounds and binding his undead flesh with metal creating Uber Jason, who is even more indestructible and can give way more damage to human bodies and even can withstand the pressure of space as well as the heat of atmosphere reentry. Jason’s weapon of choice is a machete that he brutalizes with.  He has so much power that he is able to kill with his hands with ease as well as he just can’t be killed! His weakness is the fact he is slow moving at times as well as the fact he is not all that bright and can be tricked and lead into traps that can render him out of commission for a while.  While he cannot be killed, he can be stopped and almost “shut down” as he is put out of commission. Plus he knows he is unstoppable and leaving him always pushing forward and leaving himself open to taking damage as well as the possibility of being stopped for sometime. So as you can see, Jason Voorhees as normal undead supernatural being and as Uber Jason is a force to be reckoned with and is one of Horror history’s most brutal and powerful slasher killers.

So now that we have taken a very brief look at Jason Voorhees, the killer of our comic and film, now it’s time to take a look at the film itself. The film’s write up is once more taken from our pals at IMDB, and after, I will talk about the film’s production as well as my thoughts on the film including the first time seeing it.

 

Jason X (2002)

“Set way in the future, Earth is no longer inhabitable, so humans have colonized in outer space. One colony receives two cryogenically frozen bodies, and when they defrost them, one of the bodies turns out to be…..who else? Jason Voorhees. No longer in the forest or Camp Crystal Lake, Jason stalks the colonists in a whole new environment.”

Jason X was released in theaters on April 26, 2002 by New Line Cinema and was directed by James Isaac.  It starred actors Lexa Doig, Lisa Ryder, Chuck Campbell and Kane Hodder as Jason Voorhees for the 4th and sadly final time on film. This film was the second for New Line Cinema and was made in order to keep interest in the character as the “Freddy Vs. Jason” film idea had been stalled, and they wanted to unleash Jason on movie goers again as the last time they made a Jason film was in 1993 and that was Jason Goes To Hell: The Final Friday. The film’s idea to take Jason to space was thought up by Todd Farmer who thought the idea would advance the franchise into a new direction and even got him cast in the film. The film had a budget of $11 million and only brought in $13,121,555.00 and coming in at # 135 of the year and beat out such cult films as Frailty, They, Death To Smoochy, The Powerpuff Girls Movie, Auto Focus and Equilibrium to name a few. So sadly the film was a bomb for New Line Cinema. The film was panned by critics and by most fans at the time of release, and it would not be until years later that it would gain a following and respect from many younger horror film fans.

I saw the film on opening weekend and watched it with my brother Bryan and our good friend, the late great Andy Copp.  I can remember being super hyped to see it and them being lukewarm on the idea of Jason in space. I can remember that not a lot of people were in the theater with us.  I enjoyed it for the over the top kills and silly nature of Jason running wild on a spaceship, let alone how can anyone who loves slasher films not enjoy the kill of Jason freezing a woman’s face in liquid nitrogen and shattering it on a metal table, or the fact he fights a sex robot who is also strong and trained in fighting! Not to mention the double kill of naked girls in sleeping bags. Super silly stuff and all enjoyed by this monster kid! While Bryan and Andy disliked the film and thought it was dumb and silly, it still remained the first Friday The 13th film I was able to see in the theater.

While a bomb at the box office, Jason X did end up having its fair share of merchandise that was sure to please fans of Jason Voorhees, and even now Uber Jason is gracing products. This film and Uber Jason has graced t-shirts, posters, music CDs, action figures, comics, novels, cardboard standups, Halloween masks and even has made an appearance in the world of video games! With a rumored appearance in Friday The 13th: The Game for PS4, Xbox One and PC, a Nintendo Game was also made by Pacnsacdave that is a homebrew game that is lots of fun. So I am sure your wondering what I own from these products.  I own both video games, the soundtrack score done by Harry Manfredini as well as all the comics! I did always want the Jason X Uber Jason figure that was made by Mcfarlane Toys as part of the Movie Maniacs line but sadly never have gotten it. With that, take a look below and see some of the very cool items released based on this movie.

Jason X, just like Friday The 13th, makes for a good comic series, and I give Avatar Press credit for trying to make this happen just like Topps Comics did before them. This comic is also the Special # 1 and shows events that happen after the film and continues the crazy psycho killing journey of Uber Jason. As we drift around here in space, I can hear this echoing off the walls “ I grade these on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and its art and story”. And I also would like to remind you that if you would like to read more of me talking about Jason Voorhees in comics make sure to check out my write up for Jason Goes To Hell: The Final Friday in film and the Topps Comic adaptation. I also want to thank Lone Star Comics for having this in stock after I could not find my original copy I got from Mavericks when it was released. So prepared to be scared as we take a journey into the deep dark reaches of space with one of the world’s most brutal masked serial killer slashers Jason Voorhess.

Jason X: Special # 1 **
Released 2005   Cover Price $3.99     Avatar Press   # 1 of 1

The year is 2045 on Earth II and Uber Jason has just fallen from the sky and witnessed by two young adults who are turned on by the science of what they think was a meteor falling from space and decide to have sex, which leaves them both dead as Uber Jason smashes them with a tree! We soon see that this was set up by Kristen and Michelle, two young ladies who want to find a way to destroy Uber Jason and are using robots to find a way to do so as Uber Jason is really being held captive by a machine that allows him to think he is free and killing when in reality his captors are trying to figure out a way to kill him and use his cell structure to find a cure as Kristen and her sick husband Neil are both dying and the last of their kind and are surrounded by robots. Uber Jason is awakened by his mother Pamela Voorhees voice, and he escapes his mechanical prison and makes short work of Michelle and the other robots and sets his sights on Kristen who is trying her best now to use tissue samples to make her husband well, as time is running out as Uber Jason wants her dead and so does his mother. Kristen tricks Uber Jason and shoots him into space and as Neil wakens from his sickness and it appears the cure has worked we find out he is possessed by Pamela Voorhees and she kills Kristen and then forces Neil to commit suicide. Uber Jason’s ship lands on a larger ship that is hosting a party and this leads to him coming in and slaughtering all onboard.

Uber Jason slashed his way into the comic world with this special and sadly I would have to say that his outing of killing was just mediocre and felt like standard slasher comic fair. The plot has two remaining humans capturing and studding Jason in order to find out his secrets for eternal life and soon find themselves the target of his rampage when he breaks free and the voice of his mother urges him to make them pay! Uber Jason is a silent killing machine and while he gets to kill some robots and aliens his bloodlust seems not to be quenched as he clearly would not stop killing. His look is part metal and part rotten flesh and because of this its clear none of our human characters stand a chance against his rampage and that they would have to use their brains to escape him. The voice of Pamela Voorhees is present and for the most part is the real villain of the comic as she is the one who instructs Uber Jason to kill as well is the one who kills the humans as she possesses the make to commit a murder suicide! And when put together this combo of mother and son are brutal, ruthless killers who have no remorse for the acts they do and the lives they take. Kristen and Neil are two humans on a planet that is filled with robots that are both slowly dying and while they have the brains to outsmart Uber Jason they still are just weak humans who meet their match when pitted against the evil Mrs. Voorhees! The robots are just that mindless robots who are just in the way of Uber Jason and all get destroyed as they try and protect their masters from harm. The comic has some brutal moments but most of the kills really are to robots, aliens or illusions that are feed into Uber Jason’s mind when he captive and being studied, and while not as brutal as many of the Avatar Press New Line Cinema Horror comics it still does have lots of the red stuff. The cover is pretty cool and is eye catching to fans of Horror Films and Horror Comics and like always Avatar had a ton of variant covers. The interior art was done by Sebastian Fiumara and is pretty solid stuff and brings Uber Jason and his bloody ways to the comic world. Over all there is not much to say about this comic as its just kind of average in story, solid on art and a very cool piece of Horror Comic history. Check out the art below to see what the style of Fiumara is for this comic special.

So while Jason X: Special # 1 was nothing special, it still was a great way to continue the legacy of Jason in comics and introduce the comic world to Uber Jason. Avatar Press would also have a mini series that they used him in called “Friday The 13th Jason vs. Jason X” that pits Uber Jason against good old classic Jason, and yeah we will talk and review it on a future update for sure! So as we wrap up this update on Jason X and another From Horror Movie To Horror Comic update, we will jump into our 6th update in our countdown to Halloween 2017 as we take a look at the film WaxWork and the comic adaptation from Blackthrone based on it! So until we meet again, read a Horror comic or three, watch a Horror Film or two and as always support your local Horror Host! See you next update at the WaxWorks!

 

Flash Gordon Savior Of The Comic Universe!

ROTTEN….INNNKKK….Savior of the Blog-verse! Yeah, I know that was super lame and not very clever, but this winter seemed like a good time to do a terrible parody of a classic Queen song as it fits today’s update as we take a look at the 1980 film Flash Gordon and the Whitman Comic adaptation.  It’s pretty great adventure stuff to get the blood pumping this cold winter night! Can you believe we are this close to Christmas and our huge Christmas Eve update? This time of the year is always wonderful, looking back at things from your youth and fun times with family and friends, and that’s why I choose Flash Gordon as the film and character this time around.  It’s something that always brings back good memories of when I was a kid. When we were young, my parents had a Beta player and this is how I first saw Flash Gordon as my Dad rented it from the video store for me and my brother.  From start to finish I can remember we both were glued to it.  Later, when it would showed on cable like HBO or Showtime, we taped it and would dust it off from time to time. I can also remember using our G.I. Joes and Star Wars figures to play Flash Gordon as figures based on this movie were never made in my youth. I miss those days of going to the video rental store with my parents and picking out a couple of films for us all to watch on a family movie night.  I have one funny story about a Troma movie that was rented for the kids that I will share in an update in the future. So get your space suit on and bundle up as space is even colder than this winter night, and we’ll go on an adventure with the one and only Flash Gordon.  Oh yeah, make sure to also bring a blanket, some hot chocolate mix or even some hot tea as the chill in the air will make them a must.

1980 Flash Gordon 1

In 1980 an epic science fiction film was released by Universal and was slated to be the next mega hit in the genre like Star Wars before it.  Best of all, the film was based on a character who already had a built in audience as he had comic strips, comic books, radio dramas, novels, movie serials and toys based around him so by this point Flash Gordon was a household name.  So why didn’t it overthrow Star Wars: Empire Strikes Back as the # 1 film of 1980? Flash Gordon ended up at # 23 bringing in $27,107,960.00 on a budget of $20 million, beating out such cult films as The Elephant Man, Raging Bull, The Fog, Mad Max, Prom Night, Motel Hell and The Gong Show Movie. I think some of the issue started with the production of the film as the rights owner for Gordon in films was famed producer Dino De Laurentiis who, in the 70s, turned down George Lucas who wanted to make a Flash Gordon film.  This sparked Lucas to make Star Wars.  Meanwhile De Laurentiis wanted to make his version of Flash Gordon cheesy and humorous, and this angered Sergio Leone, who was slated to direct, as he wanted it to be more faithful to the comic strip. But after many setbacks, a director was found in Mike Hodges, and casting started with Sam J. Jones playing Flash Gordon, Melody Anderson as Dale Arden, Chaim Topol as Dr. Zarkov and Max von Sydow as Ming The Merciless, all of whom were wise choices for their roles.  But once more, late in production drama reared its ugly head again and fights between De Laurentiis and Jones left the actor leaving prior to post production forcing lots of his dialogue to be dubbed by a voice actor.  This drama also lead to a sequel never being made. But in 2015 rumors began going around that a reboot sequel might be in the works and that Sam J. Jones might be returning in the role of Flash! So what do you readers think, should they make a Flash Gordon 2 with Sam J. Jones returning in the title role or do you think a remake is the wiser choice?

1980 Flash Gordon 21980 Flash Gordon poster1980 Flash Gordon 3

The soundtrack to Flash Gordon is fantastic with the score being done by Howard Blake and the rest being done by the amazing band Queen! While the score is mostly forgotten, the song “Flash Gordon” by Queen is the first thing that pops into the people’s minds when hearing the characters name…you know at least a handful of times you yourself have done it while reading this update. That’s one thing the film always had going for it, the soundtrack was a popular album for people of the 80’s to have in their collection of vinyl and cassettes. Queen always did make amazing rock n roll music, and their work for Flash Gordon showed that they could also make the music of the movies and will always rank up as one of the most catchy theme songs for any science fiction characters. And for those wondering, I do play the score music from Blake on WYSO from time to time.

1980 Flash Gordon Queen SoundtrackQueen (Band)1980 Flash Gordon Score soundtrack

As I have stated, growing up me and my brother were fans of the film, and I would have loved if some company like Kenner or Remco would have made 3 ¾” figures based on this film as it would have been epic while playing Star Wars if Flash Gordon showed up and Princess Leia fell in love with this hero jock and he and Han Solo had to fight it out to win her heart. But in 2015, thanks to collectible website “Entertainment Earth” and toy company “BifBang Pow!” a series of figures was made. They released four figures this size that include Flash Gordon, Ming, Aura, Vultan and Barin, and each come with weapons and bendable knees and elbows. When I was just a youngster, the only things that I can remember that were released was a video game, the comic adaptation, the novel based on the film and the soundtrack. So for those youngsters reading this, and those young at heart, if you buy these Flash Gordon 3 ¾” action figures make sure to have them mix with your Star Wars toys as well as your Funco ReAction figures and have one hell of an epic Toy War!

1980 Flash Gordon toy 11980 Flash Gordon toy 21980 Flash Gordon toy 3

While we might not have gotten action figures, 20th Century Fox Games did release a video game based on the film for the Atari 2600 for all the fans to enjoy in 1983, but like most movie tie-in games, this one really had nothing to do with the movie and was in fact originally not even a Flash Gordon game as it was really just a redone port of a game called “Spider City” that was a popular PC Game in the early 80’s. But in this version you play as Flash Gordon who has entered Spider City to rescue missing spacemen and to destroy all the hatching spider pods. You of course are flying a ship, and by beating levels, the game will give you an extra life.  The graphics are what you would expect from an Atari 2600 game. The first time I learned about this game was in 2009 when Game Swap Kettering was stocking the store, and one of the Atari games in the box was Flash Gordon and of course I had to buy it and play it.  While very cheesy, it still was fun play and something that fans of classic gaming should try. Check out below for a screen shot of the game as well as the cover box front and back, and all you old school gamers who grew up playing this understand just how fun this and so many other Atari games can be.

1980 Flash Gordon Atari 2600 Cover1980 Flash Gordon Atari 2600 screen1980 Flash Gordon Atari 2600 back cover

So we have taken a look at Flash Gordon the Movie, the soundtrack, the video game and the toys, and now I think it’s time that we all climb aboard the Whitman Comic Rocket and travel to Movie Adaptation Land and see just how well this one holds up to the film. I want to thank Jason Young and his Mom for selling me these issues in a long box buy and must remind all you readers and astronauts that I grade these on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and its art and story. So with that, let’s prepare for lift off! I should also note that the adaptation was placed many issues into the long running Flash Gordon comic series put out by Gold Key and Whitman so that’s why the numbering is high on these issues. So it’s take off time, get ready to have a fun adventure with Flash Gordon and friends.

1980 Flash Gordon comic 1

Flash Gordon # 31  ***
Released in 1981     Cover Price .40     Whitman     # 31 of 37

Flash Gordon is a football player for the New York Jets and is on a plane with Dale Arden when their plane goes down and lands near a greenhouse where by gunpoint they are forced onto a spaceship and into orbit by Dr. Zarkov who believes that they all must stop an alien attack that he thinks is forcing Earth’s moon to crash into the planet killing everyone.  He wants to find and stop the mastermind behind it. In space, the three pass out and are swept into a black hole and end up landing in the Mongo Kingdom run by Ming The Merciless along with his daughter Princess Aura and his golden metal masked adviser General Klytus.  This is bad news as Ming wants Dale as his slave, Aura wants Flash as her slave, and Klytus wants all three Earthlings dead! Flash does not stand for this and fights with the guards, but all this does is give him a one-way ticket to a public execution that very night! Flash is given a shot and then gassed and is believed to be dead, but in reality Princess Aura changed the shot that let her new man live and uses her boyfriend’s (Prince Barin of the Treemen) planet as a hiding place for Flash. Meanwhile Ming has taken Dale as his own and has ordered Zarkov’s mind to be taken over and turned into a slave! But thanks to Aura’s crown, Flash is able to contact Dale and tell her he is alive.  This causes her to escape Ming’s bedroom and start her escape and saving of Zarkov.

This comic adaptation does a good job of compacting the film into comic pages and moves the pace along really well! So far the story is the set up and has Flash, Dale and Zarkov traveling to space and crash landing on Mongo, the planet of galaxy warlord Ming, and finding out they are just pawns in his twisted game to destroy Earth. The comic has action, adventure, drama and romance as all these things were tangled together in ink and paper. Flash Gordon starts out as a hero jock who wins the attention of a young woman he is next to on a plane, but quickly turns into a hero as he is a prideful man who would clearly die to protect his new friends. Flash also has a charm as both Dale and Aura fall in love with him just by seeing him.  I wonder if it’s because he is a pro football player who has money or if it’s his chiseled good looks? We also learn he is good at fist fighting as he handles many guards at once and seems to know how to defend himself. Dale Arden seems like a normal young woman who, when survival is on the line, will fight back and not just roll over and die. It’s also clear that Dale fell in love with Flash Gordon at first sight and that she will not be Ming’s love slave without putting up a fight. Dr. Zarkov is a crazed old man who’s outlandish behavior got him banned from NASA and his way of getting help on his rocket ship is to pull a gun on people who just survived a plane crash. It’s odd as both Flash and Dale seem to forgive him pretty fast and even look to him as a friend.  Even more crazy is they would not be in the danger they are in if not for his crazy gun pulling ways. To be fair though, Dr. Zarkov did do all this to save Earth from doom that would be coming from the sky. Ming The Merciless is cold blooded, and life and death do not matter, as in his mind all that does is his rule over all. I think Ming is a great villain as he tries to murder outsiders on sight, forces women to be his love slaves and rules his Kingdom with such an iron fist that other planets are scared to feel his wrath. Princess Aura is a mystery at this point as she is a man-eater who clearly uses men to get what she wants but also seems to not enjoy her father’s wicked ways. General Klytus is clearly a man who loves to place judgment and punishment on anyone he feels is a threat to Ming and his rule. We don’t get much background on Prince Barin besides he loves Aura, and he is the leader of the Treemen. The winged leader Vultan of the Hawkmen is also around but is not given anything to make a judgment of his character. The cover is your typical cheesy photo collage mixed with art design that Whitman and Goldkey Comic used on most their adaptations, but the inside art is fantastic and done by Flash Gordon comic series artist Al Williamson who is an underrated artist who captures science fiction elements really well. This is a great start as on this cold day; I really enjoyed this first issue in the adaptation and I am really looking forward to seeing what issue 2 has contained.

1980 Flash Gordon comic 2

Flash Gordon # 32  ***
Released in 1981     Cover Price .40     Whitman     # 32 of 37

While escaping, Dale Arden runs into Dr. Zarkov who claims that his mind could not be beaten into being blanked, and the pair board a ship and try to leave only to be captured by the Hawkpeople lead by Vultan.  They are about to deliver them back to Ming when Dale begs him to join forces with Flash Gordon, who still lives, and the Treemen to overthrow Ming who is they all hate. Meanwhile Klytus has heard that Gordon is alive and warns Ming who has his daughter who has returned home arrested and tortured in order to find were she has left Flash. Flash himself is being tormented and set up to be murdered by Prince Barin, who is jealous that Aura has fallen for the Earthman. During the fight, the Hawkmen attack and take both Flash Gordon and Prince Barin prisoner as Vultan is not going for an alliance against Ming and is delivering them all to the evil ruler. Prince Barin as a royal can challenge a duel before sentenced and picks Flash Gordon, and the two fight on a circle that has spikes. Flash wins and saves Barin from falling off the circle as Klytus arrives on the ship and demands all the prisoners come with him and this sets Flash off and he slams Klytus onto the circle of spikes killing him! Vultan and the Hawkmen fly away as they fear the wrath of Ming who now has shown up and has Dale, Barin and Zarkov taken to his castle, and after Flash refuses an offer from Ming to join his side our hero is left on the ship that is now blowing up.

Flash Gordon steps up his game and not only passes the Treemen’s log test that has a poisons beast inside it, but he also beats Barin in a duel to the death as well as murders Klytus by slamming him down on spikes! Flash didn’t even blink as he slammed a living person onto spikes, killing him in a terrible painful way. But to be fair, the man who he killed was Klytus, the evil right hand man of Ming who looks like he took fashion tips from Dr. Doom and had sent a number of people to their deaths. This second issue covers Flash fighting the odds and yet still some how turning the negatives into positives and starting an uprising against the rule of Ming. It’s great as Ming even mentions that his subjects are starting to talk about this man named Flash Gordon who has beaten all the odds. Ming The Merciless in this issue tries his best to corrupt Flash, and when he can’t, he wants him dead, not to mention he also is ok with the torture of his daughter as he is pissed she disobeyed his wish of having Flash killed. Ming is also claiming Dale as his future wife and adds forced love to his evil deeds. Prince Barin is a jerk who comes around once he finds that Flash is a good man.  Vultan comes off as a coward and a lackey for Ming as Dale and Zarkov take a backseat and are just prisoners who are the driving force for Flash Gordon to fight and do the right thing to save them and the Earth. The cover is another photo collage/art mix and is cheesy good as the art inside is Al Williamson again who is doing a great job at capturing the looks of the actors as well as his backgrounds are really well done. This second issue is as good as the first.  Coming up is the final in this adaptation, and I for one am enjoying every page.

1980 Flash Gordon comic 3

Flash Gordon # 33  ***
Released in 1981     Cover Price .40     Whitman     # 33 of 37

Flash Gordon escapes the blown up ship on a tiny glider and is able to contact Vultan and the Hawkpeople who now are on the side of good and set up one of Ming’s warships that they take over. Meanwhile Ming has set his wedding to Dale for that night and is forcing his daughter Aura to be the Maid of Honor and is going to kill Zarkov and Barin live for entertainment! Aura sneaks away and frees Barin and Zarkov from the prison, and the two flee into some tunnels. Flash, Vultan and the Hawkmen bring the fight to Ming’s kingdom.  As Dale is being forced to marry Ming, the Earth is also on a path to doom as in only six minutes the moon will crash into the planet causing earthquakes and tidal waves. Flash crashes the ship into Ming’s castle and impales the evil ruler with the tip on the ship.  Ming however does not die and Flash rushes him with a sword in hand as Ming turns his own power ring on himself ending is reign of terror. In the end Aura and Barin take over ruling Mongo, Vultan takes the job of royal guard commander and Dale, Zarkov and Flash stay on Mongo as they do not have a ride home.

The doomsday clock was almost at 12 for Earth, but thanks to the heroic act of Flash Gordon and his allies, we are all safe for the time being. The plot of this issue is this simple: Ming is having a shotgun wedding, Flash has brought people together to fight the power and in the end, good clashes with evil and as always, good wins. Flash Gordon once more proves how loyal and brave he is, as he takes his own life in his hands and crashes a ship into a castle that had a force field around it and was only saved by Barin who blasted the controls with a pistol. But what Flash did to save the Earth as well as Dale shows you that he is a real hero who puts the needs of others before his own. Dale and Dr. Zarkov do what they can to help with Zarkov trying to help turn off the force field and Dale bides them time to attack. Glad to see Vultan and the Hawkmen turn from cowards to right doers as they join the forces to bring Ming’s evil rule to an end. Prince Barin wins the most as he gets not only Ming’s hot daughter Aura, but he also gets to rule the planet! Ming does not put up much of a fight as after he has the ships front needle impale him, he then would rather zap himself with his own ring than to fight Flash Gordon. I always wished Ming would have been a more badass villain like Darth Vader in Star Wars in this film and comic as an epic fight between Flash and him could have been a major movie moment of the 80’s. I think what really make this comic adaptation work is that it feels like a grand space adventure that you’re on with an iconic character that is allowing you to tag along on. The comic does a pretty good job of working the movie into comic pages but like most adaptations, some of it feels very rushed with elements missing. One par that is removed is the silly comedy moments of the film and in its place are more serious action moments. The cover is like the others, and Al Williamson’s art is classic and captures the feel of not only the movie but Flash Gordon altogether. If you’re a fan of this movie or even just enjoy a good Flash Gordon story, I would say check out these issues as well as the rest in this comic series as they are a fun read and can hold you over till Gordon’s next big screen film hits your local cinema. Below is a piece of art from Williamson that I think showcases everything that this comic has to offer, so take a look at it and enjoy.

Flash Gordon 1980 Comic Art 1

So yeah, Flash Gordon,, the film from 1980 as well as the comic adaptation of it are great ways to be entertained, and those of you who didn’t like the humor of the movie should check out this comic adaptation as it’s all the action elements. I really do miss the old movie adaptations from companies like Marvel, DC, Whitman and Dell as they always seemed like having something a little extra on the movie or even TV Shows they were based on. But it’s now time to reveal what our Christmas Eve update will be about.  We will be leaving the Mongo Kingdom and instead enter Kingston Falls as we take a look at “Gremlins” and the Golden Book comic adaptation based around this iconic movie that was one of my all time favorites in youth! So until then, be safe this winter, spend some time with your loved ones, read a comic or three and make sure to return on Christmas Eve to spend some time with Gizmo and all his friends.  See you all then!

Gremlins_logo

Marvel At The Thanksgiving Might Of The Mighty Hercules

Happy Thanksgiving! I hope that while you are reading this your home is filled with the smell of turkey, stuffing and all the other foods of this holiday. I am once more over at my parents’ house getting ready to chomp down on some turkey all the while chatting with my parents and watching football on the TV. This year has been a crazy one filled with great moments to be thankful for like the birth of Sparkle Comics and the continued success of Baron Von Porkchop as well some very rough moments like losing my cousin Norman D. 2016 has been a year filled with great moments with my girlfriend Juliet from going to Pittsburgh, to Horrorhound Weekend and everything in-between! So far Hollywood has delivered some fun films to watch in the theaters that I was able to see with friends. Video game companies have released some great games for me to play on my PS4 and even my NES with Homebrew and hacked games. Marvel, DC, Titan and IDW have put out some amazing comics for me to read from Sam Wilson Captain America to Tales From The Darkside. I am thankful for friends like Josh Weinberg, Henrique Couto, Todd The Fox, Queen V, Garrison Kane, Dusty Austin, Dan Harkless, David J. Getz, Geoff Burkman, Chris Seaver, Louis Justin, Spencer Lucas and so many more for giving me great friendship and moments that impact my life everyday. I am thankful for my friends from the Sparkle Comic family like Jason Young, Jeremy Hoyt, Jeff Potter, Wheeler Hall, Damien Brunk, Natalie Claude, Jason Gilmore, Scott Scarborough, Tom Amrhein and Joe Grunenwald who are all so talented at what they do and are making a Dayton, Ohio based comic company come to life…it truly is comics made by friends for fans. I can’t forget my Horror Host family as people like A. Ghastlee Ghoul, Halloween Jack, Fritz The Nite Owl, Dale Kay, Janet Decay, Dr. Pureblood, Baron Von Wolfstein and Riggor Mortiss who are all amazing people with amazing shows that offer such great friendships and programs that are inspiring. I am very thankful for my cousin Stephen Alexander who makes Baron Von Porkchop come alive as well as he is one of my near and dearest friends. I am thankful you all, the readers of Rotten Ink who make this blog even more fun for me to write! And of course I am thankful for my family as they are truly the people in my life that keep me sane! Man, so much to be thankful for, so before we take a look at Hercules as done by Marvel Comics let’s go grab a plate of food and stuff our bellies as we travel to the world of Greek mythology once more.  This time around we’ll see what the world’s top comic company does with the son of Zeus. I should also note that this update will be a quick one as Hercules from the Marvel Universe demands that I spend more time eating mashed potatoes and turkey, and less time writing about him!

Thanksgiving Day Feast With The Trimings

The 1960’s saw Hercules being pulled from his time of Ancient Greece by Immortus to fight Thor or was it? That version of Hercules was really just a space phantom, and the real Hercules would meet Thor in his next Marvel Comic appearance. Hercules would defeat Thor in battle when Odin punished his son for falling in love with a mortal Earth woman named Jane Foster. But the two would turn into friends and would join each other in battle with Thor even rescuing Hercules from Hades when his uncle Pluto tricked him into becoming the ruler of the land of the dead.  Hercules would also go on to have brief fights with Hulk, The Avengers, Sub-Mariner and Dragon Man to name a few. After being banned from Olympus by his father Zeus for coming to Earth without his permission, he would go on to join The Avengers and seal himself being a true iconic modern day superhero helping them on many missions. Hercules also join such teams as Heroes For Hire, Damage Control, The Defenders and The Champions.  In all of these groups, he not only lent his Godly strength but also his mind for war and battle, making him a major and important member of each of the teams he has joined. During his Marvel Universe Hercules journey has also battled Ares, High Evolutionary, Mister Hyde, Mongoose and Doctor Doom to name a few. He also took over for The Incredible Hulk during the events of Planet Hulk, and after Hulk returned for the story line World War Hulk, Hercules teamed with Amadeus Cho for a while. And during Civil War, Hercules took the side of Captain America as he calls the Superhuman Registration Act supporters “Traitors”! During the Secret Invasion storyline Hercules lead a team called God Squad whose members included Snowbird and Demogorge to fight the Skull. These adventures are just a drop in the hat of the adventures Hercules has had in the Marvel Universe. Hercules is super strong and is skilled in boxing, pankration, archery and Greco-Roman wrestling and as well has a healing factor. His first appearance was in Journey Into Mystery Annual # 1, and Stan Lee and Jack Kirby created this Marvel Comic version of the Greek hero who is still being used by Marvel this day. As a young comic reader I used to buy Thor comics off the newsstand, and when Hercules was guest starring, I can always remember looking at those as a treat. While not even in my top 20 favorite Marvel Comic characters, Hercules is still one I enjoy reading about, once more proving that the classic heroes of time never fully go away, they just get modernized for a newer generation.

Marvel Hercules 1Marvel Hercules 2Marvel Hercules 3

Marvel’s Hercules has had his share of merchandise that includes besides the comics, action figures in the Marvel Legends line and more, statues and busts done by such companies as Bowen, many board game and table-top game pieces like Heroclix and has appeared on posters as well as many video games. Hercules is just one of those characters that lends himself into being made into merchandise and also was a perfect fit for comic books. Over the years I have played HeroClix off and on with friends and have used the Hercules piece before in battles.  While a solid figure who can deal out damage, he falls a little short if the luck of the role is not on your side. So if you’re a fan of Marvel’s Hercules make sure to check out many of the items I mentioned above as they can add great options to your collection.

Marvel Hercules bustMarvel Hercules action figureMarvel Hercules heroclix

So there you have it, a quick look at the history of Hercules in the Marvel Universe as well as a peek at the cool merchandise based on him.  I don’t know about you, but I am ready to take a look at this 4 issue mini series that I should thank Mavericks for having in stock those many years back that I bought them. But before we travel to Greece and see what Herc is up to, I should also remind you that I grade these issues on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and its art and story. So with that I think we are ready to climb Mount Olympus and see just what mischief Hercules will get into, and if memory serves me correctly, this series is lots of fun and I am looking forward to re-reading it. So it’s Adventure Time!!!

Hercules 1 Marvel

Hercules: Prince Of Power # 1  ***
Released in 1982   Cover Price .60     Marvel     # 1 of 4

Hercules climbs to the top of Mount Olympus after years of being away and finds the day of his return is not filled with a feast but is to be spent in quiet in honor of his father Zeus. Hercules is bored and decides to horse around in his room with the wine maids and causes great noises that anger Zeus who in turn bans Hercules from Olympus and sends him into space until he learns a lesson.  With Apollo’s Chariot he enters The Andromeda Galaxy where he meets and spends the night with aliens of the Rigellians race, who record data for study.  They send a Recorder Droid with Hercules who continues his quest in space! Hercules lands at a planet that has a massive casino, and he and Recorder spend time drinking.  Hercules spends time telling stories to the waitresses to impress them, but he soon has the whole bar against him when he attacks with no cause a massive muscle alien who is actually a gentle giant! As Hercules and Recorder leave with their heads down, a spacecraft wrecks outside and Hercules saves the passengers as well as the town as he flings the fuel tank into the sky before it explodes.  Once more he becomes a hero and learns a valuable lesson of forgiveness.

Take Greek mythology and mix it with the adventures of Han Solo of Star Wars fame, and this is what you’re in for reading this fun adventure comic.  The plot is simple and very much inspired by many films based on Hercules as his reckless and self-indulgent attitude angers his father Zeus who bans him from Mount Olympus until he learns a lesson, but the twist this time around is he is not sent to Earth but instead to outer space where he quickly makes friends and has a robot sidekick named Recorder who will follow his adventures. Hercules is very cocky, and it’s clear his whole world revolves around himself and he expects everyone to roll out the red carpet when he comes around.  Most of the time, he thinks with his muscles and not his brain and thinks that fighting is the way to get respect from strangers. But he also knows what he must do when lives are in danger as he was willing to risk his own life to save those of aliens. But while Hercules is self centered, he still is a very likeble character as he is a brat but he doesn’t know he is a brat. Recorder is bland and around just to learn, but you can tell this android has a personality that will shine through by the end of this mini series. Zeus is just not having his son’s brash attitude anymore and wants to prove a point that his word is law on Olympus, and he is a character the demands and earns his respect. So far we have no major bad guys as this issue clearly is just the build up on how to get Hercules from Olympus to space. The cover is amazing and very eye catching, with the inside art being done by Bob Layton (who also wrote it) that is truly that classic 70’s and early 80’s magic! So let’s see what’s next for Hercules and see what he learns on what is his new quests.

Hercules 2 Marvel

Hercules: Prince Of Power # 2  ***
Released in 1982   Cover Price .60     Marvel     # 2 of 4

Hercules and Recorder lose a drag race in space, and this causes the pair to have to come up with money to pay off their debt.  This also leaves Apollo’s Carriage in the hands of the aliens who won, and the horses are not too pleased when the pair try to tamper with the gold carriage. Hercules goes on a rescue mission to rescue the kidnapped Layana Sweetwater, who is the daughter of a powerful galaxy politician. During the rescue Hercules beats up the space pirates and Recorder get his hand blown off, but they succeeds at the rescue, only to find out there is no reward money! Hercules and Layana fall in love, and while having a private time in their rented room, Recorder is arrested as they think he is a peeping tom robot! Hercules, after lying about why he and Layana can’t stay together forever, soon finds out that she ran away from home as her promised husband, who is a lizard man by the name of Count Igwanus who is “evil”, busts in and is not pleased to see his soon to be bride in bed with another man! Hercules takes the fight to Igwanus and his men but soon finds out that he has been played for fool as Layana lied about Igwanus, who in fact is a noble lizard man she was in love with and to marry the day she was kidnapped! After the matter is settled, and Igwanus takes Layana home.  He also pays Hercules the reward money, and he pays off his debt to the racers who are in the hospital now because of Apollo’s horses and Recorder is bailed out from jail.

The second issue of this mini series is just as charming as the first and once more follows Hercules and his adventure into space…wait, they should have called this “Hercules & Recorder’s Excellent Space Adventure”! The plot of this issue has Hercules and Recorder saving a young woman from pirates only to find that the money promised for her safe keeping was a fraud as are the lies Hercules and the rescued woman tell each other. Hercules is as cocky as ever but also noble as he wants to pay off his debts to a pair of space racers he lost to.  He’s also a liar as he beds a young blonde woman he rescues and then in order to get her from not falling in love with him lies about a lost love of his past. I will say that Hercules also seems to learn a lesson in this issue as he finds out lies have fall out and that when wrong, you must try to make things right. Recorder is not just a robot that is recording all what Hercules does but is also a hero as he steps up in the rescue effort and even loses his hand in the fight. The Horses of Apollo’s Chariot are very protective and it’s shown they will turn into fire eyed wild stallions if crossed that will put you in the hospital. Layana Sweetwater is a cute young blonde who was kidnapped and tells lies in order to try and get Hercules to let her stay with him.  By the end, she seems to not have learned a thing. Count Igwanus is just a Lizard Man in love who is confused when Hercules attacks him and his men, but he soon finds out that his soon to be bride lied to the Son of Zeus and even after all the fighting he still loves and wants to marry Layana. This issue was lots of fun and also has Hercules change his costume from his famous green and orange to a slick black and red one! Comedy, action, adventure and science fiction all come together so well in this issue, and for sure this was one hell of a fun read on this holiday! The cover is great once again, and the art inside is done by Bob Layton who also handled the story again. So far I would say Marvel is doing the Hercules character right, and I am having a blast with this one on this Thanksgiving Day! Let’s see what old Hercules and Recorder get into next, shall we?

Hercules 3 Marvel

Hercules: Prince Of Power # 3  ***
Released in 1982    Cover Price .60     Marvel     # 3 of 4

Hercules and Recorder are under attack from a fleet of spacecraft ,and after trying to reason with them, Hercules gets mad and leaps into space from his chariot and takes over the aliens ship and lands it back at their base to inform them they mean no harm and only want to travel to a planet they heard had great wine.  While Hercules is trying to explain this, he meets Commander Malin who informs him that the reason he was under attack by his men was because he was flying in a restricted area as planets from this part of space have gone missing over the years and they have been put in charge to make sure no more go missing.  As Hercules and Recorder become guests of the massive war ship, they soon find that they are all under attack.  All of the fighters for the protection of the planets are destroyed, and it’s up to Hercules to stop this invading menaces.  He soon finds himself bound to the wall, the prisoner of a race of insect like aliens who worship a god they claim they must sacrifice planets to! Poor Recorder has his legs blown off, and Hercules powers up and breaks free and saves the target planet.  He and Recorder escape just in time as the aliens commit suicide after they think they failed their god. Commander Malin is pleased with the Lion of Olympus, Hercules and has Recorder’s legs replaced.  They all think things have ended well….that is till we find out that the god they worshipped was none other that the world eater Galactus!

This issue is all about planets going missing and Hercules having to step up and face odds that are against him and his robot friend.  Aliens from a planet long gone think that they must give other worlds to the one who ended theirs in order to please him for letting them live.  The one cool thing about this issue is that the good aliens are from different parts of the galaxy that must work together as a galactic Air Force in order to keep worlds safe from an unknown source of destruction.  It reminded me of the film “The Last Starfighter” as it also had aliens from all over teaming up to save worlds from danger. Hercules in this issue is brave and puts others before himself as he knows that he must stop the insect aliens from stealing planets to appease their god. In fact he goes into a brutal rage by the end and knocks the snot out of many of the bad guys and then uses a metal rod to blow up their device that sends the planets to Galactus! But what Hercules also does by saving that one planet is kill off two huge ships filled with insect aliens who kill themselves for failing and as well has pissed off the powerful Galactus, who now is on the warpath! Recorder can’t catch a break as he gets his legs blown off and must get odd shaped new ones as replacements. Commander Malin and his men are brave and noble but are also outmanned and outgunned, but they still go down with a fight. The insect aliens are cold blooded killers but do what they do in order save many planets.  They look at it this way, give one planet to save many, and when they fail to deliver this time around, they would rather die than face the wrath of Galactus. Speaking of Galactus, he only appears at the end of the issue, and man is he mad! The things I enjoyed about this issue is that it’s like they tossed elements of Greek mythology, Aerial Combat, The Last Starfighter and classic Marvel Comics into a blender and this space opera action drama is what was created. Bob Layton is on art and story again and does fantastic as he has done with the past two issues, and this time around the cover is good as the crazed madman look in Hercules’ eyes says a thousand words – all of them are cuss words and threats of bodily harm! Well let’s see what the fourth and final issue in this series has to offer on this glorious turkey day holiday update.

Hercules 4 Marvel

Hercules: Prince Of Power # 4  **1/2
Released in 1982   Cover Price .60     Marvel     # 4 of 4

Hercules and Recorder are now on the planet they just saved and a massive feast with tons of wine, beer and brew is being served in his honor.  He even receives the most powerful of all alcoholic drinks in the world as the alien’s gratitude. Galactus is mad that his followers have failed and sends his new female herald Nova, who prepares the planet to be drained of its life by her master.  But Hercules finds out about the approaching doom and he decides that this planet is under his protection and will act as its savior once more. Hercules sweeps Nova off her feet and after he beds her, he takes Apollo’s Chariot and Recorder to Galactus’ ship and attempts to stop the world eater.  He soon finds even his mighty power and strength is not match for Galactus, who after beating the Son of Zeus still is on plan to drain and eat the energy of the planet. Hercules takes a few moments to think of a plan and decides to slip the whole bottle of the most powerful alcohol into Galactus’s drink.  This of course does not work but makes the world eater laugh and decide to leave the planet alone.  As Recorder returns to the Rigellians for repairs as well as with a memory filled with stories, Hercules returns to the alien planet and goes on a date with Nova who is now taking some time off.

This final issue is lots of fun, but also seems a little rushed and is not the note I would have like to see Hercules and Recorders’ space adventure end as they separate from each other and Herc just goes on a date with Nova. The plot has Galactus wanting to eat a world, and Hercules who is being treated like a king (or is that a god?) is enjoying the huge party on the planet and sets his sights on stopping Galactus from eating away his world that’s filled with good wine and drink. I love the idea that Hercules is so ego driven that he thinks he can stand toe to toe with Galactus and even tries his best to punch out the mighty icon of Marvel who dines on worlds and has zero feelings. Hercules, while still very much a muscle bound meat head, learns in this issue once more that he can use his mind and win a fight over using his fists, and that others in the universe are as well important as just himself and his fellow Greek gods. He also once more shows that he has the charm as he beds Nova, a female who is on fire and is the herald of Galactus. Recorder is beat up and has tons of replacement parts, but you can tell he has built up a friendship with Hercules and is very bummed when the Rigellians come to reclaim him for his information and to stop the use of their credit that the pair had ran up. Nova at first comes in like a Horseman of the Apocalypse ready to spread gloom and doom, but by the end acts more like a love struck high school girl. Galactus is as wise as he is hungry and is amused by the tricks and bravery of Hercules and decides to spare the world and allow his herald time off to amuse his new Greek hero friend. As I said before, what I didn’t like is that the team up adventure and friendship of Hercules and Recorder come to an end here and while they battle one of the Marvel Universe’s most dangerous characters, it’s hardly a battle and more like a scuffle that ends with drinks afterwards. The cover for this issue is okay and has Galactus looking as if he is melting Hercules with beams from his eyes. The art and story inside is once more done by Bob Layton and is great stuff, and really makes me wish that the series lasted a little longer. So with this being Thanksgiving and all, I would like to wrap this up by saying this was a solid and great adventure starring Hercules and shows that Marvel knows how to comic book the Greek hero right. Check out some artwork below to see how epic this comic series is!

hercules prince of power art 1

So now that we have returned from space on Apollo’s Chariot and from yet another Thanksgiving adventure with Hercules, I would like to wish you all once more a safe and fun holiday season and hope that this update helped brighten your day even a little bit. I want to also note that in the future i will cover the next Marvel Hercules mini-series based on his adventures in space. Our next update starts our countdown to the big Christmas Eve update and will be about those warrior trolls known as the Stone Protectors who I am sure made at least a handful of Christmas’s brighter when youngsters got the toys, VHS tapes or comics for gifts. So until, then eat a little more turkey, read a comic or three and spend some time with your loved ones! See you next update.

Stone Protectors Logo 0

Star Trek : The Intergalactic Icons Of Space

Space is a vast place filled with all types of mysteries and things that we have yet to discover.  Many people my age grew up with space and planets like Mars being things that sparked imagination as well as discussion in and out of school.  Not to mention things like Star Wars, Flash Gordon and The Last Star Fighter were popular films, and some even had toy lines that all kids still played with. But one space themed show always got my attention was Star Trek.  Characters like James T. Kirk, Spock and Leonard McCoy were all interesting and already had iconic status in the mid 80’s when I first remember watching the show. So for this update, I figured that in honor of the new Star Trek film in theaters, the announcement of a new TV series in the works and the fact that earlier this year Juliet spoke about Star Trek: The Next Generation, it was time for me to take a look at Marvel Comics series based on the original crew of the U.S.S. Enterprise! So set your phasers to stun and be ready to beam aboard as we boldly go where Rotten Ink has only gone once before!

Enterprise Ship In Space

Gene Roddenberry was born on August 19, 1921 in El Paso, Texas and later with his family moved to Los Angeles and became a fan of stories about Tarzan and John Carter Warlord of Mars. Roddenberry majored in police science but found his calling in aeronautical engineering that lead to his stint with the United States Army Air Corps and would lead him to later working for Pan American World Airways.  During his time as a pilot, he would be involved in a total of three crashes, two as the pilot with and one as a passenger. The last crash, while working for Pan American, was so bad that 14 people lost their lives and many others were seriously hurt.  A short time later this lead to him stepping down in the company and pursuing his love for writing fiction and working for the Los Angeles Police Department as a traffic cop and later as a member of the Public Information Division as his writing was really good. During this time, he was also able to serve as an advisor for such shows as “Mr. District Attorney” and “Highway Patrol” in the 1950’s. These shows kicked off Gene’s dive into television as a producer and writer, and he delivered for such shows as “The West Point Story”, “Bat Masterson”, “Have Gun Will Travel” and “The Wrangler”, but in 1966 it was “Star Trek” that made Gene a true icon of science fiction Television. Gene would go on through out the 70’s and 80’s writing and producing shows and the Star Trek movies. His next TV hit would be the 1987 series “Star Trek: The Next Generation.” Gene was married twice with his last wife being Majel Barrett who is the voice actress of the starships in the Star Trek universe as well as played Nurse Chapel in the original series and Lwaxana Troi in the Next Generation. He also had three children with his son Rod following in his footsteps in becoming a TV producer with his biggest upcoming work being the new 2017 Star Trek series! Sadly this icon of TV writing and producing passed away on October 24, 1991 at the age of 70, and while gone, his work lives on and entertains viewers still to this day. This update is for you, Gene Roddenberry, as well as all the cast and crew who made Star Trek possible.

Gene Roddenberry 1Gene Roddenberry 2Gene Roddenberry 3

I first watched the original Star Trek TV Show with my dad who would tune in when it aired in reruns. I can remember always being so hyped to see what strange alien was going to be on next, and Spock was my favorite character as he had pointed ears. My dad also use to tease my mom about Captain Kirk as she was not a William Shatner fan and used to say he couldn’t act.  I was around 5 or 6 years of age at the time, and as I grew up I have always had a very big attachment to this series and love it still to this day. Star Trek first aired in September 8. 1966 for CBS and was produced by Paramount and quickly became a hit for fans of science fiction television who loved the futuristic tech talk and quickly bonded with the likable crew lead by the Starfleet rebel Captain Kirk or so you would think! The truth is when Star Trek first aired, it did very poorly on the Nielsen ratings and was canceled by NBC after 3 seasons and a total of 79 episodes, and it was not until its syndication run that it built up a major cult following that sparked it into the major science fiction brand it is today. Imagine that, when originally airing the show was not catching on and was not gaining viewers, and once it was cancelled and shown in reruns it became a mega hit, much like modern shows like “Family Guy” that was cancelled and fans were able to bring it back for more seasons that lead to it wearing out its welcome years ago. Once the show picked up steam in the world of syndication, this lead to a string of movies as well as a ton of spin off TV series. It’s odd that to me as a kid, Star Trek was just so magical and filled with so much high tech wonder and was as enjoyable to me as Star Wars and Flash Gordon, both of which I also grew up with. In 2017 a new Star Trek series will be released for CBS and the premier episode will air on broadcast TV with all following episodes only available via their subscription based streaming service called “ CBS All Access,” and to me, this is a really dumb and not only limits the amount of people watching this series, but also cheapens it. I should also note that in 2006 Paramount and CBS decided to re-master and re-due the effects for the original series and once more it went into syndication, and I can remember my friend and roommate Patrick Neeley watching them at night and talking to me about them the next day. The original Star Trek series has been in my life for as long as I can remember from watching with my dad to popping it in on DVD for my viewing enjoyment, it still remains an amazing series that defines the term science fiction.

Original Star Trek Cast On Set

As I said the cheesy wonderful aliens were one of the reasons I loved this series when I was a kid, and hell, even to this day, because who could forget such characters as the lizard race Gorns, the fuzzy furballs the Tribbles, the one horned white gorilla Mugato or the Salt Vampire, not to mention the Klingons and the likes of the powerful Khan! While much of the time the aliens were just guys and women in greasepaint or rubber suits, something about these basic looking aliens was a draw for viewers like myself. I can remember as a kid loving the Gorn and Salt Vampire and wishing toys were made based on them so I could have them attack my Star Wars figures! Plus the show was our first taste of Khan who would go on to be one of the most sinister bad guys in Star Trek history. So if you’re a fan of aliens and all the different races that could be out in our shared universe…or just like cheesy TV shows with actors with greasepaint on their faces or wearing big old rubber suits, make sure to check out the original Star Trek series as its sure to please that alien need. Check out the pictures below to see some of the aliens from the series and to show you just how different they all are from each other.

Star Trek Khan TVStar Trek GornStar Trek Salt Vampaire

One thing I need to briefly talk about is the episode called “The Devil In The Dark” that has Kirk, Spock and McCoy traveling to Janus VI, a planet that has lost over 50 miners to a creature that lives underground. As the episodes goes on, Spock learns that the creature is called a Horta after a mind meld and later finds out that the Horta is just protecting eggs that will allow its race to continue. The Horta in appearance is compared to a silicon-based lifeform that has a rock and lava look. But for me as a youngster, it reminded me of meatloaf…not the singer, the food! I can even remember eating meatloaf and joking about it being on Star Trek. I mean really look at it, it’s like meatloaf with ketchup and marshmallows on it! Compare the picture below, and you be the judge.

hortaGood Old Meatloaf

Many Trekkies considered “Star Trek: The Animated Series” to be the fourth season as many of the actors returned to lend their voices to their animated versions as well as it continued the five year mission they were on. Star Trek: The Animated Series first aired on NBC on September 8, 1973 and lasted 2 seasons and a total of 22 episodes that were 24 minute long that followed Captain Kirk and his crew of the USS Enterprise on all type of adventures in space. The series was made by a team-up between Paramount Pictures and Filmation with Gene Roddenberry overseeing its production. Filmation’s original idea for the series was to have young teen characters being cadets following the main cast around turning it into more of a straight kiddy show, Roddenberry put his foot down, and that idea was later used for the 1977 live action series Space Academy. But like all Filmation Cartoons, the budget was low, and the series suffered with poor reused animation and many other small errors. The series did have William Shatner, Leonard Nimoy, DeForest Kelley, James Doohan, George Takei, Majel Barrett and Nichelle Nichols all return to voice their respected characters but sadly Walter Koenig did not return as Chekov was replaced in the cartoon by two characters called Arex (a three armed thin alien) and M’Ress (a female cat person) who were a major part of the crew now. While after its run ended and some years later, the film series started, the animated series seemed to be left out of canon as many issues and characters from the toon seemed to be missing and forgotten. The series during its run was not a huge hit with kids watching Saturday Morning Cartoons, but was respected by reviewers and parents who found it entertaining. Growing up I only saw episodes on reruns as well as on VHS, and I can remember liking it but also was confused by it as by that point I had watched the live action series as well as many of the movies. Love it or hate it, Star Trek: The Animated Series is a part of Trek history, and I for one enjoy every cheesy moment of it. Those looking to watch the series it has been released on VHS, DVD and Laserdisc and from time to time pops up on Netflix.

Star Trek The Animated Series 1Star Trek The Animated Series DVDStar Trek The Animated Series 2

With the animated series being canceled in 1974, fans would have to wait for their next Star Trek fix until 1979 when Paramount released “Star Trek: The Motion Picture” to the theater going audience. The film was directed by Robert Wise and brought back all the major actors and characters from the classic series with a budget of $46 million dollars and had a run time of 132 minutes.  It also had a score from Jerry Goldsmith and was produced by Gene Roddenberry. The film brought in $82,258,456.00 and came in at # 5 for the year beating out such films as “Alien”, “The Jerk”, “The Muppet Movie”, “Moonraker”, “The Black Hole”, “Mad Max”, “Tourist Trap” and “Zombi 2” among many others. The film was met with mix reviews with many critics being down on the film’s plot that they said was too thin and spread out for over two hours, but fans were a little more behind it as they got to see their favorite characters back on a all new adventure. Growing up I can remember watching this movie and while I found it entertaining, I think mostly cause the fact it was Star Trek. I was always more drawn into “Star Trek II: The Wrath Of Khan” and “Star Trek III: The Search For Spock” when wanting to watch them on VHS via a library rental. I don’t want to get too much into the plot of this movie as the Marvel Comic series first 3 issues in the series are an adaptation of the film so I will save it for those. While not as well loved as many of the sequels this film started it all for the film franchise that is still going to this day.

Star Trek The Motion Picture 1Star Trek The Motion Picture 2Star Trek The Motion Picture 3

Star Trek also has amazing music that helped not only the TV Show but as well as the Movies! The original TV Show soundtrack was done by the likes of Sol Kaplan and Gerald Fried among others with Alexander Courage being the man behind the Original Series title theme. With the movie soundtracks being done by the likes of Jerry Goldsmith as well as other composers like James Horner, Cliff Eldelman, Leonard Rosenman and Dennis McCarthy. The most iconic theme for the films that would latter be the opening theme for Star Trek The Next Generation was done by Jerry Goldsmith and remains a very iconic piece of score music. The soundtracks for the TV Show as well as the Movies starring the original cast has been released on many different formats from Cassette Tapes to CDs and are must haves for fans of the movie and show. I for one own many of these soundtracks on CD and play them on Alpha Rhythms on WYSO many Sunday nights, one of the listeners favorites is a track called “The Mountain” off the Star Trek V: The Final Frontier soundtrack. So if you’re a score music fan, make sure to check out some of the Star Trek movie releases they are well done and great songs to relax to.

Star Trek CDStar Trek TV SoundtrackStar Trek The Motion Picture soundtrack cd

Captain Kirk and the crew of the U.S.S. Enterprise have not only jumped from TV to movies but also to video games! Some of the top games starring the original cast include “Star Trek: Strategic Operations Simulator” was originally a arcade game and in 1984 was ported to the Atari 2600 and has you taking control of the Starship Enterprise and defend against invading Klingons. Next up “Star Trek: The Rebel Universe” for the Commodore 64, IBM PC and Atari ST in 1987 and has you take control of the bridge and try and find the secrets of the Quarantine Zone. And lastly “Star Trek: 25th Anniversary” was released in 1992 for the Nintendo Entertainment System and has you take control of Kirk, Spock and McCoy and try to solve the mystery of the tear in space-time! And of course this is just a drop in the hat of video games that was released starring the original Star Trek cast, but these three are the ones I remember best from my younger days! So what is your favorite video game starring Kirk and the crew?

Star Trek The Rebel Universe C64Star Trek Strategic Operations Simulator Atari 2600Star Trek 25th Anniversary NES

The Original Star Trek series has had its massive share of merchandise based around it and cover all types items like Halloween Costumes, Drinking Glasses, Trading Cards, Toys, Video Games, Lunch Boxes, Novels, Comic Books, Magnets, Shirts and so much more! Growing up I can remember playing a strategy board game with my Uncle Thurman that was lots of fun and I am sure we drove him mad as at my brother Bryan and I’s young age we didn’t get the rules all that well. Growing up I also had a Captain Kirk 3 ¾” Mego action figure I got from a garage sale that joined my Toy Wars alongside Star Wars and G.I. Joe figures. I also when a youngster owned many of the Novels and Book and Record sets based on the TV Show and Movies as well as some of the Marvel Comics. Funny enough early this year while working at Game Swap a young lady brought in a large box filled with vintage Star Trek figures and toys and what was really neat was seeing the Mego dolls mint in package! So if you’re a fan of Spock, Kirk or any of the other crew members of the Enterprise many amazing products are out in the world for you to collect.

MEGO Star Trek dollsStar Trek LunchboxStar Trek Novel original cast

Playmates was a major force when I was a kid in bringing action figures into the hands of the youth with such toy lines as Teenage Mutant Ninja Turtles, Toxic Crusaders, Dick Tracy, Darkwing Duck, Monster Force, Barnyard Commandos, The Addams Family, Earthworm Jim to name a few and also on this iconic list is Star Trek! The toy line for Star Trek mostly focused on Star Trek: The Next Generation as well as the newer TV series that followed like Deep Space Nine and Voyager, but also in the line was the original series that showcased some of the characters in their younger selves and in some waves them older. While I had maybe a couple when I was a kid the older I got for some reason I started to collect them, I bought myself all the original series crew as well as Voyager and Juliet the Next Generations crew and together we have gotten many of the Deep Space Nine crew members. The Playmates figures for some reason have a collectable appeal for me and as I find them cool looking and the fact they covered not only the Starfleet crew but also many of the aliens from the past to the then present. Below is a picture of my original crew figures as well as some of the Aliens from their show and movies.

My Original Star Trek Playmates Figures

You know what just for the fun of it and cause I love going back and playing old NES games on my trusty old RES (Retro-Bit Retro Entertainment System) I picked the day May 25, 2016 to just play around and try to see how far I could get in Star Trek: 25th Anniversary in just 1 hours of play! Now this game is one I played when I was younger and never could get very far as I have found it to be a very hard play, but will it be as difficult as I remember? The weather outside was around 84 degrees with the sun pocking out from some hazy clouds, I decided to go up against the game around 6pm and stop at 7pm and see just how far in the game I could get! So with a tall glass of water I was ready to travel to 8-Bit space. I started these two hours with big dreams and hope that I would make it far and to no one’s shock I didn’t make it off the first level…as frustration of playing the same opening stage sent me into a poor game play frenzy! At first I forgot that the Blood Worms can hurt you if you don’t bring the flower to the medicine man of the village and then after getting the eye key and once in the tunnel I kept screwing up the patterns you had to memorize on the wall to get through the doors and by the time 7am came around I was still on the first level! During my little 8-Bit quest my landing Party was me as Kirk and always Spock but sometimes I would switch McCoy with a Security Officer. The game play on this game is a little clunky and has your characters follow a grid to get from point A to pint B. Still as challenging as I remember and I recommend old school gamers to give this one a try, as it’s a fun play that offers enough tough moments to make for long time play. Below is some pictures I took while playing the game.

Star Trek 25th Anniversary NES in the RESStar Trek 25th Anniversary NES RES Still 1Star Trek 25th Anniversary NES Res Still 2

Want to just touch up on this as I fell many Trekkies will agree that there is nothing more sexy than a woman who embraces geeky culture like Comic Books, Video Games and Science Fiction Films/Shows and a woman in a Starfleet uniform is pretty top notch stuff. I mean who could resist the beauty of my favorite cosplayer Ivy Doomkitty dressed as a Starfleet officer? I know I cant! But I just wanted to let all you true nerd girls out in the world that you are appreciated and keep being you!

Ivy Doomkitty star trekhottie star trek fanblonde star trek fan

So before we get into the Marvel Comic Star Trek Original Crew Series I would like to take a brief moment and just kind of give you a crash course of the main crew members of the USS Enterprise, I feel that many of you all ready know and love the characters but I figured on a slim chance their could be some newbies reading this update to the Star Trek universe I should do my duty and educate you with some slight knowledge and research. So sit back and relax and get to know the crew of the Enterprise, as I will guarantee that by the end they will seem like old friends.

Captain James Tiberius Kirkwilliam shatner

James Tiberius Kirk is the Captain of the USS Enterprise, he was born in Riverside, Iowa and as a youngster witnessed a massacre that claimed 4,000 lives by the hands of a madman. Kirk went on to join the Starfleet Academy and became the only person to every pass the Kobayashi Maru test that was designed to be unbeatable; he did so by thinking outside the box and reprograming it! He survived on many ships and even thought a class at the Academy all the while getting promotions until finally becoming the youngest Captain in Starfleet history! Kirk took over the USS Enterprise for a five year mission, and along this journey he made friends and lots of enemies as Kirk always did what was right. Kirk is also a ladies man as he has hooked up with not only human women but also a few aliens! Kirk is noble, cocky, adventures and smart and has earned the love and respect of his crew as well as higher ups of StarFleet even though he tends to break lots of rules and disobey orders. Actor William Shatner played Captain Kirk in the series who is also known for his TV Roles in shows like T.J. Hooker, Rescue 911, The Practice and TekWorld! Shatner is an icon for Sci-Fi fans and remains active in acting even at his age of 85!

Chief Science Officer SpockLeonard Nimoy

Spock is Vulcan who’s mother is human and this gives him slight emotions, something that full blooded Vulcans find illogical! His father is the very wise and highly respected Sarek, who loves his son but also finds his friendships on the Enterprise odd. On the U.S.S. Enterprise Spock has two roles: science officer and first officer and is best friend to Captain Kirk and will do whatever it takes to keep the ship and its crew safe and is very loyal to the Starfleet, Spock even gave his own life to save the lives of the crew when Kahn attacked the ship causing a radiation leak. After being reborn thanks to the Genesis Project, he rejoins the crew and takes his position on the Enterprise again and later becomes a federation ambassador where he tries to patch up the relationship between them and later also tries to help Romulus from a supernova that leaves him trapped in a parallel timeline. Actor Leonard Nimoy played Spock in the series who is also known for his TV roles in such shows as Mission: Impossible, In Search Of, Ancient Mysteries and Fringe. Sadly on February 27, 2015 the world lost Nimoy from complications of COPD. Leonard Nimoy was and still is a icon of geek culture and beyond.

Dr Leonard Bones McCoyDeforest Kelley

Leonard H. “Bones” McCoy is the medical officer for the USS Enterprise and is also very close friends with Captain Kirk. He is divorced and would later marry Natira, the priestess of Yonada, and has one daughter. McCoy at one point has to take the essence of Spock who has passed away and return it to his body on the planet Vulcon in order to return his friend and some time verbal punching bag Spock back to full life. While he gets annoyed with Spock and his logical ways, it’s clear throughout the series and movies that he really does care about him and looks at him as a good friend. While he is good at what he does in the medical field,  McCoy can be very tense and can get very angry when requests are made he feels is impossible or to demanding. One thing that has eaten away at McCoy his whole life is the fact he helped his father commit suicide when he was gravely ill, and after his father’s death a cure was found that would have cured him. McCoy is a loyal sometimes cranky crew member who is the best damn medical doctor you could ever ask for, and later in his Star Fleet career he would become an Admiral. Actor DeForest Kelley played McCoy in the series who is also known for his roles in such TV shows as The Lone Ranger, Route 66 and Bonanza among many other western shows. Kelley would sadly pass away on June 11, 1999 at the age of 79 from stomach cancer. The world lost a great character actor and one of my favorite characters of the Star Trek universe.

Commander Montgomery %22Scotty%22 ScottJames Doohan

Montgomery “Scotty” Scott acts as the Enterprise’s second officer and chief engineer and is truly the man who makes the star ship come alive and keeps up the maintenance and acts as the miracle worker when things need to be fixed in a pinch or even under pressure of battle. While many of the crew are his close friends, he looks at the Enterprise as a son and treats it with high respect and acts as if the ship is truly his responsibility. When both Kirk and Spock are off ship, Scotty becomes the acting commander of the ship, even though he would rather just be the ship’s engineer. After his retirement from the Star Fleet, Scotty gets aboard a shuttle that crashes in a Dyson Sphere and uses the transporter to store himself in the buffer for decades and is recovered by the USS Enterprise-D and its commander Captain Picard, and even in the future he saves the ship he loves one last time. Smart, witty and lovable, Scotty is a guy who is loyal to his fellow crew members and his ship. Actor James Doohan played Scotty in the original series and is also known for his TV roles in Encounter, The Man From U.N.C.L.E. and The F.B.I. to name a few. Sadly in 1994 James Doohan passed away at the age of 85 from pulmonary fibrosis. Scotty is a great character and really is the blood that keeps the star ship up and running.

Lieutenant Hikaru SuluGeorge Takei

Hikaru Sulu is the third officer, a Lieutenant and senior helmsman of the USS Enterprise and later becomes a Captain and commands the USS Excelsior. Sulu is very wise and good at what he does and has pulled the starship out of danger many times. He is a master of fencing, botany and gymnastics and when need be could and has taken control of the Enterprise as acting officer in charge. Sulu would later in life go on to have a daughter named Demora Sulu who as well is working for Star Fleet. Actor George Takei plays Sulu in the original series and also starred in such TV Shows as Batman Beyond, The Simpsons and Archer to name a very select few. Takei is still active in acting and even runs his own social media that is filled with some funny thoughts and posts.  He is 79 years old as of this update going up.

Lieutenant Nyota UhuraNichelle Nichols

Nyota Uhura is a lieutenant and chief communications officer for the Enterprise and is well respected for her talents and skills. She is skilled at singing and has entertained her fellow shipmates with songs during off duty get togethers. During her time with the Federation, she has been promoted to lieutenant commander and then full commander later on. She as well as the rest of the crew also get in trouble when they disobey orders to get the reborn body of Spock off Genesis and goes back to just being communications officer under Kirk’s crew. It’s implied that she and Scotty might have been romantic together and in the new Trek universe she is dating/romantic with Spock. Actress Nichelle Nichols plays Uhura in the original series, and she has also been on TV shows like Futurama, Batman The Animated Series and Heroes. While slowed down, Nichelle is still active as an actress and is 83 years old as of this update posting.

Ensign Pavel ChekovWalter Koenig

Pavel Andreievich Chekov is the navigator for the Enterprise and is super smart and an honor graduate from the Space Academy. When needed he can also fill in as the ship’s science officer when Spock is away and is very capable of doing so. He later gets promoted to a lieutenant as well as tactical officer and chief of security. He is loyal to Captain Kirk and the rest of the Enterprise crew and even helped Kirk hijack the Enterprise so they could get the newly reborn Spock off of the Genesis planet. Actor Walter Koenig played Chekov in the original series and also made appearances in such shows as Ben Casey, Columbo and Babylon 5. Koenig is still active as an actor and is 79 years old as of this update’s posting.

Nurse Christine ChapelMajel Barrett

Christine Chapel is the head nurse of the Enterprise and works under the orders of Dr. McCoy. She mostly stays on the ship when others explore planets but has left from time to time. While originally she was trying to work things out with her fiancé Dr. Roger Korby, his disappearance left her without a man, and she began finding herself having feelings for Spock.  The fling would end up going nowhere. Later in her career, she becomes a doctor aboard the Enterprise and later is stationed at the Starfleet headquarters. Actress Majel Barrett played Chapel.  She was the married to show creator Gene Roddenberry and appeared as the voice for the computers in many of the Star Trek shows and movies. Barrett passed away in 2008 from leukemia.  She was 76 years old.

Spock Kirk Scotty

So that was just a very brief look at the crew of the USS Enterprise and many great facts and achievements from them have been left out of this quick look as I really think that if you have never watched this show or movies, you really should check them out for yourself as they are truly great science fiction watches. So I guess we should beam onto the Marvel Comic series based on Star Trek’s original crew, and I should also thank Mavericks Cards And Comics, Bell Book And Comic, Dark Star and Lone Star Comics for having issues in stock so that I could do this review. I am also getting a message from my communicator from Kirk telling me to remind you that I grade these on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and i’s art and story. So if you’re wearing a red shirt, you might want to change out of it now as it’s time to go on 18 missions with the crew of the USS Enterprise. So beam us to it Scotty!

Marvel Star Trek 1

Star Trek # 1  ***
Released in 1980    Cover Price .40    Marvel    #1 of 18

A powerful light cloud being is floating in space and is destroying ships and what ever else gets in its way! It’s been years sense the USS Enterprise went on a mission and Kirk is able to finally talk his way back into becoming the Captain of it once more and is setting out to try and stop what ever this thing is from reaching anymore planets, his crew has many familiar faces on board like Scotty, Sulu, Chekov and Uhura as well as some new faces including Captain Decker who is forced out of running the ship and into a officer role on this mission by Starfleet and Kirk who is taking over causing some major heat between the two. At the Enterprise Crew meeting they watch in horror live as a space station is attacked and just vanishes thanks to the light cloud! And worse just before this the teleport was not ready on the remodeled Enterprise and many new crew members lost their lives, and this brings aboard a “drafted” Dr. McCoy who was retired and Ilia a Deltan who will act as the ships navigator on this dangerous mission. Decker and Ilia know each other and its clear that this once Captain had a relationship with her. While taking off on their mission the Enterprise gets stuff in a wormhole along side a meteor and Decker over rides Kirks command to use Phasers and uses torpedo’s instead and this saves the ship damage and gets them out of the wormhole but also causes even more of a rift between the two Captains! Once safe and back on track a small ship asks to board the Enterprise and to Kirks shock and joy the pilot of the small ship is Spock!

This Marvel Comic series starts off with an adaptation of “Star Trek: The Motion Picture” and to be honest it was a wise choice as it was a great way to showcase the crew as well as bring everyone up to date on what was happing with the original crew. Plus it also helped add to the amazing over all enjoyment this comic reader and Trekkie had relaxing and reading it and remembering back to the first time I had seen the movie as well as read this issue in my younger days. The story this far has Admiral Kirk hooking and crooking his way back into becoming the Captain of the Enterprise that is being sent out on a important mission to stop an unknown cloud object from reaching the planet that its two days away from. Throw in some drama between the ships former Captain as well as some old relationship baggage and your have this issue in a nutshell. Captain Kirk in this issue is a man on a mission and his mission is not just save people from the unknown that’s heading their way but to also get command of the Enterprise once more. Kirk is as cocky as ever but it’s clear he is slightly outdated when it comes to all the improvements that have been made to his ship. Captain Decker is a man of pride and he feels betrayed by Kirk and Star Fleet as he is taken off Captain duty and forced to serve under the man who weaseled the position away from him, but Decker is also a slime ball when it comes to his love life as its reveled that he just up and left Ilia without even so much as a goodbye. Speaking of Ilia she is straight business and wants to do the best at her job, but while she puts on a strong front it’s clear she was hurt by Decker’s past behavior. Dr. McCoy is upset that he was forced back into active duty as he was enjoying retirement, but quickly comes around when he sees that his good friend Kirk is the one who really wanted his help on this mission. Spock starts the issue off on his home planet trying to ride himself of emotions that his human side has and soon finds he cannot and returns to the Enterprise unannounced and is a sight for sore eyes for his friends. The rest of the original crew Scotty, Sulu, Chekov and Uhura all are present but are background players. The Cloud Light Thing in the sky is clearly a force to be wreckend with as it not only takes down a federation station but also a Klingon ship! What is this cloud…I guess we will have to read more issues to find out! The plot while slow is a good way to reintroduce the crew to fans as well as to new readers and that’s why it was wise to kick this series off with the film adaptation as it was the new Trek product out and could help kick of Trek-Mania for youngsters of 1980. The cover is cool and eye catching for classic Science Fiction fans and the art inside done by the team of Dave Cockrum & Klaus Janson (Inks) and is pretty great stuff with most the characters looking close to the actors who played them. Over all a great solid first issue to kick off Marvels Star Trek series and makes me really looking forward to the next mission…I mean issue.

Marvel Star Trek 2

Star Trek # 2  ***
Released in 1980   Cover Price .40   Marvel   #2 of 18

Captain Kirk welcomes Spock back into the crew as he takes his place as the science officer, but while everyone is happy to see him, Spock shows no emotions toward them and this causes some tension between he and McCoy. Spock also helps Scotty figure out a way to save fuel and go into warp drive and while flying they run into the cloud that attacks! After a very powerful blast the Enterprise is in trouble until they are able to send the cloud a message of peace and that attacks stops leaving them puzzled and relieved that the cloud has given up its aggression. As the Enterprise flies through the cloud the find at in the middle is a ship so huge its like nothing they have ever seen before, and worse a living energy comes aboard and kills a security officer and tries to steal the ships records and when Spock tries to stop it Ilia gets the beings rage and it makes her vanish into thin air. The alien cloud ship then pulls the Enterprise into its docking and sends a robotic version of Ilia onto the ship who is suppose to record the everyday functions of humans for a master named V’ger, while the real Ilia is deceased this robot has her memories and Kirk decides that Decker should be her guide on the ship hoping that the relationship between the two can help take it off course for Earth as it’s now only six hours away! In the end Spock lurks in the shadows and gives a crew member the Vulcan nerve pinch and the issue ends leaving us not knowing why he did his action.

This second issue in the Movie Adaptation part is the set up for what the story is really about as we learn the cloud is really around a giant ship that is a beings named V’ger who records and loves knowledge. The Enterprise is the only hope for Earth as they are the only ones who have gotten this close to the ship and have the key to maybe save Earth in the forum of the robotic Ilia. Captain Kirk is as sure of himself as ever and his war of words and control with Decker rises to anger in this issue as every suggestion Decker gives the Captain is ignored and this even leads to Ilia being killed causing tension between the to very hostile. The thing is Kirk is not listening to Decker but is listening to Spock who he trusts and who he doesn’t feel intimidated by, and worse Kirk orders Decker to be the guide to the robotic Ilia and try to charm this machine with the memories of his one time lover in order to save Earth. Dr. McCoy is the man who figures out the make up of the robot and is the possible key to save them all if they can teach the machine to bring the message back to it’s master that people deserve to live. Bring the question who or what is V’ger and why does he want to combine with the “Creator” and if he does what does this mean for the universe? This is the main question that should and was on the minds of readers of this comic. While besides Kirk, Spock, McCoy and Decker the rest of the crew have small parts but are all very important to the issue as their actions and jobs move the plot along. The Science Fiction action is high in this issue as we get a space battle as well as a semi fight with an alien energy being that leaves two crew members dead. Plus the issue ends on a cliffhanger as Spock knocks out one of his own fellow crew and his reasoning is left with the message “Continued Next Issue”! The issues cover is pretty great and has the energy being reeking havoc on the Enterprise bridge and the art inside is once more done by Dave Cockrum who does a solid job of capturing the actors likeness in some shots, while in others his art seems a little rushed. Over all a solid issue that moves the plot along and is doing a good job of capturing the mood and feel of the movie it’s based on. So lets get to issue three and see why Spock did what he did and who or what V’ger is!

Marvel Star Trek 3

Star Trek # 3  ***
Released in 1980   Cover Price .40   Marvel   #3 of 18

Decker is trying all he can to get to the memories of Ilia who is very robotic and just wants more and more data for her master V’ger who plans on absorbing the crew after he gets the information he seeks. Meanwhile Spock has knocked out his fellow crew member so that he could get into a space suit and float into the center of the ship that he has figured out is V’ger! Kirk goes out after Spock and they find the V’ger breaks down all that is kills and stores it as part of it’s own being, and when Spock attempts to mind meld with it and is overloaded with its power but finds the V’ger is a living machine that comes from a planet of living machines and his quest is to find out the meaning of its life as well as find God to get the answers. V’ger has reached Earth and is about to kill all humans living on it but Kirk as an idea and says he has the answers its looking for and after a small outburst V’ger allows the Enterprise to enter into it’s main brain frame were Kirk, Spock, McCoy, Decker and the robot Ilia exit the ship and find the V’ger is really a missing NASA satellite called the Voyager Six that went missing 300 years ago and that its real creator is man! Decker enters the satellite’s missing code ending its reign of terror as it now has the answers its seeks but this turns Decker and Ilia into light beings and the next evolution for mankind. In the end Kirk and the Enterprise crew have saved the day and head into space for many more adventures.

The movie adaptation ends here and has Kirk and the crew having to use their wits and knowledge to stop the destruction of Earth. So V’ger is really just a missing NASA satellite that 300 years ago did not get to fulfill its mission of sending back data is collected to the space station after it was lost in a black hole. So in reality many people lost their lives all over a satellite that could not share its data with NASA. Kirk is very quick with his plan as he is able to save the Earth by bluffing and then able to prove that man is V’ger’s creator when he comes up with the code that is needed to unload its data. Decker is also a hero as he manually enters the code after they learn the satellite has been damaged and this causes Decker to become something more than human and as well be with Ilia forever. Spock who was having issues of his own due to his failed test on Vulcon has his answers and at one point cries for V’ger who will not truly have his. The nice touch to the end of the comic is that the Enterprise heads out into space looking for more adventures and is the perfect set up for this Marvel Comic series. The cover is great and has The Enterprise in battle showcasing the ship and what it can do, the inside art is once more done by Dave Cockrum and is fitting and better looking than issue two. Marvel Comics did a great job of adapting this film into a comic and I could say that in the 80’s and 90’s no one did these types of comics as good as Marvel. So with this Motion Picture adaptation out of the way lets see what new adventures the Marvel Bullpen have in store for us.

Marvel Star Trek 4

Star Trek # 4  ***
Released in 1980    Cover Price .40    Marvel    #4 of 18

The Enterprise has been selected to transport an alien named Raytag M’Gora who is insane and was captured and must be returned to prison that he escaped from. Also on this mission they must play host to Ambassador R’Kgg who’s people are open to negations with the federation, while Kirk don’t mind given the Ambassador a ride he is very angry about the prisoner as his ship is not set up to transport a crazed alien like that. While beaming Raytag M’Gora aboard the alien breaks free and runs amok until Spock is able to use the Vulcan Nerve Pinch to knock him out and place him into his cell. Raytag M’Gora begs Kirk not to return him to the prison planet as he claims it’s a terrible place and it is what drove him mad and warns them if they get to close to the area he will not be the only prisoner! The closer they get crew members begin to see werewolves and monsters with Sulu and Chekov seeing a ghost. Kirk don’t know what to make of these supernatural sightings but believes his crew and soon comes face to face with Count Dracula who appears on the bridge and knocks security around before disappearing, adding to the mystery that is unfolding on the Enterprise. As Dracula escapes he makes his way to Ambassador R’Kgg and kills him, and after doing so the evil visions disappear until the Enterprise finds a Haunted House planet and Kirk, Spock, McCoy and other crew members beam down and find a young woman being attacked by Frankenstein’s Monster! They are able to defeat the Monster but soon find themselves surrounded by monsters and the young blonde woman tells them she has been held prisoner there for a long time and wants to leave. But no one is leaving as well armed Klingons appears and take the landing party prisoners and send a message to acting commander Scotty that they have his friends and want the ship turned over. In the cell Raytag M’Gora lets out a crazy laugh as our issues ends.

The Crew of the Enterprise vs. the monsters is the best way to describe this fun and entertaining issue, and while it does not feel like a Star Trek episode it does feel like an episode of the animated series mixed with Scooby-Doo. The plot has Kirk and crew getting tricked into a Haunted House world while trying to deliver a alien prisoner back to prison and it appears that the illusions and plan was that of the Klingons who hate the federation and want to see Kirk and his crew pay for crimes they feel the universe has infected them with. Kirk is right to not want to take this mission as the ship and crew was not prepared for the evil and madness that waited them during this one. Spock tries his best to put logic to what he is seeing as many of the monsters that appeared were based on legend of Earth’s novels and ghost stories, but he is also the one who finds that the monsters are made of a living organism. Ambassador R’Kgg seemed like a good natured alien and while killed supposedly by Dracula I think there is more to R’Kgg than what we have seen in this issue and almost think he is playing possum on the words of Raytag M’Gora who was the last person he talked to. Speaking of Raytag M’Gora while I think he is crazy and has a violent streak in him, I do think he was trying to warn the Enterprise of what was awaiting them at the Haunted House planet. Plus who is this young blonde woman and why is she in this Haunted House world? Nice to see that the Klingons are the ones behind this set up and fake haunted planet, as it makes sense that they would do whatever they can to capture Kirk and his crew. Not to mention a highlight for this Monster Kid comic reader is the fact that Dracula from the Marvel Comic series Tomb Of Dracula has a cameo as the issues also has a werewolf, ghost, grim reaper and Frankenstein’s Monster to name a few of the ghouls who attack. While again it does not feel like the TV Show nor the movie that spawned this series it does have a nice comic book feel to it and that’s what makes it fun. The cover is cool and the art is still being done by Dave Cockrum making this solid and fun issue for this reader. While again many of the crew take small roles its great to see Kirk and Spock take on monsters even if they are not real and makes me look forward to how this mission will work out for them, so lets not wait and move onto issue five.

Marvel Star Trek 5

Star Trek # 5   **1/2
Released in 1980   Cover Price .40   Marvel   #5 of 18

The Klingons to show Kirk on this Haunted House planet they mean business kill one of his crew members as everyone watches on unable to help. They then turn on Kirk and the crew and take Spock hostage and they beam up to their Bird-Of-Pray were they tell Spock that he is the only one that will survive from the Enterprise as they have orders to kill the crew and take the ship to learn how it’s new warp drive works! While Kirk and his crew deal with the unknown woman they beamed aboard that they find out is not human and worse the Kingons attack their warp drives and leaves the Enterprise stranded in that location! Spock finds out that the “Monsters” that are attacking his fellow crew members is due in part to a man who was a Horror Movie archivist who is being used as a weapon by The Klingons! Working with the Klingons on this take over mission is Raytag M’Gora who has a projector implanted in his skull that helps bring the monsters to the ship, and we also find out that the unknown woman is the image of the “weapons” wife! Spock figures out and is able to warn The Enterprise to destroy the image of the woman that triggers the archivist to wake up that in turn over loads the projector inside Raytag M’Gora killing him and sending the monsters to the Klingons ship! Spock and the Archivist beam aboard the Enterprise and they leave the area and complete there mission and deliver the dead body of Raytag to the prison planet.

The monsters of the movies run wild on the Enterprise thanks to a horror movie fan! The plot of this issue has The Klingons using a new weapon they developed that allows a persons fears to come to life against the Enterprise so they can take over the ship and learn new federation secrets, but thanks to the brilliant mind of Spock the plan not only fails but also backfires as they become the target of the monsters. Kirk and the rest of the Enterprise Crew are helpless in this saga as The Klingons dismantle their warp drive, take Spock hostage and have the monsters under their control, but I should say while the odds were grim Kirk very lost the fighting spirit. Spock meanwhile even as a hostage keeps his wits just like all Vulcans would and is the brains behind turning the tables on his captures. The Klingons are cold-blooded killers and not only murder one Star Fleet security officer but also have plans in place to kill everyone on the Enterprise! The monsters while just made real by imagination and memories are still a force of destruction and murder, and the poor sap who is creating them is just a pawn in a sick game of ship stealing. Raytag as well is a pawn but a willing one as he felt by helping the Klingons they could save him from a fate of being a prisoner the rest of his life, as for the mystery woman she is just a sad case as she is just the memory of the Archivist’s murdered wife. The classic banter between Spock and McCoy is present in this issue and that’s always fun to read as it really made me flashback to many of the scenes from the films were the two were at odds over silly disagreements or just McCoy not understanding the lack of emotions of Vulcans. While this was a silly plot for the most part I still found myself enjoying reading it and wondering what adventures the Enterprise would have next. Being five issues in I must also say that my favorite character has to be Spock as while not done perfect and for some reason is slightly off he seems to shine more than most the other crew members. Kirk is great just as is McCoy but while they are as well close to their movie and show characters they still are slightly off. The art in this issue is done by Dave Cockrum again and while it is good for some reason some panels seem off as in one panel has Kirk looking like a pig face version of The Phantom Of The Opera and another has McCoy looking like a bug eyed monster, very odd a very sloppy. The cover is great and eye catching and leaves you wanting to see why McCoy is killing a woman with a phaser. Over all a slightly above average comic adventure of the crew of the Enterprise that leaves you wanting to see what the next adventure awaits us.

Marvel Star Trek 6

Star Trek # 6  ***
Released in 1980   Cover Price .50   Marvel   #6 of 18

The Enterprise is picked to escort Ambassador Phral of the planet Yannid VI to a signing that will allow them to join the federation, but after the transporter has an issue and when Phral appears onboard he has a knife in his back and is dead! Kirk calls the palace on Yannid VI and they confirm that the Ambassador was alive and well when he left to beam aboard The Enterprise and this could cause major issues of them joining the Federation. Kirk assigns Spock and McCoy to try and figure out what happened while he tries to talk peace and confirm that they will find the murderer of their citizen. While investigating Spock and McCoy find lots of odd details about this murder like that fact it appears he has dead 15 minutes before he was beamed up as well as all video of the beam up is missing due to a power surge. Tension is running wild on Yannid VI as many of the people want to join the Federation while others want to join the Klingons and this becomes dangerous when Sulu, Chekov and a female crew member DiFalco are attacked at a bar and are able to escaped when they are beamed aboard the Enterprise. Kirk has been very edgy sense the death of the Ambassador even snapping at his crew and finally comes clean and tells them about when he was younger he on accident shot Phral on a rescue mission that at the time was a prince and put the would be ruler into a coma making him miss his turn of ruling. Spock has news for the Captain as he thinks the body on the ship is that of an imposter set up by the real Phral who wants revenge on Kirk and wants to start a new life. Kirk, Spock and McCoy put on disguises and beam down to Yannid to find a famed plastic surgeon as they think she might be helping him on this set up, but she is killed and Kirk and crew are found by the Prince and his guards who blame them for the death of the Doctor as well as the Ambassador! Spock using his logical mind is able to trick Phral who has had plastic sugary into exposing his true idientity and this clears Kirk of wrong doing as well helps Yannid VI in joining the Federation as they see Kirk and crew are men of their word.

Spock does it again as just like Sherlock Holmes, Dick Tracy or Batman he uses logic and great detective skills to solve a crime of murder, set up and betrayal. This issues plot is this an Ambassador who is to sign for his planet to join the federation and who has bad blood with Kirk is killed while beaming aboard the Enterprise and this leads to Kirk being the prime suspect and puts a strain on them joining the greater cause of peace with the Federation, but thanks to McCoy and Spock they are able to find the answers to who is the real killer and expose a plan that would have not only caused Kirk to loose his career but also could have caused war! Kirk is a man with lots of stress and some guilt as he feels like an accident when he was a young Star Fleet member left a man who was to be King in a coma making him loss his chance at ruling, not to mention he was sent to save the Prince and in turn is the one who ended up hurting him. But while Kirk is short tempered he still does his job and puts his two best crew members on the case to solve who set this murder up. Spock and McCoy are fast and solve the case in short time as all the evidence don’t add up and they are onto the twisted plan that was put into place thanks to video from Yannid and the body onboard. Nice to see Sulu and Chekov get to show off a little as they sword fight off their attackers in the bar! Ambassador Phral is a bitter, greedy and lying man who set up his own “death” in order to get away with stolen money. His actions caused a Civil War on his home planet as well as could have caused a war with the Federation! Not to mention he murdered a doctor as well as some poor soul to get away with his crimes, but thanks to Spock and McCoy his cover is blown and he is taken away for punishment. This was another great adventure and love that Sherlock Holmes reference and feel to it, not to mention McCoy gets to deliver “She’s Dead Jim” during the books final. The cover is ok and nothing special and the art is done by Dave Cockrum again and is pretty good, I should also note that Marvel’s Editor In Chief at this time was the one and only Jim Shooter! To sum it up a good issue that made for a fun read that blended Science Fiction with Detective touches that entertained for sure.

Marvel Star Trek 7

Star Trek # 7   **1/2
Released in 1980   Cover Price .50   Marvel   #7 of 18

The Enterprise is sent to a planet that in a short time will be surrounded by a poisoned cloud that will leave its 200 residents dead and the world un-livable. Captain Kirk, Spock, McCoy and two security officers beam down to the planet to try and talk to its people to come with them in order to survive. Once on the planet Kirk and crew soon find that the simple minded aliens have been awaiting them and have giant statues built of the crew members in town that have been their for millenniums, and worse they will not leave as they think Kirk, Spock and McCoy will protect them from the approaching death cloud. While Scotty takes control of the Enterprise and tries to disrupt the cloud with phasers and fail Kirk, McCoy and Spock follow a alien who is about to evolve and find that these aliens are very smart and when Spock mind melds with the alien he finds that the planet has a defense system that defeats the cloud and that this alien race can see the future and as our crew leaves they have more questions than answers.

A planet is in danger over a dangerous cloud and Kirk and crew must try and stop it and save the alien race that dwells on the planet is the plot of this issue and while solid and good it does kind of feel like a throw away issue, as the dangerous cloud has a been there done that feel to it. The threat seems high for the crew as always as they must risk their own necks in order to do their job for being the saviors of the universes. The Alien race are simple weird looking creatures who are all kind hearted, but while they seem dim witted they are in fact slightly more intelligent than they appear and can also see into the future. Kirk in this issue goes to the planet to try and talk to it’s people about beaming aboard the Enterprise in order to survive but finds himself stuck on the planet and death approaching and must send his own ship and crew on what could be a suicide mission in attacking the cloud to try and break it up! Kirk is under lots of pressure but as always he holds his cool and helps lead the charge in everyone’s survival. McCoy and the security guards are just around and don’t offer too much to this issue but are at least cool to see around. Scotty steps up this issue and burns his hands bad trying to beam down Kirk and his landing party even after he warned them this was not a good idea and as well takes control of the Enterprise and tries his best to defeat the cloud and protect his fellow crew members. Spock is the true hero once more as his actions and quick thinking is what saves the day and gives him the idea of pulling a lever that activated the planets defense. The Cloud is just that a cloud that floats around space and spreads poisoned air and radiation to planets it passes by. The cover is pretty great and is very eye catching and the art inside is done by Mike Nasser and is really good! Over all a good issue but nothing special.

Marvel Star Trek 8

Star Trek # 8  **1/2
Released in 1980   Cover Price .50   Marvel   #8 of 18

The Mox an alien race has attacked The Enterprise and has the ship in a force field that is also sending out electronic waves that is driving the crew mad with massive headaches as well as is draining their weapons and warp drives of energy and if this continues to much longer the ship will explode. Kirk and crew are in bad shape and when Spock is kidnapped and beamed aboard the enemy ship it is now not only a battle for survival but also now a rescue mission. Kirk, McCoy, Chekov as well as a few fellow crew members beam down to a near by planet that is populated by The Mox and start their rescue mission as the Enterprise is still in a bad way in space. While on the planet they are attacked with older style weapons from guns to spears and find another race is on the planet that as well are after The Mox! On the ship Professor Fowler is dying from a heart element as Dr. Christine Chapel tries to explain to her that the ship is stuck due to an attack and her life is in danger as she needs a heart transplant! On the planet Kirk soon finds out that the aliens that attacked them are called The Orgs and they are on a mission to attack The Mox who are really robots who are at war with the Orgs who they find threatening as they are battling over the planet they both share. In the end Spock is able to use his skills to free the Enterprise from the force field that was holding it and in turn Kirk uses the ships phasers to stun all The Orgs and with the help of Professor Fowler who sneaks herself onto the planet she with her new robotic heart is able to bring peace between The Mox and The Orgs and this mission comes to an end.

The war between machines and humanoids takes place in this Star Trek issue as they cant get along as one wants what the other has and the other lives in fear of what the other wants to take away. Kirk and the crew are under attack as well as The Mox who are the machines go on the attack and hold them at bay as they want to steal Spock who they think can talk to some simple creatures who have strong psychic powers that live on the planet and think they can protect them from the attacking Orgs who are planning to go to total war that night, so as you can see once more Spock is the main hero who not only helps The Enterprise escape the force field trap that is about to blow up the ship from the pressure but also helps stop the war that is about to break out. So what I have learned these eight issues so far is that while Captain Kirk is in charge the really hero in Marvel Comics eyes was Spock. Professor Fowler is a character who is very sick and is in need of a heart transplant who for some reason gets a second wind knocks out several crew members, hijacks the transporter room and beams herself to the planet as the war is going on, is able to get a robotic heart and stay on the planet and brings peace to the two feuding sides. But really you could have cut Fowler out and the story would have been just as impactful and a little less mashed up feeling. The cover has Spock being surrounded by The Mox and is ok and the art inside is done by the team of Dave Cockrum & Ricardo Villamonte and looks pretty good and the characters look like the actors pretty well. Over all another fun issue and shows that Star Trek and Marvel Comics made a good team to bring entertaining issues to readers hands.

Marvel Star Trek 9

Star Trek # 9  ***
Released in 1980   Cover Price .50   Marvel   #9 of 18

The Enterprise is heading for some down time and while heading back to a base station they find a missing federation ship named the Endeavor that has been missing for 22 years! They try to communicate with the ghost ship and get no response, but they do get attacked by the ship and must defend themselves and shot down the attacking ship. Once the Endeavor is down Kirk and crew beam aboard it and find the crew all long dead and killed by phaser shots, and worse one of the Enterprise crew members becomes possessed and tries to murder his friends! Spock and McCoy get the possessed crew member under control and they all head back aboard The Enterprise and learn from the ghost ships logs that a madness swept the ship and caused people to become murderous and savage after picking up an 89 year old woman who was supposed to have died at the age of 36 who is the grand mother of Enterprise crew member Karen Hester who is a zoologist and one time lover of Captain Kirk. The mission is clear now and Kirk along with Spock, McCoy and fellow crew head to the freezing cold planet and find that it held a secret and illegal lab that was conducting transporter beam experiments that caused many deaths and the possessed crew members have the spirit of those who died being guanine pigs and want to kill Karen as she is related to the head doctor who conducted these experiments. In the end Kirk figures out a way to trap the possessed spirits that call themselves Unity on the planet and blows up the secret lab with them inside and in the end the infected crew members are getting better and Karen transfers off The Enterprise as she still loves Kirk and knows she has to let him go.

This feels like an episode of the classic Star Trek series as the plot has a ghost Starfleet ship being taken over by the spirits of people who were killed during transporter experiments and now want revenge against the doctor who conducted them, who has long been dead and they confuse her relative and currant Enterprise crew member as their target and its up to Kirk to save the day. The Unity is the spirits and by all accounts they are very dangerous as they can force living people to turn on each other in fits of rage and don’t care about anything else besides revenge. Kirk is calm and shows why he is the captain of the Enterprise as he is quick witted and able to trick The Unity to it’s death as well as saves his infected crew members from a death that would be right around the corner, so for this issue Kirk is the true hero! Karen Hester is a woman who while a member of the Federation is really just hung up on Kirk as she dated him for three years and can not get over the fact they broke up, she is an interesting character as he grandmother was responsible for the deaths that made up The Unity. The rest of the crew are around and play background characters very well and add their own touches to the adventures that unfolds before us readers eyes. The cool thing about this issue is that it allows Kirk to be the hero and not Spock like so many other issues in this series has allowed. The cover is pretty cool as The Unity looks great, but the crew members look pretty sloppy. The art is done by Dave Cockrum & Frank Springer and looks good and fitting for this sci-fi comic based on a TV Show and Movie. Over all issue nine is really solid and one that was a great read and captured the mood and feel of Star Trek really well.

Marvel Star Trek 10

Star Trek # 10  **1/2
Released in 1981   Cover Price .50   Marvel   #10 of 18

Captain Kirk is getting over the flu and worse the planet the Enterprise is researching is surrounded by magnetic fields and a ground team must take some readings form it’s surface. Spock and McCoy volunteer and after crashing on the planet thanks to the magnetic field they soon find themselves without a way to communicate with the Enterprise and have even stumbled upon a primitive race that is about to sacrifice a woman named Shulu to the dragon god, and after she escapes their grip she runs into Spock and McCoy to protect her from the angry tribe that want to see her dead! Spock and McCoy’s phasers clog up as well thanks to the magnetic field and while McCoy and the girl get away, Spock is captured and forced to be a slave to the Dragon Lizard worshiping tribe as McCoy along with the smaller tribe that Shulu comes from come up with a plan to rescue Spock that has McCoy teaching them how to make and use bow and arrows. A rescue mission happens and Spock is set free and the evil tribe leader is killed and McCoy soon learns that his new friends are just as cruel as the ones they over threw and Spock and McCoy find themselves once more being hunted as the new tribe in power turns on them for questioning their customs, in the end Kirk and a shuttle comes down and saves the pair from what would have been a for sure death at the hands of primitive humanoids.

This tenth issue adventure is pretty good but also feels a little lackluster and almost like a throwaway episode of the show as they stretch the plot out as long as they could and than padded the rest of the issue with looks at the uniforms and gear of crew members to meet the page count. The plot is this Spock and McCoy get stuck on a planet with primitive man and save the life of a young woman who was going to be killed to please a false god, Spock gets kidnapped and enslaved and this forces McCoy to team with the smaller tribe and break federation rules when he teaches them how to make new weapons and defeat their enemies and saves Spock. And before the pair is saved they learn that one mans evil ways just leads to more evil ways. Captain Kirk in this issues takes a back seat as he is sick with the flu and only in the end comes to his friends aid when they are late to report back to the Enterprise. Spock is noble and stays behind to save the life of the young woman and McCoy and becomes a slave for his deeds, Spock truly is a logical and iconic hero character. McCoy shows that he is a loyal friend to Spock as well as proves he will not stand by if human lives are in danger. The cover for this issue is great and makes it look like in the issue Spock was going to gladiator fight with a primitive man and while that would have been amazing and fit the tag line “ Spock…The Barbarian” it sadly did not live up to that epicness and instead we got a middle of the road fun story. The art in this issue is done by Leo Duranona and Klaus Janson and for the post part looks rushed and seems unfinished, and besides the ships and a few panels of crew members it’s the sloppiest work this far in the whole series up to this issue. To sum it up a cool read but by far the weakest issue this far, so lets just move on past this one.

Marvel Star Trek 11

Star Trek # 11  ***
Released in 1981   Cover Price .50   Marvel   #11 of 18

Captain Kirk and the crew of the Enterprise watch the logs of another federation ship that’s crew was slowly killed by radiation and the effects it had on their bodies and minds. The Enterprise is to move Dr. Wentworth and his patients off a planet that could be effected by the radiation and must beam them all aboard and take them to a new location. First beamed aboard is a young lady named Andrea Manning who is the doctors assistant and who also has a unknown strange past with Scotty who seems sad and not to pleased to see her. With the guests now all aboard Dr. Wentworth tries his best to spill his mumbo jumbo on the crew about not taking orders and to live their own lives as it’s clear his clinic is not so much for healing, as it is a cult! In the engineering room a Witch from classic folklore attacks Scotty, knocks Kirk and Spock around plus kills two security officers before disappearing. The Witch’s name was “Black Annis” and was a myth from Scotty’s youth and after seeing it he has fallen into a bad state of fear that leaves Kirk, McCoy and Spock worried about his health and mental well being. Meanwhile Wentworth has used his power of persuasion on Sulu and Uhura and they have changed course from the Starfleet base to now a vacation planet and this angers Kirk who does not know why now his crew are not listening to his direct orders. After arresting those who are uprising against orders they soon find that more Scottish folklore monsters are after Scotty and that Andrea Manning is the one who is responsible for these terrors! As Spock and McCoy try to stop Andrea from bringing more monster to life, Kirk has it out with Wentworth who is on a quest to take over the Enterprise and spread his mind control across the galaxy…but this don’t end well for the Doctor as Kirk with a well placed punch leaves the old man knocked out on the floor. And after summing the Loch Ness Monster to attack the Enterprise, McCoy quickly sedates Andrea and the monster vanishes and they crew snap out of their brainwashed trances and deliver the Cult members to the Starfleet base.

This issue’s mission has Captain Kirk and crew going up against a Cult ran by a doctor who has the power to mind control and his assistant who can bring things form your memories to life and use against you. This has a real 60’s Manson Family and even Health But Guru feel to it as Dr. Wentworth the madman with the power of mind control wants to rule the galaxy and will use other to get it all the while faking spreading the message of being once self, when really your just being his puppet. Andrea Manning while a cult member and the doctors # 1 (as The Joker from the Tim Burton Film would say) has he own reasons for unleashing monsters from Scottish folklore onto the Enterprise as she is very upset with Scotty who was once her boyfriend and who dumped her for so he could focus on his career in Starfleet, and man she wants to mentally break him before she murders him as she tries her best to scare him to a state of 100% terror. Kirk handles his crew turning against his orders, his friend Scotty being scared out of his wits and a cult leader trying to steal his ship really well and gets to work out his frustration from all these things with one well placed and powerful punch to the cult leaders face. Scotty gets the worst of it all as the fears of his youth are used against him and all because he broke up with a young lady many years back. Crew members McCoy, Spock and Chekov all do their part to stop this sinister plan while poor Sulu and Uhura fall victim to mind control. Over all this is a very solid fun issue that had the right blend of action and science fiction sandwiched in-between a cool cover of the Enterprise under attack. The interior art was great and done by Joe Brozowski and Tom Palmer and could be my favorite art this far in the series as the characters look like the actors who played them and all side characters as well looked fantastic. This issue is making me look forward to the next issue mission as Marvel at this point in time is doing Star Trek justice in the world of comics.

Marvel Star Trek 12

Star Trek # 12  ***
Released in 1981   Cover Price .50   Marvel   #12 of 18

Janice Rand is now a Lt. Commander of the Icarus and is married to a Phaetonians alien named Kadan who is without a body and a energy ball inside of a pyramid case and along with more of his race they are about to take on a mission to travel to uncharted space, the downside is that Rand will be the only human aboard the ship and for the rest of her life she will not have any more human contact. This upsets Kirk who has had a past relationship with Rand, as he feels that not only her time in space alone is a bad idea but so is the fact that she is married to a alien with no body! After some words Kirk gives her his blessing on this mission that turns bad quick as the barrier drives the Phaetonians mad and now her once loving and logical husband Kadan is a madman who is controlling the starship that is now gone mad killing ships that get in its way, all the while Rand is now a prisoner! Rand during the impact with the barrier gains physic powers and sends a mind message for help to Spock and this causes Kirk to spring into action and try and save his one time woman and also the planet of the Phaetonians as Kadan plans on crashing the Icarus into it as he and the crew feel homesick! Kirk, Spock, McCoy and Sulu beam aboard the Icarus and fight off traps and force fields until Spock is able to join minds with Kadan and save the planet and the Icarus crew from certain death. In the end the Phaetonians are taken to a mental asylum as they have gone mad, Janice Rand goes back to normal and is now safe and feels important as she helped Spock with Kadan’s mind meld as well as now she can divorce her husband and all ends well for Starfleet.

Captain Kirk has done it again as he on this mission not only saves a planet from destruction along with his crew but also hits on a married woman and by the end of the mission opens her mind up for a divorce! Kirk is a real ladies man as well as a great Captain and friend to those aboard his ship The Enterprise. Janice Rand is still hung up on Kirk and marries a alien who has no body, but does have a big brain and chooses to take on a mission that will have her dying in space with a ship with no human crew members! Her goal is to chart un-charted galaxies and to make an impact in her life time…but in the end does so as she truly does help Spock take control of her husbands mind who is the one controlling the out of control ship headed for impact with his home planet. Spock once more is the main man who saves the day as his mind meld technics is what allows them to take control of the ship and deliver it to a safe place. What really worked for his issue was the fact that the ships Enterprise and Icarus played cat and mouse games and the chase felt like a true episode of Star Trek! I also want to note that while Kirk and crew were on the Icarus the Enterprise was being commanded by Scotty who’s idea to save the planet was to wreck the two ships together killing everyone on board both ships, and the worst part is he was going through with the idea until Spock at the last moment was able to take control of the runaway starship! Over all while this issue is nothing to special it does have a great feel to it and I found myself enjoying reading the story as it unfolded. The cover is great and has Kadan in the center as well as an illusion of what his people use to look like above Kirk, Rand and Spock who are in pain over his power…very cool Marvel Comics stuff! The art inside is ok and is slightly sloppy in spots and is done by the team of Luke McDonnell and Tom Palmer and again while ok it does not have the appeal like the last issue did in the art department. Over all our 12 mission with the crew of the Enterprise and Marvel is well done and shows that comics based on Movies and TV Shows can be done right when in the hands of creators who care.

Marvel Star Trek 13

Star Trek # 13  ***
Released in 1981   Cover Price .50   Marvel   #12 of 18

Hephaestus is a resort planet filled with peace, as it’s a neutral zone and important minerals wanted by the Federation so Captain Kirk and the crew of the Enterprise is sent down to get permission form the planets president named Mukii and talks go well as he agrees for them to mine the minerals they need. But also on the planet is Klingon Commander Kagg and his crew who want to talk Mukii and his people out of helping the Federation and more allow them to protect them and act as their allies. As tension between Federation crew and Klingon crew heat up leaving Chekov in a fistfight with a very rude Klingon who was abusing a native of Hephaestus, this resort planet is slowly turning into a war zone. As Dr. McCoy enjoys a drink at the bar he is approached by his estranged daughter Joanna who lets out her rage on her father who in turn tries to defend is actions and even meets her ill Vulcan soon to be husband Suvak who during the argument passes out! The fight leaves the native Hephaestus dead and both the Klingon and Chekov in jail, with Dr. McCoy and Dr. Chapel having to perform an autopsy on the dead primate man learning that a chip is what gives them intelligence, and when Kagg shows up the plan is revealed that the Klingons want to take over the planet and want to know were the secret base that makes the chips that makes the Hephaestus people smart is and has found it and placed a bomb in the factory to blow it up and stop the only source for the chips to be made! In Kaggs escape he takes nurse Joanna McCoy hostage and this leaves to Spock and Kirk trying to track him down, as Dr. McCoy and Dr. Chapel stay with Suvak who is dying and shows true love and courage as he goes to his loves aid in the factory and holds Kagg at bay as Kirk and the rest of the crew are beamed aboard the Enterprise, but not before Kirk sends the blueprints of making the chips to his ship. The factory blows up killing Suvak and Kagg in the process. In the end the rift between Joanna and Dr. McCoy is even wider as her love is now dead, but words from Spock speak logic to Bones who ends up ending the issue beaming down to speak to his daughter and rebuild their relationship.

This is like classic Star Trek meets classic Planet Of The Apes as the natives of Hephaestus are smart ape people who look and dress a lot like the apes from that film series wrapped up into one classic Marvel Comic issue. The plot of this issue has the Enterprise having a showdown with Klingons on a natural planet that is run by smart primate people who are being targeted by the Klingons as they want to take over their planet and by the Federation who wants to have them as allies and use some of their land for mining. And throw is a couple of murders of the Hephaestus people as well as the drama of Dr. McCoy seeing his daughter after many years of being at odds as well as the fact she wants to marry a Vulcan who is dying and you have this action back issue wrapped up. While Kirk and Spock are the main focus of the hero part of the issue and both risk their lives to save the Hephaestus people, it’s Dr. McCoy who steals the show as his drama with his daughter and the raw emotions of hating the fact she is marring a Vulcan is what drives the issue into being more than just another space adventure and rescue comic. Joanna McCoy has followed in the footsteps of her father as she is a nurse, but her feelings toward her father are every bitter and she does not respect him nor want him in her life! The Klingons lead by Commander Kagg are as blood thirsty as ever and kill and bully their way into trying to conquer and take what they want, but as always they fail and end up one the bad end of the outcome. The Hephaestus is a race of Primate Aliens who have gotten their smarts from Aliens who visited their planet years back and gave them chips in the back of their necks that allowed them to become smart, I dig the fact that with smarts came the want to make money as they turned their planet into one giant spa! The cover is great and has Kagg holding a gun to Joanna McCoy’s head and Kirk and Spock about to spring into action to save her! The interior art is done once more by the team of Tom Palmer and Joe Brozowski and looks great! Over all another great issue and proved that Jim Shooter who was the Editor In-Chief during this time was one of the best things to happen to Marvel Comics, a great read about a fun mission from the crew of The Enterprise.

Marvel Star Trek 14

Star Trek # 14  ***
Released in 1981   Cover Price .50   Marvel   #14 of 18

The Enterprise has found a planet that looks like ancient Egypt and it’s about to be in the patch of a lethal meteor shower that will leave any living thing dead. Kirk, McCoy, Sulu, Uhura, Chekov and many more crew members beam down to look for life and warn them of the coming doom from the sky while Scotty, Spock and a small handful of others stay aboard the Enterprise to monitor the approaching meteor storm. While on the planet Kirk is possessed by the spirit of Menteptah II a long dead pharaoh who watches as the Enterprise crew have to fight off a giant sphinx robot that they finally bring down by blowing its head off with their phasers, but the crew themselves are soon on the end of a phaser blast as the possessed Kirk blasts them and keeps them hostage. Kirk then takes his new prisoners communicators and destroys them as he thinks they can help him bring his long dead people back to life, but he missed one as McCoy had taken one off of a security officer that was killed during the battle with the giant robot. When caught using it McCoy is stunned and he and Sulu are taken to a primitive sick bay that has the hole crew getting iv’s filled with drugs that will make them slaves to the possessed Kirk who has already conned Uhura into thinking she was his queen. Spock beams down to the planet and snaps Kirk back into reality as McCoy escapes the sick bay and uses modern medicine to snap the crew out of their brainwashing. The mummies come alive as they were just normal men in a state of long slumber and are beamed off the planet to a safe location away from the meteors and harmful sun radiation that was effecting their planet. Kirk and Spock were also able to save Scotty and the Enterprise that was hit by a powerful shrinking ray fired off by one of the pyramids when they figure out the ancient computer system that controls the plants defense system. In the end everyone is back to normal and once more the crew of The Enterprise has saved the day.

“Captain Kirk and the Curse of the Space Pharaoh” is what I nicknamed this issue that has Kirk being possessed by a dead pharaoh and controlled by an Egyptian God statue who wants to use the Enterprise crew to wake up his followers that have been asleep for decades. When Captain Kirk first goes to the planet he is doing so with a noble cause as he wants to save anyone that may be on the planet from the approaching meteor shower of death, but once he gets possessed he becomes a madman with power who wants slaves and wants to please his God by doing what he commands. If not for Spock Kirk and most of the Enterprise crew would have been in a trance and no longer themselves forever! Spock for most the issue hangs out on the Enterprise with Scotty and a skeleton crew, but once he hears the message from McCoy he becomes a one man army as he beams down and rescues the day. I also like the side story of the Enterprise shrinking due to a pyramid laser ray as it adds even more adventure and drama as Scotty is in total danger. The cover is classic early 80’s Marvel and the art inside is done by Luke McDonnell and Gene Day and looks fantastic! Over all this is another solid and good issue and holds the magic of the TV Show and the Characters and is worth the read for sure.

Marvel Star Trek 15

Star Trek # 15  **1/2
Released in 1981   Cover Price .50   Marvel   #15 of 18

Captain Kirk calls a meeting in his room and when McCoy and Spock show up they are greeted by a monster who shocks them, but they soon learn that its just Kirk in a costume and that many of the crew will be wearing them as they are going undercover on a prison world! Their mission is for a four man team to act as guards and break into the death row section of the planet where prisoners are killed in brutal ways no matter the crime they committed, the second part of the mission will follow after the success or failure of the first part of the mission. The Enterprise captures the real guard ship and Spock uses mild melding to calm them and sends them back home as members of the Enterprise will be taking their place as the mission is now told as they are looking for a young man named Tak who went missing heading for the prison planet and they need to bring him back safe and find out why he went their in the first place. Kirk, Spock, McCoy and Uhura put on the costumes and head for their mission were they run across just how brutal the planet and its executions really are. While sent out to find a missing prisoner Kirk and the crew find Tak as well as are busted by a guard they must knock out and leave in a ditch! Tak informs them that he wants to die on this planet as an accident he had while drunk left his true love dead! Tak once more runs away before he can be rescued and shape shifts into a prisoner about to be executed and is saved my Kirk and crew again only for they themselves to be saved by the guard they knocked out who kills the evil warden and takes over the prison and wants to run it way different. Kirk and crew along with Tak are beamed aboard the Enterprise and Tak is set to get the mental help he needs.

This fifteenth issue in this Marvel Comic series of Star Trek issues is a good read, but could be one of the weakest this far next to maybe issue ten. The issues plot has the Enterprise crew going on a top-secret mission in a territory that is hostile and must save a young alien man who has went missing on a planet that is the galaxies worst prison with the most brutal death row! Kirk tells his crew that this mission is one they can by no way connect to the federation so if they must die in order to protect their employer so be it! The crew is wearing goofy costumes most the issue, besides Kirk who’s mask is ripped off so the good old captains face is seen by not only the prison guards but also us readers. The Warden is super evil and gets pleasure in watching the killing of his prisoners as he finds that they do not deserve respect in life or death, but he meets his maker by the hands of his own guard who puts a phaser blast hole in his back as he wants to change the evil ways of the planet. The cover for this issue is pretty good as it makes it look as if Captain Kirk has turned into The Devil as the crew look on fearful! The interior art is pretty sloppy and weak and is done by Gil Kane, and that’s shocking as his work for the most part was pretty good in other Marvel and DC Comics. While this issue is not terrible and was an enjoyable read, I just found it to get semi generic and nothing special. I do like how it has a message of don’t drink or do drugs and drive as it could lead to death! To sum it up this issue is like a throw away episode of the TV series and while worth the read will be one that you would rate lower.

Marvel Star Trek 16

Star Trek # 16  ***
Released in 1981   Cover Price .50   Marvel   #16 of 18

Kirk, Spock, McCoy, Chekov, a security guard and Themon (who is Chekov’s girlfriend) beam down to a federation planet for its annual check-up to its people but what they find instead is a tribe of trolls who attack them and kidnap Themon! Before the battle gets to fierce McCoy and an injured Troll are beamed aboard the Enterprise so they can study what they are! While Kirk and the crew fight on against the trolls they are saved by gnomes that are lead by Torval who informs them that the colony people of this planet they were looking for are dead and eaten by the trolls! Kirk and his crew are lead to a cave were the trolls live in order to try and save Themon, while aboard the Enterprise beamed up with the now un-needed supplies are two bat riding trolls who attack and are quickly captured when the crew learn they are powerless with out their hats on and once this happens they turn back into gnomes! When Kirk and crew find Themon she is trying to communicate to the trolls who are far less hostile now and seems to understand what they crew are saying! Meanwhile McCoy figures out the real trolls are in fact people and with some medicine they will turn back normal and he comes down to the planet and transforms the trolls back to normal. Kirk and Spock put two and two together and figure out Torval and his gnomes are the real bad guys who have set this whole thing up, in the end they defeat the gnomes who explain that only four of their race are alive and they just wanted a place to be left alone, and they get it as the leave them be and transport the colony away and all ends well.

This issue pits Kirk and the Enterprise against Trolls and Gnomes on a planet that was set for research and once the smoke clears they find that the gnomes whom they thought were allies are in fact the enemies who are using hat magic to destroy and trick those who stand in their way of living on the planet alone! Kirk in this issues is leading not only the ship but the landing party and seems to be is a world of disbelief as he jokes off the fact that they are being attacked and saved by creatures of Earth folklore. Not sure why he is acting like those who are stating and believe what they are seeing is real are crazy, he just does. Nice to see Chekov used more in this issue and even given a girlfriend in the blue skinned Themon who seems to be just as into Chekov as he is into her. The rest of the crew serve their purpose with McCoy being the real hero as he figures out the cure to make the trolls back to normal and saving them from a terrible life. The Gnomes who get their power from the their hats are few in numbers with only four being all that’s left of their race, but when their little minds are together they can kill and disrupt to get their way of wanting to live in peace. The Trolls are savages at first but once they can calm down and understand what the Enterprise crew is saying they become as gentle as babies. The threat in this issue while small still packs a great adventure feel to it as the gnomes try their best to even crush the crew and trolls alive with a cave in! The cover is eye catching and the art inside is done by Luke McDonnell and is ok but in some spots is really bad as one panel has Kirk looking like Sloth from the film The Goonies, as he eyes are weird and off center. Over all another fun Marvel Trek mission that was well worth the read and highly entertaining for fans of the TV Show and the movies.

Marvel Star Trek 17

Star Trek # 17  ***
Released in 1981   Cover Price .50   Marvel    #17 of 18

The Enterprise is called to a planet where a federation satellite crashed, and its fuel may cause the atmosphere to become toxic when coming in touch with the air. To see if the fuel has affected the air Kirk, Spock and McCoy beam down to the planet that is very primitive in nature much like medieval times.  A young child witnesses them beaming down and believes they are angels. While in town McCoy heads to the town’s hospital that is a barbaric house of pain and suffering as the sick are not cured but left to heal by the hands of faith. While Kirk and Spock make the mistake of talking to a old man who studies the stars, the townspeople think they are evil so they are attacked and taken away, and when they discover Spock’s pointed ears they think he is a devil. McCoy finds that the air is poisoned and that the sick and elderly are being affected, but he as well is arrested and branded a devil worshiping evildoer.  The young child is also captured as they think she is mindlessly following the evil ones, and Gorman, who is the star researcher, saves her from being tortured and causes the holy warrior guards to give chase tricking them to leave and making it easier for Gorman and the young child visit Kirk and Spock in their cell and give them back their broken equipment that they use to free themselves, but sadly they must leave McCoy behind as he is in another cell and informs them that the air is turning toxic and they must get the Enterprise to drop the anti toxin into the atmosphere before it’s too late. In the end Kirk saves McCoy, who is about to be drowned by the Holy Warriors that think he is a witch, as Spock is able to contact the Enterprise by making a primitive radio that alerts them to drop the antidote right on time. In the end Kirk, Spock and McCoy return to the Enterprise, and Gorman and the young girl know that science is the way to cure and create things to better mankind.

This issue’s mission lands Kirk and select crew on a planet that is much like the medieval era where superstition runs wild and people still think witches and devil are out to get them.  In reality, the ones they target just understand science and want to use it to better mankind in its quest to evolve and cure illness and understand the world around them. This issue reminds me a lot of the third Evil Dead film “Army Of Darkness” as the future seems to clash with the past and by the end it all mashes together for the better. Kirk, Spock and McCoy put themselves in danger in order to find out if the planet’s people are in trouble from toxic air thanks once more to the federation who goofed up and wants the Enterprise to be the clean up crew in secret to protect its reputation. The people of the planet are so into superstition that they are on a witch hunt and are clueless that the air around them is slowly killing them. Gorman and the little girl are great side characters as they are clearly the only ones smart enough to figure out Kirk and crew are their to help and even are the key to how Spock and Kirk free themselves from the jail. The story feels like a classic 1960’s episode of the TV show, and once more, Marvel showed that they could do science fiction right when based on a popular franchise. The cover on this issue is okay and while not really showcasing what the issue was about, is eye catching to Trekkies for sure. The interior art this time around is being done by Ed Hannigan and looks pretty good like your typical B-Title art from Marvel. Over all this issue was great and a fun read that captured the silliness and epic nature of Star Trek missions.  So what I am saying is this issue was good stuff.

Marvel Star Trek 18

Star Trek # 18  ***
Released in 1982   Cover Price .60   Marvel   #18 of 18

The Enterprise is being blocked by a giant ship planet that sends over probes that allows it to beam aboard both Kirk and Spock.  They meet a giant robot named Sustainer who informs them that he wishes them no harm and needs their help, but this help will have one returning to the Enterprise and will leave the other dead. Before they can get answers, Kirk and Spock find themselves on opposing pirate ships.  Kirk dies saving Spock’s life when a piece of the ship falls and crushes him. As Spock carries his dead friend and Captain, the Sustainer informs him that he can bring Kirk back to life.  This confuses the pair even more as they escape the sick bay and find they are now in some sort of mechanical maze, that this time leaves Spock dead and resurrected. Sustainer brings Kirk and Spock to the bridge of his planet ship and shows them the Enterprise on the screen and starts to use his ships power to heat up the Enterprise, slowly cooking the crew alive! The only way he will stop this massacre is if Kirk or Spock give their life for them and this time the death will be final, Spock uses the nerve pinch on Kirk and volunteers death for the lives of his fellow crew members, but Kirk awakes just in time and once more saves Spock from death’s grip. Sustainer is happy this has happened as he never wanted to kill and was only stealing the emotion of friendship and doing great things for others as his creators are in sleep chambers on this ship.  They are greedy and self centered, and by stealing these emotions from Spock and Kirk, he can now install those feelings into his creators making them a better race. In the end Sustainer sends Kirk and Spock back to the Enterprise, and all ends well as the galaxy is shaping up to be a better place for all alien races.

The final Marvel Comic mission has a message about loyalty, sacrifice and helping others in need and is told between Kirk and Spock who are being tested by a giant robot who in turn is trying to use emotions to teach his creators a better way to live their lives instead of being selfish. Kirk and Spock have respect for each other as fellow Starfleet members but also are close friends as they clearly would risk their own lives to save each other from danger and death. The rest of the crew of the Enterprises sadly are just pawns in this game of stealing emotions and self sacrifice as they are trapped in a tracking beam and later are almost cooked to death like sardines in a can. Sustainer is a giant robot that is loyal to his creators and yet knows that they are flawed and that their own selfish nature is what has lead to their almost complete extinction. His plan for help is to trick Kirk and Spock into doing tests that always leave one person dead.  Each time the death comes from a selfless act in order to help the other, as Sustainer is taking that emotion and thought process and pumping it into the sleep chambers of his creators in hope it will make them better beings. It’s strange that this story is how they decided to end the Star Trek Marvel Comic series with a moral meaning issue and not a battle with the Klingons or some other alien race, as I would have liked to have seen maybe a few more aliens from the TV show make an appearance during this 18 issue run. While Marvel only ran Star Trek for 18, far less than the 107 made for Star Wars, it still was a fun and high quality science fiction comic adventure that took classic characters and allowed them to battle Klingons, fight gnomes and even find a haunted house planet to keep their mission going and act as a way to keep fans happy as they waited for the next movie to come out in the series. The cover is okay and informs you that this was the final issue in the series and showcases Kirk and Spock in a mind meld.  The final issue art duty went to Joe Brozowski, and you could tell he gave it time and respect. Being a long time fan of Star Trek I will say that while I highly enjoyed this comic series, it does have flaws like odd character attitude changes and cheesy missions, but if you like fun with your Trek I would say make sure to give this series a read. Below is some art from this series and yes it’s all taken from when they fought the monsters as it combined two things I really love lots: Star Trek and monsters!

Marvel Star Trek Art 1Marvel Star Trek Art 2Marvel Star Trek Art 3

This month I covered things that I was a huge fan of in my youth and still am to this day including Horror Host show Super Scary Saturday hosted by Grampa, Sunday Funnies iconic character Dick Tracy and last but not least sci-fi mainstay TV and movie franchise Star Trek.  It was a blast going back to my past and re-visiting my past memories and joys that these media characters gave me and still do. Our next update will be our first in our countdown to Halloween and will take us out of the unknowns of space and into the deep blue ocean as we take a look at Jaws 2 and the Marvel Comic adaptation of the film.  So until then, make sure to take a few moments and give some thought to movies, TV shows, comics, music, books, video games, horror hosts and most importantly the people who have been impactful on your life and helped shape you into the person you are today. So read a comic or three, watch a movie or two and as always support your local Horror Host, and I’ll see you on Amity Island for our next Jawsome update.

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Alien Invasion…Independence Day

Welcome back to Rotten Ink, or, if this is your first time visiting, thanks for checking out my tiny little spot on the web. It’s June, and that means we are at the start of the Summer Blockbuster season at movie theaters.  Hollywood is about to unleash all types of films for our viewing pleasure like they have for many years now, and one film coming is the sequel for Independence Day that was 20 years in the making! It’s crazy to think that Independence Day is 20 years old and that Hollywood has just now decided to make a sequel. Could you imagine if this movie was a reality and all the nations all over the world had to come together to fight off a galactic enemy who wanted to take over our planet, I am sure us Earthlings would not go down without a fight! So lets gear up and get ready to fight for mankind as we dive into this Alien Invasion update that pits Rotten Ink against those world stealing aliens of ID4!

ID4 Aliens in cases

Before the war to settle the July 4th score takes place, I would like to talk about an alien sighting in Carmel, Ohio on December 12th 2014 that left the two eyewitnesses shocked. That night the married couple were driving home down Carmel Road when just passed the church a large grey skinned being ran in front of their truck and into the woods across the street, the alien was described as being about 7 feet tall, with no arms or face with long backward legs that where very muscular in nature. The couple called the cops and reported the sighting,but nothing was found in the area. The husband, who’s not UFO believer as well as an Ex-Marine, drew a picture of the alien creature for the police, which you can see below. I should also note that the area has had UFO sightings, and the case is still open to this day. I think that Josh Weinberg and I should go on a road trip and try to hunt and capture on video this Carmel Alien!

Carmel Ohio Alien

Independence Day was released in theaters on July 2, 1996 by 20th Century Fox and is about aliens trying to take over the world and Earth fighting back on July 4th as we will not go down without a fight. The film was directed by Roland Emmerich and stars Will Smith, Bill Pullman, Jeff Goldblum, Randy Quaid, Vivica A. Fox, Judd Hirsch, to name a few.  It was one of those overblown summer movies that had the hype machine behind it before it even rolled on the movie screen. Kids at my school were all talking about the film and how they went to the theater to see it and how it was the best movie they have ever seen, and in the back of my teenage mind I thought, you all said that about Toy Story and Batman Forever last year. My parents didn’t want to see this one in the theater and neither did my Bother and I, so we all waited for it on home video. I can remember renting this film from Blockbuster Video on VHS and the family watching it after dinner and we all walked away from it saying it was ok but man was that cheesy! The acting and dialogue are all over the top and at some points so damn silly you forget this is a big budget action film and not just some direct to video Sci-Fi film. Over the years I have seen it a few more times on DVD and still to this day I find it to be a silly over done film that serves it’s purpose in entertaining the viewer all the while delivering eye rolling moments. The one thing I can say I really did like about this film was the alien design as the tiny little guys wearing these giant scary suits that make them look like some odd looking Gamera of Godzilla villain mixed with a H.R Geiger painting. But it didn’t matter if I seen the film in theaters or not as it was the # 1 film of the year brining in a total of $306,169,268.00 and beating out such films as Scream, Jerry Maguire, Twister, Star Trek: First Contact, Mars Attacks! and Island of Dr. Moreau to name a few. When this film was released did you love it? Like it? Or Hate it?

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Like all good over blown summer blockbuster movies of the past, lots of merchandise was released to cash in on the popularity of Independence Day and to milk those few extra dollars out of the wallets of fans.  Besides the Marvel Comics adaptation, other items included widescreen edition trading cards by Topps, novels, video games, soundtrack on CD, t-shirts as well as action figures and a PC game that was so cheaply made the diskette we had never loaded right. For years to follow, I can remember finding the action figures on thrift store shelves for as cheap as .09 a figure.  Yeah, less than a dime. The soundtrack is something I never have picked up over the years and that’s odd because the music is done by David Arnold who also did scores for such films as Stargate, Last Of The Dogmen, Tomorrow Never Dies as well as many other James Bond films. But who knows, maybe some day I will get the CD and play it on Alpha Rhythms as Arnold is also doing the music for part two and that’s for sure on my to-buy-and-play list!

ID4 ToyID4 SoundtrackID4 Trading Cards

While the PC game that came with the figures is the first video game based on the movie I ever played, it’s the one for the Sony Playstation that sticks in my mind the most as it could have been one of the weakest and hardest to play movie tie in games for that system I have ever played next to “The Crow: City Of Angels.”  It’,s not so much that the levels are hard its more that the controls keep it form being playable and enjoyable. Fox Interactive was the company that put out this game and I can remember renting it from Blockbuster Video and me and my friend Jason Gilmore playing it and being so annoyed with it that we turned it off pretty quick as the fun factor was nowhere in sight. After many years passed and when I was doing small Video Game Reviews for Bloodline Video I ended up getting the game from Game Swap in Kettering with the idea of reviewing it for the site and after trying to play it again I found it just as terrible as it was when first released and never did review it. To sum it up if you like bad games tied to movies or just want a terrible flying shooter with bad controls then check it out for sure.

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On July 4th 2009 The Angry Video Game Nerd took a look at the terrible PS1 Independence Day game and also found it to be a clunky mess of pixels and un-fun gameplay. Everything he says about the game from the terrible graphics to the poor controls is the same feeling I had when I first played it when it was released. So if you want to see the wonders of how bland this game is, make sure to check out this episode as The Nerd will fill you in on just how bad it is. That’s one thing I like about The Angry Video Game Nerd; he does fun themed holiday episodes, and this was the perfect bad game to showcase on July 4th. So what are you waiting for, go check out this episode on YouTube or his official site at Cinemassacre.

Angry Video Game Nerd ID4 1Angry Video Game Nerd ID4 2Angry Video Game Nerd ID4 3

So now that we are all brushed up on ID4 and ready to hit theaters to watch the sequel Independence Day: Resurgence, we should get to the meat of this update and take a look at the Marvel Comic Movie Adaptation of the film as well as the extra issue, #0, that acts as a prequel of sorts. I want to thank Bell Book And Comic and Lone Star Comics for having these issues in stock for me to use for this update. I want to remind you readers that I grade these issues on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and its art and story. So lets join the fight for our Independence against those pesky aliens as Marvel Comics lead the charge.

independence day 0

Independence Day # 0   **1/2
Released in 1996     Cover Price $0.00   Marvel Comics   # 0 of 2

In Roswell, New Mexico in 1947, late at night during a massive thunderstorm three aliens crash their spaceship into the desert land owned by Mac Brazel who calls the sheriff.  He brings the army and covers up the crash by claiming it was just a downed weather balloon. While at the military base, Dr. Rose is trying to save the life of the only surviving alien and soon finds out that the aliens are not peaceful as the creature bonds their minds for a brief moment with the only message being the word “Kill.” The army takes all the alien bodies as well as technology and hides it all away in a secret base where in the year 1967 new head of the CIA Albert Nimziki visits the secret base and meets Dr. Rose who is retiring from the base very shortly and informs him that in 20 years they have not been able to crack the alien technology or their writing. They hire a young hippie named Brackish Okun to take over the department, and Dr. Rose warns him not to trust the CIA and names Nimziki as the one to stay clear from. Flash forward to 1986 where we meet Russell Casse, a crop duster who is abducted by aliens on his way home from work and is tortured by the aliens before placed back on Earth.  The thing is no one believes him, and he becomes not only a drunk but also a laughing stock in the town. We also meet a young man named Steven Hiller who wants to be the first African-American astronaut, as well as Senator Thomas J. Whitmore who is running for President and wins the office in 1993 and hires both Albert Nimzicki and General Grey to his cabinet as well as Connie Spano who’s now ex-husband David punched him in the face many years back. By 1996, Steven Hiller is an Air Force Pilot and President Whitmore is loosing support during a reelection year, but none of this will matter as over the Earth a massive alien spaceship is taking its place to declare a war to all the people of Earth.

So did you ever wonder about the backstories of the characters from the film? Well this issue is your dream come true as it covers decades and showcases just how these characters got to the places they were when the alien attack starts. Our story starts with the famous UFO crash of Roswell New Mexico in the 40’s and ends with the giant alien mother ship hovering over Earth, ready to star a war. The coolest aspect of this comic was the fact that briefly at the start they covered the Roswell cover-up and reading it made me flashback to the old Unsolved Mysteries TV Show when they covered it complete with the odd metal with alien writing on it. The aliens themselves are shown to be very mean spirited and want nothing more than to kill humans and torture them for study. Now let’s breakdown first impressions of the major players in the upcoming issues who are explored here. First up is President Thomas J. Whitmore who comes off as a good man who might be in way over his head running the country as he is breaking under pressure and the American people have seemed to turn on him for his lack of knowledge. Albert Nimzicki, the head of CIA and now cabinet member of the President, is a jerk, He comes off as a slime ball and it’s clear none of the other characters really like him. General Grey and Connie Spano are good people who are loyal to the President and want him to get elected for a second term. Brackish Okun is a goofy man as a college student in the 60’s and is an aging goof in 1996 as poor Russell Casse is a man that can’t get any support from anyone with his tale of being abducted by aliens. And lastly Steven Hiller was a young man with goals in the 80’s and by 96 he is even one step closer to his goal of being in space, and oh yeah, he’s in love with a stripper. Over all not some much action is this issue as it’s more of a history lesson about the characters. The art is pretty good, though it’s style I like for comics.  The characters loosely look like the actors who play them, and I mean loosely. I should also note that many artist made this issue and they are Terry Pallot, Steve Moncuse, Larry Welch, Steve Erwin, Rod Whigham, Phil Moy and Gabriel Gecko. Over all it’s a pretty cool issue if you’re a fan of the film as this helps bring these characters more alive by explaining a little about them. But I think we spent enough time on this issue and we should move into #1.

independence day 1

Independence Day # 1   *1/2
Released in 1996     Cover Price $1.95   Marvel Comics   # 1 of 2

People of Earth have picked up a faint message from space near the moon, and they know it’s alien in nature! President Whitmore along with his wife Marilyn and young daughter Patricia are interrupted by a call from General Grey who calls for a meeting of the staff. At the meeting Whitmore, Grey, Connie and Nimzicki find out that the large ship by the moon has launched several other smaller ships that are heading for Earth and this makes them alert the military to get ready for the unknown. But when the Alien ships start hovering over major cities all over the world, it’s clear that something wicked is up! All over we see how people are responding to these UFOs as Russell Casse’s kids watch on in front of their mobile home.  We see Steven with his girlfriend Jasmine and her young son Dylan watch in horror, plus David Levinson (Connie’s Ex-Husband) and his father Julius and boss Marty realize that the satellites they run have been hacked by the aliens and is broadcasting a countdown! David and his father rush to the White House to fill them in on the countdown as Steven reports for active duty to fly in a fighter jet if needed.  Connie, General Grey and President Whitmore watch on is horror as the alien craft blows up military helicopters. David makes it and shows them the warning as they all leave the White House just in time as the aliens attack and blow up major landmarks all over the world!

Oh man is this issue boring! Even with the aliens gearing up for the attack, there’s just hardly any action, but there is a whole lot of talking about what’s coming and what can they do about it. While reading this, I found myself zoning out and thinking about such things as Amazing Spider-Man comics and even what would I do if I ever made a new Werewolf Of Ohio. The plot for this first section of this adaptation is this: alien ships come to Earth and take up key spots around the world.  As the Earthlings watch in wonder and plan for the best and worst cases, all our heroes wander around trying to be ready for what needs to be done and by the end the aliens strike first blowing up buildings and landmarks. President Whitmore is trying to be strong and lead America in this frightful time, and Connie and General Grey stand by his side no matter how nervous they are getting. David and his father Julius are on a mission to warn many of the important people in government about the countdown signal in the cable satellites. David comes off as a conspiracy theory nut but it’s clear he still loves his ex-wife. Russell Casse is still a drunk who’s own kids don’t respect him, but it’s the opposite for Steven Hiller who’s girlfriend and her son love him as he is noble and willing to fight the fight if he’s needed. The characters, while okay, all seem like generic stereotypes taken from all types of different science fiction comics, novels and films making them familiar but nothing special. The cover is eye catching for fans of the film as it depicts the films most famous scene of the White House being blown up by a UFO laser blast. The art inside is really not my style and looks sloppy, and like before, the characters kind of look like the actors who play them.  The artist is Leonard Kirk, who is known for his work on other Marvel titles like Agents of Atlas and Dark X-Men. Over all this was not a very good issue in my opinion and was so boring that I feel as if I should just walk away from this issue and move on to # 2.

independence day 2

Independence Day # 2  **
Released in 1996     Cover Price $1.95   Marvel Comics   # 2 of 2

The Air Force and the alien starships are fighting in the air, and Steven Hiller takes one down by tricking it with fancy movies and causing it to crash. Meanwhile President Whitmore and members of his cabinet and guests head to Area 51 and meet Brackish Okun who informs them of the alien ship they have stored there for over 40 years and how in the last 24 hours the ship seems to have activated itself. Hiller captures one of the aliens, and they take it to Area 51 to be studied.  The alien is alive and awakens during the study and speaks through Okun informing them that the aliens want humans dead as they want the Earth for their own! President Whitmore’s wife is involved in a helicopter crash and sadly dies, but David finds a way to drop the alien ships force fields and a world wide attack is planned and joining the air force fight is the President, Hiller, David and even Russell Casse who arrived at Area 51 to get help for his sick son. As David and Hiller take the old UFO and enter the mother ship in space armed with the computer virus and a nuclear warhead, the Air Force with President Whitmore and Russell fight the UFO’s that are attacking Earth.  In the end Russell sacrifices himself and blows up one of the big battleships as David and Hiller sets off the warhead in the mother ship bringing it down! Earth wins the fight against the aliens and all ends well as America saves the day again.

The final issue in the adaptation has lots more build up and then comes in for the kill with a sky battle that pits Earthlings against the Alien invaders! Really that’s the plot … it starts with lots of science and cheesy pep talk dialogue and then turns into some under whelming air battle that ends pretty quick. President Whitmore bounces back from the death of his wife pretty quickly and turns the politician side of his life on pretty quick and not only gives a eye rollingly lame hype speech to the people of the world but also jumps into a jet and takes the fight to the aliens in the sky. Whitmore is so over the top, and his I love my country and will “Fight For Freedom: Wherever There’s Trouble, President Whitmore’s There” attitude is stuff of laughable b-movies of the past. Brackish Okun spent decades studying dead aliens only to be killed by the first live one he tried to study. Steven Hiller has no fear and flies a UFO into space, blows up the mother ship and then still returns to Earth to be with his stripper girlfriend. General Grey takes a backseat and just acts as the yes man of the President and Albert Nimzicki kind of just vanishes. Russell Casse decides to do something good and flies the plane that blows up the battle ship and in the process kills himself and leaves his kids orphans. David Levinson is the real hero of this comic as he is the one who figures out how to take down the UFO shields as well is on the ship that goes to space to nuke the mother ship. Connie falls back in love with her ex-husband and his father is proud of him for being a hero. Man, this movie just didn’t make a good comic adaptation as for the most part it was boring and the dark letters on dark dialogue boxes made for some hard reading at times. The cover is just okay.  The art by Leonard Kirk is as blah as the last issue, and I think I am ready to leave this invasion behind. Below is some artwork from the comic that I think looks the best of what was presented.

ID4 Art 1

While the movie is okay, this Marvel Comic adaptation was a snore fest and should be used in hospitals for people with insomnia as I am sure it will have people sawing logs in no time. With that said, I am pretty hyped to see Independence Day: Resurgence in the theater as I am a fool in my old age for Summer Blockbuster films. Plus the Aliens go down pretty easy and the threat of this invasion was easily defeated by Earthlings. But lets leave ID4 behind for something a little more sports entertainment like and that’s step into the wrestling ring and come face to face with the Master of the five count King Kong Bundy! So until then, make sure to go see a movie in the theater, read a comic or three and support your local Horror Host.  See you next update!

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The Next Generation Of The Final Frontier

First officer’s blog, Stardate 69885.3.  Greetings, Inkfleet cadets – Juliet once again reporting for blogging duty.  Today we’re heading to the final frontier to talk about a show (and the comics based on it) that is and was incredibly important to me, Star Trek: The Next Generation, which I’ll henceforth be abbreviating as ST:TNG.  So why The Next Generation and not the original series?  As I’ll get into further along in this update, I adore the original series, but ST:TNG was such an important part of my childhood, for better or worse.  Matt, on the other hand, is a HUGE original series fan so it’s only appropriate that I handle this one while he takes on the original series at a later date.  So settle in with some tea – earl grey – hot and prepare to bolding go where no one has gone before.

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In 1986, 20 years after Star Trek’s debut and as Leonard Nimoy and William Shatner were demanding larger salaries during the production of Star Trek IV: The Voyage Home, Paramount began to consider a new Star Trek television series.  This actually wasn’t the first first time they had toyed with the idea.  In 1977, Star Trek creator Gene Roddenberry had announced that Star Trek Phase II would be coming to the small screen as part of the newly created Paramount Television Service.  The series was to feature a second five year mission for the original series crew, but when Paramount Television Services failed to launch, the plot for the pilot episode was rewritten and became Star Trek: The Motion Picture.  Star Trek: The Next Generation was announced in October of 1986, the cast in the spring of 1987.   Originally Gene Roddenberry hadn’t planned on being involved in the production but came on as creator, working with Paramount exec Rick Berman, after he was unhappy with some of the original concept designs.  The show premiered in October, 1987 in what’s called first-run syndication, meaning that any TV station, regardless of network affiliation, could carry the show in the timeslot of its choosing – a fact that I actually just learned while researching this blog that clears up a lot of my own confusion as to whether I was viewing the episodes first-run or in syndicated re-runs (both, kind of).

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The first episode, “Encounter at Farpoint,” introduces us to the crew of the USS Enterprise NCC-1701-D (Kirk’s Enterprise was the NCC-1701 in the show and then the NCC-1701-A beginning in Star Trek IV: The Voyage Home) roughly 70 years after Kirk and co’s original five year mission.  Captained by Jean-Luc Picard, the Enterprise’s ongoing mission is, like in the original series, to seek out new life and new civilizations.  This Enterprise, however, is home to more than officiers, and the presence of children and families on the ship becomes a subtle but important theme throughout the show’s run.  The Federation and the Klingons enjoy a relative peace, making it possible for a Klingon officer, Lt. Worf, to be head of security.  New threats, however, have emerged most notably with the Borg Collective joining other villainous races like the Romulans.  The Borg are a cybernetic race assimilated from other conquered species.  Their origins are a bit vague as they hail from the faraway Delta Quadrant (where Star Trek: Voyager takes place), but their story and the threat they pose is explored throughout ST:TNG and the subsequent movies and shows.  I’m actually really curious to see if they’ll be a part of either the forthcoming CBS Star Trek series slated for 2017 of which very few details have been revealed, or, if perhaps they’ll make an appearance in the Abrams-verse Star Trek films, which are simply an alternate timeline/universe split off from the original series – more on that in a moment.

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I would be remiss to mention the Borg without mentioning Q, as he both begins ST:TNG and introduces the Borg to the Enterprise crew and the viewers.  Q is an omnipotent being, one of many like him who form the Q Continuum.  Masterfully played by John de Lancie, Q serves as a both a framing device for the entire ST:TNG series and a recurring meddlesome presence who, although typically arriving humorously, often raises huge philosophical and ethical questions about the Enterprise’s mission to “seek out new life and new civilizations.”  So although he was a bit over the top, Q really helped add a whole new dimension to the stories of his episodes.  Speaking of dimensions (see what I did there?), Q was often (especially in the novels – again, stay tuned, we’re getting there) involved in stories that explored the concept of multiple dimensions and the space-time continuum.  Although The Original Series dealt with these concepts quite a bit, I feel like they really shone in ST:TNG, and the novels that centered around time were particularly interesting and well crafted. We’ll talk about those in a moment, but first a bit about my history with the show itself.

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I was four years old when ST:TNG premiered so unlike The X-Files, I don’t have a distinct memory of the first time I saw the show.  Rather, the show’s been ever-present in my life; much like public radio, ST:TNG was just always there.  By 1991, our local station had also started re-running episodes daily as I do have very clear memories of watching ST:TNG every night at 7pm after Little House on the Prairie in our then-new house (which is my parents’ house to this day).  Several year later, I think after the show had ended in 1994, they moved the reruns to 11pm, and I remember being completely upset because that was past my bedtime. Pretty quickly, however, my bedtime was changed to accommodate watching ST:TNG every night even though I had probably seen every episode five times over already – thanks, Mom and Dad!  That should be some indication of how much the show meant to me.  I’m going to get into that a bit further, but first let’s talk about some of the merchandise as this kind of all ties together.

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There was SO.MUCH merchandise for ST:TNG.  The variety of toys alone was rather staggering.  I can remember going to the Bookie Parlor (yes, the same comic store Matt’s spoken of fondly many times here on the blog) as a child and being rather amazed at how many ships and playsets were available, not to mention the posters, books, comics, t-shirts, lunchboxes, pogs and more.  In terms of action figures, the first set of ST:TNG action figures came out in 1988 from Galoob.  This set of 10 3.5 inch figures came out as a limited release and are pretty rare to find today.  The largest and popular assortment of ST:TNG figures were the 5” Playmates figures that were released in waves of 10-23 figures beginning in 1991.  Funny enough, I never had any of these as a kid.  I couldn’t even tell you why, but I only ever got a handful of the First Contact figures which were larger at 6 inches tall.  However, thanks to the heroic efforts of Matt, in my 30s I’m now the proud owner of a nearly complete set of the 3.5” ST:TNG figures.  Other notable merchandise that I actually owned includes a replica communicator that actually featured Patrick Stewart’s voice,  a giant poster with bios of each crew member and a more recent acquisition: a complete of set of PEZ dispensers of the whole ST:TNG crew (check out the photos below).  Though not exclusively ST:TNG, I also owned and proudly wore a Women of Star Trek t-shirt that featured the amazing ladies from the original series all the way through Deep Space 9 (my version of the shirt pre-dated Voyager’s premiere though I’ve seen later editions that included Captain Janeway).

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There were also VHS tapes, and lots of them.  Beginning in 1991, tapes of individual episodes were released and eventually every single episode made it onto VHS.  They also made it onto LaserDisc, released with two episodes per disc.  Again, a full run of the series was released in this format.  The first season of ST:TNG came out on DVD in 2002.  All seven seasons were eventually released, and in 2007, the full series was released in a 49 disc set.  The series was also released on Blu-Ray, remastered from original 35mm footage using a special technique that allowed for maximum picture quality.

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The the video game department, ST:TNG had lots of options for the PC gamer, from movie tie-ins for Generations and First Contact to highly specialized games such as Armada and Borg Assimilator.  On the home console front, NES, Gameboy and Gear Gamer players got Star Trek: The Next Generation in 1993.  Sega would follow in 1994 with Star Trek: The Next Generation – Echoes From the Past and Generations: Beyond the Nexus.  ST:TNG made it to the Playstation 2 with Encounters and Conquest (which was also available for the Wii), and was represented in the Xbox 360 and PC game Star Trek: Legacy.  Arcade fans got to experience the super cool Star Trek: The Next Generation pinball machine.

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Of all the really cool pieces of Star Trek: The Next Generation merchandise that I either owned or coveted, by far the most important items to me were the paperback novels.  They began in 1988 with Ghost Ship, the first of the numbered series, which went all the way to 63.  I was the proud owner of all of the ST:TNG numbered paperbacks through #45 (at the time, that was the most recent release).  I got the majority of the early run at a library sale, and began seeking out others at the library and then buying them from Books & Co as I found them.  There were also one-shot novels outside of the numbered series including titles like Q-Squared, Vendetta, Imzadi and Kahless.  These books were hugely, hugely important to me as a young reader.  I had always been an advanced reader for my grade level, but because I was so excited about having more ST:TNG stories to consume beyond the seven seasons of the show, I devoured these books, sometimes reading one in a single evening.  From the age of 11 to 13, you typically didn’t see me without one or several ST:TNG paperbacks in my possession at all times.  My quest to find new ones to read meant I spent a lot of time looking through the sci-fantasy paperbacks at my local library and eventually I began picking up other titles, both by genre mainstays like Piers Anthony and Anne McCaffery and other random one-offs, some very good and other delightfully cheesy.  But it wasn’t all warm fuzzy scifi nerd joy for a young Juliet.  As I’m sure you can imagine, the other 11-13 year olds I went to school with didn’t quite think the ST:TNG novels were as cool as I did.  Pair that a teacher who required you to track the pages you’d read, out loud, in front of class each day (remember that sometimes I’d read a whole novel on a usual day), and you’ve got a lot of pre-teen mocking and accusations from  classmates and a teacher that I was lying about the reading.  Sigh. Pre-teen angst aside, I learned a lot from these books as I came to understand which of the regular authors tended toward which type of stories and who was stronger with certain characters.  It’s helped me as a writer think about my own strengths and the type of stories I both like to tell and am good at writing.  By far, my favorite ST:TNG novel writer was Peter David.  I absolutely loved his use of multiple timelines that could both stand on their own as interesting stories and intersected in interesting ways.  David’s Q-Squared more than likely laid the groundwork for me to fall in love with even more complex timelines in novels like The Man in the Empty Suit and even experimental work like House of Leaves.

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The novels weren’t the only books released around the ST:TNG franchise.  There was an episode guide called The Complete Guide to Star Trek: The Next Generation that was re-released several times as the show was renewed for additional seasons (and that at one point in my life, I had memorized – no joke).  There were also several technical manuals, books about the science of Star Trek, and a host of other random series tie-ins like Make It So: Leadership Lessons from Star Trek:  The Next Generation.

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This of course brings us to the comics.  There were several series of ST:TNG comics released by DC and later their Wildstorm imprint.  For our purposes, I’ll be covering the first ST:TNG six-issue miniseries, now called Volume 1, released in early 1988.  They were written by Mike Carlin, who was also group editor for Superman at the time and later served as DC’s executive editor from 1996 until 2002.  The artwork was by Pablo Marcos, who had previously made a name for himself doing horror comics for Marvel.  Marcos would stay on for a good portion of the second ST:TNG DC run (Volume 2), the bulk of which was written by Michael Jan Friedman.  Big thanks to Matt for tracking down the Volume 1 series for me via Lone Star Comics, and before we engage, remember that here on Rotten Ink, we grade comics on a star scale of 1 to 4 and look for how close the comic stays to the source material, its entertainment value and its art and story. So let’s set a course for the DC six-issue mini-series of Star Trek: The Next Generation….Engage!

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Star Trek: The Next Generation  #1  *
Released in 1988     Cover Price $1.50    DC    1 of 6

We begin with Captain Picard’s opening narration (the same one that opens the show), which leads into a monologue of his reflections on the Enterprise, its mission and the fact that unlike his prior command posts, this ship is carrying not just his crew, but their families including many children.   On the bridge, Picard’s crew, including Commander Riker, Lt. Worf, Lt. Yar, Counselor Troi, Lt. Commander Data and Lt. LaForge, are ready to proceed with their first mission as they conduct scans of a nearby planet and adjust to working together.  An alien race makes contact and expresses and interest in meeting the Enterprise crew.  As Picard begins to make plans for an away team, Dr Crusher and Wesley visit the bridge to ask for more medical supplies, but everything is interrupted when the supposedly peaceful aliens fire on the ship.  After consulting with Riker and Troi, Picard decides that the away team will go ahead as planned with Riker, Troi, Yar, LaForge and Data visiting the alien planet.  As soon as they arrive, they’re fired on again again and pursued by warriors in a large armored vehicle.  Meanwhile, back on the ship, Picard has to deal with young Wesley asking him about his plans for dealing with the potentially hostile aliens and a husband and wife bridge team who are bickering nonstop.  Back on the planet, Yar gets the hostile aliens under control for the moment, and Troi probes their minds to discover that their actions aren’t necessarily purely hostile but that they’re involved in some kind of war games.  The team is then transported elsewhere, by another set of aliens who apologize for the welcome the Enterprise crew has received to their planet thus far.  Out of concern for his crew, Picard has jumped into a transporter and ends up on the same ship as his away team to be greeted by the aliens, who appear to be children.

Huh.  So…that was….an issue that I read.  The beginning of this issue read almost like it was going to be a comic version of the first episode of ST:TNG, Encounter at Farpoint but ended up veering off to its own story. According to the editor’s notes in the back of the comic, DC began work on this ST:TNG mini-series in early 1987, right around the time the show began shooting its first season, which I think, explains a lot about why some of the characterizations feel just a bit off.  For example: in the show, Data rarely speaks with contractions, save for some very deliberate scripting choices and the occasion flub, but in this comic, he uses them nonstop.  It’s entirely possible that decision wasn’t made until Brent Spiner began shooting as the character so the DC folks had already started working on the comic and this wasn’t communicated to them.  The way the characters interact with one another, even the way they address each other (commonly by first names instead of by last name or title) also feels just a bit off from the show. Speaking of out of place, the biggest problem I had with this issue were the things that felt like DC trying to “comicfy” ST:TNG – as if the show itself didn’t have the right elements for a comic in the 1980s (come on guys, it’s in space!) so they added giant Mad-Max-esque armored vehicles, warriors who looked like your usual Conan-Krull-HeMan clones and gave the bickering bridge couple capes…just so you were sure you were reading a comic book  The art itself is okay – very much of its time and nothing to write home about.  The cover is pretty cool with a painted looking Enterprise in warp flight over the LCARS display.  Let’s see if they can iron out some of my complaints in the next issue, though it’s got Picard fighting aliens in front of a Christmas tree on the cover so I’m not exactly optimistic.

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Star Trek: The Next Generation #2  *1/2
Released in 1988     Cover Price $1.00    DC    2 of 6

The Enterprise is en route to a Federation Starbase for standard maintenance, and the crew is preparing to celebrate Christmas on the holodeck.  The sensors pick up an alien vessel traveling at warp speed nearby so Riker proceeds with the usual diplomatic greetings, but when the communications channels are opened, the Enterprise’s instruments go berserk.  They recover quickly and finally reach the strange mummy-like aliens who are happy to accept the crew’s invitation to join them in their holiday celebrations.  The rest of the crew make merry on the holodeck, which is made up to look like ski slopes, but Picard and Yar excuse themselves to greet their alien visitors.  As they proceed to the holodeck, one of the aliens wanders off and catches Wesley, who’s also wandered away from the party, but says that he’s “not the one I’m looking for.”  Wesley tries to warn Picard and the rest of the crew, but when confronted, the aliens just say that there was an odd presence that they were chasing, which could also explain the earlier malfunctions on the Enterprise.  Picard doesn’t seem terribly concerned, so Wesley throws a tantrum and leaves the party.  Troi chases after him saying she believes him because she’s sensed something strange as well.  The aliens and the Enterprise crew clash as the presence once again wrecks havoc, materializing to look like Santa Claus (seriously).  When this happens, the aliens are unmasked and revealed to look suspiciously like a race of Grinches (again, seriously).  Finally the presence is freed out in space and the aliens agree to stay and celebrate Christmas with the Enterprise crew.

I spent the first few minutes of this comic extremely confused because I thought that this was going to be a continuation of the story from issue 1, but nope.  Instead we forge ahead into a rather ridiculous holiday story that ultimately results in the Enterprise crew and some aliens bonding over the spirit of Christmas.  It’s exactly as cheesy as it sounds, and I groaned loudly when the mysterious presence began to manifest itself in the shape of Santa Claus.  I won’t tell you what I said, when, upon flipping back through the pages to write this review, I realized that the aliens looked like the Grinch. Sigh. I suppose I should mentioned that I’m not a fan of holiday specials in general so the concept was already rather painful.  But even putting that aside, this just felt way too wacky to be ST:TNG – like bad fanfiction.  The art in this issue was slightly improved from the last – the characters are starting to look a bit more like themselves.  Let’s see if we can take a few more baby steps towards a good read in issue 3.

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Star Trek: The Next Generation  #3  **1/2
Released in 1988     Cover Price $1.35    DC    3 of 6

The Enterprise is beginning another mission when Picard catches Yar and Wesley running through the corridors playing a game.  He chastises them, and Yar tells Wesley a bit about her childhood on a rough colony planet before she’s summoned to the bridge.  The Enterprise has encountered a strange ship of unknown origin with no apparent lifeforms on board.  Yar volunteers to lead an away mission, saying that it’s best to investigate now that get caught in a trap later.  The mission, however, quickly goes awry as the team is attacked by invisible assailants, who seem to somehow know Tasha Yar.  Back on the Enterprise, Picard has to figure out whether or not to destroy this mysterious ship, and as he grapples with the ethics, Q appears on the bridge to throw his two cents in.  The alien ship begins firing on the Enterprise, and Picard makes the decision to protect the civilians onboard by separating the saucer section and commanding from the battle bridge.  Meanwhile, Wesley observes the transporters being used without anyone seemingly being beamed aboard the saucer section, while Deanna senses a psychic attack on Tasha Yar.  Q tries to bait Picard into destroying the alien ship, but then the Enterprise receives a hail of distress from the human-like creatures aboard who claim to have been abandoned by their leader.  While Q continues to argue with Picard, the aliens board the battle bridge and accuse Q of breaking his part of their deal.  While Picard tries to make sense of the arrangement that Q has made, Gordi informs him that the saucer section has vanished in space as our story is to be continued.

FINALLY, a comic that feels like ST: TNG and not some silly kids book (no offense if that’s what you’re into, it’s just not what I’m after in a Star Trek comic).  The story for this issue very much had the feel of a regular episode with moments of comedy, adventure and drama as well as Q meddling about as Picard tries to navigate the Prime Directive and captaining a ship with both commissioned crew and civilians onboard.  If that wasn’t enough, we got the ship separating, which always felt like a treat in the show (by treat, I mean thing that would cause a young Juliet to demand the attention of everyone around me: “Look! Look!  They’re going to the battle bridge which means THEY’RE GOING TO SEPARATE THE SHIP!!”).  The art’s still not fabulous, but for the most part, everyone looked remotely like themselves.  I’m actually a bit excited to see how this one wraps up so let’s move on to the next issue.

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Star Trek: The Next Generation #4  **1/2
Released in 1988     Cover Price $1.35    DC    4 of 6

The saucer section is lost in space as Q argues with Picard’s crew on the battle bridge about his role in this situation claiming that there’s someone else controlling the situation that even he does not have influence over.  Meanwhile, the saucer section under Riker’s command is experiencing strange turbulence as it hurls through space.  In sick bay, Tasha Yar awakens to see a mysterious cloaked figure named Reglech, who she recognizes from her childhood on the colony planet.  While Picard discovers that Q has mysteriously lost his omnipotent power (and manages to get a good punch in), Wesley sneaks onto Riker’s bridge and manages to be in the right place at the right time when Riker relieves his helmsman of duty.  Tasha, meanwhile, has wandered away from sick bay with Reglech who taunts her about her childhood.  As a Q appears on Riker’s bridge, other Q’s watch as Tasha overpowers Reglech and observe that she shows promise.  Tasha brings “Reglech” (who’s now revealed to be another Q) to the bridge and the Q’s leave the saucer section, which finally stops shaking.  Meanwhile back on the battle bridge, Q finds himself abandoned on the Enterprise, powerless, and lashes out.  As the saucer section comes back into range, Q’s tantrum causes Gordi to be shot by a phaser, seemingly killing him….to be continued.

Interesting that this comic came out in May 1988 because almost exactly a year later, season two episode “Q Who” would air, the main plot of which is that Q is kicked out of the continuum for his meddlesome behavior.  That aspect of this issue is interesting, but feels kind of rushed in comparison to the way the story is told in the episode.  The bits about Tasha’s childhood are also interesting but rushed.  One thing that did annoy me was that the Bickley’s, the bickering husband and wife crew members from the first issue, are back and bickering in full force.  Seriously, who are these people and why are they necessary?  They aren’t even comic relief, they’re just annoying.  Another thing that’s more bothersome than outright annoying is Data’s reaction to Gordi’s apparent death.  I’m hoping they better explain his emotion-drive outburst in the next issue because this early in the show, it’s really not fitting for the character.  So is Gordi really dead?  Let’s find out!

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Star Trek: The Next Generation #5  **1/2
Released in 1988     Cover Price $1.00    DC    5 of 6

Gordi is seemingly dead, and Data is furious.  The Android attacks Q as the saucer section is re-attached to the ship.  Dr. Crusher arrives on the battle bridge and begins to tend to Gordi.  She takes him and Q (who’s still powerless and was pummeled by Data) to sick bay.  Worf and Picard discuss whether or not Q’s lack of power can result in him eventually changing and shedding his trickster nature, while Data worries over Gordi in sick bay.  Reglech has been confined to the detention deck with the aliens from the ship back in issue 3 (hey, remember those guys?) and manipulates them into facilitating his escape.  Tasha pursues the escaped Reglech, who goes to sick bay as Q is awakening.  Reglech is to kill Gordi, but Data jumps in the way, seemingly unhurt by his phaser blasts.  Then Q jumps in the way, sparing both Data and Gordi as he willingly sacrifices himself.  This puts Q back in the good graces of the continuum and he leaves the Enterprise unharmed as Gordi finally awakens.

All told, this isn’t a terrible arc, though really, I think the story would have been better served over a few more issues.  I seriously forgot about the aliens from the beginning of the story and was a bit shocked that for all of issue 4, they were apparently biding their time on the detention deck.  The Enterprise crew is once again all over the place.  It’s really interesting because for as well as they’ve got Picard down in this story arc, other characters just seem so off in terms of characterization.  Data is by far the worst offender.  Whereas others seem off, there are things about him in this story arc that are straight up canonically wrong.  As I mentioned in the prior issue’s write-up, I was hoping that his emotional outburst over Gordi’s attack was some kind of product of Q’s meddling, but apparently, it was just the product of bad writing -or- of the comics being written/produced prior to or concurrently with the beginning of the first few episodes so the characters weren’t really properly fleshed out.  And that’s the thing I have to remember, people reading these comics in 1988 only had a handful of ST:TNG episodes to compare the characterization to whereas I have multiple viewings of seven seasons under my belt, not to mention the novels.  So with that in mind, I’ll move on to the final comic in this six-issue mini-series.

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Star Trek: The Next Generation #6  ***
Released in 1988     Cover Price $1.00    DC    6 of 6

The Enterprise is finally on its mission to the mystical planet Faltos (which is where they were headed before the great Q interruption that made for the last story arc).  As Picard gives the orders to set course, Data begins to argue with him about the coordinates, saying that Picard is wrong.  Just as Data is about to be relieved of duty, the crew figures out that he is telling the truth, Starfleet command has implanted secret information about Faltos into Data’s brain.  The Enterprise finds the mysterious planet and send an away team to meet with the Faltos world tribunal, made up of many different races of aliens. Deanna has a bad feeling about the mission, but Riker doesn’t want to keep the tribunal waiting so they proceed.  The tribunal treats them as welcome guests, so welcome, in fact, that they’re informed that the Enterprise’s crew will now be permanent residents of the planet as so many visitors have done before them.  Naturally, the away team and Picard are outraged, and as they try to figure out what to do, Data realizes that perhaps there’s additional information hidden inside him.  So Picard and Dr. Crusher beam down to the planet under the pretense of diplomacy and proceed to help Gordi tinker with Data.  they learned that Data’s creator, Dr. Soong, studied crystalline energy while trapped on Faltos and used that knowledge, now implanted in Data, to escape.  So Picard and his crew put their plan into action and escape in the Enterprise, but not before the leader of the world tribunal uses his powers to remove all knowledge of Faltos’ location from Data’s (and thus Star Fleet’s) memory.

Story-wise, this was actually a pretty good way to wrap up this six-issue run.  Of all these comics, this one felt the closest to an actual episode of the show, just adapted to the pacing needs of a single issue comic, and there’s a part of me that actually wonders if this story wasn’t somehow recycled for an early episode of Voyager that’s very similar.  I’d love to know a bit more about Faltos, and see more of the planet, but even that didn’t bother me as it was obviously the easiest thing to skip for page restraints without messing up the actual story.  The art, on the other hand, still wasn’t great.  There are panels where everyone looks good, like comic stylized version of their TV characters, but in others, the characters, Data in particular, just looked ridiculous.  Earlier in the series, I was really unsure as to whether I’d be interested in reading the volume two comics, but I think with this ending, I may give them a shot at some point.  Speaking of which, I have a few more comics to cover here on Rotten Ink, the two movie ST:TNG movie adaptation comics.

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Of course, there were actually four ST:TNG movies, or three and a half depending on how you classify Generations since it is technically both an original series and Next Generation movie.  Generations was released in 1994, and the tactic of having a film covering both shows was interesting.  On one hand, I get it – all of the Trek movies up to that point were based on characters from the original series, and only three years prior, while ST:TNG was still on the air, Star Trek VI came out in theaters.  The flipside of this is that ST:TNG ended a successful TV run only months before Generations was released in theaters so it kind of begs the question, what else did that property need to do to prove itself worthy of getting its own film.  But ultimately Generations was a good passing of the torch and paved the way well for First Contact, which to me is the best ST:TNG film.  I’ll leave the plots of both of these for a moment as we’ll get to them in the comic reviews below.  After First Contact in 1996, Insurrection followed in 1998. I have mixed feeling about that one.  I don’t think it was quite as bad as many people claim, but it reminds me a lot of X-Files: I Want To Believe in that it really wasn’t a film, just a two-part mid-season episode on the big screen.  And then we have Star Trek: Nemesis.  I’ll level with you, dear Rotten Ink readers, I’ve only seen once, in the theater, and even fourteen years later that still feels like enough.  I ought to be able to have the same attitude about Nemsis that I do about Insurrection because I think the logical side of my brain knows that’s the case.  However, because Nemsis was considered such a commercial flop and a mess of a movie, it ended up being the last Star Trek movie before the JJ Abrams films (which I actually don’t mind especially since they’re attempting to simply make them an alternate universe which keeps in the spirit of Star Trek), which just really leaves a bad taste in my mouth.  But we aren’t talking about Nemesis as there wasn’t a comic adaptation of it.  So here with go with Star Trek Generations.

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Star Trek Generations # 1  ***1/2
Released in 1994     Cover Price $3.95    DC    1 of 1

Captain Kirk, Scotty and Chekov are in attendance for the high profile launch of the Enterprise B.  On the ship’s maiden voyage, it encounters a distress signal from the Laku, a transport ship of refugees.  The rescue effort, however, goes completely awry resulting in Captain Kirk’s death.  Years later, the crew of the Enterprise D is celebrating Worf’s promotion when news arrives both of a personal tragedy for Picard’s family and in the form a distress call from the Amagosa star observatory.  The crew meet Dr. Soran, who was once a refugee on board the Laku.  He’s in league with the Klingon Duras Sisters, stealing trilithium and kidnapping Gordi, all in an effort to return to something called the Nexus.  Picard agrees to a prisoner exchange, but tricks the Klingons and goes after Soran, entering the Nexus himself.  While the Enterprise battles the Duras Sisters, Picard meets up with Kirk, who’s been living inside in perfect fantasy in the Nexus since the launch of the Enterprise B all those years ago.  Together, the captains defeat Soran, but not without a price as Kirk truly dies this time around.  Picard returns to his own reality to find his crew safe, but the Enterprise D destroyed.

I should have known that with Michael Jan Friedman credited for the story adaptation, this would be a great comic.  As I mentioned above, Friedman wrote most of the ST:TNG Volume 2 comics as well as a good number of original Star Trek and ST:TNG novels.  So not only is the characterization spot-on, the plot follows the movie extremely closely with good pacing for a comic adaptation (pacing is one of those things that seems really tricky to nail when adapting a film into a single comic).  The only thing that didn’t quite work story-wise was the subplot of Data getting the emotion chip, and that’s really because so much of what makes that great in the movie is Brent Spiner’s acting, not the script itself.  Plus, a tricorder singing about “lovely little lifeforms” just doesn’t read with the same charm it has onscreen.  Gordon Purcell’s artwork is wonderful.  Everyone looks, not just like the actor that portrays them, but there’s a lot care to capture their facial expressions and mannerisms.  Also, (and I realize that this also has to do with age and changes in the way comics are printed) the colors are really rich.  This comic both does the film justice and is an interesting read on its own.

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Star Trek First Contact # 1   ***
Released in 1996     Cover Price $5.95     Marvel     1 of 1

Picard still has nightmares about his time with the Borg, and because of his when they attack Earth, Star Fleet sends the Enterprise E (yes, they got a new ship) to patrol the Neutral Zone instead of into the action.  But when they learn that Star Fleet is losing, Picard disobeys orders takes the Enterprise into the thick of battle.  They’re able to destroy a Borg cube, but not before it launches a smaller sphere ship that creates a temporal vortex that sucks the Enterprise in.  Quickly the crew realize that they’ve been transported back in time, and that the Borg are trying to go back to assimilate Earth before First Contact (the first time humanity used warp engine technology triggers a visit from the Vulcans) and thus change the future.  The Enterprise destroys the sphere, but not before some surviving Borg beam onto the ship and begin assimilating it, including the Borg Queen who takes a special interest in Data.  Meanwhile on the ground, an away team attempt to aid Zefram Cochane and his assistant Lily in succeeding in their destiny of flying the first warp ship thus alerting the Vulcans to the fact that humanity has evolved in its intelligence.

Switching things up a bit, this adaptation was released by Marvel instead of DC.  Luckily, in the same vein as DC’s Generations adaptation, this was written by John Vornholt, who’s written a ton of Star Trek novels so it’s safe to say that like Michael Jan Friendman, he’s well versed in the universe and the characters.  The story fit the film nicely, but for me didn’t have the same impact as the movie.  To be fair, First Contact is by far my favorite ST:TNG movie, and to again draw an X-Files comparison, like Fight the Future, it’s one I still get excited about watching no matter how many times I’ve seen it (and I still get a little teary-eyed when First Contact happens).  So for most people, this comic will absolutely do the job and then some, but I still came away just a little underwhelmed.  The artwork by Terry Pallot and Rod Whigham is good.  Slightly more cartoony than the Generations artwork, but still great for the human characters.  Actually my super minor artwork complaint is more about the space scenes.  In panels where something is happening with the Enterprise, especially when it’s fighting the Borg cube, there are super cartoony sound effect words that for me ruined the mood of what otherwise would be a very dramatic moment.  The overall presentation of the book is nice – it’s thick with a cardstock cover as part of the Star Trek 30th anniversary line of products.  Again, this is certainly worth a read to get a taste of the film and for ST:TNG fans.  Earlier in this update, I showed you the Enterprise D, so check out the Enterprise E below….

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Alas, it’s time for me to set coordinates for another mission and return the helm to Matt for our next update.  We’ll be staying in space (sort of) and in the 90s for his next update, which is also (sort of) holiday themed. While I was crying over Vulcans in First Contact in 1996, earlier that year another space movie was released that also pitted hostile aliens against humanity for the fate of the future.  Since we’re two years too early for X-Files Fight the Fight, I’m obviously talk about Independence Day.  So join us next time as Matt dives into this film, its comic tie-ins and it’s sequel…20 years later.

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The Marvel Lifeform Sickness..Has No Cure!

It’s a new update here on Rotten Ink.  It’s also wintertime and the update before my big Christmas Eve update, but also during this time of the year besides snow, toys and family comes that wonderful season of colds, flu and sickness! So this quick update will be about sickness and a virus that spread throughout Marvel Comics called Lifeform and had to be stopped by the likes of Hulk, Daredevil, Punisher and Silver Surfer before it was spread around the world. So let’s get some medicine, chicken noodle soup and a warm blanket and take a trip down Sick Blvd and try to avoid the germs and illness along the way.

Chicken Noodle Soup

While many of you might think that I am immortal like Hercules, I am here to break your heart because I am as mortal as you all.  Okay, well I am sure none of you thought this, but I felt like this was a good way to lead up to one of the worst times I was sick. In about 2008 or so I was working at a place called Hotel Liquidations.  I spent time unloading furniture trucks as well as loading pieces into customers’ cars, and while working there full time, I started to get a sore throat.  Instead of nursing it, I continued to work out in the cold weather and inhaling dust from the warehouse, and my throat got worse. Finally one day at work my throat hurt so bad that I could not talk or open my mouth without pain, and I bit the bullet and finally went to the doctor’s with the urging of my coworkers.  Before I went, I was not thinking and took a cough drop that was cherry flavored, and for those who don’t know, I am allergic to fake cherry flavoring as well as real cherries and this made me break out in massive hives.  So I had to bundle up in long sleeves with a hoodie to cover my face and looked as if I had the plague.  Thanks to my close friend and roommate at the time Patrick Neeley, I got to the doctors where I was diagnosed with having a terrible case of strep throat, one of the worse he had seen up to that point! So after getting my medications I was told that I was highly contagious and that I needed to be quarantined in my room so that I did not spread it to Patrick, my then girlfriend Jennifer and the rest of the world. For a little under two weeks, I sat in my room watching films like the original War of The Worlds, The Blob, IT! Terror From Beyond Space and many other sci-fi films. Patrick was nice enough to leave me pitchers of water by my door as well as cook me chicken and beef broth for that was all I could “eat” as I could not open my mouth much at all. Jennifer would come and visit for a short time but had to wear a mask, and she was nice enough to bring me comics to read as well as gave support and love. The pain in my throat was terrible and the swelling in my glands was out of control.  The medication I was taking was what would be called the size of a horse pill and was not pleasant to take. The days went by and slowly the medications started to help along with the sleep and drinking tons of water, and finally I was better and able to go back to work…and my first day back I got Scarlet Fever from the Strep Throat.  Yep, another pain in the ass sickness that lead to more missed days of work. While I really hate being sick I must say that the only plus side to having my throat swollen that badly was I got to re-watch many great classic science fiction films and I also saw how much my friends, family, co-workers and girlfriend really cared about me as they all went above and beyond to make sure that I was okay and had what I needed to get better. So with that, here is to good health to us all, and let’s say no to harmful germs this winter!

Just Say No To Winter Germs

I want to stroll away from sickness for a moment and take a look at a horror host that could have been a household name in Cedar Rapids, Iowa on KCRG hosting the show Saturday Nightmare.  Sadly he didn’t win the casting call as the host gig went to Dr. Morbius who hosted spooky movies from 1987-1988, but he host I am talking about would have been called Slime and was played by Eric Fournier. In August of 1987, KCRG did a call to arms for horror hosts to take the hosting gig for their new late night horror show.  42 hosts applied for the job, and only one got the honor. After some digging and looking around in many haunted houses and cemeteries, I am proud to say I have found Slime who was evil enough to answer 5 Questions for you my readers, making this the official 5 Questions With Slime!

Horror Host Slime

Me: Welcome to Rotten Ink Slime! My first question is how did you hear about the casting call to host Saturday Nightmare on channel 9?

Slime: Hello Matt, and thanks for taking the time to dig me up after all these years — although it’s spring now, and I would have come out of hibernation soon. Oddly enough, I was lying dormant for several decades when a construction crew in the area had inadvertently stumbled upon me. As it happened, it was just down the street from where the auditions had been held. Actually, my girlfriend was hounding me to get a job, so I saw that the local studio was looking for a host. I thought my looks were good enough to keep her interested, but apparently I was mistaken.

Me: Growing up did you have a favorite Horror Host that you use to watch? 

Slime: Frankly, I was hatched about 200 years ago, so by the time I’d discovered “The Acri Creature Feature” in the early 70’s, I was already quite mature. Like all kids and lizards back then, I was enthralled that anyone was so interested in the same kind of things I was, much less, would dedicate a show to it. Back in those days, there were only a handful of channels available, and none of them contained the kind of programming that would show movies that featured creatures like me. Like with so many other things, cable TV ruined that too. I remember making “Creep of the Week” several times through the 1970’s, and I didn’t even have to do any drawings. I just sent in some pics taken of me by some local kids, and I won the coveted “Creep” certificate about 4 times. I didn’t realize until later that it was actually sort of an insult. I went to take my revenge on 3 of the show’s goons, Vincent Hedges (the vampire), Emmett (the Hunchback guy), and Beauregard (the Werewolf), but the gang turned out to be so friendly, that I was content to just get their autographs.

Me: Tell us how you came up with the Host Character Slime, and a little about the character’s backstory?

Slime: Truth be told, the whole thing was pretty impromptu. I had no time to prepare any bits, and as you can see in the video, I was still busy defoliating when I got the call to be on camera. The only backstory I suppose, was that I’d put so much emphasis on appearance, that I’d completely ignored what I might actually have done as the show’s host. Besides just sitting there looking pretty, I guess nothing but spout endless gobs of fun facts about the horror cinema I’d grown up loving so much. All I could do by way of any preparation was to regurgitate an old Karloff routine I’d committed to memory decades earlier.

Me: During the Audition did you see another Horror Host hopeful and think that they could take the hosting gig? 

Slime: I was running extremely late for the auditions. Like any other lizard, I was sunning myself on a rock for some energy reserves. By the time I got to the studio, most of the other audition people had fled — or at least they did when I showed up. Since I arrived so late, and was busy most of my time at the studio in a bathroom making myself look pretty, I missed most of the other would be hosts. I’d done some stand up stuff with Bruce Gantenbein, so when I’d heard that he’d auditioned earlier that day, I wasn’t surprised when he got the gig as the show’s permanent host, “Dr. Morbius.” I was saddened to hear that he has since passed away.

Me: In closing, since hosting Saturday Nightmare was not in the cards what did you go onto do in the world of entertainment?

Slime: Well, I’m happy to report that the surgery was a success, and I’ve made the transition from reptile to human being, more or less. As far as entertainment goes, I’ve done most of my work behind the camera as a videographer and documentarian. On occasion, I’ll turn up at one of the local comedy clubs and do whatever’s necessary to get some laughs. My love for the classic horror flicks hasn’t diminished, and I dabble in recreating some of them as digitally designed characters. Every now and then, I’ll still get the hankering to put on the old latex in a vain attempt to re-capture my former good looks. You see…I miss the scales!

Me: Thanks so much for your time and long live Slime! 

It was very cool to chat with Slime, and I for one really would love to see him become a full fledged host and make a show with a title like “Slime Time” or “Slimy Midnight Theater” and be shown on YouTube, DATV and The Kreepy Kastle! But here is to not only Slime, but the other 40 horror host hopefuls as well as Dr. Morbius who all entertained Iowa on that premiere episode of Saturday Nightmare. Also if you have any episodes of Saturday Nightmare hosted by Dr. Morbius, please contact me as I would love to see them and also do a Horror Host Icon for Morbius. So let’s get back to the sickness that’s about to infect the Marvel Comic Universe.

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It’s time to climb into our HAZMAT suits and take a look at the Progamma Virus that can change normal humans into lumpy flesh eating masses of goo and just hope that along our journey none of us come in contact with it. But before we enter the danger zone, I want to thank Bell, Book And Comic and Lone Star Comics for having these issues in stock, and as always I must remind you that I grade these issues on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and its art and story. So as the rock band Disturbed says, let’s get down with the sickness!

Punisher Annual 3

Punisher: Annual  # 3  ***
Released in 1990   Cover Price $2.00   Marvel Comics #3 of 7

George is a masked man who is breaking into a lab to steal a bio-weapon that causes those affected to have hallucinations, become very violent and mutate, and worse for all of us, it spreads like a common cold! During the burglary George and a security guard get into a fight, and as the guard is killed, some of the bio weapon makes contact with George’s skin causing him to fall ill. The Punisher shows up at the lab as he had news that A.I.M. was trying to break in and makes contact with George who now looks like a zombie and is out for blood! The Punisher fends off George and finds out from an A.I.M worker that political hopeful Jethro Prufrock is the man who’s responsible for hiring them to steal the virus and that he also is stock pilling weapons for a war he thinks is coming. The Punisher escapes the lab with a crazed George following and makes it to the Prufrock residence where he overhears that George is Jethro’s son as he argues with his daughter over needing the virus and how important it is for his cause. The Punisher has heard enough, comes out of hiding, and is ready for the bust when George shows up in a wild rage looking even worse from the virus and kills his father and attacks his sister and The Punisher! Normal gun fire is only slowing George down so The Punisher finds a bazooka and blasts George away “killing” him and stopping the virus.  In the end, The Punisher learns that the Prufrock family was very much dysfunctional and that he saved the day from a highly contagious virus being spread around New York.

The origin of Lifeform explodes to life in this Punisher Annual, and this is just the start of the sickness that is sure to spread through the Marvel Universe. The plot is very simple and has a son trying to hard to impress his well to do father who takes a job robbing a place to impress him.  Things go wrong, the son is infected with a incurable virus and goes on a rampage that ends at his own house with the murder of his father. Throw in a superhero like The Punisher and the sick man’s sister, and you have the first segment in this mini series. The Punisher goes in thinking he is stopping a plot by A.I.M who is selling the bio-weapon to a presidential candidate but turns out having to fight a raged filled infectious killer who seems to be un-killable! The Punisher is cool and collected in fighting the killer even when blowing him up with a rocket launcher. George, the man who becomes the Lifeform, is by all accounts a failure who wants to impress his father but deep down hates his guts for the years of disappointment his father has had in him. When he becomes the killer, he becomes crazy and has the urge to kill those who are around him and no gun can stop him. His appearance is grotesque as his skin has turned bubbly and his features take on the appearance of melted cheese or a wet paper bag with boils all over it. I like the idea of something so simple like a robbery has sparked something that could spell doom for many people all over greed and fear. The comic has two other features that includes a look at The Punisher’s arsenal and a short adventure featuring Microchip, who is The Punishers close friend and business partner. The main story’s art is pretty well done and is done by Neil Hansen who has that very 90’s Marvel style. So far this is a nice start up to a pretty cool story that links some of Marvel’s biggest misfits of superheroing! Below is some of the artwork by Neil that shows what George looks like in this annual.  I should also note that for some reason George in this picture reminds me of the film Nightbreed and the characters called The Berserkers.

Art 1

I can’t wait to see how Daredevil will deal with this terror and how George infected with Lifeform will come back from being blown up so let’s not wait any longer.

Daredevil Annual 6

Daredevil: Annual  # 6  ***
Released in 1990     Cover Price $2.00     Marvel Comics    # 6 of 10

Daily Bugle writer Ben Urich has gotten word about the theft at the lab and that some sort of creature was on the loose battling The Punisher, but while the accounts say the monster is dead, sightings have been reported and Ben wants to know what it was and why. Along the dock Lifeform George appears and is unharmed after being blown up, but his appearance has gotten more grotesque.  It seems as if the virus now has a new mission, to consume human flesh! So George hits the streets of Hell’s Kitchen and kills and eats anyone who gets in his way, but Daredevil gets wind of this and saves street crooks The Wildboys from being Lifeform’s lunch.  In the battle the monster looses an arm and disappears into the darkness. Crooked cops Hobbes and Robbins show up just in time, and not thinking Robbins touches the arm and becomes infected. Ben Urich gets a visit from a man named Lamar Kwait who claims he can make a cure for George and turn him back to normal if he could get a sample of Lifeform’s blood.  All things come to a head when Daredevil along with Hobbs, Urich and Lamar find Lifeform George and during the meeting Lamar’s spine is broken by Lifeform who is being shot by tranquilizers and turns into a pile of ooze ending his terror once more….for now!

This second part showcases Hell’s Kitchen in New York and has Lifeform going on the prowl to find human flesh to eat.  Reporter Ben Urich along with a doctor who’s looking for a cure, are on its trail but it’s really up to Daredevil to stop the sickness from spreading and save the lives of those who are on Lifeforms lunch menu. The issue has three really good side stories that has Lifeform trying to kill The Fat Boys, Robbins on his death bed and dying from being infected and also having a run in with Typhoid Mary in an ally. Poor George is looking very rough now and is more of a white glob of sickness and jelloed skin, and worse he seems to be having a battle in his own mind as the George side just wants to be cured and the Lifeform side wants to kill and spread the sickness. Daredevil is as noble as ever and wants to keep Hell’s Kitchen safe from crime and monsters. Darvedevil takes the opposite route of The Punisher and uses his fists to fight the monster and not guns. The crooked cops Hobbes and Robbins add some drama to the situation, and the nice extra story that shows Robbins dying from the virus also was a nice touch and shows you should never touch things when you’re not sure what they are. Ben Urich and Lamar Kwait also add to the story and the fury of Lamar wanting to inject Lifeform with the cure tranquilizers shows how focused he is, as well adds the question why does he want to do this so badly. Plus the issue makes good use of many other DD characters as Typhoid Mary, The Fat Boys and The Wildboys all have cameos and help add to the issue and storyline, and each are nice to see. The main story art is done by Cam Kennedy and is top notch early 90’s work.  I really dig the way he drew Daredevil and Lifeform as both are very well done.  Check out his Lifeform below.

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With Lifeform being a cannibal I really can’t wait to read this next issue as he takes on one of my all time favorite superheroes The Incredible Hulk!

Incredible Hulk Annual 16

Incredible Hulk: Annual  # 16  ***
Released in 1990    Cover Price $2.00    Marvel Comic    #16 of 23

The Incredible Hulk is roaming the desert and is in a bad mood over loosing his job, women and friends in Vegas and goes nuts when he sees an army convoy driving by. Hulk does what he does best and that’s smash as he thinks they are after him, but he was wrong and after being embarrassed by the commanding officer, he leaps into the middle of nowhere and finds on old theater that used to house plays that’s now abandon and he decides to hang out for awhile. Ben Urich goes and visits Lamar in the hospital and finds out that he was not really trying to help George as he really needed him to find a cure for the virus that he is infected with as well.  You see, he was an A.I.M agent who was bitten by a test monkey that was infected with it and now he is dying. Mercy, who is a female with strange powers who does cruel things and acts as if they are acts of mercy, kills an old bum who is down on his luck and quickly finds out that just because people say they wish they were dead, it doesn’t mean they mean it thanks to an old woman who witnessed the act. Lifeform George is still alive and pulls himself back together and is looking for human flesh and sweet death.  When Mercy hears his plea for death, she decides that what she is going to do is grant him the gift of friendship and takes him to The Hulk who is still hiding out in the theater. This act of “kindness” from Mercy just upsets The Hulk who wanted to be left alone but now is being bothered by these two.  This causes Mercy to force The Hulk to come face to face with Bruce Banner as she makes him appear, and this makes Hulk even more mad and Lifeform hungry! The two monsters clash in a epic fight that leaves the theater on fire, Bruce Banner killed and Mercy sending Lifeform back to the docks and turning him human for short time in New York and Hulk coming to peace with no matter how much he hates Banner he needs him, as he finds out that Banner was really just Mercy in disguise. We also find out that Lamar is in the hospital with a hurt spine as well as infected with the virus as he was an A.I.M. clean up member and by accident came in contact with the virus that is killing him that is why he wanted to try and find a cure so bad. In the end the human George turns back into Lifeform and eats the dying Lamar to end his pain and suffering.

This issue has two monsters fighting it out on a stage in an old theater, which adds great atmosphere to this twisted tale of an infected man. The plot for this annual has The Hulk making a mistake and attacking the military, and after doing so, he goes to lay low in an old abandoned theater.  Lifeform once more rises from the muck and meets Mercy who takes him to the Hulk as she thinks the two monsters can be friends, and this, of course, is a bad idea as they fight and burn the place down. To say sorry, she turns George back to human for a short time and when turning back to Lifeform he kills Lamar who is infected and has a damaged spine in what’s looked at as a mercy killing. Geroge/Lifeform is really split now as the human side wants to die and the virus side wants to live and spread sickness and eat human skin! The Hulk in this Annual is the grey mean-spirited one who comes out during the fullmoon, and his anger is out of control, as he once more just wants to be left alone but trouble seems to follow him. He also takes the Daredevil approach in fighting Lifeform and uses fists to try and stop this infected puss bag. Plus watching Hulk dress as a hunchback and delivering lines from the film Young Frankenstein is pretty amazing. Mercy is an odd bad guy as she thinks she is helping people who are depressed by killing them, but when she is told people say things they don’t mean like “I want to die” she decides to try and help Lifeform who’s George side is begging to be killed.  Plus its cool to see Hulk get annoyed just by the sight of her. In the story Mercy also takes the form of Bruce Banner to try and talk The Hulk into becoming Lifeform’s friend and its cool to see the two interact.  It’s also cool to see Lifeform look at the fake Bruce as dinner! This issue is filled with a monster vs. monster fight and brings a coolness factor out of this annual, as does the fact it’s being told by George who has been cured for a short time and is telling this story to Lamar before he eats him! The art of the issue is done by Angel Medina and is what I expected for Grey Hulk storyline and issue.  Check below for how Lifeform looks in this annual, which I must also note is my favorite look for him thus far in the mini series.

Art 3

From the brute force of The Hulk to the cosmic energy of The Silver Surfer is how we are going to end the sad saga of George Prufrock, a man who is becoming a walking virus Lifeform.

Silver Surfer Annual 3

Silver Surfer: Annual  # 3  ***
Released in 1990    Cover Price $2.00    Marvel Comic    #3 of 9

The Silver Surfer returns to Earth from space to share news with Captain America that Thanos has been killed by his hands during their last battle. While at the hospital Lifeform goes on a rampage eating doctors, nurses and patients and keeps growing into a large blob of flesh and teeth that now wants to eat anyone it sees! Nick Fury of S.H.E.I.L.D. contacts Reed Richards of the Fantastic Four to check up on the hospital, and while doing so, Reed runs into Silver Surfer who agrees to help him on the massacre that they stumble onto. It’s chaos and death as Lifeform has made a path for the ocean and is now eating fish.  Reed and the Silver Surfer follow, and Lifeform springs from the water and knocks Reed senseless, then sets his sights on killing and eating the people watching from the docks. But Silver Surfer has seen enough and allows Lifeform to eat him and by doing so he uses his cosmic power to make Lifeform float into space and onto a planet this is void of life. The Silver Surfer bursts out of Lifeform and as he does so, the spirit of George once more comes through and he begs Surfer to kill him.  This is not what the Silver Surfer does, so he leaves Lifeform alone on a planet in space.

It takes cosmic power to put a stop the rampage of Lifeform who in this short mini series had killed many of people by infecting them as well as eating them! This issue’s plot has George losing all control and the virus Lifeform taking over causing him to grow into a grotesque blob creature who kills humans and sea life before being stopped by The Silver Surfer who takes him to space and leaves him on a planet that has no life, thus making the Earth safe and poor George stuck with his sickness and not finding the death he so greatly wants. Silver Surfer is a very powerful and noble hero who saves Earth even though he hates visiting here due to bad memories.  He understands that Lifeform is a major threat and removes him from Earth so he can no longer spread his sickness. The pure power and heart of Silver Surfer has always made him a very interesting character in the Marvel Universe. Lifeform in this issue is a pure killing machine who seems to not be able to get his fill of flesh, blood and bone as all he wants to do is eat and eat like me at a cookout serving steak. Lifeform, while very much evil, is also a very sad character as he almost has a Larry Talbot Wolfman appeal to him as his human side hates what the monster side does and would love nothing more than to find peace in death. It was nice to see Captain America, Nick Fury and Reed Richards in cameos, and one thing that made me smile is how useless Reed was in the battle as one hit knocks Mr. Fantastic out of the fight game worse than Marvis Frazier being knocked out my Mike Tyson in 30 seconds in the first round. While this was a great issue with lots of mayhem and action I still can’t help but feel a little cheated with the way Lifeform was beat.  While it’s cool that it has to stay in cold space on a planet that is lonely and bare for the rest of it’s life, I would have much rather seen Lifeform destroyed or kept in a cell and used again at a later date to fight the likes of Iron Man, Spider-Man, Man-Thing and Captain America in another annual mini series. The art for this one was done by Ron Lim and just like the others is top notch 90’s stuff.  Check out the final look for Lifeform George below and see what the fate of others could have been if it wasn’t stopped.

Art 4

So all along the virus of Lifeform could have been stopped early if only The Punisher would have shot him into space, think about all the lives that could have been saved if instead of a bazooka he used a rocket ship to stop George. But all kidding aside, I found myself really enjoying this weird little storyline that spanned many characters 1990 Annuals. I love how through out the series George grew more and more grotesque and with each transformation, his human side kept dying little by little and the virus ate away at his brain and soul. One thing that made me chuckle was how come The Punisher and Daredevil never contacted the virus as they both had run ins with him and both are mortal with super athletic abilities, but both had contact with a man who was a carrier for a very contiguous disease. I mean I understand how Hulk and Silver Surfer didn’t become infected, but DD and The Punisher by all accounts should have. It would have been nice to also seen this storyline be in the 1990 Annuals for Captain America and Spider-Man as both were in New York at the time of this outbreak and Cap even had a cameo in Silver Surfer showing that he was around. Marvel, to my knowledge, never did use Lifeform again and have left him in space since 1990, makes me wonder why they never brought him back because this time around he also could have been a carrier for a space born virus and finds away back to Earth via a rocket ship and now sets his sights on infecting mankind with his sickness and pain! It could have been a cool idea, but with Marvel in the comic world now not focusing on the past and “updating” things, I am sure Lifeform really is dead in space. Our next update will be Rotten Ink’s big Christmas Eve update, and once more we will be visiting the DC Comic Theater as we take a look at the film adaptations of Superman.  So make sure to comeback for that one! Until then, have a safe holiday, read a comic or three and as always support your local horror host.

superman III Logo

Motorcycle Riding Rodents From The Red Planet

Welcome back to Rotten Ink! If you grew up in the early 1990’s then I am sure you knew just how tight of a grip Teenage Mutant Ninja had on the youth, but then you also know how many knock offs flooded the toy and cartoon market the years that followed.  Who could forget Street Sharks, The Toxic Crusaders, Cowboys Of Moo Mesa, Creepy Crawlers, Extreme Dinosaurs, SWAT Kats and of course The Biker Mice From Mars! While all these had their own charm, they still were very much inspired by the Turtles’ popularity, and the one we will be focusing on today is Biker Mice From Mars. Growing up through the 80’s and 90’s I was around for the huge boom of popularity of the Turtles, and Biker Mice From Mars was the butt of many jokes between me and my friends who just laughed about the silly name and the idea of alien mice on bikes saving the day. I can remember that you were made fun of if you said you watched the cartoon, and no one I knew admitted that they had any of the toys as they were afraid of being mocked. While I never owned any of the toys, I did watch the cartoon and thought how wonderfully cheesy it was.  At the time I was the proud owner of pet mice so of course I was going to check out a cartoon about ones that rode motorcycles! So you could say I was living a double life as at home I watched the cartoon but at school I made fun of it as if it was garbage left in the bottom of a Burger King trash can. So I admit it now; at a young age I watched Biker Mice From Mars.  Now at age 35, I am going to do an update about them here at Rotten Ink so let’s jump on our bikes and have some adventure, shall we?

The Biker Mice From Mars

In 1993, Biker Mice From Mars was released by Saban Entertainment to the syndicated cartoon market and had many companies behind its creation that include Galoob Toys, Marvel Productions and Worldwide Sports & Entertainment. The series followed three anthropomorphic mice that came to Earth from Mars after their planet was stricken by a harsh war and their race was wiped out.  They are Throttle, Modo and Vinnie, and they love to ride motorcycles.  They crash land in Chicago where they meet garage owner and mechanic Charlene “Charley” Davidson. Each of the mice have serve injuries that they got on their home planet and each have a different personality and color of fur. Throttle has tan fur and is the leader.  He is noble and driven to save Earth as well as his fellow mice men.  His injury is his eyesight that was damaged in an accident. Vinnie has white fur and is a smooth talker.  He has a crush on Charlene and had one side of his face burned off in the accident and must wear a metal mask to hide and protect it. Modo has grey fur and is the team’s powerhouse and lost one of his arms that is replaced with a metal one. Their friend and ally is Charley Davidson, the owner and mechanic for a small garage in Chicago called Last Chance Garage.  She is tough as nails and pretty to boot. But things are not all well as they find that the owner of one of Chi-Towns biggest industries is a Plutarkian named Lawrence Limburger, the same fish-headed smelly race that ruined their planet and worse, he has allies with him like dumb as a box of rocks henchman Grease Pit, evil scientist Dr. Benjamin Boris Zachary Karbunkle and weirdo Fred The Mutant to name a few. Now on Earth, the Biker Mice must try and stop Limburger from trashing their new home. The series lasted for 3 seasons and a total of 65 episodes. In 2006, The Biker Mice From Mars made a small comeback and had new episodes made for one season with a total of 28 episodes. So one thing’s for sure, while they might have been the butt of jokes at school, they still had an impact on the world of cartoons.

Biker Mice 1Biker Mice 2 logoBiker Mice 3

In 1993 to go along with the cartoon Galoob started to make action figures to push Biker Mice From Mars toward becoming a name in children’s entertainment.  The figures stood a little taller then Ninja Turtles and came with all types of weapons as well as vehicles and playsets that could be bought separately. All the main characters were made into the toy line that lasted till 1994, but before the toys were canceled, many different variations of the biker mice themselves were made and released. Besides the action figures there were also bendable figures, 12” figures as well as Micro Machine versions of the bikes. Growing up, I didn’t know any kids that had any of these figures, nor did I, but to be honest by 1993 I was older and not really buying a lot of toys as girls were more on my mind than buying an action figure. Over the years, I have seen lots of Biker Mice figures at local thrift stores and flea markets showing that somebody bought them back in the day.

Biker Mice Toy 1Biker Mice Toy 2Biker Mice Toy 3

Like all good cartoons of the time, it was turned into a video game for the Super Nintendo, and for the re-launch a game was made for PS2 and Nintendo DS. But let’s focus on the SNES version as it’s the classic of the bunch and was released during the height of Biker Mice Mania. In 1994, Konami released a racing game based on Biker Mice From Marsfor the Super Nintendo that would allow the player to choose a character and race around different tracks. The game was over all praised for its game play and is somewhat of a cult classic in the world of SNES games. I can remember seeing the game for rent at K&L Video years later and never renting it.  Maybe I’ll see if Game Swap in Kettering has it in stock.

Biker Mice SNES 1Biker Mice From Mars SNESbiker mice snes 2

So we took a look at the cartoon, toys and video game attached to Biker Mice, and we even talked a little about the uncool factor it had from my former classmates so now I think it’s time we take a look at the Marvel Comic mini series based on it. I want to thank Half Price Books and Lone Star Comics for having these issues in stock and allowing me to read them for the first time here on Rotten Ink. So before we hop on a chopper and go for a ride, I want to remind you that I grade these issues on a star scale of 1 to 4 and am looking for how well the comic stays to the source material, its entertainment value and its art and story. So let’s hit the road and see what adventure we can have with The Biker Mice From Mars and Marvel Comics.

Biker Mice From Mars 1

Biker Mice From Mars # 1  **1/2
Released in 1993      Cover Price $1.50     Marvel Comics    #1 of 3

In space aboard a ship the biker mice Throttle, Modo and Vinnie are relaxing and even a little bored when they are attacked and shot down by evil, smelly, fish faced Plutarkians and crash land in Chicago during a baseball game. The Biker Mice mount their bikes and avoid security.  While leaving the ball field, Vinnie even stops a robbery of a hot dog dealer, and they ride off and notice how the place they are at now looks as run down as their home on Mars. Meanwhile in a big skyscraper Lawrence Limburger, the town’s bigwig business man, is talking to his henchman Grease Pit about his plans to drain Chicago of all its natural resources in a week.  He needs a location to complete his task, the Last Chance Garage, and sends Grease Pit there to rough up its female owner Charley Davidson. As she tries to fight off Grease Pit, the Biker Mice arrive and save the day by making a fool out of Limburger’s henchman and send a message that they are here to uphold justice.

This comic series clearly would have been a Star Comic if Marvel would have let the company stay open long enough. This mini series is clearly just based on the first couple of episodes in the Biker Mice cartoon series, and this first issue shows how they crash land on Earth and how they become friends with Charley and get on the radar of Limburger. The Biker Mice come off as noble rodents who love to ride and relax and most of all love to stand up for good and justice. Vinnie is the one who comes off more reckless and focused on fighting than the other two.  It’s clear he in is the Raphael as he follows his own set of rules and is the first to jump in a fight. Throttle and Modo don’t get to shine as brightly in this issue and very little of their personalities shine through.  All we really get is the basics. Charley Davidson comes off as an independent woman who is not afraid to stand up to those trying to bully her and take what she has worked hard for. Grease Pit is a muscle bound goon who is dimwitted and covered with motor oil and uses his muscles to try and push around those he views as weaker. Limburger is scum and is a big business man all the way as he doesn’t care about people or environment when a quick buck can be made.  Plus it shows he has no guts as he sends others to do his dirty work. So far despite giving some of the lamest lines in kids comics history, the Biker Mice are likable characters and ones that I think translate very well to comic books. The art in this issue is done by Rurik Tyler, and he does a great job of making it look like the cartoon.  The cover is also fantastic and very eye catching. So let’s move on to issue # 2 and see how this mini series plays out, shall we?

Biker Mice From Mars 2

Biker Mice From Mars # 2  **1/2
Released in 1994     Cover Price $1.50    Marvel Comics    #2 of 3

Charley Davidson is confused and amazed by her new friends and rescuers The Biker Mice who explain that they are from Mars and that they are the last of their kind because a race called the Plutarkians raided and stole all their natural resources and wiped them out.  Charley tells them she thinks the same thing is happening there in Chicago.  Limburger is mad at Grease Pit for not getting the garage and is even more upset when he hears that he was stopped by the Biker Mice who he knows all too well as they were his prisoners sometime back.  So he gets the crazy mad scientist Dr. Karbunkle to build an ultimate mouse trap, and they set out to capture the Mice. Charley works on the mice’s bikes and even adds new weapons.  This leaves her open to be kidnapped by Grease Pit and placed on the twisted mouse trap as bait, but once more Grease Pit is outsmarted and The Biker Mice send him back to Limburger, save Charley, and destroy the mouse trap. In the end The Biker Mice are on the way to Limburger’s to take the fight to him as Karbunkle is bringing in an enforcer from another planet!

This second issue is used as a quick back story of Mars and all the bad stuff that happened that forced the Mice to live a life on the run.  It also shows that Limburger is already at his boiling point, and he wants those pesky rodents dead. I also like how it shows that Limburger has many oddballs working for him and each is as crazy as the next. Once more The Biker Mice come off as major good guys, and finally Throttle comes off as a leader and is clearly smart in his “war” tactics. Vinnie comes off a little more goofy in this one, always talking about how good looking he is and how his body looks.  He’s a little silly and makes you wish he would have stayed more like the brooding kick butt type. Limburger is as sleazy as ever and bullies his own men and wants to make short work of this planet so he can move on and pillage the next city. Grease Pit is as dumb as ever, and Karbunkle is super crazy and seem to be getting his kicks in torturing some strange little man who’s getting off on the abuse…it’s kind of creepy. At one point they ask Charley if she wanted to be rescued by Turtles, showing that they were aware that many kids compared the two. This second issue is pretty entertaining, and I found it to be on par with issue # 1 making this a good read for fans of the cartoon and characters. The artwork is done by two artists this time with Rurik Tyler returning and Gary Fields helping out.  Tyler’s work is better, and you can tell when Fields is working the pencil. The cover on this one is kick butt and eye catching, and I am it was appealing to kids who spotted it on the newsstand. Well let’s get to the third and final issue in this Marvel series based on a cartoon.

Biker Mice From Mars 3

Biker Mice From Mars # 3  **1/2
Released in 1994     Cover Price $1.50    Marvel Comics    #3 of 3

The Biker Mice are on the way to Limburger’s building and are greeted by armed guards and must fight their way to the top where they come face to face with Grease Pit and Limburger who cower to the Biker Mice. But when Limburger calls on Dr. Karbunkle who is the man responsible for the injuries to the Mice, they are filled with rage and are ready for a fight.  Instead they’re greeted by a killer robot called X-Terminator who knocks them out the window.  A chase on Motorcycles ensues that leaves Throttle knocking The X-Terminator into boiling metal and the Biker Mice win a big victory. In the end they meet up at the baseball field and decide that their base will be inside the scoreboard and out of the radar reach of Limburger and his goons.

This third and final issue is good but it’s clear that everyone who worked on it knew that this was the final issue.  Many pages are large art splashes with little to no dialogue.  That said, I still found it to be a very fun and silly good read. The story is that The Biker Mice get to the location of Limburger and come face to face with the evil doctor who has scarred them for life.  They tangle with a robot man who is programmed to kill them and in the end destroy their robotic stalker and find a new place to live at the baseball field. The part of the story I really liked is that Dr. Karbunkle is the one who did some horrible things to The Mice while they were prisoners and he gets joy when he sees his dirty work up close again – sick serial killer kind of stuff. This time around The Biker Mice are more fleshed out as we see Throttle really show leadership skills.  Vinnie is still ego driven but ready to kick some fish men butt, and Modo is a powerhouse who beats up anything that gets in his way. While Grease Pit takes a backseat in this final issue, Dr. Karbunkle moves to the front and shows he is a man with plans and cruel ideas. While X-Terminator has the weapons to kill the Biker Mice, he seems more into delivering one-liners taken straight from Terminator 2 then killing them off, not to mention he goes down like a chump at the hands of Throttle. Limburger, while loud-mouthed and very mean, sure is a coward when having to come face to face with the Mice. The comic was a nice treat for fans of the cartoon, and I can’t help but feel that if Star was open when this was released, the series would have lasted a little longer than three issues.  Much like Camp Candy, I feel Marvel just put little to no care into making this series work while the people working on the comics put time and care into making a quality kids comic for readers. The art for the final issue was Rurik Tyler and like the others, the cover is fantastic. To sum it up, if you enjoyed the cartoon when this was released, I am sure you had a great time collecting and reading these issues, but TMNT super fans might find the series to be a rip off of their favorite heroes in a half shell. Check out the artwork below to see how good it looks compared to the style of the cartoon.

Biker Mice Art 1

So The Biker Mice have just rode off on the forgotten highway into a sunset as our time with them has come to an end.  I will say that the comic series was pretty good and was a nice way to help promote them at comic stores and on newsstands. Our next update is a subject very special to me as well as I am sure many horror host fans from the Dayton, Ohio area and beyond/.  I will be taking a look at the one and only Dr. Creep in a new Horror Host Icon update! So until then, make sure to read a comic or three, watch a classic cartoon or two and as always support your local horror host.  See ya next update for a Shocking good time…

Dr. Creep Horror Host Icon Logo

The Strong Arm Of The Law Of Marshall Bravestarr

Welcome back to Rotten Ink, a place were we can talk about classic toys, cartoons, movies, horror hosts, video games and so much more.  For this update we are going to travel to space and meet a cowboy who is the law on the planet New Texas that goes by the name Marshall Bravestarr! That’s right, a planet called New Texas is where we will be traveling for this update, but I should warn you that while we are traveling on the BlackThorne Comic Express we will need some 3-D glasses for this adventure. Thinking about it, is New Texas on the Planet Texas that Kenny Rogers sang about in his super cheesy song called “Planet Texas”? Just ponder that for a while.  So I hope you’re ready for a Texas size good time! I must also say that growing up I was not a super fan of Bravestarr, but did watch the cartoon from time to time so this will be nice to go back and try to reconnect with a character I have not thought about in years. Oh yeah, and on the last picture below does it look like maybe Bravestarr ate the wrong kind of mushroom or he just witnessed something very, very bad that marked his very soul?

Bravestarr sprit animalsBravestarr open logoBravestarr 0

So before we move onto Bravestarr, I finally must touch up on WWE 2K15 for the PS3, and wow, I must say 2K Sports who took over the IP when THQ went sadly out of business REALLY dropped the ball this first year of them being solely in charge of the wrestling game. The roster is the weakest it’s been in years and the lack of push and updates to their website show just how little they care about the fans of this game series. The fact the major WWE Summer Slam roster reveal panel was incomplete and left out many of the superstars in the game just shows you how lazy 2K is about doing anything with this. I mean when they crammed out NBA 2K15, they really pushed it! This year the major focus of the game is legendary feuds in WWE History like such “major” beefs like Triple H vs. Shawn “HBK” Michaels, Christian vs. Randy Orton and who can forget John Cena vs. CM Punk…..yeah no Hogan vs. Piper or Austin vs. Bret Hart, this feature is super lame on most accounts. Some of these feuds come as DLC as well; they are making you pay to play Orton vs. Christian as well as get a terrible storyline pack for Mark Henry that only adds The Great Kahli to your roster besides some arena and outfits! The only really awesome feud pack that will be released is one that follows the career of The Ultimate Warrior that adds many great legends to roster like Hulk Hogan, Macho King Randy Savage, Sargent Slaughter, Honkey Tonk Man, Ravishing Rick Rude and Andre The Giant. They also will have a WCW roster pack that will add Lex Luger, Diamond Dallas Page, Bam Bam Bigelow, Fit Finley and William Regal that will be a pretty good addition. They also have a story pack based around the rookies of NXT that helps bring the next generation into this generation and legends.

WWE 2K15 Hulk HoganWWE 2K15 HBKWWE 2K15 Goldust

But while 2K tries to make the theme of this year the terrible feuds, for me and others this game belongs to Sting! That’s right the icon of WCW, Sting, is in the game and not only do we get the Crow version but we also get the late 80’s/early 90’s blonde hair one as well! Who would have thought that in 2K15 fans would be treated to Sting in all his video game glory allowing you to have him wrestle the likes of The Undertaker and Shawn Michaels and rematch with Ric Flair, Hulk Hogan and Steve Austin. Not to mention many other faces of his past are present like Ravishing Rick Rude who he had a great set of matches with in WCW, his friend and some times enemy Lex Luger and not to mention his old tag team partner The Ultimate Warrior.

WWE 2K15 StingWWE 2K15 PS3WWE 2K15 Sting (Crow)

So let’s take a look at 5 wrestlers that had great matches with Sting in WCW that should have been included in this game instead of being snubbed and left out in the cold.

Big Van Vader

Big Van Vader

One of the best big men in the business, Big Van Vader should have been in the game and could have had great matches not only with Sting but many others on 2K’s roster. Starting his career in 1985 in AWA under the name of Baby Bull and later changed to Bull Power, he took the scene by storm with his large size and powerful moves. In 1987 he went to New Japan Pro Wrestling and changed his name to Big Van Vader and dominated the competition becoming one of the biggest stars the company has ever had. He had great matches and feuds with the likes of Stan Hansen, El Canek, The Great Muta and Antonio Inoki and was feared by the Japanese audience. During this time New Japan was trading talent with WCW and would have Vader come in for pay per views and take on the likes of Tom Zenk and Stan Hansen, but by 1992 Big Van Vader had left New Japan and took full time work in WCW where he was managed by Harley Race and was the company’s new major heel! Vader dominated once more the competition with matches against the likes of Cactus Jack, Nikita Koloff, Dustin Rhodes, Britsih Bulldog Davey Boy Smith and Sting, and with Sting he defeated and became the World Champion. As years passed and new talent came in, Vader found himself still a draw but taking a back seat to the likes of Hulk Hogan and Randy Savage who had jumped ship from WWF to WCW. By 1995 and before the first WCW Monday Night Nitro Vader had left the company. In 1996 he returned very briefly to New Japan Pro Wrestling to finish his feud with Antonio Inoki. WWF came calling in 1996 as well, and Vader made his in ring debut for them at the Royal Rumble.  Very soon after coming in he was managed by Jim Cornette and it looked like he would be pushed once more as a monster heel, but sadly this never was as he seemed to be lost in the shuffle thanks to the likes of Shawn Michaels and Diesel. But during this run he did have some great matches with The Undertaker, Yokozuna, The Patriot and Kane. Vader left WWF in 1998 and went on to wrestle for All Japan Pro Wrestling as well as other independent federations, and still makes appearances from time to time in WWF (WWE).

Key Match Against Sting: WCW Slamboree 94

Barry Windham

Barry Windham

Bad Boy Barry Windham is the son of legendary tag team wrestler BlackJack Mulligan and is a super talented and hard worker who was also a member of The Four Horsemen in NWA/WCW. Barry began is career in 1980 and worked for many NWA territories including Florida Championship Wrestling. He feuded with Kevin Sullivan and later went on to capture tag team gold alongside Mike Rotunda. By 1984, WWF came calling and Barry and Mike went to New York and became the tag team known as U.S. Express and had a short year run winning tag gold and losing it to teams like Iran Sheik and Nikolai Volkoff and The Dream Team (Brutus Beefcake & Greg “The Hammer” Valentine), making the U.S. Express run out of gas by 1985. In 1986 Barry, as a singles wrestler, returned to NWA and took on the likes of Ric Flair and even formed a tag team with Ron Garvin as they had a good feud with The Midnight Express. Around this time Barry became allies with Lex Luger who would later turn on him and join Ric Flair’s stable known as The Four Horsemen. Barry floated around for a while having matches with Dr. Death Steve Williams, Black Bart and Rick Steiner. In 1988, Barry and Luger, who had left the Horsemen, had patched things up and took the tag titles away from Arn Anderson and Tully Blanchard who were members of the Four Horsemen, but when defending them Barry turned on Luger and became the newest member of the Horsemen that consisted of Flair, Anderson, Blanchard and Windham. During this heel run, Barry would become NWA United States Champion and take on many top names in the wrestling world like Sting, Dusty Rhodes, Brad Armstrong and Bam Bam Bigelow.  He would later lose the title to Lex Luger, and in 1989 he left the NWA. Once more he went to WWF and took the name The Widowmaker and played an evil tough cowboy character who went undefeated for over 4 months, but this was very short lived and he once more left the company as quickly as he entered. In 1990 he returned to NWA now WCW and rejoined the Four Horsemen and even helped his fellow member Sid Vicious win the world title from Sting, as Windham dressed as Sting and allowed Sid to pin him! This run in WCW would see him turn from face to heel and make allies and enimies out of the likes of Dustin Rhodes, Brian Pillman, Stunning Steve Austin, Ricky Steamboat and The Great Muta, as well during this time he would win many titles and become a solid worker for the company. But once more he left the pastures of WCW and went back to WWE in 1996 to become a character called The Stalker a crazy outdoors hunter type who was a babyface.  Thank God that in 1997 they changed his character and teamed him up with Justin Hawk Bradshaw to become The New Blackjacks, but this as well didn’t last long as they had Windham turn on Bradshaw and join a faction of wrestlers who were pro NWA. And once more as quick as it started Windham left WWF and went back to WCW to be part of a team called The West Texas Rednecks alongside the likes of Curt Henning, Bobby Duncum Jr. and his younger brother Kendall Windham, and they all were a bunch of good old boys who hated rap music. Barry and Kendall would team up and become Tag Champions before they both were fired in 1999. Barry after this release would go on to wrestle for many small independents around the world where he still was able to make an impact. While all the Four Horsemen should be in this game, we do already have Ric Flair so it would have been nice to see the likes of Barry Windham to have feuds in 2K15 with Sting and even guys like CM Punk, Daniel Bryan and Rob Van Damn.

Key Match Against Sting: WCW Clash of The Champions # 22 – Barry Windham, Vader, Paul Orndorff vs. Sting, Dustin Rhodes, Cactus Jack.

British Bulldog

British Bulldog Davey Boy Smith

It’s a crime that Davey Boy is not in this game and more so that he is not in the WWE Hall Of Fame! Davey Boy began pro wrestling in 1982 in Stampede Wrestling and had a series of matches against his cousin, the Dynamite Kid. He later went to New Japan Pro Wrestling and had tournament style matches against Dynamite Kid and The Cobra, and after this he and Dynamite formed a tag team they called The British Bulldogs and shocked the world when they jumped to All Japan Pro Wrestling. But during this time they also caught the eye of WWF who signed them as a team to a contract in 1985 where they came in as a baby face power house team who had many great matches with teams like The Hart Foundation, The Dream Team, The Islanders, Rougeau Brothers and Demolition and won tag gold and became one of the biggest tag teams for WWF. But by 1988 they were released from their contracts due in part to Dynamite Kid’s reputation of being a bully backstage. In 1989 they returned to Stampede Wrestling and stuck around for a year, but issues between the cousins arose and Dynamite went to All Japan while Davey Boy went back to the WWF as a solo wrestler in 1990. Davey Boy returned and became a popular star having matches with the likes of The Warlord, Mr. Perfect Curt Henning, The Mountie among others. During this run at SummerSlam 1992, he defeated Bret “Hitman” Hart for the Intercontinental Title and became even bigger of a draw and a star! Davey Boy lost the belt to Shawn Michaels on Monday Night Raw and a little later on he and the Ultimate Warrior were released from WWF for using growth hormones. By 1993 Davey Boy signed to wrestle for WCW where he paired with Sting to feud with Big Van Vader and Sid Vicious, but once more trouble appeared and Davey Boy was fired from WCW over a brawl he had with a fan at a bar over his wife. Davey Boy floated around small independents in England for awhile before coming back to WWF in 1994 where he joined in the family feud between brothers Bret and Owen as he is in fact their real life brother in-law! After that died down, he formed a tag team with Lex Luger called The Allied Powers, but this didn’t last long as Davey Boy turned heel and joined Jim Cornette’s stable of wrestlers that included Owen Hart and Yokozuna. During this time Smith would have matches for Tag Titles as well as The World Title and even became the first ever WWF European Champion! Davey Boy would later join Bret Hart, Owen Hart, Jim Neidhart and Brian Pillman to form The New Hart Foundation.  Davey Boy left WWF alongside Bret and Jim when at Survivor Series 1997 Vince McMahon screwed over Bret Hart during the world title match against Shawn Michaels by pulling real life underhanded dealings. Davey Boy joined Bret Hart and Jim Neidhart in WCW in 1998 where he floated around the midcard tag team division until he seriously hurt his back in the ring and was served his pink slip via FedEx while in the hospital. In 1999 Davey Boy returned to WWF with a new attitude and look as he simply wore blue jeans and boots and won the Hardcore title from Big Bossman.  He later turned heel and set his sights on the world title and had a few title matches against The Rock who was the champ, but Davey Boy never could get the gold away from the peoples champ. Davey Boy was pushed down the card and had matches against the likes of Crash Holly and Val Venis. Davey was let go in 2000 for having an addiction to pain pills among other drugs and sadly passed away in 2002. Besides teaming with Sting in 2K15, I would also love to have him in matches against the likes of Ryback, Mark Henry and Rusev.

Key Match Teaming With Sting: Beach Blast 1993 – Sting & Davey Boy vs. Big Van Vader & Sid Vicious

Black Scorpion

The  Black Scorpion

Okay I know what you’re all thinking, how could I pick such a cheesy wrestling gimmick as The Black Scorpion as my pick for being snubbed from the game, as others would say he wasn’t he just Ric Flair in a mask? And the answer is yes to both! While The Black Scorpion was discovered to be Ric Flair, many wrestlers played the part, and Ole Anderson who came up with the storyline said it was not supposed to be Flair but him! The Black Scorpion appeared in NWA cutting odd promos about then World Champion Sting claiming that he was from his past and making people believe it was one of his former tag team partners like The Ultimate Warrior or Angel Of Death. During his taunts to Sting, the black masked Black Scorpion would do simple magic and illusions to try and confusing Sting even during matches sometimes multiple versions of him would appear. Every time Sting would get close to unmasking The Black Scorpion during a match, the masked wrestler would be saved by a clone of himself or Sid Vicious who was also having a feud with Sting at the time, never letting him see the identity of his foe. This all came to a head at Starrcade when Sting beat The Black Scorpion in a steel cage and when unmasked, it turned out to be Ric Flair! The character was dropped after this even though rumor has it that he was supposed to go on. The Black Scorpion could have easily been in the game if 2K didn’t cheapen out on his “Feuds” campaign and gave Sting one as he could have been a alternate attire for Ric Flair even! If The Black Scorpion would have been in the game as his own character I would have not only feuded him with Sting but also The Ultimate Warrior and The Undertaker.

Key Match Against Sting: Starrcade 1990 – Sting vs. Black Scorpion in a Steel Cage

Vampiro

Vampiro

In 1984 at the age of 16 Vampiro wrestled his first match in Canada and from that moment on, he was hooked on being a Pro Wrestler. His career would lead him to Mexico where he would wrestle for many promotions and have great matches against luchadors like Konnan, Dr. Wagner Jr., Silver King, El Dandy, Dos Caras and El Canek to name a very few. During this timem he also worked a little in Japan but landed a job in WCW in 1998 where he made a splash in the midcard division and formed a stable alongside Rappers ICP and ECW Original Raven called The Dead Pool, and while very short lived, they had a great rivalry with Konnan, Rey Mysterio Jr. and Eddie Guerrero. His next major matches came when he brought in Punk Rock Band The Misfits and took on Dr. Death Steve Williams. Vampiro then formed a team with Sting that they called The Brothers In Paint, but Vampiro had other plans as he turned on Sting, and while most times Sting always got the upper hand, Vampiro won the “Human Torch” match and set Sting on fire causing the icon to disappear from wrestling for awhile. After beating Sting, he set his sights on The Demon, a wrestler who was based on the rock band Kiss, and after a Graveyard Match, Sting returned and set the wrongs right. Vampiro then went on to team up with The Great Muta and win the tag team titles from KroniK that they lost the next day to Rey Mysterio Jr. and Juventud Guerrera, causing Vampiro to turn on Muta and later sparked a three way match with Sting. After this he went on to have a few matches against Mike Awesome and while injured WWE bought out WCW and his contract was not picked up. Vampiro returned to Mexico and even made a few appearances for companies like TNA, JCW and Wrestling Society X. Vampiro is currently working as an announcer for Lucha Underground, a show on El Ray Network featuring matches from wrestlers from AAA. If Vampiro was to be in this game besides Sting I would have him in feuds with The Undertaker, Rey Mysterio Jr., Alberto Del Rio and Goldust!

Key Match Against Sting: Great American Bash 2000 – Sting vs. Vampiro in a Human Torch Match. 

So those are a few names I would have loved to seen in WWE 2K15 for a Sting Rivalry/ Feud story line! I know that Sid Vicious is supposed to be in the game as a manager, but not a wrestler because that makes a lot of sense, 2K, and the fact that none of the Four Horsemen besides Ric Flair is in the game makes me really want to see them in next years. Plus I would love to see guys like The Great Muta in a WWE game, but sadly I see this never happening. While this could be the worse WWE game roster in a long time, here is to hoping they get their act together next year and give us long time fans something better.

WWE 2K15 Sting with Bat

For those of you wondering and don’t know who Marshall Bravestarr is, let me tell you a little about the character. Bravestarr is of Native American decent and is a very good man who wants to uphold the law and help those who can’t help themselves. Bravestarr can call on his spirit animals and gain superhuman powers for a short time.  For example, if he calls on the Bear, he gains its strength, and if he calls on a Hawk he gains super sight and so on and so on. His best friend is his trusty cyborg horse name Thirty/Thirty who not only walks on all fours but can also walk on two legs like a person and fire a gun to help. He also has a small deputy named Fuzz, a green powerhouse bartender named Handlebar, a female Judge named J.B. McBride and has many other strange and helpful allies in New Texas. So if you find yourself in space and in need of help just call for Marshall Bravestarr as he will be there to lend a hand.

Marshall Bravestarr 1Marshall BravestarrMarshall Bravestarr 2

Filmation,the same company who made “Masters Of The Universe”, “Ghostbusters” and so many more great cartoons in 1987, decided to make a cartoon about space and then they had the idea of mixing in the old west! Back in 1984 while they worked on Ghostbusters, they created an evil ghost cowboy named Tex Hex as one of the series baddies, but the character was pulled from the list as founding member of Filmation Lou Scheimer liked the character’s look and didn’t want him to be a second banana villain so Tex never made it to the cartoon. Tex Hex sat around for 3 years until 1987 when they began to develop the space western animated action cartoon Bravestarr. The series would run for 1 very long season with 65 episodes total as well as a film in 1988. When I was a young lad, I knew very few kids who watched Bravestarr and even fewer kids who owned any of the toys! If I remember right, I think Jeremy Patton had a few that he would bring to the playground in Waynesville, and Grandma Brassfield had Tex Hex and Bravestarr at her house. I can remember watching the cartoon from time to time and while it was fun, it just didn’t catch my attention like other toons released the same year did like Ducktales, Teenage Mutant Ninja Turtles and Visionaries: Knights of the Magical Light, not to mention other cartoons still running at the time like Muppet Babies, Dennis The Menace, The Adventures of the Gummi Bears, Snorks and so many others were things I watched. Plus at this time I was watching horror hosts Commander USA and Grandpa Munster who started Super Scary Saturday on TBS in 1987, so sadly Bravestarr was just not a shinning star for a young Matt to be watching all the time. The show also just like many other Filmation cartoons always ended with a lesson to be learned and would teach not only the characters but of course us the viewers. While I was not a loyal watcher, I do have a fond likeness for Bravestarr, and even went out and bought all the seasons on DVD.

Bravestarr 1BraveStarr 2Tex Hex 2

In 1988 “Bravestarr: The Movie” was released to limited theaters and was a bomb at the box office as it mostly showed during the day on weekends for its short run. The film was trashed by critics and even fans of the show were not sold, and the film fell off the radar. The film was groundbreaking on some small levels as it was the first animated film to use computer graphics, and was the first animated film to come out after the original show was off the air. The film’s plot was an origin story and followed how Bravestarr and Tex Hex became bitter enemies and showed that the Bull Skull named Stampede is the true evil mastermind. I barely remember the film coming out and for some reason think that it might have had a showing at the movie theater that use to be inside the Dayton Mall. The film did come out on VHS and twice on DVD, one being on a single disc release and the other being part of a best of.  So if you want to watch the origin story of the law of New Texas then you have options.

The Legend of Bravestarr 1The Legend of Bravestarr Movie PosterThe Legend of Bravestarr 2

I must mention that one of my favorite bad guys from this series was a fish faced lizard man named Sandstorm! Sandstorm’s power is that he can breath out large amounts of sand and create sand clouds, sand creatures and even can put people to sleep with his sand much like the famed folklore legend Mr. Sandman. His race is called Sand Walruses, and his kind are native to New Texas. For some reason his look reminds me a lot of Mer-Man from Masters of the Universe. Ed Gilbert is the voice actor who played the part who also did voices for characters like Blitzwing (Transformers), General Hawk (G.I. Joe), Metlar (Inhumainoids), Mr. Smee (Peter Pan and the Pirates), Major Disaster (Toxic Crusaders), Baloo (Tailspin), El Seed (The Tick) as well as many other characters in many cartoons. My brother Bryan seems to think we had the Mattel figure of Sandstorm growing up, I however barely remember owning it. So just wanted to give Sandstorm his tiny time to shine before we move onto more history of Bravestarr.

Sandstorm 1SandstormSandstorm 2

I wanted to take a brief moment to cover this: many of the women I know have this weird thing where they think cowboys/country boys are the definition of a man’s man, and even in media, it’s pushed this way from John Wayne all the way to the Marlboro Man, they are considered tough rugged good looking guys. Well I am going to take this time and be on the opposite side and say that I find country and cowgirls sexy! And I am pretty sure I can pin point the moment I found the look of cowgirl sexy, and that’s Brad from Nickelodeon show Hey Dude played by Kelly Brown started it for me and Faith Hill the country singer sealed it. Something about a pretty girl with the looks of the Girl Next Door wearing a cowboy hat and chaps is something that a guy like myself can appreciate. Don’t want to waste too much time talking about this, but just wanted to give a shout out to all the cowgirls out there. Below are some cowgirls including former WWE Diva Maria dressed as one as well as singer Jewel.

Maria as CowgirlJewel CowgirlGirl Next Door CowgirlBlonde Cowgirl

Mattel Toys started to make figures based on Bravestarr almost immediately when the cartoon came out and made them different and more “grand” then many of the figures being released at the time as they stood 8” tall and many of them came with infra red backpacks that interacted with a laser gun you could buy and have your very own shoot outs with the figures! Besides all the main cast of characters like Marshall Bravestarr, Tex Hex, Sandstorm and Deputy Fuzz, they also made the town and jail play set, the wagon and the laser gun. The figures when released came in boxes with very cool art on them and a window to peer in and see the toy. But as I stated before, not many kids I knew had these toys but I do remember seeing the toys on the shelves of stores like Hills, Hearts and Gold Circle and remember seeing lots of them in stock. I can’t be for sure on this statement, but from what I could see at a young age these toys must not have sold very well in normal department stores and must have found some tracking via discount stores like Odd Lots. Being older now and looking at the figures now I must say while they are bulky, they are very well done, and I am sure really made kids of the time happy if they were fans of the cartoon.

Bravestarr figureTex Hex FigureBravestarr Sandstorm Figure

Funny enough as I was working on putting this blog together, my friend Brett Prescott who does video game reviews called “Bad or Rad” brought almost a full set of Bravestarr figures into my work to sell! While going through the collection, a sense of nostalgia rushed over me as I looked up the going prices for each figure and even the jail/town playset. And while I knew I wanted them, looking at the figures made me want to own them even more.  So what you are looking at below are the Bravestarr figures I bought from my work thanks to my pal Brett!

My Bravestarr FiguresMy Sandstorm Figure

Besides the Mattel Toys and Blackthrone Comic series, lots of other merchandise was made to try and make money off the cartoon that includes Halloween masks, lunchboxes, a video game for home computers, pillow cases and bed sheets, Colorforms, storybooks, stickers and even water guns! They tried really hard to try and make kids of the 80’s care about Bravestarr, and for those who did, they had plenty of things to choose from. I really think that both Mattel and Filmation thought that Bravestarr would have been their successor to Masters Of The Universe and put lots of eggs in that basket that sadly for them just didn’t bring the draw that He-Man did.

Bravestarr colorformsBravestarr lunchboxBravestarr Halloween CostumeBraveStarr video game for Spectrum

So are you ready to hit the old trail and stop outlaws with our good pal Marshall Bravestarr? Before he swears us in as deputies hoever, I do need to thank Lone Star Comics and Mile High Comics for having these issues in stock and must also remind everyone that I grade these on a standard 1-4 star rating and base it on how well the comic stays to the source material, it’s entertainment value and it’s art and story. So let’s saddle up and go kick some Tex Hex butt as we put on our 3-D Glasses and hit the trail.

Bravestarr 3d 1

Bravestarr 3-D  # 1   **1/2
Released in 1987    Cover Price $2.50    Blackthorne    # 1 of 2

Shaman is the father of young Bravestarr who sends him away to become a Marshall at a young age, when he finds that his powers could no longer defeat his enemy Stampede. Years pass, and the planet of New Texas is a hole in the wall that’s main resource is Kerium crystals that is used as fuel sources for large ships. The planet is also filled with outlaws and that’s why law enforcement like Judge J.B. McBride, outpost owner Handlebar, Mayer Derringer and of course Marshall Bavestarr with his trusty cyborg horse 30/30 and pint size Deputey Fuzz look after the townspeople. The ghost bull skull known as Stampede sends his right hand man Tex Hex alongside Sand Storm, Skuzz and Vipra head to town and have a showdown with Bravestarr and his allies.  The fight doesn’t last long, and Barvestarr sends them high tailing it outta town. As Bravestarr is proud of his heroic deed, he gets a visit from Shaman who tells him a long fight is ahead of them all and to learn from each other. In the end to show the townspeople strength, Marshall Bravestarr, Fuzz, 30/30. Handlebar and J.B stand tall and ready for the tough fight ahead.

First thing I have to say is that I hate 3-D comics, and this is one where the “3-D” doesn’t work as well and just kind of looks blurry, so I had to order better 3-D glasses from Amazon to try and help see if I could actually read this comic and get the full effect! The new glasses did help, and I was able to enjoy the sci-fi Western with more enjoyment. The plot is really a crash course of an origin story as we are shown a young Bravestarr being sent to a Marshall station and then follow him as he makes quick work of his enemy Tex Hex to show just how noble and strong he is to the townspeople. Marshall Bravestarr is 100% pure cheesy old school western hero complete with white hat and a sense of pride and very high self-confidence. He is a great hero for this style comic, and I can see why Mattel and Filmation thought they had a hit on their hands. Judge J.B. McBride is a great female character who is pretty and also a fighter; it’s also clear that she has a crush on Bravestarr. Deputy Fuzz is your typical small annoying character that appears in most of Filmations IPs as well as many other 80’s cartoons so just think Snarf and Orko and you have Fuzz. Handlebar and 30/30 are not given much to do in this issue so I hope that in the second they are fleshed out more as they are both important in the cartoon this 3-D comic is based on. Tex Hex is kind of wasted in this issue as he is made of full of pretty quick and is knocked on his butt with a single punch from Bravestarr.  It does show however that he has powers as he turns into a giant. Other bad guys like Sand Storm, robot Thunder Stick, pint size terror Skuzz and female reptile woman Vipra are all wasted and are taken out super quick by the heroes. While the first issue is good, it also adds no real threat as we just see in matter of panels that all the bad guys can be beating with little to no effort making me wonder just who can beat Bravestarr? The art is done by Adrian Moro and is pretty dang good and looks like the cartoon.  The downside is the terrible 3-D effect put onto the art by Bob & Nancy Fritsch that worked only some of the time. Over all this is a pretty good comic that captures the cheesy feel of the cartoon it was based on. I really dig the cover of this issue, as for some reason it has a old western trading card look to it. Let’s move onto the second and final issue in this series and see just how Blackthorne Comics sent Bravestarr off into the big canceled newsstand in the sky.

Bravestarr 3d 2

Bravestarr 3-D  # 2   **1/2
Released in 1988    Cover Price $2.50    Blackthorne    # 2 of 2

A group of kids are fighting and one time friends are really mad at each other as Bravestarr, 30/30 and J.B McBride come over to break it up. The kids are fighting over a item that one thinks the other stole, and J.B tell them a story of how Bravestarr meet 30/30! It begins with Shaman training Bravestarr and tells him that he must go to and find the ultimate weapon.  The young Marshall rushes off into the desert and finds a old temple and inside is a powerful gun as well as a cyborg horse named 30/30 who is mad and thinks Bravestarr is nothing more then a treasure hunting thief.  The two duke it out and cause the temple to collapse! Bravestarr saves 30/30 from the destruction and the two become friends with Bravestarr learning that friendship is the ultimate weapon. The kids learn the lesson and rush off to enjoy the day as do Bravestarr and his friends.

A heart warming issue that teaches us all that with a good friend at your side you don’t have to live in fear, that is unless you are both stuck in the path of King Kong…or you’re both cornered by a horde of zombies with no weapons…or if you’re on the bad side of Doctor Doom…or…wait you get the point. The plot of the issue is when Bravestarr met 30/30 and how they fist fought and then became best friends.  While Bravestarr comes off like his boy scout self, 30/30 comes off as a hotheaded bully who would rather fight then talk it out. Judge J.B acts as a storyteller as she is the one to speak to the kids of this epic meeting. This issue has zero bad guys and once more has no threats, making you as the reader know that nothing bad is going to happen to anyone. Art is well done by Adrian Moro once more as the 3-D effects were handled by Bob & Nancy Fritsch again.  This second cover is okay, but for some reason it looks like Bravestarr is having a stroke on it. This second issue is the same as the first a cheesy comic based on a cheesy sci-fi Western cartoon. Below is some of the 3-D artwork used in the two issues so enjoy!

Bravestarr Art 1Bravestarr Art 2Bravestarr Art 3

Well it looks like we took out old Tex Hex pretty quick, and it looks like Blackthorne didn’t truly believe in Bravestarr 3-D as a series as they pulled the plug only two issues in. While I was not a super fan of Bravestarr growing up, I found that these comic were pretty well done and the younger me would have enjoyed them and even maybe helped me care more about catching and watching the cartoon when it was airing. But as Marshal Bravestarr rides off into the sunset, I feel the need to tell you that our next update will be about the DC Comic based on the arcade video game Centipede! So until next time make sure to read a comic or two and support your local horror host.

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